minecraft-data 3.83.1 → 3.84.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/workflows/ci.yml +2 -2
- package/.github/workflows/npm-publish.yml +1 -1
- package/data.js +23 -1
- package/doc/history.md +8 -0
- package/minecraft-data/.github/workflows/bedrock-ci.yml +2 -2
- package/minecraft-data/.github/workflows/build-gh-pages.yml +2 -2
- package/minecraft-data/.github/workflows/ci.yml +1 -1
- package/minecraft-data/.github/workflows/update-helper.yml +1 -1
- package/minecraft-data/README.md +1 -1
- package/minecraft-data/data/bedrock/1.16.201/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.16.201/types.yml +13 -0
- package/minecraft-data/data/bedrock/1.16.210/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.16.210/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.16.210/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.16.220/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.16.220/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.16.220/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.0/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.17.0/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.0/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.10/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.17.10/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.10/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.30/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.17.30/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.17.40/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.17.40/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.18.0/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.18.0/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.18.0/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.18.11/proto.yml +10 -0
- package/minecraft-data/data/bedrock/1.18.11/protocol.json +11 -10
- package/minecraft-data/data/bedrock/1.18.11/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.18.30/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.18.30/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.18.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.1/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.1/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.1/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.10/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.10/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.10/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.20/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.20/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.20/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.21/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.21/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.21/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.30/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.30/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.40/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.40/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.40/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.50/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.50/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.50/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.60/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.60/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.60/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.62/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.62/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.62/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.70/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.70/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.70/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.19.80/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.19.80/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.19.80/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.0/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.20.0/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.0/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.10/proto.yml +11 -2
- package/minecraft-data/data/bedrock/1.20.10/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.10/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.30/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.30/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.30/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.40/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.40/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.40/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.50/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.50/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.50/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.61/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.61/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.61/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.71/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.71/protocol.json +15 -11
- package/minecraft-data/data/bedrock/1.20.71/types.yml +30 -10
- package/minecraft-data/data/bedrock/1.20.80/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.20.80/protocol.json +22 -12
- package/minecraft-data/data/bedrock/1.20.80/types.yml +36 -10
- package/minecraft-data/data/bedrock/1.21.0/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.0/protocol.json +34 -25
- package/minecraft-data/data/bedrock/1.21.0/types.yml +48 -23
- package/minecraft-data/data/bedrock/1.21.2/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.2/protocol.json +34 -25
- package/minecraft-data/data/bedrock/1.21.2/types.yml +48 -23
- package/minecraft-data/data/bedrock/1.21.20/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.20/protocol.json +35 -25
- package/minecraft-data/data/bedrock/1.21.20/types.yml +49 -23
- package/minecraft-data/data/bedrock/1.21.30/proto.yml +43 -34
- package/minecraft-data/data/bedrock/1.21.30/protocol.json +37 -25
- package/minecraft-data/data/bedrock/1.21.30/types.yml +51 -23
- package/minecraft-data/data/bedrock/1.21.42/proto.yml +44 -34
- package/minecraft-data/data/bedrock/1.21.42/protocol.json +44 -25
- package/minecraft-data/data/bedrock/1.21.42/types.yml +51 -23
- package/minecraft-data/data/bedrock/1.21.50/proto.yml +4405 -0
- package/minecraft-data/data/bedrock/1.21.50/protocol.json +87 -98
- package/minecraft-data/data/bedrock/1.21.50/types.yml +2466 -0
- package/minecraft-data/data/bedrock/1.21.60/language.json +10840 -0
- package/minecraft-data/data/bedrock/1.21.60/protocol.json +13214 -0
- package/minecraft-data/data/bedrock/1.21.60/version.json +6 -0
- package/minecraft-data/data/bedrock/common/features.json +5 -0
- package/minecraft-data/data/bedrock/common/protocolVersions.json +6 -0
- package/minecraft-data/data/bedrock/common/versions.json +2 -1
- package/minecraft-data/data/bedrock/latest/proto.yml +135 -63
- package/minecraft-data/data/bedrock/latest/types.yml +72 -33
- package/minecraft-data/data/dataPaths.json +24 -2
- package/minecraft-data/data/pc/common/protocolVersions.json +40 -0
- package/minecraft-data/doc/history.md +13 -0
- package/package.json +1 -1
|
@@ -186,8 +186,9 @@ MetadataDictionary: []varint
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16: minecart_display_block #int (id | (data << 16))
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17: minecart_display_offset #int
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18: minecart_has_display #byte (must be 1 for minecart to show block inside)
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-
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-
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+
19: horse_type
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+
20: creeper_swell
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+
21: creeper_swell_direction
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22: charge_amount
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23: enderman_held_runtime_id #short
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24: entity_age #short
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@@ -217,7 +218,7 @@ MetadataDictionary: []varint
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49: wither_target_1 #long
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50: wither_target_2 #long
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51: wither_target_3 #long
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220
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-
52:
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+
52: wither_aerial_attack
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53: boundingbox_width
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54: boundingbox_height
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55: fuse_length
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@@ -225,7 +226,7 @@ MetadataDictionary: []varint
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57: rider_rotation_locked #byte
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58: rider_max_rotation #float
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59: rider_min_rotation #float
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-
60:
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60: rider_seat_rotation_offset
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61: area_effect_cloud_radius #float
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62: area_effect_cloud_waiting #int
