melonjs 9.1.0 → 10.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (78) hide show
  1. package/{LICENSE → LICENSE.md} +0 -0
  2. package/README.md +93 -57
  3. package/dist/melonjs.js +10334 -11179
  4. package/dist/melonjs.min.js +4 -10
  5. package/dist/melonjs.module.d.ts +13206 -0
  6. package/dist/melonjs.module.js +9913 -10872
  7. package/package.json +19 -14
  8. package/src/audio/audio.js +477 -553
  9. package/src/camera/camera2d.js +67 -65
  10. package/src/entity/draggable.js +26 -35
  11. package/src/entity/droptarget.js +17 -14
  12. package/src/entity/entity.js +59 -79
  13. package/src/game.js +194 -204
  14. package/src/index.js +12 -30
  15. package/src/input/gamepad.js +8 -19
  16. package/src/input/keyboard.js +4 -4
  17. package/src/input/pointer.js +14 -12
  18. package/src/input/pointerevent.js +15 -13
  19. package/src/lang/deprecated.js +2 -887
  20. package/src/level/level.js +3 -3
  21. package/src/level/tiled/TMXGroup.js +7 -11
  22. package/src/level/tiled/TMXLayer.js +33 -32
  23. package/src/level/tiled/TMXTileMap.js +15 -19
  24. package/src/level/tiled/TMXTileset.js +5 -5
  25. package/src/level/tiled/TMXUtils.js +3 -3
  26. package/src/level/tiled/renderer/TMXRenderer.js +4 -0
  27. package/src/loader/loader.js +8 -23
  28. package/src/loader/loadingscreen.js +51 -60
  29. package/src/math/matrix3.js +1 -1
  30. package/src/particles/emitter.js +36 -39
  31. package/src/particles/particle.js +27 -12
  32. package/src/particles/particlecontainer.js +17 -16
  33. package/src/physics/body.js +80 -118
  34. package/src/physics/collision.js +5 -235
  35. package/src/physics/detector.js +235 -0
  36. package/src/physics/quadtree.js +14 -14
  37. package/src/physics/world.js +84 -18
  38. package/src/plugin/plugin.js +26 -24
  39. package/src/polyfill/console.js +9 -14
  40. package/src/renderable/GUI.js +48 -62
  41. package/src/renderable/collectable.js +11 -4
  42. package/src/renderable/colorlayer.js +28 -26
  43. package/src/renderable/container.js +120 -96
  44. package/src/renderable/imagelayer.js +94 -93
  45. package/src/renderable/renderable.js +164 -138
  46. package/src/renderable/sprite.js +42 -44
  47. package/src/renderable/trigger.js +24 -17
  48. package/src/shapes/ellipse.js +27 -27
  49. package/src/shapes/line.js +12 -8
  50. package/src/shapes/poly.js +77 -49
  51. package/src/shapes/rectangle.js +193 -268
  52. package/src/state/stage.js +23 -25
  53. package/src/state/state.js +35 -86
  54. package/src/system/device.js +233 -285
  55. package/src/system/event.js +485 -432
  56. package/src/system/pooling.js +61 -54
  57. package/src/system/save.js +17 -16
  58. package/src/system/timer.js +34 -38
  59. package/src/text/bitmaptext.js +44 -46
  60. package/src/text/text.js +39 -34
  61. package/src/tweens/easing.js +0 -2
  62. package/src/tweens/interpolation.js +3 -8
  63. package/src/tweens/tween.js +332 -351
  64. package/src/utils/function.js +6 -8
  65. package/src/utils/utils.js +34 -30
  66. package/src/video/canvas/canvas_renderer.js +13 -8
  67. package/src/video/renderer.js +8 -7
  68. package/src/video/texture.js +8 -8
  69. package/src/video/texture_cache.js +5 -5
  70. package/src/video/video.js +373 -403
  71. package/src/video/webgl/glshader.js +2 -2
  72. package/src/video/webgl/webgl_compositor.js +14 -8
  73. package/src/video/webgl/webgl_renderer.js +21 -19
  74. package/plugins/debug/debugPanel.js +0 -770
  75. package/plugins/debug/font/PressStart2P.fnt +0 -100
  76. package/plugins/debug/font/PressStart2P.ltr +0 -1
  77. package/plugins/debug/font/PressStart2P.png +0 -0
  78. package/plugins/debug/particleDebugPanel.js +0 -303
@@ -54,890 +54,5 @@ export function warning(deprecated, replacement, version) {
54
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  * @function apply
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  */
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  export function apply() {
57
-
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- /**
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- * @function me.device.getPixelRatio
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- * @deprecated since 5.1.0
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- * @see me.device.devicePixelRatio
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- */
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- me.device.getPixelRatio = function() {
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- warning("me.device.getPixelRatio()", "me.device.devicePixelRatio", "5.1.0");
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- return me.device.devicePixelRatio;
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- };
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-
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- /**
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- * @class me.Font
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- * @deprecated since 6.1.0
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- * @see me.Text
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- */
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- me.Font = me.Text.extend({
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- /** @ignore */
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- init: function (font, size, fillStyle, textAlign) {
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- var settings = {
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- font:font,
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- size:size,
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- fillStyle:fillStyle,
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- textAlign:textAlign
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- };
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- // super constructor
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- this._super(me.Text, "init", [0, 0, settings]);
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- // deprecation warning
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- warning("me.Font", "me.Text", "6.1.0");
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- },
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-
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- /** @ignore */
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- setFont : function (font, size, fillStyle, textAlign) {
