melonjs 20.10.1 → 20.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -5
- package/build/application/application.d.ts.map +1 -1
- package/build/application/defaultApplicationSettings.d.ts +1 -0
- package/build/application/defaultApplicationSettings.d.ts.map +1 -1
- package/build/application/settings.d.ts +54 -3
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts +14 -4
- package/build/audio/audio.d.ts.map +1 -1
- package/build/audio/backend/sound.d.ts.map +1 -1
- package/build/audio/playback.d.ts.map +1 -1
- package/build/audio/spatial.d.ts +13 -2
- package/build/audio/spatial.d.ts.map +1 -1
- package/build/audio/types.d.ts +44 -4
- package/build/audio/types.d.ts.map +1 -1
- package/build/camera/camera2d.d.ts +48 -4
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/camera/camera3d.d.ts.map +1 -1
- package/build/camera/effects/pixelate_transition_effect.d.ts +67 -0
- package/build/camera/effects/pixelate_transition_effect.d.ts.map +1 -0
- package/build/camera/effects/shake_effect.d.ts +3 -1
- package/build/camera/effects/shake_effect.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +8 -4
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/line.d.ts +2 -2
- package/build/geometries/line.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +3 -3
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/rectangle.d.ts +2 -2
- package/build/geometries/rectangle.d.ts.map +1 -1
- package/build/geometries/roundrect.d.ts +2 -2
- package/build/geometries/roundrect.d.ts.map +1 -1
- package/build/index.d.ts +5 -2
- package/build/index.d.ts.map +1 -1
- package/build/index.js +9944 -6234
- package/build/index.js.map +4 -4
- package/build/input/gamepad.d.ts.map +1 -1
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/console.d.ts +16 -1
- package/build/lang/console.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +1 -1
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +196 -1
- package/build/level/tiled/TMXObject.d.ts.map +1 -1
- package/build/level/tiled/TMXObjectFactory.d.ts +18 -5
- package/build/level/tiled/TMXObjectFactory.d.ts.map +1 -1
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +17 -1
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXUtils.d.ts.map +1 -1
- package/build/level/tiled/factories/shape.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/lighting/light2d.d.ts +30 -0
- package/build/lighting/light2d.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/math/matrix2d.d.ts +3 -2
- package/build/math/matrix2d.d.ts.map +1 -1
- package/build/math/matrix3d.d.ts +4 -1
- package/build/math/matrix3d.d.ts.map +1 -1
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts.map +1 -1
- package/build/particles/settings.d.ts +25 -0
- package/build/particles/settings.d.ts.map +1 -1
- package/build/physics/bounds.d.ts +5 -5
- package/build/physics/bounds.d.ts.map +1 -1
- package/build/physics/builtin/body.d.ts +1 -0
- package/build/physics/builtin/body.d.ts.map +1 -1
- package/build/physics/builtin/builtin-adapter.d.ts.map +1 -1
- package/build/physics/builtin/detector.d.ts.map +1 -1
- package/build/physics/builtin/raycast.d.ts.map +1 -1
- package/build/physics/builtin/sat.d.ts +40 -1
- package/build/physics/builtin/sat.d.ts.map +1 -1
- package/build/renderable/animation.d.ts +16 -2
- package/build/renderable/animation.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +22 -2
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/frameAnimation.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/instanced_mesh.d.ts.map +1 -1
- package/build/renderable/mesh.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +69 -1
