minecraft-inventory 0.1.42 → 0.1.43
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md
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# minecraft-inventory
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DEMO: https://minecraft-inventory-npm.vercel.app/
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A flexible, scalable React library for rendering Minecraft inventory GUIs. Designed for integration into real Minecraft clients (e.g., mineflayer bots, web clients) without using CSS `transform: scale` — all sizing is driven by CSS custom properties.
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## Features
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package/package.json
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{
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"name": "minecraft-inventory",
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"version": "0.1.
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"version": "0.1.43",
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"type": "module",
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"license": "MIT",
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"release": {
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"files": [
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"src"
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],
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"homepage": "https://mcraft.fun",
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"keywords": [
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"minecraft",
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"minecraft-ui",
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"minecraft-inventory",
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"inventory",
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"vanilla",
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"react",
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"typescript",
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"web"
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],
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"devDependencies": {
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"@rsbuild/core": "^1.7.3",
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"@rsbuild/plugin-react": "^1.4.6",
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import React, { useCallback, useState } from 'react'
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import React, { useCallback, useEffect, useState } from 'react'
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import { useCloseOnWClick } from '../../hooks/useCloseOnWClick'
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import { useInventoryContext } from '../../context/InventoryContext'
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import { useScale } from '../../context/ScaleContext'
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@@ -94,7 +94,7 @@ export function InventoryOverlay({
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noWatermark = false,
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onOpenSettings,
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}: InventoryOverlayProps) {
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const { heldItem, sendAction, setHeldItem, focusedSlot, setFocusedSlot } = useInventoryContext()
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const { heldItem, sendAction, setHeldItem, focusedSlot, setFocusedSlot, hoveredSlot, getSlot } = useInventoryContext()
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const { scale } = useScale()
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const [settingsHovered, setSettingsHovered] = useState(false)
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pushRecipeFrame({ item, mode, guides, guideIndex: 0 })
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}, [jeiOnGetRecipes, jeiOnGetUsages, pushRecipeFrame])
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// R / U while hovering a regular inventory slot (not JEI, not recipe view)
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useEffect(() => {
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if (!jeiOnGetRecipes && !jeiOnGetUsages) return
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const handler = (e: KeyboardEvent) => {
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if (e.code !== 'KeyR' && e.code !== 'KeyU') return
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const target = e.target as Element | null
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const tagName = (target as { tagName?: string })?.tagName ?? ''
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if (tagName === 'INPUT' || tagName === 'TEXTAREA' || tagName === 'SELECT' || (target as { isContentEditable?: boolean })?.isContentEditable) return
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if (recipeNavStack.length > 0) return // RecipeInventoryView handles its own R/U
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if (hoveredSlot === null || hoveredSlot < 0) return // JEI slots handled by JEI.tsx
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const slot = getSlot(hoveredSlot)
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if (!slot?.item) return
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const item = slot.item
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handleRecipePushFrame(
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{ type: item.type, name: item.name ?? '', displayName: item.displayName ?? item.name ?? `Item #${item.type}`, count: item.count, metadata: item.metadata },
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e.code === 'KeyR' ? 'recipes' : 'usages',
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)
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}
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window.addEventListener('keydown', handler)
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return () => window.removeEventListener('keydown', handler)
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}, [jeiOnGetRecipes, jeiOnGetUsages, recipeNavStack.length, hoveredSlot, getSlot, handleRecipePushFrame])
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// Fires for any click that isn't stopped by an interactive panel (inventory, hotbar, JEI, etc.)
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const handleBackdropClick = useCallback((e: React.MouseEvent) => {
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const handleBackdropClick = useCallback((e: React.MouseEvent<HTMLDivElement>) => {
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// Only handle left (drop all) and right (drop one) mouse buttons
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if (e.button !== 0 && e.button !== 2) return
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if (heldItem) {
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href="https://www.npmjs.com/package/minecraft-inventory"
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target="_blank"
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rel="noopener noreferrer"
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onMouseDown={(e) => e.stopPropagation()}
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onClick={(e) => e.stopPropagation()}
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style={{
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position: 'absolute',
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lineHeight: 1,
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}}
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>
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-
INV 0.1.
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INV 0.1.43
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</a>
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)}
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</span>
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<button
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type="button"
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onMouseDown={(e) => e.stopPropagation()}
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onClick={(e) => {
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e.stopPropagation()
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removeNote(note.id)
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value={draft}
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rows={2}
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autoFocus
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onMouseDown={(e) => e.stopPropagation()}
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onClick={(e) => e.stopPropagation()}
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onChange={(e) => {
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setDraft(e.target.value.replace(/[\r\n]/g, ''))
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{showInput && (
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<button
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type="button"
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onMouseDown={(e) => e.stopPropagation()}
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onClick={(e) => {
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e.stopPropagation()
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setShowInput(false)
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)}
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<button
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type="button"
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onMouseDown={(e) => e.stopPropagation()}
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onClick={(e) => {
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e.stopPropagation()
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handleAddButtonClick()
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