minecraft-data 3.76.0 → 3.78.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/data.js +51 -2
- package/doc/history.md +8 -0
- package/index.d.ts +3 -0
- package/minecraft-data/README.md +2 -2
- package/minecraft-data/data/bedrock/1.21.30/proto.yml +4291 -0
- package/minecraft-data/data/bedrock/1.21.30/types.yml +2406 -0
- package/minecraft-data/data/bedrock/1.21.42/protocol.json +12754 -0
- package/minecraft-data/data/bedrock/1.21.42/version.json +6 -0
- package/minecraft-data/data/bedrock/common/protocolVersions.json +6 -0
- package/minecraft-data/data/bedrock/common/versions.json +2 -1
- package/minecraft-data/data/bedrock/latest/proto.yml +53 -19
- package/minecraft-data/data/bedrock/latest/types.yml +16 -0
- package/minecraft-data/data/dataPaths.json +51 -2
- package/minecraft-data/data/pc/1.20.3/proto.yml +7 -2
- package/minecraft-data/data/pc/1.20.3/protocol.json +29 -5
- package/minecraft-data/data/pc/1.20.5/enchantments.json +28 -28
- package/minecraft-data/data/pc/1.20.5/items.json +67 -67
- package/minecraft-data/data/pc/1.20.5/proto.yml +3446 -0
- package/minecraft-data/data/pc/1.20.5/protocol.json +98 -60
- package/minecraft-data/data/pc/1.21.1/blocks.json +39811 -0
- package/minecraft-data/data/pc/1.21.1/enchantments.json +959 -0
- package/minecraft-data/data/pc/1.21.1/foods.json +412 -0
- package/minecraft-data/data/pc/1.21.1/items.json +8780 -0
- package/minecraft-data/data/pc/1.21.1/language.json +6883 -0
- package/minecraft-data/data/pc/1.21.1/materials.json +134 -0
- package/minecraft-data/data/pc/1.21.1/protocol.json +9224 -0
- package/minecraft-data/data/pc/1.21.1/recipes.json +28095 -0
- package/minecraft-data/data/pc/1.21.1/sounds.json +6446 -0
- package/minecraft-data/data/pc/1.21.1/tints.json +447 -0
- package/minecraft-data/data/pc/1.21.1/version.json +6 -0
- package/minecraft-data/data/pc/common/features.json +5 -0
- package/minecraft-data/data/pc/common/protocolVersions.json +48 -0
- package/minecraft-data/data/pc/common/versions.json +2 -1
- package/minecraft-data/data/pc/latest/proto.yml +106 -18
- package/minecraft-data/doc/add-data-new-version.md +1 -0
- package/minecraft-data/doc/history.md +7 -0
- package/minecraft-data/tools/js/incrementVersion.js +1 -1
- package/package.json +1 -1
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@@ -1,7 +1,7 @@
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# Created from MiNET and gophertunnel docs
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# The version below is the latest version this protocol schema was updated for.
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# The output protocol.json will be in the folder for the version
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!version: 1.21.
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!version: 1.21.42
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# Some ProtoDef aliases
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string: ["pstring",{"countType":"varint"}] # String / array types
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@@ -139,11 +139,6 @@ packet_resource_packs_info:
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# A list of resource packs that the client needs to download before joining the server.
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# The order of these resource packs is not relevant in this packet. It is however important in the Resource Pack Stack packet.
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texture_packs: TexturePackInfos
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# Resource Pack Links contains a list of URLs where the client can download required
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# resource packs, as opposed to the current Minecraft sever sending the data over
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resource_pack_links: []varint
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id: string
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url: string
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packet_resource_pack_stack:
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!id: 0x07
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amplifier: zigzag32
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particles: bool
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duration: zigzag32
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tick:
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tick: varint64
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packet_update_attributes:
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!id: 0x1d
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@@ -1255,8 +1250,10 @@ packet_inventory_content:
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input: ItemStacks
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# Container is the protocol.FullContainerName that describes the container that the content is for.
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container: FullContainerName
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#
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# storage_item is the item that is acting as the storage container for the inventory. If the inventory is
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# not a dynamic container then this field should be left empty. When set, only the item type is used by
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# the client and none of the other stack info.
