minecraft-data 3.38.0 → 3.40.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (81) hide show
  1. package/data.js +23 -2
  2. package/doc/history.md +8 -0
  3. package/minecraft-data/.github/workflows/commands.yml +22 -0
  4. package/minecraft-data/README.md +1 -1
  5. package/minecraft-data/data/bedrock/1.16.201/proto.yml +1 -1
  6. package/minecraft-data/data/bedrock/1.16.201/protocol.json +1 -1
  7. package/minecraft-data/data/bedrock/1.16.210/proto.yml +2 -2
  8. package/minecraft-data/data/bedrock/1.16.210/protocol.json +7 -7
  9. package/minecraft-data/data/bedrock/1.16.210/types.yml +1 -1
  10. package/minecraft-data/data/bedrock/1.16.220/proto.yml +2 -2
  11. package/minecraft-data/data/bedrock/1.16.220/protocol.json +8 -8
  12. package/minecraft-data/data/bedrock/1.16.220/types.yml +2 -2
  13. package/minecraft-data/data/bedrock/1.17.0/proto.yml +2 -2
  14. package/minecraft-data/data/bedrock/1.17.0/protocol.json +8 -8
  15. package/minecraft-data/data/bedrock/1.17.0/types.yml +2 -2
  16. package/minecraft-data/data/bedrock/1.17.10/proto.yml +2 -2
  17. package/minecraft-data/data/bedrock/1.17.10/protocol.json +8 -8
  18. package/minecraft-data/data/bedrock/1.17.10/types.yml +2 -2
  19. package/minecraft-data/data/bedrock/1.17.30/proto.yml +2 -2
  20. package/minecraft-data/data/bedrock/1.17.30/protocol.json +8 -8
  21. package/minecraft-data/data/bedrock/1.17.30/types.yml +2 -2
  22. package/minecraft-data/data/bedrock/1.17.40/proto.yml +2 -2
  23. package/minecraft-data/data/bedrock/1.17.40/protocol.json +8 -8
  24. package/minecraft-data/data/bedrock/1.17.40/types.yml +2 -2
  25. package/minecraft-data/data/bedrock/1.18.0/proto.yml +2 -2
  26. package/minecraft-data/data/bedrock/1.18.0/protocol.json +8 -8
  27. package/minecraft-data/data/bedrock/1.18.0/types.yml +2 -2
  28. package/minecraft-data/data/bedrock/1.18.11/proto.yml +11 -11
  29. package/minecraft-data/data/bedrock/1.18.11/protocol.json +17 -17
  30. package/minecraft-data/data/bedrock/1.18.11/types.yml +2 -2
  31. package/minecraft-data/data/bedrock/1.18.30/proto.yml +11 -11
  32. package/minecraft-data/data/bedrock/1.18.30/protocol.json +17 -17
  33. package/minecraft-data/data/bedrock/1.18.30/types.yml +2 -2
  34. package/minecraft-data/data/bedrock/1.19.1/proto.yml +11 -11
  35. package/minecraft-data/data/bedrock/1.19.1/protocol.json +17 -17
  36. package/minecraft-data/data/bedrock/1.19.1/types.yml +2 -2
  37. package/minecraft-data/data/bedrock/1.19.10/proto.yml +11 -11
  38. package/minecraft-data/data/bedrock/1.19.10/protocol.json +17 -17
  39. package/minecraft-data/data/bedrock/1.19.10/types.yml +2 -2
  40. package/minecraft-data/data/bedrock/1.19.20/proto.yml +11 -11
  41. package/minecraft-data/data/bedrock/1.19.20/protocol.json +17 -17
  42. package/minecraft-data/data/bedrock/1.19.20/types.yml +2 -2
  43. package/minecraft-data/data/bedrock/1.19.21/proto.yml +11 -11
  44. package/minecraft-data/data/bedrock/1.19.21/protocol.json +17 -17
  45. package/minecraft-data/data/bedrock/1.19.21/types.yml +2 -2
  46. package/minecraft-data/data/bedrock/1.19.30/proto.yml +11 -11
