mesh-avatar 0.5.0 → 0.6.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -7,6 +7,7 @@ export function overlayTarget(name: any): {
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  browY: any;
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  browAngle: any;
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  mouthOpen: any;
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+ mouthForm: any;
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  gx: any;
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  gy: any;
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  pitch: any;
@@ -36,6 +37,7 @@ export class ExpressionOverlay {
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  browY: 0;
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  browAngle: 0;
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  mouthOpen: 0;
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+ mouthForm: 0;
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  gx: 0;
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  gy: 0;
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  pitch: 0;
package/dist/index.js CHANGED
@@ -69,14 +69,14 @@ function Tn(t) {
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  }
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  const le = (t, e, n) => {
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  (typeof t != "number" || !Number.isFinite(t)) && n.push(`${e}: expected a finite number`);
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- }, Ae = (t, e, n) => {
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+ }, we = (t, e, n) => {
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  le(t, e, n), typeof t == "number" && t <= 0 && n.push(`${e}: must be positive`);
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  }, De = (t, e, n) => {
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  le(t, e, n), typeof t == "number" && t < 0 && n.push(`${e}: must be nonnegative`);
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  }, Gn = (t, e, n) => {
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  De(t, e, n), typeof t == "number" && (!Number.isInteger(t) || t > 8) && n.push(`${e}: expected an integer from 0 to 8`);
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  }, _e = (t, e, n) => {
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- Ae(t, e, n), typeof t == "number" && !Number.isInteger(t) && n.push(`${e}: expected an integer`);
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+ we(t, e, n), typeof t == "number" && !Number.isInteger(t) && n.push(`${e}: expected an integer`);
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  }, ot = (t, e, n) => {
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  le(t, e, n), typeof t == "number" && !Number.isInteger(t) && n.push(`${e}: expected an integer`);
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  }, yt = (t, e, n) => {
@@ -87,7 +87,7 @@ const le = (t, e, n) => {
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  return;
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  }
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  (r.length < e || r.length > n) && a.push(`${o}: expected ${e}..${n} items`), r.forEach((i, u) => t(i, `${o}[${u}]`, a));
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- }, me = Oe(le, 2, 2), Me = (t, e, n) => {
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+ }, me = Oe(le, 2, 2), Ae = (t, e, n) => {
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  me(t, e, n), Array.isArray(t) && t.length === 2 && t[0] >= t[1] && n.push(`${e}: start must be less than end`);
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  }, he = (t, e = []) => (n, r, o) => {
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  if (!n || typeof n != "object" || Array.isArray(n)) {
@@ -97,7 +97,7 @@ const le = (t, e, n) => {
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  const a = n;
