mesh-avatar 0.5.0 → 0.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -69,14 +69,14 @@ function Tn(t) {
69
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  }
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  const le = (t, e, n) => {
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  (typeof t != "number" || !Number.isFinite(t)) && n.push(`${e}: expected a finite number`);
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- }, Ae = (t, e, n) => {
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+ }, we = (t, e, n) => {
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  le(t, e, n), typeof t == "number" && t <= 0 && n.push(`${e}: must be positive`);
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  }, De = (t, e, n) => {
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  le(t, e, n), typeof t == "number" && t < 0 && n.push(`${e}: must be nonnegative`);
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  }, Gn = (t, e, n) => {
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  De(t, e, n), typeof t == "number" && (!Number.isInteger(t) || t > 8) && n.push(`${e}: expected an integer from 0 to 8`);
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  }, _e = (t, e, n) => {
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- Ae(t, e, n), typeof t == "number" && !Number.isInteger(t) && n.push(`${e}: expected an integer`);
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+ we(t, e, n), typeof t == "number" && !Number.isInteger(t) && n.push(`${e}: expected an integer`);
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  }, ot = (t, e, n) => {
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  le(t, e, n), typeof t == "number" && !Number.isInteger(t) && n.push(`${e}: expected an integer`);
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  }, yt = (t, e, n) => {
@@ -87,7 +87,7 @@ const le = (t, e, n) => {
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  return;
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  }
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  (r.length < e || r.length > n) && a.push(`${o}: expected ${e}..${n} items`), r.forEach((i, u) => t(i, `${o}[${u}]`, a));
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- }, me = Oe(le, 2, 2), Me = (t, e, n) => {
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+ }, me = Oe(le, 2, 2), Ae = (t, e, n) => {
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  me(t, e, n), Array.isArray(t) && t.length === 2 && t[0] >= t[1] && n.push(`${e}: start must be less than end`);
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  }, he = (t, e = []) => (n, r, o) => {
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  if (!n || typeof n != "object" || Array.isArray(n)) {
@@ -97,7 +97,7 @@ const le = (t, e, n) => {
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  const a = n;
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  for (const [i, u] of Object.entries(t))
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  a[i] === void 0 && e.includes(i) || u(a[i], `${r}.${i}`, o);
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- }, ft = { cx: le, cy: le, rx: Ae, ry: Ae }, Ue = he(ft), at = Oe(me, 3), Xe = Oe(me, 2), Je = (t, e, n) => {
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+ }, ft = { cx: le, cy: le, rx: we, ry: we }, Ue = he(ft), at = Oe(me, 3), Xe = Oe(me, 2), Je = (t, e, n) => {
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  le(t, e, n), typeof t == "number" && (t < 0 || t > 1) && n.push(`${e}: must be between 0 and 1`);
