microboard-temp 0.4.66 → 0.4.68

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -729,6 +729,7 @@ __export(exports_browser, {
729
729
  Keyboard: () => Keyboard,
730
730
  Items: () => Items,
731
731
  ImageItem: () => ImageItem,
732
+ Hand: () => Hand,
732
733
  Group: () => Group,
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  Frames: () => Frames,
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  FrameCommand: () => FrameCommand,
@@ -48359,6 +48360,85 @@ registerItem({
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  defaultData: defaultDiceData,
48360
48361
  toolData: { name: "AddDice", tool: AddDice }
48361
48362
  });
48363
+ // src/Items/Examples/CardGame/Hand/AddHand.ts
48364
+ class AddHand extends ShapeTool {
48365
+ constructor(board, name) {
48366
+ super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
48367
+ }
48368
+ pointerUp() {
48369
+ this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
48370
+ return super.pointerUp();
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+ }
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+ }
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+
48374
+ // src/Items/Examples/CardGame/Hand/Hand.ts
48375
+ var handPath = new Path([
48376
+ new Line(new Point(0, 0), new Point(100, 0)),
48377
+ new Line(new Point(100, 0), new Point(100, 100)),
48378
+ new Line(new Point(100, 100), new Point(0, 100)),
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+ new Line(new Point(0, 100), new Point(0, 0))
48380
+ ], true, "#FFFFFF", "#000000");
48381
+ var defaultHandData = {
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+ itemType: "Hand",
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+ ownerId: ""
48384
+ };
48385
+
48386
+ class Hand extends BaseItem {
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+ ownerId;
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+ subject = new Subject;
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+ path;
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+ constructor(board, id = "", ownerId = "") {
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+ super(board, id, defaultHandData, true);
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+ this.ownerId = ownerId;
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+ this.transformation.subject.subscribe(() => {
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+ this.transformPath();
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+ this.updateMbr();
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+ this.subject.publish(this);
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+ });
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+ this.transformPath();
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+ this.updateMbr();
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+ }
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+ apply(op) {
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+ super.apply(op);
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+ this.subject.publish(this);
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+ }
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+ applyOwnerId(ownerId) {
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+ this.ownerId = ownerId;
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+ }
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+ transformPath() {
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+ this.path = handPath.copy();
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+ this.path.transform(this.transformation.matrix);
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+ this.path.setBackgroundColor(this.backgroundColor);
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+ this.path.setBorderColor(this.borderColor);
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+ }
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+ updateMbr() {
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+ const { left, top, right, bottom } = this.path.getMbr();
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+ this.left = left;
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+ this.right = right;
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+ this.top = top;
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+ this.bottom = bottom;
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+ }
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+ deserialize(data) {
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+ super.deserialize(data);
