minecraft-data 3.85.0 → 3.87.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/data.js +39 -17
- package/doc/history.md +8 -0
- package/minecraft-data/data/bedrock/1.16.201/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.16.201/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.16.210/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.16.210/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.16.220/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.16.220/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.17.0/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.17.0/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.17.10/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.17.10/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.17.30/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.17.30/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.17.40/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.17.40/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.18.0/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.18.0/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.18.11/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.18.11/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.18.30/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.18.30/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.1/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.1/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.10/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.10/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.20/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.20/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.21/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.21/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.30/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.30/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.40/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.40/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.50/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.50/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.60/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.60/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.62/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.62/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.70/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.70/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.19.80/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.19.80/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.20.0/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.20.0/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.20.10/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.20.10/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.20.30/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.20.30/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.20.40/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.20.40/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.20.50/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.20.50/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.20.61/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.20.61/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.20.71/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.20.71/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.20.80/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.20.80/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.21.0/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.21.0/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.21.2/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.21.2/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.21.20/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.21.20/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.21.30/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.21.30/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.21.42/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.21.42/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.21.50/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.21.50/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.21.60/biomes.json +872 -0
- package/minecraft-data/data/bedrock/1.21.60/blockCollisionShapes.json +1579 -0
- package/minecraft-data/data/bedrock/1.21.60/blocks.json +22621 -0
- package/minecraft-data/data/bedrock/1.21.60/blocksB2J.json +9869 -0
- package/minecraft-data/data/bedrock/1.21.60/blocksJ2B.json +27868 -0
- package/minecraft-data/data/bedrock/1.21.60/entities.json +1444 -0
- package/minecraft-data/data/bedrock/1.21.60/items.json +11789 -0
- package/minecraft-data/data/bedrock/1.21.60/proto.yml +22 -0
- package/minecraft-data/data/bedrock/1.21.60/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.21.70/blockCollisionShapes.json +1586 -0
- package/minecraft-data/data/bedrock/1.21.70/blockStates.json +299242 -0
- package/minecraft-data/data/bedrock/1.21.70/blocks.json +22749 -0
- package/minecraft-data/data/bedrock/1.21.70/blocksB2J.json +9913 -0
- package/minecraft-data/data/bedrock/1.21.70/blocksJ2B.json +27916 -0
- package/minecraft-data/data/bedrock/1.21.70/entities.json +1445 -0
- package/minecraft-data/data/bedrock/1.21.70/items.json +11843 -0
- package/minecraft-data/data/bedrock/1.21.70/language.json +10885 -0
- package/minecraft-data/data/bedrock/1.21.70/proto.yml +4549 -0
- package/minecraft-data/data/bedrock/1.21.70/protocol.json +30 -0
- package/minecraft-data/data/bedrock/1.21.70/types.yml +2485 -0
- package/minecraft-data/data/bedrock/1.21.80/protocol.json +14136 -0
- package/minecraft-data/data/bedrock/1.21.80/version.json +6 -0
- package/minecraft-data/data/bedrock/common/protocolVersions.json +6 -0
- package/minecraft-data/data/bedrock/common/versions.json +2 -1
- package/minecraft-data/data/bedrock/latest/proto.yml +56 -5
- package/minecraft-data/data/bedrock/latest/types.yml +291 -1
- package/minecraft-data/data/dataPaths.json +39 -17
- package/minecraft-data/data/pc/1.19.3/proto.yml +1 -1
- package/minecraft-data/data/pc/1.19.3/protocol.json +2 -2
- package/minecraft-data/data/pc/1.19.4/proto.yml +1 -1
- package/minecraft-data/data/pc/1.19.4/protocol.json +2 -2
- package/minecraft-data/data/pc/1.20/proto.yml +1 -1
- package/minecraft-data/data/pc/1.20/protocol.json +2 -2
- package/minecraft-data/data/pc/common/protocolVersions.json +56 -0
- package/minecraft-data/doc/history.md +10 -0
- package/package.json +2 -2
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@@ -3249,6 +3249,18 @@ ArmorDamageType: [ "bitflags",
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}
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]
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# CodeBuilder is an Education Edition packet sent by the server to the client to open the URL to a Code
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# Builder (websocket) server.
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packet_code_builder:
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!id: 0x96
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!bound: client
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# URL is the url to the Code Builder (websocket) server.
