mezon-js 2.8.51 → 2.8.52
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/api.gen.ts +2 -2
- package/client.ts +1 -1
- package/dist/api.gen.d.ts +2 -2
- package/dist/client.d.ts +1 -1
- package/package.json +1 -1
package/api.gen.ts
CHANGED
@@ -313,7 +313,7 @@ export interface ApiAccountGameCenter {
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//The verification signature data generated.
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signature?: string;
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//Time since UNIX epoch when the signature was created.
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-
timestamp_seconds?:
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+
timestamp_seconds?: number;
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//Extra information that will be bundled in the session token.
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vars?: Record<string, string>;
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}
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@@ -561,7 +561,7 @@ export interface ApiChannelMessageHeader {
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//
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sender_id?: string;
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//
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-
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+
timestamp_seconds?: number;
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}
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/** A list of channel messages, usually a result of a list operation. */
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package/client.ts
CHANGED
package/dist/api.gen.d.ts
CHANGED
@@ -181,7 +181,7 @@ export interface ApiAccountGameCenter {
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public_key_url?: string;
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salt?: string;
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signature?: string;
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-
timestamp_seconds?:
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+
timestamp_seconds?: number;
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vars?: Record<string, string>;
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}
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/** Send a Google token to the server. Used with authenticate/link/unlink. */
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@@ -319,7 +319,7 @@ export interface ApiChannelMessageHeader {
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reaction?: string;
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referece?: string;
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sender_id?: string;
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-
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+
timestamp_seconds?: number;
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}
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/** A list of channel messages, usually a result of a list operation. */
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export interface ApiChannelMessageList {
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package/dist/client.d.ts
CHANGED
@@ -343,7 +343,7 @@ export declare class Client {
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/** Authenticate a user with Google against the server. */
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authenticateGoogle(token: string, create?: boolean, username?: string, vars?: Record<string, string>, options?: any): Promise<Session>;
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/** Authenticate a user with GameCenter against the server. */
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-
authenticateGameCenter(bundleId: string, playerId: string, publicKeyUrl: string, salt: string, signature: string, timestamp:
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+
authenticateGameCenter(bundleId: string, playerId: string, publicKeyUrl: string, salt: string, signature: string, timestamp: number, username?: string, create?: boolean, vars?: Record<string, string>, options?: any): Promise<Session>;
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/** Authenticate a user with Steam against the server. */
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authenticateSteam(token: string, create?: boolean, username?: string, sync?: boolean, vars?: Record<string, string>): Promise<Session>;
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/** Block one or more users by ID or username. */
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