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storage_item: Item
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# InventorySlot is sent by the server to update a single slot in one of the inventory windows that the client
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# currently has opened. Usually this is the main inventory, but it may also be the off hand or, for example,
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@@ -1271,8 +1268,10 @@ packet_inventory_slot:
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slot: varint
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# Container is the protocol.FullContainerName that describes the container that the content is for.
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container: FullContainerName
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#
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-
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# storage_item is the item that is acting as the storage container for the inventory. If the inventory is
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# not a dynamic container then this field should be left empty. When set, only the item type is used by
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# the client and none of the other stack info.
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storage_item: Item
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# NewItem is the item to be put in the slot at Slot. It will overwrite any item that may currently
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# be present in that slot.
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item: Item
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@@ -1490,6 +1489,7 @@ packet_set_player_game_type:
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# The new gamemode for the player.
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# Some of these game types require additional flags to be set in an AdventureSettings packet for
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# the game mode to obtain its full functionality.
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## Note: this is actually encoded 64-bit varint, but realistically won't exceed a few bits
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gamemode: GameMode
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packet_player_list:
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@@ -3097,10 +3097,10 @@ packet_player_auth_input:
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- touch
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- crosshair
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- classic
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#
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#
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-
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# interact_rotation is the rotation the player is looking that they intend to use for
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# interactions. This is only different to Pitch and Yaw in cases such as VR or when custom cameras
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# being used.
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interact_rotation: vec2f
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# Tick is the server tick at which the packet was sent. It is used in relation to
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# CorrectPlayerMovePrediction.
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tick: varint64
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# AnalogueMoveVector is a Vec2 that specifies the direction in which the player moved, as a combination of X/Z
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# values which are created using an analogue input.
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analogue_move_vector: vec2f
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camera_orientation: vec3f
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#TODO: update to use the new `shift` option in bitflags
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InputFlag: [ "bitflags", {
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"horizontal_collision",
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"vertical_collision",
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"down_left",
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"down_right",
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"down_right",
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"camera_relative_movement_enabled",
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"rot_controlled_by_move_direction",
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"start_spin_attack",
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"stop_spin_attack"
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]
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}]
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# PlayerUniqueID is the entity unique ID of the player that should have its game mode updated. If this
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# packet is sent to other clients with the player unique ID of another player, nothing happens.
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player_unique_id: zigzag64
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tick:
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tick: varint64
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# EmoteList is sent by the client every time it joins the server and when it equips new emotes. It may be
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# used by the server to find out which emotes the client has available. If the player has no emotes equipped,
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!id: 0x13D
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!bound: client
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# RemovedContainers is a list of protocol.FullContainerName's that should be removed from the client-side container registry.
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removed_containers: FullContainerName[]varint
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removed_containers: FullContainerName[]varint
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# movement_effect is sent by the server to the client to update specific movement effects to allow the client
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# to predict its movement. For example, fireworks used during gliding will send this packet to tell the
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# client the exact duration of the boost.
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packet_movement_effect:
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!id: 0x13E
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!bound: client
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# runtime_id is the runtime ID of the entity. The runtime ID is unique for each world session, and
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# entities are generally identified in packets using this runtime ID.
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runtime_id: varint64
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# effect_type is the type of movement effect being updated.
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effect_type: MovementEffectType
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# effect_duration is the duration of the effect, measured in ticks.
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effect_duration: varint
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# tick is the server tick at which the packet was sent. It is used in relation to CorrectPlayerMovePrediction.
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tick: varint64
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# set_movement_authority is sent by the server to the client to change its movement mode.
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packet_set_movement_authority:
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!id: 0x13F
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!bound: client
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# movement_authority specifies the way the server handles player movement. Available options are
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# PlayerMovementModeClient, PlayerMovementModeServer and
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# PlayerMovementModeServerWithRewind, where the server authoritative types result
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# in the client sending PlayerAuthInput packets instead of MovePlayer packets and the rewind mode
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# requires sending the tick of movement and several actions.
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movement_authority: u8 =>
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0: client
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1: server
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2: server_with_rewind
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has_scripts: bool
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addon_pack: bool
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rtx_enabled: bool
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# cdn_url is a URL that the client can use to download the pack instead of the server sending it in
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# chunks, which it will continue to do if this field is left empty.
