minecraft-inventory 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +566 -0
- package/package.json +37 -0
- package/src/InventoryGUI.tsx +108 -0
- package/src/cache/textureCache.ts +95 -0
- package/src/components/CursorItem/CursorItem.tsx +94 -0
- package/src/components/CursorItem/index.ts +1 -0
- package/src/components/HUD/HUD.tsx +11 -0
- package/src/components/HUD/index.ts +1 -0
- package/src/components/Hotbar/Hotbar.tsx +180 -0
- package/src/components/Hotbar/index.ts +1 -0
- package/src/components/InventoryOverlay/InventoryOverlay.tsx +196 -0
- package/src/components/InventoryOverlay/index.ts +2 -0
- package/src/components/InventoryWindow/EnchantmentOptions.tsx +109 -0
- package/src/components/InventoryWindow/InventoryBackground.tsx +110 -0
- package/src/components/InventoryWindow/InventoryWindow.tsx +120 -0
- package/src/components/InventoryWindow/ProgressBar.tsx +78 -0
- package/src/components/InventoryWindow/VillagerTradeList.tsx +136 -0
- package/src/components/InventoryWindow/index.ts +5 -0
- package/src/components/ItemCanvas/ItemCanvas.tsx +154 -0
- package/src/components/ItemCanvas/index.ts +1 -0
- package/src/components/JEI/JEI.module.css +37 -0
- package/src/components/JEI/JEI.tsx +303 -0
- package/src/components/JEI/index.ts +2 -0
- package/src/components/RecipeGuide/RecipeInventoryView.tsx +293 -0
- package/src/components/RecipeGuide/index.ts +1 -0
- package/src/components/Slot/Slot.module.css +111 -0
- package/src/components/Slot/Slot.tsx +363 -0
- package/src/components/Slot/index.ts +1 -0
- package/src/components/Text/MessageFormatted.css +5 -0
- package/src/components/Text/MessageFormatted.tsx +79 -0
- package/src/components/Text/MessageFormattedString.tsx +74 -0
- package/src/components/Text/chatUtils.ts +172 -0
- package/src/components/Tooltip/Tooltip.module.css +56 -0
- package/src/components/Tooltip/Tooltip.tsx +130 -0
- package/src/components/Tooltip/index.ts +1 -0
- package/src/connector/demo.ts +213 -0
- package/src/connector/index.ts +4 -0
- package/src/connector/mineflayer.ts +113 -0
- package/src/connector/types.ts +41 -0
- package/src/context/InventoryContext.tsx +157 -0
- package/src/context/ScaleContext.tsx +73 -0
- package/src/context/TextureContext.tsx +70 -0
- package/src/globals.d.ts +4 -0
- package/src/hooks/useKeyboardShortcuts.ts +41 -0
- package/src/hooks/useMobile.ts +28 -0
- package/src/index.tsx +65 -0
- package/src/mount.tsx +52 -0
- package/src/registry/index.ts +21 -0
- package/src/registry/inventories.ts +612 -0
- package/src/styles/tokens.css +47 -0
- package/src/types.ts +176 -0
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import type { InventoryTypeDefinition } from '../types'
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const SLOT_SIZE = 18
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function playerInv(
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yOffset: number,
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invStartIndex = 9,
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hotbarStartIndex = 36,
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): InventoryTypeDefinition['slots'] {
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const slots: InventoryTypeDefinition['slots'] = []
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for (let row = 0; row < 3; row++) {
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for (let col = 0; col < 9; col++) {
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slots.push({
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index: invStartIndex + row * 9 + col,
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x: 8 + col * SLOT_SIZE,
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y: yOffset + row * SLOT_SIZE,
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group: 'inventory',
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})
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}
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}
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for (let col = 0; col < 9; col++) {
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slots.push({
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index: hotbarStartIndex + col,
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x: 8 + col * SLOT_SIZE,
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y: yOffset + 58,
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group: 'hotbar',
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})
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}
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return slots
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}