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- // apply fillstyle if defined
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- if (typeof(fillStyle) !== "undefined") {
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- this.fillStyle.copy(fillStyle);
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- }
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- // h alignement if defined
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- if (typeof(textAlign) !== "undefined") {
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- this.textAlign = textAlign;
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- }
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- // super constructor
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- return this._super(me.Text, "setFont", [font, size]);
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- }
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- });
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-
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- /**
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- * @ignore
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- */
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- me.BitmapFontData = me.BitmapTextData;
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-
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- /**
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- * @class me.BitmapFont
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- * @deprecated since 6.1.0
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- * @see me.BitmapText
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- */
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- me.BitmapFont = me.BitmapText.extend({
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- /** @ignore */
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- init: function (data, fontImage, scale, textAlign, textBaseline) {
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- var settings = {
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- font: fontImage,
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- fontData: data,
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- size: scale,
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- textAlign: textAlign,
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- textBaseline: textBaseline
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- };
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- // super constructor
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- this._super(me.BitmapText, "init", [0, 0, settings]);
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- // deprecation warning
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- warning("me.BitmapFont", "me.BitmapText", "6.1.0");
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- }
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- });
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-
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- /**
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- * @class me.ScreenObject
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- * @deprecated since 6.2.0
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- * @see me.Stage
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- */
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- me.ScreenObject = me.Stage.extend({
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- /** @ignore */
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- init: function (settings) {
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- // super constructor
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- this._super(me.Stage, "init", [settings]);
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- // deprecation warning
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- warning("me.ScreenObject", "me.Stage", "6.2.0");
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- }
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- });
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-
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- /**
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- * @function me.Renderer.drawShape
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- * @deprecated since 6.3.0
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- * @see me.Renderer.stroke
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- */
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- me.Renderer.prototype.drawShape = function () {
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- warning("drawShape()", "the stroke() or fill()", "6.3.0");
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- me.Renderer.prototype.stroke.apply(this, arguments);
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- };
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-
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- /**
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- * @function me.video.getPos
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- * @deprecated since 7.0.0
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- * @see me.device.getElementBounds
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- */
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- me.video.getPos = function() {
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- warning("me.video.getPos()", "me.device.getElementBounds(me.video.renderer.getScreenCanvas());", "7.0.0");
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- return me.device.getElementBounds(me.video.renderer.getScreenCanvas());
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- };
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-
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- /**
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- * @classdesc
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- * melonJS base class for exception handling.
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- * @class
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- * @memberOf me
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- * @constructor
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- * @deprecated since 7.0.0
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- * @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Error
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- * @param {String} msg Error message.
