minecraft-data 3.80.0 → 3.81.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (46) hide show
  1. package/data.js +1 -1
  2. package/doc/history.md +8 -0
  3. package/index.d.ts +3 -0
  4. package/minecraft-data/.github/workflows/bedrock-ci.yml +5 -0
  5. package/minecraft-data/data/bedrock/1.16.210/proto.yml +0 -1
  6. package/minecraft-data/data/bedrock/1.16.220/proto.yml +0 -1
  7. package/minecraft-data/data/bedrock/1.17.0/proto.yml +0 -1
  8. package/minecraft-data/data/bedrock/1.17.10/proto.yml +0 -1
  9. package/minecraft-data/data/bedrock/1.17.30/proto.yml +0 -1
  10. package/minecraft-data/data/bedrock/1.17.40/proto.yml +0 -1
  11. package/minecraft-data/data/bedrock/1.18.0/proto.yml +0 -1
  12. package/minecraft-data/data/bedrock/1.18.11/proto.yml +0 -1
  13. package/minecraft-data/data/bedrock/1.18.30/proto.yml +0 -1
  14. package/minecraft-data/data/bedrock/1.19.1/proto.yml +0 -1
  15. package/minecraft-data/data/bedrock/1.19.10/proto.yml +0 -1
  16. package/minecraft-data/data/bedrock/1.19.20/proto.yml +0 -1
  17. package/minecraft-data/data/bedrock/1.19.21/proto.yml +0 -1
  18. package/minecraft-data/data/bedrock/1.19.30/proto.yml +0 -1
  19. package/minecraft-data/data/bedrock/1.19.40/proto.yml +0 -1
  20. package/minecraft-data/data/bedrock/1.19.50/proto.yml +0 -1
  21. package/minecraft-data/data/bedrock/1.19.60/proto.yml +0 -1
  22. package/minecraft-data/data/bedrock/1.19.62/proto.yml +0 -1
  23. package/minecraft-data/data/bedrock/1.19.70/proto.yml +0 -1
  24. package/minecraft-data/data/bedrock/1.19.80/proto.yml +0 -1
  25. package/minecraft-data/data/bedrock/1.20.0/proto.yml +0 -1
  26. package/minecraft-data/data/bedrock/1.20.10/proto.yml +0 -1
  27. package/minecraft-data/data/bedrock/1.20.30/proto.yml +0 -1
  28. package/minecraft-data/data/bedrock/1.20.40/proto.yml +0 -1
  29. package/minecraft-data/data/bedrock/1.20.50/proto.yml +0 -1
  30. package/minecraft-data/data/bedrock/1.20.61/proto.yml +0 -1
  31. package/minecraft-data/data/bedrock/1.20.71/proto.yml +0 -1
  32. package/minecraft-data/data/bedrock/1.20.80/proto.yml +0 -1
  33. package/minecraft-data/data/bedrock/1.21.0/proto.yml +0 -1
  34. package/minecraft-data/data/bedrock/1.21.2/proto.yml +0 -1
  35. package/minecraft-data/data/bedrock/1.21.20/proto.yml +0 -1
  36. package/minecraft-data/data/bedrock/1.21.30/proto.yml +0 -1
  37. package/minecraft-data/data/bedrock/1.21.42/proto.yml +0 -1
  38. package/minecraft-data/data/bedrock/1.21.50/protocol.json +2 -2
  39. package/minecraft-data/data/bedrock/latest/proto.yml +1 -2
  40. package/minecraft-data/data/dataPaths.json +2 -2
  41. package/minecraft-data/data/pc/1.19.4/loginPacket.json +7264 -0
  42. package/minecraft-data/data/pc/1.20.5/materials.json +166 -110
  43. package/minecraft-data/data/pc/1.21.1/materials.json +144 -88
  44. package/minecraft-data/data/pc/common/features.json +5 -0
  45. package/minecraft-data/doc/history.md +8 -0
  46. package/package.json +1 -1
package/data.js CHANGED
@@ -1260,7 +1260,7 @@ module.exports =
1260
1260
  get particles () { return require("./minecraft-data/data/pc/1.19.4/particles.json") },
1261
1261
  get blockLoot () { return require("./minecraft-data/data/pc/1.19/blockLoot.json") },
1262
1262
  get entityLoot () { return require("./minecraft-data/data/pc/1.19/entityLoot.json") },
1263
- get loginPacket () { return require("./minecraft-data/data/pc/1.19.2/loginPacket.json") },
1263
+ get loginPacket () { return require("./minecraft-data/data/pc/1.19.4/loginPacket.json") },
1264
1264
  get tints () { return require("./minecraft-data/data/pc/1.19.4/tints.json") },
1265
1265
  get mapIcons () { return require("./minecraft-data/data/pc/1.16/mapIcons.json") },
1266
1266
  get sounds () { return require("./minecraft-data/data/pc/1.19.2/sounds.json") },
package/doc/history.md CHANGED
@@ -1,5 +1,13 @@
1
1
  # History
2
2
 
