minecraft-data 3.38.0 → 3.40.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/data.js +23 -2
- package/doc/history.md +8 -0
- package/minecraft-data/.github/workflows/commands.yml +22 -0
- package/minecraft-data/README.md +1 -1
- package/minecraft-data/data/bedrock/1.16.201/proto.yml +1 -1
- package/minecraft-data/data/bedrock/1.16.201/protocol.json +1 -1
- package/minecraft-data/data/bedrock/1.16.210/proto.yml +2 -2
- package/minecraft-data/data/bedrock/1.16.210/protocol.json +7 -7
- package/minecraft-data/data/bedrock/1.16.210/types.yml +1 -1
- package/minecraft-data/data/bedrock/1.16.220/proto.yml +2 -2
- package/minecraft-data/data/bedrock/1.16.220/protocol.json +8 -8
- package/minecraft-data/data/bedrock/1.16.220/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.0/proto.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.0/protocol.json +8 -8
- package/minecraft-data/data/bedrock/1.17.0/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.10/proto.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.10/protocol.json +8 -8
- package/minecraft-data/data/bedrock/1.17.10/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.30/proto.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.30/protocol.json +8 -8
- package/minecraft-data/data/bedrock/1.17.30/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.40/proto.yml +2 -2
- package/minecraft-data/data/bedrock/1.17.40/protocol.json +8 -8
- package/minecraft-data/data/bedrock/1.17.40/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.18.0/proto.yml +2 -2
- package/minecraft-data/data/bedrock/1.18.0/protocol.json +8 -8
- package/minecraft-data/data/bedrock/1.18.0/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.18.11/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.18.11/protocol.json +17 -17
- package/minecraft-data/data/bedrock/1.18.11/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.18.30/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.18.30/protocol.json +17 -17
- package/minecraft-data/data/bedrock/1.18.30/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.19.1/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.1/protocol.json +17 -17
- package/minecraft-data/data/bedrock/1.19.1/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.19.10/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.10/protocol.json +17 -17
- package/minecraft-data/data/bedrock/1.19.10/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.19.20/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.20/protocol.json +17 -17
- package/minecraft-data/data/bedrock/1.19.20/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.19.21/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.21/protocol.json +17 -17
- package/minecraft-data/data/bedrock/1.19.21/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.19.30/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.30/protocol.json +17 -17
- package/minecraft-data/data/bedrock/1.19.30/types.yml +2 -2
- package/minecraft-data/data/bedrock/1.19.40/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.40/protocol.json +21 -18
- package/minecraft-data/data/bedrock/1.19.40/types.yml +5 -2
- package/minecraft-data/data/bedrock/1.19.50/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.50/protocol.json +21 -18
- package/minecraft-data/data/bedrock/1.19.50/types.yml +5 -2
- package/minecraft-data/data/bedrock/1.19.60/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.60/protocol.json +21 -18
- package/minecraft-data/data/bedrock/1.19.60/types.yml +5 -2
- package/minecraft-data/data/bedrock/1.19.62/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.62/protocol.json +21 -18
- package/minecraft-data/data/bedrock/1.19.62/types.yml +5 -2
- package/minecraft-data/data/bedrock/1.19.70/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.70/protocol.json +21 -18
- package/minecraft-data/data/bedrock/1.19.70/types.yml +5 -2
- package/minecraft-data/data/bedrock/1.19.80/proto.yml +11 -11
- package/minecraft-data/data/bedrock/1.19.80/protocol.json +21 -18
