minecraft-data 3.0.0 → 3.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (66) hide show
  1. package/.github/workflows/npm-publish.yml +17 -14
  2. package/data.js +24 -1
  3. package/doc/history.md +9 -0
  4. package/index.d.ts +14 -4
  5. package/minecraft-data/.git +1 -0
  6. package/minecraft-data/.github/workflows/tag.yml +11 -3
  7. package/minecraft-data/README.md +1 -1
  8. package/minecraft-data/data/bedrock/1.16.220/blockStates.json +6575 -6575
  9. package/minecraft-data/data/bedrock/1.17.0/instruments.json +1 -1
  10. package/minecraft-data/data/bedrock/1.17.40/blocks.json +3 -3
  11. package/minecraft-data/data/bedrock/1.18.0/blockLoot.json +56461 -0
  12. package/minecraft-data/data/bedrock/1.18.0/blocksJ2B.json +1 -0
  13. package/minecraft-data/data/bedrock/1.18.0/entityLoot.json +1246 -0
  14. package/minecraft-data/data/bedrock/1.18.0/proto.yml +2 -2
  15. package/minecraft-data/data/bedrock/1.18.0/protocol.json +8 -8
  16. package/minecraft-data/data/bedrock/1.18.0/recipes.json +1442 -1388
  17. package/minecraft-data/data/bedrock/1.18.0/types.yml +3 -3
  18. package/minecraft-data/data/bedrock/1.18.11/blocks.json +3 -3
  19. package/minecraft-data/data/bedrock/1.18.11/proto.yml +3387 -0
  20. package/minecraft-data/data/bedrock/1.18.11/protocol.json +8 -8
  21. package/minecraft-data/data/bedrock/1.18.11/recipes.json +1442 -1388
  22. package/minecraft-data/data/bedrock/1.18.11/types.yml +1800 -0
  23. package/minecraft-data/data/bedrock/1.18.30/blockCollisionShapes.json +863 -0
  24. package/minecraft-data/data/bedrock/1.18.30/blockStates.json +164203 -0
  25. package/minecraft-data/data/bedrock/1.18.30/blocks.json +12829 -0
  26. package/minecraft-data/data/bedrock/1.18.30/blocksB2J.json +6846 -0
  27. package/minecraft-data/data/bedrock/1.18.30/blocksJ2B.json +20344 -0
  28. package/minecraft-data/data/bedrock/1.18.30/items.json +9679 -0
  29. package/minecraft-data/data/bedrock/1.18.30/protocol.json +10098 -0
  30. package/minecraft-data/data/bedrock/1.18.30/recipes.json +16771 -0
  31. package/minecraft-data/data/bedrock/1.18.30/version.json +6 -0
  32. package/minecraft-data/data/bedrock/common/protocolVersions.json +6 -0
  33. package/minecraft-data/data/bedrock/common/versions.json +2 -1
  34. package/minecraft-data/data/bedrock/latest/proto.yml +110 -19
  35. package/minecraft-data/data/bedrock/latest/types.yml +62 -5
  36. package/minecraft-data/data/dataPaths.json +24 -1
  37. package/minecraft-data/data/pc/1.10/items.json +1 -1
  38. package/minecraft-data/data/pc/1.11/items.json +18 -18
  39. package/minecraft-data/data/pc/1.12/instruments.json +1 -1
  40. package/minecraft-data/data/pc/1.12/items.json +18 -18
  41. package/minecraft-data/data/pc/1.13/instruments.json +1 -1
  42. package/minecraft-data/data/pc/1.13/items.json +1 -1
  43. package/minecraft-data/data/pc/1.13.2/instruments.json +1 -1
  44. package/minecraft-data/data/pc/1.13.2/items.json +1 -1
  45. package/minecraft-data/data/pc/1.14/items.json +1 -1
  46. package/minecraft-data/data/pc/1.14.4/instruments.json +1 -1
