min-heap-typed 1.39.4 → 1.39.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/data-structures/graph/abstract-graph.d.ts +88 -88
- package/dist/data-structures/graph/abstract-graph.js +41 -41
- package/dist/data-structures/graph/directed-graph.d.ts +63 -63
- package/dist/data-structures/graph/directed-graph.js +36 -36
- package/dist/data-structures/graph/map-graph.d.ts +10 -10
- package/dist/data-structures/graph/map-graph.js +7 -7
- package/dist/data-structures/graph/undirected-graph.d.ts +38 -38
- package/dist/data-structures/graph/undirected-graph.js +21 -21
- package/dist/data-structures/queue/queue.d.ts +1 -1
- package/dist/data-structures/queue/queue.js +3 -3
- package/dist/interfaces/graph.d.ts +3 -3
- package/package.json +2 -2
- package/src/data-structures/graph/abstract-graph.ts +135 -133
- package/src/data-structures/graph/directed-graph.ts +92 -87
- package/src/data-structures/graph/map-graph.ts +17 -20
- package/src/data-structures/graph/undirected-graph.ts +56 -54
- package/src/data-structures/queue/queue.ts +1 -1
- package/src/interfaces/graph.ts +3 -3
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@@ -16,20 +16,20 @@ export declare abstract class AbstractVertex<V = any> {
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get val(): V | undefined;
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set val(value: V | undefined);
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}
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export declare abstract class AbstractEdge<
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export declare abstract class AbstractEdge<VO = any> {
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/**
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* The above function is a protected constructor that initializes the weight, value, and hash code properties of an
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* object.
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* @param {number} [weight] - The `weight` parameter is an optional number that represents the weight of the object. If
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* a value is provided, it will be assigned to the `_weight` property. If no value is provided, the default value of 1
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* will be assigned.
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* @param {
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* @param {VO} [val] - The `val` parameter is of type `VO`, which means it can be any type. It is an optional parameter,
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* meaning it can be omitted when creating an instance of the class.
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*/
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protected constructor(weight?: number, val?:
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protected constructor(weight?: number, val?: VO);
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private _val;
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get val():
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set val(value:
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get val(): VO | undefined;
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set val(value: VO | undefined);
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private _weight;
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get weight(): number;
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set weight(v: number);
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@@ -46,16 +46,16 @@ export declare abstract class AbstractEdge<V = any> {
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*/
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protected _setHashCode(v: string): void;
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}
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export declare abstract class AbstractGraph<V extends AbstractVertex<
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export declare abstract class AbstractGraph<V = any, E = any, VO extends AbstractVertex<V> = AbstractVertex<V>, EO extends AbstractEdge<E> = AbstractEdge<E>> implements IGraph<V, E, VO, EO> {
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private _vertices;
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get vertices(): Map<VertexKey,
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get vertices(): Map<VertexKey, VO>;
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/**
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* In TypeScript, a subclass inherits the interface implementation of its parent class, without needing to implement the same interface again in the subclass. This behavior differs from Java's approach. In Java, if a parent class implements an interface, the subclass needs to explicitly implement the same interface, even if the parent class has already implemented it.
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* This means that using abstract methods in the parent class cannot constrain the grandchild classes. Defining methods within an interface also cannot constrain the descendant classes. When inheriting from this class, developers need to be aware that this method needs to be overridden.
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* @param key
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* @param val
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*/
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abstract createVertex(key: VertexKey, val?: V):
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abstract createVertex(key: VertexKey, val?: V): VO;
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/**
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* In TypeScript, a subclass inherits the interface implementation of its parent class, without needing to implement the same interface again in the subclass. This behavior differs from Java's approach. In Java, if a parent class implements an interface, the subclass needs to explicitly implement the same interface, even if the parent class has already implemented it.
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* This means that using abstract methods in the parent class cannot constrain the grandchild classes. Defining methods within an interface also cannot constrain the descendant classes. When inheriting from this class, developers need to be aware that this method needs to be overridden.