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  for (const [i, u] of Object.entries(t))
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  a[i] === void 0 && e.includes(i) || u(a[i], `${r}.${i}`, o);
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- }, ft = { cx: le, cy: le, rx: Ae, ry: Ae }, Ue = he(ft), at = Oe(me, 3), Xe = Oe(me, 2), Je = (t, e, n) => {
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+ }, ft = { cx: le, cy: le, rx: we, ry: we }, Ue = he(ft), at = Oe(me, 3), Xe = Oe(me, 2), Je = (t, e, n) => {
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  le(t, e, n), typeof t == "number" && (t < 0 || t > 1) && n.push(`${e}: must be between 0 and 1`);
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  }, qn = (t) => he({
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  version: (e, n, r) => {
@@ -111,18 +111,18 @@ const le = (t, e, n) => {
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  pivotX: le,
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  pivotY: le,
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  maxRoll: le,
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- weightBand: Me,
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- turnBand: Me
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+ weightBand: Ae,
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+ turnBand: Ae
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  }),
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  body: he({
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  pivotX: le,
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  pivotY: le,
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  maxRoll: le,
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- breathBand: Me,
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- rollBand: Me,
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+ breathBand: Ae,
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+ rollBand: Ae,
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  chest: Ue,
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  shoulders: Oe(Ue),
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- hip: he({ shift: le, band: Me })
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+ hip: he({ shift: le, band: Ae })
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  }, ["hip"]),
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  face: he({
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  nose: Ue,
@@ -131,8 +131,8 @@ const le = (t, e, n) => {
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  eyeB: Ue,
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  earL: Ue,
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  earR: Ue,
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- brow: he({ ...ft, band: Me }),
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- jaw: he({ ...ft, band: Me })
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+ brow: he({ ...ft, band: Ae }),
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+ jaw: he({ ...ft, band: Ae })
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  }),
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  buns: he({ bunL: Ue, bunR: Ue }, ["bunL", "bunR"]),
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  eyes: Oe(he({
@@ -147,12 +147,12 @@ const le = (t, e, n) => {
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  cx: le,
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  cy: le,
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  angle: le,
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- halfLen: Ae,
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+ halfLen: we,
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  bow: le,
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  area: he({ ...ft, angle: le })
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  }),
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  cheeks: Oe(me, 2, 2),