  47. package/minecraft-data/data/pc/1.14.4/items.json +1 -1
  48. package/minecraft-data/data/pc/1.15.2/instruments.json +1 -1
  49. package/minecraft-data/data/pc/1.15.2/items.json +1 -1
  50. package/minecraft-data/data/pc/1.16.1/instruments.json +1 -1
  51. package/minecraft-data/data/pc/1.16.1/items.json +1 -1
  52. package/minecraft-data/data/pc/1.16.2/items.json +1 -1
  53. package/minecraft-data/data/pc/1.17/biomes.json +134 -134
  54. package/minecraft-data/data/pc/1.17/items.json +1 -1
  55. package/minecraft-data/data/pc/1.18/biomes.json +62 -62
  56. package/minecraft-data/data/pc/1.7/items.json +1 -1
  57. package/minecraft-data/data/pc/1.8/items.json +1 -1
  58. package/minecraft-data/data/pc/1.9/items.json +1 -2
  59. package/minecraft-data/data/pc/common/features.json +3 -3
  60. package/minecraft-data/data/pc/common/protocolVersions.json +98 -0
  61. package/minecraft-data/doc/history.md +20 -0
  62. package/minecraft-data/schemas/biomes_schema.json +0 -4
  63. package/minecraft-data/schemas/blockLoot_schema.json +10 -0
  64. package/minecraft-data/schemas/blocks_schema.json +1 -1
  65. package/minecraft-data/schemas/entityLoot_schema.json +6 -0
  66. package/package.json +3 -3
@@ -0,0 +1,6 @@
1
+ {
2
+ "version": 503,
3
+ "minecraftVersion": "1.18.30",
4
+ "majorVersion": "1.18",
5
+ "releaseType": "release"
6
+ }
@@ -1,4 +1,10 @@
1
1
  [
2
+ {
3
+ "version": 503,
4
+ "minecraftVersion": "1.18.30",
5
+ "majorVersion": "1.18",
6
+ "releaseType": "release"
7
+ },
2
8
  {
3
9
  "version": 486,
4
10
  "minecraftVersion": "1.18.11",
@@ -10,5 +10,6 @@
10
10
  "1.17.30",
11
11
  "1.17.40",
12
12
  "1.18.0",
13
- "1.18.11"
13
+ "1.18.11",
14
+ "1.18.30"
14
15
  ]
@@ -1,7 +1,7 @@
1
1
  # Created from MiNET and gophertunnel docs
2
2
  # The version below is the latest version this protocol schema was updated for.
3
3
  # The output protocol.json will be in the folder for the version
4
- !version: 1.18.11
4
+ !version: 1.18.30
5
5
 
6
6
  # Some ProtoDef aliases
7
7
  string: ["pstring",{"countType":"varint"}] # String / array types
@@ -229,13 +229,16 @@ packet_start_game:
229
229
  player_position: vec3f
230
230
  # The pitch and yaw of the player
231
231
  rotation: vec2f
232
- # The seed used to generate the world. Unlike in Java edition, the seed is a 32bit Integer here.
233
- seed: zigzag32
232
+ # The seed used to generate the world.
233
+ seed: lu64
234
234
  biome_type: li16
235
235
  biome_name: string
236
236
  # Dimension is the ID of the dimension that the player spawns in. It is a value from 0-2,
237
237
  # with 0 being the overworld, 1 being the nether and 2 being the end.
238
- dimension: zigzag32
238
+ dimension: zigzag32 =>
239
+ 0: overworld
240
+ 1: nether
241
+ 2: end
239
242
  # Generator is the generator used for the world. It is a value from 0-4, with 0 being old
240
243
  # limited worlds, 1 being infinite worlds, 2 being flat worlds, 3 being nether worlds and
241
244
  # 4 being end worlds. A value of 0 will actually make the client stop rendering chunks you
@@ -405,7 +408,7 @@ packet_add_player:
405
408
  # The unique ID of the player. The unique ID is a value that remains consistent
406
409
  # across different sessions of the same world, but most unoffical servers simply
407
410
  # fill the runtime ID of the player out for this field.
408
- entity_id_self: zigzag64
411
+ unique_entity_id: zigzag64
409
412
  # The runtime ID of the player. The runtime ID is unique for each world session,
410
413
  # and entities are generally identified in packets using this runtime ID.
411
414
  runtime_entity_id: varint64
@@ -419,6 +422,7 @@ packet_add_player:
419
422
  yaw: lf32
420
423
  head_yaw: lf32
421
424
  held_item: Item
425
+ gamemode: GameMode
422
426
  metadata: MetadataDictionary
423
427
  flags: varint
424
428
  command_permission: varint
@@ -676,6 +680,8 @@ packet_level_event:
676
680
  2034: particle_turtle_egg
677
681
  2035: particle_sculk_shriek
678
682
  2036: sculk_catalyst_bloom
683
+ 2037: sculk_charge
684
+ 2038: sculk_charge_pop
679
685
 
680
686
  3001: start_rain
681
687
  3002: start_thunder
@@ -848,18 +854,20 @@ packet_entity_event:
848
854
  61: death_smoke_cloud
849
855
  62: complete_trade
850
856
  63: remove_leash #data 1 = cut leash
851
-
857
+ 64: caravan
852
858
  65: consume_totem
853
859
  66: player_check_treasure_hunter_achievement #mojang...
854
860
  67: entity_spawn #used for MinecraftEventing stuff, not needed
855
861
  68: dragon_puke #they call this puke particles
856
- 69: item_entity_merge
857
- 70: start_swim
858
- 71: balloon_pop
859
- 72: treasure_hunt
860
- 73: agent_summon
861
- 74: charged_crossbow
862
- 75: fall
862
+ 69: item_entity_merge
863
+ 70: start_swim
864
+ 71: balloon_pop
865
+ 72: treasure_hunt
866
+ 73: agent_summon
867
+ 74: charged_crossbow
868
+ 75: fall
869
+ 76: grow_up
870
+ 77: vibration_detected
863
871
  data: zigzag32
864
872
 
865
873
  packet_mob_effect:
@@ -1139,9 +1147,9 @@ packet_crafting_data:
1139
1147
  # PotionContainerChangeRecipes is a list of all recipes to convert a potion from one type to another,
1140
1148
  # such as from a drinkable potion to a splash potion, or from a splash potion to a lingering potion.
1141
1149
  potion_type_recipes: PotionTypeRecipes
1150
+ potion_container_recipes: PotionContainerChangeRecipes
1142
1151
  # MaterialReducers is a list of all material reducers which is used in education edition chemistry.
1143
1152
  material_reducers: MaterialReducer[]varint
1144
- potion_container_recipes: PotionContainerChangeRecipes
1145
1153
  # ClearRecipes indicates if all recipes currently active on the client should be cleaned. Doing this
1146
1154
  # means that the client will have no recipes active by itself: Any CraftingData packets previously sent
1147
1155
  # will also be discarded, and only the recipes in this CraftingData packet will be used.
@@ -2432,6 +2440,10 @@ packet_spawn_particle_effect:
2432
2440
  # ParticleName is the name of the particle that should be shown. This name may point to a particle effect
2433
2441
  # that is built-in, or to one implemented by behaviour packs.
2434
2442
  particle_name: string
2443
+ # MoLangVariables is an encoded JSON map of MoLang variables that may be applicable to the particle spawn. This can
2444
+ # just be left empty in most cases.
2445
+ # TODO: Investigate, probably not a ByteArray...
2446
+ molang_variables: ByteArray
2435
2447
 
2436
2448
  # AvailableActorIdentifiers is sent by the server at the start of the game to let the client know all
2437
2449
  # entities that are available on the server.
@@ -3098,7 +3110,7 @@ packet_animate_entity:
3098
3110
  # StopCondition is a MoLang expression that specifies when the animation should be stopped.
3099
3111
  stop_condition: string
3100
3112
  # StopConditionVersion is the MoLang stop condition version.
3101
- stop_condition_version: li64
3113
+ stop_condition_version: li32
3102
3114
  # Controller is the animation controller that is used to manage animations. These controllers decide when
3103
3115
  # to play which animation.
3104
3116
  controller: string
@@ -3213,8 +3225,12 @@ packet_add_volume_entity:
3213
3225
  # EntityMetadata is a map of entity metadata, which includes flags and data properties that alter in
3214
3226
  # particular the way the entity looks.
3215
3227
  nbt: nbt
3216
- json_identifier: string
3228
+ encoding_identifier: string
3217
3229
  instance_name: string
3230
+ bounds:
3231
+ min: BlockCoordinates
3232
+ max: BlockCoordinates
3233
+ dimension: zigzag32
3218
3234
  engine_version: string
3219
3235
 
