mezon-js 2.7.11 → 2.7.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3919,9 +3919,9 @@ var _DefaultSocket = class _DefaultSocket {
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  updateStatus(status) {
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  return this.send({ status_update: { status } });
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  }
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- writeChatMessage(clan_id, channel_id, channel_label, mode, content, mentions, attachments, references) {
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+ writeChatMessage(clan_id, channel_id, channel_label, mode, content, mentions, attachments, references, anonymous_message) {
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  return __async(this, null, function* () {
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- const response = yield this.send({ channel_message_send: { clan_id, channel_id, channel_label, mode, content, mentions, attachments, references } });
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+ const response = yield this.send({ channel_message_send: { clan_id, channel_id, channel_label, mode, content, mentions, attachments, references, anonymous_message } });
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  return response.channel_message_ack;
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  });
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  }
@@ -3891,9 +3891,9 @@ var _DefaultSocket = class _DefaultSocket {
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  updateStatus(status) {
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  return this.send({ status_update: { status } });
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  }
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- writeChatMessage(clan_id, channel_id, channel_label, mode, content, mentions, attachments, references) {
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+ writeChatMessage(clan_id, channel_id, channel_label, mode, content, mentions, attachments, references, anonymous_message) {
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  return __async(this, null, function* () {
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- const response = yield this.send({ channel_message_send: { clan_id, channel_id, channel_label, mode, content, mentions, attachments, references } });
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+ const response = yield this.send({ channel_message_send: { clan_id, channel_id, channel_label, mode, content, mentions, attachments, references, anonymous_message } });
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  return response.channel_message_ack;
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  });
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  }
package/dist/socket.d.ts CHANGED
@@ -197,6 +197,7 @@ interface ChannelMessageSend {
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  content: any;
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  mentions?: Array<MessageMentionEvent>;
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  attachments?: Array<MessageAttachmentEvent>;
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+ anonymous_message?: boolean;
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  };
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  }
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  /** Update a message previously sent to a realtime chat channel. */
@@ -539,7 +540,7 @@ export interface Socket {
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  /** Update the status for the current user online. */
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  updateStatus(status?: string): Promise<void>;
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  /** Send a chat message to a chat channel on the server. */
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- writeChatMessage(clan_id: string, channel_id: string, channel_label: string, mode: number, content?: any, mentions?: Array<ApiMessageMention>, attachments?: Array<ApiMessageAttachment>, references?: Array<ApiMessageRef>): Promise<ChannelMessageAck>;
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+ writeChatMessage(clan_id: string, channel_id: string, channel_label: string, mode: number, content?: any, mentions?: Array<ApiMessageMention>, attachments?: Array<ApiMessageAttachment>, references?: Array<ApiMessageRef>, anonymous_message?: boolean): Promise<ChannelMessageAck>;
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  /** Send message typing */
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  writeMessageTyping(channel_id: string, channel_label: string, mode: number): Promise<MessageTypingEvent>;
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  /** Send message reaction */
@@ -664,7 +665,7 @@ export declare class DefaultSocket implements Socket {
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  unfollowUsers(user_ids: string[]): Promise<void>;
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  updateChatMessage(channel_id: string, channel_label: string, mode: number, message_id: string, content: any): Promise<ChannelMessageAck>;
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  updateStatus(status?: string): Promise<void>;
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- writeChatMessage(clan_id: string, channel_id: string, channel_label: string, mode: number, content: any, mentions?: Array<ApiMessageMention>, attachments?: Array<ApiMessageAttachment>, references?: Array<ApiMessageRef>): Promise<ChannelMessageAck>;
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+ writeChatMessage(clan_id: string, channel_id: string, channel_label: string, mode: number, content: any, mentions?: Array<ApiMessageMention>, attachments?: Array<ApiMessageAttachment>, references?: Array<ApiMessageRef>, anonymous_message?: boolean): Promise<ChannelMessageAck>;
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  writeMessageReaction(id: string, channel_id: string, channel_label: string, mode: number, message_id: string, emoji: string, count: number, message_sender_id: string, action_delete: boolean): Promise<MessageReactionEvent>;
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  writeMessageTyping(channel_id: string, channel_label: string, mode: number): Promise<MessageTypingEvent>;
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  writeLastSeenMessage(channel_id: string, channel_label: string, mode: number, message_id: string, timestamp: string): Promise<LastSeenMessageEvent>;
package/package.json CHANGED
@@ -1,49 +1,49 @@
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- {
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- "name": "mezon-js",
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- "version": "2.7.11",
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- "scripts": {
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- "build": "npx tsc && npx rollup -c --bundleConfigAsCjs && node build.mjs"
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- },
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- "description": "JavaScript client for Mezon server written in TypeScript.",
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- "main": "dist/mezon-js.cjs.js",
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- "module": "dist/mezon-js.esm.mjs",
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- "types": "dist/index.d.ts",
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- "exports": {
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- "./package.json": "./package.json",
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- ".": {
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- "types": "./dist/index.d.ts",
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- "import": "./dist/mezon-js.esm.mjs",
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- "require": "./dist/mezon-js.cjs.js"
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- }
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- },
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- "keywords": [
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- "app server",
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- "client library",
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- "game server",
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- "mezon",
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- "realtime",
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- "realtime chat"
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- ],
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- "repository": {
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- "type": "git",
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- "url": "git+https://github.com/nccasia/mezon-js.git"