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- strands: Oe(he({ name: yt, nodes: Xe, sigma: Ae, k: Ae, max: Ae })),
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+ strands: Oe(he({ name: yt, nodes: Xe, sigma: we, k: we, max: we })),
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  accessories: Oe(he({
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  name: yt,
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  pivot: me,
@@ -164,19 +164,19 @@ const le = (t, e, n) => {
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  hand: he({
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  outline: at,
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  jaw: Xe,
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- jawRange: Me,
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+ jawRange: Ae,
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  background: at,
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  elbow: me,
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  wrist: me,
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  knuckle: me,
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  contact: me,
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  forearmShare: Je,
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- armBand: Me,
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- wristBand: Me,
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- handBand: Me,
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- fingerXBand: Me,
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- fingerYBand: Me,
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- pinBand: Me
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+ armBand: Ae,
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+ wristBand: Ae,
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+ handBand: Ae,
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+ fingerXBand: Ae,
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+ fingerYBand: Ae,
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+ pinBand: Ae
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  }),
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  cloth: Oe(he({
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  name: yt,
@@ -185,13 +185,13 @@ const le = (t, e, n) => {
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  hem: Xe,
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  columns: _e,
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  rows: _e,
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- stiffness: Ae,
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- damping: Ae,
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- max: Ae,
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- tierGain: Ae,
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- highModeDamping: Ae,
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- responseGain: Ae,
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- swing: Ae,
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+ stiffness: we,
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+ damping: we,
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+ max: we,
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+ tierGain: we,
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+ highModeDamping: we,
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+ responseGain: we,
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+ swing: we,
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  follow: Je,
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  cohesion: Gn,
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  wind: De,
@@ -199,7 +199,7 @@ const le = (t, e, n) => {
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  typeof e != "boolean" && r.push(`${n}: expected a boolean`);
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  },
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  parent: yt,