- package/minecraft-data/data/bedrock/1.19.80/types.yml +5 -2
- package/minecraft-data/data/bedrock/1.20.0/proto.yml +3961 -0
- package/minecraft-data/data/bedrock/1.20.0/protocol.json +21 -18
- package/minecraft-data/data/bedrock/1.20.0/types.yml +2096 -0
- package/minecraft-data/data/bedrock/1.20.10/protocol.json +11452 -0
- package/minecraft-data/data/bedrock/1.20.10/version.json +6 -0
- package/minecraft-data/data/bedrock/common/protocolVersions.json +6 -0
- package/minecraft-data/data/bedrock/common/versions.json +2 -1
- package/minecraft-data/data/bedrock/latest/proto.yml +55 -14
- package/minecraft-data/data/bedrock/latest/types.yml +10 -2
- package/minecraft-data/data/dataPaths.json +24 -4
- package/minecraft-data/data/pc/1.19.3/protocol.json +56 -0
- package/minecraft-data/data/pc/1.19.4/protocol.json +56 -0
- package/minecraft-data/data/pc/1.20/protocol.json +56 -0
- package/minecraft-data/doc/history.md +10 -0
- package/package.json +1 -1
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},
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{
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"name": "block_position",
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"name": "hotbar_slot",
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"71": "balloon_pop",
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"72": "treasure_hunt",
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"73": "agent_summon",
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"74": "charged_item",
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"75": "fall",
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"76": "grow_up",
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"77": "vibration_detected",
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"name": "position",
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"name": "face",
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[
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"name": "result",
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2: break_block
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# BlockPosition is the position of the block that was interacted with. This is only really a correct
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# block position if ActionType is not UseItemActionClickAir.
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block_position:
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block_position: BlockCoordinates
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# BlockFace is the face of the block that was interacted with. When clicking the block, it is the face
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# clicked. When breaking the block, it is the face that was last being hit until the block broke.
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face:
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face: zigzag32
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# HotBarSlot is the hot bar slot that the player was holding while clicking the block. It should be used
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# to ensure that the hot bar slot and held item are correctly synchronised with the server.
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hotbar_slot: varint
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71: balloon_pop
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73: agent_summon
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if start_break or abort_break or crack_break or predict_break or continue_break:
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# BlockPosition is the position of the target block, if the action with the ActionType set concerned a
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# block. If that is not the case, the block position will be zero.
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# BlockFace is the face of the target block that was touched. If the action with the ActionType set