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cdn_url: string
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ResourcePackIdVersions: []varint
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# The ID of the resource pack.
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# Source and Destination point to the source slot from which Count of the item stack were taken and the
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# SnapToTarget determines whether the camera should snap to the target entity or not.
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snap_to_target?: bool
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# horizontal_rotation_limit is the horizontal rotation limit of the camera.
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horizontal_rotation_limit?: vec2f
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vertical_rotation_limit?: vec2f
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# continue_targeting determines whether the camera should continue targeting the entity or not.
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continue_targeting?: bool
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offset?: vec2f
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## TODO: make this an enum afer adding proper optional support inside pdefyaml
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audio_listener?: u8
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player_effects?: bool
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align_target_and_camera_forward?: bool
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DisconnectFailReason: zigzag32 =>
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FullContainerName:
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container_id: ContainerSlotType
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dynamic_container_id?: u32
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MovementEffectType: varint =>
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-1: invalid
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0: GLIDE_BOOST
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"mapIcons": "pc/1.20.2",
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"commands": "pc/1.20.3",
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"sounds": "pc/1.20.4",
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"proto": "pc/
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"proto": "pc/1.20.5"
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},
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"1.20.6": {
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"mapIcons": "pc/1.20.2",
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"commands": "pc/1.20.3",
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"sounds": "pc/1.20.4",
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"proto": "pc/1.20.5"
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},
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"1.21.1": {
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"attributes": "pc/1.17",
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"blocks": "pc/1.21.1",
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"blockCollisionShapes": "pc/1.20.5",
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"biomes": "pc/1.20.5",
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"effects": "pc/1.20.5",
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"items": "pc/1.21.1",
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"enchantments": "pc/1.21.1",
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"recipes": "pc/1.21.1",
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"instruments": "pc/1.20.5",
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"materials": "pc/1.21.1",
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"language": "pc/1.21.1",
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"entities": "pc/1.20.5",
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"protocol": "pc/1.21.1",
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"windows": "pc/1.16.1",
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"version": "pc/1.21.1",
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"foods": "pc/1.21.1",
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"particles": "pc/1.20.5",
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"blockLoot": "pc/1.20",
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"entityLoot": "pc/1.20",
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"loginPacket": "pc/1.20.5",
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"tints": "pc/1.21.1",
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"mapIcons": "pc/1.20.2",
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"commands": "pc/1.20.3",
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"sounds": "pc/1.21.1",
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"proto": "pc/latest"
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}
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"steve": "bedrock/1.20.80",
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"blocksB2J": "bedrock/1.21.0",
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"blocksJ2B": "bedrock/1.21.0",
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"proto": "bedrock/1.21.30",
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"types": "bedrock/1.21.30",
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"version": "bedrock/1.21.30",
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"language": "bedrock/1.20.10"
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},
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"1.21.42": {
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"blocks": "bedrock/1.21.0",
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"blockStates": "bedrock/1.21.0",
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"blockCollisionShapes": "bedrock/1.21.0",
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"biomes": "bedrock/1.20.0",
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"entities": "bedrock/1.21.0",
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"items": "bedrock/1.21.0",
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"recipes": "bedrock/1.19.10",
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"instruments": "bedrock/1.17.0",
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"materials": "pc/1.17",
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2269
|
+
"enchantments": "bedrock/1.19.1",
|
|
2270
|
+
"effects": "pc/1.17",
|
|
2271
|
+
"protocol": "bedrock/1.21.42",
|
|
2272
|
+
"windows": "bedrock/1.16.201",
|
|
2273
|
+
"steve": "bedrock/1.20.80",
|
|
2274
|
+
"blocksB2J": "bedrock/1.21.0",
|
|
2275
|
+
"blocksJ2B": "bedrock/1.21.0",
|
|
2227
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|
"proto": "bedrock/latest",
|
|
2228
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|
"types": "bedrock/latest",
|
|
2229
|
-
"version": "bedrock/1.21.
