minecraft-data 3.60.0 → 3.61.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/data.js +23 -1
- package/doc/history.md +4 -0
- package/minecraft-data/README.md +1 -1
- package/minecraft-data/data/bedrock/1.20.50/proto.yml +4131 -0
- package/minecraft-data/data/bedrock/1.20.50/types.yml +2292 -0
- package/minecraft-data/data/bedrock/1.20.61/protocol.json +12134 -0
- package/minecraft-data/data/bedrock/1.20.61/version.json +6 -0
- package/minecraft-data/data/bedrock/common/features.json +5 -0
- package/minecraft-data/data/bedrock/common/protocolVersions.json +6 -0
- package/minecraft-data/data/bedrock/common/versions.json +2 -1
- package/minecraft-data/data/bedrock/latest/proto.yml +39 -23
- package/minecraft-data/data/bedrock/latest/types.yml +1 -0
- package/minecraft-data/data/dataPaths.json +25 -3
- package/minecraft-data/data/pc/common/protocolVersions.json +24 -0
- package/minecraft-data/doc/history.md +6 -0
- package/package.json +1 -1
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@@ -72,5 +72,10 @@
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"name": "explicitMaxDurability",
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"description": "Items with maximum durability have explicit NBT data Damage:0",
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"versions": ["1.16_major", "latest"]
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},
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{
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"name": "compressorInPacketHeader",
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"description": "Packet header includes compressor",
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"versions": ["1.20.61", "latest"]
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}
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]
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@@ -1,7 +1,7 @@
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# Created from MiNET and gophertunnel docs
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# The version below is the latest version this protocol schema was updated for.
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# The output protocol.json will be in the folder for the version
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!version: 1.20.
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!version: 1.20.61
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# Some ProtoDef aliases
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string: ["pstring",{"countType":"varint"}] # String / array types
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@@ -818,9 +818,14 @@ packet_level_event:
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3607: particle_punch_block_west
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3608: particle_punch_block_east
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3609: particle_shoot_white_smoke
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3610: particle_wind_explosion
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3611: particle_trial_spawner_detection
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3612: particle_trial_spawner_spawning
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3613: particle_trial_spawner_ejecting
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4000: set_data
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9800: players_sleeping
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9801: sleeping_players
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9810: jump_prevented
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0x4000: add_particle_mask
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# 0x4000 | + particle ID
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16385: add_particle_bubble # 1
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@@ -1403,6 +1408,7 @@ packet_level_chunk:
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x: zigzag32
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# ChunkZ is the Z coordinate of the chunk sent. (To translate a block's Z to a chunk's Z: z >> 4)
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z: zigzag32
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dimension: zigzag32
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# SubChunkCount is the amount of sub chunks that are part of the chunk sent. Depending on if the cache
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# is enabled, a list of blob hashes will be sent, or, if disabled, the sub chunk data.
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# On newer versions, if this is a negative value it indicates to use the Subchunk Polling mechanism
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@@ -2772,27 +2778,6 @@ packet_video_stream_connect:
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resolution_x: li32
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resolution_y: li32
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# This is NOT a Minecraft entity, but an entity in the Entity Component System (ECS)
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# for the game engine Minecrat Bedrock uses. Internally, all 'Minecraft entities' are
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# known as Actors including in packet names and fields. However, these are irrelevant
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# internal details so we don't do the renames in these protocol definitions, for simplicity we just use Entity.
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#
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# AddEntity is sent by the server to the client. Its function is not entirely clear: It does not add an
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# entity in the sense of an in-game entity, but has to do with the ECS that Minecraft uses.
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packet_add_ecs_entity:
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!id: 0x7f
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!bound: client
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# EntityNetworkID is the network ID of the entity that should be added.
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network_id: varint64
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# RemoveEntity is sent by the server to the client. Its function is not entirely clear: It does not remove an
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# entity in the sense of an in-game entity, but has to do with the ECS that Minecraft uses
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packet_remove_ecs_entity:
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!id: 0x80
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!bound: client
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# EntityNetworkID is the network ID of the entity that should be removed.
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network_id: varint64
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-
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# ClientCacheStatus is sent by the client to the server at the start of the game. It is sent to let the
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# server know if it supports the client-side blob cache. Clients such as Nintendo Switch do not support the
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# cache, and attempting to use it anyway will fail.
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@@ -3097,6 +3082,8 @@ packet_player_auth_input:
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data: TransactionUseItem
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item_stack_request: input_data.item_stack_request ?
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if true: ItemStackRequest
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predicted_vehicle: input_data.item_stack_request ?
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if true: zigzag64
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block_action: input_data.block_action ?