3
+ ## 3.81.0
4
+
5
+ * update `minecraft-data`
6
+
7
+ ## 3.80.1
8
+
9
+ * update `minecraft-data`
10
+
3
11
  ## 3.80.0
4
12
 
5
13
  * update `minecraft-data`
package/index.d.ts CHANGED
@@ -1306,6 +1306,9 @@ declare namespace MinecraftData {
1306
1306
  /** `1.19.3 - latest`
1307
1307
  * The player_info packet may contain multiple actions in one packet. The actions field is a bitfield signifying what actions are included */
1308
1308
  "playerInfoActionIsBitfield": boolean;
1309
+ /** `1.19.3 - latest`
1310
+ * The named_sound_effect packet was removed and you must use the expanded sound_effect packet */
1311
+ "removedNamedSoundEffectPacket": boolean;
1309
1312
  /** `1.19_major - latest`
1310
1313
  * Chat messages are formatted on the client side */
1311
1314
  "clientsideChatFormatting": boolean;
@@ -16,6 +16,11 @@ jobs:
16
16
  uses: actions/setup-node@v1
17
17
  with:
18
18
  node-version: 18.x
19
+ # Old versions of bedrock use old libssl that Ubuntu no longer ships with; need manual install
20
+ - name: Install libssl 1.1
21
+ run: |
22
+ wget http://archive.ubuntu.com/ubuntu/pool/main/o/openssl/libssl1.1_1.1.1f-1ubuntu2_amd64.deb
23
+ sudo dpkg -i libssl1.1_1.1.1f-1ubuntu2_amd64.deb
19
24
  - name: Checkout node-minecraft-data
20
25
  uses: actions/checkout@v2
21
26
  with:
@@ -2296,7 +2296,6 @@ packet_player_auth_input:
2296
2296
  # concerned a block. If not, the face is always 0.
2297
2297
  face: zigzag32
2298
2298
 
2299
- #TODO: update to use the new `shift` option in bitflags
2300
2299
  InputFlag: [ "bitflags", {
2301
2300
  "type": "varint64", "big": true,
2302
2301
  "flags": [
@@ -2748,7 +2748,6 @@ packet_player_auth_input:
2748
2748
  # concerned a block. If not, the face is always 0.
2749
2749
  face: zigzag32
2750
2750
 
2751
- #TODO: update to use the new `shift` option in bitflags
2752
2751
  InputFlag: [ "bitflags", {
2753
2752
  "type": "varint64", "big": true,
2754
2753
  "flags": [
@@ -2750,7 +2750,6 @@ packet_player_auth_input:
2750
2750
  # concerned a block. If not, the face is always 0.
2751
2751
  face: zigzag32
2752
2752
 
2753
- #TODO: update to use the new `shift` option in bitflags
2754
2753
  InputFlag: [ "bitflags", {
2755
2754
  "type": "varint64", "big": true,
2756
2755
  "flags": [
@@ -2847,7 +2847,6 @@ packet_player_auth_input:
2847
2847
  # concerned a block. If not, the face is always 0.
2848
2848
  face: zigzag32
2849
2849
 
2850
- #TODO: update to use the new `shift` option in bitflags
2851
2850
  InputFlag: [ "bitflags", {
2852
2851
  "type": "varint64", "big": true,
2853
2852
  "flags": [
@@ -2877,7 +2877,6 @@ packet_player_auth_input:
2877
2877
  # concerned a block. If not, the face is always 0.
2878
2878
  face: zigzag32
2879
2879
 