3220
3236
  # RemoveVolumeEntity indicates a volume entity to be removed from server to client.
@@ -3333,6 +3349,7 @@ SubChunkEntryWithCaching: []lu32
3333
3349
  # SubChunk sends data about multiple sub-chunks around a center point.
3334
3350
  packet_subchunk:
3335
3351
  !id: 0xae
3352
+ !bound: client
3336
3353
  cache_enabled: bool
3337
3354
  dimension: zigzag32
3338
3355
  # Origin point
@@ -3343,6 +3360,7 @@ packet_subchunk:
3343
3360
 
3344
3361
  packet_subchunk_request:
3345
3362
  !id: 0xaf
3363
+ !bound: server
3346
3364
  dimension: zigzag32
3347
3365
  # Origin point
3348
3366
  origin: vec3i
@@ -3351,10 +3369,11 @@ packet_subchunk_request:
3351
3369
  dy: u8
3352
3370
  dz: u8
3353
3371
 
3372
+ # ClientStartItemCooldown is sent by the client to the server to initiate a cooldown on an item. The purpose of this
3373
+ # packet isn't entirely clear.
3354
3374
  packet_client_start_item_cooldown:
3355
3375
  !id: 0xb0
3356
- # ClientStartItemCooldown is sent by the client to the server to initiate a cooldown on an item. The purpose of this
3357
- # packet isn't entirely clear.
3376
+ !bound: server
3358
3377
  category: string
3359
3378
  # Duration is the duration of ticks the cooldown should last.
3360
3379
  duration: zigzag32
@@ -3364,6 +3383,7 @@ packet_client_start_item_cooldown:
3364
3383
  # GameTest framework.
3365
3384
  packet_script_message:
3366
3385
  !id: 0xb1
3386
+ !bound: server
3367
3387
  # Message ID is the identifier of the message, used by either party to identify the message data sent.
3368
3388
  message_id: string
3369
3389
  # Data contains the data of the message.
@@ -3372,6 +3392,7 @@ packet_script_message:
3372
3392
  # CodeBuilderSource is an Education Edition packet sent by the client to the server to run an operation with a
3373
3393
  packet_code_builder_source:
3374
3394
  !id: 0xb2
3395
+ !bound: client
3375
3396
  # Operation is used to distinguish the operation performed. It is always one of the constants listed above.
3376
3397
  operation: u8 =>
3377
3398
  - none
@@ -3384,4 +3405,74 @@ packet_code_builder_source:
3384
3405
  - code_status
3385
3406
  - instantiation
3386
3407
  # Value contains extra data about the operation performed. It is always empty unless the operation is
3387
- value: string
3408
+ value: string
3409
+
3410
+ # TickingAreasLoadStatus is sent by the server to the client to notify the client of a ticking area's loading status.
3411
+ packet_ticking_areas_load_status:
3412
+ !id: 0xb3
3413
+ !bound: client
3414
+ # Preload is true if the server is waiting for the area's preload.
3415
+ preload: bool
3416
+
3417
+ # DimensionData is a packet sent from the server to the client containing information about data-driven dimensions
3418
+ # that the server may have registered. This packet does not seem to be sent by default, rather only being sent when
3419
+ # any data-driven dimensions are registered.
3420
+ packet_dimension_data:
3421
+ !id: 0xb4
3422
+ !bound: client
3423
+ definitions: []varint
3424
+ id: string
3425
+ max_height: zigzag32
3426
+ min_height: zigzag32
3427
+ generator: zigzag32 =>
3428
+ 0: legacy
3429
+ 1: overworld
3430
+ 2: flat
3431
+ 3: nether
3432
+ 4: end
3433
+ 5: void
3434
+
3435
+ # AgentAction is an Education Edition packet sent from the server to the client to return a response to a
3436
+ # previously requested action.
3437
+ packet_agent_action:
3438
+ !id: 0xb5
3439
+ !bound: client
3440
+ request_id: string
3441
+ action_type: zigzag32 =>
3442
+ - none
3443
+ - attack
3444
+ - collect
3445
+ - destroy
3446
+ - detect_redstone
3447
+ - detect_obstacle
3448
+ - drop
3449
+ - drop_all
3450
+ - inspect
3451
+ - inspect_data
3452
+ - inspect_item_count
3453
+ - inspect_item_detail
3454
+ - inspect_item_space
3455
+ - interact
3456
+ - move
3457
+ - place_block
3458
+ - till
3459
+ - transfer_item_to
3460
+ - turn
3461
+ body: string
3462
+
3463
+ # ChangeMobProperty is a packet sent from the server to the client to change one of the properties of a mob client-side.