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# concerned a block. If not, the face is always 0.
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face: zigzag32
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photo_id: zigzag64
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result: u8 =>
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if has_data: '["buffer", { "count": 256 }]'
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# Origin point
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origin: vec3i
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requests: []lu32
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# ClientStartItemCooldown is sent by the client to the server to initiate a cooldown on an item. The purpose of this
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{
|
|
9132
9132
|
"name": "face",
|
|
@@ -9139,7 +9139,7 @@
|
|
|
9139
9139
|
[
|
|
9140
9140
|
{
|
|
9141
9141
|
"name": "position",
|
|
9142
|
-
"type": "
|
|
9142
|
+
"type": "vec3i"
|
|
9143
9143
|
},
|
|
9144
9144
|
{
|
|
9145
9145
|
"name": "face",
|
|
@@ -9819,15 +9819,15 @@
|
|
|
9819
9819
|
[
|
|
9820
9820
|
{
|
|
9821
9821
|
"name": "dx",
|
|
9822
|
-
"type": "
|
|
9822
|
+
"type": "i8"
|
|
9823
9823
|
},
|
|
9824
9824
|
{
|
|
9825
9825
|
"name": "dy",
|
|
9826
|
-
"type": "
|
|
9826
|
+
"type": "i8"
|
|
9827
9827
|
},
|
|
9828
9828
|
{
|
|
9829
9829
|
"name": "dz",
|
|
9830
|
-
"type": "
|
|
9830
|
+
"type": "i8"
|
|
9831
9831
|
},
|
|
9832
9832
|
{
|
|
9833
9833
|
"name": "result",
|
|
@@ -9897,15 +9897,15 @@
|
|
|
9897
9897
|
[
|
|
9898
9898
|
{
|
|
9899
9899
|
"name": "dx",
|
|
9900
|
-
"type": "
|
|
9900
|
+
"type": "i8"
|
|
9901
9901
|
},
|
|
9902
9902
|
{
|
|
9903
9903
|
"name": "dy",
|
|
9904
|
-
"type": "
|
|
9904
|
+
"type": "i8"
|
|
9905
9905
|
},
|
|
9906
9906
|
{
|
|
9907
9907
|
"name": "dz",
|
|
9908
|
-
"type": "
|
|
9908
|
+
"type": "i8"
|
|
9909
9909
|
},
|
|
9910
9910
|
{
|
|
9911
9911
|
"name": "result",
|
|
@@ -10032,15 +10032,15 @@
|
|
|
10032
10032
|
[
|
|
10033
10033
|
{
|
|
10034
10034
|
"name": "dx",
|
|
10035
|
-
"type": "
|
|
10035
|
+
"type": "i8"
|
|
10036
10036
|
},
|
|
10037
10037
|
{
|
|
10038
10038
|
"name": "dy",
|
|
10039
|
-
"type": "
|
|
10039
|
+
"type": "i8"
|
|
10040
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|
},
|
|
10041
10041
|
{
|
|
10042
10042
|
"name": "dz",
|
|
10043
|
-
"type": "
|
|
10043
|
+
"type": "i8"
|
|
10044
10044
|
}
|
|
10045
10045
|
]
|
|
10046
10046
|
]
|
|
@@ -487,10 +487,10 @@ TransactionUseItem:
|
|
|
487
487
|
2: break_block
|
|
488
488
|
# BlockPosition is the position of the block that was interacted with. This is only really a correct
|
|
489
489
|
# block position if ActionType is not UseItemActionClickAir.
|
|
490
|
-
block_position:
|
|
490
|
+
block_position: BlockCoordinates
|
|
491
491
|
# BlockFace is the face of the block that was interacted with. When clicking the block, it is the face
|
|
492
492
|
# clicked. When breaking the block, it is the face that was last being hit until the block broke.
|
|
493
|
-
face:
|
|
493
|
+
face: zigzag32
|
|
494
494
|
# HotBarSlot is the hot bar slot that the player was holding while clicking the block. It should be used
|
|
495
495
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
496
496
|
hotbar_slot: varint
|
|
@@ -949,7 +949,7 @@ packet_entity_event:
|
|
|
949
949
|
71: balloon_pop
|
|
950
950
|
72: treasure_hunt
|
|
951
951
|
73: agent_summon
|
|
952
|
-
74:
|
|
952
|
+
74: charged_item
|
|
953
953
|
75: fall
|
|
954
954
|
76: grow_up
|
|
955
955
|
77: vibration_detected
|
|
@@ -3011,7 +3011,7 @@ packet_player_auth_input:
|
|
|
3011
3011
|
if start_break or abort_break or crack_break or predict_break or continue_break:
|
|
3012
3012
|
# BlockPosition is the position of the target block, if the action with the ActionType set concerned a
|
|
3013
3013
|
# block. If that is not the case, the block position will be zero.
|
|
3014
|
-
position:
|
|
3014
|
+
position: vec3i
|
|
3015
3015
|
# BlockFace is the face of the target block that was touched. If the action with the ActionType set
|
|
3016
3016
|
# concerned a block. If not, the face is always 0.
|
|
3017
3017
|
face: zigzag32
|
|
@@ -3451,9 +3451,9 @@ packet_photo_info_request:
|
|
|
3451
3451
|
photo_id: zigzag64
|
|
3452
3452
|
|
|
3453
3453
|
SubChunkEntryWithoutCaching: []lu32
|
|
3454
|
-
dx:
|
|
3455
|
-
dy:
|
|
3456
|
-
dz:
|
|
3454
|
+
dx: i8
|
|
3455
|
+
dy: i8
|
|
3456
|
+
dz: i8
|
|
3457
3457
|
result: u8 =>
|
|
3458
3458
|
0: undefined
|
|
3459
3459
|
1: success
|
|
@@ -3473,9 +3473,9 @@ SubChunkEntryWithoutCaching: []lu32
|
|
|
3473
3473
|
if has_data: '["buffer", { "count": 256 }]'
|
|
3474
3474
|
|
|
3475
3475
|
SubChunkEntryWithCaching: []lu32
|
|
3476
|
-
dx:
|
|
3477
|
-
dy:
|
|
3478
|
-
dz:
|
|
3476
|
+
dx: i8
|
|
3477
|
+
dy: i8
|
|
3478
|
+
dz: i8
|
|
3479
3479
|
result: u8 =>
|
|
3480
3480
|
0: undefined
|
|
3481
3481
|
1: success
|
|
@@ -3516,9 +3516,9 @@ packet_subchunk_request:
|
|
|
3516
3516
|
# Origin point
|
|
3517
3517
|
origin: vec3i
|
|
3518
3518
|
requests: []lu32
|
|
3519
|
-
dx:
|
|
3520
|
-
dy:
|
|
3521
|
-
dz:
|
|
3519
|
+
dx: i8
|
|
3520
|
+
dy: i8
|
|
3521
|
+
dz: i8
|
|
3522
3522
|
|
|
3523
3523
|
# ClientStartItemCooldown is sent by the client to the server to initiate a cooldown on an item. The purpose of this
|
|
3524
3524
|
# packet isn't entirely clear.
|
|
@@ -740,7 +740,10 @@
|
|
|
740
740
|
"124": "update_properties",
|
|
741
741
|
"125": "movement_sound_distance_offset",
|
|
742
742
|
"126": "heartbeat_interval_ticks",
|
|
743
|
-
"127": "heartbeat_sound_event"
|
|
743
|
+
"127": "heartbeat_sound_event",
|
|
744
|
+
"128": "player_last_death_position",
|
|
745
|
+
"129": "player_last_death_dimension",
|
|
746
|
+
"130": "player_has_died"
|
|
744
747
|
}
|
|
745
748
|
}
|
|
746
749
|
]
|
|
@@ -1030,11 +1033,11 @@
|
|
|
1030
1033
|
},
|
|
1031
1034
|
{
|
|
1032
1035
|
"name": "block_position",
|
|
1033
|
-
"type": "
|
|
1036
|
+
"type": "BlockCoordinates"
|
|
1034
1037
|
},
|
|
1035
1038
|
{
|
|
1036
1039
|
"name": "face",
|
|
1037
|
-
"type": "
|
|
1040
|
+
"type": "zigzag32"
|
|
1038
1041
|
},
|
|
1039
1042
|
{
|
|
1040
1043
|
"name": "hotbar_slot",
|
|
@@ -5624,7 +5627,7 @@
|
|
|
5624
5627
|
"71": "balloon_pop",
|
|
5625
5628
|
"72": "treasure_hunt",
|
|
5626
5629
|
"73": "agent_summon",
|
|
5627
|
-
"74": "
|
|
5630
|
+
"74": "charged_item",
|
|
5628
5631
|
"75": "fall",
|
|
5629
5632
|
"76": "grow_up",
|
|
5630
5633
|
"77": "vibration_detected",
|
|
@@ -9156,7 +9159,7 @@
|
|
|
9156
9159
|
[
|
|
9157
9160
|
{
|
|
9158
9161
|
"name": "position",
|
|
9159
|
-
"type": "
|
|
9162
|
+
"type": "vec3i"
|
|
9160
9163
|
