minecraft-data 3.46.1 → 3.47.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. package/data.js +45 -1
  2. package/doc/history.md +8 -0
  3. package/minecraft-data/.github/helper-bot/index.js +3 -3
  4. package/minecraft-data/.github/workflows/bedrock-ci.yml +1 -1
  5. package/minecraft-data/README.md +2 -2
  6. package/minecraft-data/data/bedrock/1.16.201/proto.yml +2 -2
  7. package/minecraft-data/data/bedrock/1.16.210/proto.yml +2 -2
  8. package/minecraft-data/data/bedrock/1.16.220/proto.yml +3 -3
  9. package/minecraft-data/data/bedrock/1.16.220/protocol.json +32 -1
  10. package/minecraft-data/data/bedrock/1.16.220/types.yml +25 -1
  11. package/minecraft-data/data/bedrock/1.17.0/proto.yml +3 -3
  12. package/minecraft-data/data/bedrock/1.17.0/protocol.json +32 -1
  13. package/minecraft-data/data/bedrock/1.17.0/types.yml +25 -1
  14. package/minecraft-data/data/bedrock/1.17.10/proto.yml +3 -3
  15. package/minecraft-data/data/bedrock/1.17.10/protocol.json +32 -1
  16. package/minecraft-data/data/bedrock/1.17.10/types.yml +25 -1
  17. package/minecraft-data/data/bedrock/1.17.30/proto.yml +3 -3
  18. package/minecraft-data/data/bedrock/1.17.30/protocol.json +32 -1
  19. package/minecraft-data/data/bedrock/1.17.30/types.yml +25 -1
  20. package/minecraft-data/data/bedrock/1.17.40/proto.yml +3 -3
  21. package/minecraft-data/data/bedrock/1.17.40/protocol.json +32 -1
  22. package/minecraft-data/data/bedrock/1.17.40/types.yml +25 -1
  23. package/minecraft-data/data/bedrock/1.18.0/proto.yml +3 -3
  24. package/minecraft-data/data/bedrock/1.18.0/protocol.json +32 -1
  25. package/minecraft-data/data/bedrock/1.18.0/types.yml +25 -1
  26. package/minecraft-data/data/bedrock/1.18.11/proto.yml +3 -3
  27. package/minecraft-data/data/bedrock/1.18.11/protocol.json +32 -1
  28. package/minecraft-data/data/bedrock/1.18.11/types.yml +25 -1
  29. package/minecraft-data/data/bedrock/1.18.30/proto.yml +3 -3
  30. package/minecraft-data/data/bedrock/1.18.30/protocol.json +32 -1
  31. package/minecraft-data/data/bedrock/1.18.30/types.yml +25 -1
  32. package/minecraft-data/data/bedrock/1.19.1/proto.yml +3 -3
  33. package/minecraft-data/data/bedrock/1.19.1/protocol.json +32 -1
  34. package/minecraft-data/data/bedrock/1.19.1/types.yml +25 -1
  35. package/minecraft-data/data/bedrock/1.19.10/proto.yml +3 -3
  36. package/minecraft-data/data/bedrock/1.19.10/protocol.json +32 -1
  37. package/minecraft-data/data/bedrock/1.19.10/types.yml +25 -1
  38. package/minecraft-data/data/bedrock/1.19.20/proto.yml +3 -3
  39. package/minecraft-data/data/bedrock/1.19.20/protocol.json +32 -1
  40. package/minecraft-data/data/bedrock/1.19.20/types.yml +25 -1
  41. package/minecraft-data/data/bedrock/1.19.21/proto.yml +3 -3
  42. package/minecraft-data/data/bedrock/1.19.21/protocol.json +32 -1
  43. package/minecraft-data/data/bedrock/1.19.21/types.yml +25 -1
  44. package/minecraft-data/data/bedrock/1.19.30/proto.yml +3 -3
  45. package/minecraft-data/data/bedrock/1.19.30/protocol.json +32 -1
  46. package/minecraft-data/data/bedrock/1.19.30/types.yml +25 -1
