minecraft-inventory 0.1.31 → 0.1.32

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "minecraft-inventory",
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- "version": "0.1.31",
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+ "version": "0.1.32",
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  "type": "module",
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  "license": "MIT",
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  "release": {
@@ -330,7 +330,7 @@ export function InventoryOverlay({
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  lineHeight: 1,
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  }}
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  >
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- INV 0.1.31
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+ INV 0.1.32
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  </a>
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  )}
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@@ -360,6 +360,27 @@ export function InventoryProvider({ connector, children, noDragSpread = false, n
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  setDragRemainder(null)
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  }, [])
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+ // Global mouseup listener to finalize drag when the button is released outside slot elements.
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+ // Slot.handleMouseUp calls e.stopPropagation(), so when mouseup lands on a slot the window
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+ // listener does NOT fire — the two handlers are mutually exclusive.
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+ useEffect(() => {
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+ if (!isDragging) return
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+
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+ const handleGlobalMouseUp = () => {
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+ endDrag()
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+ }
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+ const handleBlur = () => {
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+ cancelDrag()
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+ }
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+
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+ window.addEventListener('mouseup', handleGlobalMouseUp)
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+ window.addEventListener('blur', handleBlur)
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+ return () => {
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+ window.removeEventListener('mouseup', handleGlobalMouseUp)
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+ window.removeEventListener('blur', handleBlur)
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+ }
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+ }, [isDragging, endDrag, cancelDrag])
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+
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  const getSlot = useCallback(
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  (index: number) => {
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  return windowState?.slots.find((s) => s.index === index)