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +23 -7
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/sprite3d.d.ts +5 -3
- package/build/renderable/sprite3d.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/trail3d.d.ts.map +1 -1
- package/build/renderable/ui/uipanel.d.ts +3 -3
- package/build/renderable/ui/uipanel.d.ts.map +1 -1
- package/build/state/stage.d.ts +12 -4
- package/build/state/stage.d.ts.map +1 -1
- package/build/state/state.d.ts +31 -6
- package/build/state/state.d.ts.map +1 -1
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/system/timer.d.ts +1 -0
- package/build/system/timer.d.ts.map +1 -1
- package/build/utils/fetchdata.d.ts.map +1 -1
- package/build/video/buffer/vertex.d.ts.map +1 -1
- package/build/video/canvas/canvas_renderer.d.ts +8 -7
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/effects/ambientlight.d.ts +2 -0
- package/build/video/effects/ambientlight.d.ts.map +1 -0
- package/build/video/effects/bloom.d.ts +8 -9
- package/build/video/effects/bloom.d.ts.map +1 -1
- package/build/video/effects/blur.d.ts +3 -2
- package/build/video/effects/blur.d.ts.map +1 -1
- package/build/video/effects/chromaticAberration.d.ts +3 -2
- package/build/video/effects/chromaticAberration.d.ts.map +1 -1
- package/build/video/effects/dissolve.d.ts +5 -2
- package/build/video/effects/dissolve.d.ts.map +1 -1
- package/build/video/effects/dropShadow.d.ts +15 -3
- package/build/video/effects/dropShadow.d.ts.map +1 -1
- package/build/video/effects/flash.d.ts +6 -2
- package/build/video/effects/flash.d.ts.map +1 -1
- package/build/video/effects/frame.d.ts +48 -0
- package/build/video/effects/frame.d.ts.map +1 -0
- package/build/video/effects/glow.d.ts +8 -4
- package/build/video/effects/glow.d.ts.map +1 -1
- package/build/video/effects/glsl_realization.d.ts.map +1 -1
- package/build/video/effects/hologram.d.ts +5 -2
- package/build/video/effects/hologram.d.ts.map +1 -1
- package/build/video/effects/local_space.d.ts +19 -0
- package/build/video/effects/local_space.d.ts.map +1 -0
- package/build/video/effects/mesh_splice.d.ts.map +1 -1
- package/build/video/effects/outline.d.ts +8 -4
- package/build/video/effects/outline.d.ts.map +1 -1
- package/build/video/effects/pixelate.d.ts +3 -2
- package/build/video/effects/pixelate.d.ts.map +1 -1
- package/build/video/effects/radialGradient.d.ts +13 -16
- package/build/video/effects/radialGradient.d.ts.map +1 -1
- package/build/video/effects/rgba.d.ts +2 -0
- package/build/video/effects/rgba.d.ts.map +1 -0
- package/build/video/effects/scanline.d.ts.map +1 -1
- package/build/video/effects/shadereffect.d.ts +13 -0
- package/build/video/effects/shadereffect.d.ts.map +1 -1
- package/build/video/effects/shine.d.ts +10 -2
- package/build/video/effects/shine.d.ts.map +1 -1
- package/build/video/effects/squish.d.ts.map +1 -1
- package/build/video/effects/sway.d.ts +69 -0
- package/build/video/effects/sway.d.ts.map +1 -0
- package/build/video/effects/tintPulse.d.ts +5 -2
- package/build/video/effects/tintPulse.d.ts.map +1 -1
- package/build/video/effects/vignette.d.ts.map +1 -1
- package/build/video/effects/wave.d.ts +21 -2
- package/build/video/effects/wave.d.ts.map +1 -1
- package/build/video/effects/wgsl/parse.d.ts.map +1 -1
- package/build/video/effects/wgsl/scaffold.d.ts.map +1 -1
- package/build/video/effects/wgsl_realization.d.ts.map +1 -1
- package/build/video/gpu/frame.d.ts +2 -0
- package/build/video/gpu/frame.d.ts.map +1 -0
- package/build/video/renderer.d.ts +37 -12
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/rendertarget/canvasrendertarget.d.ts +14 -4