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+ this.transformPath();
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+ this.subject.publish(this);
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+ return this;
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+ }
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+ render(context) {
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+ if (this.transformationRenderBlock) {
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+ return;
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+ }
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+ this.path.render(context);
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+ if (localStorage.getItem("currentUser") === this.ownerId || !this.ownerId) {
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+ super.render(context);
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+ }
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+ }
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+ }
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+ registerItem({
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+ item: Hand,
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+ defaultData: defaultHandData,
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+ toolData: { name: "AddHand", tool: AddHand }
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+ });
48362
48442
  // src/Pointer/Cursor.ts
48363
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  var defaultCursors = [
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  "default",
package/dist/cjs/index.js CHANGED
@@ -729,6 +729,7 @@ __export(exports_src, {
729
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  Keyboard: () => Keyboard,
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  Items: () => Items,
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  ImageItem: () => ImageItem,
732
+ Hand: () => Hand,
732
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  Group: () => Group,
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  Frames: () => Frames,
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  FrameCommand: () => FrameCommand,
@@ -48359,6 +48360,85 @@ registerItem({
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  defaultData: defaultDiceData,
48360
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  toolData: { name: "AddDice", tool: AddDice }
48361
48362
  });
48363
+ // src/Items/Examples/CardGame/Hand/AddHand.ts
48364
+ class AddHand extends ShapeTool {
48365
+ constructor(board, name) {
48366
+ super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
48367
+ }
48368
+ pointerUp() {
48369
+ this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
48370
+ return super.pointerUp();
48371
+ }
48372
+ }
48373
+
48374
+ // src/Items/Examples/CardGame/Hand/Hand.ts
48375
+ var handPath = new Path([
48376
+ new Line(new Point(0, 0), new Point(100, 0)),
48377
+ new Line(new Point(100, 0), new Point(100, 100)),
48378
+ new Line(new Point(100, 100), new Point(0, 100)),
48379
+ new Line(new Point(0, 100), new Point(0, 0))
48380
+ ], true, "#FFFFFF", "#000000");
48381
+ var defaultHandData = {
48382
+ itemType: "Hand",
48383
+ ownerId: ""
48384
+ };
48385
+
48386
+ class Hand extends BaseItem {
48387
+ ownerId;
48388
+ subject = new Subject;
48389
+ path;
48390
+ constructor(board, id = "", ownerId = "") {
48391
+ super(board, id, defaultHandData, true);
48392
+ this.ownerId = ownerId;
48393
+ this.transformation.subject.subscribe(() => {
48394
+ this.transformPath();
48395
+ this.updateMbr();
48396
+ this.subject.publish(this);
48397
+ });
48398
+ this.transformPath();
48399
+ this.updateMbr();
48400
+ }
48401
+ apply(op) {
48402
+ super.apply(op);
48403
+ this.subject.publish(this);
48404
+ }
48405
+ applyOwnerId(ownerId) {
48406
+ this.ownerId = ownerId;
48407
+ }
48408
+ transformPath() {
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+ this.path = handPath.copy();
48410
+ this.path.transform(this.transformation.matrix);
48411
+ this.path.setBackgroundColor(this.backgroundColor);
48412
+ this.path.setBorderColor(this.borderColor);
48413
+ }
48414
+ updateMbr() {
48415
+ const { left, top, right, bottom } = this.path.getMbr();
48416
+ this.left = left;
48417
+ this.right = right;
48418
+ this.top = top;
48419
+ this.bottom = bottom;
48420
+ }
48421
+ deserialize(data) {
48422
+ super.deserialize(data);
48423
+ this.transformPath();
48424
+ this.subject.publish(this);
48425
+ return this;
48426
+ }
48427
+ render(context) {
48428
+ if (this.transformationRenderBlock) {
48429
+ return;
48430