  47. package/minecraft-data/data/bedrock/1.19.40/proto.yml +3 -3
  48. package/minecraft-data/data/bedrock/1.19.40/protocol.json +32 -1
  49. package/minecraft-data/data/bedrock/1.19.40/types.yml +25 -1
  50. package/minecraft-data/data/bedrock/1.19.50/proto.yml +3 -3
  51. package/minecraft-data/data/bedrock/1.19.50/protocol.json +32 -1
  52. package/minecraft-data/data/bedrock/1.19.50/types.yml +25 -1
  53. package/minecraft-data/data/bedrock/1.19.60/proto.yml +3 -3
  54. package/minecraft-data/data/bedrock/1.19.60/protocol.json +32 -1
  55. package/minecraft-data/data/bedrock/1.19.60/types.yml +25 -1
  56. package/minecraft-data/data/bedrock/1.19.62/proto.yml +3 -3
  57. package/minecraft-data/data/bedrock/1.19.62/protocol.json +32 -1
  58. package/minecraft-data/data/bedrock/1.19.62/types.yml +25 -1
  59. package/minecraft-data/data/bedrock/1.19.70/proto.yml +3 -3
  60. package/minecraft-data/data/bedrock/1.19.70/protocol.json +32 -1
  61. package/minecraft-data/data/bedrock/1.19.70/types.yml +25 -1
  62. package/minecraft-data/data/bedrock/1.19.80/proto.yml +3 -3
  63. package/minecraft-data/data/bedrock/1.19.80/protocol.json +32 -1
  64. package/minecraft-data/data/bedrock/1.19.80/types.yml +25 -1
  65. package/minecraft-data/data/bedrock/1.20.0/proto.yml +3 -3
  66. package/minecraft-data/data/bedrock/1.20.0/protocol.json +32 -1
  67. package/minecraft-data/data/bedrock/1.20.0/types.yml +25 -1
  68. package/minecraft-data/data/bedrock/1.20.10/proto.yml +3 -3
  69. package/minecraft-data/data/bedrock/1.20.10/protocol.json +32 -1
  70. package/minecraft-data/data/bedrock/1.20.10/types.yml +25 -1
  71. package/minecraft-data/data/bedrock/1.20.15/version.json +6 -0
  72. package/minecraft-data/data/bedrock/1.20.30/proto.yml +4084 -0
  73. package/minecraft-data/data/bedrock/1.20.30/protocol.json +76 -28
  74. package/minecraft-data/data/bedrock/1.20.30/types.yml +2154 -0
  75. package/minecraft-data/data/bedrock/1.20.40/protocol.json +11928 -0
  76. package/minecraft-data/data/bedrock/1.20.40/version.json +6 -0
  77. package/minecraft-data/data/bedrock/common/protocolVersions.json +12 -0
  78. package/minecraft-data/data/bedrock/common/versions.json +3 -1
  79. package/minecraft-data/data/bedrock/latest/proto.yml +11 -15
  80. package/minecraft-data/data/bedrock/latest/types.yml +159 -1
  81. package/minecraft-data/data/dataPaths.json +45 -1
  82. package/minecraft-data/data/pc/1.11.2/protocolComments.json +49 -49
  83. package/minecraft-data/data/pc/1.9.2/protocolComments.json +1 -1
  84. package/minecraft-data/data/pc/common/protocolVersions.json +40 -0
  85. package/minecraft-data/doc/add-data-new-version.md +2 -2
  86. package/minecraft-data/doc/history.md +8 -0
  87. package/package.json +1 -1
@@ -1028,7 +1028,31 @@ TrackedObject:
1028
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  # MapDecoration is a fixed decoration on a map: Its position or other properties do not change automatically
1029
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  # client-side.