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function hotbarSlots(yOffset: number, indexOffset = 36, xOffset = 8): InventoryTypeDefinition['slots'] {
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return Array.from({ length: 9 }, (_, col) => ({
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index: indexOffset + col,
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x: xOffset + col * SLOT_SIZE,
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y: yOffset,
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group: 'hotbar',
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}))
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}
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function gridSlots(
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startIndex: number,
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cols: number,
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rows: number,
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x: number,
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y: number,
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group: string,
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): InventoryTypeDefinition['slots'] {
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const slots: InventoryTypeDefinition['slots'] = []
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for (let row = 0; row < rows; row++) {
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for (let col = 0; col < cols; col++) {
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slots.push({
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index: startIndex + row * cols + col,
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x: x + col * SLOT_SIZE,
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y: y + row * SLOT_SIZE,
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group,
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})
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}
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}
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return slots
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}
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export const inventoryDefinitions: Record<string, InventoryTypeDefinition> = {
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player: {
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name: 'player',
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title: 'Inventory',
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backgroundTexture: 'gui/container/inventory',
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backgroundWidth: 176,
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backgroundHeight: 166,
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slots: [
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// Result
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{ index: 0, x: 154, y: 28, group: 'result', resultSlot: true },
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// Crafting 2x2
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...gridSlots(1, 2, 2, 98, 18, 'crafting'),
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// Armor (head to feet = slots 5-8)
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{ index: 5, x: 8, y: 8, group: 'armor', label: 'Head' },
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{ index: 6, x: 8, y: 26, group: 'armor', label: 'Chest' },
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{ index: 7, x: 8, y: 44, group: 'armor', label: 'Legs' },
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{ index: 8, x: 8, y: 62, group: 'armor', label: 'Feet' },
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// Offhand
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{ index: 45, x: 77, y: 62, group: 'offhand', label: 'Offhand' },
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// Player inventory 9-35, hotbar 36-44
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...playerInv(84, 9, 36),
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],
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},
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chest: {
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name: 'chest',
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title: 'Chest',
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backgroundTexture: 'gui/container/shulker_box',
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backgroundWidth: 176,
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backgroundHeight: 166,
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playerInventoryOffset: { x: 8, y: 84 },
