microboard-temp 0.4.84 → 0.4.86

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -705,6 +705,7 @@ __export(exports_browser, {
705
705
  Shape: () => Shape,
706
706
  SessionStorage: () => SessionStorage,
707
707
  Selection: () => BoardSelection,
708
+ Screen: () => Screen,
708
709
  STEP_STROKE_WIDTH: () => STEP_STROKE_WIDTH,
709
710
  SHAPE_LAST_TYPE_KEY: () => SHAPE_LAST_TYPE_KEY,
710
711
  SHAPES_CATEGORIES: () => SHAPES_CATEGORIES,
@@ -729,7 +730,6 @@ __export(exports_browser, {
729
730
  Keyboard: () => Keyboard,
730
731
  Items: () => Items,
731
732
  ImageItem: () => ImageItem,
732
- Hand: () => Hand,
733
733
  Group: () => Group,
734
734
  Frames: () => Frames,
735
735
  FrameCommand: () => FrameCommand,
@@ -46905,6 +46905,7 @@ class ShapeTool extends CustomTool {
46905
46905
  this.isDown = false;
46906
46906
  this.board.selection.removeAll();
46907
46907
  this.board.selection.add(addedItem);
46908
+ this.board.tools.select();
46908
46909
  this.board.tools.publish();
46909
46910
  return true;
46910
46911
  }
@@ -48326,10 +48327,10 @@ registerItem({
48326
48327
  defaultData: defaultDiceData,
48327
48328
  toolData: { name: "AddDice", tool: AddDice }
48328
48329
  });
48329
- // src/Items/Examples/CardGame/Hand/AddHand.ts
48330
- class AddHand extends ShapeTool {
48330
+ // src/Items/Examples/CardGame/Screen/AddScreen.ts
48331
+ class AddScreen extends ShapeTool {
48331
48332
  constructor(board, name) {
48332
- super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
48333
+ super(board, name, Screen, { cursorName: "crosshair", fixedRatio: false });
48333
48334
  }
48334
48335
  pointerUp() {
48335
48336
  this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
@@ -48337,26 +48338,26 @@ class AddHand extends ShapeTool {
48337
48338
  }
48338
48339
  }
48339
48340
 
48340
- // src/Items/Examples/CardGame/Hand/Hand.ts
48341
+ // src/Items/Examples/CardGame/Screen/Screen.ts
48341
48342
  var handPath = new Path([
48342
48343
  new Line(new Point(0, 0), new Point(100, 0)),
48343
48344
  new Line(new Point(100, 0), new Point(100, 100)),
48344
48345
  new Line(new Point(100, 100), new Point(0, 100)),
48345
48346
  new Line(new Point(0, 100), new Point(0, 0))
48346
48347
  ], true, "#FFFFFF", "#000000");
48347
- var defaultHandData = {
48348
- itemType: "Hand",
48348
+ var defaultScreenData = {
48349
+ itemType: "Screen",
48349
48350
  ownerId: ""
48350
48351
  };
48351
48352
 
