minecraft-data 3.80.0 → 3.81.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/data.js +1 -1
- package/doc/history.md +8 -0
- package/index.d.ts +3 -0
- package/minecraft-data/.github/workflows/bedrock-ci.yml +5 -0
- package/minecraft-data/data/bedrock/1.16.210/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.16.220/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.17.0/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.17.10/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.17.30/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.17.40/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.18.0/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.18.11/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.18.30/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.1/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.10/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.20/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.21/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.30/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.40/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.50/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.60/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.62/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.70/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.19.80/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.20.0/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.20.10/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.20.30/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.20.40/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.20.50/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.20.61/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.20.71/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.20.80/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.21.0/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.21.2/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.21.20/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.21.30/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.21.42/proto.yml +0 -1
- package/minecraft-data/data/bedrock/1.21.50/protocol.json +2 -2
- package/minecraft-data/data/bedrock/latest/proto.yml +1 -2
- package/minecraft-data/data/dataPaths.json +2 -2
- package/minecraft-data/data/pc/1.19.4/loginPacket.json +7264 -0
- package/minecraft-data/data/pc/1.20.5/materials.json +166 -110
- package/minecraft-data/data/pc/1.21.1/materials.json +144 -88
- package/minecraft-data/data/pc/common/features.json +5 -0
- package/minecraft-data/doc/history.md +8 -0
- package/package.json +1 -1
package/data.js
CHANGED
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@@ -1260,7 +1260,7 @@ module.exports =
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get particles () { return require("./minecraft-data/data/pc/1.19.4/particles.json") },
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get blockLoot () { return require("./minecraft-data/data/pc/1.19/blockLoot.json") },
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get entityLoot () { return require("./minecraft-data/data/pc/1.19/entityLoot.json") },
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-
get loginPacket () { return require("./minecraft-data/data/pc/1.19.
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+
get loginPacket () { return require("./minecraft-data/data/pc/1.19.4/loginPacket.json") },
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get tints () { return require("./minecraft-data/data/pc/1.19.4/tints.json") },
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get mapIcons () { return require("./minecraft-data/data/pc/1.16/mapIcons.json") },
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get sounds () { return require("./minecraft-data/data/pc/1.19.2/sounds.json") },
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package/doc/history.md
CHANGED
package/index.d.ts
CHANGED
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@@ -1306,6 +1306,9 @@ declare namespace MinecraftData {
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/** `1.19.3 - latest`
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* The player_info packet may contain multiple actions in one packet. The actions field is a bitfield signifying what actions are included */
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"playerInfoActionIsBitfield": boolean;
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/** `1.19.3 - latest`
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* The named_sound_effect packet was removed and you must use the expanded sound_effect packet */
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"removedNamedSoundEffectPacket": boolean;
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/** `1.19_major - latest`
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* Chat messages are formatted on the client side */
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"clientsideChatFormatting": boolean;
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@@ -16,6 +16,11 @@ jobs:
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uses: actions/setup-node@v1
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with:
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node-version: 18.x
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# Old versions of bedrock use old libssl that Ubuntu no longer ships with; need manual install
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- name: Install libssl 1.1
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run: |
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wget http://archive.ubuntu.com/ubuntu/pool/main/o/openssl/libssl1.1_1.1.1f-1ubuntu2_amd64.deb
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sudo dpkg -i libssl1.1_1.1.1f-1ubuntu2_amd64.deb
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- name: Checkout node-minecraft-data
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uses: actions/checkout@v2
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with:
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@@ -2296,7 +2296,6 @@ packet_player_auth_input:
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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-
#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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@@ -2748,7 +2748,6 @@ packet_player_auth_input:
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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-
#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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-
#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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@@ -2847,7 +2847,6 @@ packet_player_auth_input:
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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-
#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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-
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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@@ -2905,7 +2905,6 @@ packet_player_auth_input:
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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-
#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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@@ -2924,7 +2924,6 @@ packet_player_auth_input:
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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@@ -2975,7 +2975,6 @@ packet_player_auth_input:
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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@@ -3012,7 +3012,6 @@ packet_player_auth_input:
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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face: zigzag32
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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face: zigzag32
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InputFlag: [ "bitflags", {
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"flags": [
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face: zigzag32
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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InputFlag: [ "bitflags", {
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"flags": [
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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face: zigzag32
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InputFlag: [ "bitflags", {
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"flags": [
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@@ -3049,7 +3049,6 @@ packet_player_auth_input:
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# values which are created using an analogue input.
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analogue_move_vector: vec2f
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-
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InputFlag: [ "bitflags", {
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"flags": [
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# values which are created using an analogue input.