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slots: [
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...gridSlots(0, 9, 3, 8, 18, 'container'),
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// player inv: 27-53, hotbar: 54-62
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...playerInv(84, 27, 54),
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],
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},
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generic_9x1: {
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name: 'generic_9x1',
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title: 'Container',
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backgroundTexture: 'gui/container/shulker_box',
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backgroundWidth: 176,
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backgroundHeight: 96,
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slots: [
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...gridSlots(0, 9, 1, 8, 18, 'container'),
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// inv: 9-35, hotbar: 36-44
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...playerInv(14, 9, 36),
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],
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},
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large_chest: {
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name: 'large_chest',
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title: 'Large Chest',
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backgroundTexture: 'gui/container/generic_54',
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backgroundWidth: 176,
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backgroundHeight: 222,
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playerInventoryOffset: { x: 8, y: 140 },
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slots: [
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...gridSlots(0, 9, 6, 8, 18, 'container'),
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// player inv: 54-80, hotbar: 81-89
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...playerInv(140, 54, 81),
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],
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},
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crafting_table: {
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name: 'crafting_table',
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title: 'Crafting',
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backgroundTexture: 'gui/container/crafting_table',
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backgroundWidth: 176,
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backgroundHeight: 166,
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slots: [
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{ index: 0, x: 124, y: 35, group: 'result', resultSlot: true },
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...gridSlots(1, 3, 3, 30, 17, 'crafting'),
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// inv: 10-36, hotbar: 37-45
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...playerInv(84, 10, 37),
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],
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},
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furnace: {
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name: 'furnace',
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title: 'Furnace',
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backgroundTexture: 'gui/container/furnace',
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backgroundWidth: 176,
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backgroundHeight: 166,
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properties: {
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litTime: { dataSlot: 0, description: 'Fuel burn time remaining' },
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litDuration: { dataSlot: 1, description: 'Max fuel burn time' },
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cookingProgress: { dataSlot: 2, description: 'Cook progress (0-200)' },
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totalCookTime: { dataSlot: 3, description: 'Total cook time' },
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},
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progressBars: [
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{
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id: 'fire',
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x: 56, y: 36, width: 14, height: 14,
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direction: 'up',