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@@ -64,14 +64,14 @@ export declare abstract class AbstractGraph<V extends AbstractVertex<any> = Abst
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* @param weight
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* @param val
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*/
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abstract createEdge(srcOrV1: VertexKey | string, destOrV2: VertexKey | string, weight?: number, val?: E):
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abstract deleteEdge(edge:
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abstract getEdge(srcOrKey:
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abstract degreeOf(vertexOrKey:
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abstract edgeSet():
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abstract edgesOf(vertexOrKey:
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abstract getNeighbors(vertexOrKey:
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abstract getEndsOfEdge(edge:
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abstract createEdge(srcOrV1: VertexKey | string, destOrV2: VertexKey | string, weight?: number, val?: E): EO;
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abstract deleteEdge(edge: EO): EO | null;
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abstract getEdge(srcOrKey: VO | VertexKey, destOrKey: VO | VertexKey): EO | null;
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abstract degreeOf(vertexOrKey: VO | VertexKey): number;
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abstract edgeSet(): EO[];
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abstract edgesOf(vertexOrKey: VO | VertexKey): EO[];
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abstract getNeighbors(vertexOrKey: VO | VertexKey): VO[];
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abstract getEndsOfEdge(edge: EO): [VO, VO] | null;
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/**
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* The function "getVertex" returns the vertex with the specified ID or null if it doesn't exist.
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* @param {VertexKey} vertexKey - The `vertexKey` parameter is the identifier of the vertex that you want to retrieve from
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* @returns The method `getVertex` returns the vertex with the specified `vertexKey` if it exists in the `_vertices`
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* map. If the vertex does not exist, it returns `null`.
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*/
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getVertex(vertexKey: VertexKey):
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getVertex(vertexKey: VertexKey): VO | null;
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/**
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* The function checks if a vertex exists in a graph.
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* @param {
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* @param {VO | VertexKey} vertexOrKey - The parameter `vertexOrKey` can be either a vertex object (`VO`) or a vertex ID
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* (`VertexKey`).
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* @returns a boolean value.
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*/
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hasVertex(vertexOrKey:
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addVertex(vertex:
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addVertex(key: VertexKey, val?: V
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hasVertex(vertexOrKey: VO | VertexKey): boolean;
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addVertex(vertex: VO): boolean;
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addVertex(key: VertexKey, val?: V): boolean;
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/**
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* The `deleteVertex` function removes a vertex from a graph by its ID or by the vertex object itself.
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* @param {
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* @param {VO | VertexKey} vertexOrKey - The parameter `vertexOrKey` can be either a vertex object (`VO`) or a vertex ID
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* (`VertexKey`).
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* @returns The method is returning a boolean value.
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*/
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deleteVertex(vertexOrKey:
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deleteVertex(vertexOrKey: VO | VertexKey): boolean;
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/**
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* The function removes all vertices from a graph and returns a boolean indicating if any vertices were removed.
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* @param {
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* @param {VO[] | VertexKey[]} vertices - The `vertices` parameter can be either an array of vertices (`VO[]`) or an array
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* of vertex IDs (`VertexKey[]`).
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* @returns a boolean value. It returns true if at least one vertex was successfully removed, and false if no vertices
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* were removed.
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*/
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removeManyVertices(vertices:
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removeManyVertices(vertices: VO[] | VertexKey[]): boolean;
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/**
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* The function checks if there is an edge between two vertices and returns a boolean value indicating the result.
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* @param {VertexKey |
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* identifier of a vertex in a graph, while
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* @param {VertexKey |
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* `VertexKey` or a `
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* @param {VertexKey | VO} v1 - The parameter v1 can be either a VertexKey or a VO. A VertexKey represents the unique
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* identifier of a vertex in a graph, while VO represents the type of the vertex object itself.
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* @param {VertexKey | VO} v2 - The parameter `v2` represents the second vertex in the edge. It can be either a
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* `VertexKey` or a `VO` type, which represents the type of the vertex.
