minecraft-data 3.46.0 → 3.46.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/data.js +22 -0
- package/doc/history.md +8 -0
- package/minecraft-data/.github/helper-bot/index.js +3 -3
- package/minecraft-data/README.md +2 -2
- package/minecraft-data/data/bedrock/1.16.201/proto.yml +2 -2
- package/minecraft-data/data/bedrock/1.16.210/proto.yml +2 -2
- package/minecraft-data/data/bedrock/1.16.220/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.16.220/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.16.220/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.0/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.17.0/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.17.0/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.10/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.17.10/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.17.10/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.30/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.17.30/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.17.30/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.40/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.17.40/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.17.40/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.18.0/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.18.0/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.18.0/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.18.11/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.18.11/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.18.11/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.18.30/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.18.30/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.18.30/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.19.1/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.1/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.1/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.19.10/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.10/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.10/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.19.20/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.20/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.20/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.19.21/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.21/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.21/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.19.30/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.30/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.30/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.19.40/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.40/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.40/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.19.50/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.50/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.50/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.19.60/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.60/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.60/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.19.62/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.62/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.62/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.19.70/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.70/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.70/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.19.80/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.19.80/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.19.80/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.20.0/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.20.0/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.20.0/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.20.10/proto.yml +3 -3
- package/minecraft-data/data/bedrock/1.20.10/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.20.10/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.20.15/version.json +6 -0
- package/minecraft-data/data/bedrock/1.20.30/protocol.json +42 -27
- package/minecraft-data/data/bedrock/common/protocolVersions.json +7 -1
- package/minecraft-data/data/bedrock/common/versions.json +1 -0
- package/minecraft-data/data/bedrock/latest/proto.yml +4 -12
- package/minecraft-data/data/bedrock/latest/types.yml +12 -1
- package/minecraft-data/data/dataPaths.json +22 -0
- package/minecraft-data/data/pc/1.11.2/protocolComments.json +49 -49
- package/minecraft-data/data/pc/1.9.2/protocolComments.json +1 -1
- package/minecraft-data/data/pc/common/protocolVersions.json +17 -1
- package/minecraft-data/doc/add-data-new-version.md +2 -2
- package/minecraft-data/doc/history.md +8 -0
- package/package.json +1 -1
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@@ -131,7 +131,7 @@ Item:
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metadata: varint
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# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
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# a specifc item instance.
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has_stack_id:
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has_stack_id: u8
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# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
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# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
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# StartGame packet, or to a unique stack ID if it is enabled.
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@@ -1901,7 +1901,7 @@ packet_update_trade:
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# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
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# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
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# of that particular item.
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# https://minecraft.
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# https://minecraft.wiki/w/Trading#Economics
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economic_trades: bool
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# NBT serialised compound of offers that the villager has.
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offers: nbt
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@@ -2067,7 +2067,7 @@ packet_structure_block_update:
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# used to export the structure to a file.
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structure_name: string
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# DataField is the name of a function to run, usually used during natural generation. A description can
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# be found here: https://minecraft.
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# be found here: https://minecraft.wiki/w/Structure_Block#Data.
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data_field: string
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# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
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# exported by the structure block.
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@@ -3239,7 +3239,7 @@ packet_motion_prediction_hints:
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# animation, or to activate a controller which can start a sequence of animations based on different
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# conditions specified in an animation controller.
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# Much of the documentation of this packet can be found at
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# https://
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# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
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packet_animate_entity:
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!id: 0x9e
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!bound: client
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@@ -131,7 +131,7 @@ Item:
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metadata: varint
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# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
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# a specifc item instance.
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has_stack_id:
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has_stack_id: u8
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# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
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# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
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# StartGame packet, or to a unique stack ID if it is enabled.
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@@ -1901,7 +1901,7 @@ packet_update_trade:
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# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
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# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
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# of that particular item.
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# https://minecraft.
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# https://minecraft.wiki/w/Trading#Economics
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economic_trades: bool
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# NBT serialised compound of offers that the villager has.
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offers: nbt
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# used to export the structure to a file.
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structure_name: string
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# DataField is the name of a function to run, usually used during natural generation. A description can
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# be found here: https://minecraft.