1030
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  MapDecoration:
1031
- type: u8
1031
+ type: u8 =>
1032
+ - marker_white
1033
+ - marker_green
1034
+ - marker_red
1035
+ - marker_blue
1036
+ - cross_white
1037
+ - triangle_red
1038
+ - square_white
1039
+ - marker_sign
1040
+ - marker_pink
1041
+ - marker_orange
1042
+ - marker_yellow
1043
+ - marker_teal
1044
+ - triangle_green
1045
+ - small_square_white
1046
+ - mansion
1047
+ - monument
1048
+ - no_draw
1049
+ - village_desert
1050
+ - village_plains
1051
+ - village_savanna
1052
+ - village_snowy
1053
+ - village_taiga
1054
+ - jungle_temple
1055
+ - witch_hut
1032
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  # Rotation is the rotation of the map decoration. It is byte due to the 16 fixed directions that the
1033
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  # map decoration may face.
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  rotation: u8
@@ -1798,7 +1798,7 @@ packet_update_trade:
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  # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
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  # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
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  # of that particular item.
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- # https://minecraft.gamepedia.com/Trading#Economics
1801
+ # https://minecraft.wiki/w/Trading#Economics
1802
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  economic_trades: bool
1803
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  # NBT serialised compound of offers that the villager has.
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  offers: nbt
@@ -1964,7 +1964,7 @@ packet_structure_block_update:
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  # used to export the structure to a file.
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  structure_name: string
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  # DataField is the name of a function to run, usually used during natural generation. A description can
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- # be found here: https://minecraft.gamepedia.com/Structure_Block#Data.
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+ # be found here: https://minecraft.wiki/w/Structure_Block#Data.
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  data_field: string
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  # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
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  # exported by the structure block.
@@ -3111,7 +3111,7 @@ packet_motion_prediction_hints:
3111
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  # animation, or to activate a controller which can start a sequence of animations based on different
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  # conditions specified in an animation controller.
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  # Much of the documentation of this packet can be found at
3114
- # https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation.
3114
+ # https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
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  packet_animate_entity:
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  !id: 0x9e
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  !bound: client
@@ -2593,7 +2593,38 @@
2593
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  [
2594
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  {
2595
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  "name": "type",
2596
- "type": "u8"
2596
+ "type": [
2597
+ "mapper",
2598
+ {
2599
+ "type": "u8",
2600
+ "mappings": {
2601
+ "0": "marker_white",
2602
+ "1": "marker_green",
2603
+ "2": "marker_red",
2604
+ "3": "marker_blue",
2605
+ "4": "cross_white",
2606
+ "5": "triangle_red",
2607
+ "6": "square_white",
2608
+ "7": "marker_sign",
2609
+ "8": "marker_pink",
2610
+ "9": "marker_orange",
2611
+ "10": "marker_yellow",
2612
+ "11": "marker_teal",
2613
+ "12": "triangle_green",
2614
+ "13": "small_square_white",
2615
+ "14": "mansion",
2616
+ "15": "monument",
2617
+ "16": "no_draw",
2618
+ "17": "village_desert",
2619
+ "18": "village_plains",
2620
+ "19": "village_savanna",
2621
+ "20": "village_snowy",
2622
+ "21": "village_taiga",
2623
+ "22": "jungle_temple",
2624
+ "23": "witch_hut"
2625
+ }
2626
+ }
2627
+ ]
2597
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  },
2598
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  {
2599
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  "name": "rotation",
@@ -1028,7 +1028,31 @@ TrackedObject:
1028
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  # MapDecoration is a fixed decoration on a map: Its position or other properties do not change automatically