48352
- class Hand extends BaseItem {
48353
+ class Screen extends BaseItem {
48353
48354
  ownerId;
48354
48355
  subject = new Subject;
48355
48356
  path;
48356
48357
  borderWidth = 1;
48357
48358
  backgroundColor = "#FFFFFF";
48358
48359
  constructor(board, id = "", ownerId = "") {
48359
- super(board, id, defaultHandData, true);
48360
+ super(board, id, defaultScreenData, true);
48360
48361
  this.ownerId = ownerId;
48361
48362
  this.transformation.subject.subscribe(() => {
48362
48363
  this.transformPath();
@@ -48369,7 +48370,7 @@ class Hand extends BaseItem {
48369
48370
  apply(op) {
48370
48371
  super.apply(op);
48371
48372
  switch (op.class) {
48372
- case "Hand":
48373
+ case "Screen":
48373
48374
  switch (op.method) {
48374
48375
  case "setBorderWidth":
48375
48376
  this.applyBorderWidth(op.newData.borderWidth);
@@ -48470,9 +48471,9 @@ class Hand extends BaseItem {
48470
48471
  }
48471
48472
  }
48472
48473
  registerItem({
48473
- item: Hand,
48474
- defaultData: defaultHandData,
48475
- toolData: { name: "AddHand", tool: AddHand }
48474
+ item: Screen,
48475
+ defaultData: defaultScreenData,
48476
+ toolData: { name: "AddScreen", tool: AddScreen }
48476
48477
  });
48477
48478
  // src/Pointer/Cursor.ts
48478
48479
  var defaultCursors = [
package/dist/cjs/index.js CHANGED
@@ -705,6 +705,7 @@ __export(exports_src, {
705
705
  Shape: () => Shape,
706
706
  SessionStorage: () => SessionStorage,
707
707
  Selection: () => BoardSelection,
708
+ Screen: () => Screen,
708
709
  STEP_STROKE_WIDTH: () => STEP_STROKE_WIDTH,
709
710
  SHAPE_LAST_TYPE_KEY: () => SHAPE_LAST_TYPE_KEY,
710
711
  SHAPES_CATEGORIES: () => SHAPES_CATEGORIES,
@@ -729,7 +730,6 @@ __export(exports_src, {
729
730
  Keyboard: () => Keyboard,
730
731
  Items: () => Items,
731
732
  ImageItem: () => ImageItem,
732
- Hand: () => Hand,
733
733
  Group: () => Group,
734
734
  Frames: () => Frames,
735
735
  FrameCommand: () => FrameCommand,
@@ -46905,6 +46905,7 @@ class ShapeTool extends CustomTool {
46905
46905
  this.isDown = false;
46906
46906
  this.board.selection.removeAll();
46907
46907
  this.board.selection.add(addedItem);
46908
+ this.board.tools.select();
46908
46909
  this.board.tools.publish();
46909
46910
  return true;
46910
46911
  }
@@ -48326,10 +48327,10 @@ registerItem({
48326
48327
  defaultData: defaultDiceData,
48327
48328
  toolData: { name: "AddDice", tool: AddDice }
48328
48329
  });
48329
- // src/Items/Examples/CardGame/Hand/AddHand.ts
48330
- class AddHand extends ShapeTool {
48330
+ // src/Items/Examples/CardGame/Screen/AddScreen.ts
48331
+ class AddScreen extends ShapeTool {
48331
48332
  constructor(board, name) {
48332
- super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
48333
+ super(board, name, Screen, { cursorName: "crosshair", fixedRatio: false });
48333
48334
  }
48334
48335
  pointerUp() {
48335
48336
  this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
@@ -48337,26 +48338,26 @@ class AddHand extends ShapeTool {
48337
48338
  }
48338
48339
  }
48339
48340
 
48340
- // src/Items/Examples/CardGame/Hand/Hand.ts
48341
+ // src/Items/Examples/CardGame/Screen/Screen.ts
48341
48342
  var handPath = new Path([
48342
48343
  new Line(new Point(0, 0), new Point(100, 0)),
48343
48344
  new Line(new Point(100, 0), new Point(100, 100)),
48344
48345
  new Line(new Point(100, 100), new Point(0, 100)),
48345
48346
  new Line(new Point(0, 100), new Point(0, 0))
48346
48347
  ], true, "#FFFFFF", "#000000");
48347
- var defaultHandData = {
48348
- itemType: "Hand",
48348
+ var defaultScreenData = {
48349
+ itemType: "Screen",
48349
48350
  ownerId: ""
48350
48351
  };
48351
48352
 