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/rendertarget.d.ts +12 -16
- package/build/video/rendertarget/rendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/webgpurendertarget.d.ts +1 -0
- package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +47 -28
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/utils/pixel_snap.d.ts +44 -0
- package/build/video/utils/pixel_snap.d.ts.map +1 -0
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts +2 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgl/shaders/frameclamp.d.ts +2 -0
- package/build/video/webgl/shaders/frameclamp.d.ts.map +1 -0
- package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
- package/build/video/webgl/shaders/multitexture.d.ts.map +1 -1
- package/build/video/webgl/utils/uniforms.d.ts.map +1 -1
- package/build/video/webgl/webgl_renderer.d.ts +0 -21
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +2 -1
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/mesh_batcher.d.ts +0 -1
- package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/quad_batcher.d.ts +2 -2
- package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/buffer/uniformring.d.ts.map +1 -1
- package/build/video/webgpu/effect_binding.d.ts.map +1 -1
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts.map +1 -1
- package/build/video/webgpu/webgpu_renderer.d.ts +3 -4
- package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
- package/package.json +21 -19
- package/skills/AGENTS.md +2 -1
- package/skills/melonjs/SKILL.md +1 -0
- package/skills/melonjs-audio/SKILL.md +47 -5
- package/skills/melonjs-camera-and-drawing/SKILL.md +63 -1
- package/skills/melonjs-display-and-scaling/SKILL.md +117 -7
- package/skills/melonjs-effects-and-shaders/SKILL.md +136 -19
- package/skills/melonjs-input/SKILL.md +24 -2
- package/skills/melonjs-lighting/SKILL.md +43 -8
- package/skills/melonjs-loading-assets/SKILL.md +4 -3
- package/skills/melonjs-math/SKILL.md +21 -1
- package/skills/melonjs-particles-and-trails/SKILL.md +36 -2
- package/skills/melonjs-performance/SKILL.md +4 -0
- package/skills/melonjs-plugins/SKILL.md +20 -1
- package/skills/melonjs-renderables/SKILL.md +46 -6
- package/skills/melonjs-renderer-backends/SKILL.md +2 -2
- package/skills/melonjs-scenes-and-state/SKILL.md +17 -2
- package/skills/melonjs-sprites-and-animation/SKILL.md +19 -3
- package/skills/melonjs-tilemaps/SKILL.md +126 -4
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"settings.d.ts","sourceRoot":"","sources":["../../src/particles/settings.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,SAAS,MAAM,4BAA4B,CAAC;AACxD,OAAO,KAAK,eAAe,MAAM,cAAc,CAAC;AAEhD;;;;;;GAMG;AACH,MAAM,WAAW,uBAAuB;IACvC;;;OAGG;IACH,KAAK,EAAE,MAAM,CAAC;IAEd;;;OAGG;IACH,MAAM,EAAE,MAAM,CAAC;IAEf;;;;;OAKG;IACH,KAAK,EAAE,iBAAiB,GAAG,gBAAgB,GAAG,SAAS,CAAC;IAExD;;;;;OAKG;IACH,UAAU,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAEhC;;;;;OAKG;IACH,WAAW,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAEjC;;;;;;;;OAQG;IACH,MAAM,CAAC,EAAE,SAAS,MAAM,EAAE,GAAG,SAAS,CAAC;IAEvC;;;;;;;;;OASG;IACH,WAAW,CAAC,EAAE,OAAO,CAAC;IAEtB;;;;;OAKG;IACH,WAAW,EAAE,MAAM,CAAC;IAEpB
|
|
1
|
+