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* @returns A boolean value is being returned.
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*/
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hasEdge(v1: VertexKey |
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addEdge(edge:
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addEdge(src:
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hasEdge(v1: VertexKey | VO, v2: VertexKey | VO): boolean;
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addEdge(edge: EO): boolean;
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addEdge(src: VO | VertexKey, dest: VO | VertexKey, weight?: number, val?: E): boolean;
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/**
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* The function sets the weight of an edge between two vertices in a graph.
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* @param {VertexKey |
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* @param {VertexKey | VO} srcOrKey - The `srcOrKey` parameter can be either a `VertexKey` or a `VO` object. It represents
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* the source vertex of the edge.
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* @param {VertexKey |
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* either a `VertexKey` or a vertex object `
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* @param {VertexKey | VO} destOrKey - The `destOrKey` parameter represents the destination vertex of the edge. It can be
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* either a `VertexKey` or a vertex object `VO`.
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* @param {number} weight - The weight parameter represents the weight of the edge between the source vertex (srcOrKey)
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* and the destination vertex (destOrKey).
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* @returns a boolean value. If the edge exists between the source and destination vertices, the function will update
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* the weight of the edge and return true. If the edge does not exist, the function will return false.
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*/
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setEdgeWeight(srcOrKey: VertexKey |
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setEdgeWeight(srcOrKey: VertexKey | VO, destOrKey: VertexKey | VO, weight: number): boolean;
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/**
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* The function `getAllPathsBetween` finds all paths between two vertices in a graph using depth-first search.
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* @param {
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* @param {VO | VertexKey} v1 - The parameter `v1` represents either a vertex object (`VO`) or a vertex ID (`VertexKey`).
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* It is the starting vertex for finding paths.
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* @param {
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* @returns The function `getAllPathsBetween` returns an array of arrays of vertices (`
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* @param {VO | VertexKey} v2 - The parameter `v2` represents either a vertex object (`VO`) or a vertex ID (`VertexKey`).
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* @returns The function `getAllPathsBetween` returns an array of arrays of vertices (`VO[][]`).
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*/
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getAllPathsBetween(v1:
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getAllPathsBetween(v1: VO | VertexKey, v2: VO | VertexKey): VO[][];
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/**
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* The function calculates the sum of weights along a given path.
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* @param {
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* @param {VO[]} path - An array of vertices (VO) representing a path in a graph.
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* @returns The function `getPathSumWeight` returns the sum of the weights of the edges in the given path.
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*/
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getPathSumWeight(path:
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getPathSumWeight(path: VO[]): number;
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/**
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* The function `getMinCostBetween` calculates the minimum cost between two vertices in a graph, either based on edge
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* weights or using a breadth-first search algorithm.
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* @param {
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* @param {
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* @param {VO | VertexKey} v1 - The parameter `v1` represents the starting vertex or its ID.
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* @param {VO | VertexKey} v2 - The parameter `v2` represents the destination vertex or its ID. It is the vertex to which
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* you want to find the minimum cost or weight from the source vertex `v1`.
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* @param {boolean} [isWeight] - isWeight is an optional parameter that indicates whether the graph edges have weights.
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* If isWeight is set to true, the function will calculate the minimum cost between v1 and v2 based on the weights of
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* vertices. If `isWeight` is `false` or not provided, it uses a breadth-first search (BFS) algorithm to calculate the
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* minimum number of
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*/
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getMinCostBetween(v1:
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getMinCostBetween(v1: VO | VertexKey, v2: VO | VertexKey, isWeight?: boolean): number | null;
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/**
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* The function `getMinPathBetween` returns the minimum path between two vertices in a graph, either based on weight or
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* using a breadth-first search algorithm.
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* @param {
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* object (`
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* @param {
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* @param {VO | VertexKey} v1 - The parameter `v1` represents the starting vertex of the path. It can be either a vertex
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* object (`VO`) or a vertex ID (`VertexKey`).
