mezon-js 2.7.86 → 2.7.87
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/mezon-js.cjs.js +2 -5
- package/dist/mezon-js.esm.mjs +2 -5
- package/dist/socket.d.ts +2 -2
- package/package.json +1 -1
- package/socket.ts +2 -5
package/dist/mezon-js.cjs.js
CHANGED
@@ -4862,17 +4862,14 @@ var _DefaultSocket = class _DefaultSocket {
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return response.clan_join;
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});
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}
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4865
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-
joinChat(clan_id, channel_id, mode
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4865
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+
joinChat(clan_id, channel_id, mode) {
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return __async(this, null, function* () {
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const response = yield this.send(
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{
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channel_join: {
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clan_id,
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channel_id,
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-
mode
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-
type,
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-
persistence,
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-
hidden
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+
mode
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}
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}
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);
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package/dist/mezon-js.esm.mjs
CHANGED
@@ -4833,17 +4833,14 @@ var _DefaultSocket = class _DefaultSocket {
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return response.clan_join;
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});
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}
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-
joinChat(clan_id, channel_id, mode
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+
joinChat(clan_id, channel_id, mode) {
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return __async(this, null, function* () {
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const response = yield this.send(
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{
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channel_join: {
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clan_id,
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channel_id,
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-
mode
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type,
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-
persistence,
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-
hidden
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+
mode
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}
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}
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);
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package/dist/socket.d.ts
CHANGED
@@ -413,7 +413,7 @@ export interface Socket {
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/** Join clan chat */
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joinClanChat(clan_id: string): Promise<ClanJoin>;
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/** Join a chat channel on the server. */
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-
joinChat(clan_id: string, channel_id: string, mode: number
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+
joinChat(clan_id: string, channel_id: string, mode: number): Promise<Channel>;
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/** Leave a chat channel on the server. */
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leaveChat(clan_id: string, channel_id: string, mode: number): Promise<void>;
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/** Remove a chat message from a chat channel on the server. */
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@@ -536,7 +536,7 @@ export declare class DefaultSocket implements Socket {
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send(message: ChannelJoin | ChannelLeave | ChannelMessageSend | ChannelMessageUpdate | CustomStatusEvent | ChannelMessageRemove | MessageTypingEvent | LastSeenMessageEvent | Rpc | StatusFollow | StatusUnfollow | StatusUpdate | Ping, sendTimeout?: number): Promise<any>;
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followUsers(userIds: string[]): Promise<Status>;
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joinClanChat(clan_id: string): Promise<ClanJoin>;
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-
joinChat(clan_id: string, channel_id: string, mode: number
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+
joinChat(clan_id: string, channel_id: string, mode: number): Promise<Channel>;
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leaveChat(clan_id: string, channel_id: string, mode: number): Promise<void>;
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removeChatMessage(clan_id: string, channel_id: string, mode: number, message_id: string): Promise<ChannelMessageAck>;
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removePartyMember(party_id: string, member: Presence): Promise<void>;
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package/package.json
CHANGED
package/socket.ts
CHANGED
@@ -572,7 +572,7 @@ export interface Socket {
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joinClanChat(clan_id: string) : Promise<ClanJoin>;
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/** Join a chat channel on the server. */
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-
joinChat(clan_id: string, channel_id: string, mode: number
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+
joinChat(clan_id: string, channel_id: string, mode: number) : Promise<Channel>;
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/** Leave a chat channel on the server. */
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leaveChat(clan_id: string, channel_id: string, mode: number) : Promise<void>;
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@@ -1057,16 +1057,13 @@ export class DefaultSocket implements Socket {
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return response.clan_join;
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}
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-
async joinChat(clan_id: string, channel_id: string, mode: number
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+
async joinChat(clan_id: string, channel_id: string, mode: number): Promise<Channel> {
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const response = await this.send({
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channel_join: {
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clan_id: clan_id,
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channel_id: channel_id,
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mode: mode,
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-
type: type,
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-
persistence: persistence,
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-
hidden: hidden
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}
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}
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);
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