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- scale: Ae,
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+ scale: we,
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  seams: Oe(Xe, 0, 64),
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  tiers: Oe(Xe, 0, 8)
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  }, ["tierGain", "highModeDamping", "seams", "tiers", "responseGain", "columns", "rows", "stiffness", "damping", "max", "swing", "follow", "cohesion", "wind", "behind", "parent", "scale"])),
@@ -211,7 +211,7 @@ const le = (t, e, n) => {
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  shift: De,
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  tilt: De,
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  bend: De,
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- band: Me,
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+ band: Ae,
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  split: Xe,
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  left: he({ hip: me, knee: me, ankle: me }),
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  right: he({ hip: me, knee: me, ankle: me })
@@ -239,7 +239,7 @@ const le = (t, e, n) => {
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  spriteCell: _e,
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  clothCell: _e
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  }, ["clothCell"]),
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- view: he({ padTop: le, padSide: le, gazeCenter: me }, ["gazeCenter"])
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+ view: he({ padTop: le, padSide: le, gazeCenter: me, irisTravel: we }, ["gazeCenter", "irisTravel"])
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  }, ["buns", "strands", "accessories", "hand", "cloth", "legs", "arms"]);
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  function Rn(t, e = {}) {
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  const n = [];
@@ -1521,9 +1521,9 @@ function wr(t, e) {
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  }
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  const q = (ee, oe, S, R = 1) => {
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  for (let P = 0; P < w; P++) {
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- const ae = x.grid.joints[P], ie = x.grid.seams[P], pe = x.grid.lengths[P], be = N * 0.1 * Math.tanh(j[P] * S / (N * 0.1)), xe = 2 * Math.asin(Math.min(0.95, (N - Math.abs(be)) / (2 * pe))), Be = x.pendulums[P].angles[0], Ee = x.pendulums[P].angles.map((K) => {
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+ const ae = x.grid.joints[P], ie = x.grid.seams[P], pe = x.grid.lengths[P], be = N * 0.1 * Math.tanh(j[P] * S / (N * 0.1)), Me = 2 * Math.asin(Math.min(0.95, (N - Math.abs(be)) / (2 * pe))), Be = x.pendulums[P].angles[0], Ee = x.pendulums[P].angles.map((K) => {
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  const ce = R === 1 ? K : Be + (K - Be) * R;
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- return xe * Math.tanh(ce * S / xe);
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+ return Me * Math.tanh(ce * S / Me);
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  }), de = [Array.from(oe.slice(P * 2, P * 2 + 2))];
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  for (let K = 0; K < Ee.length; K++) {
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  const ce = qe(ie, ae[K]), ue = qe(ie, ae[K + 1]), ke = ue[0] - ce[0], Se = ue[1] - ce[1], ye = Ee[K];
@@ -1544,7 +1544,7 @@ function wr(t, e) {
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  for (let $ = 0; $ < b; $++) {
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  const Z = this.time + ($ + 1) * s, _ = (Math.sin(Z * 1.1) * 0.6 + Math.sin(Z * 2.3) * 0.4) * N * X;
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  for (let D = 0; D < w; D++) {
