minecraft-data 3.102.0 → 3.102.2

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package/doc/history.md CHANGED
@@ -1,5 +1,13 @@
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  # History
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+ ## 3.102.2
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+
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+ * update `minecraft-data`
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+
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+ ## 3.102.1
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+
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+ * update `minecraft-data`
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+
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  ## 3.102.0
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  * update `minecraft-data`
@@ -5009,10 +5009,7 @@
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  },
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  {
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  "name": "has_default_overworld_surface",
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- "type": [
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- "option",
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- "bool"
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- ]
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+ "type": "bool"
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  },
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  {
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  "name": "has_swamp_surface",
@@ -2591,7 +2591,7 @@ BiomeChunkGeneration:
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  # SurfaceMaterials is a set of materials to use for the surface layers of the biome.
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  surface_materials?: BiomeSurfaceMaterial
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  # HasDefaultOverworldSurface is true if the biome has a default overworld surface.
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- has_default_overworld_surface?: bool
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+ has_default_overworld_surface: bool
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  # HasSwampSurface is true if the biome has a swamp surface.
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  has_swamp_surface: bool
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  # HasFrozenOceanSurface is true if the biome has a frozen ocean surface.
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  },
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  {
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  "name": "has_default_overworld_surface",
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- "type": [
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- "option",
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- "bool"
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- ]
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+ "type": "bool"
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  },
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  {
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  "name": "has_swamp_surface",
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  # SurfaceMaterials is a set of materials to use for the surface layers of the biome.
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  surface_materials?: BiomeSurfaceMaterial
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  # HasDefaultOverworldSurface is true if the biome has a default overworld surface.
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- has_default_overworld_surface?: bool
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+ has_default_overworld_surface: bool
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  # HasSwampSurface is true if the biome has a swamp surface.
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  has_swamp_surface: bool
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  # HasFrozenOceanSurface is true if the biome has a frozen ocean surface.
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  },
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  {
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  "name": "has_default_overworld_surface",
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- "type": [
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- "option",
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- "bool"
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- ]
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+ "type": "bool"
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  },
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  {
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  "name": "has_swamp_surface",
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  # SurfaceMaterials is a set of materials to use for the surface layers of the biome.
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  surface_materials?: BiomeSurfaceMaterial
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  # HasDefaultOverworldSurface is true if the biome has a default overworld surface.
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- has_default_overworld_surface?: bool
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+ has_default_overworld_surface: bool
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  # HasSwampSurface is true if the biome has a swamp surface.
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  has_swamp_surface: bool
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  # HasFrozenOceanSurface is true if the biome has a frozen ocean surface.
@@ -5078,10 +5078,7 @@
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  },
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  {
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  "name": "has_default_overworld_surface",
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- "type": [
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- "option",
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- "bool"
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- ]
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+ "type": "bool"
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  },
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  {
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  "name": "has_swamp_surface",
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  # SurfaceMaterials is a set of materials to use for the surface layers of the biome.
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  surface_materials?: BiomeSurfaceMaterial
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  # HasDefaultOverworldSurface is true if the biome has a default overworld surface.
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- has_default_overworld_surface?: bool
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+ has_default_overworld_surface: bool
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  # HasSwampSurface is true if the biome has a swamp surface.
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  has_swamp_surface: bool
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  # HasFrozenOceanSurface is true if the biome has a frozen ocean surface.
@@ -1,4 +1,12 @@
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  [
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+ {
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+ "minecraftVersion": "26.1-snapshot-1",
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+ "version": 1073742111,
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+ "dataVersion": 4764,
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+ "usesNetty": true,
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+ "majorVersion": "26.1-snapshot-1",
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+ "releaseType": "snapshot"
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+ },
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  {
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  "minecraftVersion": "1.21.11",
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  "version": 774,
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+ ## 3.102.2
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+ * [Revert "bedrock: fix type for packet_command_request.version in 1.21.130 (#1127)" (#1133)](https://github.com/PrismarineJS/minecraft-data/commit/96cb35679d536f2811d765b2f3bbcb7dc2855ac4) (thanks @extremeheat)
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+ ## 3.102.1
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+ * [bedrock: fix type for packet_biome_definition_list in 1.21.111+ (#1129)](https://github.com/PrismarineJS/minecraft-data/commit/aa8c52f8f8e53f6340ad4ee222b50aa2f4ad525f) (thanks @mc-zuri)
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+ * [bedrock: fix type for packet_command_request.version in 1.21.130 (#1127)](https://github.com/PrismarineJS/minecraft-data/commit/cf5fbc5bf7638a334834e66c8fc3efaf14a56519) (thanks @mc-zuri)
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+ * [Add 26.1-snapshot-1 to pc protocolVersions.json](https://github.com/PrismarineJS/minecraft-data/commit/5d2847d3aefde292ef7e95c90c91a5fb74bcfa4a) (thanks @github-actions[bot])
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  ## 3.102.0
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  * [Add Bedrock 1.21.130 protocol data (#1123)](https://github.com/PrismarineJS/minecraft-data/commit/f02ae17f958229ecf73cd42d87e1958d6992ebff) (thanks @extremeheat)
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package/package.json CHANGED
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  {
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  "name": "minecraft-data",
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- "version": "3.102.0",
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+ "version": "3.102.2",
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  "description": "Provide easy access to minecraft data in node.js",
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  "main": "index.js",
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  "tonicExampleFilename": "example.js",