mezon-js 2.8.51 → 2.8.52

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package/api.gen.ts CHANGED
@@ -313,7 +313,7 @@ export interface ApiAccountGameCenter {
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  //The verification signature data generated.
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  signature?: string;
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  //Time since UNIX epoch when the signature was created.
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- timestamp_seconds?: string;
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+ timestamp_seconds?: number;
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  //Extra information that will be bundled in the session token.
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  vars?: Record<string, string>;
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  }
@@ -561,7 +561,7 @@ export interface ApiChannelMessageHeader {
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  //
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  sender_id?: string;
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  //
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- timestamp?: string;
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+ timestamp_seconds?: number;
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  }
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  /** A list of channel messages, usually a result of a list operation. */
package/client.ts CHANGED
@@ -617,7 +617,7 @@ export class Client {
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  publicKeyUrl: string,
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  salt: string,
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  signature: string,
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- timestamp: string,
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+ timestamp: number,
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  username?: string,
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  create?: boolean,
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  vars?: Record<string, string>,
package/dist/api.gen.d.ts CHANGED
@@ -181,7 +181,7 @@ export interface ApiAccountGameCenter {
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  public_key_url?: string;
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  salt?: string;
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  signature?: string;
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- timestamp_seconds?: string;
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+ timestamp_seconds?: number;
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  vars?: Record<string, string>;
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  }
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  /** Send a Google token to the server. Used with authenticate/link/unlink. */
@@ -319,7 +319,7 @@ export interface ApiChannelMessageHeader {
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  reaction?: string;
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  referece?: string;
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  sender_id?: string;
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- timestamp?: string;
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+ timestamp_seconds?: number;
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  }
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  /** A list of channel messages, usually a result of a list operation. */
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  export interface ApiChannelMessageList {
package/dist/client.d.ts CHANGED
@@ -343,7 +343,7 @@ export declare class Client {
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  /** Authenticate a user with Google against the server. */
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  authenticateGoogle(token: string, create?: boolean, username?: string, vars?: Record<string, string>, options?: any): Promise<Session>;
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  /** Authenticate a user with GameCenter against the server. */
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- authenticateGameCenter(bundleId: string, playerId: string, publicKeyUrl: string, salt: string, signature: string, timestamp: string, username?: string, create?: boolean, vars?: Record<string, string>, options?: any): Promise<Session>;
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+ authenticateGameCenter(bundleId: string, playerId: string, publicKeyUrl: string, salt: string, signature: string, timestamp: number, username?: string, create?: boolean, vars?: Record<string, string>, options?: any): Promise<Session>;
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  /** Authenticate a user with Steam against the server. */
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  authenticateSteam(token: string, create?: boolean, username?: string, sync?: boolean, vars?: Record<string, string>): Promise<Session>;
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  /** Block one or more users by ID or username. */
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "mezon-js",
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- "version": "2.8.51",
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+ "version": "2.8.52",
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  "scripts": {
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  "build": "npx tsc && npx rollup -c --bundleConfigAsCjs && node build.mjs"
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  },