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63: area_effect_cloud_particle_id #int
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@@ -242,7 +243,7 @@ MetadataDictionary: []varint
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74: controlling_rider_seat_number #byte
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75: strength #int
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76: max_strength #int
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-
77:
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77: evoker_spell_casting_color #int
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78: limited_life
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79: armor_stand_pose_index # int
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80: ender_crystal_time_offset # int
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@@ -260,11 +261,11 @@ MetadataDictionary: []varint
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92: flags_extended
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93: laying_amount
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94: laying_amount_previous
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95:
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96:
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98:
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99:
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95: area_effect_cloud_duration
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96: area_effect_cloud_spawn_time
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97: area_effect_cloud_change_rate
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98: area_effect_cloud_change_on_pickup
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99: area_effect_cloud_pickup_count
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100: interact_text
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@@ -493,8 +494,14 @@ TransactionUseItem:
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# ActionType is the type of the UseItem inventory transaction. It is one of the action types found above,
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# and specifies the way the player interacted with the block.
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action_type: varint =>
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# Right click item use on a surface like placing a block
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0: click_block
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# Start right click and hold style item use or potentially interact with nothing.
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# If it is a usable item like food the server is expected to send a SetActorDataPacket with ActorFlags::USINGITEM along with the transaction response.
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# While using an item, movement speed is slowed which will be reflected in the move vector in Player Auth Input.
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1: click_air
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# Block breaking like left click. When using server auth block breaking as specified in StartGamePacket this is never sent.
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# Instead, block actions are supplied in Player Auth Input.
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2: break_block
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# BlockPosition is the position of the block that was interacted with. This is only really a correct
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# block position if ActionType is not UseItemActionClickAir.
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legacy: TransactionLegacy
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# What type of transaction took place
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transaction_type: varint =>
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# Sent for container UI operations depending on if ItemStackNetManager is enabled
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0: normal
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# Sent from server to client to reject a transaction
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1: inventory_mismatch
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# Sent for a player performing right click style item use.
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# See the contained ItemUseInventoryTransaction::ActionType for the expected use case.
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2: item_use
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# Sent for a player right clicking on an entity or attacking them.
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# See ItemUseInventoryTransaction::ActionType for which it is.
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3: item_use_on_entity
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# Sent when releasing right click on a chargeable item like a bow or finishing charging like a crossbow.
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# This is different than canceling item use early which would be in Player Auth Input.
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# See ItemReleaseInventoryTransaction::ActionType for which it is.
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4: item_release
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# The list of inventory internal actions in this packet, e.g. inventory GUI actions
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actions: TransactionActions
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# ActionType is the type of the UseItemOnEntity inventory transaction. It is one of the action types
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# found in the constants above, and specifies the way the player interacted with the entity.
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action_type: varint =>
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# Right click interact with actor.
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0: interact
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# Left click style attack of actor or elytra spin attack. Server is expected to deal damage to the entity with visuals.
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1: attack
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# HotBarSlot is the hot bar slot that the player was holding while clicking the entity. It should be used
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# to ensure that the hot bar slot and held item are correctly synchronised with the server.
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# As of 1.13, the ActionType is always 0. This field can be ignored, because releasing food (by consuming
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# it) or releasing a bow (to shoot an arrow) is essentially the same.
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action_type: varint =>
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# Release right click and hold style item use, like firing a bow
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0: release
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# Finish right click and hold style item use, like charging a crossbow
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1: consume
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# HotBarSlot is the hot bar slot that the player was holding while releasing the item. It should be used
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# to ensure that the hot bar slot and held item are correctly synchronised with the server.
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@@ -1118,13 +1118,23 @@ packet_animate:
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!id: 0x2c
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!bound: both
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action_id: zigzag32 =>
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# Unused
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0: none
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# Server bound notification to swing the player's arm. Server is expected to rebroadcast to all that should see the arm move.
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# See also PlayerAuthInputPacket::InputData::MissedSwing for a very similar action
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1: swing_arm
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2: unknown
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# Client bound notification to stop sleeping in a bed
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3: wake_up
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# Client-bound notification to play critical hit particles
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4: critical_hit
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# Unused
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5: magic_critical_hit
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# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
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# See Player Auth Input for how to compute this in the latest protocol.
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128: row_right
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# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
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# See Player Auth Input for how to compute this in the latest protocol.
