mercury-engine 1.0.1 → 1.0.2

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@@ -4,26 +4,49 @@
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  <head>
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  <title>Mercury Engine Example</title>
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- <script src="https://unpkg.com/mercury-engine@1.0.0/dist/mercury.min.es5.js
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- "></script>
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+ <script src="https://unpkg.com/mercury-engine@1.0.2/dist/mercury.min.es5.js"></script>
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+ <!-- <script src="./../../dist/mercury.js"></script> -->
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+
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  </head>
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  <body>
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+ <p style="font-family: 'arial';">
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+ The Mercury Engine is running on an html page through a script src include from unpkg.com. Open the Javascript Console to see some information logged about the engine while it's running. For documentation go to <a target="blank" href="https://github.com/tmhglnd/mercury-engine#usage">github.com/tmhglnd/mercury-engine</a>
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+ </p>
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+
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+ <!-- 2 buttons in the html page -->
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  <button id="b1">start</button>
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  <button id="b2">silence</button>
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  <script>
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  // This script loads the Mercury Engine and allows to insert code
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  // from a textarea in the html page
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-
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+
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  // Include the package from unpkg.com
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  const { Mercury } = MercuryEngine;
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+ // const { OSC } = MercuryEngine;
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+ // const { MIDI } = MercuryEngine;
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  // Initialize a Mercury engine with callback function when loaded
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- const Engine = new Mercury( () => {
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- console.log('The engine and sounds are loaded!');
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+ const Engine = new Mercury({
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+ onload: () => {
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+ console.log('The engine and sounds are loaded!');
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+
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+ // set the volume to 0.7, about -3dBFS
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+ Engine.setVolume(0.7);
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+ // generate a random BPM
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+ Engine.randomBPM();
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+ // set the crossfade from previous and new evaluated code to 250 ms
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+ Engine.setCrossFade(1000);
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+
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+ console.log('BPM:', Engine.bpm);
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+ console.log('Volume:', Engine.volume);
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+ console.log('CrossFade:', Engine.crossFade);
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+ }
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  });
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+ // console.log(this.getBPM());
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+
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  // Some mercury code initially created
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  const simpleCode = `
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  set tempo 110
@@ -46,12 +69,12 @@
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  // evaluate the code on the click of a button
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  let b1 = document.getElementById('b1');
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- b1.onclick = () => Engine.code({ file: simpleCode });
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+ b1.onclick = () => Engine.code(simpleCode);
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  // stop the code on the click of a button
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  let b2 = document.getElementById('b2');
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  b2.onclick = () => Engine.silence();
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-
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  </script>
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  </body>
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+
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  </html>
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "mercury-engine",
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- "version": "1.0.1",
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+ "version": "1.0.2",
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  "description": "The mercury engine generates web audio output from mercury code input",
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  "main": "./dist/mercury.js",
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  "scripts": {