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- * @example
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- * throw new me.Error("Guru Meditation");
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- */
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- me.Error = function(msg) {
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- var err = new Error();
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- err.name = "me.Error";
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- err.message = msg;
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- return err;
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- };
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-
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- /**
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- * @namespace me.sys
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- * @deprecated since 9.0.0
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- */
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- me.sys = me.sys || {};
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-
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- /**
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- * @function me.sys.checkVersion
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- * @deprecated since 7.1.0
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- * @see me.utils.checkVersion
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- */
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- me.sys.checkVersion = function(first, second) {
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- warning("me.sys.checkVersion()", "me.utils.checkVersion()", "7.1.0");
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- return me.utils.checkVersion(first, second);
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- };
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-
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- /**
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- * @public
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- * @type {Object}
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- * @name HASH
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- * @memberOf me.game
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- * @deprecated since 7.1.0
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- * @see me.utils.getUriFragment
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- */
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- Object.defineProperty(me.game, "HASH", {
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- /**
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- * @ignore
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- */
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- get : function () {
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- warning("me.game.HASH", "me.utils.getUriFragment()", "7.1.0");
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- return me.utils.getUriFragment();
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- },
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- configurable : false
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- });
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-
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- /**
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- * @function me.video.updateDisplaySize
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- * @deprecated since 7.1.0
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- * @see me.video.scale
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- */
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- me.video.updateDisplaySize = function(x, y) {
225
- warning("me.video.updateDisplaySize()", "me.video.scale()", "7.1.0");
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- return me.video.scale(x, y);
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- };
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-
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- /**
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- * @function me.Renderer.scaleCanvas
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- * @deprecated since 7.1.0
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- * @see me.video.scale
233
- */
234
- me.Renderer.prototype.scaleCanvas = function (x, y) {
235
- warning("scaleCanvas()", "me.video.scale()", "7.1.0");
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- return me.video.scale(x, y);
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- };
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-
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- /**
240
- * @function me.Entity.distanceToPoint
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- * @deprecated since 7.1.0
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- * @see me.Renderable.distanceTo
243
- */
244
- me.Entity.prototype.distanceToPoint = function (v) {
245
- warning("distanceToPoint()", "me.Renderable.distanceTo()", "7.1.0");
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- return this.distanceTo(v);
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- };
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-
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- /**
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- * @function me.Entity.angleToPoint
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- * @deprecated since 7.1.0
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- * @see me.Renderable.angleTo
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- */
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- me.Entity.prototype.angleToPoint = function (v) {
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- warning("angleToPoint()", "me.Renderable.angleTo()", "7.1.0");
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- return this.angleTo(v);