|
|
2278
|
+
"version": "bedrock/1.21.42",
|
|
2230
2279
|
"language": "bedrock/1.20.10"
|
|
2231
2280
|
}
|
|
2232
2281
|
}
|
|
@@ -1104,8 +1104,13 @@
|
|
|
1104
1104
|
block_interaction_type: varint
|
|
1105
1105
|
small_explosion_particle: particle
|
|
1106
1106
|
large_explosion_particle: particle
|
|
1107
|
-
|
|
1108
|
-
|
|
1107
|
+
soundId: varint
|
|
1108
|
+
_: soundId ?
|
|
1109
|
+
if 0:
|
|
1110
|
+
soundName: string
|
|
1111
|
+
range?: f32
|
|
1112
|
+
default:
|
|
1113
|
+
|
|
1109
1114
|
# MC: ClientboundForgetLevelChunkPacket
|
|
1110
1115
|
packet_unload_chunk:
|
|
1111
1116
|
chunkZ: i32
|
|
@@ -2942,14 +2942,38 @@
|
|
|
2942
2942
|
"type": "particle"
|
|
2943
2943
|
},
|
|
2944
2944
|
{
|
|
2945
|
-
"name": "
|
|
2946
|
-
"type": "
|
|
2945
|
+
"name": "soundId",
|
|
2946
|
+
"type": "varint"
|
|
2947
2947
|
},
|
|
2948
2948
|
{
|
|
2949
|
-
"
|
|
2949
|
+
"anon": true,
|
|
2950
2950
|
"type": [
|
|
2951
|
-
"
|
|
2952
|
-
|
|
2951
|
+
"switch",
|
|
2952
|
+
{
|
|
2953
|
+
"compareTo": "soundId",
|
|
2954
|
+
"fields": {
|
|
2955
|
+
"0": [
|
|
2956
|
+
"container",
|
|
2957
|
+
[
|
|
2958
|
+
{
|
|
2959
|
+
"name": "soundName",
|
|
2960
|
+
"type": "string"
|
|
2961
|
+
},
|
|
2962
|
+
{
|
|
2963
|
+
"name": "range",
|
|
2964
|
+
"type": [
|
|
2965
|
+
"option",
|
|
2966
|
+
"f32"
|
|
2967
|
+
]
|
|
2968
|
+
}
|
|
2969
|
+
]
|
|
2970
|
+
]
|
|
2971
|
+
},
|
|
2972
|
+
"default": [
|
|
2973
|
+
"container",
|
|
2974
|
+
[]
|
|
2975
|
+
]
|
|
2976
|
+
}
|
|
2953
2977
|
]
|
|
2954
2978
|
}
|
|
2955
2979
|
]
|
|
@@ -65,7 +65,7 @@
|
|
|
65
65
|
"treasureOnly": false,
|
|
66
66
|
"curse": false,
|
|
67
67
|
"exclude": [],
|
|
68
|
-
"category": "
|
|
68
|
+
"category": "foot_armor",
|
|
69
69
|
"weight": 5,
|
|
70
70
|
"tradeable": true,
|
|
71
71
|
"discoverable": true
|
|
@@ -136,7 +136,7 @@
|
|
|
136
136
|
"treasureOnly": false,
|
|
137
137
|
"curse": false,
|
|
138
138
|
"exclude": [],
|
|
139
|
-
"category": "
|
|
139
|
+
"category": "head_armor",
|
|
140
140
|
"weight": 2,
|
|
141
141
|
"tradeable": true,
|
|
142
142
|
"discoverable": true
|
|
@@ -157,7 +157,7 @@
|
|
|
157
157
|
"treasureOnly": false,
|
|
158
158
|
"curse": false,
|
|
159
159
|
"exclude": [],
|
|
160
|
-
"category": "
|
|
160
|
+
"category": "head_armor",
|
|
161
161
|
"weight": 2,
|
|
162
162
|
"tradeable": true,
|
|
163
163
|
"discoverable": true
|
|
@@ -201,7 +201,7 @@
|
|
|
201
201
|
"exclude": [
|
|
202
202
|
"frost_walker"
|
|
203
203
|
],
|
|
204
|
-
"category": "
|
|
204
|
+
"category": "foot_armor",
|
|
205
205
|
"weight": 2,
|
|
206
206
|
"tradeable": true,
|
|
207
207
|
"discoverable": true
|
|
@@ -224,7 +224,7 @@
|
|
|
224
224
|
"exclude": [
|
|
225
225
|
"depth_strider"
|
|
226
226
|