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129: row_left
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runtime_entity_id: varint64
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_: action_id ?
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@@ -2584,8 +2594,7 @@ packet_spawn_particle_effect:
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particle_name: string
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# MoLangVariables is an encoded JSON map of MoLang variables that may be applicable to the particle spawn. This can
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# just be left empty in most cases.
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molang_variables: ByteArray
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molang_variables?: string
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# AvailableActorIdentifiers is sent by the server at the start of the game to let the client know all
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# entities that are available on the server.
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@@ -676,8 +676,9 @@
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"16": "minecart_display_block",
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"17": "minecart_display_offset",
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"18": "minecart_has_display",
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"19": "horse_type",
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"20": "creeper_swell",
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"21": "creeper_swell_direction",
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"22": "charge_amount",
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"23": "enderman_held_runtime_id",
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"24": "entity_age",
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"49": "wither_target_1",
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"50": "wither_target_2",
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"51": "wither_target_3",
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"52": "
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"52": "wither_aerial_attack",
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"53": "boundingbox_width",
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"54": "boundingbox_height",
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"55": "fuse_length",
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"57": "rider_rotation_locked",
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"58": "rider_max_rotation",
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"59": "rider_min_rotation",
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"60": "
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"60": "rider_seat_rotation_offset",
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"61": "area_effect_cloud_radius",
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"62": "area_effect_cloud_waiting",
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"63": "area_effect_cloud_particle_id",
|
|
@@ -732,7 +733,7 @@
|
|
|
732
733
|
"74": "controlling_rider_seat_number",
|
|
733
734
|
"75": "strength",
|
|
734
735
|
"76": "max_strength",
|
|
735
|
-
"77": "
|
|
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|
+
"77": "evoker_spell_casting_color",
|
|
736
737
|
"78": "limited_life",
|
|
737
738
|
"79": "armor_stand_pose_index",
|
|
738
739
|
"80": "ender_crystal_time_offset",
|
|
@@ -750,11 +751,11 @@
|
|
|
750
751
|
"92": "flags_extended",
|
|
751
752
|
"93": "laying_amount",
|
|
752
753
|
"94": "laying_amount_previous",
|
|
753
|
-
"95": "
|
|
754
|
-
"96": "
|
|
755
|
-
"97": "
|
|
756
|
-
"98": "
|
|
757
|
-
"99": "
|
|
754
|
+
"95": "area_effect_cloud_duration",
|
|
755
|
+
"96": "area_effect_cloud_spawn_time",
|
|
756
|
+
"97": "area_effect_cloud_change_rate",
|
|
757
|
+
"98": "area_effect_cloud_change_on_pickup",
|
|
758
|
+
"99": "area_effect_cloud_pickup_count",
|
|
758
759
|
"100": "interact_text",
|
|
759
760
|
"101": "trade_tier",
|
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760
761
|
"102": "max_trade_tier",
|
|
@@ -8799,7 +8800,10 @@
|
|
|
8799
8800
|
},
|
|
8800
8801
|
{
|
|
8801
8802
|
"name": "molang_variables",
|
|
8802
|
-
"type":
|
|
8803
|
+
"type": [
|
|
8804
|
+
"option",
|
|
8805
|
+
"string"
|
|
8806
|
+
]
|
|
8803
8807
|
}
|
|
8804
8808
|
]
|
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8809
|
],
|
|
@@ -186,8 +186,9 @@ MetadataDictionary: []varint
|
|
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186
186
|
16: minecart_display_block #int (id | (data << 16))
|
|
187
187
|
17: minecart_display_offset #int
|
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188