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textureX: 176, textureY: 0,
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emptyTextureX: 176, emptyTextureY: 12,
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getValue: (p) => p.litTime ?? 0,
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getMax: (p) => p.litDuration || 200,
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},
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{
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id: 'arrow',
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x: 79, y: 34, width: 24, height: 16,
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direction: 'right',
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textureX: 176, textureY: 14,
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getValue: (p) => p.cookingProgress ?? 0,
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getMax: (p) => p.totalCookTime || 200,
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},
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],
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slots: [
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{ index: 0, x: 56, y: 17, group: 'input' },
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{ index: 1, x: 56, y: 53, group: 'fuel', fuelSlot: true },
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{ index: 2, x: 116, y: 35, group: 'result', resultSlot: true },
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// player inv: 3-29, hotbar: 30-38
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...playerInv(84, 3, 30),
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],
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},
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blast_furnace: {
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name: 'blast_furnace',
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title: 'Blast Furnace',
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backgroundTexture: 'gui/container/blast_furnace',
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backgroundWidth: 176,
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backgroundHeight: 166,
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properties: {
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litTime: { dataSlot: 0, description: 'Fuel burn time remaining' },
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litDuration: { dataSlot: 1, description: 'Max fuel burn time' },
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cookingProgress: { dataSlot: 2, description: 'Cook progress (0-200)' },
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totalCookTime: { dataSlot: 3, description: 'Total cook time' },
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},
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progressBars: [
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{
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id: 'fire',
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x: 56, y: 36, width: 14, height: 14,
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direction: 'up',
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textureX: 176, textureY: 0,
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getValue: (p) => p.litTime ?? 0,
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getMax: (p) => p.litDuration || 200,
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},
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{
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id: 'arrow',
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x: 79, y: 34, width: 24, height: 16,
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direction: 'right',
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textureX: 176, textureY: 14,
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getValue: (p) => p.cookingProgress ?? 0,
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getMax: (p) => p.totalCookTime || 200,
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},
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],
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slots: [
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{ index: 0, x: 56, y: 17, group: 'input' },
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{ index: 1, x: 56, y: 53, group: 'fuel', fuelSlot: true },
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{ index: 2, x: 116, y: 35, group: 'result', resultSlot: true },
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...playerInv(84, 3, 30),
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],