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- },
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- "homepage": "https://mezon.vn",
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- "bugs": {
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- "url": "https://github.com/nccasia/mezon-js/issues"
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- },
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- "license": "Apache-2.0",
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- "dependencies": {
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- "@scarf/scarf": "^1.1.1",
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- "base64-arraybuffer": "^1.0.2",
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- "esbuild": "^0.19.11",
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- "js-base64": "^3.7.4",
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- "whatwg-fetch": "^3.6.2"
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- },
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- "devDependencies": {
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- "@rollup/plugin-node-resolve": "^15.0.1",
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- "@rollup/plugin-typescript": "^11.0.0",
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- "rollup": "^3.10.0",
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- "tslib": "^2.4.1"
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- }
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- }
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+ {
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+ "name": "mezon-js",
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+ "version": "2.7.12",
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+ "scripts": {
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+ "build": "npx tsc && npx rollup -c --bundleConfigAsCjs && node build.mjs"
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+ },
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+ "description": "JavaScript client for Mezon server written in TypeScript.",
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+ "main": "dist/mezon-js.cjs.js",
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+ "module": "dist/mezon-js.esm.mjs",
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+ "types": "dist/index.d.ts",
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+ "exports": {
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+ "./package.json": "./package.json",
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+ ".": {
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+ "types": "./dist/index.d.ts",
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+ "import": "./dist/mezon-js.esm.mjs",
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+ "require": "./dist/mezon-js.cjs.js"
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+ }
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+ },
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+ "keywords": [
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+ "app server",
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+ "client library",
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+ "game server",
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+ "mezon",
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+ "realtime",
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+ "realtime chat"
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+ ],
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+ "repository": {
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+ "type": "git",
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+ "url": "git+https://github.com/nccasia/mezon-js.git"
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+ },
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+ "homepage": "https://mezon.vn",
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+ "bugs": {
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+ "url": "https://github.com/nccasia/mezon-js/issues"
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+ },
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+ "license": "Apache-2.0",
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+ "dependencies": {
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+ "@scarf/scarf": "^1.1.1",
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+ "base64-arraybuffer": "^1.0.2",
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+ "esbuild": "^0.19.11",
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+ "js-base64": "^3.7.4",
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+ "whatwg-fetch": "^3.6.2"
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+ },
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+ "devDependencies": {
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+ "@rollup/plugin-node-resolve": "^15.0.1",
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+ "@rollup/plugin-typescript": "^11.0.0",
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+ "rollup": "^3.10.0",
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+ "tslib": "^2.4.1"
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+ }
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+ }
package/socket.ts CHANGED
@@ -272,6 +272,8 @@ interface ChannelMessageSend {
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  mentions?: Array<MessageMentionEvent>;
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  //
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  attachments?: Array<MessageAttachmentEvent>;
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+ //
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+ anonymous_message?: boolean;
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  };
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  }
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@@ -692,7 +694,7 @@ export interface Socket {
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  updateStatus(status? : string) : Promise<void>;
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  /** Send a chat message to a chat channel on the server. */
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- writeChatMessage(clan_id: string, channel_id: string, channel_label: string, mode: number, content?: any, mentions?: Array<ApiMessageMention>, attachments?: Array<ApiMessageAttachment>, references?: Array<ApiMessageRef>) : Promise<ChannelMessageAck>;
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+ writeChatMessage(clan_id: string, channel_id: string, channel_label: string, mode: number, content?: any, mentions?: Array<ApiMessageMention>, attachments?: Array<ApiMessageAttachment>, references?: Array<ApiMessageRef>, anonymous_message?: boolean) : Promise<ChannelMessageAck>;
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  /** Send message typing */
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  writeMessageTyping(channel_id: string, channel_label: string, mode: number) : Promise<MessageTypingEvent>;
@@ -1271,8 +1273,8 @@ export class DefaultSocket implements Socket {
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  return this.send({status_update: {status: status}});
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  }
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- async writeChatMessage(clan_id: string, channel_id: string, channel_label: string, mode: number, content: any, mentions?: Array<ApiMessageMention>, attachments?: Array<ApiMessageAttachment>, references?: Array<ApiMessageRef> ): Promise<ChannelMessageAck> {
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- const response = await this.send({channel_message_send: {clan_id: clan_id, channel_id: channel_id, channel_label:channel_label, mode:mode, content: content, mentions: mentions, attachments: attachments, references: references}});
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+ async writeChatMessage(clan_id: string, channel_id: string, channel_label: string, mode: number, content: any, mentions?: Array<ApiMessageMention>, attachments?: Array<ApiMessageAttachment>, references?: Array<ApiMessageRef>, anonymous_message?: boolean ): Promise<ChannelMessageAck> {
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+ const response = await this.send({channel_message_send: {clan_id: clan_id, channel_id: channel_id, channel_label:channel_label, mode:mode, content: content, mentions: mentions, attachments: attachments, references: references, anonymous_message: anonymous_message}});
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  return response.channel_message_ack;
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  }
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