2880
- #TODO: update to use the new `shift` option in bitflags
2881
2880
  InputFlag: [ "bitflags", {
2882
2881
  "type": "varint64", "big": true,
2883
2882
  "flags": [
@@ -2877,7 +2877,6 @@ packet_player_auth_input:
2877
2877
  # concerned a block. If not, the face is always 0.
2878
2878
  face: zigzag32
2879
2879
 
2880
- #TODO: update to use the new `shift` option in bitflags
2881
2880
  InputFlag: [ "bitflags", {
2882
2881
  "type": "varint64", "big": true,
2883
2882
  "flags": [
@@ -2884,7 +2884,6 @@ packet_player_auth_input:
2884
2884
  # concerned a block. If not, the face is always 0.
2885
2885
  face: zigzag32
2886
2886
 
2887
- #TODO: update to use the new `shift` option in bitflags
2888
2887
  InputFlag: [ "bitflags", {
2889
2888
  "type": "varint64", "big": true,
2890
2889
  "flags": [
@@ -2891,7 +2891,6 @@ packet_player_auth_input:
2891
2891
  # concerned a block. If not, the face is always 0.
2892
2892
  face: zigzag32
2893
2893
 
2894
- #TODO: update to use the new `shift` option in bitflags
2895
2894
  InputFlag: [ "bitflags", {
2896
2895
  "type": "varint64", "big": true,
2897
2896
  "flags": [
@@ -2905,7 +2905,6 @@ packet_player_auth_input:
2905
2905
  # concerned a block. If not, the face is always 0.
2906
2906
  face: zigzag32
2907
2907
 
2908
- #TODO: update to use the new `shift` option in bitflags
2909
2908
  InputFlag: [ "bitflags", {
2910
2909
  "type": "varint64", "big": true,
2911
2910
  "flags": [
@@ -2924,7 +2924,6 @@ packet_player_auth_input:
2924
2924
  # concerned a block. If not, the face is always 0.
2925
2925
  face: zigzag32
2926
2926
 
2927
- #TODO: update to use the new `shift` option in bitflags
2928
2927
  InputFlag: [ "bitflags", {
2929
2928
  "type": "varint64", "big": true,
2930
2929
  "flags": [
@@ -2975,7 +2975,6 @@ packet_player_auth_input:
2975
2975
  # concerned a block. If not, the face is always 0.
2976
2976
  face: zigzag32
2977
2977
 
2978
- #TODO: update to use the new `shift` option in bitflags
2979
2978
  InputFlag: [ "bitflags", {
2980
2979
  "type": "varint64", "big": true,
2981
2980
  "flags": [
@@ -3012,7 +3012,6 @@ packet_player_auth_input:
3012
3012
  # concerned a block. If not, the face is always 0.
3013
3013
  face: zigzag32
3014
3014
 
3015
- #TODO: update to use the new `shift` option in bitflags
3016
3015
  InputFlag: [ "bitflags", {
3017
3016
  "type": "varint64", "big": true,
3018
3017
  "flags": [
@@ -3012,7 +3012,6 @@ packet_player_auth_input:
3012
3012
  # concerned a block. If not, the face is always 0.
3013
3013
  face: zigzag32
3014
3014
 
3015
- #TODO: update to use the new `shift` option in bitflags
3016
3015
  InputFlag: [ "bitflags", {
3017
3016
  "type": "varint64", "big": true,
3018
3017
  "flags": [
@@ -3027,7 +3027,6 @@ packet_player_auth_input:
3027
3027
  # concerned a block. If not, the face is always 0.
3028
3028
  face: zigzag32
3029
3029
 
3030
- #TODO: update to use the new `shift` option in bitflags
3031
3030
  InputFlag: [ "bitflags", {
3032
3031
  "type": "varint64", "big": true,
3033
3032
  "flags": [
@@ -3037,7 +3037,6 @@ packet_player_auth_input:
3037
3037
  # concerned a block. If not, the face is always 0.
3038
3038
  face: zigzag32
3039
3039
 
3040
- #TODO: update to use the new `shift` option in bitflags
3041
3040
  InputFlag: [ "bitflags", {
3042
3041
  "type": "varint64", "big": true,
3043
3042
  "flags": [
@@ -3039,7 +3039,6 @@ packet_player_auth_input:
3039
3039
  # concerned a block. If not, the face is always 0.
3040
3040
  face: zigzag32
3041
3041
 