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- };
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-
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- /**
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- * @public
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- * @type {Number}
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- * @name gravity
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- * @memberOf me.sys
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- * @deprecated since 8.0.0
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- * @see me.World.gravity
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- */
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- Object.defineProperty(me.sys, "gravity", {
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- /**
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- * @ignore
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- */
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- get : function () {
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- warning("me.sys.gravity", "me.game.world.gravity", "8.0.0");
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- return me.game.world ? me.game.world.gravity.y : undefined;
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- },
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-
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- /**
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- * @ignore
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- */
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- set : function (value) {
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- warning("me.sys.gravity", "me.game.world.gravity", "8.0.0");
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- if (me.game.world) me.game.world.gravity.y = value;
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- },
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- configurable : false
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- });
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-
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- /**
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- * @ignore
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- */
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- me.WebGLRenderer.Compositor = me.WebGLCompositor;
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-
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- /**
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- * Draw triangle(s)
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- * @name drawTriangle
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- * @deprecated since 8.0.0
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- * @see me.WebGLRenderer.Compositor
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- * @memberOf me.WebGLRenderer.Compositor.drawVertices
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- * @function
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- * @param {me.Vector2d[]} points vertices
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- * @param {Number} [len=points.length] amount of points defined in the points array
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- * @param {Boolean} [strip=false] Whether the array defines a serie of connected triangles, sharing vertices
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- */
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- me.WebGLRenderer.Compositor.prototype.drawTriangle = function (points, len, strip) {
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- var gl = this.gl;
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- this.drawVertices(strip === true ? gl.TRIANGLE_STRIP : gl.TRIANGLES, points, len);
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- warning("drawTriangle()", "drawVertices()", "8.0.0");
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- };
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-
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- /**
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- * Draw a line
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- * @name drawLine
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- * @deprecated since 8.0.0
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- * @memberOf me.WebGLRenderer.Compositor.drawVertices
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- * @memberOf me.WebGLRenderer.Compositor
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- * @function
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- * @param {me.Vector2d[]} points Line vertices
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- * @param {Number} [len=points.length] amount of points defined in the points array
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- * @param {Boolean} [open=false] Whether the line is open (true) or closed (false)
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- */
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- me.WebGLRenderer.Compositor.prototype.drawLine = function (points, len, open) {
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- var gl = this.gl;
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- this.drawVertices(open === true ? gl.LINE_STRIP : gl.LINE_LOOP, points, len);
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- warning("drawLine()", "drawVertices()", "8.0.0");
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- };
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-
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- /**
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- * @public
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- * @type {me.Vector2d}
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- * @name scale
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- * @memberOf me.sys
