minecraft-inventory 0.1.39 → 0.1.41

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package/README.md CHANGED
@@ -622,10 +622,6 @@ Each Minecraft window type has a fixed slot layout defined by the server protoco
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  - [`prismarine-windows`](https://github.com/PrismarineJS/prismarine-windows) for JS slot maps
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  - Minecraft source: `net/minecraft/world/inventory/` for the canonical layout
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- ### Memory leak note (Tooltip / MessageFormattedString)
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-
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- If opening tooltips increases memory without returning to baseline, see [docs/MEMORY_LEAK_ANALYSIS.md](docs/MEMORY_LEAK_ANALYSIS.md). The likely cause is `filter:blur(2px)` on obfuscated (§k) text creating retained compositor layers.
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-
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  ### Connector protocol
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  When implementing a custom connector, actions have these shapes:
package/package.json CHANGED
@@ -1,9 +1,14 @@
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  {
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  "name": "minecraft-inventory",
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- "version": "0.1.39",
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+ "version": "0.1.41",
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  "type": "module",
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  "license": "MIT",
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  "release": {
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+ "sharedActionsOverride": {
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+ "generateFields": {
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+ "repository": false
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+ }
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+ },
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  "initialVersion": {
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  "version": "0.1.0"
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  }
@@ -36,7 +41,6 @@
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  "optional": true
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  }
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  },
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- "repository": "https://github.com/zardoy/minecraft-inventory",
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  "engines": {
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  "node": "^12.20.0 || ^14.13.1 || >=16.0.0"
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  },
@@ -330,7 +330,7 @@ export function InventoryOverlay({
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  lineHeight: 1,
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  }}
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  >
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- INV 0.1.39
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+ INV 0.1.41
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  </a>
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  )}
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