],
|
|
227
|
-
"category": "
|
|
227
|
+
"category": "foot_armor",
|
|
228
228
|
"weight": 2,
|
|
229
229
|
"tradeable": true,
|
|
230
230
|
"discoverable": true
|
|
@@ -245,7 +245,7 @@
|
|
|
245
245
|
"treasureOnly": true,
|
|
246
246
|
"curse": true,
|
|
247
247
|
"exclude": [],
|
|
248
|
-
"category": "
|
|
248
|
+
"category": "equippable",
|
|
249
249
|
"weight": 1,
|
|
250
250
|
"tradeable": true,
|
|
251
251
|
"discoverable": true
|
|
@@ -266,7 +266,7 @@
|
|
|
266
266
|
"treasureOnly": true,
|
|
267
267
|
"curse": false,
|
|
268
268
|
"exclude": [],
|
|
269
|
-
"category": "
|
|
269
|
+
"category": "foot_armor",
|
|
270
270
|
"weight": 1,
|
|
271
271
|
"tradeable": false,
|
|
272
272
|
"discoverable": false
|
|
@@ -287,7 +287,7 @@
|
|
|
287
287
|
"treasureOnly": true,
|
|
288
288
|
"curse": false,
|
|
289
289
|
"exclude": [],
|
|
290
|
-
"category": "
|
|
290
|
+
"category": "leg_armor",
|
|
291
291
|
"weight": 1,
|
|
292
292
|
"tradeable": false,
|
|
293
293
|
"discoverable": false
|
|
@@ -312,7 +312,7 @@
|
|
|
312
312
|
"bane_of_arthropods",
|
|
313
313
|
"impaling"
|
|
314
314
|
],
|
|
315
|
-
"category": "
|
|
315
|
+
"category": "sharp_weapon",
|
|
316
316
|
"weight": 10,
|
|
317
317
|
"tradeable": true,
|
|
318
318
|
"discoverable": true
|
|
@@ -383,7 +383,7 @@
|
|
|
383
383
|
"treasureOnly": false,
|
|
384
384
|
"curse": false,
|
|
385
385
|
"exclude": [],
|
|
386
|
-
"category": "
|
|
386
|
+
"category": "sword",
|
|
387
387
|
"weight": 5,
|
|
388
388
|
"tradeable": true,
|
|
389
389
|
"discoverable": true
|
|
@@ -404,7 +404,7 @@
|
|
|
404
404
|
"treasureOnly": false,
|
|
405
405
|
"curse": false,
|
|
406
406
|
"exclude": [],
|
|
407
|
-
"category": "
|
|
407
|
+
"category": "fire_aspect",
|
|
408
408
|
"weight": 2,
|
|
409
409
|
"tradeable": true,
|
|
410
410
|
"discoverable": true
|
|
@@ -427,7 +427,7 @@
|
|
|
427
427
|
"exclude": [
|
|
428
428
|
"silk_touch"
|
|
429
429
|
],
|
|
430
|
-
"category": "
|
|
430
|
+
"category": "sword",
|
|
431
431
|
"weight": 2,
|
|
432
432
|
"tradeable": true,
|
|
433
433
|
"discoverable": true
|
|
@@ -448,8 +448,8 @@
|
|
|
448
448
|
"treasureOnly": false,
|
|
449
449
|
"curse": false,
|
|
450
450
|
"exclude": [],
|
|
451
|
-
"category": "
|
|
452
|
-
"weight":
|
|
451
|
+
"category": "sword",
|
|
452
|
+
"weight": 2,
|
|
453
453
|
"tradeable": true,
|
|
454
454
|
"discoverable": true
|
|
455
455
|
},
|
|
@@ -469,7 +469,7 @@
|
|
|
469
469
|
"treasureOnly": false,
|
|
470
470
|
"curse": false,
|
|
471
471
|
"exclude": [],
|
|
472
|
-
"category": "
|
|
472
|
+
"category": "mining",
|
|
473
473
|
"weight": 10,
|
|
474
474
|
"tradeable": true,
|
|
475
475
|
"discoverable": true
|
|
@@ -494,7 +494,7 @@
|
|
|
494
494
|
"fortune",
|
|
495
495
|