+ }
48431
+ this.path.render(context);
48432
+ if (localStorage.getItem("currentUser") === this.ownerId || !this.ownerId) {
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+ super.render(context);
48434
+ }
48435
+ }
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+ }
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+ registerItem({
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+ item: Hand,
48439
+ defaultData: defaultHandData,
48440
+ toolData: { name: "AddHand", tool: AddHand }
48441
+ });
48362
48442
  // src/Pointer/Cursor.ts
48363
48443
  var defaultCursors = [
48364
48444
  "default",
package/dist/cjs/node.js CHANGED
@@ -1766,6 +1766,7 @@ __export(exports_node, {
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  Keyboard: () => Keyboard,
1767
1767
  Items: () => Items,
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1768
  ImageItem: () => ImageItem,
1769
+ Hand: () => Hand,
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  Group: () => Group,
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1771
  Frames: () => Frames,
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  FrameCommand: () => FrameCommand,
@@ -50832,6 +50833,85 @@ registerItem({
50832
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  defaultData: defaultDiceData,
50833
50834
  toolData: { name: "AddDice", tool: AddDice }
50834
50835
  });
50836
+ // src/Items/Examples/CardGame/Hand/AddHand.ts
50837
+ class AddHand extends ShapeTool {
50838
+ constructor(board, name) {
50839
+ super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
50840
+ }
50841
+ pointerUp() {
50842
+ this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
50843
+ return super.pointerUp();
50844
+ }
50845
+ }
50846
+
50847
+ // src/Items/Examples/CardGame/Hand/Hand.ts
50848
+ var handPath = new Path([
50849
+ new Line(new Point(0, 0), new Point(100, 0)),
50850
+ new Line(new Point(100, 0), new Point(100, 100)),
50851
+ new Line(new Point(100, 100), new Point(0, 100)),
50852
+ new Line(new Point(0, 100), new Point(0, 0))
50853
+ ], true, "#FFFFFF", "#000000");
50854
+ var defaultHandData = {
50855
+ itemType: "Hand",
50856
+ ownerId: ""
50857
+ };
50858
+
50859
+ class Hand extends BaseItem {
50860
+ ownerId;
50861
+ subject = new Subject;
50862
+ path;
50863
+ constructor(board, id = "", ownerId = "") {
50864
+ super(board, id, defaultHandData, true);
50865
+ this.ownerId = ownerId;
50866
+ this.transformation.subject.subscribe(() => {
50867
+ this.transformPath();
50868
+ this.updateMbr();
50869
+ this.subject.publish(this);
50870
+ });
50871
+ this.transformPath();
50872
+ this.updateMbr();
50873
+ }
50874
+ apply(op) {
50875
+ super.apply(op);
50876
+ this.subject.publish(this);
50877
+ }
50878
+ applyOwnerId(ownerId) {
50879
+ this.ownerId = ownerId;
50880
+ }
50881
+ transformPath() {
50882
+ this.path = handPath.copy();
50883
+ this.path.transform(this.transformation.matrix);
50884
+ this.path.setBackgroundColor(this.backgroundColor);
50885
+ this.path.setBorderColor(this.borderColor);
50886
+ }
50887
+ updateMbr() {
50888
+ const { left, top, right, bottom } = this.path.getMbr();
50889
+ this.left = left;
50890
+ this.right = right;
50891
+ this.top = top;
50892
+ this.bottom = bottom;
50893
+ }
50894
+ deserialize(data) {
50895
+ super.deserialize(data);
50896
+ this.transformPath();
50897
+ this.subject.publish(this);
50898
+ return this;
50899
+ }
50900
+ render(context) {
50901
+ if (this.transformationRenderBlock) {
50902
+ return;
50903
+ }
50904
+ this.path.render(context);
50905
+ if (localStorage.getItem("currentUser") === this.ownerId || !this.ownerId) {
50906
+ super.render(context);
50907
+ }
50908
+ }
50909
+ }
50910
+ registerItem({
50911
+ item: Hand,
50912
+ defaultData: defaultHandData,
50913
+ toolData: { name: "AddHand", tool: AddHand }
50914
+ });
50835
50915
  // src/Pointer/Cursor.ts
50836
50916
  var defaultCursors = [
50837
50917
  "default",
@@ -48209,6 +48209,85 @@ registerItem({
48209
48209
  defaultData: defaultDiceData,
48210
48210
  toolData: { name: "AddDice", tool: AddDice }
48211
48211
  });
48212
+ // src/Items/Examples/CardGame/Hand/AddHand.ts
48213
+ class AddHand extends ShapeTool {
48214
+ constructor(board, name) {
48215
+ super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
48216
+ }
48217
+ pointerUp() {
48218
+ this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
48219
+ return super.pointerUp();
48220
+ }
48221
+ }
48222
+
48223
+ // src/Items/Examples/CardGame/Hand/Hand.ts
48224
+ var handPath = new Path([
48225
+ new Line(new Point(0, 0), new Point(100, 0)),