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- const q = D * 2, ee = ((A - 1) * w + D) * 2, oe = Math.max(1, Math.hypot(L[ee] - L[q], L[ee + 1] - L[q + 1])), S = Math.max(x.gravity * 0.1, x.gravity - M[q + 1]), R = i * oe / 2, P = S / R * E * E, ae = Math.sqrt(P), ie = o.zeta * H, pe = ae * Math.sqrt(2 - Math.SQRT2), be = ae * Math.sqrt(2 + Math.SQRT2), xe = 2 * ie * pe * be / (pe + be), Be = 2 * ie / (pe + be), Ee = I[D] - T[D], de = Math.cos(Ee), K = Math.sin(Ee), ce = U[D], ue = F[D], Se = (Math.max(-8 * x.gravity, Math.min(8 * x.gravity, M[q])) - S * _ / oe) / R, ye = xe * (2 * ce + de * ue) + Be * 2 * P * ce, Le = xe * (de * ce + ue) + Be * P * ue, $e = -2 * P * Math.sin(I[D]) - K * ue * ue - 2 * Se * Math.cos(I[D]) - ye, nt = -P * Math.sin(T[D]) + K * ce * ce - Se * Math.cos(T[D]) - Le, rt = 2 - de * de;
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+ const q = D * 2, ee = ((A - 1) * w + D) * 2, oe = Math.max(1, Math.hypot(L[ee] - L[q], L[ee + 1] - L[q + 1])), S = Math.max(x.gravity * 0.1, x.gravity - M[q + 1]), R = i * oe / 2, P = S / R * E * E, ae = Math.sqrt(P), ie = o.zeta * H, pe = ae * Math.sqrt(2 - Math.SQRT2), be = ae * Math.sqrt(2 + Math.SQRT2), Me = 2 * ie * pe * be / (pe + be), Be = 2 * ie / (pe + be), Ee = I[D] - T[D], de = Math.cos(Ee), K = Math.sin(Ee), ce = U[D], ue = F[D], Se = (Math.max(-8 * x.gravity, Math.min(8 * x.gravity, M[q])) - S * _ / oe) / R, ye = Me * (2 * ce + de * ue) + Be * 2 * P * ce, Le = Me * (de * ce + ue) + Be * P * ue, $e = -2 * P * Math.sin(I[D]) - K * ue * ue - 2 * Se * Math.cos(I[D]) - ye, nt = -P * Math.sin(T[D]) + K * ce * ce - Se * Math.cos(T[D]) - Le, rt = 2 - de * de;
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  U[D] += ($e - de * nt) / rt * s, F[D] += (2 * nt - de * $e) / rt * s, I[D] += U[D] * s, T[D] += F[D] * s, C[D] += (-O * O * j[D] - 2 * O * C[D] - M[q + 1] * 0.15) * s, j[D] += C[D] * s;
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  }
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  }
@@ -1554,10 +1554,10 @@ function wr(t, e) {
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  }
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  const k = ($, Z, _) => {
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  for (let D = 0; D < w; D++) {
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- const q = D * 2, ee = ((A - 1) * w + D) * 2, oe = Math.max(1, Math.hypot(L[ee] - L[q], L[ee + 1] - L[q + 1])), S = N * 0.1 * Math.tanh(j[D] * _ / (N * 0.1)), R = 2 * Math.asin(Math.min(0.95, (N - Math.abs(S)) / (2 * oe))), P = R * Math.tanh(I[D] * _ / R), ae = R * Math.tanh(T[D] * _ / R), ie = 0.1 * (1 - Q), pe = (L[ee] - L[q]) / 2, be = (L[ee + 1] - L[q + 1]) / 2, xe = Z[q] + pe * Math.cos(P) + be * Math.sin(P), Be = Z[q + 1] - pe * Math.sin(P) + be * Math.cos(P);
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+ const q = D * 2, ee = ((A - 1) * w + D) * 2, oe = Math.max(1, Math.hypot(L[ee] - L[q], L[ee + 1] - L[q + 1])), S = N * 0.1 * Math.tanh(j[D] * _ / (N * 0.1)), R = 2 * Math.asin(Math.min(0.95, (N - Math.abs(S)) / (2 * oe))), P = R * Math.tanh(I[D] * _ / R), ae = R * Math.tanh(T[D] * _ / R), ie = 0.1 * (1 - Q), pe = (L[ee] - L[q]) / 2, be = (L[ee + 1] - L[q + 1]) / 2, Me = Z[q] + pe * Math.cos(P) + be * Math.sin(P), Be = Z[q + 1] - pe * Math.sin(P) + be * Math.cos(P);
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  for (let Ee = 0; Ee < A; Ee++) {
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  const de = Ee / (A - 1), K = (Ee * w + D) * 2, ce = de <= 0.5, ue = ce ? de * 2 : (de - 0.5) * 2, ke = (ce ? P : ae) * (1 - ie + ie * ue), Se = Math.cos(ke), ye = Math.sin(ke), Le = pe * ue, $e = be * ue;
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- $[K] = (ce ? Z[q] : xe) + Le * Se + $e * ye, $[K + 1] = (ce ? Z[q + 1] : Be) - Le * ye + $e * Se + S * de;
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+ $[K] = (ce ? Z[q] : Me) + Le * Se + $e * ye, $[K + 1] = (ce ? Z[q + 1] : Be) - Le * ye + $e * Se + S * de;