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  }, qn = (t) => he({
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  version: (e, n, r) => {
@@ -111,18 +111,18 @@ const le = (t, e, n) => {
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  pivotX: le,
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  pivotY: le,
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  maxRoll: le,
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- weightBand: Me,
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- turnBand: Me
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+ weightBand: Ae,
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+ turnBand: Ae
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  }),
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  body: he({
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  pivotX: le,
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  pivotY: le,
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  maxRoll: le,
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- breathBand: Me,
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- rollBand: Me,
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+ breathBand: Ae,
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+ rollBand: Ae,
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  chest: Ue,
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  shoulders: Oe(Ue),
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- hip: he({ shift: le, band: Me })
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+ hip: he({ shift: le, band: Ae })
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  }, ["hip"]),
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  face: he({
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  nose: Ue,
@@ -131,8 +131,8 @@ const le = (t, e, n) => {
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  eyeB: Ue,
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  earL: Ue,
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  earR: Ue,
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- brow: he({ ...ft, band: Me }),
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- jaw: he({ ...ft, band: Me })
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+ brow: he({ ...ft, band: Ae }),
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+ jaw: he({ ...ft, band: Ae })
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  }),
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  buns: he({ bunL: Ue, bunR: Ue }, ["bunL", "bunR"]),
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  eyes: Oe(he({
@@ -147,12 +147,12 @@ const le = (t, e, n) => {
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  cx: le,
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  cy: le,
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  angle: le,
150
- halfLen: Ae,
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+ halfLen: we,
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  bow: le,
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  area: he({ ...ft, angle: le })
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  }),
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  cheeks: Oe(me, 2, 2),
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- strands: Oe(he({ name: yt, nodes: Xe, sigma: Ae, k: Ae, max: Ae })),
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+ strands: Oe(he({ name: yt, nodes: Xe, sigma: we, k: we, max: we })),
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  accessories: Oe(he({
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  name: yt,