1029
1029
  # client-side.
1030
1030
  MapDecoration:
1031
- type: u8
1031
+ type: u8 =>
1032
+ - marker_white
1033
+ - marker_green
1034
+ - marker_red
1035
+ - marker_blue
1036
+ - cross_white
1037
+ - triangle_red
1038
+ - square_white
1039
+ - marker_sign
1040
+ - marker_pink
1041
+ - marker_orange
1042
+ - marker_yellow
1043
+ - marker_teal
1044
+ - triangle_green
1045
+ - small_square_white
1046
+ - mansion
1047
+ - monument
1048
+ - no_draw
1049
+ - village_desert
1050
+ - village_plains
1051
+ - village_savanna
1052
+ - village_snowy
1053
+ - village_taiga
1054
+ - jungle_temple
1055
+ - witch_hut
1032
1056
  # Rotation is the rotation of the map decoration. It is byte due to the 16 fixed directions that the
1033
1057
  # map decoration may face.
1034
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  rotation: u8
@@ -1805,7 +1805,7 @@ packet_update_trade:
1805
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  # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
1806
1806
  # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
1807
1807
  # of that particular item.
1808
- # https://minecraft.gamepedia.com/Trading#Economics
1808
+ # https://minecraft.wiki/w/Trading#Economics
1809
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  economic_trades: bool
1810
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  # NBT serialised compound of offers that the villager has.
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  offers: nbt
@@ -1971,7 +1971,7 @@ packet_structure_block_update:
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  # used to export the structure to a file.
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  structure_name: string
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  # DataField is the name of a function to run, usually used during natural generation. A description can
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- # be found here: https://minecraft.gamepedia.com/Structure_Block#Data.
1974
+ # be found here: https://minecraft.wiki/w/Structure_Block#Data.
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  data_field: string
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  # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
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  # exported by the structure block.
@@ -3118,7 +3118,7 @@ packet_motion_prediction_hints:
3118
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  # animation, or to activate a controller which can start a sequence of animations based on different
3119
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  # conditions specified in an animation controller.
3120
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  # Much of the documentation of this packet can be found at
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- # https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation.
3121
+ # https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
3122
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  packet_animate_entity:
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  !id: 0x9e
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  !bound: client
@@ -2596,7 +2596,38 @@
2596
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  [
2597
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  {
2598
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  "name": "type",
2599
- "type": "u8"
2599
+ "type": [
2600
+ "mapper",
2601
+ {
2602
+ "type": "u8",
2603
+ "mappings": {
2604
+ "0": "marker_white",
2605
+ "1": "marker_green",
2606
+ "2": "marker_red",
2607
+ "3": "marker_blue",
2608
+ "4": "cross_white",
2609
+ "5": "triangle_red",
2610
+ "6": "square_white",
2611
+ "7": "marker_sign",
2612
+ "8": "marker_pink",
2613
+ "9": "marker_orange",
2614
+ "10": "marker_yellow",
2615
+ "11": "marker_teal",
2616
+ "12": "triangle_green",
2617
+ "13": "small_square_white",
2618
+ "14": "mansion",
2619
+ "15": "monument",
2620
+ "16": "no_draw",
2621
+ "17": "village_desert",
2622
+ "18": "village_plains",
2623
+ "19": "village_savanna",
2624
+ "20": "village_snowy",
2625
+ "21": "village_taiga",
2626
+ "22": "jungle_temple",
2627
+ "23": "witch_hut"
2628
+ }
2629
+ }
2630
+ ]
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  },
2601
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  {
2602
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  "name": "rotation",
@@ -1037,7 +1037,31 @@ TrackedObject:
1037
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  # MapDecoration is a fixed decoration on a map: Its position or other properties do not change automatically
1038
1038
  # client-side.
1039
1039
  MapDecoration:
1040
- type: u8
1040
+ type: u8 =>
1041
+ - marker_white
1042
+ - marker_green
1043
+ - marker_red
1044
+ - marker_blue
1045
+ - cross_white
1046
+ - triangle_red
1047
+ - square_white
1048
+ - marker_sign
1049
+ - marker_pink
1050
+ - marker_orange
1051
+ - marker_yellow
1052
+ - marker_teal
1053
+ - triangle_green
1054
+ - small_square_white
1055
+ - mansion
1056
+ - monument
1057
+ - no_draw
1058
+ - village_desert
1059
+ - village_plains
1060
+ - village_savanna
1061
+ - village_snowy
1062
+ - village_taiga
1063
+ - jungle_temple
1064
+ - witch_hut
1041
1065
  # Rotation is the rotation of the map decoration. It is byte due to the 16 fixed directions that the
1042
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  # map decoration may face.