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},
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smoker: {
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name: 'smoker',
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title: 'Smoker',
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backgroundTexture: 'gui/container/smoker',
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backgroundWidth: 176,
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backgroundHeight: 166,
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properties: {
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litTime: { dataSlot: 0, description: 'Fuel burn time remaining' },
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litDuration: { dataSlot: 1, description: 'Max fuel burn time' },
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cookingProgress: { dataSlot: 2, description: 'Cook progress (0-200)' },
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totalCookTime: { dataSlot: 3, description: 'Total cook time' },
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},
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progressBars: [
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{
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id: 'fire',
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x: 56, y: 36, width: 14, height: 14,
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direction: 'up',
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textureX: 176, textureY: 0,
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getValue: (p) => p.litTime ?? 0,
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getMax: (p) => p.litDuration || 200,
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},
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{
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id: 'arrow',
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x: 79, y: 34, width: 24, height: 16,
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direction: 'right',
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textureX: 176, textureY: 14,
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getValue: (p) => p.cookingProgress ?? 0,
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getMax: (p) => p.totalCookTime || 200,
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},
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],
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slots: [
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{ index: 0, x: 56, y: 17, group: 'input' },
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{ index: 1, x: 56, y: 53, group: 'fuel', fuelSlot: true },
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{ index: 2, x: 116, y: 35, group: 'result', resultSlot: true },
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// smoker: inv 3-29, hotbar: 30-38
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...playerInv(84, 3, 30),
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],
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},
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brewing_stand: {
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name: 'brewing_stand',
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title: 'Brewing Stand',
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backgroundTexture: 'gui/container/brewing_stand',
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backgroundWidth: 176,
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backgroundHeight: 166,
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properties: {
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brewTime: { dataSlot: 0, description: 'Brew time remaining (0-400)' },
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fuelLevel: { dataSlot: 1, description: 'Fuel level (0-20)' },
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},
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progressBars: [
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{
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id: 'brew_arrow',
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x: 97, y: 16, width: 9, height: 28,
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direction: 'down',
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textureX: 176, textureY: 0,
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getValue: (p) => 400 - (p.brewTime ?? 400),
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getMax: () => 400,
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},
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{
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id: 'fuel',