48352
- class Hand extends BaseItem {
48353
+ class Screen extends BaseItem {
48353
48354
  ownerId;
48354
48355
  subject = new Subject;
48355
48356
  path;
48356
48357
  borderWidth = 1;
48357
48358
  backgroundColor = "#FFFFFF";
48358
48359
  constructor(board, id = "", ownerId = "") {
48359
- super(board, id, defaultHandData, true);
48360
+ super(board, id, defaultScreenData, true);
48360
48361
  this.ownerId = ownerId;
48361
48362
  this.transformation.subject.subscribe(() => {
48362
48363
  this.transformPath();
@@ -48369,7 +48370,7 @@ class Hand extends BaseItem {
48369
48370
  apply(op) {
48370
48371
  super.apply(op);
48371
48372
  switch (op.class) {
48372
- case "Hand":
48373
+ case "Screen":
48373
48374
  switch (op.method) {
48374
48375
  case "setBorderWidth":
48375
48376
  this.applyBorderWidth(op.newData.borderWidth);
@@ -48470,9 +48471,9 @@ class Hand extends BaseItem {
48470
48471
  }
48471
48472
  }
48472
48473
  registerItem({
48473
- item: Hand,
48474
- defaultData: defaultHandData,
48475
- toolData: { name: "AddHand", tool: AddHand }
48474
+ item: Screen,
48475
+ defaultData: defaultScreenData,
48476
+ toolData: { name: "AddScreen", tool: AddScreen }
48476
48477
  });
48477
48478
  // src/Pointer/Cursor.ts
48478
48479
  var defaultCursors = [
package/dist/cjs/node.js CHANGED
@@ -1742,6 +1742,7 @@ __export(exports_node, {
1742
1742
  Shape: () => Shape,
1743
1743
  SessionStorage: () => SessionStorage,
1744
1744
  Selection: () => BoardSelection,
1745
+ Screen: () => Screen,
1745
1746
  STEP_STROKE_WIDTH: () => STEP_STROKE_WIDTH,
1746
1747
  SHAPE_LAST_TYPE_KEY: () => SHAPE_LAST_TYPE_KEY,
1747
1748
  SHAPES_CATEGORIES: () => SHAPES_CATEGORIES,
@@ -1766,7 +1767,6 @@ __export(exports_node, {
1766
1767
  Keyboard: () => Keyboard,
1767
1768
  Items: () => Items,
1768
1769
  ImageItem: () => ImageItem,
1769
- Hand: () => Hand,
1770
1770
  Group: () => Group,
1771
1771
  Frames: () => Frames,
1772
1772
  FrameCommand: () => FrameCommand,
@@ -49378,6 +49378,7 @@ class ShapeTool extends CustomTool {
49378
49378
  this.isDown = false;
49379
49379
  this.board.selection.removeAll();
49380
49380
  this.board.selection.add(addedItem);
49381
+ this.board.tools.select();
49381
49382
  this.board.tools.publish();
49382
49383
  return true;
49383
49384
  }
@@ -50799,10 +50800,10 @@ registerItem({
50799
50800
  defaultData: defaultDiceData,
50800
50801
  toolData: { name: "AddDice", tool: AddDice }
50801
50802
  });
50802
- // src/Items/Examples/CardGame/Hand/AddHand.ts
50803
- class AddHand extends ShapeTool {
50803
+ // src/Items/Examples/CardGame/Screen/AddScreen.ts
50804
+ class AddScreen extends ShapeTool {
50804
50805
  constructor(board, name) {
50805
- super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
50806
+ super(board, name, Screen, { cursorName: "crosshair", fixedRatio: false });
50806
50807
  }
50807
50808
  pointerUp() {
50808
50809
  this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
@@ -50810,26 +50811,26 @@ class AddHand extends ShapeTool {
50810
50811
  }
50811
50812
  }
50812
50813
 
50813
- // src/Items/Examples/CardGame/Hand/Hand.ts
50814
+ // src/Items/Examples/CardGame/Screen/Screen.ts
50814
50815
  var handPath = new Path([
50815
50816
  new Line(new Point(0, 0), new Point(100, 0)),
50816
50817
  new Line(new Point(100, 0), new Point(100, 100)),
50817
50818
  new Line(new Point(100, 100), new Point(0, 100)),
50818
50819
  new Line(new Point(0, 100), new Point(0, 0))
50819
50820
  ], true, "#FFFFFF", "#000000");
50820
- var defaultHandData = {
50821
- itemType: "Hand",
50821
+ var defaultScreenData = {
50822
+ itemType: "Screen",
50822
50823
  ownerId: ""
50823
50824
  };
50824
50825
 