1043
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  rotation: u8
@@ -1815,7 +1815,7 @@ packet_update_trade:
1815
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  # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
1816
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  # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
1817
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  # of that particular item.
1818
- # https://minecraft.gamepedia.com/Trading#Economics
1818
+ # https://minecraft.wiki/w/Trading#Economics
1819
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  economic_trades: bool
1820
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  # NBT serialised compound of offers that the villager has.
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  offers: nbt
@@ -1981,7 +1981,7 @@ packet_structure_block_update:
1981
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  # used to export the structure to a file.
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  structure_name: string
1983
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  # DataField is the name of a function to run, usually used during natural generation. A description can
1984
- # be found here: https://minecraft.gamepedia.com/Structure_Block#Data.
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+ # be found here: https://minecraft.wiki/w/Structure_Block#Data.
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  data_field: string
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  # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
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  # exported by the structure block.
@@ -3132,7 +3132,7 @@ packet_motion_prediction_hints:
3132
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  # animation, or to activate a controller which can start a sequence of animations based on different
3133
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  # conditions specified in an animation controller.
3134
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  # Much of the documentation of this packet can be found at
3135
- # https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation.
3135
+ # https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
3136
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  packet_animate_entity:
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  !id: 0x9e
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  !bound: client
@@ -2600,7 +2600,38 @@
2600
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  [
2601
2601
  {
2602
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  "name": "type",
2603
- "type": "u8"
2603
+ "type": [
2604
+ "mapper",
2605
+ {
2606
+ "type": "u8",
2607
+ "mappings": {
2608
+ "0": "marker_white",
2609
+ "1": "marker_green",
2610
+ "2": "marker_red",
2611
+ "3": "marker_blue",
2612
+ "4": "cross_white",
2613
+ "5": "triangle_red",
2614
+ "6": "square_white",
2615
+ "7": "marker_sign",
2616
+ "8": "marker_pink",
2617
+ "9": "marker_orange",
2618
+ "10": "marker_yellow",
2619
+ "11": "marker_teal",
2620
+ "12": "triangle_green",
2621
+ "13": "small_square_white",
2622
+ "14": "mansion",
2623
+ "15": "monument",
2624
+ "16": "no_draw",
2625
+ "17": "village_desert",
2626
+ "18": "village_plains",
2627
+ "19": "village_savanna",
2628
+ "20": "village_snowy",
2629
+ "21": "village_taiga",
2630
+ "22": "jungle_temple",
2631
+ "23": "witch_hut"
2632
+ }
2633
+ }
2634
+ ]
2604
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  },
2605
2636
  {
2606
2637
  "name": "rotation",
@@ -1045,7 +1045,31 @@ TrackedObject:
1045
1045
  # MapDecoration is a fixed decoration on a map: Its position or other properties do not change automatically
1046
1046
  # client-side.
1047
1047
  MapDecoration:
1048
- type: u8
1048
+ type: u8 =>
1049
+ - marker_white
1050
+ - marker_green
1051
+ - marker_red
1052
+ - marker_blue
1053
+ - cross_white
1054
+ - triangle_red
1055
+ - square_white
1056
+ - marker_sign
1057
+ - marker_pink
1058
+ - marker_orange
1059
+ - marker_yellow
1060
+ - marker_teal
1061
+ - triangle_green
1062
+ - small_square_white
1063
+ - mansion
1064
+ - monument
1065
+ - no_draw
1066
+ - village_desert
1067
+ - village_plains
1068
+ - village_savanna
1069
+ - village_snowy
1070
+ - village_taiga
1071
+ - jungle_temple
1072
+ - witch_hut
1049
1073
  # Rotation is the rotation of the map decoration. It is byte due to the 16 fixed directions that the
1050
1074
  # map decoration may face.
1051
1075
  rotation: u8
@@ -1829,7 +1829,7 @@ packet_update_trade:
1829
1829
  # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
1830
1830
  # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
1831
1831
  # of that particular item.
1832
- # https://minecraft.gamepedia.com/Trading#Economics
1832
+ # https://minecraft.wiki/w/Trading#Economics
1833
1833
  economic_trades: bool
1834
1834
  # NBT serialised compound of offers that the villager has.
1835
1835
  offers: nbt
@@ -1995,7 +1995,7 @@ packet_structure_block_update:
1995
1995
  # used to export the structure to a file.
1996
1996
  structure_name: string
1997
1997
  # DataField is the name of a function to run, usually used during natural generation. A description can
1998
- # be found here: https://minecraft.gamepedia.com/Structure_Block#Data.
1998
+ # be found here: https://minecraft.wiki/w/Structure_Block#Data.
1999
1999
  data_field: string
2000
2000
  # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
2001
2001
  # exported by the structure block.
@@ -3151,7 +3151,7 @@ packet_motion_prediction_hints:
3151
3151
  # animation, or to activate a controller which can start a sequence of animations based on different
3152
3152
  # conditions specified in an animation controller.
3153
3153
  # Much of the documentation of this packet can be found at
3154
- # https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation.
3154
+ # https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
3155
3155
  packet_animate_entity:
3156
3156
  !id: 0x9e
3157
3157
  !bound: client
@@ -2602,7 +2602,38 @@
2602
2602
  [
2603
2603
  {
2604
2604
  "name": "type",
2605
- "type": "u8"
2605
+ "type": [
2606
+ "mapper",
2607
+ {
2608
+ "type": "u8",
2609
+ "mappings": {
2610
+ "0": "marker_white",
2611
+ "1": "marker_green",
2612
+ "2": "marker_red",
2613
+ "3": "marker_blue",
2614
+ "4": "cross_white",
2615
+ "5": "triangle_red",
2616
+ "6": "square_white",
2617
+ "7": "marker_sign",
2618
+ "8": "marker_pink",
2619
+ "9": "marker_orange",
2620
+ "10": "marker_yellow",
2621
+ "11": "marker_teal",
2622
+ "12": "triangle_green",
2623
+ "13": "small_square_white",
2624
+ "14": "mansion",
2625
+ "15": "monument",
2626
+ "16": "no_draw",
2627
+ "17": "village_desert",
2628
+ "18": "village_plains",
2629
+ "19": "village_savanna",
2630
+ "20": "village_snowy",
2631
+ "21": "village_taiga",
2632
+ "22": "jungle_temple",
2633
+ "23": "witch_hut"
2634
+ }
2635
+ }
2636
+ ]
2606
2637
  },
2607
2638
  {
2608
2639
  "name": "rotation",
@@ -1047,7 +1047,31 @@ TrackedObject:
1047
1047
  # MapDecoration is a fixed decoration on a map: Its position or other properties do not change automatically
1048
1048
  # client-side.
1049
1049
  MapDecoration:
1050
- type: u8
1050
+ type: u8 =>
1051
+ - marker_white
1052
+ - marker_green
1053
+ - marker_red
1054
+ - marker_blue
1055
+ - cross_white
1056
+ - triangle_red
1057
+ - square_white
1058
+ - marker_sign
1059
+ - marker_pink
1060
+ - marker_orange
1061
+ - marker_yellow
1062
+ - marker_teal
1063
+ - triangle_green
1064
+ - small_square_white
1065
+ - mansion
1066
+ - monument
1067
+ - no_draw
1068
+ - village_desert
1069
+ - village_plains
1070
+ - village_savanna
1071
+ - village_snowy
1072
+ - village_taiga
1073
+ - jungle_temple
1074
+ - witch_hut
1051
1075
  # Rotation is the rotation of the map decoration. It is byte due to the 16 fixed directions that the
1052
1076
  # map decoration may face.
1053
1077
  rotation: u8
@@ -1880,7 +1880,7 @@ packet_update_trade:
1880
1880
  # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
1881
1881
  # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
1882
1882
  # of that particular item.
1883
- # https://minecraft.gamepedia.com/Trading#Economics
1883
+ # https://minecraft.wiki/w/Trading#Economics
1884
1884
  economic_trades: bool
1885
1885
  # NBT serialised compound of offers that the villager has.
1886
1886
  offers: nbt
@@ -2046,7 +2046,7 @@ packet_structure_block_update:
2046
2046
  # used to export the structure to a file.
2047
2047
  structure_name: string
2048
2048
  # DataField is the name of a function to run, usually used during natural generation. A description can
2049
- # be found here: https://minecraft.gamepedia.com/Structure_Block#Data.
2049
+ # be found here: https://minecraft.wiki/w/Structure_Block#Data.
2050
2050
  data_field: string
2051
2051
  # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
2052
2052
  # exported by the structure block.
@@ -3202,7 +3202,7 @@ packet_motion_prediction_hints:
3202
3202
  # animation, or to activate a controller which can start a sequence of animations based on different
3203
3203
  # conditions specified in an animation controller.
3204
3204
  # Much of the documentation of this packet can be found at
3205
- # https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation.
3205
+ # https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
3206
3206
  packet_animate_entity:
3207
3207
  !id: 0x9e
3208
3208
  !bound: client
@@ -2602,7 +2602,38 @@
2602
2602
  [
2603
2603
  {
2604
2604
  "name": "type",
2605
- "type": "u8"
2605
+ "type": [
2606
+ "mapper",
2607
+ {
2608
+ "type": "u8",
2609
+ "mappings": {
2610
+ "0": "marker_white",
2611
+ "1": "marker_green",
2612
+ "2": "marker_red",
2613
+ "3": "marker_blue",
2614
+ "4": "cross_white",
2615
+ "5": "triangle_red",
2616
+ "6": "square_white",
2617
+ "7": "marker_sign",
2618
+ "8": "marker_pink",
2619
+ "9": "marker_orange",
2620
+ "10": "marker_yellow",
2621
+ "11": "marker_teal",
2622
+ "12": "triangle_green",
2623
+ "13": "small_square_white",
2624
+ "14": "mansion",
2625
+ "15": "monument",
2626
+ "16": "no_draw",
2627
+ "17": "village_desert",
2628
+ "18": "village_plains",
2629
+ "19": "village_savanna",
2630
+ "20": "village_snowy",
2631
+ "21": "village_taiga",
2632
+ "22": "jungle_temple",
2633
+ "23": "witch_hut"
2634
+ }
2635
+ }
2636
+ ]
2606
2637
  },
2607
2638
  {
2608
2639
  "name": "rotation",
@@ -1047,7 +1047,31 @@ TrackedObject:
1047
1047
  # MapDecoration is a fixed decoration on a map: Its position or other properties do not change automatically
1048
1048
  # client-side.
1049
1049
  MapDecoration:
1050
- type: u8
1050
+ type: u8 =>
1051
+ - marker_white
1052
+ - marker_green
1053
+ - marker_red
1054
+ - marker_blue
1055
+ - cross_white
1056
+ - triangle_red
1057
+ - square_white
1058
+ - marker_sign
1059
+ - marker_pink
1060
+ - marker_orange
1061
+ - marker_yellow
1062
+ - marker_teal
1063
+ - triangle_green
1064
+ - small_square_white
1065
+ - mansion
1066
+ - monument
1067
+ - no_draw
1068
+ - village_desert
1069
+ - village_plains
1070
+ - village_savanna
1071
+ - village_snowy
1072
+ - village_taiga
1073
+ - jungle_temple
1074
+ - witch_hut
1051
1075
  # Rotation is the rotation of the map decoration. It is byte due to the 16 fixed directions that the
1052
1076
  # map decoration may face.
1053
1077
  rotation: u8
@@ -1901,7 +1901,7 @@ packet_update_trade:
1901
1901
  # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
1902
1902
  # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
1903
1903
  # of that particular item.
1904
- # https://minecraft.gamepedia.com/Trading#Economics
1904
+ # https://minecraft.wiki/w/Trading#Economics
1905
1905
  economic_trades: bool
1906
1906
  # NBT serialised compound of offers that the villager has.
1907
1907
  offers: nbt
@@ -2067,7 +2067,7 @@ packet_structure_block_update:
2067
2067
  # used to export the structure to a file.
2068
2068
  structure_name: string
2069
2069
  # DataField is the name of a function to run, usually used during natural generation. A description can
2070
- # be found here: https://minecraft.gamepedia.com/Structure_Block#Data.
2070
+ # be found here: https://minecraft.wiki/w/Structure_Block#Data.
2071
2071
  data_field: string
2072
2072
  # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
2073
2073
  # exported by the structure block.
@@ -3239,7 +3239,7 @@ packet_motion_prediction_hints:
3239
3239
  # animation, or to activate a controller which can start a sequence of animations based on different
3240
3240
  # conditions specified in an animation controller.
3241
3241
  # Much of the documentation of this packet can be found at
3242
- # https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation.
3242
+ # https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
3243
3243
  packet_animate_entity:
3244
3244
  !id: 0x9e
3245
3245
  !bound: client
@@ -2640,7 +2640,38 @@
2640
2640
  [
2641
2641
  {
2642
2642
  "name": "type",
2643
- "type": "u8"
2643
+ "type": [
2644
+ "mapper",
2645
+ {
2646
+ "type": "u8",
2647
+ "mappings": {
2648
+ "0": "marker_white",
2649
+ "1": "marker_green",
2650
+ "2": "marker_red",
2651
+ "3": "marker_blue",
2652
+ "4": "cross_white",
2653
+ "5": "triangle_red",
2654
+ "6": "square_white",
2655
+ "7": "marker_sign",
2656
+ "8": "marker_pink",
2657
+ "9": "marker_orange",
2658
+ "10": "marker_yellow",
2659
+ "11": "marker_teal",
2660
+ "12": "triangle_green",
2661
+ "13": "small_square_white",
2662
+ "14": "mansion",
2663
+ "15": "monument",
2664
+ "16": "no_draw",
2665
+ "17": "village_desert",
2666
+ "18": "village_plains",
2667
+ "19": "village_savanna",
2668
+ "20": "village_snowy",
2669
+ "21": "village_taiga",
2670
+ "22": "jungle_temple",
2671
+ "23": "witch_hut"
2672
+ }
2673
+ }
2674
+ ]
2644
2675
  },
2645
2676
  {
2646
2677
  "name": "rotation",
@@ -1054,7 +1054,31 @@ TrackedObject:
1054
1054
  # MapDecoration is a fixed decoration on a map: Its position or other properties do not change automatically
1055
1055
  # client-side.
1056
1056
  MapDecoration:
1057
- type: u8
1057
+ type: u8 =>
1058
+ - marker_white
1059
+ - marker_green
1060
+ - marker_red
1061
+ - marker_blue
1062
+ - cross_white
1063
+ - triangle_red
1064
+ - square_white
1065
+ - marker_sign
1066
+ - marker_pink
1067
+ - marker_orange
1068
+ - marker_yellow
1069
+ - marker_teal
1070
+ - triangle_green
1071
+ - small_square_white
1072
+ - mansion
1073
+ - monument
1074
+ - no_draw
1075
+ - village_desert
1076
+ - village_plains
1077
+ - village_savanna
1078
+ - village_snowy
1079
+ - village_taiga
1080
+ - jungle_temple
1081
+ - witch_hut
1058
1082
  # Rotation is the rotation of the map decoration. It is byte due to the 16 fixed directions that the
1059
1083
  # map decoration may face.
1060
1084
  rotation: u8