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  }
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  }
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  };
@@ -2493,7 +2493,7 @@ const rn = {
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  angry: "angryTalk",
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  sad: "sadTalk",
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  wink: "wink"
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- }, Xr = { sad: { pitch: -6, gy: -0.45 } }, lt = (t, e, n) => Math.max(e, Math.min(n, t)), ct = Object.freeze({ eyeOpen: 1, eyeOpenL: 1, eyeSmile: 0, eyeSmileL: 0, blush: 0, browY: 0, browAngle: 0, mouthOpen: 0, gx: 0, gy: 0, pitch: 0 });
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+ }, Xr = { sad: { pitch: -6, gy: -0.45 } }, lt = (t, e, n) => Math.max(e, Math.min(n, t)), ct = Object.freeze({ eyeOpen: 1, eyeOpenL: 1, eyeSmile: 0, eyeSmileL: 0, blush: 0, browY: 0, browAngle: 0, mouthOpen: 0, mouthForm: 0, gx: 0, gy: 0, pitch: 0 });
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  function zr(t) {
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  const e = jn[rn[t]]?.p ?? {}, n = Xr[t] ?? {};
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  return {
@@ -2505,6 +2505,7 @@ function zr(t) {
2505
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  browY: e.browY ?? 0,
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  browAngle: e.browAngle ?? 0,
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  mouthOpen: e.mouthOpen ?? 0,
2508
+ mouthForm: e.mouthForm ?? 0,
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  gx: e.glance?.[0] ?? 0,
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  gy: n.gy ?? e.glance?.[1] ?? 0,
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  pitch: n.pitch ?? 0
@@ -2512,7 +2513,7 @@ function zr(t) {
2512
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  }
2513
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  function Cr(t, e) {
2514
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  const n = { ...t };
2515
- return n.eyeROpen = (t.eyeROpen ?? 1) * e.eyeOpen, n.eyeLOpen = (t.eyeLOpen ?? 1) * e.eyeOpenL, n.eyeSmile = Math.max(t.eyeSmile ?? 0, e.eyeSmile), n.eyeSmileL = Math.max(t.eyeSmileL ?? t.eyeSmile ?? 0, e.eyeSmileL), n.blush = Math.max(t.blush ?? 0, e.blush), n.browY = lt((t.browY ?? 0) + e.browY, -1, 1), n.browAngle = lt((t.browAngle ?? 0) + e.browAngle, -1, 1), n.mouthOpen = Math.max(t.mouthOpen ?? 0, e.mouthOpen), n.gazeX = lt((t.gazeX ?? 0) + e.gx, -1, 1), n.gazeY = lt((t.gazeY ?? 0) + e.gy, -1, 1), n.angleY = lt((t.angleY ?? 0) + e.pitch, -30, 30), n;
2516
+ return n.eyeROpen = (t.eyeROpen ?? 1) * e.eyeOpen, n.eyeLOpen = (t.eyeLOpen ?? 1) * e.eyeOpenL, n.eyeSmile = Math.max(t.eyeSmile ?? 0, e.eyeSmile), n.eyeSmileL = Math.max(t.eyeSmileL ?? t.eyeSmile ?? 0, e.eyeSmileL), n.blush = Math.max(t.blush ?? 0, e.blush), n.browY = lt((t.browY ?? 0) + e.browY, -1, 1), n.browAngle = lt((t.browAngle ?? 0) + e.browAngle, -1, 1), n.mouthOpen = Math.max(t.mouthOpen ?? 0, e.mouthOpen), e.mouthOpen > (t.mouthOpen ?? 0) && (n.mouthForm = e.mouthForm), n.gazeX = lt((t.gazeX ?? 0) + e.gx, -1, 1), n.gazeY = lt((t.gazeY ?? 0) + e.gy, -1, 1), n.angleY = lt((t.angleY ?? 0) + e.pitch, -30, 30), n;
2516
2517
  }
2517
2518
  class Dr {
2518
2519
  /** @type {keyof typeof OVERLAY_EXPRESSIONS} */
@@ -2613,7 +2614,7 @@ async function Vr(t, e) {
2613
2614
  a.forEach((S, R) => {
2614
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  for (const P of wn) {
2615
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  const ae = `eye${R}_${P}`, ie = p(F[ae], P === "ball" ? n.mesh.eyeBallCell : n.mesh.eyeCell, Ze(Y[ae]), Y[ae].width), pe = [];
2616
- for (let xe = 0; xe < ie.rest.length / 2; xe++) pe.push(i(ie.rest[xe * 2], ie.rest[xe * 2 + 1], 0));
2617
+ for (let Me = 0; Me < ie.rest.length / 2; Me++) pe.push(i(ie.rest[Me * 2], ie.rest[Me * 2 + 1], 0));
2617