188
|
18: minecart_has_display #byte (must be 1 for minecart to show block inside)
|
|
189
|
-
|
|
190
|
-
|
|
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|
+
19: horse_type
|
|
190
|
+
20: creeper_swell
|
|
191
|
+
21: creeper_swell_direction
|
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191
192
|
22: charge_amount
|
|
192
193
|
23: enderman_held_runtime_id #short
|
|
193
194
|
24: entity_age #short
|
|
@@ -217,7 +218,7 @@ MetadataDictionary: []varint
|
|
|
217
218
|
49: wither_target_1 #long
|
|
218
219
|
50: wither_target_2 #long
|
|
219
220
|
51: wither_target_3 #long
|
|
220
|
-
52:
|
|
221
|
+
52: wither_aerial_attack
|
|
221
222
|
53: boundingbox_width
|
|
222
223
|
54: boundingbox_height
|
|
223
224
|
55: fuse_length
|
|
@@ -225,7 +226,7 @@ MetadataDictionary: []varint
|
|
|
225
226
|
57: rider_rotation_locked #byte
|
|
226
227
|
58: rider_max_rotation #float
|
|
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228
|
59: rider_min_rotation #float
|
|
228
|
-
60:
|
|
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|
+
60: rider_seat_rotation_offset
|
|
229
230
|
61: area_effect_cloud_radius #float
|
|
230
231
|
62: area_effect_cloud_waiting #int
|
|
231
232
|
63: area_effect_cloud_particle_id #int
|
|
@@ -242,7 +243,7 @@ MetadataDictionary: []varint
|
|
|
242
243
|
74: controlling_rider_seat_number #byte
|
|
243
244
|
75: strength #int
|
|
244
245
|
76: max_strength #int
|
|
245
|
-
77:
|
|
246
|
+
77: evoker_spell_casting_color #int
|
|
246
247
|
78: limited_life
|
|
247
248
|
79: armor_stand_pose_index # int
|
|
248
249
|
80: ender_crystal_time_offset # int
|
|
@@ -260,11 +261,11 @@ MetadataDictionary: []varint
|
|
|
260
261
|
92: flags_extended
|
|
261
262
|
93: laying_amount
|
|
262
263
|
94: laying_amount_previous
|
|
263
|
-
95:
|
|
264
|
-
96:
|
|
265
|
-
97:
|
|
266
|
-
98:
|
|
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|
-
99:
|
|
264
|
+
95: area_effect_cloud_duration
|
|
265
|
+
96: area_effect_cloud_spawn_time
|
|
266
|
+
97: area_effect_cloud_change_rate
|
|
267
|
+
98: area_effect_cloud_change_on_pickup
|
|
268
|
+
99: area_effect_cloud_pickup_count
|
|
268
269
|
100: interact_text
|
|
269
270
|
101: trade_tier
|
|
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271
|
102: max_trade_tier
|
|
@@ -497,8 +498,14 @@ TransactionUseItem:
|
|
|
497
498
|
# ActionType is the type of the UseItem inventory transaction. It is one of the action types found above,
|
|
498
499
|
# and specifies the way the player interacted with the block.
|
|
499
500
|
action_type: varint =>
|
|
501
|
+
# Right click item use on a surface like placing a block
|
|
500
502
|
0: click_block
|
|
503
|
+
# Start right click and hold style item use or potentially interact with nothing.
|
|
504
|
+
# If it is a usable item like food the server is expected to send a SetActorDataPacket with ActorFlags::USINGITEM along with the transaction response.
|
|
505
|
+
# While using an item, movement speed is slowed which will be reflected in the move vector in Player Auth Input.
|
|
501
506
|
1: click_air
|
|
507
|
+
# Block breaking like left click. When using server auth block breaking as specified in StartGamePacket this is never sent.
|
|
508
|
+
# Instead, block actions are supplied in Player Auth Input.
|
|
502
509
|
2: break_block
|
|
503
510
|
# BlockPosition is the position of the block that was interacted with. This is only really a correct
|
|
504
511
|
# block position if ActionType is not UseItemActionClickAir.
|
|
@@ -571,10 +578,19 @@ Transaction:
|
|
|
571
578
|
legacy: TransactionLegacy
|
|
572
579
|
# What type of transaction took place
|
|
573
580
|
transaction_type: varint =>
|
|
581
|
+
# Sent for container UI operations depending on if ItemStackNetManager is enabled
|
|
574
582
|
0: normal
|
|
583
|
+
# Sent from server to client to reject a transaction
|
|
575
584
|
1: inventory_mismatch
|
|
585
|
+
# Sent for a player performing right click style item use.
|
|
586
|
+
# See the contained ItemUseInventoryTransaction::ActionType for the expected use case.
|
|
576
587
|
2: item_use
|
|
588
|
+
# Sent for a player right clicking on an entity or attacking them.
|
|
589
|
+
# See ItemUseInventoryTransaction::ActionType for which it is.
|
|
577
590
|
3: item_use_on_entity
|
|
591
|
+
# Sent when releasing right click on a chargeable item like a bow or finishing charging like a crossbow.
|
|
592
|
+
# This is different than canceling item use early which would be in Player Auth Input.
|
|
593
|
+
# See ItemReleaseInventoryTransaction::ActionType for which it is.
|
|
578
594
|
4: item_release
|
|
579
595
|
# The list of inventory internal actions in this packet, e.g. inventory GUI actions
|
|
580
596
|
actions: TransactionActions
|
|
@@ -593,7 +609,9 @@ Transaction:
|
|
|
593
609
|
# ActionType is the type of the UseItemOnEntity inventory transaction. It is one of the action types
|
|
594
610
|
# found in the constants above, and specifies the way the player interacted with the entity.
|
|
595
611
|
action_type: varint =>
|
|
612
|
+
# Right click interact with actor.
|
|
596
613
|
0: interact
|
|
614
|
+
# Left click style attack of actor or elytra spin attack. Server is expected to deal damage to the entity with visuals.
|
|
597
615
|
1: attack
|
|
598
616
|
# HotBarSlot is the hot bar slot that the player was holding while clicking the entity. It should be used
|
|
599
617
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
@@ -614,7 +632,9 @@ Transaction:
|
|
|
614
632
|
# As of 1.13, the ActionType is always 0. This field can be ignored, because releasing food (by consuming
|
|
615
633
|
# it) or releasing a bow (to shoot an arrow) is essentially the same.
|
|
616
634
|
action_type: varint =>
|
|
635
|
+
# Release right click and hold style item use, like firing a bow
|
|
617
636
|
0: release
|
|
637
|
+
# Finish right click and hold style item use, like charging a crossbow
|
|
618
638
|
1: consume
|
|
619
639
|
# HotBarSlot is the hot bar slot that the player was holding while releasing the item. It should be used
|
|
620
640
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
@@ -1120,13 +1120,23 @@ packet_animate:
|
|
|
1120
1120
|
!id: 0x2c
|
|
1121
1121
|
!bound: both
|
|
1122
1122
|
action_id: zigzag32 =>
|
|
1123
|
+
# Unused
|
|
1123
1124
|
0: none
|
|
1125
|
+
# Server bound notification to swing the player's arm. Server is expected to rebroadcast to all that should see the arm move.
|
|
1126
|
+
# See also PlayerAuthInputPacket::InputData::MissedSwing for a very similar action
|
|
1124
1127
|
1: swing_arm
|
|
1125
1128
|
2: unknown
|
|
1129
|
+
# Client bound notification to stop sleeping in a bed
|
|
1126
1130
|
3: wake_up
|
|
1131
|
+
# Client-bound notification to play critical hit particles
|
|
1127
1132
|
4: critical_hit
|
|
1133
|
+
# Unused
|
|
1128
1134
|
5: magic_critical_hit
|
|
1135
|
+
# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
|
|
1136
|
+
# See Player Auth Input for how to compute this in the latest protocol.
|
|
1129
1137
|
128: row_right
|
|
1138
|
+
# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
|
|
1139
|
+
# See Player Auth Input for how to compute this in the latest protocol.
|
|
1130
1140
|
129: row_left
|
|
1131
1141
|
runtime_entity_id: varint64
|
|
1132
1142
|
_: action_id ?
|
|
@@ -2588,8 +2598,7 @@ packet_spawn_particle_effect:
|
|
|
2588
2598
|
particle_name: string
|
|
2589
2599
|
# MoLangVariables is an encoded JSON map of MoLang variables that may be applicable to the particle spawn. This can
|
|
2590
2600
|
# just be left empty in most cases.
|
|
2591
|
-
|
|
2592
|
-
molang_variables: ByteArray
|
|
2601
|
+
molang_variables?: string
|
|
2593
2602
|
|
|
2594
2603
|
# AvailableActorIdentifiers is sent by the server at the start of the game to let the client know all
|
|
2595
2604
|
# entities that are available on the server.
|
|
@@ -676,8 +676,9 @@
|
|
|
676
676
|
"16": "minecart_display_block",
|
|
677
677
|
"17": "minecart_display_offset",
|
|
678
678
|
"18": "minecart_has_display",
|
|
679
|
-
"
|
|
680
|
-
"
|
|
679
|
+
"19": "horse_type",
|
|
680
|
+
"20": "creeper_swell",
|
|
681
|
+
"21": "creeper_swell_direction",
|
|
681
682
|
"22": "charge_amount",
|
|
682
683
|
"23": "enderman_held_runtime_id",
|
|
683
684
|
"24": "entity_age",
|
|
@@ -707,7 +708,7 @@
|
|
|
707
708
|
"49": "wither_target_1",
|
|
708
709
|
"50": "wither_target_2",
|
|
709
710
|
"51": "wither_target_3",
|
|
710
|
-
"52": "
|
|
711
|
+
"52": "wither_aerial_attack",
|
|
711
712
|
"53": "boundingbox_width",
|
|
712
713
|
"54": "boundingbox_height",
|
|
713
714
|
"55": "fuse_length",
|
|
@@ -715,7 +716,7 @@
|
|
|
715
716
|
"57": "rider_rotation_locked",
|
|
716
717
|
"58": "rider_max_rotation",
|
|
717
718
|
"59": "rider_min_rotation",
|
|
718
|
-
"60": "
|
|
719
|
+
"60": "rider_seat_rotation_offset",
|
|
719
720
|
"61": "area_effect_cloud_radius",
|
|
720
721
|