50825
- class Hand extends BaseItem {
50826
+ class Screen extends BaseItem {
50826
50827
  ownerId;
50827
50828
  subject = new Subject;
50828
50829
  path;
50829
50830
  borderWidth = 1;
50830
50831
  backgroundColor = "#FFFFFF";
50831
50832
  constructor(board, id = "", ownerId = "") {
50832
- super(board, id, defaultHandData, true);
50833
+ super(board, id, defaultScreenData, true);
50833
50834
  this.ownerId = ownerId;
50834
50835
  this.transformation.subject.subscribe(() => {
50835
50836
  this.transformPath();
@@ -50842,7 +50843,7 @@ class Hand extends BaseItem {
50842
50843
  apply(op) {
50843
50844
  super.apply(op);
50844
50845
  switch (op.class) {
50845
- case "Hand":
50846
+ case "Screen":
50846
50847
  switch (op.method) {
50847
50848
  case "setBorderWidth":
50848
50849
  this.applyBorderWidth(op.newData.borderWidth);
@@ -50943,9 +50944,9 @@ class Hand extends BaseItem {
50943
50944
  }
50944
50945
  }
50945
50946
  registerItem({
50946
- item: Hand,
50947
- defaultData: defaultHandData,
50948
- toolData: { name: "AddHand", tool: AddHand }
50947
+ item: Screen,
50948
+ defaultData: defaultScreenData,
50949
+ toolData: { name: "AddScreen", tool: AddScreen }
50949
50950
  });
50950
50951
  // src/Pointer/Cursor.ts
50951
50952
  var defaultCursors = [
@@ -46754,6 +46754,7 @@ class ShapeTool extends CustomTool {
46754
46754
  this.isDown = false;
46755
46755
  this.board.selection.removeAll();
46756
46756
  this.board.selection.add(addedItem);
46757
+ this.board.tools.select();
46757
46758
  this.board.tools.publish();
46758
46759
  return true;
46759
46760
  }
@@ -48175,10 +48176,10 @@ registerItem({
48175
48176
  defaultData: defaultDiceData,
48176
48177
  toolData: { name: "AddDice", tool: AddDice }
48177
48178
  });
48178
- // src/Items/Examples/CardGame/Hand/AddHand.ts
48179
- class AddHand extends ShapeTool {
48179
+ // src/Items/Examples/CardGame/Screen/AddScreen.ts
48180
+ class AddScreen extends ShapeTool {
48180
48181
  constructor(board, name) {
48181
- super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
48182
+ super(board, name, Screen, { cursorName: "crosshair", fixedRatio: false });
48182
48183
  }
48183
48184
  pointerUp() {
48184
48185
  this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
@@ -48186,26 +48187,26 @@ class AddHand extends ShapeTool {
48186
48187
  }
48187
48188
  }
48188
48189
 
48189
- // src/Items/Examples/CardGame/Hand/Hand.ts
48190
+ // src/Items/Examples/CardGame/Screen/Screen.ts
48190
48191
  var handPath = new Path([
48191
48192
  new Line(new Point(0, 0), new Point(100, 0)),
48192
48193
  new Line(new Point(100, 0), new Point(100, 100)),
48193
48194
  new Line(new Point(100, 100), new Point(0, 100)),
48194
48195
  new Line(new Point(0, 100), new Point(0, 0))
48195
48196
  ], true, "#FFFFFF", "#000000");
48196
- var defaultHandData = {
48197
- itemType: "Hand",
48197
+ var defaultScreenData = {
48198
+ itemType: "Screen",
48198
48199
  ownerId: ""
48199
48200
  };
48200
48201
 
