mezon-js 2.7.73 → 2.7.75

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@@ -4828,7 +4828,7 @@ var _DefaultSocket = class _DefaultSocket {
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  writeCustomStatus(clan_id, status) {
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  return __async(this, null, function* () {
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  const response = yield this.send({ custom_status_event: { clan_id, status } });
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- return response.last_pin_message_event;
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+ return response.custom_status_event;
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  });
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  }
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  pingPong() {
@@ -4799,7 +4799,7 @@ var _DefaultSocket = class _DefaultSocket {
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  writeCustomStatus(clan_id, status) {
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  return __async(this, null, function* () {
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  const response = yield this.send({ custom_status_event: { clan_id, status } });
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- return response.last_pin_message_event;
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+ return response.custom_status_event;
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  });
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  }
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  pingPong() {
package/dist/socket.d.ts CHANGED
@@ -431,6 +431,8 @@ export interface Socket {
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  writeLastSeenMessage(clan_id: string, channel_id: string, mode: number, message_id: string, timestamp: string): Promise<LastSeenMessageEvent>;
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  /** Send last pin message */
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  writeLastPinMessage(clan_id: string, channel_id: string, mode: number, message_id: string, timestamp: string, operation: number): Promise<LastPinMessageEvent>;
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+ /** Send custom user status */
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+ writeCustomStatus(clan_id: string, status: string): Promise<CustomStatusEvent>;
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  /** send voice joined */
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  writeVoiceJoined(id: string, clanId: string, clanName: string, voiceChannelId: string, voiceChannelLabel: string, participant: string, lastScreenshot: string): Promise<VoiceJoinedEvent>;
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  /** send voice leaved */
@@ -525,7 +527,7 @@ export declare class DefaultSocket implements Socket {
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  onstreamdata(streamData: StreamData): void;
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  onheartbeattimeout(): void;
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  oncustomstatus(statusEvent: CustomStatusEvent): void;
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- send(message: ChannelJoin | ChannelLeave | ChannelMessageSend | ChannelMessageUpdate | ChannelMessageRemove | MessageTypingEvent | LastSeenMessageEvent | Rpc | StatusFollow | StatusUnfollow | StatusUpdate | Ping, sendTimeout?: number): Promise<any>;
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+ send(message: ChannelJoin | ChannelLeave | ChannelMessageSend | ChannelMessageUpdate | CustomStatusEvent | ChannelMessageRemove | MessageTypingEvent | LastSeenMessageEvent | Rpc | StatusFollow | StatusUnfollow | StatusUpdate | Ping, sendTimeout?: number): Promise<any>;
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  followUsers(userIds: string[]): Promise<Status>;
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  joinClanChat(clan_id: string): Promise<ClanJoin>;
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  joinChat(clan_id: string, channel_id: string, mode: number, type: number, persistence: boolean, hidden: boolean): Promise<Channel>;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "mezon-js",
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- "version": "2.7.73",
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+ "version": "2.7.75",
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  "scripts": {
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  "build": "npx tsc && npx rollup -c --bundleConfigAsCjs && node build.mjs"
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  },
package/socket.ts CHANGED
@@ -598,6 +598,9 @@ export interface Socket {
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  /** Send last pin message */
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  writeLastPinMessage(clan_id: string, channel_id: string, mode: number, message_id: string, timestamp: string, operation: number) : Promise<LastPinMessageEvent>;
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+ /** Send custom user status */
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+ writeCustomStatus(clan_id: string, status: string) : Promise<CustomStatusEvent>;
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+
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  /** send voice joined */
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  writeVoiceJoined(id: string, clanId: string, clanName: string, voiceChannelId: string, voiceChannelLabel: string, participant: string, lastScreenshot: string) : Promise<VoiceJoinedEvent>;
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@@ -994,7 +997,7 @@ export class DefaultSocket implements Socket {
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  }
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  }
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- send(message: ChannelJoin | ChannelLeave | ChannelMessageSend | ChannelMessageUpdate |
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+ send(message: ChannelJoin | ChannelLeave | ChannelMessageSend | ChannelMessageUpdate | CustomStatusEvent |
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  ChannelMessageRemove | MessageTypingEvent | LastSeenMessageEvent | Rpc | StatusFollow | StatusUnfollow | StatusUpdate | Ping, sendTimeout = DefaultSocket.DefaultSendTimeoutMs): Promise<any> {
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  const untypedMessage = message as any;
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@@ -1148,7 +1151,7 @@ export class DefaultSocket implements Socket {
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  async writeCustomStatus(clan_id: string, status: string) : Promise<CustomStatusEvent> {
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  const response = await this.send({custom_status_event: {clan_id: clan_id, status: status}});
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- return response.last_pin_message_event
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+ return response.custom_status_event
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  }
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  private async pingPong() : Promise<void> {