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x: 18, y: 44, width: 18, height: 4,
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direction: 'right',
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textureX: 176, textureY: 29,
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283
|
+
getValue: (p) => p.fuelLevel ?? 0,
|
|
284
|
+
getMax: () => 20,
|
|
285
|
+
},
|
|
286
|
+
],
|
|
287
|
+
slots: [
|
|
288
|
+
{ index: 0, x: 56, y: 51, group: 'bottle', label: 'Left' },
|
|
289
|
+
{ index: 1, x: 79, y: 58, group: 'bottle', label: 'Center' },
|
|
290
|
+
{ index: 2, x: 102, y: 51, group: 'bottle', label: 'Right' },
|
|
291
|
+
{ index: 3, x: 79, y: 17, group: 'ingredient' },
|
|
292
|
+
{ index: 4, x: 17, y: 17, group: 'fuel', fuelSlot: true },
|
|
293
|
+
// inv: 5-31, hotbar: 32-40
|
|
294
|
+
...playerInv(84, 5, 32),
|
|
295
|
+
],
|
|
296
|
+
},
|
|
297
|
+
|
|
298
|
+
anvil: {
|
|
299
|
+
name: 'anvil',
|
|
300
|
+
title: 'Repair & Name',
|
|
301
|
+
backgroundTexture: 'gui/container/anvil',
|
|
302
|
+
backgroundWidth: 176,
|
|
303
|
+
backgroundHeight: 166,
|
|
304
|
+
properties: {
|
|
305
|
+
repairCost: { dataSlot: 0, description: 'Level cost' },
|
|
306
|
+
},
|
|
307
|
+
slots: [
|
|
308
|
+
{ index: 0, x: 27, y: 47, group: 'input' },
|
|
309
|
+
{ index: 1, x: 76, y: 47, group: 'input' },
|
|
310
|
+
{ index: 2, x: 134, y: 47, group: 'result', resultSlot: true },
|
|
311
|
+
// inv: 3-29, hotbar: 30-38
|
|
312
|
+
...playerInv(84, 3, 30),
|
|
313
|
+
],
|
|
314
|
+
},
|
|
315
|
+
|
|
316
|
+
grindstone: {
|
|
317
|
+
name: 'grindstone',
|
|
318
|
+
title: 'Repair & Disenchant',
|
|
319
|
+
backgroundTexture: 'gui/container/grindstone',
|
|
320
|
+
backgroundWidth: 176,
|
|
321
|
+
backgroundHeight: 166,
|
|
322
|
+
slots: [
|
|
323
|
+
{ index: 0, x: 49, y: 19, group: 'input' },
|
|
324
|
+
{ index: 1, x: 49, y: 40, group: 'input' },
|
|
325
|
+
{ index: 2, x: 129, y: 34, group: 'result', resultSlot: true },
|
|
326
|
+
...playerInv(84, 3, 30),
|
|
327
|
+
],
|
|
328
|
+
},
|
|
329
|
+
|
|
330
|
+
enchanting_table: {
|
|
331
|
+
name: 'enchanting_table',
|
|
332
|
+
title: 'Enchant',
|
|
333
|
+
backgroundTexture: 'gui/container/enchanting_table',
|
|
334
|
+
backgroundWidth: 176,
|
|
335
|
+
backgroundHeight: 166,
|
|
336
|
+
properties: {
|
|
337
|
+
topEnchantLevel: { dataSlot: 0, description: 'Top enchantment level' },
|
|
338
|
+
middleEnchantLevel: { dataSlot: 1, description: 'Middle enchantment level' },
|
|
339
|
+
bottomEnchantLevel: { dataSlot: 2, description: 'Bottom enchantment level' },
|
|
340
|
+
seed: { dataSlot: 3, description: 'Random seed' },
|
|
341
|
+
topEnchantId: { dataSlot: 4, description: 'Top enchantment ID' },
|
|
342
|
+
middleEnchantId: { dataSlot: 5, description: 'Middle enchantment ID' },
|
|
343
|
+
bottomEnchantId: { dataSlot: 6, description: 'Bottom enchantment ID' },
|
|
344
|
+
},
|
|
345
|
+
slots: [
|
|
346
|
+
{ index: 0, x: 15, y: 47, group: 'enchant' },
|
|
347
|
+
{ index: 1, x: 35, y: 47, group: 'lapis', label: 'Lapis Lazuli' },
|
|
348
|
+
// inv: 2-28, hotbar: 29-37
|
|
349
|
+
...playerInv(84, 2, 29),
|
|
350
|
+
],
|
|
351
|
+
},
|
|
352
|
+
|
|
353
|
+
smithing_table: {
|
|
354
|
+
name: 'smithing_table',
|
|
355
|
+
title: 'Upgrade Gear',
|
|
356
|
+
backgroundTexture: 'gui/container/smithing',
|
|
357
|
+
guiTextureVersion: '1.21.4',
|
|
358
|
+
backgroundWidth: 176,
|
|
359
|
+
backgroundHeight: 166,
|
|
360
|
+
slots: [
|
|
361
|
+
{ index: 0, x: 8, y: 48, group: 'template', label: 'Template' },
|
|
362
|
+
{ index: 1, x: 26, y: 48, group: 'input', label: 'Base' },
|
|
363
|
+
{ index: 2, x: 44, y: 48, group: 'addition', label: 'Material' },
|
|
364
|
+
{ index: 3, x: 98, y: 48, group: 'result', resultSlot: true },
|
|
365
|
+
// inv: 4-30, hotbar: 31-39
|
|
366
|
+
...playerInv(84, 4, 31),
|
|
367
|
+
],
|
|
368
|
+
},
|
|
369
|
+
|
|
370
|
+
smithing_table_legacy: {
|
|
371
|
+
name: 'smithing_table_legacy',
|
|
372
|
+
title: 'Upgrade Gear',
|
|
373
|
+
backgroundTexture: 'gui/container/smithing',
|
|
374
|
+
backgroundWidth: 176,
|
|
375
|
+
backgroundHeight: 166,
|
|
376
|
+
slots: [
|
|
377
|
+
{ index: 0, x: 27, y: 47, group: 'input', label: 'Base' },
|
|
378
|
+
{ index: 1, x: 76, y: 47, group: 'addition', label: 'Material' },
|
|
379
|
+
{ index: 2, x: 134, y: 47, group: 'result', resultSlot: true },
|
|
380
|
+
...playerInv(84, 3, 30),
|
|
381
|
+
],
|
|
382
|
+
},
|
|
383
|
+
|
|
384
|
+
hopper: {
|
|
385
|
+
name: 'hopper',
|
|
386
|
+
title: 'Item Hopper',
|
|
387
|
+
backgroundTexture: 'gui/container/hopper',
|
|
388
|
+
backgroundWidth: 176,
|
|
389
|
+
backgroundHeight: 133,
|
|
390
|
+
slots: [
|
|
391
|
+