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  pivot: me,
@@ -164,19 +164,19 @@ const le = (t, e, n) => {
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  hand: he({
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  outline: at,
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  jaw: Xe,
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- jawRange: Me,
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+ jawRange: Ae,
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  background: at,
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  elbow: me,
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  wrist: me,
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  knuckle: me,
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  contact: me,
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  forearmShare: Je,
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- armBand: Me,
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- wristBand: Me,
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- handBand: Me,
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- fingerXBand: Me,
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- fingerYBand: Me,
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- pinBand: Me
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+ armBand: Ae,
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+ wristBand: Ae,
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+ handBand: Ae,
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+ fingerXBand: Ae,
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+ fingerYBand: Ae,
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+ pinBand: Ae
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  }),
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  cloth: Oe(he({
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  name: yt,
@@ -185,13 +185,13 @@ const le = (t, e, n) => {
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  hem: Xe,
186
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  columns: _e,
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  rows: _e,
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- stiffness: Ae,
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- damping: Ae,
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- max: Ae,
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- tierGain: Ae,
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- highModeDamping: Ae,
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- responseGain: Ae,
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- swing: Ae,
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+ stiffness: we,
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+ damping: we,
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+ max: we,
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+ tierGain: we,
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+ highModeDamping: we,
193
+ responseGain: we,
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+ swing: we,
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  follow: Je,
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  cohesion: Gn,
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  wind: De,
@@ -199,7 +199,7 @@ const le = (t, e, n) => {
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  typeof e != "boolean" && r.push(`${n}: expected a boolean`);
200
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  },
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  parent: yt,
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- scale: Ae,