48201
- class Hand extends BaseItem {
48202
+ class Screen extends BaseItem {
48202
48203
  ownerId;
48203
48204
  subject = new Subject;
48204
48205
  path;
48205
48206
  borderWidth = 1;
48206
48207
  backgroundColor = "#FFFFFF";
48207
48208
  constructor(board, id = "", ownerId = "") {
48208
- super(board, id, defaultHandData, true);
48209
+ super(board, id, defaultScreenData, true);
48209
48210
  this.ownerId = ownerId;
48210
48211
  this.transformation.subject.subscribe(() => {
48211
48212
  this.transformPath();
@@ -48218,7 +48219,7 @@ class Hand extends BaseItem {
48218
48219
  apply(op) {
48219
48220
  super.apply(op);
48220
48221
  switch (op.class) {
48221
- case "Hand":
48222
+ case "Screen":
48222
48223
  switch (op.method) {
48223
48224
  case "setBorderWidth":
48224
48225
  this.applyBorderWidth(op.newData.borderWidth);
@@ -48319,9 +48320,9 @@ class Hand extends BaseItem {
48319
48320
  }
48320
48321
  }
48321
48322
  registerItem({
48322
- item: Hand,
48323
- defaultData: defaultHandData,
48324
- toolData: { name: "AddHand", tool: AddHand }
48323
+ item: Screen,
48324
+ defaultData: defaultScreenData,
48325
+ toolData: { name: "AddScreen", tool: AddScreen }
48325
48326
  });
48326
48327
  // src/Pointer/Cursor.ts
48327
48328
  var defaultCursors = [
@@ -56828,6 +56829,7 @@ export {
56828
56829
  Shape,
56829
56830
  SessionStorage,
56830
56831
  BoardSelection as Selection,
56832
+ Screen,
56831
56833
  STEP_STROKE_WIDTH,
56832
56834
  SHAPE_LAST_TYPE_KEY,
56833
56835
  SHAPES_CATEGORIES,
@@ -56852,7 +56854,6 @@ export {
56852
56854
  Keyboard,
56853
56855
  Items,
56854
56856
  ImageItem,
56855
- Hand,
56856
56857
  Group,
56857
56858
  Frames,
56858
56859
  FrameCommand,
package/dist/esm/index.js CHANGED
@@ -46747,6 +46747,7 @@ class ShapeTool extends CustomTool {
46747
46747
  this.isDown = false;
46748
46748
  this.board.selection.removeAll();
46749
46749
  this.board.selection.add(addedItem);
46750
+ this.board.tools.select();
46750
46751
  this.board.tools.publish();
46751
46752
  return true;
46752
46753
  }
@@ -48168,10 +48169,10 @@ registerItem({
48168
48169
  defaultData: defaultDiceData,
48169
48170
  toolData: { name: "AddDice", tool: AddDice }
48170
48171
  });
48171
- // src/Items/Examples/CardGame/Hand/AddHand.ts
48172
- class AddHand extends ShapeTool {
48172
+ // src/Items/Examples/CardGame/Screen/AddScreen.ts
48173
+ class AddScreen extends ShapeTool {
48173
48174
  constructor(board, name) {
48174
- super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
48175
+ super(board, name, Screen, { cursorName: "crosshair", fixedRatio: false });
48175
48176
  }
48176
48177
  pointerUp() {
48177
48178
  this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
@@ -48179,26 +48180,26 @@ class AddHand extends ShapeTool {
48179
48180
  }
48180
48181
  }
48181
48182
 
48182
- // src/Items/Examples/CardGame/Hand/Hand.ts
48183
+ // src/Items/Examples/CardGame/Screen/Screen.ts
48183
48184
  var handPath = new Path([
48184
48185
  new Line(new Point(0, 0), new Point(100, 0)),
48185
48186
  new Line(new Point(100, 0), new Point(100, 100)),
48186
48187
  new Line(new Point(100, 100), new Point(0, 100)),
48187
48188
  new Line(new Point(0, 100), new Point(0, 0))
48188
48189
  ], true, "#FFFFFF", "#000000");
48189
- var defaultHandData = {
48190
- itemType: "Hand",
48190
+ var defaultScreenData = {
48191
+ itemType: "Screen",
48191
48192
  ownerId: ""
48192
48193
  };
48193
48194
 