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if true: []zigzag32
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action: Action
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@@ -3160,7 +3147,8 @@ InputFlag: [ "bitflags", {
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"stop_crawling",
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"start_flying",
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"stop_flying",
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"received_server_data"
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"received_server_data",
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"client_predicted_vehicle"
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]
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}]
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@@ -4126,6 +4114,34 @@ packet_set_player_inventory_options:
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- recipe_book
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- creative
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# SetHud is sent by the server to set the visibility of individual HUD elements on the client. It is
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# important to note that the client does not reset the state of the HUD elements after it leaves a server,
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# meaning they can leak into sessions on different servers. To be safe, you should reset the visibility of
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# all HUD elements when a player connects.
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packet_set_hud:
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!id: 0x134
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# Elements is a list of HUD elements that are being modified. The values can be any of the HudElement
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# constants above.
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elements: Element[]varint
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# Visibility represents the new visibility of the specified Elements. It can be any of the HudVisibility
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# constants above.
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visibility: u8 =>
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- hide
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- reset
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Element: u8 =>
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- PaperDoll
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- Armour
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- ToolTips
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- TouchControls
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- Crosshair
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- HotBar
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- Health
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- ProgressBar
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- Hunger
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- AirBubbles
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- HourseHealth
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packet_server_post_move:
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!id: 0x10
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position: vec3f
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"tints": "pc/1.20.2",
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"mapIcons": "pc/1.20.2",
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"commands": "pc/1.20.3"
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}
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}
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},
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"bedrock": {
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"0.14": {
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"steve": "bedrock/1.16.201",
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"blocksB2J": "bedrock/1.20.0",
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"blocksJ2B": "bedrock/1.20.0",
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"proto": "bedrock/1.20.50",
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"types": "bedrock/1.20.50",
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"version": "bedrock/1.20.50",
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"language": "bedrock/1.20.10"
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},
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"1.20.61": {
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"blocks": "bedrock/1.20.0",
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"blockStates": "bedrock/1.20.0",
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"blockCollisionShapes": "bedrock/1.20.0",
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"biomes": "bedrock/1.20.0",
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"entities": "bedrock/1.19.1",
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"items": "bedrock/1.20.0",
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"recipes": "bedrock/1.19.10",
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"instruments": "bedrock/1.17.0",
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"materials": "pc/1.17",
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"enchantments": "bedrock/1.19.1",
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"effects": "pc/1.17",
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"protocol": "bedrock/1.20.61",
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"windows": "bedrock/1.16.201",
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"steve": "bedrock/1.16.201",
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"blocksB2J": "bedrock/1.20.0",
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"blocksJ2B": "bedrock/1.20.0",
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"proto": "bedrock/latest",
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"types": "bedrock/latest",
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"version": "bedrock/1.20.
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"version": "bedrock/1.20.61",
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"language": "bedrock/1.20.10"
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}
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}
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}
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}
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[
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{
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"minecraftVersion": "24w06a",
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"version": 1073742000,
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"dataVersion": 3815,
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"usesNetty": true,
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"majorVersion": "1.20",
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"releaseType": "snapshot"
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},
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{
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"minecraftVersion": "24w05b",
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"version": 1073741999,
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"dataVersion": 3811,
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"usesNetty": true,
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"majorVersion": "1.20",
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"releaseType": "snapshot"
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},
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{
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"minecraftVersion": "24w05a",
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"version": 1073741997,
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"dataVersion": 3809,
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"usesNetty": true,
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"majorVersion": "1.20",
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"releaseType": "snapshot"
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},
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"minecraftVersion": "24w04a",
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"version": 1073741997,
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## 3.61.0
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* [Add bedrock 1.20.61 protocol data (#845)](https://github.com/PrismarineJS/minecraft-data/commit/b38e5da05d345d3c3af52466cf74167a94b1bb1a) (thanks @extremeheat)
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* [Add 24w06a to pc protocolVersions.json](https://github.com/PrismarineJS/minecraft-data/commit/5630ff7074903a6638dd6595315888d9585d0e59) (thanks @github-actions[bot])
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* [Add 24w05b to pc protocolVersions.json](https://github.com/PrismarineJS/minecraft-data/commit/ff68bc8540e582042af86edc5bf8ca98f8017f1d) (thanks @github-actions[bot])
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* [Add 24w05a to pc protocolVersions.json](https://github.com/PrismarineJS/minecraft-data/commit/f2bbe7b57103d4c0c274a6dbc06f34e1c3638fc1) (thanks @github-actions[bot])
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## 3.60.0
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* [Fix spelling on packet_configuration_acknowledged in all locations in 1.20.2 protocol.json (#841)](https://github.com/PrismarineJS/minecraft-data/commit/4b0ac882a3900525dbf6cc0f0a4ffb9234d3b029) (thanks @wgaylord)
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* [Add New Data Version - Doc update (#835)](https://github.com/PrismarineJS/minecraft-data/commit/c1b5113fc402966550050c326589524e7e606626) (thanks @wgaylord)
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