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+ scale: we,
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  seams: Oe(Xe, 0, 64),
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  tiers: Oe(Xe, 0, 8)
205
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  }, ["tierGain", "highModeDamping", "seams", "tiers", "responseGain", "columns", "rows", "stiffness", "damping", "max", "swing", "follow", "cohesion", "wind", "behind", "parent", "scale"])),
@@ -211,7 +211,7 @@ const le = (t, e, n) => {
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  shift: De,
212
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  tilt: De,
213
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  bend: De,
214
- band: Me,
214
+ band: Ae,
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  split: Xe,
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  left: he({ hip: me, knee: me, ankle: me }),
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  right: he({ hip: me, knee: me, ankle: me })
@@ -239,7 +239,7 @@ const le = (t, e, n) => {
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  spriteCell: _e,
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  clothCell: _e
241
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  }, ["clothCell"]),
242
- view: he({ padTop: le, padSide: le, gazeCenter: me }, ["gazeCenter"])
242
+ view: he({ padTop: le, padSide: le, gazeCenter: me, irisTravel: we }, ["gazeCenter", "irisTravel"])
243
243
  }, ["buns", "strands", "accessories", "hand", "cloth", "legs", "arms"]);
244
244
  function Rn(t, e = {}) {
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  const n = [];
@@ -1521,9 +1521,9 @@ function wr(t, e) {
1521
1521
  }
1522
1522
  const q = (ee, oe, S, R = 1) => {
1523
1523
  for (let P = 0; P < w; P++) {
1524
- const ae = x.grid.joints[P], ie = x.grid.seams[P], pe = x.grid.lengths[P], be = N * 0.1 * Math.tanh(j[P] * S / (N * 0.1)), xe = 2 * Math.asin(Math.min(0.95, (N - Math.abs(be)) / (2 * pe))), Be = x.pendulums[P].angles[0], Ee = x.pendulums[P].angles.map((K) => {
1524
+ const ae = x.grid.joints[P], ie = x.grid.seams[P], pe = x.grid.lengths[P], be = N * 0.1 * Math.tanh(j[P] * S / (N * 0.1)), Me = 2 * Math.asin(Math.min(0.95, (N - Math.abs(be)) / (2 * pe))), Be = x.pendulums[P].angles[0], Ee = x.pendulums[P].angles.map((K) => {
1525
1525
  const ce = R === 1 ? K : Be + (K - Be) * R;
1526
- return xe * Math.tanh(ce * S / xe);
1526
+ return Me * Math.tanh(ce * S / Me);
1527
1527
  }), de = [Array.from(oe.slice(P * 2, P * 2 + 2))];
1528
1528
  for (let K = 0; K < Ee.length; K++) {
1529
1529
  const ce = qe(ie, ae[K]), ue = qe(ie, ae[K + 1]), ke = ue[0] - ce[0], Se = ue[1] - ce[1], ye = Ee[K];
@@ -1544,7 +1544,7 @@ function wr(t, e) {
1544
1544
  for (let $ = 0; $ < b; $++) {
1545
1545
  const Z = this.time + ($ + 1) * s, _ = (Math.sin(Z * 1.1) * 0.6 + Math.sin(Z * 2.3) * 0.4) * N * X;
1546
1546
  for (let D = 0; D < w; D++) {
1547
- const q = D * 2, ee = ((A - 1) * w + D) * 2, oe = Math.max(1, Math.hypot(L[ee] - L[q], L[ee + 1] - L[q + 1])), S = Math.max(x.gravity * 0.1, x.gravity - M[q + 1]), R = i * oe / 2, P = S / R * E * E, ae = Math.sqrt(P), ie = o.zeta * H, pe = ae * Math.sqrt(2 - Math.SQRT2), be = ae * Math.sqrt(2 + Math.SQRT2), xe = 2 * ie * pe * be / (pe + be), Be = 2 * ie / (pe + be), Ee = I[D] - T[D], de = Math.cos(Ee), K = Math.sin(Ee), ce = U[D], ue = F[D], Se = (Math.max(-8 * x.gravity, Math.min(8 * x.gravity, M[q])) - S * _ / oe) / R, ye = xe * (2 * ce + de * ue) + Be * 2 * P * ce, Le = xe * (de * ce + ue) + Be * P * ue, $e = -2 * P * Math.sin(I[D]) - K * ue * ue - 2 * Se * Math.cos(I[D]) - ye, nt = -P * Math.sin(T[D]) + K * ce * ce - Se * Math.cos(T[D]) - Le, rt = 2 - de * de;