"62": "area_effect_cloud_waiting",
|
|
721
722
|
"63": "area_effect_cloud_particle_id",
|
|
@@ -732,7 +733,7 @@
|
|
|
732
733
|
"74": "controlling_rider_seat_number",
|
|
733
734
|
"75": "strength",
|
|
734
735
|
"76": "max_strength",
|
|
735
|
-
"77": "
|
|
736
|
+
"77": "evoker_spell_casting_color",
|
|
736
737
|
"78": "limited_life",
|
|
737
738
|
"79": "armor_stand_pose_index",
|
|
738
739
|
"80": "ender_crystal_time_offset",
|
|
@@ -750,11 +751,11 @@
|
|
|
750
751
|
"92": "flags_extended",
|
|
751
752
|
"93": "laying_amount",
|
|
752
753
|
"94": "laying_amount_previous",
|
|
753
|
-
"95": "
|
|
754
|
-
"96": "
|
|
755
|
-
"97": "
|
|
756
|
-
"98": "
|
|
757
|
-
"99": "
|
|
754
|
+
"95": "area_effect_cloud_duration",
|
|
755
|
+
"96": "area_effect_cloud_spawn_time",
|
|
756
|
+
"97": "area_effect_cloud_change_rate",
|
|
757
|
+
"98": "area_effect_cloud_change_on_pickup",
|
|
758
|
+
"99": "area_effect_cloud_pickup_count",
|
|
758
759
|
"100": "interact_text",
|
|
759
760
|
"101": "trade_tier",
|
|
760
761
|
"102": "max_trade_tier",
|
|
@@ -8844,7 +8845,10 @@
|
|
|
8844
8845
|
},
|
|
8845
8846
|
{
|
|
8846
8847
|
"name": "molang_variables",
|
|
8847
|
-
"type":
|
|
8848
|
+
"type": [
|
|
8849
|
+
"option",
|
|
8850
|
+
"string"
|
|
8851
|
+
]
|
|
8848
8852
|
}
|
|
8849
8853
|
]
|
|
8850
8854
|
],
|
|
@@ -186,8 +186,9 @@ MetadataDictionary: []varint
|
|
|
186
186
|
16: minecart_display_block #int (id | (data << 16))
|
|
187
187
|
17: minecart_display_offset #int
|
|
188
188
|
18: minecart_has_display #byte (must be 1 for minecart to show block inside)
|
|
189
|
-
|
|
190
|
-
|
|
189
|
+
19: horse_type
|
|
190
|
+
20: creeper_swell
|
|
191
|
+
21: creeper_swell_direction
|
|
191
192
|
22: charge_amount
|
|
192
193
|
23: enderman_held_runtime_id #short
|
|
193
194
|
24: entity_age #short
|
|
@@ -217,7 +218,7 @@ MetadataDictionary: []varint
|
|
|
217
218
|
49: wither_target_1 #long
|
|
218
219
|
50: wither_target_2 #long
|
|
219
220
|
51: wither_target_3 #long
|
|
220
|
-
52:
|
|
221
|
+
52: wither_aerial_attack
|
|
221
222
|
53: boundingbox_width
|
|
222
223
|
54: boundingbox_height
|
|
223
224
|
55: fuse_length
|
|
@@ -225,7 +226,7 @@ MetadataDictionary: []varint
|
|
|
225
226
|
57: rider_rotation_locked #byte
|
|
226
227
|
58: rider_max_rotation #float
|
|
227
228
|
59: rider_min_rotation #float
|
|
228
|
-
60:
|
|
229
|
+
60: rider_seat_rotation_offset
|
|
229
230
|
61: area_effect_cloud_radius #float
|
|
230
231
|
62: area_effect_cloud_waiting #int
|
|
231
232
|
63: area_effect_cloud_particle_id #int
|
|
@@ -242,7 +243,7 @@ MetadataDictionary: []varint
|
|
|
242
243
|
74: controlling_rider_seat_number #byte
|
|
243
244
|
75: strength #int
|
|
244
245
|
76: max_strength #int
|
|
245
|
-
77:
|
|
246
|
+
77: evoker_spell_casting_color #int
|
|
246
247
|
78: limited_life
|
|
247
248
|
79: armor_stand_pose_index # int
|
|
248
249
|
80: ender_crystal_time_offset # int
|
|
@@ -260,11 +261,11 @@ MetadataDictionary: []varint
|
|
|
260
261
|
92: flags_extended
|
|
261
262
|
93: laying_amount
|
|
262
263
|
94: laying_amount_previous
|
|
263
|
-
95:
|
|
264
|
-
96:
|
|
265
|
-
97:
|
|
266
|
-
98:
|
|
267
|
-
99:
|
|
264
|
+
95: area_effect_cloud_duration
|
|
265
|
+
96: area_effect_cloud_spawn_time
|
|
266
|
+
97: area_effect_cloud_change_rate
|
|
267
|
+
98: area_effect_cloud_change_on_pickup
|
|
268
|
+
99: area_effect_cloud_pickup_count
|
|
268
269
|
100: interact_text
|
|
269
270
|
101: trade_tier
|
|
270
271
|
102: max_trade_tier
|
|
@@ -497,8 +498,14 @@ TransactionUseItem:
|
|
|
497
498
|
# ActionType is the type of the UseItem inventory transaction. It is one of the action types found above,
|
|
498
499
|
# and specifies the way the player interacted with the block.
|
|
499
500
|
action_type: varint =>
|
|
501
|
+
# Right click item use on a surface like placing a block
|
|
500
502
|
0: click_block
|
|
503
|
+
# Start right click and hold style item use or potentially interact with nothing.
|
|
504
|
+
# If it is a usable item like food the server is expected to send a SetActorDataPacket with ActorFlags::USINGITEM along with the transaction response.