3042
- #TODO: update to use the new `shift` option in bitflags
3043
3042
  InputFlag: [ "bitflags", {
3044
3043
  "type": "varint64", "big": true,
3045
3044
  "flags": [
@@ -3045,7 +3045,6 @@ packet_player_auth_input:
3045
3045
  # concerned a block. If not, the face is always 0.
3046
3046
  face: zigzag32
3047
3047
 
3048
- #TODO: update to use the new `shift` option in bitflags
3049
3048
  InputFlag: [ "bitflags", {
3050
3049
  "type": "varint64", "big": true,
3051
3050
  "flags": [
@@ -3046,7 +3046,6 @@ packet_player_auth_input:
3046
3046
  # concerned a block. If not, the face is always 0.
3047
3047
  face: zigzag32
3048
3048
 
3049
- #TODO: update to use the new `shift` option in bitflags
3050
3049
  InputFlag: [ "bitflags", {
3051
3050
  "type": "varint64", "big": true,
3052
3051
  "flags": [
@@ -3049,7 +3049,6 @@ packet_player_auth_input:
3049
3049
  # values which are created using an analogue input.
3050
3050
  analogue_move_vector: vec2f
3051
3051
 
3052
- #TODO: update to use the new `shift` option in bitflags
3053
3052
  InputFlag: [ "bitflags", {
3054
3053
  "type": "varint64", "big": true,
3055
3054
  "flags": [
@@ -3062,7 +3062,6 @@ packet_player_auth_input:
3062
3062
  # values which are created using an analogue input.
3063
3063
  analogue_move_vector: vec2f
3064
3064
 
3065
- #TODO: update to use the new `shift` option in bitflags
3066
3065
  InputFlag: [ "bitflags", {
3067
3066
  "type": "varint64", "big": true,
3068
3067
  "flags": [
@@ -3073,7 +3073,6 @@ packet_player_auth_input:
3073
3073
  # values which are created using an analogue input.
3074
3074
  analogue_move_vector: vec2f
3075
3075
 
3076
- #TODO: update to use the new `shift` option in bitflags
3077
3076
  InputFlag: [ "bitflags", {
3078
3077
  "type": "varint64", "big": true,
3079
3078
  "flags": [
@@ -3096,7 +3096,6 @@ packet_player_auth_input:
3096
3096
  # values which are created using an analogue input.
3097
3097
  analogue_move_vector: vec2f
3098
3098
 
3099
- #TODO: update to use the new `shift` option in bitflags
3100
3099
  InputFlag: [ "bitflags", {
3101
3100
  "type": "varint64", "big": true,
3102
3101
  "flags": [
@@ -3104,7 +3104,6 @@ packet_player_auth_input:
3104
3104
  # values which are created using an analogue input.
3105
3105
  analogue_move_vector: vec2f
3106
3106
 
3107
- #TODO: update to use the new `shift` option in bitflags
3108
3107
  InputFlag: [ "bitflags", {
3109
3108
  "type": "varint64", "big": true,
3110
3109
  "flags": [
@@ -3107,7 +3107,6 @@ packet_player_auth_input:
3107
3107
  # values which are created using an analogue input.
3108
3108
  analogue_move_vector: vec2f
3109
3109
 
3110
- #TODO: update to use the new `shift` option in bitflags
3111
3110
  InputFlag: [ "bitflags", {
3112
3111
  "type": "varint64", "big": true,
3113
3112
  "flags": [
@@ -3112,7 +3112,6 @@ packet_player_auth_input:
3112
3112
  # values which are created using an analogue input.
3113
3113
  analogue_move_vector: vec2f
3114
3114
 
3115
- #TODO: update to use the new `shift` option in bitflags
3116
3115
  InputFlag: [ "bitflags", {
3117
3116
  "type": "varint64", "big": true,
3118
3117
  "flags": [
@@ -3099,7 +3099,6 @@ packet_player_auth_input:
3099
3099
  # values which are created using an analogue input.
3100
3100
  analogue_move_vector: vec2f
3101
3101
 
3102
- #TODO: update to use the new `shift` option in bitflags
3103
3102
  InputFlag: [ "bitflags", {
3104
3103
  "type": "varint64", "big": true,
3105
3104
  "flags": [
@@ -3104,7 +3104,6 @@ packet_player_auth_input:
3104
3104
  # values which are created using an analogue input.
3105
3105
  analogue_move_vector: vec2f
3106
3106
 