1547
+ const q = D * 2, ee = ((A - 1) * w + D) * 2, oe = Math.max(1, Math.hypot(L[ee] - L[q], L[ee + 1] - L[q + 1])), S = Math.max(x.gravity * 0.1, x.gravity - M[q + 1]), R = i * oe / 2, P = S / R * E * E, ae = Math.sqrt(P), ie = o.zeta * H, pe = ae * Math.sqrt(2 - Math.SQRT2), be = ae * Math.sqrt(2 + Math.SQRT2), Me = 2 * ie * pe * be / (pe + be), Be = 2 * ie / (pe + be), Ee = I[D] - T[D], de = Math.cos(Ee), K = Math.sin(Ee), ce = U[D], ue = F[D], Se = (Math.max(-8 * x.gravity, Math.min(8 * x.gravity, M[q])) - S * _ / oe) / R, ye = Me * (2 * ce + de * ue) + Be * 2 * P * ce, Le = Me * (de * ce + ue) + Be * P * ue, $e = -2 * P * Math.sin(I[D]) - K * ue * ue - 2 * Se * Math.cos(I[D]) - ye, nt = -P * Math.sin(T[D]) + K * ce * ce - Se * Math.cos(T[D]) - Le, rt = 2 - de * de;
1548
1548
  U[D] += ($e - de * nt) / rt * s, F[D] += (2 * nt - de * $e) / rt * s, I[D] += U[D] * s, T[D] += F[D] * s, C[D] += (-O * O * j[D] - 2 * O * C[D] - M[q + 1] * 0.15) * s, j[D] += C[D] * s;
1549
1549
  }
1550
1550
  }
@@ -1554,10 +1554,10 @@ function wr(t, e) {
1554
1554
  }
1555
1555
  const k = ($, Z, _) => {
1556
1556
  for (let D = 0; D < w; D++) {
1557
- const q = D * 2, ee = ((A - 1) * w + D) * 2, oe = Math.max(1, Math.hypot(L[ee] - L[q], L[ee + 1] - L[q + 1])), S = N * 0.1 * Math.tanh(j[D] * _ / (N * 0.1)), R = 2 * Math.asin(Math.min(0.95, (N - Math.abs(S)) / (2 * oe))), P = R * Math.tanh(I[D] * _ / R), ae = R * Math.tanh(T[D] * _ / R), ie = 0.1 * (1 - Q), pe = (L[ee] - L[q]) / 2, be = (L[ee + 1] - L[q + 1]) / 2, xe = Z[q] + pe * Math.cos(P) + be * Math.sin(P), Be = Z[q + 1] - pe * Math.sin(P) + be * Math.cos(P);
1557
+ const q = D * 2, ee = ((A - 1) * w + D) * 2, oe = Math.max(1, Math.hypot(L[ee] - L[q], L[ee + 1] - L[q + 1])), S = N * 0.1 * Math.tanh(j[D] * _ / (N * 0.1)), R = 2 * Math.asin(Math.min(0.95, (N - Math.abs(S)) / (2 * oe))), P = R * Math.tanh(I[D] * _ / R), ae = R * Math.tanh(T[D] * _ / R), ie = 0.1 * (1 - Q), pe = (L[ee] - L[q]) / 2, be = (L[ee + 1] - L[q + 1]) / 2, Me = Z[q] + pe * Math.cos(P) + be * Math.sin(P), Be = Z[q + 1] - pe * Math.sin(P) + be * Math.cos(P);
1558
1558
  for (let Ee = 0; Ee < A; Ee++) {
1559
1559
  const de = Ee / (A - 1), K = (Ee * w + D) * 2, ce = de <= 0.5, ue = ce ? de * 2 : (de - 0.5) * 2, ke = (ce ? P : ae) * (1 - ie + ie * ue), Se = Math.cos(ke), ye = Math.sin(ke), Le = pe * ue, $e = be * ue;
1560
- $[K] = (ce ? Z[q] : xe) + Le * Se + $e * ye, $[K + 1] = (ce ? Z[q + 1] : Be) - Le * ye + $e * Se + S * de;
1560
+ $[K] = (ce ? Z[q] : Me) + Le * Se + $e * ye, $[K + 1] = (ce ? Z[q + 1] : Be) - Le * ye + $e * Se + S * de;
1561
1561
  }
1562
1562
  }
1563
1563
  };
@@ -2613,7 +2613,7 @@ async function Vr(t, e) {
2613
2613
  a.forEach((S, R) => {
2614
2614
  for (const P of wn) {
2615
2615
  const ae = `eye${R}_${P}`, ie = p(F[ae], P === "ball" ? n.mesh.eyeBallCell : n.mesh.eyeCell, Ze(Y[ae]), Y[ae].width), pe = [];
2616
- for (let xe = 0; xe < ie.rest.length / 2; xe++) pe.push(i(ie.rest[xe * 2], ie.rest[xe * 2 + 1], 0));
2616
+ for (let Me = 0; Me < ie.rest.length / 2; Me++) pe.push(i(ie.rest[Me * 2], ie.rest[Me * 2 + 1], 0));
2617
2617
  const be = T.addLayer(ae, Y[ae], ie, { eyeBall: P === "ball" ? R : void 0 });
2618
2618
  N.push({ e: S, eye: R, part: P, mesh: ie, W: pe, layer: be });
2619
2619
  }
@@ -2676,11 +2676,11 @@ async function Vr(t, e) {
2676
2676
  const be = ne?.update(R, P, S, Mr(O.name, W.mode === "manual" ? null : W.expr));
2677
2677