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# be found here: https://minecraft.wiki/w/Structure_Block#Data.
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data_field: string
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# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
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# exported by the structure block.
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@@ -3239,7 +3239,7 @@ packet_motion_prediction_hints:
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# animation, or to activate a controller which can start a sequence of animations based on different
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# conditions specified in an animation controller.
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# Much of the documentation of this packet can be found at
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# https://
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# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
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packet_animate_entity:
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!id: 0x9e
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!bound: client
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@@ -131,7 +131,7 @@ Item:
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metadata: varint
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# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
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# a specifc item instance.
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-
has_stack_id:
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+
has_stack_id: u8
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# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
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# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
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# StartGame packet, or to a unique stack ID if it is enabled.
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@@ -1902,7 +1902,7 @@ packet_update_trade:
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# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
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1903
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# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
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# of that particular item.
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# https://minecraft.
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# https://minecraft.wiki/w/Trading#Economics
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economic_trades: bool
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# NBT serialised compound of offers that the villager has.
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offers: nbt
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# used to export the structure to a file.
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structure_name: string
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# DataField is the name of a function to run, usually used during natural generation. A description can
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# be found here: https://minecraft.
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# be found here: https://minecraft.wiki/w/Structure_Block#Data.
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data_field: string
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# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
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# exported by the structure block.
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# animation, or to activate a controller which can start a sequence of animations based on different
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# conditions specified in an animation controller.
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# Much of the documentation of this packet can be found at
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# https://
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# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
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packet_animate_entity:
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!id: 0x9e
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!bound: client
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@@ -131,7 +131,7 @@ Item:
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metadata: varint
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# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
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# a specifc item instance.
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-
has_stack_id:
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+
has_stack_id: u8
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# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
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# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
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# StartGame packet, or to a unique stack ID if it is enabled.
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@@ -1912,7 +1912,7 @@ packet_update_trade:
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# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
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# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
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# of that particular item.
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# https://minecraft.
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# https://minecraft.wiki/w/Trading#Economics
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economic_trades: bool
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# NBT serialised compound of offers that the villager has.
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offers: nbt
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# used to export the structure to a file.
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structure_name: string
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# DataField is the name of a function to run, usually used during natural generation. A description can
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# be found here: https://minecraft.
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# be found here: https://minecraft.wiki/w/Structure_Block#Data.
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data_field: string
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# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
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# exported by the structure block.
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# animation, or to activate a controller which can start a sequence of animations based on different
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# conditions specified in an animation controller.
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# Much of the documentation of this packet can be found at
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# https://
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# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
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packet_animate_entity:
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!id: 0x9e
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!bound: client
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metadata: varint
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# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
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133
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# a specifc item instance.
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-
has_stack_id:
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has_stack_id: u8
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# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
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# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
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# StartGame packet, or to a unique stack ID if it is enabled.
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@@ -1912,7 +1912,7 @@ packet_update_trade:
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# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
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# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
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# of that particular item.
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# https://minecraft.
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# https://minecraft.wiki/w/Trading#Economics
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economic_trades: bool
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# NBT serialised compound of offers that the villager has.
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offers: nbt
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# used to export the structure to a file.
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structure_name: string
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# DataField is the name of a function to run, usually used during natural generation. A description can
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# be found here: https://minecraft.
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# be found here: https://minecraft.wiki/w/Structure_Block#Data.
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data_field: string
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# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
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# exported by the structure block.
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# animation, or to activate a controller which can start a sequence of animations based on different
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# conditions specified in an animation controller.
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# Much of the documentation of this packet can be found at
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# https://
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# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
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packet_animate_entity:
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!id: 0x9e
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!bound: client
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metadata: varint
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# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
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# a specifc item instance.
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has_stack_id:
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has_stack_id: u8
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# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
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# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
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# StartGame packet, or to a unique stack ID if it is enabled.
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@@ -1916,7 +1916,7 @@ packet_update_trade:
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# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
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# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
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# of that particular item.
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# https://minecraft.