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- * @deprecated since 8.0.0
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- * @see me.video.scaleRatio
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- */
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- Object.defineProperty(me.sys, "scale", {
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- /**
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- * @ignore
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- */
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- get : function () {
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- warning("me.sys.scale", "me.video.scaleRatio", "8.0.0");
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- return me.video.scaleRatio;
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- },
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- configurable : false
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- });
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-
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- /**
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- * @function me.video.getWrapper
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- * @deprecated since 8.0.0
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- * @see me.video.getParent
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- */
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- me.video.getWrapper = function() {
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- warning("me.video.getWrapper()", "me.device.getParent()", "8.0.0");
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- return me.video.getParent();
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- };
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-
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- /**
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- * Set game FPS limiting
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- * @public
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- * @type {Number}
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- * @name fps
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- * @memberOf me.sys
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- * @deprecated since 8.0.0
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- * @see me.timer.maxfps
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- */
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- Object.defineProperty(me.sys, "fps", {
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- /**
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- * @ignore
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- */
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- get : function () {
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- warning("me.sys.fps", "me.timer.maxfps", "8.0.0");
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- return me.timer.maxfps;
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- },
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-
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- /**
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- * @ignore
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- */
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- set : function (value) {
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- warning("me.sys.fps", "me.timer.maxfps", "8.0.0");
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- me.timer.maxfps = value;
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- },
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- configurable : false
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- });
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-
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- /**
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- * Rate at which the game physic updates;
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- * may be greater than or lower than the display fps
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- * @public
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- * @type {Number}
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- * @name updatesPerSecond
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- * @memberOf me.sys
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- * @deprecated since 8.0.0
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- * @see me.World.fps
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- */
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- Object.defineProperty(me.sys, "updatesPerSecond", {
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- /**
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- * @ignore
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- */
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- get : function () {
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- warning("me.sys.updatesPerSecond", "me.game.world.fps", "8.0.0");
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- return me.game.world.fps;
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- },
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-
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- /**
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- * @ignore
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- */
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- set : function (value) {
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- warning("me.sys.updatesPerSecond", "me.game.world.fps", "8.0.0");
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- me.game.world.fps = value;
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- },
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- configurable : false
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- });
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-
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- /**