  47. package/minecraft-data/data/bedrock/1.19.30/protocol.json +17 -17
  48. package/minecraft-data/data/bedrock/1.19.30/types.yml +2 -2
  49. package/minecraft-data/data/bedrock/1.19.40/proto.yml +11 -11
  50. package/minecraft-data/data/bedrock/1.19.40/protocol.json +21 -18
  51. package/minecraft-data/data/bedrock/1.19.40/types.yml +5 -2
  52. package/minecraft-data/data/bedrock/1.19.50/proto.yml +11 -11
  53. package/minecraft-data/data/bedrock/1.19.50/protocol.json +21 -18
  54. package/minecraft-data/data/bedrock/1.19.50/types.yml +5 -2
  55. package/minecraft-data/data/bedrock/1.19.60/proto.yml +11 -11
  56. package/minecraft-data/data/bedrock/1.19.60/protocol.json +21 -18
  57. package/minecraft-data/data/bedrock/1.19.60/types.yml +5 -2
  58. package/minecraft-data/data/bedrock/1.19.62/proto.yml +11 -11
  59. package/minecraft-data/data/bedrock/1.19.62/protocol.json +21 -18
  60. package/minecraft-data/data/bedrock/1.19.62/types.yml +5 -2
  61. package/minecraft-data/data/bedrock/1.19.70/proto.yml +11 -11
  62. package/minecraft-data/data/bedrock/1.19.70/protocol.json +21 -18
  63. package/minecraft-data/data/bedrock/1.19.70/types.yml +5 -2
  64. package/minecraft-data/data/bedrock/1.19.80/proto.yml +11 -11
  65. package/minecraft-data/data/bedrock/1.19.80/protocol.json +21 -18
  66. package/minecraft-data/data/bedrock/1.19.80/types.yml +5 -2
  67. package/minecraft-data/data/bedrock/1.20.0/proto.yml +3961 -0
  68. package/minecraft-data/data/bedrock/1.20.0/protocol.json +21 -18
  69. package/minecraft-data/data/bedrock/1.20.0/types.yml +2096 -0
  70. package/minecraft-data/data/bedrock/1.20.10/protocol.json +11452 -0
  71. package/minecraft-data/data/bedrock/1.20.10/version.json +6 -0
  72. package/minecraft-data/data/bedrock/common/protocolVersions.json +6 -0
  73. package/minecraft-data/data/bedrock/common/versions.json +2 -1
  74. package/minecraft-data/data/bedrock/latest/proto.yml +55 -14
  75. package/minecraft-data/data/bedrock/latest/types.yml +10 -2
  76. package/minecraft-data/data/dataPaths.json +24 -4
  77. package/minecraft-data/data/pc/1.19.3/protocol.json +56 -0
  78. package/minecraft-data/data/pc/1.19.4/protocol.json +56 -0
  79. package/minecraft-data/data/pc/1.20/protocol.json +56 -0
  80. package/minecraft-data/doc/history.md +10 -0
  81. package/package.json +1 -1
@@ -981,11 +981,11 @@
981
981
  },
982
982
  {
983
983
  "name": "block_position",
984
- "type": "vec3i"
984
+ "type": "BlockCoordinates"
985
985
  },
986
986
  {
987
987
  "name": "face",
988
- "type": "varint"
988
+ "type": "zigzag32"
989
989
  },
990
990
  {
991
991
  "name": "hotbar_slot",
@@ -5459,7 +5459,7 @@
5459
5459
  "71": "balloon_pop",
5460
5460
  "72": "treasure_hunt",
5461
5461
  "73": "agent_summon",
5462
- "74": "charged_crossbow",
5462
+ "74": "charged_item",
5463
5463
  "75": "fall",
5464
5464
  "76": "grow_up",
5465
5465
  "77": "vibration_detected",
@@ -8958,7 +8958,7 @@
8958
8958
  [
8959
8959
  {
8960
8960
  "name": "position",
8961
- "type": "BlockCoordinates"
8961
+ "type": "vec3i"
8962
8962
  },
8963
8963
  {
8964