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* @param {VO | VertexKey} v2 - VO | VertexKey - The second vertex or vertex ID between which we want to find the minimum
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* path.
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* @param {boolean} [isWeight] - A boolean flag indicating whether to consider the weight of edges in finding the
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* minimum path. If set to true, the function will use Dijkstra's algorithm to find the minimum weighted path. If set
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* to false, the function will use breadth-first search (BFS) to find the minimum path.
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* @returns The function `getMinPathBetween` returns an array of vertices (`
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* @returns The function `getMinPathBetween` returns an array of vertices (`VO[]`) representing the minimum path between
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* two vertices (`v1` and `v2`). If there is no path between the vertices, it returns `null`.
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*/
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getMinPathBetween(v1: VO | VertexKey, v2: VO | VertexKey, isWeight?: boolean): VO[] | null;
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/**
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* Dijkstra algorithm time: O(VE) space: O(
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* Dijkstra algorithm time: O(VE) space: O(VO + EO)
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* /
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/**
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* Dijkstra algorithm time: O(VE) space: O(
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* Dijkstra algorithm time: O(VE) space: O(VO + EO)
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* The function `dijkstraWithoutHeap` implements Dijkstra's algorithm to find the shortest path between two vertices in
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* a graph without using a heap data structure.
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* @param {
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* @param {VO | VertexKey} src - The source vertex from which to start the Dijkstra's algorithm. It can be either a
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* vertex object or a vertex ID.
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* @param {VO | VertexKey | null} [dest] - The `dest` parameter in the `dijkstraWithoutHeap` function is an optional
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* parameter that specifies the destination vertex for the Dijkstra algorithm. It can be either a vertex object or its
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* identifier. If no destination is provided, the value is set to `null`.
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* @param {boolean} [getMinDist] - The `getMinDist` parameter is a boolean flag that determines whether the minimum
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* @param {boolean} [genPaths] - The `genPaths` parameter is a boolean flag that determines whether or not to generate
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* paths in the Dijkstra algorithm. If `genPaths` is set to `true`, the algorithm will calculate and return the
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* shortest paths from the source vertex to all other vertices in the graph. If `genPaths
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* @returns The function `dijkstraWithoutHeap` returns an object of type `DijkstraResult<
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* @returns The function `dijkstraWithoutHeap` returns an object of type `DijkstraResult<VO>`.
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*/
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dijkstraWithoutHeap(src: VO | VertexKey, dest?: VO | VertexKey | null, getMinDist?: boolean, genPaths?: boolean): DijkstraResult<VO>;
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/**
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* Dijkstra algorithm time: O(logVE) space: O(
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* Dijkstra algorithm time: O(logVE) space: O(VO + EO)
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*
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* Dijkstra's algorithm only solves the single-source shortest path problem, while the Bellman-Ford algorithm and Floyd-Warshall algorithm can address shortest paths between all pairs of nodes.
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* Dijkstra's algorithm is suitable for graphs with non-negative edge weights, whereas the Bellman-Ford algorithm and Floyd-Warshall algorithm can handle negative-weight edges.
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* The time complexity of Dijkstra's algorithm and the Bellman-Ford algorithm depends on the size of the graph, while the time complexity of the Floyd-Warshall algorithm is O(
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* The time complexity of Dijkstra's algorithm and the Bellman-Ford algorithm depends on the size of the graph, while the time complexity of the Floyd-Warshall algorithm is O(VO^3), where VO is the number of nodes. For dense graphs, Floyd-Warshall might become slower.
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*
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* /
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* Dijkstra's algorithm is used to find the shortest paths from a source node to all other nodes in a graph. Its basic idea is to repeatedly choose the node closest to the source node and update the distances of other nodes using this node as an intermediary. Dijkstra's algorithm requires that the edge weights in the graph are non-negative.
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* The `dijkstra` function implements Dijkstra's algorithm to find the shortest path between a source vertex and an
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* optional destination vertex, and optionally returns the minimum distance, the paths, and other information.