  if (be) for (const K of N) be.eyes[K.eye] && (K.layer.alpha = 0);
2678
2678
  Q?.update(R, P, u, k);
2679
- const xe = X.pos, Be = X.rest, Ee = l(R);
2679
+ const Me = X.pos, Be = X.rest, Ee = l(R);
2680
2680
  for (let K = 0; K < G.length; K++)
2681
- c(Be[K * 2], Be[K * 2 + 1], G[K], R, Ee, k), xe[K * 2] = k[0], xe[K * 2 + 1] = k[1];
2681
+ c(Be[K * 2], Be[K * 2 + 1], G[K], R, Ee, k), Me[K * 2] = k[0], Me[K * 2 + 1] = k[1];
2682
2682
  re.chains.forEach((K, ce) => Hr(K, J[ce].mesh)), s.length && (j.step(R, S, P), j.deform());
2683
- const de = 7;
2683
+ const de = n.view.irisTravel ?? 7;
2684
2684
  T.draw({
2685
2685
  angleX: R.angleX,
2686
2686
  angleY: R.angleY,
@@ -3096,9 +3096,9 @@ var Gr = /* @__PURE__ */ Ne(Ve, 9, 0), qr = /* @__PURE__ */ Ne(Ve, 9, 1), Jr = /
3096
3096
  "stream finishing",
3097
3097
  "invalid zip data"
3098
3098
  // determined by unknown compression method
3099
- ], we = function(t, e, n) {
3099
+ ], xe = function(t, e, n) {
3100
3100
  var r = new Error(e || Qr[t]);
3101
- if (r.code = t, Error.captureStackTrace && Error.captureStackTrace(r, we), !n)
3101
+ if (r.code = t, Error.captureStackTrace && Error.captureStackTrace(r, xe), !n)
3102
3102
  throw r;
3103
3103
  return r;
3104
3104
  }, eo = function(t, e, n, r) {
@@ -3142,18 +3142,18 @@ var Gr = /* @__PURE__ */ Ne(Ve, 9, 0), qr = /* @__PURE__ */ Ne(Ve, 9, 1), Jr = /
3142
3142
  var N = Y.subarray(0, A), ne = Y.subarray(A);
3143
3143
  p = It(N), g = It(ne), f = Ne(N, p, 1), h = Ne(ne, g, 1);
3144
3144
  } else
3145
- we(1);
3145
+ xe(1);
3146
3146
  else {
3147
3147
  var d = an(l) + 4, x = t[d - 4] | t[d - 3] << 8, w = d + x;
3148
3148
  if (w > o) {
3149
- y && we(0);
3149
+ y && xe(0);
3150
3150
  break;
3151
3151
  }
3152
3152
  u && v(c + x), n.set(t.subarray(d, w), c), e.b = c += x, e.p = l = w * 8, e.f = m;
3153
3153
  continue;
3154
3154
  }
3155
3155
  if (l > b) {
3156
- y && we(0);
3156
+ y && xe(0);
3157
3157
  break;
3158
3158
  }
3159
3159
  }
@@ -3161,10 +3161,10 @@ var Gr = /* @__PURE__ */ Ne(Ve, 9, 0), qr = /* @__PURE__ */ Ne(Ve, 9, 1), Jr = /
3161
3161
  for (var Q = (1 << p) - 1, J = (1 << g) - 1, X = l; ; X = l) {
3162
3162
  var B = f[Nt(t, l) & Q], G = B >> 4;
3163
3163
  if (l += B & 15, l > b) {
3164
- y && we(0);
3164
+ y && xe(0);
3165
3165
  break;
3166
3166
  }
3167
- if (B || we(2), G < 256)
3167
+ if (B || xe(2), G < 256)
3168
3168
  n[c++] = G;
3169
3169
  else if (G == 256) {
3170
3170
  X = l, f = null;
@@ -3176,21 +3176,21 @@ var Gr = /* @__PURE__ */ Ne(Ve, 9, 0), qr = /* @__PURE__ */ Ne(Ve, 9, 1), Jr = /
3176
3176
  re = je(t, l, (1 << W) - 1) + Nn[U], l += W;
3177
3177
  }
3178
3178
  var te = h[Nt(t, l) & J], se = te >> 4;
3179
- te || we(3), l += te & 15;
3179
+ te || xe(3), l += te & 15;
3180
3180
  var ne = Wr[se];
3181
3181
  if (se > 3) {
3182
3182
  var W = Tt[se];
3183
3183
  ne += Nt(t, l) & (1 << W) - 1, l += W;
3184
3184
  }
3185
3185
  if (l > b) {
3186
- y && we(0);
3186
+ y && xe(0);
3187
3187
  break;
3188
3188
  }
3189
3189
  u && v(c + 131072);
3190
3190
  var V = c + re;
3191
3191
  if (c < ne) {
3192
3192
  var M = a - ne, E = Math.min(ne, V);
3193
- for (M + c < 0 && we(3); c < E; ++c)
3193
+ for (M + c < 0 && xe(3); c < E; ++c)
3194
3194
  n[c] = r[M + c];
3195
3195
  }
3196
3196
  for (; c < V; ++c)
@@ -3465,7 +3465,7 @@ function ho(t, e) {
3465
3465
  if (Wt)
3466
3466
  return Wt.decode(t);
3467
3467
  var o = co(t), a = o.s, n = o.r;
3468
- return n.length && we(8), a;
3468
+ return n.length && xe(8), a;
3469
3469
  }
3470
3470
  }
3471
3471
  var uo = function(t, e) {
@@ -3484,7 +3484,7 @@ var uo = function(t, e) {