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  const be = T.addLayer(ae, Y[ae], ie, { eyeBall: P === "ball" ? R : void 0 });
2618
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  N.push({ e: S, eye: R, part: P, mesh: ie, W: pe, layer: be });
2619
2620
  }
@@ -2676,11 +2677,11 @@ async function Vr(t, e) {
2676
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  const be = ne?.update(R, P, S, Mr(O.name, W.mode === "manual" ? null : W.expr));
2677
2678
  if (be) for (const K of N) be.eyes[K.eye] && (K.layer.alpha = 0);
2678
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  Q?.update(R, P, u, k);
2679
- const xe = X.pos, Be = X.rest, Ee = l(R);
2680
+ const Me = X.pos, Be = X.rest, Ee = l(R);
2680
2681
  for (let K = 0; K < G.length; K++)
2681
- c(Be[K * 2], Be[K * 2 + 1], G[K], R, Ee, k), xe[K * 2] = k[0], xe[K * 2 + 1] = k[1];
2682
+ c(Be[K * 2], Be[K * 2 + 1], G[K], R, Ee, k), Me[K * 2] = k[0], Me[K * 2 + 1] = k[1];
2682
2683
  re.chains.forEach((K, ce) => Hr(K, J[ce].mesh)), s.length && (j.step(R, S, P), j.deform());
2683
- const de = 7;
2684
+ const de = n.view.irisTravel ?? 7;
2684
2685
  T.draw({
2685
2686
  angleX: R.angleX,
2686
2687
  angleY: R.angleY,
@@ -3096,9 +3097,9 @@ var Gr = /* @__PURE__ */ Ne(Ve, 9, 0), qr = /* @__PURE__ */ Ne(Ve, 9, 1), Jr = /
3096
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  "stream finishing",
3097
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  "invalid zip data"
3098
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  // determined by unknown compression method
3099
- ], we = function(t, e, n) {
3100
+ ], xe = function(t, e, n) {
3100
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  var r = new Error(e || Qr[t]);
3101
- if (r.code = t, Error.captureStackTrace && Error.captureStackTrace(r, we), !n)
3102
+ if (r.code = t, Error.captureStackTrace && Error.captureStackTrace(r, xe), !n)
3102
3103
  throw r;
3103
3104
  return r;
3104
3105
  }, eo = function(t, e, n, r) {
@@ -3142,18 +3143,18 @@ var Gr = /* @__PURE__ */ Ne(Ve, 9, 0), qr = /* @__PURE__ */ Ne(Ve, 9, 1), Jr = /
3142
3143
  var N = Y.subarray(0, A), ne = Y.subarray(A);
3143
3144
  p = It(N), g = It(ne), f = Ne(N, p, 1), h = Ne(ne, g, 1);
3144
3145
  } else
3145
- we(1);
3146
+ xe(1);
3146
3147
  else {
3147
3148
  var d = an(l) + 4, x = t[d - 4] | t[d - 3] << 8, w = d + x;
3148
3149
  if (w > o) {
3149
- y && we(0);
3150
+ y && xe(0);
3150
3151
  break;
3151
3152
  }
3152
3153
  u && v(c + x), n.set(t.subarray(d, w), c), e.b = c += x, e.p = l = w * 8, e.f = m;
3153
3154
  continue;
3154
3155
  }
3155
3156
  if (l > b) {
3156
- y && we(0);
3157
+ y && xe(0);
3157
3158
  break;
3158
3159
  }
3159
3160
  }
@@ -3161,10 +3162,10 @@ var Gr = /* @__PURE__ */ Ne(Ve, 9, 0), qr = /* @__PURE__ */ Ne(Ve, 9, 1), Jr = /
3161
3162
  for (var Q = (1 << p) - 1, J = (1 << g) - 1, X = l; ; X = l) {
3162
3163
  var B = f[Nt(t, l) & Q], G = B >> 4;
3163
3164
  if (l += B & 15, l > b) {
3164
- y && we(0);
3165
+ y && xe(0);
3165
3166
  break;
3166
3167
  }
3167
- if (B || we(2), G < 256)
3168
+ if (B || xe(2), G < 256)
3168
3169
  n[c++] = G;
3169
3170
  else if (G == 256) {
3170
3171
  X = l, f = null;
@@ -3176,21 +3177,21 @@ var Gr = /* @__PURE__ */ Ne(Ve, 9, 0), qr = /* @__PURE__ */ Ne(Ve, 9, 1), Jr = /
3176
3177
  re = je(t, l, (1 << W) - 1) + Nn[U], l += W;
3177
3178
  }
3178
3179
  var te = h[Nt(t, l) & J], se = te >> 4;
3179
- te || we(3), l += te & 15;
3180
+ te || xe(3), l += te & 15;
3180
3181
  var ne = Wr[se];
3181
3182
  if (se > 3) {
3182
3183
  var W = Tt[se];
3183
3184
  ne += Nt(t, l) & (1 << W) - 1, l += W;
3184
3185
  }
3185
3186
  if (l > b) {
3186
- y && we(0);
3187
+ y && xe(0);
3187
3188
  break;
3188
3189
  }
3189
3190
  u && v(c + 131072);
3190
3191
  var V = c + re;
3191
3192
  if (c < ne) {
3192
3193
  var M = a - ne, E = Math.min(ne, V);
3193
- for (M + c < 0 && we(3); c < E; ++c)
3194
+ for (M + c < 0 && xe(3); c < E; ++c)
3194
3195
  n[c] = r[M + c];