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url: string
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# ShouldOpenCodeBuilder specifies if the client should automatically open the Code Builder app. If set to
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# true, the client will attempt to use the Code Builder app to connect to and interface with the server
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# running at the URL above.
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should_open_code_builder: bool
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# UpdatePlayerGameType is sent by the server to change the game mode of a player. It is functionally
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# identical to the SetPlayerGameType packet.
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packet_update_player_game_type:
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tracking_id: zigzag32
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nbt: nbt
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# DebugInfo is a packet sent by the server to the client. It does not seem to do anything when sent to the
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# normal client in 1.16.
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packet_debug_info:
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!id: 0x9b
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!bound: client
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# PlayerUniqueID is the unique ID of the player that the packet is sent to.
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player_unique_id: zigzag64
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# Data is the debug data.
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data: ByteArray
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# PacketViolationWarning is sent by the client when it receives an invalid packet from the server. It holds
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# some information on the error that occurred.
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packet_packet_violation_warning:
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"147": "item_stack_request",
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"148": "item_stack_response",
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"149": "player_armor_damage",
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"150": "code_builder",
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"151": "update_player_game_type",
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"152": "emote_list",
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"153": "position_tracking_db_broadcast",
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"154": "position_tracking_db_request",
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"155": "debug_info",
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"156": "packet_violation_warning",
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"157": "motion_prediction_hints",
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"158": "animate_entity",
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"item_stack_request": "packet_item_stack_request",
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"item_stack_response": "packet_item_stack_response",
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"player_armor_damage": "packet_player_armor_damage",
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"code_builder": "packet_code_builder",
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"update_player_game_type": "packet_update_player_game_type",
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"emote_list": "packet_emote_list",
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"position_tracking_db_request": "packet_position_tracking_db_request",
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"position_tracking_db_broadcast": "packet_position_tracking_db_broadcast",
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"debug_info": "packet_debug_info",
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"packet_violation_warning": "packet_packet_violation_warning",
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"motion_prediction_hints": "packet_motion_prediction_hints",
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}
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}
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"name": "should_open_code_builder",
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}
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"name": "player_unique_id",
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# CodeBuilder is an Education Edition packet sent by the server to the client to open the URL to a Code
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# Builder (websocket) server.
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packet_code_builder:
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!id: 0x96
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!bound: client
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# URL is the url to the Code Builder (websocket) server.
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url: string
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# ShouldOpenCodeBuilder specifies if the client should automatically open the Code Builder app. If set to
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# true, the client will attempt to use the Code Builder app to connect to and interface with the server
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# running at the URL above.
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should_open_code_builder: bool
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# identical to the SetPlayerGameType packet.
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packet_update_player_game_type:
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# normal client in 1.16.
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packet_debug_info:
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!id: 0x9b
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!bound: client
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# PlayerUniqueID is the unique ID of the player that the packet is sent to.
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player_unique_id: zigzag64
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# Data is the debug data.
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data: ByteArray
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# PacketViolationWarning is sent by the client when it receives an invalid packet from the server. It holds
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# some information on the error that occurred.
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packet_packet_violation_warning:
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"item_stack_request": "packet_item_stack_request",
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"item_stack_response": "packet_item_stack_response",
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"player_armor_damage": "packet_player_armor_damage",
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"code_builder": "packet_code_builder",
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"update_player_game_type": "packet_update_player_game_type",
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"emote_list": "packet_emote_list",
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"position_tracking_db_request": "packet_position_tracking_db_request",
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"debug_info": "packet_debug_info",
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"packet_violation_warning": "packet_packet_violation_warning",
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"animate_entity": "packet_animate_entity",
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"name": "player_unique_id",
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|
10485
|
+
"type": "zigzag64"
|
|
10486
|
+
},
|
|
10487
|
+
{
|
|
10488
|
+
"name": "data",
|
|
10489
|
+
"type": "ByteArray"
|
|
10490
|
+
}
|
|
10491
|
+
]
|
|
10492
|
+
],
|
|
10463
10493
|
"packet_packet_violation_warning": [
|
|
10464
10494
|
"container",
|
|
10465
10495
|
[
|
|
@@ -3244,6 +3244,18 @@ ArmorDamageType: [ "bitflags",
|
|
|
3244
3244
|
}
|
|
3245
3245
|
]