48226
+ new Line(new Point(100, 0), new Point(100, 100)),
48227
+ new Line(new Point(100, 100), new Point(0, 100)),
48228
+ new Line(new Point(0, 100), new Point(0, 0))
48229
+ ], true, "#FFFFFF", "#000000");
48230
+ var defaultHandData = {
48231
+ itemType: "Hand",
48232
+ ownerId: ""
48233
+ };
48234
+
48235
+ class Hand extends BaseItem {
48236
+ ownerId;
48237
+ subject = new Subject;
48238
+ path;
48239
+ constructor(board, id = "", ownerId = "") {
48240
+ super(board, id, defaultHandData, true);
48241
+ this.ownerId = ownerId;
48242
+ this.transformation.subject.subscribe(() => {
48243
+ this.transformPath();
48244
+ this.updateMbr();
48245
+ this.subject.publish(this);
48246
+ });
48247
+ this.transformPath();
48248
+ this.updateMbr();
48249
+ }
48250
+ apply(op) {
48251
+ super.apply(op);
48252
+ this.subject.publish(this);
48253
+ }
48254
+ applyOwnerId(ownerId) {
48255
+ this.ownerId = ownerId;
48256
+ }
48257
+ transformPath() {
48258
+ this.path = handPath.copy();
48259
+ this.path.transform(this.transformation.matrix);
48260
+ this.path.setBackgroundColor(this.backgroundColor);
48261
+ this.path.setBorderColor(this.borderColor);
48262
+ }
48263
+ updateMbr() {
48264
+ const { left, top, right, bottom } = this.path.getMbr();
48265
+ this.left = left;
48266
+ this.right = right;
48267
+ this.top = top;
48268
+ this.bottom = bottom;
48269
+ }
48270
+ deserialize(data) {
48271
+ super.deserialize(data);
48272
+ this.transformPath();
48273
+ this.subject.publish(this);
48274
+ return this;
48275
+ }
48276
+ render(context) {
48277
+ if (this.transformationRenderBlock) {
48278
+ return;
48279
+ }
48280
+ this.path.render(context);
48281
+ if (localStorage.getItem("currentUser") === this.ownerId || !this.ownerId) {
48282
+ super.render(context);
48283
+ }
48284
+ }
48285
+ }
48286
+ registerItem({
48287
+ item: Hand,
48288
+ defaultData: defaultHandData,
48289
+ toolData: { name: "AddHand", tool: AddHand }
48290
+ });
48212
48291
  // src/Pointer/Cursor.ts
48213
48292
  var defaultCursors = [
48214
48293
  "default",
@@ -56738,6 +56817,7 @@ export {
56738
56817
  Keyboard,
56739
56818
  Items,
56740
56819
  ImageItem,
56820
+ Hand,
56741
56821
  Group,
56742
56822
  Frames,
56743
56823
  FrameCommand,
package/dist/esm/index.js CHANGED
@@ -48202,6 +48202,85 @@ registerItem({
48202
48202
  defaultData: defaultDiceData,
48203
48203
  toolData: { name: "AddDice", tool: AddDice }
48204
48204
  });
48205
+ // src/Items/Examples/CardGame/Hand/AddHand.ts
48206
+ class AddHand extends ShapeTool {
48207
+ constructor(board, name) {
48208
+ super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
48209
+ }
48210
+ pointerUp() {
48211
+ this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
48212
+ return super.pointerUp();
48213
+ }
48214
+ }
48215
+
48216
+ // src/Items/Examples/CardGame/Hand/Hand.ts
48217
+ var handPath = new Path([
48218
+ new Line(new Point(0, 0), new Point(100, 0)),
48219
+ new Line(new Point(100, 0), new Point(100, 100)),
48220
+ new Line(new Point(100, 100), new Point(0, 100)),
48221
+ new Line(new Point(0, 100), new Point(0, 0))
48222
+ ], true, "#FFFFFF", "#000000");
48223
+ var defaultHandData = {
48224
+ itemType: "Hand",
48225
+ ownerId: ""
48226
+ };
48227
+
48228
+ class Hand extends BaseItem {
48229
+ ownerId;
48230
+ subject = new Subject;
48231
+ path;
48232
+ constructor(board, id = "", ownerId = "") {
48233
+ super(board, id, defaultHandData, true);
48234
+ this.ownerId = ownerId;
48235
+ this.transformation.subject.subscribe(() => {
48236
+ this.transformPath();
48237
+ this.updateMbr();
48238
+ this.subject.publish(this);
48239
+ });
48240
+ this.transformPath();
48241
+ this.updateMbr();
48242
+ }
48243
+ apply(op) {
48244
+ super.apply(op);
48245
+ this.subject.publish(this);
48246
+ }
48247
+ applyOwnerId(ownerId) {
48248
+ this.ownerId = ownerId;
48249
+ }
48250
+ transformPath() {
48251
+ this.path = handPath.copy();
48252
+ this.path.transform(this.transformation.matrix);
48253
+ this.path.setBackgroundColor(this.backgroundColor);
48254
+ this.path.setBorderColor(this.borderColor);
48255
+ }
48256
+ updateMbr() {
48257
+ const { left, top, right, bottom } = this.path.getMbr();
48258
+ this.left = left;
48259
+ this.right = right;
48260
+ this.top = top;
48261
+ this.bottom = bottom;
48262
+ }
48263
+ deserialize(data) {
48264
+ super.deserialize(data);
48265
+ this.transformPath();
48266
+ this.subject.publish(this);
48267
+ return this;
48268
+ }
48269
+ render(context) {
48270
+ if (this.transformationRenderBlock) {
48271
+ return;
48272
+ }
48273