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# https://minecraft.wiki/w/Trading#Economics
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1920
1920
|
economic_trades: bool
|
|
1921
1921
|
# NBT serialised compound of offers that the villager has.
|
|
1922
1922
|
offers: nbt
|
|
@@ -2082,7 +2082,7 @@ packet_structure_block_update:
|
|
|
2082
2082
|
# used to export the structure to a file.
|
|
2083
2083
|
structure_name: string
|
|
2084
2084
|
# DataField is the name of a function to run, usually used during natural generation. A description can
|
|
2085
|
-
# be found here: https://minecraft.
|
|
2085
|
+
# be found here: https://minecraft.wiki/w/Structure_Block#Data.
|
|
2086
2086
|
data_field: string
|
|
2087
2087
|
# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
|
|
2088
2088
|
# exported by the structure block.
|
|
@@ -3273,7 +3273,7 @@ packet_motion_prediction_hints:
|
|
|
3273
3273
|
# animation, or to activate a controller which can start a sequence of animations based on different
|
|
3274
3274
|
# conditions specified in an animation controller.
|
|
3275
3275
|
# Much of the documentation of this packet can be found at
|
|
3276
|
-
# https://
|
|
3276
|
+
# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
|
|
3277
3277
|
packet_animate_entity:
|
|
3278
3278
|
!id: 0x9e
|
|
3279
3279
|
!bound: client
|
|
@@ -131,7 +131,7 @@ Item:
|
|
|
131
131
|
metadata: varint
|
|
132
132
|
# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
|
|
133
133
|
# a specifc item instance.
|
|
134
|
-
has_stack_id:
|
|
134
|
+
has_stack_id: u8
|
|
135
135
|
# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
|
|
136
136
|
# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
|
|
137
137
|
# StartGame packet, or to a unique stack ID if it is enabled.
|
|
@@ -1917,7 +1917,7 @@ packet_update_trade:
|
|
|
1917
1917
|
# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
|
|
1918
1918
|
# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
|
|
1919
1919
|
# of that particular item.
|
|
1920
|
-
# https://minecraft.
|
|
1920
|
+
# https://minecraft.wiki/w/Trading#Economics
|
|
1921
1921
|
economic_trades: bool
|
|
1922
1922
|
# NBT serialised compound of offers that the villager has.
|
|
1923
1923
|
offers: nbt
|
|
@@ -2083,7 +2083,7 @@ packet_structure_block_update:
|
|
|
2083
2083
|
# used to export the structure to a file.
|
|
2084
2084
|
structure_name: string
|
|
2085
2085
|
# DataField is the name of a function to run, usually used during natural generation. A description can
|
|
2086
|
-
# be found here: https://minecraft.
|
|
2086
|
+
# be found here: https://minecraft.wiki/w/Structure_Block#Data.
|
|
2087
2087
|
data_field: string
|
|
2088
2088
|
# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
|
|
2089
2089
|
# exported by the structure block.
|
|
@@ -3274,7 +3274,7 @@ packet_motion_prediction_hints:
|
|
|
3274
3274
|
# animation, or to activate a controller which can start a sequence of animations based on different
|
|
3275
3275
|
# conditions specified in an animation controller.
|
|
3276
3276
|
# Much of the documentation of this packet can be found at
|
|
3277
|
-
# https://
|
|
3277
|
+
# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
|
|
3278
3278
|
packet_animate_entity:
|
|
3279
3279
|
!id: 0x9e
|
|
3280
3280
|
!bound: client
|
|
@@ -131,7 +131,7 @@ Item:
|
|
|
131
131
|
metadata: varint
|
|
132
132
|
# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
|
|
133
133
|
# a specifc item instance.
|
|
134
|
-
has_stack_id:
|
|
134
|
+
has_stack_id: u8
|
|
135
135
|
# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
|
|
136
136
|
# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
|
|
137
137
|
# StartGame packet, or to a unique stack ID if it is enabled.
|
|
@@ -1917,7 +1917,7 @@ packet_update_trade:
|
|
|
1917
1917
|
# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
|
|
1918
1918
|
# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
|
|
1919
1919
|
# of that particular item.
|
|
1920
|
-
# https://minecraft.
|
|
1920
|
+
# https://minecraft.wiki/w/Trading#Economics
|
|
1921
1921
|
economic_trades: bool
|
|
1922
1922
|
# NBT serialised compound of offers that the villager has.
|
|
1923
1923
|
offers: nbt
|
|
@@ -2083,7 +2083,7 @@ packet_structure_block_update:
|
|
|
2083
2083
|
# used to export the structure to a file.
|
|
2084
2084
|
structure_name: string
|
|
2085
2085
|
# DataField is the name of a function to run, usually used during natural generation. A description can
|
|
2086
|
-
# be found here: https://minecraft.
|
|
2086
|
+
# be found here: https://minecraft.wiki/w/Structure_Block#Data.
|
|
2087
2087
|
data_field: string
|
|
2088
2088
|
# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
|
|
2089
2089
|
# exported by the structure block.
|
|
@@ -3278,7 +3278,7 @@ packet_motion_prediction_hints:
|
|
|
3278
3278
|
# animation, or to activate a controller which can start a sequence of animations based on different
|
|
3279
3279
|
# conditions specified in an animation controller.
|
|
3280
3280
|
# Much of the documentation of this packet can be found at
|
|
3281
|
-
# https://
|
|
3281
|
+
# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
|
|
3282
3282
|
packet_animate_entity:
|
|
3283
3283
|
!id: 0x9e
|
|
3284
3284
|
!bound: client
|
|
@@ -131,7 +131,7 @@ Item:
|
|
|
131
131
|
metadata: varint
|
|
132
132
|
# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
|
|
133
133
|
# a specifc item instance.
|
|
134
|
-
has_stack_id:
|
|
134
|
+
has_stack_id: u8
|
|
135
135
|
# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
|
|
136
136
|
# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
|
|
137
137
|
# StartGame packet, or to a unique stack ID if it is enabled.
|
|
@@ -1929,7 +1929,7 @@ packet_update_trade:
|
|
|
1929
1929
|
# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
|
|
1930
1930
|
# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
|
|
1931
1931
|
# of that particular item.
|
|
1932
|
-
# https://minecraft.
|
|
1932
|
+
# https://minecraft.wiki/w/Trading#Economics
|
|
1933
1933
|
economic_trades: bool
|
|
1934
1934
|
# NBT serialised compound of offers that the villager has.
|
|
1935
1935
|
offers: nbt
|
|
@@ -2095,7 +2095,7 @@ packet_structure_block_update:
|
|
|
2095
2095
|
# used to export the structure to a file.
|
|
2096
2096
|
structure_name: string
|
|
2097
2097
|
# DataField is the name of a function to run, usually used during natural generation. A description can
|
|
2098
|
-
# be found here: https://minecraft.
|
|
2098
|
+
# be found here: https://minecraft.wiki/w/Structure_Block#Data.
|
|
2099
2099
|
data_field: string
|
|
2100
2100
|
# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
|
|
2101
2101
|
# exported by the structure block.
|
|
@@ -3291,7 +3291,7 @@ packet_motion_prediction_hints:
|
|
|
3291
3291
|
# animation, or to activate a controller which can start a sequence of animations based on different
|
|
3292
3292
|
# conditions specified in an animation controller.
|
|
3293
3293
|
# Much of the documentation of this packet can be found at
|
|
3294
|
-
# https://
|
|
3294
|
+
# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
|
|
3295
3295
|
packet_animate_entity:
|
|
3296
3296
|
!id: 0x9e
|
|
3297
3297
|
!bound: client
|
|
@@ -131,7 +131,7 @@ Item:
|
|
|
131
131
|
metadata: varint
|
|
132
132
|
# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
|
|
133
133
|
# a specifc item instance.
|
|
134
|
-
has_stack_id:
|
|
134
|
+
has_stack_id: u8
|
|
135
135
|
# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
|
|
136
136
|
# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
|
|
137
137
|
# StartGame packet, or to a unique stack ID if it is enabled.
|
|
@@ -1934,7 +1934,7 @@ packet_update_trade:
|
|
|
1934
1934
|
# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
|
|
1935
1935
|
# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
|
|
1936
1936
|
# of that particular item.
|
|
1937
|
-
# https://minecraft.
|
|
1937
|
+
# https://minecraft.wiki/w/Trading#Economics
|
|
1938
1938
|
economic_trades: bool
|
|
1939
1939
|
# NBT serialised compound of offers that the villager has.
|
|
1940
1940
|
offers: nbt
|
|
@@ -2100,7 +2100,7 @@ packet_structure_block_update:
|
|
|
2100
2100
|
# used to export the structure to a file.
|
|
2101
2101
|
structure_name: string
|
|
2102
2102
|
# DataField is the name of a function to run, usually used during natural generation. A description can
|
|
2103
|
-
# be found here: https://minecraft.
|
|
2103
|
+
# be found here: https://minecraft.wiki/w/Structure_Block#Data.
|
|
2104
2104
|
data_field: string
|
|
2105
2105
|
# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
|
|
2106
2106
|
# exported by the structure block.
|
|
@@ -3302,7 +3302,7 @@ packet_motion_prediction_hints:
|
|
|
3302
3302
|
# animation, or to activate a controller which can start a sequence of animations based on different
|
|
3303
3303
|
# conditions specified in an animation controller.
|
|
3304
3304
|
# Much of the documentation of this packet can be found at
|
|
3305
|
-
# https://
|
|
3305
|
+
# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
|
|
3306
3306
|
packet_animate_entity:
|
|
3307
3307
|
!id: 0x9e
|
|
3308
3308
|
!bound: client
|
|
@@ -131,7 +131,7 @@ Item:
|
|
|
131
131
|
metadata: varint
|
|
132
132
|
# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
|
|
133
133
|
# a specifc item instance.
|
|
134
|
-
has_stack_id:
|
|
134
|
+
has_stack_id: u8
|
|
135
135
|
# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
|
|
136
136
|
# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
|
|
137
137
|
# StartGame packet, or to a unique stack ID if it is enabled.
|
|
@@ -1956,7 +1956,7 @@ packet_update_trade:
|
|
|
1956
1956
|
# Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in
|
|
1957
1957
|
# demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price
|
|
1958
1958
|
# of that particular item.
|
|
1959
|
-
# https://minecraft.
|
|
1959
|
+
# https://minecraft.wiki/w/Trading#Economics
|
|
1960
1960
|
economic_trades: bool
|
|
1961
1961
|
# NBT serialised compound of offers that the villager has.
|
|
1962
1962
|
offers: nbt
|
|
@@ -2122,7 +2122,7 @@ packet_structure_block_update:
|
|
|
2122
2122
|
# used to export the structure to a file.
|
|
2123
2123
|
structure_name: string
|
|
2124
2124
|
# DataField is the name of a function to run, usually used during natural generation. A description can
|
|
2125
|
-
# be found here: https://minecraft.
|
|
2125
|
+
# be found here: https://minecraft.wiki/w/Structure_Block#Data.
|
|
2126
2126
|
data_field: string
|
|
2127
2127
|
# IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also
|
|
2128
2128
|
# exported by the structure block.
|
|
@@ -3328,7 +3328,7 @@ packet_motion_prediction_hints:
|
|
|
3328
3328
|
# animation, or to activate a controller which can start a sequence of animations based on different
|
|
3329
3329
|
# conditions specified in an animation controller.
|
|
3330
3330
|
# Much of the documentation of this packet can be found at
|
|
3331
|
-
# https://
|
|
3331
|
+
# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference.
|
|
3332
3332
|
packet_animate_entity:
|
|
3333
3333
|
!id: 0x9e
|
|
3334
3334
|
!bound: client
|
|
@@ -131,7 +131,7 @@ Item:
|
|
|
131
131
|
metadata: varint
|
|
132
132
|
# When server authoritative inventory is enabled, all allocated items have a unique ID used to identify
|
|
133
133
|
# a specifc item instance.
|
|
134
|
-
has_stack_id:
|
|
134
|
+
has_stack_id: u8
|
|
135
135
|
# StackNetworkID is the network ID of this item *instance*. If the stack is empty, 0 is always written for this
|
|
136
136
|
# field. If not, the field should be set to 1 if the server authoritative inventories are disabled in the
|
|
137
137
|
# StartGame packet, or to a unique stack ID if it is enabled.
|