micugl 0.0.9 → 0.0.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (86) hide show
  1. package/dist/core/index.d.ts +7 -0
  2. package/dist/core/lib/createShaderConfig.d.ts +16 -0
  3. package/dist/core/lib/vectorUtils.d.ts +8 -0
  4. package/dist/core/managers/FBOManager.d.ts +21 -0
  5. package/dist/core/managers/FBOManager.js +1 -0
  6. package/dist/core/managers/FBOManager.mjs +127 -0
  7. package/dist/core/managers/WebGLManager.d.ts +35 -0
  8. package/dist/core/managers/WebGLManager.js +1 -0
  9. package/dist/core/managers/WebGLManager.mjs +281 -0
  10. package/dist/core/systems/Passes.d.ts +11 -0
  11. package/dist/core/systems/Passes.js +1 -0
  12. package/dist/core/systems/Passes.mjs +84 -0
  13. package/dist/core/systems/Postprocessing.d.ts +31 -0
  14. package/dist/core/systems/Postprocessing.js +1 -0
  15. package/dist/core/systems/Postprocessing.mjs +135 -0
  16. package/dist/core.js +1 -0
  17. package/dist/core.mjs +20 -0
  18. package/dist/index.d.ts +3 -49
  19. package/dist/index.js +1 -1
  20. package/dist/index.mjs +14 -14
  21. package/dist/react/components/base/BasePingPongShaderComponent.d.ts +21 -0
  22. package/dist/react/components/base/BaseShaderComponent.d.ts +15 -0
  23. package/dist/react/components/engine/PingPongShaderEngine.d.ts +12 -0
  24. package/dist/react/components/engine/ShaderEngine.d.ts +18 -0
  25. package/dist/react/components/engine/ShaderEngine.js +1 -0
  26. package/dist/react/components/engine/ShaderEngine.mjs +82 -0
  27. package/dist/react/components/index.d.ts +0 -0
  28. package/dist/react/hooks/index.d.ts +3 -0
  29. package/dist/react/hooks/useDarkMode.d.ts +1 -0
  30. package/dist/react/hooks/usePingPongPasses.d.ts +21 -0
  31. package/dist/react/hooks/useUniformUpdaters.d.ts +4 -0
  32. package/dist/react/index.d.ts +8 -0
  33. package/dist/react/lib/createUniformUpdater.d.ts +8 -0
  34. package/dist/react.js +1 -0
  35. package/dist/react.mjs +20 -0
  36. package/dist/types.d.ts +164 -204
  37. package/package.json +7 -46
  38. package/dist/MarbleScene.d.ts +0 -27
  39. package/dist/RippleScene.d.ts +0 -20
  40. package/dist/examples/Marble/MarbleScene.d.ts +0 -20
  41. package/dist/examples/Marble/MarbleScene.js +0 -1
  42. package/dist/examples/Marble/MarbleScene.mjs +0 -71
  43. package/dist/examples/Marble/marbleShaders.d.ts +0 -2
  44. package/dist/examples/Marble/marbleShaders.js +0 -129
  45. package/dist/examples/Marble/marbleShaders.mjs +0 -139
  46. package/dist/examples/Ripple/RippleScene.d.ts +0 -13
  47. package/dist/examples/Ripple/RippleScene.js +0 -1
  48. package/dist/examples/Ripple/RippleScene.mjs +0 -109
  49. package/dist/examples/Ripple/rippleShaders.d.ts +0 -3
  50. package/dist/examples/Ripple/rippleShaders.js +0 -80
  51. package/dist/examples/Ripple/rippleShaders.mjs +0 -94
  52. package/dist/examples/index.d.ts +0 -4
  53. package/dist/examples/index.js +0 -1
  54. package/dist/examples/index.mjs +0 -13
  55. package/dist/marbleShaders.d.ts +0 -5
  56. package/dist/rippleShaders.d.ts +0 -7
  57. package/dist/src/core/managers/FBOManager.js +0 -1
  58. package/dist/src/core/managers/FBOManager.mjs +0 -120
  59. package/dist/src/core/managers/WebGLManager.js +0 -1
  60. package/dist/src/core/managers/WebGLManager.mjs +0 -273
  61. package/dist/src/core/systems/Passes.js +0 -1
  62. package/dist/src/core/systems/Passes.mjs +0 -78
  63. package/dist/src/core/systems/Postprocessing.js +0 -1
  64. package/dist/src/core/systems/Postprocessing.mjs +0 -128
  65. package/dist/src/react/components/engine/ShaderEngine.js +0 -1
  66. package/dist/src/react/components/engine/ShaderEngine.mjs +0 -106
  67. package/dist/types.js +0 -1
  68. package/dist/types.mjs +0 -1
  69. /package/dist/{src/core → core}/lib/createShaderConfig.js +0 -0
  70. /package/dist/{src/core → core}/lib/createShaderConfig.mjs +0 -0
  71. /package/dist/{src/core → core}/lib/vectorUtils.js +0 -0
  72. /package/dist/{src/core → core}/lib/vectorUtils.mjs +0 -0
  73. /package/dist/{src/react → react}/components/base/BasePingPongShaderComponent.js +0 -0