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- * Enable/disable frame interpolation
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- * @public
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- * @type {Boolean}
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- * @name interpolation
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- * @memberOf me.sys
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- * @deprecated since 8.0.0
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- * @see me.timer.interpolation
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- */
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- Object.defineProperty(me.sys, "interpolation", {
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- /**
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- * @ignore
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- */
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- get : function () {
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- warning("me.sys.interpolation", "me.timer.interpolation", "8.0.0");
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- return me.timer.interpolation;
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- },
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-
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- /**
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- * @ignore
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- */
432
- set : function (value) {
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- warning("me.sys.interpolation", "me.timer.interpolation", "8.0.0");
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- me.timer.interpolation = value;
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- },
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- configurable : false
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- });
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-
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- /**
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- * add collision mesh based on a given Physics Editor JSON object
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- * @name addShapesFromJSON
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- * @deprecated since 8.0.0
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- * @see me.Body.fromJSON
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- * @memberOf me.Body
445
- * @function
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- * @param {me.Rect|me.Polygon|me.Line|me.Ellipse|Object} shape a shape or JSON object
447
- * @param {Boolean} batchInsert if true the body bounds won't be updated after adding a shape
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- * @return {Number} the shape array length
449
- */
450
- me.Body.prototype.addShapesFromJSON = function (json, id) {
451
- warning("addShapesFromJSON()", "fromJSON()", "8.0.0");
452
- return this.fromJSON(json, id);
453
- };
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-
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- /**
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- * Specify either to stop on audio loading error or not
457
- * @public
458
- * @type {Boolean}
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- * @name stopOnAudioError
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- * @memberOf me.sys
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- * @deprecated since 9.0.0
462
- * @see me.audio.interpolation
463
- */
464
- Object.defineProperty(me.sys, "stopOnAudioError", {
465
- /**
466
- * @ignore
467
- */
468
- get : function () {
469
- warning("me.sys.stopOnAudioError", "me.audio.stopOnAudioError", "9.0.0");
470
- return me.audio.stopOnAudioError;
471
- },
472
-
473
- /**
474
- * @ignore
475
- */
476
- set : function (value) {
477
- warning("me.sys.stopOnAudioError", "me.audio.stopOnAudioError", "9.0.0");
478
- me.audio.stopOnAudioError = value;
479
- },
480
- configurable : false
481
- });
482
-
483
- /**
484
- * Specify whether to pause the game when losing focus
485
- * @public
486
- * @type {Boolean}
487
- * @name pauseOnBlur
488
- * @memberOf me.sys
489
- * @deprecated since 9.0.0
490
- * @see me.device.pauseOnBlur
491
- */
492
- Object.defineProperty(me.sys, "pauseOnBlur", {
493
- /**
494
- * @ignore
495
- */
496
- get : function () {
497
- warning("me.sys.pauseOnBlur", "me.device.pauseOnBlur", "9.0.0");
498
- return me.audio.pauseOnBlur;
499
- },
500
-
501
- /**
502
- * @ignore
503
- */
504
- set : function (value) {
505
- warning("me.sys.pauseOnBlur", "me.device.pauseOnBlur", "9.0.0");
506
- me.device.pauseOnBlur = value;
507
- },
508
- configurable : false
509
- });
510
-
511
- /**
512
- * Specify whether to unpause the game when gaining focus
513
- * @public
514
- * @type {Boolean}
515
- * @name resumeOnFocus
516
- * @memberOf me.sys
517
- * @deprecated since 9.0.0
518
- * @see me.device.resumeOnFocus
519
- */
520
- Object.defineProperty(me.sys, "resumeOnFocus", {
521
- /**
522
- * @ignore
523
- */
524
- get : function () {
525
- warning("me.sys.pauseOnBlur", "me.device.resumeOnFocus", "9.0.0");
526
- return me.device.resumeOnFocus;
527
- },
528
-
529
- /**
530
- * @ignore
531
- */
532
- set : function (value) {
533
- warning("me.sys.pauseOnBlur", "me.device.resumeOnFocus", "9.0.0");
534
- me.device.resumeOnFocus = value;
535
- },
536
- configurable : false
537
- });
538
-
539
- /**
540
- * Specify whether to automatically bring the window to the front
541
- * @public
542
- * @type {Boolean}
543
- * @name autoFocus
544
- * @memberOf me.sys
545
- * @deprecated since 9.0.0
546
- * @see me.device.autoFocus
547
- */
548
- Object.defineProperty(me.sys, "autoFocus", {
549
- /**
550
- * @ignore
551
- */
552
- get : function () {
553
- warning("me.sys.autoFocus", "me.device.autoFocus", "9.0.0");
554
- return me.device.autoFocus;
555
- },
556
-
557
- /**
558