|
|
3246
3246
|
|
|
3247
|
+
# CodeBuilder is an Education Edition packet sent by the server to the client to open the URL to a Code
|
|
3248
|
+
# Builder (websocket) server.
|
|
3249
|
+
packet_code_builder:
|
|
3250
|
+
!id: 0x96
|
|
3251
|
+
!bound: client
|
|
3252
|
+
# URL is the url to the Code Builder (websocket) server.
|
|
3253
|
+
url: string
|
|
3254
|
+
# ShouldOpenCodeBuilder specifies if the client should automatically open the Code Builder app. If set to
|
|
3255
|
+
# true, the client will attempt to use the Code Builder app to connect to and interface with the server
|
|
3256
|
+
# running at the URL above.
|
|
3257
|
+
should_open_code_builder: bool
|
|
3258
|
+
|
|
3247
3259
|
# UpdatePlayerGameType is sent by the server to change the game mode of a player. It is functionally
|
|
3248
3260
|
# identical to the SetPlayerGameType packet.
|
|
3249
3261
|
packet_update_player_game_type:
|
|
@@ -3313,6 +3325,16 @@ packet_position_tracking_db_broadcast:
|
|
|
3313
3325
|
tracking_id: zigzag32
|
|
3314
3326
|
nbt: nbt
|
|
3315
3327
|
|
|
3328
|
+
# DebugInfo is a packet sent by the server to the client. It does not seem to do anything when sent to the
|
|
3329
|
+
# normal client in 1.16.
|
|
3330
|
+
packet_debug_info:
|
|
3331
|
+
!id: 0x9b
|
|
3332
|
+
!bound: client
|
|
3333
|
+
# PlayerUniqueID is the unique ID of the player that the packet is sent to.
|
|
3334
|
+
player_unique_id: zigzag64
|
|
3335
|
+
# Data is the debug data.
|
|
3336
|
+
data: ByteArray
|
|
3337
|
+
|
|
3316
3338
|
# PacketViolationWarning is sent by the client when it receives an invalid packet from the server. It holds
|
|
3317
3339
|
# some information on the error that occurred.
|
|
3318
3340
|
packet_packet_violation_warning:
|
|
@@ -4634,10 +4634,12 @@
|
|
|
4634
4634
|
"147": "item_stack_request",
|
|
4635
4635
|
"148": "item_stack_response",
|
|
4636
4636
|
"149": "player_armor_damage",
|
|
4637
|
+
"150": "code_builder",
|
|
4637
4638
|
"151": "update_player_game_type",
|
|
4638
4639
|
"152": "emote_list",
|
|
4639
4640
|
"153": "position_tracking_db_broadcast",
|
|
4640
4641
|
"154": "position_tracking_db_request",
|
|
4642
|
+
"155": "debug_info",
|
|
4641
4643
|
"156": "packet_violation_warning",
|
|
4642
4644
|
"157": "motion_prediction_hints",
|
|
4643
4645
|
"158": "animate_entity",
|
|
@@ -4845,10 +4847,12 @@
|
|
|
4845
4847
|
"item_stack_request": "packet_item_stack_request",
|
|
4846
4848
|
"item_stack_response": "packet_item_stack_response",
|
|
4847
4849
|
"player_armor_damage": "packet_player_armor_damage",
|
|
4850
|
+
"code_builder": "packet_code_builder",
|
|
4848
4851
|
"update_player_game_type": "packet_update_player_game_type",
|
|
4849
4852
|
"emote_list": "packet_emote_list",
|
|
4850
4853
|
