minecraft-data 3.7.0 → 3.7.3

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Files changed (28) hide show
  1. package/doc/history.md +9 -0
  2. package/minecraft-data/data/bedrock/1.19.10/protocol.json +1 -5
  3. package/minecraft-data/data/bedrock/latest/proto.yml +0 -1
  4. package/minecraft-data/data/pc/1.13/protocol.json +452 -213
  5. package/minecraft-data/data/pc/1.13.1/protocol.json +452 -213
  6. package/minecraft-data/data/pc/1.13.2/protocol.json +452 -213
  7. package/minecraft-data/data/pc/1.13.2-pre1/protocol.json +452 -213
  8. package/minecraft-data/data/pc/1.13.2-pre2/protocol.json +452 -213
  9. package/minecraft-data/data/pc/1.14/protocol.json +453 -215
  10. package/minecraft-data/data/pc/1.14.1/protocol.json +453 -215
  11. package/minecraft-data/data/pc/1.14.3/protocol.json +453 -215
  12. package/minecraft-data/data/pc/1.14.4/protocol.json +453 -215
  13. package/minecraft-data/data/pc/1.15/protocol.json +453 -215
  14. package/minecraft-data/data/pc/1.15.1/protocol.json +453 -215
  15. package/minecraft-data/data/pc/1.15.2/protocol.json +453 -215
  16. package/minecraft-data/data/pc/1.16/protocol.json +453 -215
  17. package/minecraft-data/data/pc/1.16-rc1/protocol.json +453 -215
  18. package/minecraft-data/data/pc/1.16.1/protocol.json +453 -215
  19. package/minecraft-data/data/pc/1.16.2/protocol.json +453 -215
  20. package/minecraft-data/data/pc/1.17/protocol.json +446 -332
  21. package/minecraft-data/data/pc/1.17.1/protocol.json +446 -332
  22. package/minecraft-data/data/pc/1.18/protocol.json +446 -332
  23. package/minecraft-data/data/pc/1.18.2/protocol.json +446 -332
  24. package/minecraft-data/data/pc/1.19/protocol.json +495 -338
  25. package/minecraft-data/data/pc/20w13b/protocol.json +452 -213
  26. package/minecraft-data/data/pc/21w07a/protocol.json +452 -213
  27. package/minecraft-data/doc/history.md +13 -0
  28. package/package.json +1 -1
package/doc/history.md CHANGED
@@ -1,3 +1,12 @@
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+ ## 3.7.3
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+ * update mcdata
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+
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+ ## 3.7.2
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+ * update mcdata
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+
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+ ## 3.7.1
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+ * update mcdata
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+
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  ## 3.7.0
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  * update mcdata
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@@ -4736,10 +4736,6 @@
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  "name": "head_yaw",
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  "type": "lf32"
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  },
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- {
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- "name": "body_yaw",
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- "type": "lf32"
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- },
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  {
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  "name": "held_item",
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  "type": "Item"
@@ -10455,4 +10451,4 @@
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  }
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  ]
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  }
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- }
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+ }
@@ -439,7 +439,6 @@ packet_add_player:
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  # HeadYaw is the same as Yaw, except that it applies specifically to the head of the player. A different
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  # value for HeadYaw than Yaw means that the player will have its head turned.
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  head_yaw: lf32
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- body_yaw: lf32
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  # HeldItem is the item that the player is holding. The item is shown to the viewer as soon as the player
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  # itself shows up. Needless to say that this field is rather pointless, as additional packets still must
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  # be sent for armour to show up.