48194
- class Hand extends BaseItem {
48195
+ class Screen extends BaseItem {
48195
48196
  ownerId;
48196
48197
  subject = new Subject;
48197
48198
  path;
48198
48199
  borderWidth = 1;
48199
48200
  backgroundColor = "#FFFFFF";
48200
48201
  constructor(board, id = "", ownerId = "") {
48201
- super(board, id, defaultHandData, true);
48202
+ super(board, id, defaultScreenData, true);
48202
48203
  this.ownerId = ownerId;
48203
48204
  this.transformation.subject.subscribe(() => {
48204
48205
  this.transformPath();
@@ -48211,7 +48212,7 @@ class Hand extends BaseItem {
48211
48212
  apply(op) {
48212
48213
  super.apply(op);
48213
48214
  switch (op.class) {
48214
- case "Hand":
48215
+ case "Screen":
48215
48216
  switch (op.method) {
48216
48217
  case "setBorderWidth":
48217
48218
  this.applyBorderWidth(op.newData.borderWidth);
@@ -48312,9 +48313,9 @@ class Hand extends BaseItem {
48312
48313
  }
48313
48314
  }
48314
48315
  registerItem({
48315
- item: Hand,
48316
- defaultData: defaultHandData,
48317
- toolData: { name: "AddHand", tool: AddHand }
48316
+ item: Screen,
48317
+ defaultData: defaultScreenData,
48318
+ toolData: { name: "AddScreen", tool: AddScreen }
48318
48319
  });
48319
48320
  // src/Pointer/Cursor.ts
48320
48321
  var defaultCursors = [
@@ -56726,6 +56727,7 @@ export {
56726
56727
  Shape,
56727
56728
  SessionStorage,
56728
56729
  BoardSelection as Selection,
56730
+ Screen,
56729
56731
  STEP_STROKE_WIDTH,
56730
56732
  SHAPE_LAST_TYPE_KEY,
56731
56733
  SHAPES_CATEGORIES,
@@ -56750,7 +56752,6 @@ export {
56750
56752
  Keyboard,
56751
56753
  Items,
56752
56754
  ImageItem,
56753
- Hand,
56754
56755
  Group,
56755
56756
  Frames,
56756
56757
  FrameCommand,
package/dist/esm/node.js CHANGED
@@ -49215,6 +49215,7 @@ class ShapeTool extends CustomTool {
49215
49215
  this.isDown = false;
49216
49216
  this.board.selection.removeAll();
49217
49217
  this.board.selection.add(addedItem);
49218
+ this.board.tools.select();
49218
49219
  this.board.tools.publish();
49219
49220
  return true;
49220
49221
  }
@@ -50636,10 +50637,10 @@ registerItem({
50636
50637
  defaultData: defaultDiceData,
50637
50638
  toolData: { name: "AddDice", tool: AddDice }
50638
50639
  });
50639
- // src/Items/Examples/CardGame/Hand/AddHand.ts
50640
- class AddHand extends ShapeTool {
50640
+ // src/Items/Examples/CardGame/Screen/AddScreen.ts
50641
+ class AddScreen extends ShapeTool {
50641
50642
  constructor(board, name) {
50642
- super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
50643
+ super(board, name, Screen, { cursorName: "crosshair", fixedRatio: false });
50643
50644
  }
50644
50645
  pointerUp() {
50645
50646
  this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
@@ -50647,26 +50648,26 @@ class AddHand extends ShapeTool {
50647
50648
  }
50648
50649
  }
50649
50650
 
50650
- // src/Items/Examples/CardGame/Hand/Hand.ts
50651
+ // src/Items/Examples/CardGame/Screen/Screen.ts
50651
50652
  var handPath = new Path([
50652
50653
  new Line(new Point(0, 0), new Point(100, 0)),
50653
50654
  new Line(new Point(100, 0), new Point(100, 100)),
50654
50655
  new Line(new Point(100, 100), new Point(0, 100)),
50655
50656
  new Line(new Point(0, 100), new Point(0, 0))
50656
50657
  ], true, "#FFFFFF", "#000000");
50657
- var defaultHandData = {
50658
- itemType: "Hand",
50658
+ var defaultScreenData = {
50659
+ itemType: "Screen",
50659
50660
  ownerId: ""
50660
50661
  };
50661
50662
 
