minecraft-data 3.7.0 → 3.7.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/doc/history.md +9 -0
- package/minecraft-data/data/bedrock/1.19.10/protocol.json +1 -5
- package/minecraft-data/data/bedrock/latest/proto.yml +0 -1
- package/minecraft-data/data/pc/1.13/protocol.json +452 -213
- package/minecraft-data/data/pc/1.13.1/protocol.json +452 -213
- package/minecraft-data/data/pc/1.13.2/protocol.json +452 -213
- package/minecraft-data/data/pc/1.13.2-pre1/protocol.json +452 -213
- package/minecraft-data/data/pc/1.13.2-pre2/protocol.json +452 -213
- package/minecraft-data/data/pc/1.14/protocol.json +453 -215
- package/minecraft-data/data/pc/1.14.1/protocol.json +453 -215
- package/minecraft-data/data/pc/1.14.3/protocol.json +453 -215
- package/minecraft-data/data/pc/1.14.4/protocol.json +453 -215
- package/minecraft-data/data/pc/1.15/protocol.json +453 -215
- package/minecraft-data/data/pc/1.15.1/protocol.json +453 -215
- package/minecraft-data/data/pc/1.15.2/protocol.json +453 -215
- package/minecraft-data/data/pc/1.16/protocol.json +453 -215
- package/minecraft-data/data/pc/1.16-rc1/protocol.json +453 -215
- package/minecraft-data/data/pc/1.16.1/protocol.json +453 -215
- package/minecraft-data/data/pc/1.16.2/protocol.json +453 -215
- package/minecraft-data/data/pc/1.17/protocol.json +446 -332
- package/minecraft-data/data/pc/1.17.1/protocol.json +446 -332
- package/minecraft-data/data/pc/1.18/protocol.json +446 -332
- package/minecraft-data/data/pc/1.18.2/protocol.json +446 -332
- package/minecraft-data/data/pc/1.19/protocol.json +495 -338
- package/minecraft-data/data/pc/20w13b/protocol.json +452 -213
- package/minecraft-data/data/pc/21w07a/protocol.json +452 -213
- package/minecraft-data/doc/history.md +13 -0
- package/package.json +1 -1
package/doc/history.md
CHANGED
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@@ -4736,10 +4736,6 @@
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"name": "head_yaw",
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"type": "lf32"
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},
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-
{
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-
"name": "body_yaw",
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"type": "lf32"
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-
},
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{
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"name": "held_item",
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"type": "Item"
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@@ -10455,4 +10451,4 @@
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}
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]
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}
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-
}
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+
}
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@@ -439,7 +439,6 @@ packet_add_player:
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# HeadYaw is the same as Yaw, except that it applies specifically to the head of the player. A different
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# value for HeadYaw than Yaw means that the player will have its head turned.
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head_yaw: lf32
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-
body_yaw: lf32
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# HeldItem is the item that the player is holding. The item is shown to the viewer as soon as the player
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# itself shows up. Needless to say that this field is rather pointless, as additional packets still must
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# be sent for armour to show up.
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