3195
3196
  }
3196
3197
  for (; c < V; ++c)
@@ -3465,7 +3466,7 @@ function ho(t, e) {
3465
3466
  if (Wt)
3466
3467
  return Wt.decode(t);
3467
3468
  var o = co(t), a = o.s, n = o.r;
3468
- return n.length && we(8), a;
3469
+ return n.length && xe(8), a;
3469
3470
  }
3470
3471
  }
3471
3472
  var uo = function(t, e) {
@@ -3484,7 +3485,7 @@ var uo = function(t, e) {
3484
3485
  v ? zt(t, e + 4 + 8 * (y + u)) : i,
3485
3486
  1
3486
3487
  ];
3487
- r < 2 && we(13);
3488
+ r < 2 && xe(13);
3488
3489
  }
3489
3490
  return [o, a, i, 0];
3490
3491
  }, Gt = function(t) {
@@ -3492,14 +3493,14 @@ var uo = function(t, e) {
3492
3493
  if (t)
3493
3494
  for (var n in t) {
3494
3495
  var r = t[n].length;
3495
- r > 65535 && we(9), e += r + 4;
3496
+ r > 65535 && xe(9), e += r + 4;
3496
3497
  }
3497
3498
  return e;
3498
3499
  }, On = function(t, e, n, r, o, a, i, u) {
3499
3500
  var y = r.length, v = n.extra, m = u && u.length, l = Gt(v);
3500
3501
  ve(t, e, i != null ? 33639248 : 67324752), e += 4, i != null && (t[e++] = 20, t[e++] = n.os), t[e] = 20, e += 2, t[e++] = n.flag << 1 | (a < 0 && 8), t[e++] = o && 8, t[e++] = n.compression & 255, t[e++] = n.compression >> 8;
3501
3502
  var c = new Date(n.mtime == null ? Date.now() : n.mtime), f = c.getFullYear() - 1980;
3502
- if ((f < 0 || f > 119) && we(10), ve(t, e, f << 25 | c.getMonth() + 1 << 21 | c.getDate() << 16 | c.getHours() << 11 | c.getMinutes() << 5 | c.getSeconds() >> 1), e += 4, a != -1 && (ve(t, e, n.crc), ve(t, e + 4, a < 0 ? -a - 2 : a), ve(t, e + 8, n.size)), ve(t, e + 12, y), ve(t, e + 14, l), e += 16, i != null && (ve(t, e, m), ve(t, e + 6, n.attrs), ve(t, e + 10, i), e += 14), t.set(r, e), e += y, l)
3503
+ if ((f < 0 || f > 119) && xe(10), ve(t, e, f << 25 | c.getMonth() + 1 << 21 | c.getDate() << 16 | c.getHours() << 11 | c.getMinutes() << 5 | c.getSeconds() >> 1), e += 4, a != -1 && (ve(t, e, n.crc), ve(t, e + 4, a < 0 ? -a - 2 : a), ve(t, e + 8, n.size)), ve(t, e + 12, y), ve(t, e + 14, l), e += 16, i != null && (ve(t, e, m), ve(t, e + 6, n.attrs), ve(t, e + 10, i), e += 14), t.set(r, e), e += y, l)
3503
3504
  for (var h in v) {
3504
3505
  var p = v[h], g = p.length;
3505
3506
  ve(t, e, +h), ve(t, e + 2, g), t.set(p, e + 4), e += 4 + g;
@@ -3515,7 +3516,7 @@ function go(t, e) {
3515
3516
  var o = 0, a = 0;
3516
3517
  for (var i in n) {
3517
3518
  var u = n[i], y = u[0], v = u[1], m = v.level == 0 ? 0 : 8, l = Sn(i), c = l.length, f = v.comment, h = f && Sn(f), p = h && h.length, g = Gt(v.extra);
3518
- c > 65535 && we(11);
3519
+ c > 65535 && xe(11);
3519
3520
  var b = m ? so(y, v) : y, s = b.length, d = oo();
3520
3521
  d.p(y), r.push(Dn(v, {
3521
3522
  size: y.length,
@@ -3538,7 +3539,7 @@ function go(t, e) {
3538
3539
  }
3539
3540
  function yo(t, e) {
3540
3541
  for (var n = {}, r = t.length - 22; Fe(t, r) != 101010256; --r)
3541
- (!r || t.length - r > 65558) && we(13);
3542
+ (!r || t.length - r > 65558) && xe(13);
3542
3543
  var o = Ie(t, r + 8);
3543
3544
  if (!o)
3544
3545
  return {};
@@ -3554,7 +3555,7 @@ function yo(t, e) {
3554
3555
  size: c,
3555
3556
  originalSize: f,
3556
3557
  compression: l
3557
- })) && (l ? l == 8 ? n[h] = io(t.subarray(b, b + c), { out: new ge(f) }) : we(14, "unknown compression type " + l) : n[h] = gt(t, b, b + c));
3558
+ })) && (l ? l == 8 ? n[h] = io(t.subarray(b, b + c), { out: new ge(f) }) : xe(14, "unknown compression type " + l) : n[h] = gt(t, b, b + c));
3558
3559
  }
3559
3560
  return n;
3560
3561
  }
@@ -190,5 +190,6 @@ export interface Rig {
190
190
  padTop: number;
191
191
  padSide: number;
192
192
  gazeCenter?: Point;
193
+ irisTravel?: number;
193
194
  };
194
195
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "mesh-avatar",
3
- "version": "0.5.0",
3
+ "version": "0.6.1",
4
4
  "type": "module",
5
5
  "license": "MIT",
6
6
  "description": "A browser WebGL runtime for 2D mesh avatars, with .mavatar archive and folder loading.",