3464
+ packet_change_mob_property:
3465
+ !id: 0xb6
3466
+ !bound: client
3467
+ # EntityUniqueID is the unique ID of the entity whose property is being changed.
3468
+ entity_unique_id: lu64
3469
+ # Property is the name of the property being updated.
3470
+ property: string
3471
+ # BoolValue is set if the property value is a bool type. If the type is not a bool, this field is ignored.
3472
+ bool_value: bool
3473
+ # StringValue is set if the property value is a string type. If the type is not a string, this field is ignored.
3474
+ string_value: string
3475
+ # IntValue is set if the property value is an int type. If the type is not an int, this field is ignored.
3476
+ int_value: zigzag32
3477
+ # FloatValue is set if the property value is a float type. If the type is not a float, this field is ignored.
3478
+ float_value: lf32
@@ -41,7 +41,8 @@ GameMode: zigzag32 =>
41
41
  2: adventure
42
42
  3: survival_spectator
43
43
  4: creative_spectator
44
- 5: fallback
44
+ 5: fallback
45
+ 6: spectator
45
46
 
46
47
  GameRule:
47
48
  name: string
@@ -289,6 +290,9 @@ MetadataDictionary: []varint
289
290
  122: buoyancy_data
290
291
  123: goat_horn_count
291
292
  124: update_properties
293
+ 125: movement_sound_distance_offset
294
+ 126: heartbeat_interval_ticks
295
+ 127: heartbeat_sound_event
292
296
  type: varint =>
293
297
  0: byte
294
298
  1: short
@@ -425,7 +429,11 @@ MetadataFlags2: [ "bitflags", {
425
429
  "in_ascendable_block",
426
430
  "over_descendable_block",
427
431
  "croaking",
428
- "eat_mob"
432
+ "eat_mob",
433
+ "jump_goal_jump",
434
+ "emerging",
435
+ "sniffing",
436
+ "digging"
429
437
  ]
430
438
  }]
431
439
 
@@ -1062,6 +1070,7 @@ StructureBlockSettings:
1062
1070
  # IgnoreBlocks specifies if the structure should ignore blocks or include them. If set to false, blocks
1063
1071
  # will show up in the exported structure.
1064
1072
  ignore_blocks: bool
1073
+ non_ticking_players_and_ticking_areas: bool
1065
1074
  # Size is the size of the area that is about to be exported. The area exported will start at the
1066
1075
  # Position + Offset, and will extend as far as Size specifies.
1067
1076
  size: BlockCoordinates
@@ -1137,10 +1146,10 @@ TransitionType: =>
1137
1146
  2: destroy
1138
1147
 
1139
1148
  MaterialReducer:
1140
- mix: varint
1149
+ mix: zigzag32
1141
1150
  items:
1142
- network_id: varint
1143
- count: varint
1151
+ network_id: zigzag32
1152
+ count: zigzag32
1144
1153
 