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* @param {
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/**
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}
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/**
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* The function `getAllPathsBetween` finds all paths between two vertices in a graph using depth-first search.
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* @returns The function `getAllPathsBetween` returns an array of arrays of vertices (`VO[][]`).
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getAllPathsBetween(v1, v2) {
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const paths = [];
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* @param {VO[]} path - An array of vertices (VO) representing a path in a graph.
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getPathSumWeight(path) {
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/**
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* The function `getMinCostBetween` calculates the minimum cost between two vertices in a graph, either based on edge
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* @param {
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* @param {VO | VertexKey} v1 - The parameter `v1` represents the starting vertex or its ID.
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* @param {VO | VertexKey} v2 - The parameter `v2` represents the destination vertex or its ID. It is the vertex to which
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* you want to find the minimum cost or weight from the source vertex `v1`.
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* @param {boolean} [isWeight] - isWeight is an optional parameter that indicates whether the graph edges have weights.
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* The function `getMinPathBetween` returns the minimum path between two vertices in a graph, either based on weight or
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* object (`
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* @param {VO | VertexKey} v1 - The parameter `v1` represents the starting vertex of the path. It can be either a vertex
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* object (`VO`) or a vertex ID (`VertexKey`).
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* @param {VO | VertexKey} v2 - VO | VertexKey - The second vertex or vertex ID between which we want to find the minimum
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* @param {boolean} [isWeight] - A boolean flag indicating whether to consider the weight of edges in finding the
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* minimum path. If set to true, the function will use Dijkstra's algorithm to find the minimum weighted path. If set
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* to false, the function will use breadth-first search (BFS) to find the minimum path.
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* @returns The function `getMinPathBetween` returns an array of vertices (`
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* @returns The function `getMinPathBetween` returns an array of vertices (`VO[]`) representing the minimum path between
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* two vertices (`v1` and `v2`). If there is no path between the vertices, it returns `null`.
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*/
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getMinPathBetween(v1, v2, isWeight) {
|
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@@ -356,16 +356,16 @@ class AbstractGraph {
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}
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}
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/**
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* Dijkstra algorithm time: O(VE) space: O(
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+
* Dijkstra algorithm time: O(VE) space: O(VO + EO)
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* /
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/**
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* Dijkstra algorithm time: O(VE) space: O(
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|
+
* Dijkstra algorithm time: O(VE) space: O(VO + EO)
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|
* The function `dijkstraWithoutHeap` implements Dijkstra's algorithm to find the shortest path between two vertices in
|
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* a graph without using a heap data structure.
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* @param {
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* @param {VO | VertexKey} src - The source vertex from which to start the Dijkstra's algorithm. It can be either a
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* vertex object or a vertex ID.
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* @param {
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+
* @param {VO | VertexKey | null} [dest] - The `dest` parameter in the `dijkstraWithoutHeap` function is an optional
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|
* parameter that specifies the destination vertex for the Dijkstra algorithm. It can be either a vertex object or its
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* identifier. If no destination is provided, the value is set to `null`.
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* @param {boolean} [getMinDist] - The `getMinDist` parameter is a boolean flag that determines whether the minimum
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|
@@ -374,7 +374,7 @@ class AbstractGraph {
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* @param {boolean} [genPaths] - The `genPaths` parameter is a boolean flag that determines whether or not to generate
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* paths in the Dijkstra algorithm. If `genPaths` is set to `true`, the algorithm will calculate and return the
|
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* shortest paths from the source vertex to all other vertices in the graph. If `genPaths
|
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|
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* @returns The function `dijkstraWithoutHeap` returns an object of type `DijkstraResult<
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* @returns The function `dijkstraWithoutHeap` returns an object of type `DijkstraResult<VO>`.