{"version":3,"file":"settings.d.ts","sourceRoot":"","sources":["../../src/particles/settings.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,SAAS,MAAM,4BAA4B,CAAC;AACxD,OAAO,KAAK,eAAe,MAAM,cAAc,CAAC;AAEhD;;;;;;GAMG;AACH,MAAM,WAAW,uBAAuB;IACvC;;;OAGG;IACH,KAAK,EAAE,MAAM,CAAC;IAEd;;;OAGG;IACH,MAAM,EAAE,MAAM,CAAC;IAEf;;;;;OAKG;IACH,KAAK,EAAE,iBAAiB,GAAG,gBAAgB,GAAG,SAAS,CAAC;IAExD;;;;;OAKG;IACH,UAAU,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAEhC;;;;;OAKG;IACH,WAAW,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAEjC;;;;;;;;OAQG;IACH,MAAM,CAAC,EAAE,SAAS,MAAM,EAAE,GAAG,SAAS,CAAC;IAEvC;;;;;;;;;OASG;IACH,WAAW,CAAC,EAAE,OAAO,CAAC;IAEtB;;;;;OAKG;IACH,WAAW,EAAE,MAAM,CAAC;IAEpB;;;;OAIG;IACH,IAAI,EAAE,MAAM,CAAC;IAEb;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,YAAY,CAAC,EAAE,SAAS,MAAM,EAAE,GAAG,SAAS,CAAC;IAE7C;;;OAGG;IACH,cAAc,EAAE,MAAM,CAAC;IAEvB;;;;;;;OAOG;IACH,KAAK,EAAE,MAAM,CAAC;IAEd;;;OAGG;IACH,cAAc,EAAE,MAAM,CAAC;IAEvB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,SAAS,EAAE,MAAM,CAAC;IAElB;;;;;;OAMG;IACH,kBAAkB,EAAE,MAAM,CAAC;IAE3B;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,SAAS,EAAE,MAAM,CAAC;IAElB;;;;;;;OAOG;IACH,SAAS,EAAE,MAAM,CAAC;IAElB;;;;OAIG;IACH,OAAO,EAAE,MAAM,CAAC;IAEhB;;;OAGG;IACH,OAAO,EAAE,MAAM,CAAC;IAEhB;;;OAGG;IACH,KAAK,EAAE,MAAM,CAAC;IAEd;;;OAGG;IACH,cAAc,EAAE,MAAM,CAAC;IAEvB;;;OAGG;IACH,WAAW,EAAE,MAAM,CAAC;IAEpB;;;OAGG;IACH,WAAW,EAAE,MAAM,CAAC;IAEpB;;;OAGG;IACH,aAAa,EAAE,MAAM,CAAC;IAEtB;;;OAGG;IACH,aAAa,EAAE,MAAM,CAAC;IAEtB;;;OAGG;IACH,WAAW,EAAE,MAAM,CAAC;IAEpB;;;OAGG;IACH,WAAW,EAAE,MAAM,CAAC;IAEpB;;;;OAIG;IACH,OAAO,EAAE,MAAM,CAAC;IAEhB;;;OAGG;IACH,IAAI,EAAE,MAAM,CAAC;IAEb;;;;;OAKG;IACH,gBAAgB,EAAE,OAAO,CAAC;IAE1B;;;;OAIG;IACH,eAAe,EAAE,OAAO,CAAC;IAEzB;;;;;;;;;;OAUG;IACH,SAAS,EAAE,MAAM,CAAC;IAElB;;;;;OAKG;IACH,cAAc,EAAE,OAAO,CAAC;IAExB;;;OAGG;IACH,QAAQ,EAAE,OAAO,CAAC;IAElB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAgCG;IACH,cAAc,EAAE,OAAO,GAAG,OAAO,GAAG,SAAS,CAAC;IAE9C;;;OAGG;IACH,YAAY,EAAE,MAAM,CAAC;IAErB;;;OAGG;IACH,SAAS,EAAE,MAAM,CAAC;IAElB;;;;OAIG;IACH,QAAQ,EAAE,MAAM,CAAC;IAEjB;;;;OAIG;IACH,YAAY,EAAE,MAAM,CAAC;IAErB;;;;;;;;;;;OAWG;IACH,cAAc,EAAE,OAAO,CAAC;IAExB;;;;;;OAMG;IACH,qBAAqB,EAAE,OAAO,CAAC;IAE/B;;;;;;;OAOG;IACH,UAAU,EAAE,CAAC,CAAC,IAAI,EAAE,eAAe,KAAK,IAAI,CAAC,GAAG,SAAS,CAAC;CAC1D;AAED;;;GAGG;AACH,QAAA,MAAM,8BAA8B,EAAE,uBA2CrC,CAAC;AAEF,eAAe,8BAA8B,CAAC"}
|
|
@@ -170,7 +170,7 @@ export declare class Bounds {
|
|
|
170
170
|
* @returns True if the bounds contain the point or vector, otherwise false.
|
|
171
171
|
*/
|
|
172
172
|
contains(x: number, y: number): boolean;
|
|
173
|
-
contains(vector:
|
|
173
|
+
contains(vector: XYPoint | Bounds): boolean;
|
|
174
174
|
/**
|
|
175
175
|
* Returns true if the two bounds intersect.
|
|
176
176
|
* @param bounds - The bounds to check for intersection.
|
|
@@ -184,18 +184,18 @@ export declare class Bounds {
|
|
|
184
184
|
isFinite(): boolean;
|
|
185
185
|
/**
|
|
186
186
|
* Translates the bounds by the given point or vector.
|
|
187
|
-
* @param xOrVector - The x coordinate or vector to translate by.
|
|
187
|
+
* @param xOrVector - The x coordinate or point/vector (any object with `x` and `y`) to translate by.
|
|
188
188
|
* @param [y] - The y coordinate if the first parameter is a number.
|
|
189
189
|
*/
|
|
190
190
|
translate(x: number, y: number): void;
|
|
191
|
-
translate(vector:
|
|
191
|
+
translate(vector: XYPoint): void;
|
|
192
192
|
/**
|
|
193
193
|
* Shifts the bounds to the given x, y position or vector.
|
|
194
|
-
* @param xOrVector - The x coordinate or vector to shift to.
|
|
194
|
+
* @param xOrVector - The x coordinate or point/vector (any object with `x` and `y`) to shift to.
|
|
195
195
|
* @param [y] - The y coordinate if the first parameter is a number.
|
|
196
196
|
*/
|
|
197
197
|
shift(x: number, y: number): void;
|
|
198
|
-
shift(vector:
|
|
198
|
+
shift(vector: XYPoint): void;
|
|
199
199
|
/**
|
|
200
200
|
* Creates a clone of this bounds.