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analogue_move_vector: vec2f
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"flags": [
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# values which are created using an analogue input.
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analogue_move_vector: vec2f
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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# values which are created using an analogue input.
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analogue_move_vector: vec2f
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InputFlag: [ "bitflags", {
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"flags": [
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# values which are created using an analogue input.
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analogue_move_vector: vec2f
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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# values which are created using an analogue input.
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analogue_move_vector: vec2f
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InputFlag: [ "bitflags", {
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"flags": [
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@@ -3112,7 +3112,6 @@ packet_player_auth_input:
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# values which are created using an analogue input.
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analogue_move_vector: vec2f
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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# values which are created using an analogue input.
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analogue_move_vector: vec2f
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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@@ -3104,7 +3104,6 @@ packet_player_auth_input:
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3104
3104
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# values which are created using an analogue input.
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3105
3105
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analogue_move_vector: vec2f
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3106
3106
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3107
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-
#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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3110
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"flags": [
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@@ -3109,7 +3109,6 @@ packet_player_auth_input:
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3109
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# values which are created using an analogue input.
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3110
3110
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analogue_move_vector: vec2f
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3111
3111
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3112
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-
#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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@@ -3120,7 +3120,6 @@ packet_player_auth_input:
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3120
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# values which are created using an analogue input.
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3121
3121
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analogue_move_vector: vec2f
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3122
3122
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3123
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-
#TODO: update to use the new `shift` option in bitflags
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3124
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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@@ -3120,7 +3120,6 @@ packet_player_auth_input:
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3120
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# values which are created using an analogue input.
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3121
3121
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analogue_move_vector: vec2f
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3122
3122
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3123
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-
#TODO: update to use the new `shift` option in bitflags
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3124
3123
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InputFlag: [ "bitflags", {
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3125
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"type": "varint64", "big": true,
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3126
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"flags": [
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@@ -3130,7 +3130,6 @@ packet_player_auth_input:
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3130
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# values which are created using an analogue input.
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3131
3131
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analogue_move_vector: vec2f
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3132
3132
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3133
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-
#TODO: update to use the new `shift` option in bitflags
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3134
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InputFlag: [ "bitflags", {
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3135
3134
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"type": "varint64", "big": true,
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"flags": [
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@@ -3133,7 +3133,6 @@ packet_player_auth_input:
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3133
3133
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# values which are created using an analogue input.
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3134
3134
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analogue_move_vector: vec2f
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3135
3135
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3136
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-
#TODO: update to use the new `shift` option in bitflags
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3137
3136
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InputFlag: [ "bitflags", {
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3138
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"type": "varint64", "big": true,
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"flags": [
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@@ -3142,7 +3142,6 @@ packet_player_auth_input:
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3142
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# transform movement to be camera relative.
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camera_orientation: vec3f
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3144
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3145
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-
#TODO: update to use the new `shift` option in bitflags
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3146
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InputFlag: [ "bitflags", {
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"type": "varint64", "big": true,
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"flags": [
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@@ -10615,7 +10615,7 @@
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10615
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"InputFlag": [
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10616
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"bitflags",
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10617
10617
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{
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10618
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-
"type": "
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10618
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+
"type": "varint128",
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10619
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"big": true,
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10620
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"flags": [
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"ascend",
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@@ -13031,4 +13031,4 @@
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]
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]
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13033
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}
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13034
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-
}
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13034
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+
}
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@@ -3155,9 +3155,8 @@ packet_player_auth_input:
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3155
3155
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# speeds and isn't normalised for analogue inputs.
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3156
3156
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raw_move_vector: vec2f
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3157
3157
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3158
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-
#TODO: update to use the new `shift` option in bitflags
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3159
3158
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InputFlag: [ "bitflags", {
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3160
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-
"type": "
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3159
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+
"type": "varint128", "big": true,
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3161
3160
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"flags": [
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3162
3161
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"ascend",
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3163
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"descend",
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@@ -1259,7 +1259,7 @@
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1259
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"particles": "pc/1.19.4",
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"blockLoot": "pc/1.19",
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1261
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"entityLoot": "pc/1.19",
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1262
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-
"loginPacket": "pc/1.19.
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1262
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+
"loginPacket": "pc/1.19.4",
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1263
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"tints": "pc/1.19.4",
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1264
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"mapIcons": "pc/1.16",
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"sounds": "pc/1.19.2",
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@@ -2355,4 +2355,4 @@
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2355
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"language": "bedrock/1.20.10"
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2356
2356
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}
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2357
2357
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}
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2358
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-
}
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2358
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+
}
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