50662
- class Hand extends BaseItem {
50663
+ class Screen extends BaseItem {
50663
50664
  ownerId;
50664
50665
  subject = new Subject;
50665
50666
  path;
50666
50667
  borderWidth = 1;
50667
50668
  backgroundColor = "#FFFFFF";
50668
50669
  constructor(board, id = "", ownerId = "") {
50669
- super(board, id, defaultHandData, true);
50670
+ super(board, id, defaultScreenData, true);
50670
50671
  this.ownerId = ownerId;
50671
50672
  this.transformation.subject.subscribe(() => {
50672
50673
  this.transformPath();
@@ -50679,7 +50680,7 @@ class Hand extends BaseItem {
50679
50680
  apply(op) {
50680
50681
  super.apply(op);
50681
50682
  switch (op.class) {
50682
- case "Hand":
50683
+ case "Screen":
50683
50684
  switch (op.method) {
50684
50685
  case "setBorderWidth":
50685
50686
  this.applyBorderWidth(op.newData.borderWidth);
@@ -50780,9 +50781,9 @@ class Hand extends BaseItem {
50780
50781
  }
50781
50782
  }
50782
50783
  registerItem({
50783
- item: Hand,
50784
- defaultData: defaultHandData,
50785
- toolData: { name: "AddHand", tool: AddHand }
50784
+ item: Screen,
50785
+ defaultData: defaultScreenData,
50786
+ toolData: { name: "AddScreen", tool: AddScreen }
50786
50787
  });
50787
50788
  // src/Pointer/Cursor.ts
50788
50789
  var defaultCursors = [
@@ -59361,6 +59362,7 @@ export {
59361
59362
  Shape,
59362
59363
  SessionStorage,
59363
59364
  BoardSelection as Selection,
59365
+ Screen,
59364
59366
  STEP_STROKE_WIDTH,
59365
59367
  SHAPE_LAST_TYPE_KEY,
59366
59368
  SHAPES_CATEGORIES,
@@ -59385,7 +59387,6 @@ export {
59385
59387
  Keyboard,
59386
59388
  Items,
59387
59389
  ImageItem,
59388
- Hand,
59389
59390
  Group,
59390
59391
  Frames,
59391
59392
  FrameCommand,
@@ -1,6 +1,6 @@
1
1
  import { Board } from "Board";
2
2
  import { ShapeTool } from "Tools/CustomTool";
3
- export declare class AddHand extends ShapeTool {
3
+ export declare class AddScreen extends ShapeTool {
4
4
  constructor(board: Board, name: string);
5
5
  pointerUp(): boolean;
6
6
  }
@@ -3,16 +3,16 @@ import { Board } from "Board";
3
3
  import { Subject } from "Subject";
4
4
  import { DrawingContext } from "Items/DrawingContext";
5
5
  import { BorderWidth } from "../../../Path";
6
- import { HandOperation } from "./HandOperation";
7
- export declare const defaultHandData: BaseItemData;
8
- export declare class Hand extends BaseItem {
6
+ import { ScreenOperation } from "./ScreenOperation";
7
+ export declare const defaultScreenData: BaseItemData;
8
+ export declare class Screen extends BaseItem {
9
9
  private ownerId;
10
- readonly subject: Subject<Hand>;
10
+ readonly subject: Subject<Screen>;
11
11
  private path;
12
12
  private borderWidth;
13
13
  backgroundColor: string;
14
14
  constructor(board: Board, id?: string, ownerId?: string);
15
- apply(op: HandOperation): void;
15
+ apply(op: ScreenOperation): void;
16
16
  getBackgroundColor(): string;
17
17
  getBorderStyle(): string;
18
18
  getStrokeColor(): string;
@@ -1,21 +1,21 @@
1
1
  import { BaseOperation } from "Events/EventsOperations";
2
- export type HandOperation = SetBackgroundColor | SetBorderColor | SetBorderWidth;
2
+ export type ScreenOperation = SetBackgroundColor | SetBorderColor | SetBorderWidth;
3
3
  interface SetBackgroundColor extends BaseOperation<{
4
4
  backgroundColor: string;
5
5
  }> {
6
- class: "Hand";
6
+ class: "Screen";
7
7
  method: "setBackgroundColor";
8
8
  }
9
9
  interface SetBorderColor extends BaseOperation<{
10
10
  borderColor: string;
11
11
  }> {
12
- class: "Hand";
12
+ class: "Screen";
13
13
  method: "setBorderColor";
14
14
  }
15
15
  export interface SetBorderWidth extends BaseOperation<{
16
16
  borderWidth: number;
17
17
  }> {
18
- class: "Hand";
18
+ class: "Screen";
19
19
  method: "setBorderWidth";
20
20
  }
21
21
  export {};
@@ -0,0 +1 @@
1
+ export { Screen } from "./Screen";
@@ -26,6 +26,6 @@ export { Counter } from "./Examples/Counter";
26
26
  export { Card } from "./Examples/CardGame/Card";
27
27
  export { Deck } from "./Examples/CardGame/Deck";
28
28
  export { Dice } from "./Examples/CardGame/Dice";
29
- export { Hand } from "./Examples/CardGame/Hand";
29
+ export { Screen } from "./Examples/CardGame/Screen";
30
30
  export { Comment } from "./Comment";
31
31
  export type { HorisontalAlignment, VerticalAlignment } from "./Alignment";
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "microboard-temp",
3
- "version": "0.4.84",
3
+ "version": "0.4.86",
4
4
  "description": "A flexible interactive whiteboard library",
5
5
  "main": "dist/cjs/index.js",
6
6
  "module": "dist/esm/index.js",
@@ -1 +0,0 @@
1
- export { Hand } from "./Hand";