"position_tracking_db_request": "packet_position_tracking_db_request",
|
|
4851
4854
|
"position_tracking_db_broadcast": "packet_position_tracking_db_broadcast",
|
|
4855
|
+
"debug_info": "packet_debug_info",
|
|
4852
4856
|
"packet_violation_warning": "packet_packet_violation_warning",
|
|
4853
4857
|
"motion_prediction_hints": "packet_motion_prediction_hints",
|
|
4854
4858
|
"animate_entity": "packet_animate_entity",
|
|
@@ -10419,6 +10423,19 @@
|
|
|
10419
10423
|
}
|
|
10420
10424
|
}
|
|
10421
10425
|
],
|
|
10426
|
+
"packet_code_builder": [
|
|
10427
|
+
"container",
|
|
10428
|
+
[
|
|
10429
|
+
{
|
|
10430
|
+
"name": "url",
|
|
10431
|
+
"type": "string"
|
|
10432
|
+
},
|
|
10433
|
+
{
|
|
10434
|
+
"name": "should_open_code_builder",
|
|
10435
|
+
"type": "bool"
|
|
10436
|
+
}
|
|
10437
|
+
]
|
|
10438
|
+
],
|
|
10422
10439
|
"packet_update_player_game_type": [
|
|
10423
10440
|
"container",
|
|
10424
10441
|
[
|
|
@@ -10499,6 +10516,19 @@
|
|
|
10499
10516
|
}
|
|
10500
10517
|
]
|
|
10501
10518
|
],
|
|
10519
|
+
"packet_debug_info": [
|
|
10520
|
+
"container",
|
|
10521
|
+
[
|
|
10522
|
+
{
|
|
10523
|
+
"name": "player_unique_id",
|
|
10524
|
+
"type": "zigzag64"
|
|
10525
|
+
},
|
|
10526
|
+
{
|
|
10527
|
+
"name": "data",
|
|
10528
|
+
"type": "ByteArray"
|
|
10529
|
+
}
|
|
10530
|
+
]
|
|
10531
|
+
],
|
|
10502
10532
|
"packet_packet_violation_warning": [
|
|
10503
10533
|
"container",
|
|
10504
10534
|
[
|
|
@@ -3249,6 +3249,18 @@ ArmorDamageType: [ "bitflags",
|
|
|
3249
3249
|
}
|
|
3250
3250
|
]
|
|
3251
3251
|
|
|
3252
|
+
# CodeBuilder is an Education Edition packet sent by the server to the client to open the URL to a Code
|
|
3253
|
+
# Builder (websocket) server.
|
|
3254
|
+
packet_code_builder:
|
|
3255
|
+
!id: 0x96
|
|
3256
|
+
!bound: client
|
|
3257
|
+
# URL is the url to the Code Builder (websocket) server.
|
|
3258
|
+
url: string
|
|
3259
|
+
# ShouldOpenCodeBuilder specifies if the client should automatically open the Code Builder app. If set to
|
|
3260
|
+
# true, the client will attempt to use the Code Builder app to connect to and interface with the server
|
|
3261
|
+
# running at the URL above.
|
|
3262
|
+
should_open_code_builder: bool
|
|
3263
|
+
|
|
3252
3264
|
# UpdatePlayerGameType is sent by the server to change the game mode of a player. It is functionally
|
|
3253
3265
|
# identical to the SetPlayerGameType packet.
|
|
3254
3266
|
packet_update_player_game_type:
|
|
@@ -3319,6 +3331,16 @@ packet_position_tracking_db_broadcast:
|
|
|
3319
3331
|
tracking_id: zigzag32
|
|
3320
3332
|
nbt: nbt
|
|
3321
3333
|
|
|
3334
|
+
# DebugInfo is a packet sent by the server to the client. It does not seem to do anything when sent to the
|
|
3335
|
+
# normal client in 1.16.
|
|
3336
|
+
packet_debug_info:
|
|
3337
|
+
!id: 0x9b
|
|
3338
|
+
!bound: client
|
|
3339
|
+
# PlayerUniqueID is the unique ID of the player that the packet is sent to.
|
|
3340
|
+
player_unique_id: zigzag64
|
|
3341
|
+
# Data is the debug data.
|
|
3342
|
+
data: ByteArray
|
|
3343
|
+
|
|
3322
3344
|
# PacketViolationWarning is sent by the client when it receives an invalid packet from the server. It holds
|
|
3323
3345
|
# some information on the error that occurred.
|
|
3324
3346
|
packet_packet_violation_warning:
|
|
@@ -4678,10 +4678,12 @@
|
|
|
4678
4678
|
"147": "item_stack_request",
|
|
4679
4679
|
"148": "item_stack_response",
|
|
4680
4680
|
"149": "player_armor_damage",
|
|
4681
|
+
"150": "code_builder",
|
|
4681
4682
|
"151": "update_player_game_type",
|
|
4682
4683
|
"152": "emote_list",
|
|
4683
4684
|
"153": "position_tracking_db_broadcast",
|
|
4684
4685
|
"154": "position_tracking_db_request",
|
|
4686
|
+
"155": "debug_info",
|
|
4685
4687
|
"156": "packet_violation_warning",
|
|
4686
4688
|
"157": "motion_prediction_hints",
|
|
4687
4689
|
"158": "animate_entity",
|
|
@@ -4889,10 +4891,12 @@
|
|
|
4889
4891
|
"item_stack_request": "packet_item_stack_request",
|
|
4890
4892
|
"item_stack_response": "packet_item_stack_response",
|
|
4891
4893
|
"player_armor_damage": "packet_player_armor_damage",
|
|
4894
|
+
"code_builder": "packet_code_builder",
|
|
4892
4895
|
"update_player_game_type": "packet_update_player_game_type",
|
|
4893
4896
|
"emote_list": "packet_emote_list",
|
|
4894
4897
|
"position_tracking_db_request": "packet_position_tracking_db_request",
|
|
4895
4898
|
"position_tracking_db_broadcast": "packet_position_tracking_db_broadcast",
|
|
4899
|
+
"debug_info": "packet_debug_info",
|
|
4896
4900
|
"packet_violation_warning": "packet_packet_violation_warning",
|
|
4897
4901
|
"motion_prediction_hints": "packet_motion_prediction_hints",
|
|
4898
4902
|
"animate_entity": "packet_animate_entity",
|
|
@@ -10472,6 +10476,19 @@
|
|
|
10472
10476
|
}
|
|
10473
10477
|
}
|
|
10474
10478
|
],
|
|
10479
|
+
"packet_code_builder": [
|
|
10480
|
+
"container",
|
|
10481
|
+
[
|
|
10482
|
+
{
|
|
10483
|
+
"name": "url",
|
|
10484
|
+
"type": "string"
|
|
10485
|
+
},
|
|
10486
|
+
{
|
|
10487
|
+
"name": "should_open_code_builder",
|
|
10488
|
+
"type": "bool"
|
|
10489
|
+
}
|
|
10490
|
+
]
|
|
10491
|
+
],
|
|
10475
10492
|
"packet_update_player_game_type": [
|
|
10476
10493
|
"container",
|
|
10477
10494
|
[
|
|
@@ -10556,6 +10573,19 @@
|
|
|
10556
10573
|
}
|
|
10557
10574
|
]
|
|
10558
10575
|
],
|
|
10576
|
+
"packet_debug_info": [
|
|
10577
|
+
"container",
|
|
10578
|
+
[
|
|
10579
|
+
{
|
|
10580
|
+
"name": "player_unique_id",
|
|
10581
|
+
"type": "zigzag64"
|
|
10582
|
+
},
|
|
10583
|
+
{
|
|
10584
|
+
"name": "data",
|
|
10585
|
+
"type": "ByteArray"
|
|
10586
|
+
}
|
|
10587
|
+
]
|
|
10588
|
+
],
|
|
10559
10589
|
"packet_packet_violation_warning": [
|
|
10560
10590
|
"container",
|
|
10561
10591
|
[
|
|
@@ -3261,6 +3261,18 @@ ArmorDamageType: [ "bitflags",
|
|
|
3261
3261
|
}
|
|
3262
3262
|
]
|
|
3263
3263
|
|
|
3264
|
+
# CodeBuilder is an Education Edition packet sent by the server to the client to open the URL to a Code
|
|
3265
|
+
# Builder (websocket) server.
|
|
3266
|
+
packet_code_builder:
|
|
3267
|
+
!id: 0x96
|
|
3268
|
+
!bound: client
|
|
3269
|
+
# URL is the url to the Code Builder (websocket) server.
|
|
3270
|
+
url: string
|
|
3271
|
+
# ShouldOpenCodeBuilder specifies if the client should automatically open the Code Builder app. If set to
|
|
3272
|
+
# true, the client will attempt to use the Code Builder app to connect to and interface with the server
|
|
3273
|
+
# running at the URL above.
|
|
3274
|
+
should_open_code_builder: bool
|
|
3275
|
+
|
|
3264
3276
|
# UpdatePlayerGameType is sent by the server to change the game mode of a player. It is functionally
|
|
3265
3277
|
# identical to the SetPlayerGameType packet.
|
|
3266
3278
|
packet_update_player_game_type:
|
|
@@ -3331,6 +3343,16 @@ packet_position_tracking_db_broadcast:
|
|
|
3331
3343
|
tracking_id: zigzag32
|
|
3332
3344
|
nbt: nbt
|
|
3333
3345
|
|
|
3346
|
+
# DebugInfo is a packet sent by the server to the client. It does not seem to do anything when sent to the
|
|
3347
|
+
# normal client in 1.16.
|
|
3348
|
+
packet_debug_info:
|
|
3349
|
+
!id: 0x9b
|
|
3350
|
+
!bound: client
|
|
3351
|
+
# PlayerUniqueID is the unique ID of the player that the packet is sent to.
|
|
3352
|
+
player_unique_id: zigzag64
|
|
3353
|
+
# Data is the debug data.
|
|
3354
|
+
data: ByteArray
|
|
3355
|
+
|
|
3334
3356
|
# PacketViolationWarning is sent by the client when it receives an invalid packet from the server. It holds
|
|
3335
3357
|
# some information on the error that occurred.
|
|
3336
3358
|
packet_packet_violation_warning:
|
|
@@ -4745,10 +4745,12 @@
|
|
|
4745
4745
|
"147": "item_stack_request",
|
|
4746
4746
|
"148": "item_stack_response",
|
|
4747
4747
|
"149": "player_armor_damage",
|
|
4748
|
+
"150": "code_builder",
|
|
4748
4749
|
"151": "update_player_game_type",
|
|
4749
4750
|
"152": "emote_list",
|
|
4750
4751
|
"153": "position_tracking_db_broadcast",
|
|
4751
4752
|
"154": "position_tracking_db_request",
|
|
4753
|
+
"155": "debug_info",
|
|
4752
4754
|
"156": "packet_violation_warning",
|
|
4753
4755
|
"157": "motion_prediction_hints",
|
|
4754
4756
|
"158": "animate_entity",
|
|
@@ -4957,10 +4959,12 @@
|
|
|
4957
4959
|
"item_stack_request": "packet_item_stack_request",
|
|
4958
4960
|
"item_stack_response": "packet_item_stack_response",
|
|
4959
4961
|
"player_armor_damage": "packet_player_armor_damage",
|
|
4962
|
+
"code_builder": "packet_code_builder",
|
|
4960
4963
|
"update_player_game_type": "packet_update_player_game_type",
|
|
4961
4964
|
"emote_list": "packet_emote_list",
|
|
4962
4965
|
"position_tracking_db_request": "packet_position_tracking_db_request",
|
|
4963
4966
|
"position_tracking_db_broadcast": "packet_position_tracking_db_broadcast",
|
|
4967
|
+
"debug_info": "packet_debug_info",
|
|
4964
4968
|
"packet_violation_warning": "packet_packet_violation_warning",
|
|
4965
4969
|
"motion_prediction_hints": "packet_motion_prediction_hints",
|
|
4966
4970
|
"animate_entity": "packet_animate_entity",
|
|
@@ -10565,6 +10569,19 @@
|
|
|
10565
10569
|
}
|
|
10566
10570
|
}
|
|
10567
10571
|
],
|
|
10572
|
+
"packet_code_builder": [
|
|
10573
|
+
"container",
|
|
10574
|
+
[
|
|
10575
|
+
{
|
|
10576
|
+
"name": "url",
|
|
10577
|
+
"type": "string"
|
|
10578
|
+
},
|
|
10579
|
+
{
|
|
10580
|
+
"name": "should_open_code_builder",
|
|
10581
|
+
"type": "bool"
|
|
10582
|
+
}
|
|
10583
|
+
]
|
|
10584
|
+
],
|
|
10568
10585
|
"packet_update_player_game_type": [
|
|
10569
10586
|
"container",
|
|
10570
10587
|
[
|
|
@@ -10649,6 +10666,19 @@
|
|
|
10649
10666
|
}
|
|
10650
10667
|
]
|
|
10651
10668
|
],
|
|
10669
|
+
"packet_debug_info": [
|
|
10670
|
+
"container",
|
|
10671
|
+
[
|
|
10672
|
+
{
|
|
10673
|
+
"name": "player_unique_id",
|
|
10674
|
+
"type": "zigzag64"
|
|
10675
|
+
},
|
|
10676
|
+
{
|
|
10677
|
+
"name": "data",
|
|
10678
|
+
"type": "ByteArray"
|
|
10679
|
+
}
|
|
10680
|
+
]
|
|
10681
|
+
],
|
|
10652
10682
|
"packet_packet_violation_warning": [
|
|
10653
10683
|
"container",
|
|
10654
10684
|
[
|
|
@@ -3261,6 +3261,18 @@ ArmorDamageType: [ "bitflags",
|
|
|
3261
3261
|
}
|
|
3262
3262
|
]