},
|
|
9161
9164
|
{
|
|
9162
9165
|
"name": "face",
|
|
@@ -9169,7 +9172,7 @@
|
|
|
9169
9172
|
[
|
|
9170
9173
|
{
|
|
9171
9174
|
"name": "position",
|
|
9172
|
-
"type": "
|
|
9175
|
+
"type": "vec3i"
|
|
9173
9176
|
},
|
|
9174
9177
|
{
|
|
9175
9178
|
"name": "face",
|
|
@@ -9182,7 +9185,7 @@
|
|
|
9182
9185
|
[
|
|
9183
9186
|
{
|
|
9184
9187
|
"name": "position",
|
|
9185
|
-
"type": "
|
|
9188
|
+
"type": "vec3i"
|
|
9186
9189
|
},
|
|
9187
9190
|
{
|
|
9188
9191
|
"name": "face",
|
|
@@ -9195,7 +9198,7 @@
|
|
|
9195
9198
|
[
|
|
9196
9199
|
{
|
|
9197
9200
|
"name": "position",
|
|
9198
|
-
"type": "
|
|
9201
|
+
"type": "vec3i"
|
|
9199
9202
|
},
|
|
9200
9203
|
{
|
|
9201
9204
|
"name": "face",
|
|
@@ -9208,7 +9211,7 @@
|
|
|
9208
9211
|
[
|
|
9209
9212
|
{
|
|
9210
9213
|
"name": "position",
|
|
9211
|
-
"type": "
|
|
9214
|
+
"type": "vec3i"
|
|
9212
9215
|
},
|
|
9213
9216
|
{
|
|
9214
9217
|
"name": "face",
|
|
@@ -9888,15 +9891,15 @@
|
|
|
9888
9891
|
[
|
|
9889
9892
|
{
|
|
9890
9893
|
"name": "dx",
|
|
9891
|
-
"type": "
|
|
9894
|
+
"type": "i8"
|
|
9892
9895
|
},
|
|
9893
9896
|
{
|
|
9894
9897
|
"name": "dy",
|
|
9895
|
-
"type": "
|
|
9898
|
+
"type": "i8"
|
|
9896
9899
|
},
|
|
9897
9900
|
{
|
|
9898
9901
|
"name": "dz",
|
|
9899
|
-
"type": "
|
|
9902
|
+
"type": "i8"
|
|
9900
9903
|
},
|
|
9901
9904
|
{
|
|
9902
9905
|
"name": "result",
|
|
@@ -9966,15 +9969,15 @@
|
|
|
9966
9969
|
[
|
|
9967
9970
|
{
|
|
9968
9971
|
"name": "dx",
|
|
9969
|
-
"type": "
|
|
9972
|
+
"type": "i8"
|
|
9970
9973
|
},
|
|
9971
9974
|
{
|
|
9972
9975
|
"name": "dy",
|
|
9973
|
-
"type": "
|
|
9976
|
+
"type": "i8"
|
|
9974
9977
|
},
|
|
9975
9978
|
{
|
|
9976
9979
|
"name": "dz",
|
|
9977
|
-
"type": "
|
|
9980
|
+
"type": "i8"
|
|
9978
9981
|
},
|
|
9979
9982
|
{
|
|
9980
9983
|
"name": "result",
|
|
@@ -10101,15 +10104,15 @@
|
|
|
10101
10104
|
[
|
|
10102
10105
|
{
|
|
10103
10106
|
"name": "dx",
|
|
10104
|
-
"type": "
|
|
10107
|
+
"type": "i8"
|
|
10105
10108
|
},
|
|
10106
10109
|
{
|
|
10107
10110
|
"name": "dy",
|
|
10108
|
-
"type": "
|
|
10111
|
+
"type": "i8"
|
|
10109
10112
|
},
|
|
10110
10113
|
{
|
|
10111
10114
|
"name": "dz",
|
|
10112
|
-
"type": "
|
|
10115
|
+
"type": "i8"
|
|
10113
10116
|
}
|
|
10114
10117
|
]
|
|
10115
10118
|
]
|
|
@@ -293,6 +293,9 @@ MetadataDictionary: []varint
|
|
|
293
293
|
125: movement_sound_distance_offset
|
|
294
294
|
126: heartbeat_interval_ticks
|
|
295
295
|
127: heartbeat_sound_event
|
|
296
|
+
128: player_last_death_position
|
|
297
|
+
129: player_last_death_dimension
|
|
298
|
+
130: player_has_died
|
|
296
299
|
type: varint =>
|
|
297
300
|
0: byte
|
|
298
301
|
1: short
|
|
@@ -495,10 +498,10 @@ TransactionUseItem:
|
|
|
495
498
|
2: break_block
|
|
496
499
|
# BlockPosition is the position of the block that was interacted with. This is only really a correct
|
|
497
500
|
# block position if ActionType is not UseItemActionClickAir.
|
|
498
|
-
block_position:
|
|
501
|
+
block_position: BlockCoordinates
|
|
499
502
|
# BlockFace is the face of the block that was interacted with. When clicking the block, it is the face
|
|
500
503
|
# clicked. When breaking the block, it is the face that was last being hit until the block broke.
|
|
501
|
-
face:
|
|
504
|
+
face: zigzag32
|
|
502
505
|
# HotBarSlot is the hot bar slot that the player was holding while clicking the block. It should be used
|
|
503
506
|
# to ensure that the hot bar slot and held item are correctly synchronised with the server.
|
|
504
507
|
hotbar_slot: varint
|
|
@@ -949,7 +949,7 @@ packet_entity_event:
|
|
|
949
949
|
71: balloon_pop
|
|
950
950
|
72: treasure_hunt
|
|
951
951
|
73: agent_summon
|
|
952
|
-
74:
|
|
952
|
+
74: charged_item
|
|
953
953
|
75: fall
|
|
954
954
|
76: grow_up
|
|
955
955
|
77: vibration_detected
|
|
@@ -3013,7 +3013,7 @@ packet_player_auth_input:
|
|
|
3013
3013
|
if start_break or abort_break or crack_break or predict_break or continue_break:
|
|
3014
3014
|
# BlockPosition is the position of the target block, if the action with the ActionType set concerned a
|
|
3015
3015
|
# block. If that is not the case, the block position will be zero.
|
|
3016
|
-
position:
|
|
3016
|
+
position: vec3i
|
|
3017
3017
|
# BlockFace is the face of the target block that was touched. If the action with the ActionType set
|
|
3018
3018
|
# concerned a block. If not, the face is always 0.
|
|
3019
3019
|
face: zigzag32
|
|
@@ -3453,9 +3453,9 @@ packet_photo_info_request:
|
|
|
3453
3453
|
photo_id: zigzag64
|
|
3454
3454
|
|
|
3455
3455
|
SubChunkEntryWithoutCaching: []lu32
|
|
3456
|
-
dx:
|
|
3457
|
-
dy:
|
|
3458
|
-
dz:
|
|
3456
|
+
dx: i8
|
|
3457
|
+
dy: i8
|
|
3458
|
+
dz: i8
|
|
3459
3459
|
result: u8 =>
|
|
3460
3460
|
0: undefined
|
|
3461
3461
|
1: success
|
|
@@ -3475,9 +3475,9 @@ SubChunkEntryWithoutCaching: []lu32
|
|
|
3475
3475
|
if has_data: '["buffer", { "count": 256 }]'
|
|
3476
3476
|
|
|
3477
3477
|
SubChunkEntryWithCaching: []lu32
|
|
3478
|
-
dx:
|
|
3479
|
-
dy:
|
|
3480
|
-
dz:
|
|
3478
|
+
dx: i8
|
|
3479
|
+
dy: i8
|
|
3480
|
+
dz: i8
|
|
3481
3481
|
result: u8 =>
|
|
3482
3482
|
0: undefined
|
|
3483
3483
|
1: success
|
|
@@ -3518,9 +3518,9 @@ packet_subchunk_request:
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# Origin point
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origin: vec3i
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requests: []lu32
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-
dx:
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dy:
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-
dz:
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+
dx: i8
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+
dy: i8
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dz: i8
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# ClientStartItemCooldown is sent by the client to the server to initiate a cooldown on an item. The purpose of this
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# packet isn't entirely clear.
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