"luck_of_the_sea"
|
|
496
496
|
],
|
|
497
|
-
"category": "
|
|
497
|
+
"category": "mining_loot",
|
|
498
498
|
"weight": 1,
|
|
499
499
|
"tradeable": true,
|
|
500
500
|
"discoverable": true
|
|
@@ -515,7 +515,7 @@
|
|
|
515
515
|
"treasureOnly": false,
|
|
516
516
|
"curse": false,
|
|
517
517
|
"exclude": [],
|
|
518
|
-
"category": "
|
|
518
|
+
"category": "durability",
|
|
519
519
|
"weight": 5,
|
|
520
520
|
"tradeable": true,
|
|
521
521
|
"discoverable": true
|
|
@@ -538,7 +538,7 @@
|
|
|
538
538
|
"exclude": [
|
|
539
539
|
"silk_touch"
|
|
540
540
|
],
|
|
541
|
-
"category": "
|
|
541
|
+
"category": "mining_loot",
|
|
542
542
|
"weight": 2,
|
|
543
543
|
"tradeable": true,
|
|
544
544
|
"discoverable": true
|
|
@@ -647,7 +647,7 @@
|
|
|
647
647
|
"exclude": [
|
|
648
648
|
"silk_touch"
|
|
649
649
|
],
|
|
650
|
-
"category": "
|
|
650
|
+
"category": "fishing",
|
|
651
651
|
"weight": 2,
|
|
652
652
|
"tradeable": true,
|
|
653
653
|
"discoverable": true
|
|
@@ -668,7 +668,7 @@
|
|
|
668
668
|
"treasureOnly": false,
|
|
669
669
|
"curse": false,
|
|
670
670
|
"exclude": [],
|
|
671
|
-
"category": "
|
|
671
|
+
"category": "fishing",
|
|
672
672
|
"weight": 2,
|
|
673
673
|
"tradeable": true,
|
|
674
674
|
"discoverable": true
|
|
@@ -851,8 +851,8 @@
|
|
|
851
851
|
"treasureOnly": false,
|
|
852
852
|
"curse": false,
|
|
853
853
|
"exclude": [],
|
|
854
|
-
"category": "
|
|
855
|
-
"weight":
|
|
854
|
+
"category": "mace",
|
|
855
|
+
"weight": 10,
|
|
856
856
|
"tradeable": true,
|
|
857
857
|
"discoverable": true
|
|
858
858
|
},
|
|
@@ -872,8 +872,8 @@
|
|
|
872
872
|
"treasureOnly": false,
|
|
873
873
|
"curse": false,
|
|
874
874
|
"exclude": [],
|
|
875
|
-
"category": "
|
|
876
|
-
"weight":
|
|
875
|
+
"category": "mace",
|
|
876
|
+
"weight": 2,
|
|
877
877
|
"tradeable": true,
|
|
878
878
|
"discoverable": true
|
|
879
879
|
},
|
|
@@ -893,8 +893,8 @@
|
|
|
893
893
|
"treasureOnly": false,
|
|
894
894
|
"curse": false,
|
|
895
895
|
"exclude": [],
|
|
896
|
-
"category": "
|
|
897
|
-
"weight":
|
|
896
|
+
"category": "mace",
|
|
897
|
+
"weight": 2,
|
|
898
898
|
"tradeable": false,
|
|
899
899
|
"discoverable": false
|
|
900
900
|
},
|
|
@@ -916,7 +916,7 @@
|
|
|
916
916
|
"exclude": [
|
|
917
917
|
"infinity"
|
|
918
918
|
],
|
|
919
|
-
"category": "
|
|
919
|
+
"category": "durability",
|
|
920
920
|
"weight": 2,
|
|
921
921
|
"tradeable": true,
|
|
922
922
|
"discoverable": true
|
|
@@ -937,7 +937,7 @@
|
|
|
937
937
|
"treasureOnly": true,
|
|
938
938
|
"curse": true,
|
|
939
939
|
"exclude": [],
|
|
940
|
-
"category": "
|
|
940
|
+
"category": "vanishing",
|
|
941
941
|
"weight": 1,
|
|
942
942
|
"tradeable": true,
|
|
943
943
|
"discoverable": true
|