3107
- #TODO: update to use the new `shift` option in bitflags
3108
3107
  InputFlag: [ "bitflags", {
3109
3108
  "type": "varint64", "big": true,
3110
3109
  "flags": [
@@ -3109,7 +3109,6 @@ packet_player_auth_input:
3109
3109
  # values which are created using an analogue input.
3110
3110
  analogue_move_vector: vec2f
3111
3111
 
3112
- #TODO: update to use the new `shift` option in bitflags
3113
3112
  InputFlag: [ "bitflags", {
3114
3113
  "type": "varint64", "big": true,
3115
3114
  "flags": [
@@ -3120,7 +3120,6 @@ packet_player_auth_input:
3120
3120
  # values which are created using an analogue input.
3121
3121
  analogue_move_vector: vec2f
3122
3122
 
3123
- #TODO: update to use the new `shift` option in bitflags
3124
3123
  InputFlag: [ "bitflags", {
3125
3124
  "type": "varint64", "big": true,
3126
3125
  "flags": [
@@ -3120,7 +3120,6 @@ packet_player_auth_input:
3120
3120
  # values which are created using an analogue input.
3121
3121
  analogue_move_vector: vec2f
3122
3122
 
3123
- #TODO: update to use the new `shift` option in bitflags
3124
3123
  InputFlag: [ "bitflags", {
3125
3124
  "type": "varint64", "big": true,
3126
3125
  "flags": [
@@ -3130,7 +3130,6 @@ packet_player_auth_input:
3130
3130
  # values which are created using an analogue input.
3131
3131
  analogue_move_vector: vec2f
3132
3132
 
3133
- #TODO: update to use the new `shift` option in bitflags
3134
3133
  InputFlag: [ "bitflags", {
3135
3134
  "type": "varint64", "big": true,
3136
3135
  "flags": [
@@ -3133,7 +3133,6 @@ packet_player_auth_input:
3133
3133
  # values which are created using an analogue input.
3134
3134
  analogue_move_vector: vec2f
3135
3135
 
3136
- #TODO: update to use the new `shift` option in bitflags
3137
3136
  InputFlag: [ "bitflags", {
3138
3137
  "type": "varint64", "big": true,
3139
3138
  "flags": [
@@ -3142,7 +3142,6 @@ packet_player_auth_input:
3142
3142
  # transform movement to be camera relative.
3143
3143
  camera_orientation: vec3f
3144
3144
 
3145
- #TODO: update to use the new `shift` option in bitflags
3146
3145
  InputFlag: [ "bitflags", {
3147
3146
  "type": "varint64", "big": true,
3148
3147
  "flags": [
@@ -10615,7 +10615,7 @@
10615
10615
  "InputFlag": [
10616
10616
  "bitflags",
10617
10617
  {
10618
- "type": "varint64",
10618
+ "type": "varint128",
10619
10619
  "big": true,
10620
10620
  "flags": [
10621
10621
  "ascend",
@@ -13031,4 +13031,4 @@
13031
13031
  ]
13032
13032
  ]
13033
13033
  }
13034
- }
13034
+ }
@@ -3155,9 +3155,8 @@ packet_player_auth_input:
3155
3155
  # speeds and isn't normalised for analogue inputs.
3156
3156
  raw_move_vector: vec2f
3157
3157
 
3158
- #TODO: update to use the new `shift` option in bitflags
3159
3158
  InputFlag: [ "bitflags", {
3160
- "type": "varint64", "big": true,
3159
+ "type": "varint128", "big": true,
3161
3160
  "flags": [
3162
3161
  "ascend",
3163
3162
  "descend",
@@ -1259,7 +1259,7 @@
1259
1259
  "particles": "pc/1.19.4",
1260
1260
  "blockLoot": "pc/1.19",
1261
1261
  "entityLoot": "pc/1.19",
1262
- "loginPacket": "pc/1.19.2",
1262
+ "loginPacket": "pc/1.19.4",
1263
1263
  "tints": "pc/1.19.4",
1264
1264
  "mapIcons": "pc/1.16",
1265
1265
  "sounds": "pc/1.19.2",
@@ -2355,4 +2355,4 @@
2355
2355
  "language": "bedrock/1.20.10"
2356
2356
  }
2357
2357
  }
2358
- }
2358
+ }