8964
  "name": "face",
@@ -8971,7 +8971,7 @@
8971
8971
  [
8972
8972
  {
8973
8973
  "name": "position",
8974
- "type": "BlockCoordinates"
8974
+ "type": "vec3i"
8975
8975
  },
8976
8976
  {
8977
8977
  "name": "face",
@@ -8984,7 +8984,7 @@
8984
8984
  [
8985
8985
  {
8986
8986
  "name": "position",
8987
- "type": "BlockCoordinates"
8987
+ "type": "vec3i"
8988
8988
  },
8989
8989
  {
8990
8990
  "name": "face",
@@ -8997,7 +8997,7 @@
8997
8997
  [
8998
8998
  {
8999
8999
  "name": "position",
9000
- "type": "BlockCoordinates"
9000
+ "type": "vec3i"
9001
9001
  },
9002
9002
  {
9003
9003
  "name": "face",
@@ -9010,7 +9010,7 @@
9010
9010
  [
9011
9011
  {
9012
9012
  "name": "position",
9013
- "type": "BlockCoordinates"
9013
+ "type": "vec3i"
9014
9014
  },
9015
9015
  {
9016
9016
  "name": "face",
@@ -9690,15 +9690,15 @@
9690
9690
  [
9691
9691
  {
9692
9692
  "name": "dx",
9693
- "type": "u8"
9693
+ "type": "i8"
9694
9694
  },
9695
9695
  {
9696
9696
  "name": "dy",
9697
- "type": "u8"
9697
+ "type": "i8"
9698
9698
  },
9699
9699
  {
9700
9700
  "name": "dz",
9701
- "type": "u8"
9701
+ "type": "i8"
9702
9702
  },
9703
9703
  {
9704
9704
  "name": "result",
@@ -9768,15 +9768,15 @@
9768
9768
  [
9769
9769
  {
9770
9770
  "name": "dx",
9771
- "type": "u8"
9771
+ "type": "i8"
9772
9772
  },
9773
9773
  {
9774
9774
  "name": "dy",
9775
- "type": "u8"
9775
+ "type": "i8"
9776
9776
  },
9777
9777
  {
9778
9778
  "name": "dz",
9779
- "type": "u8"
9779
+ "type": "i8"
9780
9780
  },
9781
9781
  {
9782
9782
  "name": "result",
@@ -9903,15 +9903,15 @@
9903
9903
  [
9904
9904
  {
9905
9905
  "name": "dx",
9906
- "type": "u8"
9906
+ "type": "i8"
9907
9907
  },
9908
9908
  {
9909
9909
  "name": "dy",
9910
- "type": "u8"
9910
+ "type": "i8"
9911
9911
  },
9912
9912
  {
9913
9913
  "name": "dz",
9914
- "type": "u8"
9914
+ "type": "i8"
9915
9915
  }
9916
9916
  ]
9917
9917
  ]
@@ -487,10 +487,10 @@ TransactionUseItem:
487
487
  2: break_block
488
488
  # BlockPosition is the position of the block that was interacted with. This is only really a correct
489
489
  # block position if ActionType is not UseItemActionClickAir.
490
- block_position: vec3i
490
+ block_position: BlockCoordinates
491
491
  # BlockFace is the face of the block that was interacted with. When clicking the block, it is the face
492
492
  # clicked. When breaking the block, it is the face that was last being hit until the block broke.
493
- face: varint
493
+ face: zigzag32
494
494
  # HotBarSlot is the hot bar slot that the player was holding while clicking the block. It should be used
495
495
  # to ensure that the hot bar slot and held item are correctly synchronised with the server.
496
496
  hotbar_slot: varint
@@ -942,7 +942,7 @@ packet_entity_event:
942
942
  71: balloon_pop
943
943
  72: treasure_hunt
944
944
  73: agent_summon
945
- 74: charged_crossbow
945
+ 74: charged_item
946
946
  75: fall
947
947
  76: grow_up
948
948
  77: vibration_detected
@@ -3001,7 +3001,7 @@ packet_player_auth_input:
3001
3001
  if start_break or abort_break or crack_break or predict_break or continue_break:
3002
3002
  # BlockPosition is the position of the target block, if the action with the ActionType set concerned a
3003
3003
  # block. If that is not the case, the block position will be zero.
3004
- position: BlockCoordinates
3004
+ position: vec3i
3005
3005
  # BlockFace is the face of the target block that was touched. If the action with the ActionType set
3006
3006
  # concerned a block. If not, the face is always 0.
3007
3007
  face: zigzag32
@@ -3441,9 +3441,9 @@ packet_photo_info_request:
3441
3441
  photo_id: zigzag64
3442
3442
 
3443
3443
  SubChunkEntryWithoutCaching: []lu32
3444
- dx: u8
3445
- dy: u8
3446
- dz: u8
3444
+ dx: i8
3445
+ dy: i8
3446
+ dz: i8
3447
3447
  result: u8 =>
3448
3448
  0: undefined
3449
3449
  1: success
@@ -3463,9 +3463,9 @@ SubChunkEntryWithoutCaching: []lu32
3463
3463
  if has_data: '["buffer", { "count": 256 }]'
3464
3464
 
3465
3465
  SubChunkEntryWithCaching: []lu32
3466
- dx: u8
3467
- dy: u8
3468
- dz: u8
3466
+ dx: i8
3467
+ dy: i8
3468
+ dz: i8
3469
3469
  result: u8 =>
3470
3470
  0: undefined
3471
3471
  1: success
@@ -3506,9 +3506,9 @@ packet_subchunk_request:
3506
3506
  # Origin point
3507
3507
  origin: vec3i
3508
3508
  requests: []lu32
3509
- dx: u8
3510
- dy: u8
3511
- dz: u8
3509
+ dx: i8
3510
+ dy: i8
3511
+ dz: i8
3512
3512
 
3513
3513
  # ClientStartItemCooldown is sent by the client to the server to initiate a cooldown on an item. The purpose of this
3514
3514
  # packet isn't entirely clear.
@@ -981,11 +981,11 @@
981
981
  },
982
982
  {
983
983
  "name": "block_position",
984
- "type": "vec3i"
984
+ "type": "BlockCoordinates"
985
985
  },
986
986
  {
987
987
  "name": "face",
988
- "type": "varint"
988
+ "type": "zigzag32"
989
989
  },
990
990
  {
991
991
  "name": "hotbar_slot",
@@ -5559,7 +5559,7 @@
5559
5559
  "71": "balloon_pop",
5560
5560
  "72": "treasure_hunt",
5561
5561
  "73": "agent_summon",
5562
- "74": "charged_crossbow",
5562
+ "74": "charged_item",
5563
5563
  "75": "fall",
5564
5564
  "76": "grow_up",
5565
5565
  "77": "vibration_detected",
@@ -9087,7 +9087,7 @@
9087
9087
  [
9088
9088
  {
9089
9089
  "name": "position",
9090
- "type": "BlockCoordinates"
9090
+ "type": "vec3i"
9091
9091
  },
9092
9092
  {
9093
9093
  "name": "face",
@@ -9100,7 +9100,7 @@
9100
9100
  [
9101
9101
  {
9102
9102
  "name": "position",
9103
- "type": "BlockCoordinates"
9103
+ "type": "vec3i"
9104
9104
  },
9105
9105
  {
9106
9106
  "name": "face",
@@ -9113,7 +9113,7 @@
9113
9113
  [
9114
9114
  {
9115
9115
  "name": "position",
9116
- "type": "BlockCoordinates"
9116
+ "type": "vec3i"
9117
9117
  },
9118
9118
  {
9119
9119
  "name": "face",
@@ -9126,7 +9126,7 @@
9126
9126
  [
9127
9127
  {
9128
9128
  "name": "position",
9129
- "type": "BlockCoordinates"
9129
+ "type": "vec3i"
9130
9130
  },
9131
9131
  {
9132
9132
  "name": "face",
@@ -9139,7 +9139,7 @@
9139
9139
  [
9140
9140
  {
9141
9141
  "name": "position",
9142
- "type": "BlockCoordinates"
9142
+ "type": "vec3i"
9143
9143
  },
9144
9144
  {
9145
9145
  "name": "face",
@@ -9819,15 +9819,15 @@
9819
9819
  [
9820
9820
  {
9821
9821
  "name": "dx",
9822
- "type": "u8"
9822
+ "type": "i8"
9823
9823
  },
9824
9824
  {
9825
9825
  "name": "dy",
9826
- "type": "u8"
9826
+ "type": "i8"
9827
9827
  },
9828
9828
  {
9829
9829
  "name": "dz",
9830
- "type": "u8"
9830