...gridSlots(0, 5, 1, 44, 20, 'container'),
|
|
392
|
+
...Array.from({ length: 27 }, (_, i) => ({
|
|
393
|
+
index: 5 + i,
|
|
394
|
+
x: 8 + (i % 9) * SLOT_SIZE,
|
|
395
|
+
y: 51 + Math.floor(i / 9) * SLOT_SIZE,
|
|
396
|
+
group: 'inventory' as const,
|
|
397
|
+
})),
|
|
398
|
+
...hotbarSlots(109, 32),
|
|
399
|
+
],
|
|
400
|
+
},
|
|
401
|
+
|
|
402
|
+
dispenser: {
|
|
403
|
+
name: 'dispenser',
|
|
404
|
+
title: 'Dispenser',
|
|
405
|
+
backgroundTexture: 'gui/container/dispenser',
|
|
406
|
+
backgroundWidth: 176,
|
|
407
|
+
backgroundHeight: 166,
|
|
408
|
+
slots: [
|
|
409
|
+
...gridSlots(0, 3, 3, 62, 17, 'container'),
|
|
410
|
+
// inv: 9-35, hotbar: 36-44
|
|
411
|
+
...playerInv(84, 9, 36),
|
|
412
|
+
],
|
|
413
|
+
},
|
|
414
|
+
|
|
415
|
+
dropper: {
|
|
416
|
+
name: 'dropper',
|
|
417
|
+
title: 'Dropper',
|
|
418
|
+
backgroundTexture: 'gui/container/dispenser',
|
|
419
|
+
backgroundWidth: 176,
|
|
420
|
+
backgroundHeight: 166,
|
|
421
|
+
slots: [
|
|
422
|
+
...gridSlots(0, 3, 3, 62, 17, 'container'),
|
|
423
|
+
...playerInv(84, 9, 36),
|
|
424
|
+
],
|
|
425
|
+
},
|
|
426
|
+
|
|
427
|
+
beacon: {
|
|
428
|
+
name: 'beacon',
|
|
429
|
+
title: 'Beacon',
|
|
430
|
+
backgroundTexture: 'gui/container/beacon',
|
|
431
|
+
backgroundWidth: 230,
|
|
432
|
+
backgroundHeight: 219,
|
|
433
|
+
slots: [
|
|
434
|
+
{ index: 0, x: 136, y: 110, group: 'payment', label: 'Payment' },
|
|
435
|
+
// inv: 1-27, hotbar: 28-36
|
|
436
|
+
...playerInv(136, 1, 28),
|
|
437
|
+
],
|
|
438
|
+
},
|
|
439
|
+
|
|
440
|
+
horse: {
|
|
441
|
+
name: 'horse',
|
|
442
|
+
title: 'Horse',
|
|
443
|
+
backgroundTexture: 'gui/container/horse',
|
|
444
|
+
backgroundWidth: 176,
|
|
445
|
+
backgroundHeight: 166,
|
|
446
|
+
slots: [
|
|
447
|
+
{ index: 0, x: 8, y: 18, group: 'saddle', label: 'Saddle' },
|
|
448
|
+
{ index: 1, x: 8, y: 36, group: 'armor', label: 'Horse Armor' },
|
|
449
|
+
// inv: 2-28, hotbar: 29-37
|
|
450
|
+
...playerInv(84, 2, 29),
|
|
451
|
+
],
|
|
452
|
+
},
|
|
453
|
+
|
|
454
|
+
donkey: {
|
|
455
|
+
name: 'donkey',
|
|
456
|
+
title: 'Donkey',
|
|
457
|
+
backgroundTexture: 'gui/container/horse',
|
|
458
|
+
backgroundWidth: 176,
|
|
459
|
+
backgroundHeight: 166,
|
|
460
|
+
slots: [
|
|
461
|
+
{ index: 0, x: 8, y: 18, group: 'saddle', label: 'Saddle' },
|
|
462
|
+
// chest items 2-16 (3x5) when has chest
|
|
463
|
+
...Array.from({ length: 15 }, (_, i) => ({
|
|
464
|
+
index: 2 + i,
|
|
465
|
+
x: 80 + (i % 5) * SLOT_SIZE,
|
|
466
|
+
y: 18 + Math.floor(i / 5) * SLOT_SIZE,
|
|
467
|
+
group: 'chest' as const,
|
|
468
|
+
})),
|
|
469
|
+
// inv: 17-43, hotbar: 44-52 (after 2 equipment + 15 chest)
|
|
470
|
+
...playerInv(84, 17, 44),
|
|
471
|
+
],
|
|
472
|
+
},
|
|
473
|
+
|
|
474
|
+
llama: {
|
|
475
|
+
name: 'llama',
|
|
476
|
+
title: 'Llama',
|
|
477
|
+
backgroundTexture: 'gui/container/horse',
|
|
478
|
+
backgroundWidth: 176,
|
|
479
|
+
backgroundHeight: 166,
|
|
480
|
+
slots: [
|
|
481
|
+
{ index: 0, x: 8, y: 18, group: 'saddle', label: 'Carpet' },
|
|
482
|
+
...Array.from({ length: 15 }, (_, i) => ({
|
|
483
|
+
index: 2 + i,
|
|
484
|
+
x: 80 + (i % 5) * SLOT_SIZE,
|
|
485
|
+
y: 18 + Math.floor(i / 5) * SLOT_SIZE,
|
|
486
|
+
group: 'chest' as const,
|
|
487
|
+
})),
|
|
488
|
+
...playerInv(84, 17, 44),
|
|
489
|
+
],
|
|
490
|
+
},
|
|
491
|
+
|
|
492
|
+
villager: {
|
|
493
|
+
name: 'villager',
|
|
494
|
+
title: 'Villager',
|
|
495
|
+
backgroundTexture: 'gui/container/villager2',
|
|
496
|
+
backgroundWidth: 276,
|
|
497
|
+
backgroundHeight: 166,
|
|
498
|
+
slots: [
|
|
499
|
+
{ index: 0, x: 136, y: 37, group: 'trade_input1' },
|
|
500
|
+
{ index: 1, x: 162, y: 37, group: 'trade_input2' },
|
|
501
|
+
{ index: 2, x: 216, y: 37, group: 'trade_result', resultSlot: true },
|
|
502
|
+
...Array.from({ length: 27 }, (_, i) => ({
|
|
503
|
+
index: 3 + i,
|
|
504
|
+
x: 108 + (i % 9) * SLOT_SIZE,
|
|
505
|
+
y: 84 + Math.floor(i / 9) * SLOT_SIZE,
|
|
506
|
+
group: 'inventory' as const,
|
|
507
|
+
})),
|
|
508
|
+
...hotbarSlots(142, 30, 108),
|
|
509
|
+
],
|
|
510
|
+
},
|
|
511
|
+
|
|
512
|
+
shulker_box: {
|
|
513
|
+
name: 'shulker_box',
|
|
514
|
+
title: 'Shulker Box',
|
|
515
|
+
backgroundTexture: 'gui/container/shulker_box',
|
|
516
|
+
backgroundWidth: 176,
|
|
517
|
+
backgroundHeight: 166,
|
|
518
|
+
slots: [
|
|
519
|
+
...gridSlots(0, 9, 3, 8, 18, 'container'),
|
|
520
|
+
...playerInv(84, 27, 54),
|
|
521
|
+
],
|
|
522
|
+
},
|
|
523
|
+
|
|
524
|
+
barrel: {
|
|
525
|
+
name: 'barrel',
|
|
526
|
+
title: 'Barrel',
|
|
527
|
+
backgroundTexture: 'gui/container/shulker_box',
|
|
528
|
+
backgroundWidth: 176,
|
|
529
|
+
backgroundHeight: 166,
|
