microboard-temp 0.4.21 → 0.4.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/cjs/browser.js
CHANGED
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@@ -46224,7 +46224,7 @@ class AddDice extends ShapeTool {
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46224
46224
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}
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46225
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46226
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// src/Items/Examples/CardGame/Dice/Dice.ts
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46227
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-
var TIMEOUT =
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46227
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+
var TIMEOUT = 2000;
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46228
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var defaultDiceData = {
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itemType: "Dice",
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backgroundColor: "#FFFFFF",
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@@ -46271,7 +46271,7 @@ class Dice extends BaseItem {
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46271
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context.ctx.save();
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46272
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if (this.animationFrameId) {
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46273
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const now = Date.now();
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46274
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-
const angle = now %
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46274
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+
const angle = now % 500 / 500 * 2 * Math.PI;
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46275
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const mbr2 = this.getMbr();
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const centerX2 = (mbr2.left + mbr2.right) / 2;
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const centerY2 = (mbr2.top + mbr2.bottom) / 2;
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@@ -46313,6 +46313,9 @@ class Dice extends BaseItem {
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getIsRotating() {
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return !!this.animationFrameId;
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}
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46316
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+
getRange() {
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46317
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+
return this.range;
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46318
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}
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applyBackgroundColor(backgroundColor) {
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this.backgroundColor = backgroundColor;
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this.path.setBackgroundColor(backgroundColor);
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package/dist/cjs/index.js
CHANGED
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@@ -46224,7 +46224,7 @@ class AddDice extends ShapeTool {
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46224
46224
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}
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46225
46225
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46226
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// src/Items/Examples/CardGame/Dice/Dice.ts
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46227
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-
var TIMEOUT =
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46227
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+
var TIMEOUT = 2000;
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46228
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var defaultDiceData = {
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46229
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itemType: "Dice",
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46230
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backgroundColor: "#FFFFFF",
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@@ -46271,7 +46271,7 @@ class Dice extends BaseItem {
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46271
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context.ctx.save();
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46272
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if (this.animationFrameId) {
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46273
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const now = Date.now();
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46274
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-
const angle = now %
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46274
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+
const angle = now % 500 / 500 * 2 * Math.PI;
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46275
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const mbr2 = this.getMbr();
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46276
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const centerX2 = (mbr2.left + mbr2.right) / 2;
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46277
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const centerY2 = (mbr2.top + mbr2.bottom) / 2;
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@@ -46313,6 +46313,9 @@ class Dice extends BaseItem {
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46313
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getIsRotating() {
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46314
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return !!this.animationFrameId;
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46315
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}
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46316
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getRange() {
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46317
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return this.range;
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46318
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}
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applyBackgroundColor(backgroundColor) {
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this.backgroundColor = backgroundColor;
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this.path.setBackgroundColor(backgroundColor);
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package/dist/cjs/node.js
CHANGED
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@@ -48764,7 +48764,7 @@ class AddDice extends ShapeTool {
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48764
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}
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// src/Items/Examples/CardGame/Dice/Dice.ts
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48767
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-
var TIMEOUT =
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48767
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+
var TIMEOUT = 2000;
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var defaultDiceData = {
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itemType: "Dice",
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backgroundColor: "#FFFFFF",
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@@ -48811,7 +48811,7 @@ class Dice extends BaseItem {
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context.ctx.save();
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if (this.animationFrameId) {
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const now = Date.now();
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48814
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-
const angle = now %
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48814
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+
const angle = now % 500 / 500 * 2 * Math.PI;
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const mbr2 = this.getMbr();
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const centerX2 = (mbr2.left + mbr2.right) / 2;
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const centerY2 = (mbr2.top + mbr2.bottom) / 2;
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@@ -48853,6 +48853,9 @@ class Dice extends BaseItem {
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48853
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getIsRotating() {
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return !!this.animationFrameId;
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}
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48856
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getRange() {
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48857
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return this.range;
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48858
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}
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applyBackgroundColor(backgroundColor) {
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this.backgroundColor = backgroundColor;
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this.path.setBackgroundColor(backgroundColor);
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package/dist/esm/browser.js
CHANGED
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@@ -46074,7 +46074,7 @@ class AddDice extends ShapeTool {
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46074
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}
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46075
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46076
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// src/Items/Examples/CardGame/Dice/Dice.ts
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46077