1145
1154
  # List of Window IDs. When a new container is opened (container_open), a new sequential Window ID is created.
1146
1155
  # Below window IDs are hard-coded and created when the game starts and the server does not
@@ -1677,6 +1686,54 @@ SoundType: varint =>
1677
1686
  - tongue
1678
1687
  - crack_iron_golem
1679
1688
  - repair_iron_golem
1689
+ - listening
1690
+ - heartbeat
1691
+ - horn_break
1692
+ - sculk_place
1693
+ - sculk_spread
1694
+ - sculk_charge
1695
+ - sculk_sensor_place
1696
+ - sculk_shrieker_place
1697
+ - goat_call_0
1698
+ - goat_call_1
1699
+ - goat_call_2
1700
+ - goat_call_3
1701
+ - goat_call_4
1702
+ - goat_call_5
1703
+ - goat_call_6
1704
+ - goat_call_7
1705
+ - goat_call_8
1706
+ - goat_call_9
1707
+ - goat_harmony_0
1708
+ - goat_harmony_1
1709
+ - goat_harmony_2
1710
+ - goat_harmony_3
1711
+ - goat_harmony_4
1712
+ - goat_harmony_5
1713
+ - goat_harmony_6
1714
+ - goat_harmony_7
1715
+ - goat_harmony_8
1716
+ - goat_harmony_9
1717
+ - goat_melody_0
1718
+ - goat_melody_1
1719
+ - goat_melody_2
1720
+ - goat_melody_3
1721
+ - goat_melody_4
1722
+ - goat_melody_5
1723
+ - goat_melody_6
1724
+ - goat_melody_7
1725
+ - goat_melody_8
1726
+ - goat_melody_9
1727
+ - goat_bass_0
1728
+ - goat_bass_1
1729
+ - goat_bass_2
1730
+ - goat_bass_3
1731
+ - goat_bass_4
1732
+ - goat_bass_5
1733
+ - goat_bass_6
1734
+ - goat_bass_7
1735
+ - goat_bass_8
1736
+ - goat_bass_9
1680
1737
  - Undefined
1681
1738
 
1682
1739
  # TODO: remove?
@@ -1254,7 +1254,9 @@
1254
1254
  "blocksJ2B": "bedrock/1.18.0",
1255
1255
  "proto": "bedrock/1.18.0",
1256
1256
  "types": "bedrock/1.18.0",
1257
- "version": "bedrock/1.18.0"
1257
+ "version": "bedrock/1.18.0",
1258
+ "entityLoot": "bedrock/1.18.0",
1259
+ "blockLoot": "bedrock/1.18.0"
1258
1260
  },
1259
1261
  "1.18.11": {
1260
1262
  "blocks": "bedrock/1.18.11",
@@ -1273,6 +1275,27 @@
1273
1275
  "steve": "bedrock/1.16.201",
1274
1276
  "blocksB2J": "bedrock/1.18.11",
1275
1277
  "blocksJ2B": "bedrock/1.18.11",
1278
+ "proto": "bedrock/1.18.11",
1279
+ "types": "bedrock/1.18.11",
1280
+ "version": "bedrock/1.18.11"
1281
+ },
1282
+ "1.18.30": {
1283
+ "blocks": "bedrock/1.18.30",
1284
+ "blockStates": "bedrock/1.18.30",
1285
+ "blockCollisionShapes": "bedrock/1.18.30",
1286
+ "biomes": "bedrock/1.18.0",
1287
+ "entities": "bedrock/1.18.11",
1288
+ "items": "bedrock/1.18.30",
1289
+ "recipes": "bedrock/1.18.30",
1290
+ "instruments": "bedrock/1.17.0",
1291
+ "materials": "pc/1.17",
1292
+ "enchantments": "pc/1.17",
1293
+ "effects": "pc/1.17",
1294
+ "protocol": "bedrock/1.18.30",
1295
+ "windows": "bedrock/1.16.201",
1296
+ "steve": "bedrock/1.16.201",
1297
+ "blocksB2J": "bedrock/1.18.30",
1298
+ "blocksJ2B": "bedrock/1.18.30",
1276
1299
  "proto": "bedrock/latest",
1277
1300
  "types": "bedrock/latest",
1278
1301
  "version": "bedrock/1.18.11"
@@ -2940,4 +2940,4 @@
2940
2940
  "name": "record_wait",
2941
2941
  "stackSize": 1
2942
2942
  }
2943
- ]
2943
+ ]
@@ -999,97 +999,97 @@
999
999
  "id": 219,
1000
1000
  "displayName": "White Shulker Box",
1001
1001
  "name": "white_shulker_box",
1002
- "stackSize": 64
1002
+ "stackSize": 1
1003
1003
  },
1004
1004
  {
1005
1005
  "id": 220,
1006
1006
  "displayName": "Orange Shulker Box",