|
|
505
|
+
# While using an item, movement speed is slowed which will be reflected in the move vector in Player Auth Input.
|
|
501
506
|
1: click_air
|
|
507
|
+
# Block breaking like left click. When using server auth block breaking as specified in StartGamePacket this is never sent.
|
|
508
|
+
# Instead, block actions are supplied in Player Auth Input.
|
|
502
509
|
2: break_block
|
|
503
510
|
# BlockPosition is the position of the block that was interacted with. This is only really a correct
|
|
504
511
|
# block position if ActionType is not UseItemActionClickAir.
|
|
@@ -571,10 +578,19 @@ Transaction:
|
|
|
571
578
|
legacy: TransactionLegacy
|
|
572
579
|
# What type of transaction took place
|
|
573
580
|
transaction_type: varint =>
|
|
581
|
+
# Sent for container UI operations depending on if ItemStackNetManager is enabled
|
|
574
582
|
0: normal
|
|
583
|
+
# Sent from server to client to reject a transaction
|
|
575
584
|
1: inventory_mismatch
|
|
585
|
+
# Sent for a player performing right click style item use.
|
|
586
|
+
# See the contained ItemUseInventoryTransaction::ActionType for the expected use case.
|
|
576
587
|
2: item_use
|
|
588
|
+
# Sent for a player right clicking on an entity or attacking them.
|
|
589
|
+
# See ItemUseInventoryTransaction::ActionType for which it is.
|
|
577
590
|
3: item_use_on_entity
|
|
591
|
+
# Sent when releasing right click on a chargeable item like a bow or finishing charging like a crossbow.
|
|
592
|
+
# This is different than canceling item use early which would be in Player Auth Input.
|
|
593
|
+
# See ItemReleaseInventoryTransaction::ActionType for which it is.
|
|
578
594
|
4: item_release
|
|
579
595
|
# The list of inventory internal actions in this packet, e.g. inventory GUI actions
|
|
580
596
|
actions: TransactionActions
|
|
@@ -593,7 +609,9 @@ Transaction:
|
|
|
593
609
|
# ActionType is the type of the UseItemOnEntity inventory transaction. It is one of the action types
|
|
594
610
|
# found in the constants above, and specifies the way the player interacted with the entity.
|
|
595
611
|
action_type: varint =>
|
|
612
|
+
# Right click interact with actor.
|
|
596
613
|
0: interact
|
|
614
|
+
# Left click style attack of actor or elytra spin attack. Server is expected to deal damage to the entity with visuals.
|
|
597
615
|
1: attack
|
|
598
616
|
# HotBarSlot is the hot bar slot that the player was holding while clicking the entity. It should be used
|
|
599
617
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
@@ -614,7 +632,9 @@ Transaction:
|
|
|
614
632
|
# As of 1.13, the ActionType is always 0. This field can be ignored, because releasing food (by consuming
|
|
615
633
|
# it) or releasing a bow (to shoot an arrow) is essentially the same.
|
|
616
634
|
action_type: varint =>
|
|
635
|
+
# Release right click and hold style item use, like firing a bow
|
|
617
636
|
0: release
|
|
637
|
+
# Finish right click and hold style item use, like charging a crossbow
|
|
618
638
|
1: consume
|
|
619
639
|
# HotBarSlot is the hot bar slot that the player was holding while releasing the item. It should be used
|
|
620
640
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
@@ -1120,13 +1120,23 @@ packet_animate:
|
|
|
1120
1120
|
!id: 0x2c
|
|
1121
1121
|
!bound: both
|
|
1122
1122
|
action_id: zigzag32 =>
|
|
1123
|
+
# Unused
|
|
1123
1124
|
0: none
|
|
1125
|
+
# Server bound notification to swing the player's arm. Server is expected to rebroadcast to all that should see the arm move.