  74. /package/dist/{src/react → react}/components/base/BasePingPongShaderComponent.mjs +0 -0
  75. /package/dist/{src/react → react}/components/base/BaseShaderComponent.js +0 -0
  76. /package/dist/{src/react → react}/components/base/BaseShaderComponent.mjs +0 -0
  77. /package/dist/{src/react → react}/components/engine/PingPongShaderEngine.js +0 -0
  78. /package/dist/{src/react → react}/components/engine/PingPongShaderEngine.mjs +0 -0
  79. /package/dist/{src/react → react}/hooks/useDarkMode.js +0 -0
  80. /package/dist/{src/react → react}/hooks/useDarkMode.mjs +0 -0
  81. /package/dist/{src/react → react}/hooks/usePingPongPasses.js +0 -0
  82. /package/dist/{src/react → react}/hooks/usePingPongPasses.mjs +0 -0
  83. /package/dist/{src/react → react}/hooks/useUniformUpdaters.js +0 -0
  84. /package/dist/{src/react → react}/hooks/useUniformUpdaters.mjs +0 -0
  85. /package/dist/{src/react → react}/lib/createUniformUpdater.js +0 -0
  86. /package/dist/{src/react → react}/lib/createUniformUpdater.mjs +0 -0
@@ -1,106 +0,0 @@
1
- import { jsx as S } from "react/jsx-runtime";
2
- import { useRef as a, useCallback as L, useEffect as F } from "react";
3
- import { WebGLManager as h } from "../../../core/managers/WebGLManager.mjs";
4
- const U = {}, y = "", z = {}, b = {}, P = ({
5
- programConfigs: E,
6
- renderCallback: p,
7
- renderOptions: i = U,
8
- className: _ = y,
9
- style: I = z,
10
- uniformUpdaters: T = b,
11
- useFastPath: d = !1,
12
- useDevicePixelRatio: w = !0
13
- }) => {
14
- const f = a(null), o = a(null), g = a(null), u = a(null), A = a(0), m = a((n) => {
15
- const r = o.current, e = g.current;
16
- if (!r || !e) return;
17
- const s = n - A.current, t = r.context;
18
- if (d)
19
- r.fastRender(e, s, i.clear), t.drawArrays(t.TRIANGLE_STRIP, 0, 4);
20
- else {
21
- const c = r.resources.get(e);
22
- if (!c) return;
23
- r.prepareRender(e, i), R(s, c, t);
24
- }
25
- u.current = requestAnimationFrame(m.current);
26
- }), R = L((n, r, e) => {
27
- p(n, r, e);
28
- }, [p]);
29
- F(() => {
30
- m.current = (n) => {
31
- const r = o.current, e = g.current;
32
- if (!r || !e) return;
33
- const s = n - A.current, t = r.context;
34
- if (d)
35
- r.fastRender(e, s, i.clear), t.drawArrays(t.TRIANGLE_STRIP, 0, 4);
36
- else {
37
- const c = r.resources.get(e);
38
- if (!c) return;
39
- r.prepareRender(e, i), R(s, c, t);
40
- }
41
- u.current = requestAnimationFrame(m.current);
42
- };
43
- }, [i, d, R]);
44
- const l = L(() => {
45
- if (!f.current || !o.current) return;
46
- const n = window.innerWidth, r = window.innerHeight;
47
- o.current.setSize(n, r, w);
48
- }, [w]);
49
- return F(() => {
50
- if (f.current)
51
- try {
52
- const n = new h(f.current);
53
- o.current = n, l();
54
- const r = Object.entries(E);
55
- if (r.length > 0) {
56
- const [e, s] = r[0];
57
- n.createProgram(e, s), n.createBuffer(
58
- e,
59
- "a_position",
60
- new Float32Array([
61
- -1,
62
- -1,
63
- 1,
64
- -1,
65
- -1,
66
- 1,
67
- 1,
68
- 1
69
- ])
70
- ), g.current = e, n.setAttributeOnce(e, "a_position", {
71
- name: "a_position",
72
- size: 2,
73
- type: "FLOAT",
74
- normalized: !1,
75
- stride: 0,
76
- offset: 0
77
- });
78
- const t = T[e];
79
- t && t.forEach((c) => {
80
- n.registerUniformUpdater(
81
- e,
82
- c.name,
83
- c.type,
84
- c.updateFn
85
- );
86
- });
87
- }
88
- return A.current = performance.now(), u.current = requestAnimationFrame(m.current), window.addEventListener("resize", l), () => {
89
- window.removeEventListener("resize", l), u.current && cancelAnimationFrame(u.current), o.current && o.current.destroyAll();
90
- };
91
- } catch (n) {
92
- return console.error("Failed to initialize WebGL:", n), () => {
93
- };
94
- }
95
- }, [E, T, l]), /* @__PURE__ */ S(
96
- "canvas",
97
- {
98
- ref: f,
99
- className: _,
100
- style: I
101
- }
102
- );
103
- };
104
- export {
105
- P as ShaderEngine
106
- };
package/dist/types.js DELETED
@@ -1 +0,0 @@
1
- "use strict";
package/dist/types.mjs DELETED
@@ -1 +0,0 @@
1
-
File without changes
File without changes
File without changes
File without changes