|
|
3263
3263
|
|
|
3264
|
+
# CodeBuilder is an Education Edition packet sent by the server to the client to open the URL to a Code
|
|
3265
|
+
# Builder (websocket) server.
|
|
3266
|
+
packet_code_builder:
|
|
3267
|
+
!id: 0x96
|
|
3268
|
+
!bound: client
|
|
3269
|
+
# URL is the url to the Code Builder (websocket) server.
|
|
3270
|
+
url: string
|
|
3271
|
+
# ShouldOpenCodeBuilder specifies if the client should automatically open the Code Builder app. If set to
|
|
3272
|
+
# true, the client will attempt to use the Code Builder app to connect to and interface with the server
|
|
3273
|
+
# running at the URL above.
|
|
3274
|
+
should_open_code_builder: bool
|
|
3275
|
+
|
|
3264
3276
|
# UpdatePlayerGameType is sent by the server to change the game mode of a player. It is functionally
|
|
3265
3277
|
# identical to the SetPlayerGameType packet.
|
|
3266
3278
|
packet_update_player_game_type:
|
|
@@ -3331,6 +3343,16 @@ packet_position_tracking_db_broadcast:
|
|
|
3331
3343
|
tracking_id: zigzag32
|
|
3332
3344
|
nbt: nbt
|
|
3333
3345
|
|
|
3346
|
+
# DebugInfo is a packet sent by the server to the client. It does not seem to do anything when sent to the
|
|
3347
|
+
# normal client in 1.16.
|
|
3348
|
+
packet_debug_info:
|
|
3349
|
+
!id: 0x9b
|
|
3350
|
+
!bound: client
|
|
3351
|
+
# PlayerUniqueID is the unique ID of the player that the packet is sent to.
|
|
3352
|
+
player_unique_id: zigzag64
|
|
3353
|
+
# Data is the debug data.
|
|
3354
|
+
data: ByteArray
|
|
3355
|
+
|
|
3334
3356
|
# PacketViolationWarning is sent by the client when it receives an invalid packet from the server. It holds
|
|
3335
3357
|
# some information on the error that occurred.
|
|
3336
3358
|
packet_packet_violation_warning:
|
|
@@ -4745,10 +4745,12 @@
|
|
|
4745
4745
|
"147": "item_stack_request",
|
|
4746
4746
|
"148": "item_stack_response",
|
|
4747
4747
|
"149": "player_armor_damage",
|
|
4748
|
+
"150": "code_builder",
|
|
4748
4749
|
"151": "update_player_game_type",
|
|
4749
4750
|
"152": "emote_list",
|
|
4750
4751
|
"153": "position_tracking_db_broadcast",
|
|
4751
4752
|
"154": "position_tracking_db_request",
|
|
4753
|
+
"155": "debug_info",
|
|
4752
4754
|
"156": "packet_violation_warning",
|
|
4753
4755
|
"157": "motion_prediction_hints",
|
|
4754
4756
|
"158": "animate_entity",
|
|
@@ -4958,10 +4960,12 @@
|
|
|
4958
4960
|
"item_stack_request": "packet_item_stack_request",
|
|
4959
4961
|
"item_stack_response": "packet_item_stack_response",
|
|
4960
4962
|
"player_armor_damage": "packet_player_armor_damage",
|
|
4963
|
+
"code_builder": "packet_code_builder",
|
|
4961
4964
|
"update_player_game_type": "packet_update_player_game_type",
|
|
4962
4965
|
"emote_list": "packet_emote_list",
|
|
4963
4966
|
"position_tracking_db_request": "packet_position_tracking_db_request",
|
|
4964
4967
|
"position_tracking_db_broadcast": "packet_position_tracking_db_broadcast",
|
|
4968
|
+
"debug_info": "packet_debug_info",
|
|
4965
4969
|
"packet_violation_warning": "packet_packet_violation_warning",