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-
var TIMEOUT =
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46077
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+
var TIMEOUT = 2000;
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var defaultDiceData = {
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itemType: "Dice",
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backgroundColor: "#FFFFFF",
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@@ -46121,7 +46121,7 @@ class Dice extends BaseItem {
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46121
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context.ctx.save();
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46122
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if (this.animationFrameId) {
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46123
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const now = Date.now();
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46124
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-
const angle = now %
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46124
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+
const angle = now % 500 / 500 * 2 * Math.PI;
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46125
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const mbr2 = this.getMbr();
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46126
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const centerX2 = (mbr2.left + mbr2.right) / 2;
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46127
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const centerY2 = (mbr2.top + mbr2.bottom) / 2;
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@@ -46163,6 +46163,9 @@ class Dice extends BaseItem {
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46163
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getIsRotating() {
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46164
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return !!this.animationFrameId;
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}
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46166
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+
getRange() {
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46167
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return this.range;
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46168
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}
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applyBackgroundColor(backgroundColor) {
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this.backgroundColor = backgroundColor;
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this.path.setBackgroundColor(backgroundColor);
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package/dist/esm/index.js
CHANGED
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@@ -46067,7 +46067,7 @@ class AddDice extends ShapeTool {
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46067
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}
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46068
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46069
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// src/Items/Examples/CardGame/Dice/Dice.ts
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46070
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-
var TIMEOUT =
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46070
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+
var TIMEOUT = 2000;
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var defaultDiceData = {
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itemType: "Dice",
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backgroundColor: "#FFFFFF",
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@@ -46114,7 +46114,7 @@ class Dice extends BaseItem {
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context.ctx.save();
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if (this.animationFrameId) {
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const now = Date.now();
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46117
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const angle = now %
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46117
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const angle = now % 500 / 500 * 2 * Math.PI;
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46118
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const mbr2 = this.getMbr();
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46119
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const centerX2 = (mbr2.left + mbr2.right) / 2;
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const centerY2 = (mbr2.top + mbr2.bottom) / 2;
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@@ -46156,6 +46156,9 @@ class Dice extends BaseItem {
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46156
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getIsRotating() {
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46157
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return !!this.animationFrameId;
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}
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46159
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getRange() {
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46160
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return this.range;
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46161
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}
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applyBackgroundColor(backgroundColor) {
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this.backgroundColor = backgroundColor;
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this.path.setBackgroundColor(backgroundColor);
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package/dist/esm/node.js
CHANGED
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@@ -48602,7 +48602,7 @@ class AddDice extends ShapeTool {
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48602
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}
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48603
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48604
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// src/Items/Examples/CardGame/Dice/Dice.ts
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48605
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-
var TIMEOUT =
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48605
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var TIMEOUT = 2000;
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var defaultDiceData = {
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itemType: "Dice",
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backgroundColor: "#FFFFFF",
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@@ -48649,7 +48649,7 @@ class Dice extends BaseItem {
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context.ctx.save();
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if (this.animationFrameId) {
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const now = Date.now();
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48652
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const angle = now %
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48652
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const angle = now % 500 / 500 * 2 * Math.PI;
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48653
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const mbr2 = this.getMbr();
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48654
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const centerX2 = (mbr2.left + mbr2.right) / 2;
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48655
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const centerY2 = (mbr2.top + mbr2.bottom) / 2;
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@@ -48691,6 +48691,9 @@ class Dice extends BaseItem {
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48691
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getIsRotating() {
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48692
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return !!this.animationFrameId;
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48693
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}
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48694
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getRange() {
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48695
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return this.range;
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48696
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}
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48694
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applyBackgroundColor(backgroundColor) {
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this.backgroundColor = backgroundColor;
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this.path.setBackgroundColor(backgroundColor);
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@@ -26,6 +26,10 @@ export declare class Dice extends BaseItem {
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renderHTML(documentFactory: DocumentFactory): HTMLElement;
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deserialize(data: SerializedItemData): this;
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getIsRotating(): boolean;
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getRange(): {
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min: number;
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max: number;
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};
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private applyBackgroundColor;
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setBackgroundColor(backgroundColor: string): void;
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31
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private applyBorderWidth;
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