|
|
1126
|
+
# See also PlayerAuthInputPacket::InputData::MissedSwing for a very similar action
|
|
1124
1127
|
1: swing_arm
|
|
1125
1128
|
2: unknown
|
|
1129
|
+
# Client bound notification to stop sleeping in a bed
|
|
1126
1130
|
3: wake_up
|
|
1131
|
+
# Client-bound notification to play critical hit particles
|
|
1127
1132
|
4: critical_hit
|
|
1133
|
+
# Unused
|
|
1128
1134
|
5: magic_critical_hit
|
|
1135
|
+
# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
|
|
1136
|
+
# See Player Auth Input for how to compute this in the latest protocol.
|
|
1129
1137
|
128: row_right
|
|
1138
|
+
# Sent every tick the client is in a boat exclusively in legacy client authoritative movement.
|
|
1139
|
+
# See Player Auth Input for how to compute this in the latest protocol.
|
|
1130
1140
|
129: row_left
|
|
1131
1141
|
runtime_entity_id: varint64
|
|
1132
1142
|
_: action_id ?
|
|
@@ -2589,8 +2599,7 @@ packet_spawn_particle_effect:
|
|
|
2589
2599
|
particle_name: string
|
|
2590
2600
|
# MoLangVariables is an encoded JSON map of MoLang variables that may be applicable to the particle spawn. This can
|
|
2591
2601
|
# just be left empty in most cases.
|
|
2592
|
-
|
|
2593
|
-
molang_variables: ByteArray
|
|
2602
|
+
molang_variables?: string
|
|
2594
2603
|
|
|
2595
2604
|
# AvailableActorIdentifiers is sent by the server at the start of the game to let the client know all
|
|
2596
2605
|
# entities that are available on the server.
|
|
@@ -676,8 +676,9 @@
|
|
|
676
676
|
"16": "minecart_display_block",
|
|
677
677
|
"17": "minecart_display_offset",
|
|
678
678
|
"18": "minecart_has_display",
|
|
679
|
-
"
|
|
680
|
-
"
|
|
679
|
+
"19": "horse_type",
|
|
680
|
+
"20": "creeper_swell",
|
|
681
|
+
"21": "creeper_swell_direction",
|
|
681
682
|
"22": "charge_amount",
|
|
682
683
|
"23": "enderman_held_runtime_id",
|
|
683
684
|
"24": "entity_age",
|
|
@@ -707,7 +708,7 @@
|
|
|
707
708
|
"49": "wither_target_1",
|
|
708
709
|
"50": "wither_target_2",
|
|
709
710
|
"51": "wither_target_3",
|
|
710
|
-
"52": "
|
|
711
|
+
"52": "wither_aerial_attack",
|
|
711
712
|
"53": "boundingbox_width",
|
|
712
713
|
"54": "boundingbox_height",
|
|
713
714
|
"55": "fuse_length",
|
|
@@ -715,7 +716,7 @@
|
|
|
715
716
|
"57": "rider_rotation_locked",
|
|
716
717
|
"58": "rider_max_rotation",
|
|
717
718
|
"59": "rider_min_rotation",
|
|
718
|
-
"60": "
|
|
719
|
+
"60": "rider_seat_rotation_offset",
|
|
719
720
|
"61": "area_effect_cloud_radius",
|
|
720
721
|
"62": "area_effect_cloud_waiting",
|
|
721
722
|
"63": "area_effect_cloud_particle_id",
|
|
@@ -732,7 +733,7 @@
|
|
|
732
733
|
"74": "controlling_rider_seat_number",
|
|
733
734
|
"75": "strength",
|
|
734
735
|
"76": "max_strength",
|
|
735
|
-
"77": "
|
|
736
|
+
"77": "evoker_spell_casting_color",
|
|
736
737
|
"78": "limited_life",
|
|
737
738
|
"79": "armor_stand_pose_index",
|
|
738
739
|
"80": "ender_crystal_time_offset",
|
|
@@ -750,11 +751,11 @@
|
|
|
750
751
|
"92": "flags_extended",
|
|
751
752
|
"93": "laying_amount",
|
|
752
753
|
"94": "laying_amount_previous",
|
|
753
|
-
"95": "
|
|
754
|
-
"96": "
|
|
755
|
-
"97": "
|
|
756
|
-
"98": "
|
|
757
|
-
"99": "
|
|
754
|
+
"95": "area_effect_cloud_duration",
|
|
755
|
+
"96": "area_effect_cloud_spawn_time",
|
|
756
|
+
"97": "area_effect_cloud_change_rate",
|
|
757
|
+
"98": "area_effect_cloud_change_on_pickup",
|
|
758
|
+
"99": "area_effect_cloud_pickup_count",
|
|
758
759
|
"100": "interact_text",
|
|
759
760
|
"101": "trade_tier",
|
|
760
761
|
"102": "max_trade_tier",
|
|
@@ -8848,7 +8849,10 @@
|
|
|
8848
8849
|
},
|
|
8849
8850
|
{
|
|
8850
8851
|
"name": "molang_variables",
|
|
8851
|
-
"type":
|
|
8852
|
+
"type": [
|
|
8853
|
+
"option",
|
|
8854
|
+
"string"
|
|
8855
|
+
]
|
|
8852
8856
|
}
|
|
8853
8857
|
]
|
|
8854
8858
|
],
|