|
|
4966
4970
|
"motion_prediction_hints": "packet_motion_prediction_hints",
|
|
4967
4971
|
"animate_entity": "packet_animate_entity",
|
|
@@ -10567,6 +10571,19 @@
|
|
|
10567
10571
|
}
|
|
10568
10572
|
}
|
|
10569
10573
|
],
|
|
10574
|
+
"packet_code_builder": [
|
|
10575
|
+
"container",
|
|
10576
|
+
[
|
|
10577
|
+
{
|
|
10578
|
+
"name": "url",
|
|
10579
|
+
"type": "string"
|
|
10580
|
+
},
|
|
10581
|
+
{
|
|
10582
|
+
"name": "should_open_code_builder",
|
|
10583
|
+
"type": "bool"
|
|
10584
|
+
}
|
|
10585
|
+
]
|
|
10586
|
+
],
|
|
10570
10587
|
"packet_update_player_game_type": [
|
|
10571
10588
|
"container",
|
|
10572
10589
|
[
|
|
@@ -10651,6 +10668,19 @@
|
|
|
10651
10668
|
}
|
|
10652
10669
|
]
|
|
10653
10670
|
],
|
|
10671
|
+
"packet_debug_info": [
|
|
10672
|
+
"container",
|
|
10673
|
+
[
|
|
10674
|
+
{
|
|
10675
|
+
"name": "player_unique_id",
|
|
10676
|
+
"type": "zigzag64"
|
|
10677
|
+
},
|
|
10678
|
+
{
|
|
10679
|
+
"name": "data",
|
|
10680
|
+
"type": "ByteArray"
|
|
10681
|
+
}
|
|
10682
|
+
]
|
|
10683
|
+
],
|
|
10654
10684
|
"packet_packet_violation_warning": [
|
|
10655
10685
|
"container",
|
|
10656
10686
|
[
|
|
@@ -3274,6 +3274,18 @@ ArmorDamageType: [ "bitflags",
|
|
|
3274
3274
|
}
|
|
3275
3275
|
]
|
|
3276
3276
|
|
|
3277
|
+
# CodeBuilder is an Education Edition packet sent by the server to the client to open the URL to a Code
|
|
3278
|
+
# Builder (websocket) server.
|
|
3279
|
+
packet_code_builder:
|
|
3280
|
+
!id: 0x96
|
|
3281
|
+
!bound: client
|
|
3282
|
+
# URL is the url to the Code Builder (websocket) server.
|
|
3283
|
+
url: string
|
|
3284
|
+
# ShouldOpenCodeBuilder specifies if the client should automatically open the Code Builder app. If set to
|
|
3285
|
+
# true, the client will attempt to use the Code Builder app to connect to and interface with the server
|
|
3286
|
+
# running at the URL above.
|
|
3287
|
+
should_open_code_builder: bool
|
|
3288
|
+
|
|
3277
3289
|
# UpdatePlayerGameType is sent by the server to change the game mode of a player. It is functionally
|
|
3278
3290
|
# identical to the SetPlayerGameType packet.
|
|
3279
3291
|
packet_update_player_game_type:
|
|
@@ -3344,6 +3356,16 @@ packet_position_tracking_db_broadcast:
|
|
|
3344
3356
|
tracking_id: zigzag32
|
|
3345
3357
|
nbt: nbt
|
|
3346
3358
|
|
|
3359
|
+
# DebugInfo is a packet sent by the server to the client. It does not seem to do anything when sent to the
|
|
3360
|
+
# normal client in 1.16.
|
|
3361
|
+
packet_debug_info:
|
|
3362
|
+
!id: 0x9b
|
|
3363
|
+
!bound: client
|
|
3364
|
+
# PlayerUniqueID is the unique ID of the player that the packet is sent to.
|
|
3365
|
+
player_unique_id: zigzag64
|
|
3366
|
+
# Data is the debug data.
|
|
3367
|
+
data: ByteArray
|
|
3368
|
+
|
|
3347
3369
|
# PacketViolationWarning is sent by the client when it receives an invalid packet from the server. It holds
|
|
3348
3370
|
# some information on the error that occurred.
|
|
3349
3371
|
packet_packet_violation_warning:
|