1007
1007
  "name": "orange_shulker_box",
1008
- "stackSize": 64
1008
+ "stackSize": 1
1009
1009
  },
1010
1010
  {
1011
1011
  "id": 221,
1012
1012
  "displayName": "Magenta Shulker Box",
1013
1013
  "name": "magenta_shulker_box",
1014
- "stackSize": 64
1014
+ "stackSize": 1
1015
1015
  },
1016
1016
  {
1017
1017
  "id": 222,
1018
1018
  "displayName": "Light Blue Shulker Box",
1019
1019
  "name": "light_blue_shulker_box",
1020
- "stackSize": 64
1020
+ "stackSize": 1
1021
1021
  },
1022
1022
  {
1023
1023
  "id": 223,
1024
1024
  "displayName": "Yellow Shulker Box",
1025
1025
  "name": "yellow_shulker_box",
1026
- "stackSize": 64
1026
+ "stackSize": 1
1027
1027
  },
1028
1028
  {
1029
1029
  "id": 224,
1030
1030
  "displayName": "Lime Shulker Box",
1031
1031
  "name": "lime_shulker_box",
1032
- "stackSize": 64
1032
+ "stackSize": 1
1033
1033
  },
1034
1034
  {
1035
1035
  "id": 225,
1036
1036
  "displayName": "Pink Shulker Box",
1037
1037
  "name": "pink_shulker_box",
1038
- "stackSize": 64
1038
+ "stackSize": 1
1039
1039
  },
1040
1040
  {
1041
1041
  "id": 226,
1042
1042
  "displayName": "Gray Shulker Box",
1043
1043
  "name": "gray_shulker_box",
1044
- "stackSize": 64
1044
+ "stackSize": 1
1045
1045
  },
1046
1046
  {
1047
1047
  "id": 227,
1048
1048
  "displayName": "Light Gray Shulker Box",
1049
1049
  "name": "silver_shulker_box",
1050
- "stackSize": 64
1050
+ "stackSize": 1
1051
1051
  },
1052
1052
  {
1053
1053
  "id": 228,
1054
1054
  "displayName": "Cyan Shulker Box",
1055
1055
  "name": "cyan_shulker_box",
1056
- "stackSize": 64
1056
+ "stackSize": 1
1057
1057
  },
1058
1058
  {
1059
1059
  "id": 229,
1060
1060
  "displayName": "Purple Shulker Box",
1061
1061
  "name": "purple_shulker_box",
1062
- "stackSize": 64
1062
+ "stackSize": 1
1063
1063
  },
1064
1064
  {
1065
1065
  "id": 230,
1066
1066
  "displayName": "Blue Shulker Box",
1067
1067
  "name": "blue_shulker_box",
1068
- "stackSize": 64
1068
+ "stackSize": 1
1069
1069
  },
1070
1070
  {
1071
1071
  "id": 231,
1072
1072
  "displayName": "Brown Shulker Box",
1073
1073
  "name": "brown_shulker_box",
1074
- "stackSize": 64
1074
+ "stackSize": 1
1075
1075
  },
1076
1076
  {
1077
1077
  "id": 232,
1078
1078
  "displayName": "Green Shulker Box",
1079
1079
  "name": "green_shulker_box",
1080
- "stackSize": 64
1080
+ "stackSize": 1
1081
1081
  },
1082
1082
  {
1083
1083
  "id": 233,
1084
1084
  "displayName": "Red Shulker Box",
1085
1085
  "name": "red_shulker_box",
1086
- "stackSize": 64
1086
+ "stackSize": 1
1087
1087
  },
1088
1088
  {
1089
1089
  "id": 234,
1090
1090
  "displayName": "Black Shulker Box",
1091
1091
  "name": "black_shulker_box",
1092
- "stackSize": 64
1092
+ "stackSize": 1
1093
1093
  },
1094
1094
  {
1095
1095
  "id": 255,
@@ -2379,7 +2379,7 @@
2379
2379
  "id": 368,
2380
2380
  "displayName": "Ender Pearl",
2381
2381
  "name": "ender_pearl",
2382
- "stackSize": 64
2382
+ "stackSize": 16
2383
2383
  },
2384
2384
  {
2385
2385
  "id": 369,
@@ -3054,4 +3054,4 @@
3054
3054
  "name": "record_wait",
3055
3055
  "stackSize": 1
3056
3056
  }
3057
- ]
3057
+ ]
@@ -29,7 +29,7 @@
29
29
  },
30
30
  {
31
31
  "id": 7,
32
- "name": "guiter"
32
+ "name": "guitar"
33
33
  },
34
34
  {
35
35
  "id": 8,