|
530
|
+
slots: [
|
|
531
|
+
...gridSlots(0, 9, 3, 8, 18, 'container'),
|
|
532
|
+
...playerInv(84, 27, 54),
|
|
533
|
+
],
|
|
534
|
+
},
|
|
535
|
+
|
|
536
|
+
cartography_table: {
|
|
537
|
+
name: 'cartography_table',
|
|
538
|
+
title: 'Cartography Table',
|
|
539
|
+
backgroundTexture: 'gui/container/cartography_table',
|
|
540
|
+
backgroundWidth: 176,
|
|
541
|
+
backgroundHeight: 166,
|
|
542
|
+
slots: [
|
|
543
|
+
{ index: 0, x: 15, y: 15, group: 'input', label: 'Map' },
|
|
544
|
+
{ index: 1, x: 15, y: 39, group: 'input', label: 'Paper/Map' },
|
|
545
|
+
{ index: 2, x: 145, y: 39, group: 'result', resultSlot: true },
|
|
546
|
+
...playerInv(84, 3, 30),
|
|
547
|
+
],
|
|
548
|
+
},
|
|
549
|
+
|
|
550
|
+
loom: {
|
|
551
|
+
name: 'loom',
|
|
552
|
+
title: 'Loom',
|
|
553
|
+
backgroundTexture: 'gui/container/loom',
|
|
554
|
+
backgroundWidth: 176,
|
|
555
|
+
backgroundHeight: 166,
|
|
556
|
+
slots: [
|
|
557
|
+
{ index: 0, x: 13, y: 26, group: 'input', label: 'Banner' },
|
|
558
|
+
{ index: 1, x: 33, y: 26, group: 'input', label: 'Dye' },
|
|
559
|
+
{ index: 2, x: 23, y: 45, group: 'input', label: 'Pattern' },
|
|
560
|
+
{ index: 3, x: 143, y: 58, group: 'result', resultSlot: true },
|
|
561
|
+
...playerInv(84, 4, 31),
|
|
562
|
+
],
|
|
563
|
+
},
|
|
564
|
+
|
|
565
|
+
stonecutter: {
|
|
566
|
+
name: 'stonecutter',
|
|
567
|
+
title: 'Stonecutter',
|
|
568
|
+
backgroundTexture: 'gui/container/stonecutter',
|
|
569
|
+
backgroundWidth: 176,
|
|
570
|
+
backgroundHeight: 166,
|
|
571
|
+
slots: [
|
|
572
|
+
{ index: 0, x: 20, y: 33, group: 'input' },
|
|
573
|
+
{ index: 1, x: 143, y: 33, group: 'result', resultSlot: true },
|
|
574
|
+
...playerInv(84, 2, 29),
|
|
575
|
+
],
|
|
576
|
+
},
|
|
577
|
+
|
|
578
|
+
lectern: {
|
|
579
|
+
name: 'lectern',
|
|
580
|
+
title: 'Lectern',
|
|
581
|
+
backgroundTexture: 'gui/container/lectern',
|
|
582
|
+
backgroundWidth: 176,
|
|
583
|
+
backgroundHeight: 166,
|
|
584
|
+
slots: [],
|
|
585
|
+
},
|
|
586
|
+
|
|
587
|
+
crafter: {
|
|
588
|
+
name: 'crafter',
|
|
589
|
+
title: 'Crafter',
|
|
590
|
+
backgroundTexture: 'gui/container/crafter',
|
|
591
|
+
guiTextureVersion: '1.21.4',
|
|
592
|
+
backgroundWidth: 176,
|
|
593
|
+
backgroundHeight: 166,
|
|
594
|
+
slots: [
|
|
595
|
+
...gridSlots(0, 3, 3, 30, 17, 'crafting'),
|
|
596
|
+
{ index: 9, x: 124, y: 35, group: 'result', resultSlot: true },
|
|
597
|
+
...playerInv(84, 10, 37),
|
|
598
|
+
],
|
|
599
|
+
},
|
|
600
|
+
|
|
601
|
+
creative: {
|
|
602
|
+
name: 'creative',
|
|
603
|
+
title: 'Creative Inventory',
|
|
604
|
+
backgroundTexture: 'gui/container/creative_inventory/tab_items',
|
|
605
|
+
backgroundWidth: 195,
|
|
606
|
+
backgroundHeight: 136,
|
|
607
|
+
slots: [
|
|
608
|
+
...gridSlots(0, 9, 5, 9, 48, 'body'),
|
|
609
|
+
...hotbarSlots(142, 0),
|
|
610
|
+
],
|
|
611
|
+
},
|
|
612
|
+
}
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
/* Minecraft Inventory GUI - Design Tokens
|
|
2
|
+
All sizes use CSS custom properties driven by --mc-scale
|
|
3
|
+
so the entire UI scales without transform */
|
|
4
|
+
|
|
5
|
+
:root {
|
|
6
|
+
--mc-scale: 2;
|
|
7
|
+
|
|
8
|
+
/* Computed from scale */
|
|
9
|
+
--mc-slot-size: calc(18px * var(--mc-scale));
|
|
10
|
+
--mc-font-size: calc(7px * var(--mc-scale));
|
|
11
|
+
--mc-pixel: calc(1px * var(--mc-scale));
|
|
12
|
+
--mc-border: calc(1px * var(--mc-scale));
|
|
13
|
+
--mc-gap: calc(2px * var(--mc-scale));
|
|
14
|
+
--mc-padding: calc(4px * var(--mc-scale));
|
|
15
|
+
--mc-count-font: calc(6px * var(--mc-scale));
|
|
16
|
+
|
|
17
|
+
/* Colors */
|
|
18
|
+
--mc-bg: #c6c6c6;
|
|
19
|
+
--mc-dark: #404040;
|
|
20
|
+
--mc-darker: #282828;
|
|
21
|
+
--mc-slot-bg: #8b8b8b;
|
|
22
|
+
--mc-slot-border-light: #ffffff;
|
|
23
|
+
--mc-slot-border-dark: #373737;
|
|
24
|
+
--mc-tooltip-bg: #100010;
|
|
25
|
+
--mc-tooltip-border: #5000ff;
|
|
26
|
+
--mc-tooltip-text: #ffffff;
|
|
27
|
+
--mc-tooltip-lore: #6b29a4;
|
|
28
|
+
--mc-highlight: rgba(255,255,255,0.4);
|
|
29
|
+
--mc-held-highlight: rgba(255,255,255,0.5);
|
|
30
|
+
--mc-text-shadow: rgba(0,0,0,0.5);
|
|
31
|
+
--mc-count-color: #ffffff;
|
|
32
|
+
--mc-enchant-color: #8080ff;
|
|
33
|
+
--mc-durability-full: #55ff55;
|
|
34
|
+
--mc-durability-low: #ff5555;
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
.mc-inv-root {
|
|
38
|
+
font-family: 'Minecraftia', 'Minecraft', monospace;
|
|
39
|
+
image-rendering: pixelated;
|
|
40
|
+
image-rendering: crisp-edges;
|
|
41
|
+
user-select: none;
|
|
42
|
+
-webkit-user-select: none;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
.mc-inv-root * {
|
|
46
|
+
box-sizing: border-box;
|
|
47
|
+
}
|