+ "type": "i8"
9831
9831
  },
9832
9832
  {
9833
9833
  "name": "result",
@@ -9897,15 +9897,15 @@
9897
9897
  [
9898
9898
  {
9899
9899
  "name": "dx",
9900
- "type": "u8"
9900
+ "type": "i8"
9901
9901
  },
9902
9902
  {
9903
9903
  "name": "dy",
9904
- "type": "u8"
9904
+ "type": "i8"
9905
9905
  },
9906
9906
  {
9907
9907
  "name": "dz",
9908
- "type": "u8"
9908
+ "type": "i8"
9909
9909
  },
9910
9910
  {
9911
9911
  "name": "result",
@@ -10032,15 +10032,15 @@
10032
10032
  [
10033
10033
  {
10034
10034
  "name": "dx",
10035
- "type": "u8"
10035
+ "type": "i8"
10036
10036
  },
10037
10037
  {
10038
10038
  "name": "dy",
10039
- "type": "u8"
10039
+ "type": "i8"
10040
10040
  },
10041
10041
  {
10042
10042
  "name": "dz",
10043
- "type": "u8"
10043
+ "type": "i8"
10044
10044
  }
10045
10045
  ]
10046
10046
  ]
@@ -487,10 +487,10 @@ TransactionUseItem:
487
487
  2: break_block
488
488
  # BlockPosition is the position of the block that was interacted with. This is only really a correct
489
489
  # block position if ActionType is not UseItemActionClickAir.
490
- block_position: vec3i
490
+ block_position: BlockCoordinates
491
491
  # BlockFace is the face of the block that was interacted with. When clicking the block, it is the face
492
492
  # clicked. When breaking the block, it is the face that was last being hit until the block broke.
493
- face: varint
493
+ face: zigzag32
494
494
  # HotBarSlot is the hot bar slot that the player was holding while clicking the block. It should be used
495
495
  # to ensure that the hot bar slot and held item are correctly synchronised with the server.
496
496
  hotbar_slot: varint
@@ -949,7 +949,7 @@ packet_entity_event:
949
949
  71: balloon_pop
950
950
  72: treasure_hunt
951
951
  73: agent_summon
952
- 74: charged_crossbow
952
+ 74: charged_item
953
953
  75: fall
954
954
  76: grow_up
955
955
  77: vibration_detected
@@ -3011,7 +3011,7 @@ packet_player_auth_input:
3011
3011
  if start_break or abort_break or crack_break or predict_break or continue_break:
3012
3012
  # BlockPosition is the position of the target block, if the action with the ActionType set concerned a
3013
3013
  # block. If that is not the case, the block position will be zero.
3014
- position: BlockCoordinates
3014
+ position: vec3i
3015
3015
  # BlockFace is the face of the target block that was touched. If the action with the ActionType set
3016
3016
  # concerned a block. If not, the face is always 0.
3017
3017
  face: zigzag32
@@ -3451,9 +3451,9 @@ packet_photo_info_request:
3451
3451
  photo_id: zigzag64
3452
3452
 
3453
3453
  SubChunkEntryWithoutCaching: []lu32
3454
- dx: u8
3455
- dy: u8
3456
- dz: u8
3454
+ dx: i8
3455
+ dy: i8
3456
+ dz: i8
3457
3457
  result: u8 =>
3458
3458
  0: undefined
3459
3459
  1: success
@@ -3473,9 +3473,9 @@ SubChunkEntryWithoutCaching: []lu32
3473
3473
  if has_data: '["buffer", { "count": 256 }]'
3474
3474
 
3475
3475
  SubChunkEntryWithCaching: []lu32
3476
- dx: u8
3477
- dy: u8
3478
- dz: u8
3476
+ dx: i8
3477
+ dy: i8
3478
+ dz: i8
3479
3479
  result: u8 =>
3480
3480
  0: undefined
3481
3481
  1: success
@@ -3516,9 +3516,9 @@ packet_subchunk_request:
3516
3516
  # Origin point
3517
3517
  origin: vec3i
3518
3518
  requests: []lu32
3519
- dx: u8
3520
- dy: u8
3521
- dz: u8
3519
+ dx: i8
3520
+ dy: i8
3521
+ dz: i8
3522
3522
 