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*/
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dijkstraWithoutHeap(src, dest, getMinDist, genPaths) {
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if (getMinDist === undefined)
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return { distMap, preMap, seen, paths, minDist, minPath };
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}
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/**
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* Dijkstra algorithm time: O(logVE) space: O(
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* Dijkstra algorithm time: O(logVE) space: O(VO + EO)
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*
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* Dijkstra's algorithm only solves the single-source shortest path problem, while the Bellman-Ford algorithm and Floyd-Warshall algorithm can address shortest paths between all pairs of nodes.
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* Dijkstra's algorithm is suitable for graphs with non-negative edge weights, whereas the Bellman-Ford algorithm and Floyd-Warshall algorithm can handle negative-weight edges.
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* The time complexity of Dijkstra's algorithm and the Bellman-Ford algorithm depends on the size of the graph, while the time complexity of the Floyd-Warshall algorithm is O(
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* The time complexity of Dijkstra's algorithm and the Bellman-Ford algorithm depends on the size of the graph, while the time complexity of the Floyd-Warshall algorithm is O(VO^3), where VO is the number of nodes. For dense graphs, Floyd-Warshall might become slower.
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*
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* /
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@@ -491,9 +491,9 @@ class AbstractGraph {
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* Dijkstra's algorithm is used to find the shortest paths from a source node to all other nodes in a graph. Its basic idea is to repeatedly choose the node closest to the source node and update the distances of other nodes using this node as an intermediary. Dijkstra's algorithm requires that the edge weights in the graph are non-negative.
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* The `dijkstra` function implements Dijkstra's algorithm to find the shortest path between a source vertex and an
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* optional destination vertex, and optionally returns the minimum distance, the paths, and other information.
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* @param {
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* @param {VO | VertexKey} src - The `src` parameter represents the source vertex from which the Dijkstra algorithm will
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* start. It can be either a vertex object or a vertex ID.
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* @param {
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* @param {VO | VertexKey | null} [dest] - The `dest` parameter is the destination vertex or vertex ID. It specifies the
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* vertex to which the shortest path is calculated from the source vertex. If no destination is provided, the algorithm
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* will calculate the shortest paths to all other vertices from the source vertex.
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* @param {boolean} [getMinDist] - The `getMinDist` parameter is a boolean flag that determines whether the minimum
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@@ -502,7 +502,7 @@ class AbstractGraph {
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* @param {boolean} [genPaths] - The `genPaths` parameter is a boolean flag that determines whether or not to generate
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* paths in the Dijkstra algorithm. If `genPaths` is set to `true`, the algorithm will calculate and return the
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* shortest paths from the source vertex to all other vertices in the graph. If `genPaths
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* @returns The function `dijkstra` returns an object of type `DijkstraResult<
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+
* @returns The function `dijkstra` returns an object of type `DijkstraResult<VO>`.
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*/
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dijkstra(src, dest, getMinDist, genPaths) {
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var _a;
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@@ -535,7 +535,7 @@ class AbstractGraph {
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preMap.set(srcVertex, null);
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/**
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* The function `getPaths` retrieves all paths from vertices to a specified minimum vertex.
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* @param {
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+
* @param {VO | null} minV - The parameter `minV` is of type `VO | null`. It represents the minimum vertex value or
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* null.
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*/
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const getPaths = (minV) => {
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@@ -607,17 +607,17 @@ class AbstractGraph {
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return { distMap, preMap, seen, paths, minDist, minPath };
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}
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/**
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* BellmanFord time:O(VE) space:O(
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+
* BellmanFord time:O(VE) space:O(VO)
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* one to rest pairs
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* /
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/**
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* BellmanFord time:O(VE) space:O(
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+
* BellmanFord time:O(VE) space:O(VO)
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* one to rest pairs
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* The Bellman-Ford algorithm is also used to find the shortest paths from a source node to all other nodes in a graph. Unlike Dijkstra's algorithm, it can handle edge weights that are negative. Its basic idea involves iterative relaxation of all edges for several rounds to gradually approximate the shortest paths. Due to its ability to handle negative-weight edges, the Bellman-Ford algorithm is more flexible in some scenarios.