+ this.path.render(context);
48274
+ if (localStorage.getItem("currentUser") === this.ownerId || !this.ownerId) {
48275
+ super.render(context);
48276
+ }
48277
+ }
48278
+ }
48279
+ registerItem({
48280
+ item: Hand,
48281
+ defaultData: defaultHandData,
48282
+ toolData: { name: "AddHand", tool: AddHand }
48283
+ });
48205
48284
  // src/Pointer/Cursor.ts
48206
48285
  var defaultCursors = [
48207
48286
  "default",
@@ -56636,6 +56715,7 @@ export {
56636
56715
  Keyboard,
56637
56716
  Items,
56638
56717
  ImageItem,
56718
+ Hand,
56639
56719
  Group,
56640
56720
  Frames,
56641
56721
  FrameCommand,
package/dist/esm/node.js CHANGED
@@ -50670,6 +50670,85 @@ registerItem({
50670
50670
  defaultData: defaultDiceData,
50671
50671
  toolData: { name: "AddDice", tool: AddDice }
50672
50672
  });
50673
+ // src/Items/Examples/CardGame/Hand/AddHand.ts
50674
+ class AddHand extends ShapeTool {
50675
+ constructor(board, name) {
50676
+ super(board, name, Hand, { cursorName: "crosshair", fixedRatio: false });
50677
+ }
50678
+ pointerUp() {
50679
+ this.item.applyOwnerId(localStorage.getItem("currentUser") || "");
50680
+ return super.pointerUp();
50681
+ }
50682
+ }
50683
+
50684
+ // src/Items/Examples/CardGame/Hand/Hand.ts
50685
+ var handPath = new Path([
50686
+ new Line(new Point(0, 0), new Point(100, 0)),
50687
+ new Line(new Point(100, 0), new Point(100, 100)),
50688
+ new Line(new Point(100, 100), new Point(0, 100)),
50689
+ new Line(new Point(0, 100), new Point(0, 0))
50690
+ ], true, "#FFFFFF", "#000000");
50691
+ var defaultHandData = {
50692
+ itemType: "Hand",
50693
+ ownerId: ""
50694
+ };
50695
+
50696
+ class Hand extends BaseItem {
50697
+ ownerId;
50698
+ subject = new Subject;
50699
+ path;
50700
+ constructor(board, id = "", ownerId = "") {
50701
+ super(board, id, defaultHandData, true);
50702
+ this.ownerId = ownerId;
50703
+ this.transformation.subject.subscribe(() => {
50704
+ this.transformPath();
50705
+ this.updateMbr();
50706
+ this.subject.publish(this);
50707
+ });
50708
+ this.transformPath();
50709
+ this.updateMbr();
50710
+ }
50711
+ apply(op) {
50712
+ super.apply(op);
50713
+ this.subject.publish(this);
50714
+ }
50715
+ applyOwnerId(ownerId) {
50716
+ this.ownerId = ownerId;
50717
+ }
50718
+ transformPath() {
50719
+ this.path = handPath.copy();
50720
+ this.path.transform(this.transformation.matrix);
50721
+ this.path.setBackgroundColor(this.backgroundColor);
50722
+ this.path.setBorderColor(this.borderColor);
50723
+ }
50724
+ updateMbr() {
50725
+ const { left, top, right, bottom } = this.path.getMbr();
50726
+ this.left = left;
50727
+ this.right = right;
50728
+ this.top = top;
50729
+ this.bottom = bottom;
50730
+ }
50731
+ deserialize(data) {
50732
+ super.deserialize(data);
50733
+ this.transformPath();
50734
+ this.subject.publish(this);
50735
+ return this;
50736
+ }
50737
+ render(context) {
50738
+ if (this.transformationRenderBlock) {
50739
+ return;
50740
+ }
50741
+ this.path.render(context);
50742
+ if (localStorage.getItem("currentUser") === this.ownerId || !this.ownerId) {
50743
+ super.render(context);
50744
+ }
50745
+ }
50746
+ }
50747
+ registerItem({
50748
+ item: Hand,
50749
+ defaultData: defaultHandData,
50750
+ toolData: { name: "AddHand", tool: AddHand }
50751
+ });
50673
50752
  // src/Pointer/Cursor.ts
50674
50753
  var defaultCursors = [
50675
50754
  "default",
@@ -59271,6 +59350,7 @@ export {
59271
59350
  Keyboard,
59272
59351
  Items,
59273
59352
  ImageItem,
59353
+ Hand,
59274
59354
  Group,
59275
59355
  Frames,
59276
59356
  FrameCommand,
@@ -1,6 +1,6 @@
1
1
  import { Board } from "Board";
2
2
  import { ShapeTool } from "Tools/CustomTool";
3
- export declare class AddDice extends ShapeTool {
3
+ export declare class AddHand extends ShapeTool {
4
4
  constructor(board: Board, name: string);
5
5
  pointerUp(): boolean;
6
6
  }
@@ -0,0 +1 @@
1
+ export { Hand } from "./Hand";
@@ -26,5 +26,6 @@ export { Counter } from "./Examples/Counter";
26
26
  export { Card } from "./Examples/CardGame/Card";
27
27
  export { Deck } from "./Examples/CardGame/Deck";
28
28
  export { Dice } from "./Examples/CardGame/Dice";
29
+ export { Hand } from "./Examples/CardGame/Hand";
29
30
  export { Comment } from "./Comment";
30
31
  export type { HorisontalAlignment, VerticalAlignment } from "./Alignment";
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "microboard-temp",
3
- "version": "0.4.66",
3
+ "version": "0.4.68",
4
4
  "description": "A flexible interactive whiteboard library",
5
5
  "main": "dist/cjs/index.js",
6
6
  "module": "dist/esm/index.js",