- * @ignore
559
- */
560
- set : function (value) {
561
- warning("me.sys.autoFocus", "me.device.autoFocus", "9.0.0");
562
- me.device.autoFocus = value;
563
- },
564
- configurable : false
565
- });
566
-
567
- /**
568
- * Specify whether to stop the game when losing focus or not
569
- * @public
570
- * @type {Boolean}
571
- * @name pauseOnBlur
572
- * @memberOf me.sys
573
- * @deprecated since 9.0.0
574
- * @see me.device.pauseOnBlur
575
- */
576
- Object.defineProperty(me.sys, "stopOnBlur", {
577
- /**
578
- * @ignore
579
- */
580
- get : function () {
581
- warning("me.sys.pauseOnBlur", "me.device.stopOnBlur", "9.0.0");
582
- return me.device.stopOnBlur;
583
- },
584
-
585
- /**
586
- * @ignore
587
- */
588
- set : function (value) {
589
- warning("me.sys.pauseOnBlur", "me.device.stopOnBlur", "9.0.0");
590
- me.device.stopOnBlur = value;
591
- },
592
- configurable : false
593
- });
594
-
595
- /**
596
- * Specify the rendering method for tiled layers
597
- * @public
598
- * @type {Boolean}
599
- * @name preRender
600
- * @memberOf me.sys
601
- * @deprecated since 9.0.0
602
- * @see me.game.world.preRender
603
- */
604
- Object.defineProperty(me.sys, "preRender", {
605
- /**
606
- * @ignore
607
- */
608
- get : function () {
609
- warning("me.sys.preRender", "me.game.world.preRender", "9.0.0");
610
- return me.game.world.stopOnBlur;
611
- },
612
-
613
- /**
614
- * @ignore
615
- */
616
- set : function (value) {
617
- warning("me.sys.preRender", "me.game.world.preRender", "9.0.0");
618
- me.game.world.stopOnBlur = value;
619
- },
620
- configurable : false
621
- });
622
-
623
- /**
624
- * @namespace me.levelDirector
625
- * @deprecated since 9.0.0
626
- * @see me.level
627
- */
628
- me.levelDirector = me.levelDirector || {};
629
-
630
- /**
631
- * @function me.levelDirector.loadLevel
632
- * @deprecated since 9.0.0
633
- * @see me.level.load
634
- */
635
- me.levelDirector.loadLevel = function(levelId, options) {
636
- warning("me.levelDirector.loadLevel()", "me.level.load()", "9.0.0");
637
- return me.level.load(levelId, options);
638
- };
639
-
640
- /**
641
- * @function me.levelDirector.getCurrentLevelId
642
- * @deprecated since 9.0.0
643
- * @see me.level.getCurrentLevelId
644
- */
645
- me.levelDirector.getCurrentLevelId = function() {
646
- warning("me.levelDirector.getCurrentLevelId()", "me.level.getCurrentLevelId()", "9.0.0");
647
- return me.level.getCurrentLevelId();
648
- };
649
-
650
- /**
651
- * @function me.levelDirector.getCurrentLevel
652
- * @deprecated since 9.0.0
653
- * @see me.level.load
654
- */
655
- me.levelDirector.getCurrentLevel = function() {
656
- warning("me.levelDirector.getCurrentLevel()", "me.level.getCurrentLevel()", "9.0.0");
657
- return me.level.getCurrentLevel();
658
- };
659
-
660
- /**
661
- * @function me.levelDirector.reloadLevel
662
- * @deprecated since 9.0.0
663
- * @see me.level.reload
664
- */
665
- me.levelDirector.reloadLevel = function(options) {
666
- warning("me.levelDirector.reloadLevel()", "me.level.reload()", "9.0.0");
667
- return me.level.reload(options);
668
- };
669
-
670
- /**
671
- * @function me.levelDirector.nextLevel
672
- * @deprecated since 9.0.0
673
- * @see me.level.load
674
- */
675
- me.levelDirector.nextLevel = function(options) {
676
- warning("me.levelDirector.nextLevel()", "me.level.next()", "9.0.0");
677
- return me.level.next(options);
678
- };
679
-
680
- /**
681
- * @function me.levelDirector.previousLevel
682
- * @deprecated since 9.0.0
683
- * @see me.level.load
684
- */
685
- me.levelDirector.previousLevel = function(options) {
686
- warning("me.levelDirector.previousLevel()", "me.level.previous()", "9.0.0");
687
- return me.level.previous(options);
688
- };
689
-
690
- /**
691
- * @function me.levelDirector.levelCount
692
- * @deprecated since 9.0.0
693
- * @see me.level.levelCount
694
- */
695
- me.levelDirector.levelCount = function() {
696
- warning("me.levelDirector.levelCount()", "me.level.levelCount()", "9.0.0");
697
- return me.level.levelCount();
698
- };
699
-
700
- /**
701
- * translate the rect by the specified vector
702
- * @name translate
703
- * @memberOf me.Rect.prototype
704
- * @function
705
- * @deprecated since 9.0.0
706
- * @see me.Rect.translate
707
- * @param {me.Vector2d} v vector offset
708
- * @return {me.Rect} this rectangle
709
- */
710
- me.Rect.prototype.translateV = function (v) {
711
- warning("translateV()", "translate()", "9.0.0");
712
- return this.translate(v);
713
- };
714
-
715
- /**
716
- * Returns true if the rectangle contains the given point
717
- * @name containsPoint
718
- * @memberOf me.Rect.prototype
719
- * @function
720
- * @deprecated since 9.0.0
721
- * @see me.Rect.contains
722
- * @param {Number} x x coordinate
723
- * @param {Number} y y coordinate
724
- * @return {boolean} true if contains
725
- */
726
- me.Rect.prototype.containsPoint = function (x, y) {
727
- warning("containsPoint()", "contains()", "9.0.0");
728
- return this.contains(x, y);
729
- };
730
-
731
- /**
732
- * translate the Polygon by the specified vector
733
- * @name translateV
734
- * @memberOf me.Polygon.prototype
735
- * @function
736
- * @deprecated since 9.0.0
737
- * @see me.Polygon.translate
738
- * @param {me.Vector2d} v vector offset
739
- * @return {me.Polygon} Reference to this object for method chaining
740
- */
741
- me.Polygon.prototype.translateV = function (v) {
742
- warning("translateV()", "translate()", "9.0.0");
743
- return this.translate(v);
744
- };
745
-
746
- /**
747
- * check if this Polygon contains the specified point
748
- * @name containsPointV
749
- * @memberOf me.Polygon.prototype
750
- * @function
751
- * @deprecated since 9.0.0
752
- * @see me.Polygon.contains
753
- * @param {me.Vector2d} point
754
- * @return {boolean} true if contains
755
- */
756
- me.Polygon.prototype.containsPointV = function (v) {
757
- warning("containsPointV()", "contains()", "9.0.0");
758
- return this.contains(v);
759