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* The `bellmanFord` function implements the Bellman-Ford algorithm to find the shortest path from a source vertex to
|
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* all other vertices in a graph, and optionally detects negative cycles and generates the minimum path.
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-
* @param {
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+
* @param {VO | VertexKey} src - The `src` parameter is the source vertex from which the Bellman-Ford algorithm will
|
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* start calculating the shortest paths. It can be either a vertex object or a vertex ID.
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* @param {boolean} [scanNegativeCycle] - A boolean flag indicating whether to scan for negative cycles in the graph.
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* @param {boolean} [getMin] - The `getMin` parameter is a boolean flag that determines whether the algorithm should
|
|
@@ -713,31 +713,31 @@ class AbstractGraph {
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return { hasNegativeCycle, distMap, preMap, paths, min, minPath };
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}
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|
/**
|
|
716
|
-
* Dijkstra algorithm time: O(logVE) space: O(
|
|
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|
+
* Dijkstra algorithm time: O(logVE) space: O(VO + EO)
|
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* /
|
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719
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|
/**
|
|
720
|
-
* Dijkstra algorithm time: O(logVE) space: O(
|
|
720
|
+
* Dijkstra algorithm time: O(logVE) space: O(VO + EO)
|
|
721
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|
* Dijkstra's algorithm is used to find the shortest paths from a source node to all other nodes in a graph. Its basic idea is to repeatedly choose the node closest to the source node and update the distances of other nodes using this node as an intermediary. Dijkstra's algorithm requires that the edge weights in the graph are non-negative.
|
|
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|
*/
|
|
723
723
|
/**
|
|
724
|
-
* BellmanFord time:O(VE) space:O(
|
|
724
|
+
* BellmanFord time:O(VE) space:O(VO)
|
|
725
725
|
* one to rest pairs
|
|
726
726
|
* The Bellman-Ford algorithm is also used to find the shortest paths from a source node to all other nodes in a graph. Unlike Dijkstra's algorithm, it can handle edge weights that are negative. Its basic idea involves iterative relaxation of all edges for several rounds to gradually approximate the shortest paths. Due to its ability to handle negative-weight edges, the Bellman-Ford algorithm is more flexible in some scenarios.
|
|
727
727
|
* The `bellmanFord` function implements the Bellman-Ford algorithm to find the shortest path from a source vertex to
|
|
728
728
|
*/
|
|
729
729
|
/**
|
|
730
|
-
* Floyd algorithm time: O(
|
|
730
|
+
* Floyd algorithm time: O(VO^3) space: O(VO^2), not support graph with negative weight cycle
|
|
731
731
|
* all pairs
|
|
732
732
|
* The Floyd-Warshall algorithm is used to find the shortest paths between all pairs of nodes in a graph. It employs dynamic programming to compute the shortest paths from any node to any other node. The Floyd-Warshall algorithm's advantage lies in its ability to handle graphs with negative-weight edges, and it can simultaneously compute shortest paths between any two nodes.
|
|
733
733
|
*/
|
|
734
734
|
/**
|
|
735
|
-
* Floyd algorithm time: O(
|
|
735
|
+
* Floyd algorithm time: O(VO^3) space: O(VO^2), not support graph with negative weight cycle
|
|
736
736
|
* all pairs
|
|
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|
* /
|
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738
|
|
|
739
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|
/**
|
|
740
|
-
* Floyd algorithm time: O(
|
|
740
|
+
* Floyd algorithm time: O(VO^3) space: O(VO^2), not support graph with negative weight cycle
|
|
741
741
|
* all pairs
|
|
742
742
|
* The Floyd-Warshall algorithm is used to find the shortest paths between all pairs of nodes in a graph. It employs dynamic programming to compute the shortest paths from any node to any other node. The Floyd-Warshall algorithm's advantage lies in its ability to handle graphs with negative-weight edges, and it can simultaneously compute shortest paths between any two nodes.
|
|
743
743
|
* The function implements the Floyd-Warshall algorithm to find the shortest path between all pairs of vertices in a
|