3523
3523
  # ClientStartItemCooldown is sent by the client to the server to initiate a cooldown on an item. The purpose of this
3524
3524
  # packet isn't entirely clear.
@@ -740,7 +740,10 @@
740
740
  "124": "update_properties",
741
741
  "125": "movement_sound_distance_offset",
742
742
  "126": "heartbeat_interval_ticks",
743
- "127": "heartbeat_sound_event"
743
+ "127": "heartbeat_sound_event",
744
+ "128": "player_last_death_position",
745
+ "129": "player_last_death_dimension",
746
+ "130": "player_has_died"
744
747
  }
745
748
  }
746
749
  ]
@@ -1030,11 +1033,11 @@
1030
1033
  },
1031
1034
  {
1032
1035
  "name": "block_position",
1033
- "type": "vec3i"
1036
+ "type": "BlockCoordinates"
1034
1037
  },
1035
1038
  {
1036
1039
  "name": "face",
1037
- "type": "varint"
1040
+ "type": "zigzag32"
1038
1041
  },
1039
1042
  {
1040
1043
  "name": "hotbar_slot",
@@ -5624,7 +5627,7 @@
5624
5627
  "71": "balloon_pop",
5625
5628
  "72": "treasure_hunt",
5626
5629
  "73": "agent_summon",
5627
- "74": "charged_crossbow",
5630
+ "74": "charged_item",
5628
5631
  "75": "fall",
5629
5632
  "76": "grow_up",
5630
5633
  "77": "vibration_detected",
@@ -9156,7 +9159,7 @@
9156
9159
  [
9157
9160
  {
9158
9161
  "name": "position",
9159
- "type": "BlockCoordinates"
9162
+ "type": "vec3i"
9160
9163
  },
9161
9164
  {
9162
9165
  "name": "face",
@@ -9169,7 +9172,7 @@
9169
9172
  [
9170
9173
  {
9171
9174
  "name": "position",
9172
- "type": "BlockCoordinates"
9175
+ "type": "vec3i"
9173
9176
  },
9174
9177
  {
9175
9178
  "name": "face",
@@ -9182,7 +9185,7 @@
9182
9185
  [
9183
9186
  {
9184
9187
  "name": "position",
9185
- "type": "BlockCoordinates"
9188
+ "type": "vec3i"
9186
9189
  },
9187
9190
  {
9188
9191
  "name": "face",
@@ -9195,7 +9198,7 @@
9195
9198
  [
9196
9199
  {
9197
9200
  "name": "position",
9198
- "type": "BlockCoordinates"
9201
+ "type": "vec3i"
9199
9202
  },
9200
9203
  {
9201
9204
  "name": "face",
@@ -9208,7 +9211,7 @@
9208
9211
  [
9209
9212
  {
9210
9213
  "name": "position",
9211
- "type": "BlockCoordinates"
9214
+ "type": "vec3i"
9212
9215
  },
9213
9216
  {
9214
9217
  "name": "face",
@@ -9888,15 +9891,15 @@
9888
9891
  [
9889
9892
  {
9890
9893
  "name": "dx",
9891
- "type": "u8"
9894
+ "type": "i8"
9892
9895
  },
9893
9896
  {
9894
9897
  "name": "dy",
9895
- "type": "u8"
9898
+ "type": "i8"
9896
9899
  },
9897
9900
  {
9898
9901
  "name": "dz",
9899
- "type": "u8"
9902
+ "type": "i8"
9900
9903
  },
9901
9904
  {
9902
9905
  "name": "result",
@@ -9966,15 +9969,15 @@
9966
9969
  [
9967
9970
  {
9968
9971
  "name": "dx",
9969
- "type": "u8"
9972
+ "type": "i8"
9970
9973
  },
9971
9974
  {
9972
9975
  "name": "dy",
9973
- "type": "u8"
9976
+ "type": "i8"
9974
9977
  },
9975
9978
  {
9976
9979
  "name": "dz",
9977
- "type": "u8"
9980
+ "type": "i8"
9978
9981
  },
9979
9982
  {
9980
9983
  "name": "result",
@@ -10101,15 +10104,15 @@
10101
10104
  [
10102
10105
  {
10103
10106
  "name": "dx",
10104
- "type": "u8"
10107
+ "type": "i8"
10105
10108
  },
10106
10109
  {
10107
10110
  "name": "dy",
10108
- "type": "u8"
10111
+ "type": "i8"
10109
10112
  },
10110
10113
  {
10111
10114
  "name": "dz",
10112
- "type": "u8"
10115
+ "type": "i8"
10113
10116
  }
10114
10117
  ]
10115
10118
  ]
@@ -293,6 +293,9 @@ MetadataDictionary: []varint
293
293
  125: movement_sound_distance_offset
294
294
  126: heartbeat_interval_ticks
295
295
  127: heartbeat_sound_event
296
+ 128: player_last_death_position
297
+ 129: player_last_death_dimension
298
+ 130: player_has_died
296
299
  type: varint =>
297
300
  0: byte
298
301
  1: short
@@ -495,10 +498,10 @@ TransactionUseItem:
495
498
  2: break_block
496
499
  # BlockPosition is the position of the block that was interacted with. This is only really a correct
497
500
  # block position if ActionType is not UseItemActionClickAir.
498
- block_position: vec3i
501
+ block_position: BlockCoordinates
499
502
  # BlockFace is the face of the block that was interacted with. When clicking the block, it is the face
500
503
  # clicked. When breaking the block, it is the face that was last being hit until the block broke.
501
- face: varint
504
+ face: zigzag32
502
505
  # HotBarSlot is the hot bar slot that the player was holding while clicking the block. It should be used
503
506
  # to ensure that the hot bar slot and held item are correctly synchronised with the server.
504
507
  hotbar_slot: varint
@@ -949,7 +949,7 @@ packet_entity_event:
949
949
  71: balloon_pop
950
950
  72: treasure_hunt
951
951
  73: agent_summon
952
- 74: charged_crossbow
952
+ 74: charged_item
953
953
  75: fall
954
954
  76: grow_up
955
955
  77: vibration_detected
@@ -3013,7 +3013,7 @@ packet_player_auth_input:
3013
3013
  if start_break or abort_break or crack_break or predict_break or continue_break:
3014
3014
  # BlockPosition is the position of the target block, if the action with the ActionType set concerned a
3015
3015
  # block. If that is not the case, the block position will be zero.
3016
- position: BlockCoordinates
3016
+ position: vec3i
3017
3017
  # BlockFace is the face of the target block that was touched. If the action with the ActionType set
3018
3018
  # concerned a block. If not, the face is always 0.
3019
3019
  face: zigzag32
@@ -3453,9 +3453,9 @@ packet_photo_info_request:
3453
3453
  photo_id: zigzag64
3454
3454
 
3455
3455
  SubChunkEntryWithoutCaching: []lu32
3456
- dx: u8
3457
- dy: u8
3458
- dz: u8
3456
+ dx: i8
3457
+ dy: i8
3458
+ dz: i8
3459
3459
  result: u8 =>
3460
3460
  0: undefined
3461
3461
  1: success
@@ -3475,9 +3475,9 @@ SubChunkEntryWithoutCaching: []lu32
3475
3475
  if has_data: '["buffer", { "count": 256 }]'
3476
3476
 
3477
3477
  SubChunkEntryWithCaching: []lu32
3478
- dx: u8
3479
- dy: u8
3480
- dz: u8
3478
+ dx: i8
3479
+ dy: i8
3480
+ dz: i8
3481
3481
  result: u8 =>
3482
3482
  0: undefined
3483
3483
  1: success
@@ -3518,9 +3518,9 @@ packet_subchunk_request:
3518
3518
  # Origin point
3519
3519
  origin: vec3i
3520
3520
  requests: []lu32
3521
- dx: u8
3522
- dy: u8
3523
- dz: u8
3521
+ dx: i8
3522
+ dy: i8
3523
+ dz: i8
3524
3524
 
3525
3525
  # ClientStartItemCooldown is sent by the client to the server to initiate a cooldown on an item. The purpose of this
3526
3526
  # packet isn't entirely clear.