- };
760
-
761
- /**
762
- * Returns true if the polygon contains the given point. <br>
763
- * (Note: it is highly recommended to first do a hit test on the corresponding <br>
764
- * bounding rect, as the function can be highly consuming with complex shapes)
765
- * @name containsPoint
766
- * @memberOf me.Polygon.prototype
767
- * @function
768
- * @deprecated since 9.0.0
769
- * @see me.Polygon.contains
770
- * @param {Number} x x coordinate
771
- * @param {Number} y y coordinate
772
- * @return {boolean} true if contains
773
- */
774
-
775
- me.Polygon.prototype.containsPoint = function (x, y) {
776
- warning("containsPoint()", "contains()", "9.0.0");
777
- return this.contains(x, y);
778
- };
779
-
780
- /**
781
- * check if this Line contains the specified point
782
- * @name containsPointV
783
- * @memberOf me.Line.prototype
784
- * @function
785
- * @deprecated since 9.0.0
786
- * @see me.Line.contains
787
- * @param {me.Vector2d} point
788
- * @return {boolean} true if contains
789
- */
790
- me.Line.prototype.containsPointV = function (v) {
791
- warning("containsPointV()", "contains()", "9.0.0");
792
- return this.contains(v);
793
- };
794
-
795
- /**
796
- * Returns true if the Line contains the given point. <br>
797
- * (Note: it is highly recommended to first do a hit test on the corresponding <br>
798
- * bounding rect, as the function can be highly consuming with complex shapes)
799
- * @name containsPoint
800
- * @memberOf me.Line.prototype
801
- * @function
802
- * @deprecated since 9.0.0
803
- * @see me.Line.contains
804
- * @param {Number} x x coordinate
805
- * @param {Number} y y coordinate
806
- * @return {boolean} true if contains
807
- */
808
- me.Line.prototype.containsPoint = function (x, y) {
809
- warning("containsPoint()", "contains()", "9.0.0");
810
- return this.contains(x, y);
811
- };
812
-
813
- /**
814
- * translate the circle/ellipse by the specified vector
815
- * @name translateV
816
- * @memberOf me.Ellipse.prototype
817
- * @function
818
- * @deprecated since 9.0.0
819
- * @see me.Ellipse.translate
820
- * @param {me.Vector2d} v vector offset
821
- * @return {me.Rect} this ellipse
822
- */
823
- me.Ellipse.prototype.translateV = function (v) {
824
- warning("translateV()", "translate()", "9.0.0");
825
- return this.translate(v);
826
- };
827
-
828
- /**
829
- * check if this Ellipse contains the specified point
830
- * @name containsPointV
831
- * @memberOf me.Ellipse.prototype
832
- * @function
833
- * @deprecated since 9.0.0
834
- * @see me.Ellipse.contains
835
- * @param {me.Vector2d} point
836
- * @return {boolean} true if contains
837
- */
838
- me.Ellipse.prototype.containsPointV = function (v) {
839
- warning("containsPointV()", "contains()", "9.0.0");
840
- return this.contains(v);
841
- };
842
-
843
- /**
844
- * Returns true if the Ellipse contains the given point
845
- * @name containsPoint
846
- * @memberOf me.Ellipse.prototype
847
- * @function
848
- * @deprecated since 9.0.0
849
- * @see me.Ellipse.contains
850
- * @param {Number} x x coordinate
851
- * @param {Number} y y coordinate
852
- * @return {boolean} true if contains
853
- */
854
- me.Ellipse.prototype.containsPoint = function (x, y) {
855
- warning("containsPoint()", "contains()", "9.0.0");
856
- return this.contains(x, y);
857
- };
858
-
859
- /**
860
- * translate the matrix by a vector on the horizontal and vertical axis
861
- * @name translateV
862
- * @memberOf me.Matrix2d
863
- * @function
864
- * @deprecated since 9.0.0
865
- * @see me.Matrix2d.translate
866
- * @param {me.Vector2d} v the vector to translate the matrix by
867
- * @return {me.Matrix2d} Reference to this object for method chaining
868
- */
869
- me.Matrix2d.prototype.translateV = function (v) {
870
- warning("translateV()", "translate()", "9.0.0");
871
- return this.translate(v);
872
- };
873
-
874
- /**
875
- * translate the matrix by a vector on the horizontal and vertical axis
876
- * @name translateV
877
- * @memberOf me.Matrix3d
878
- * @function
879
- * @deprecated since 9.0.0
880
- * @see me.Matrix3d.translate
881
- * @param {me.Vector2d|me.Vector3d} v the vector to translate the matrix by
882
- * @return {me.Matrix3d} Reference to this object for method chaining
883
- */
884
- me.Matrix3d.prototype.translateV = function (v) {
885
- warning("translateV()", "translate()", "9.0.0");
886
- return this.translate(v);
887
- };
888
-
889
- /**
890
- * The bounds that contains all its children
891
- * @public
892
- * @type {me.Bounds}
893
- * @name childBounds
894
- * @memberOf me.Container
895
- * @deprecated since 9.0.0
896
- * @see me.Container.getBounds
897
- */
898
- Object.defineProperty(me.Container.prototype, "childBounds", {
899
- /**
900
- * @ignore
901
- */
902
- get : function () {
903
- warning("childBounds", "getBounds()", "9.0.0");
904
- return this.getBounds();
905
- },
906
- configurable : false
907
- });
908
-
909
- /**
910
- * @class me.CollectableEntity
911
- * @deprecated since 9.0.0
912
- * @see me.Collectable
913
- */
914
- me.CollectableEntity = me.Collectable.extend({
915
- /** @ignore */
916
- init: function (x, y, settings) {
917
- // super constructor
918
- this._super(me.Collectable, "init", [x, y, settings]);
919
- // deprecation warning
920
- warning("me.CollectableEntity", "me.Collectable", "9.0.0");
921
- }
922
- });
923
-
924
- /**
925
- * @class me.LevelEntity
926
- * @deprecated since 9.0.0
927
- * @see me.Trigger
928
- */
929
- me.LevelEntity = me.Trigger.extend({
930
- /** @ignore */
931
- init: function (x, y, settings) {
932
- // super constructor
933
- this._super(me.Trigger, "init", [x, y, settings]);
934
- // deprecation warning
935
- warning("me.LevelEntity", "me.Trigger", "9.0.0");
936
- }
937
- });
938
-
939
- // corresponding entry in the object pool
940
- me.pool.register("me.CollectableEntity", me.CollectableEntity);
941
- me.pool.register("me.LevelEntity", me.LevelEntity);
942
-
943
- };
57
+ ;
58
+ };