3484
3484
  v ? zt(t, e + 4 + 8 * (y + u)) : i,
3485
3485
  1
3486
3486
  ];
3487
- r < 2 && we(13);
3487
+ r < 2 && xe(13);
3488
3488
  }
3489
3489
  return [o, a, i, 0];
3490
3490
  }, Gt = function(t) {
@@ -3492,14 +3492,14 @@ var uo = function(t, e) {
3492
3492
  if (t)
3493
3493
  for (var n in t) {
3494
3494
  var r = t[n].length;
3495
- r > 65535 && we(9), e += r + 4;
3495
+ r > 65535 && xe(9), e += r + 4;
3496
3496
  }
3497
3497
  return e;
3498
3498
  }, On = function(t, e, n, r, o, a, i, u) {
3499
3499
  var y = r.length, v = n.extra, m = u && u.length, l = Gt(v);
3500
3500
  ve(t, e, i != null ? 33639248 : 67324752), e += 4, i != null && (t[e++] = 20, t[e++] = n.os), t[e] = 20, e += 2, t[e++] = n.flag << 1 | (a < 0 && 8), t[e++] = o && 8, t[e++] = n.compression & 255, t[e++] = n.compression >> 8;
3501
3501
  var c = new Date(n.mtime == null ? Date.now() : n.mtime), f = c.getFullYear() - 1980;
3502
- if ((f < 0 || f > 119) && we(10), ve(t, e, f << 25 | c.getMonth() + 1 << 21 | c.getDate() << 16 | c.getHours() << 11 | c.getMinutes() << 5 | c.getSeconds() >> 1), e += 4, a != -1 && (ve(t, e, n.crc), ve(t, e + 4, a < 0 ? -a - 2 : a), ve(t, e + 8, n.size)), ve(t, e + 12, y), ve(t, e + 14, l), e += 16, i != null && (ve(t, e, m), ve(t, e + 6, n.attrs), ve(t, e + 10, i), e += 14), t.set(r, e), e += y, l)
3502
+ if ((f < 0 || f > 119) && xe(10), ve(t, e, f << 25 | c.getMonth() + 1 << 21 | c.getDate() << 16 | c.getHours() << 11 | c.getMinutes() << 5 | c.getSeconds() >> 1), e += 4, a != -1 && (ve(t, e, n.crc), ve(t, e + 4, a < 0 ? -a - 2 : a), ve(t, e + 8, n.size)), ve(t, e + 12, y), ve(t, e + 14, l), e += 16, i != null && (ve(t, e, m), ve(t, e + 6, n.attrs), ve(t, e + 10, i), e += 14), t.set(r, e), e += y, l)
3503
3503
  for (var h in v) {
3504
3504
  var p = v[h], g = p.length;
3505
3505
  ve(t, e, +h), ve(t, e + 2, g), t.set(p, e + 4), e += 4 + g;
@@ -3515,7 +3515,7 @@ function go(t, e) {
3515
3515
  var o = 0, a = 0;
3516
3516
  for (var i in n) {
3517
3517
  var u = n[i], y = u[0], v = u[1], m = v.level == 0 ? 0 : 8, l = Sn(i), c = l.length, f = v.comment, h = f && Sn(f), p = h && h.length, g = Gt(v.extra);
3518
- c > 65535 && we(11);
3518
+ c > 65535 && xe(11);
3519
3519
  var b = m ? so(y, v) : y, s = b.length, d = oo();
3520
3520
  d.p(y), r.push(Dn(v, {
3521
3521
  size: y.length,
@@ -3538,7 +3538,7 @@ function go(t, e) {
3538
3538
  }
3539
3539
  function yo(t, e) {
3540
3540
  for (var n = {}, r = t.length - 22; Fe(t, r) != 101010256; --r)
3541
- (!r || t.length - r > 65558) && we(13);
3541
+ (!r || t.length - r > 65558) && xe(13);
3542
3542
  var o = Ie(t, r + 8);
3543
3543
  if (!o)
3544
3544
  return {};
@@ -3554,7 +3554,7 @@ function yo(t, e) {
3554
3554
  size: c,
3555
3555
  originalSize: f,
3556
3556
  compression: l
3557
- })) && (l ? l == 8 ? n[h] = io(t.subarray(b, b + c), { out: new ge(f) }) : we(14, "unknown compression type " + l) : n[h] = gt(t, b, b + c));
3557
+ })) && (l ? l == 8 ? n[h] = io(t.subarray(b, b + c), { out: new ge(f) }) : xe(14, "unknown compression type " + l) : n[h] = gt(t, b, b + c));
3558
3558
  }
3559
3559
  return n;
3560
3560
  }
@@ -190,5 +190,6 @@ export interface Rig {
190
190
  padTop: number;
191
191
  padSide: number;
192
192
  gazeCenter?: Point;
193
+ irisTravel?: number;
193
194
  };
194
195
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "mesh-avatar",
3
- "version": "0.5.0",
3
+ "version": "0.6.0",
4
4
  "type": "module",
5
5
  "license": "MIT",
6
6
  "description": "A browser WebGL runtime for 2D mesh avatars, with .mavatar archive and folder loading.",