|
|
201
201
|
* @returns A new Bounds object that is a copy of this bounds.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"bounds.d.ts","sourceRoot":"","sources":["../../src/physics/bounds.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAE/C,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAS5C;;;GAGG;AACH,qBAAa,MAAM;IAMlB,IAAI,EAAE,MAAM,CAAC;IACb,GAAG,EAAE,OAAO,CAAC;IACb,GAAG,EAAE,OAAO,CAAC;IAEb;;;OAGG;gBACS,QAAQ,CAAC,EAAE,QAAQ,EAAE,GAAG,KAAK,EAAE,GAAG,OAAO,EAAE;IAUvD;;OAEG;IACH,KAAK;IAIL;;;;;;OAMG;IACH,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAQhE;;;OAGG;IACH,IAAI,CAAC,WAEJ;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,QAAA,EAIV;IAED;;;OAGG;IACH,IAAI,CAAC,WAEJ;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,QAAA,EAKV;IAED;;;OAGG;IACH,IAAI,KAAK,WAER;IAED;;;OAGG;IACH,IAAI,KAAK,CAAC,KAAK,QAAA,EAEd;IAED;;;OAGG;IACH,IAAI,MAAM,WAET;IAED;;;OAGG;IACH,IAAI,MAAM,CAAC,KAAK,QAAA,EAEf;IAED;;;OAGG;IACH,IAAI,IAAI,WAEP;IAED;;;OAGG;IACH,IAAI,KAAK,WAER;IAED;;;OAGG;IACH,IAAI,GAAG,WAEN;IAED;;;OAGG;IACH,IAAI,MAAM,WAET;IAED;;;OAGG;IACH,IAAI,OAAO,WAEV;IAED;;;OAGG;IACH,IAAI,OAAO,WAEV;IAED;;;OAGG;IACH,IAAI,MAAM,aAET;IAED;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAK7B;;;OAGG;IACH,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,GAAG,KAAK,EAAE,GAAG,OAAO,EAAE;IAIjD;;;;OAIG;IACH,GAAG,CAAC,QAAQ,EAAE,QAAQ,EAAE,GAAG,KAAK,EAAE,GAAG,OAAO,EAAE,EAAE,KAAK,UAAQ;IAoB7D;;;;OAIG;IACH,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,UAAQ;IAsBvC;;;;;;;;;;;;OAYG;IACH,SAAS,CACR,MAAM,EACH;QAAE,SAAS,CAAC,EAAE,MAAM,MAAM,CAAA;KAAE,GAC5B,QAAQ,CAAC;QAAE,SAAS,CAAC,EAAE,MAAM,MAAM,CAAA;KAAE,CAAC,EACzC,KAAK,UAAQ;IAiBd;;;;OAIG;IACH,QAAQ,CAAC,KAAK,EAAE,QAAQ,GAAG,KAAK,EAAE,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAQzD;;;;;;;;;;OAUG;IACH,QAAQ,CACP,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAqCxB;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,OAAO;IACvC,QAAQ,CAAC,MAAM,EAAE,
|
|
1
|
+
{"version":3,"file":"bounds.d.ts","sourceRoot":"","sources":["../../src/physics/bounds.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAE/C,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAS5C;;;GAGG;AACH,qBAAa,MAAM;IAMlB,IAAI,EAAE,MAAM,CAAC;IACb,GAAG,EAAE,OAAO,CAAC;IACb,GAAG,EAAE,OAAO,CAAC;IAEb;;;OAGG;gBACS,QAAQ,CAAC,EAAE,QAAQ,EAAE,GAAG,KAAK,EAAE,GAAG,OAAO,EAAE;IAUvD;;OAEG;IACH,KAAK;IAIL;;;;;;OAMG;IACH,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAQhE;;;OAGG;IACH,IAAI,CAAC,WAEJ;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,QAAA,EAIV;IAED;;;OAGG;IACH,IAAI,CAAC,WAEJ;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,QAAA,EAKV;IAED;;;OAGG;IACH,IAAI,KAAK,WAER;IAED;;;OAGG;IACH,IAAI,KAAK,CAAC,KAAK,QAAA,EAEd;IAED;;;OAGG;IACH,IAAI,MAAM,WAET;IAED;;;OAGG;IACH,IAAI,MAAM,CAAC,KAAK,QAAA,EAEf;IAED;;;OAGG;IACH,IAAI,IAAI,WAEP;IAED;;;OAGG;IACH,IAAI,KAAK,WAER;IAED;;;OAGG;IACH,IAAI,GAAG,WAEN;IAED;;;OAGG;IACH,IAAI,MAAM,WAET;IAED;;;OAGG;IACH,IAAI,OAAO,WAEV;IAED;;;OAGG;IACH,IAAI,OAAO,WAEV;IAED;;;OAGG;IACH,IAAI,MAAM,aAET;IAED;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAK7B;;;OAGG;IACH,MAAM,CAAC,QAAQ,EAAE,QAAQ,EAAE,GAAG,KAAK,EAAE,GAAG,OAAO,EAAE;IAIjD;;;;OAIG;IACH,GAAG,CAAC,QAAQ,EAAE,QAAQ,EAAE,GAAG,KAAK,EAAE,GAAG,OAAO,EAAE,EAAE,KAAK,UAAQ;IAoB7D;;;;OAIG;IACH,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,UAAQ;IAsBvC;;;;;;;;;;;;OAYG;IACH,SAAS,CACR,MAAM,EACH;QAAE,SAAS,CAAC,EAAE,MAAM,MAAM,CAAA;KAAE,GAC5B,QAAQ,CAAC;QAAE,SAAS,CAAC,EAAE,MAAM,MAAM,CAAA;KAAE,CAAC,EACzC,KAAK,UAAQ;IAiBd;;;;OAIG;IACH,QAAQ,CAAC,KAAK,EAAE,QAAQ,GAAG,KAAK,EAAE,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAQzD;;;;;;;;;;OAUG;IACH,QAAQ,CACP,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAqCxB;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,OAAO;IACvC,QAAQ,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,GAAG,OAAO;IA6B3C;;;;OAIG;IACH,QAAQ,CAAC,MAAM,EAAE,MAAM;IASvB;;;OAGG;IACH,QAAQ;IASR;;;;OAIG;IACH,SAAS,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;IACrC,SAAS,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAkBhC;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;IACjC,KAAK,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAuB5B;;;OAGG;IACH,KAAK;CAKL;AAED;;GAEG;AACH,eAAO,MAAM,UAAU,mFAcrB,CAAC"}
|
|
@@ -513,6 +513,7 @@ export default class Body {
|
|
|
513
513
|
* @param {Vector2d[]} vertices - an array of me.Vector2d points defining a convex hull
|
|
514
514
|
* @param {number} [index=0] - the shape object for which to set the vertices
|
|
515
515
|
* @param {boolean} [clear=true] - either to reset the body definition before adding the new vertices
|
|
516
|
+
* @throws {RangeError} if `index` is past the end of the shape list
|
|
516
517
|
*/
|
|
517
518
|
setVertices(vertices: Vector2d[], index?: number, clear?: boolean): void;
|
|
518
519
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"body.d.ts","sourceRoot":"","sources":["../../../src/physics/builtin/body.js"],"names":[],"mappings":"AA+CA;;;;GAIG;AACH;IACC;;;;OAIG;IACH,sBAJW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,WAClD,IAAI,GAAC,IAAI,EAAE,GAAC,OAAO,GAAC,OAAO,EAAE,GAAC,IAAI,GAAC,IAAI,EAAE,GAAC,OAAO,GAAC,OAAO,EAAE,GAAC,KAAK,GAAC,KAAK,EAAE,GAAC,MAAM,GAAC,MAAM,EAAE,GAAC,MAAM,2BAqZ1G;IAjZA;;;;;;OAMG;IACH,iBAHU,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,CAGpC;IAGvB;;;;OAIG;IACH,eAFU,MAAM,CAEc;IAI9B;;;;;;;;;OASG;IACH,QAFU,CAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,KAAK,CAAC,EAAE,CAExB;IAGjB;;;;;;;;;;;;OAYG;IACH,sBAJU,MAAM,CAI+B;IAE/C;;;;;;;;;OASG;IACH,sBAPU,MAAM,CAOiC;IAGhD;;;;;;;OAOG;IACH,YAHU,QAAQ,CAGW;IAK7B;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,cAlBU,QAAQ,CAkBa;IAK/B;;;;;OAKG;IACH,iBAHU,QAAQ,CAGgB;IAInC;;;;;;OAMG;IACH,eAHU,MAAM,CAGD;IAEf;;;;;OAKG;IACH,aAHU,MAAM,CAGH;IAEb;;;;;;;;;;;;;OAaG;IACH,cANU,MAAM,CAMF;IAEd;;;;;;;;;;OAUG;IACH,wBANU,MAAM,CAMQ;IAExB;;;;;;;;;;;;;;;OAeG;IACH,oBAPU,MAAM,CAOI;IAEpB;;;;;;;;;;;;;;;OAeG;IACH,sBAPU,MAAM,CAOM;IAEtB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,gBAFU,MAAM,CAEO;IAGtB;;;;;OAKG;IACH,eAHU,QAAQ,CAGc;IAKjC;;;;;;;;;;;;;;;;;;OAkBG;IACH,aALU,MAAM,CAKH;IAEb;;;;;;OAMG;IACH,eAJU,MAAM,CAID;IAEf;;;;;;OAMG;IACH,kBAJU,MAAM,CAIE;IAElB;;;;;;OAMG;IACH,gBAJU,MAAM,CAIE;IAElB;;;;;;;;;OASG;IAIH,0BANU,OAAO,CAQf;IAEF;;;;;;;OAOG;IACH,0BAHU,OAAO,CAGI;IAErB;;;;;;;;;OASG;IACH,iBAHU,OAAO,CAGI;IAErB;;;;;;OAMG;IACH,qBAHU,MAAM,CAGO;IAEvB;;;;;;;;;;;;;;OAcG;IACH,sBAXU,OAAO,CAWS;IAE1B;;;;;;;;OAQG;IACH,yBAHU,OAAO,CAGG;IAEpB;;;;;;;OAOG;IACH,yBAHU,OAAO,CAGG;IAGnB,mCAAgC;IAyClC;;;;OAIG;IACH,qBAFW,OAAO,QAIjB;IAED;;;;;;OAMG;IACH,eAHW,MAAM,KACN,MAAM,QAIhB;IAED;;;;;OAKG;IACH,kBAJW,QAAQ,GAEN,QAAQ,CAIpB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA+BG;IACH,cAzBW,MAAM,KACN,MAAM,WACN,MAAM,WAON,MAAM,QAkChB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,oBAXW,MAAM,QAehB;IAED;;;;;;;;;OASG;IACH,0BALW,MAAM,QAOhB;IAED;;;;;;;;OAQG;IACH,sBAPa,MAAM,CASlB;IAED;;;;;;;;;;;OAWG;IACH,cAPW,MAAM,QAgBhB;IAED;;;OAGG;IACH,YAFa,MAAM,CAIlB;IAED;;;;;;;OAOG;IACH,4BAyBC;IAED;;;;;;;;;;;OAWG;IACH,gBAHW,MAAM,KACN,MAAM,QAMhB;IAED;;;;;;;OAOG;IACH,WAFW,MAAM,QAIhB;IAED;;;;;;;;;;OAUG;IACH,aAFW,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,uBAFW,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,qBAFW,OAAO,QAIjB;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,4BAoCC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAsDG;IACH,gBArBW,IAAI,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,KAAK,GAAC,KAAK,EAAE,GAAC,MAAM,GAAC,MAAM,GACnD,MAAM,CAkIlB;IAED;;;;;;;;;OASG;IACH,gCAIC;IAED
|
|
1
|
+
{"version":3,"file":"body.d.ts","sourceRoot":"","sources":["../../../src/physics/builtin/body.js"],"names":[],"mappings":"AA+CA;;;;GAIG;AACH;IACC;;;;OAIG;IACH,sBAJW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,WAClD,IAAI,GAAC,IAAI,EAAE,GAAC,OAAO,GAAC,OAAO,EAAE,GAAC,IAAI,GAAC,IAAI,EAAE,GAAC,OAAO,GAAC,OAAO,EAAE,GAAC,KAAK,GAAC,KAAK,EAAE,GAAC,MAAM,GAAC,MAAM,EAAE,GAAC,MAAM,2BAqZ1G;IAjZA;;;;;;OAMG;IACH,iBAHU,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,CAGpC;IAGvB;;;;OAIG;IACH,eAFU,MAAM,CAEc;IAI9B;;;;;;;;;OASG;IACH,QAFU,CAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,KAAK,CAAC,EAAE,CAExB;IAGjB;;;;;;;;;;;;OAYG;IACH,sBAJU,MAAM,CAI+B;IAE/C;;;;;;;;;OASG;IACH,sBAPU,MAAM,CAOiC;IAGhD;;;;;;;OAOG;IACH,YAHU,QAAQ,CAGW;IAK7B;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,cAlBU,QAAQ,CAkBa;IAK/B;;;;;OAKG;IACH,iBAHU,QAAQ,CAGgB;IAInC;;;;;;OAMG;IACH,eAHU,MAAM,CAGD;IAEf;;;;;OAKG;IACH,aAHU,MAAM,CAGH;IAEb;;;;;;;;;;;;;OAaG;IACH,cANU,MAAM,CAMF;IAEd;;;;;;;;;;OAUG;IACH,wBANU,MAAM,CAMQ;IAExB;;;;;;;;;;;;;;;OAeG;IACH,oBAPU,MAAM,CAOI;IAEpB;;;;;;;;;;;;;;;OAeG;IACH,sBAPU,MAAM,CAOM;IAEtB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,gBAFU,MAAM,CAEO;IAGtB;;;;;OAKG;IACH,eAHU,QAAQ,CAGc;IAKjC;;;;;;;;;;;;;;;;;;OAkBG;IACH,aALU,MAAM,CAKH;IAEb;;;;;;OAMG;IACH,eAJU,MAAM,CAID;IAEf;;;;;;OAMG;IACH,kBAJU,MAAM,CAIE;IAElB;;;;;;OAMG;IACH,gBAJU,MAAM,CAIE;IAElB;;;;;;;;;OASG;IAIH,0BANU,OAAO,CAQf;IAEF;;;;;;;OAOG;IACH,0BAHU,OAAO,CAGI;IAErB;;;;;;;;;OASG;IACH,iBAHU,OAAO,CAGI;IAErB;;;;;;OAMG;IACH,qBAHU,MAAM,CAGO;IAEvB;;;;;;;;;;;;;;OAcG;IACH,sBAXU,OAAO,CAWS;IAE1B;;;;;;;;OAQG;IACH,yBAHU,OAAO,CAGG;IAEpB;;;;;;;OAOG;IACH,yBAHU,OAAO,CAGG;IAGnB,mCAAgC;IAyClC;;;;OAIG;IACH,qBAFW,OAAO,QAIjB;IAED;;;;;;OAMG;IACH,eAHW,MAAM,KACN,MAAM,QAIhB;IAED;;;;;OAKG;IACH,kBAJW,QAAQ,GAEN,QAAQ,CAIpB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA+BG;IACH,cAzBW,MAAM,KACN,MAAM,WACN,MAAM,WAON,MAAM,QAkChB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,oBAXW,MAAM,QAehB;IAED;;;;;;;;;OASG;IACH,0BALW,MAAM,QAOhB;IAED;;;;;;;;OAQG;IACH,sBAPa,MAAM,CASlB;IAED;;;;;;;;;;;OAWG;IACH,cAPW,MAAM,QAgBhB;IAED;;;OAGG;IACH,YAFa,MAAM,CAIlB;IAED;;;;;;;OAOG;IACH,4BAyBC;IAED;;;;;;;;;;;OAWG;IACH,gBAHW,MAAM,KACN,MAAM,QAMhB;IAED;;;;;;;OAOG;IACH,WAFW,MAAM,QAIhB;IAED;;;;;;;;;;OAUG;IACH,aAFW,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,uBAFW,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,qBAFW,OAAO,QAIjB;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,4BAoCC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAsDG;IACH,gBArBW,IAAI,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,KAAK,GAAC,KAAK,EAAE,GAAC,MAAM,GAAC,MAAM,GACnD,MAAM,CAkIlB;IAED;;;;;;;;;OASG;IACH,gCAIC;IAED;;;;;;OAMG;IACH,sBALW,QAAQ,EAAE,UACV,MAAM,UACN,OAAO,QAwCjB;IAED;;;;OAIG;IACH,sBAHW,QAAQ,EAAE,UACV,MAAM,QAIhB;IAED;;;;;;;;OAQG;IACH,gBANW,MAAM,OACN,MAAM,GACJ,MAAM,CA+ClB;IAED;;;;OAIG;IACH,iBAHW,MAAM,GACJ,OAAO,GAAC,IAAI,GAAC,OAAO,CAIhC;IAED;;;OAGG;IACH,aAFa,MAAM,CAIlB;IAED;;;;OAIG;IACH,mBAHW,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,KAAK,GACxB,MAAM,CAkBlB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;;;;;;;;OAYG;IACH,2BARW,MAAM,QAUhB;IAED;;;;;;;OAOG;IACH,uBALW,MAAM,QAmBhB;IAED;;;;OAIG;IACH,6BAHW,cAAc,QAiKxB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,sCAVW,MAAM,QAwBhB;IAED;;;;;;;;;;;;OAYG;IACH,kBAXc,CAAC,MAAM,GAAC,QAAQ,CAAC,EAAA,GAClB,OAAO,CA+BnB;IAED;;;;;;OAMG;IACH,cAJW,MAAM,MACN,QAAQ,GACN,IAAI,CAgChB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,KACN,MAAM,MACN,MAAM,QAQhB;IAED;;;;;OAKG;IACH,gBAJW,MAAM,MACN,MAAM,MACN,MAAM,QAQhB;IAED;;;;;;;;;;;OAWG;IACH,oBAFa,OAAO,CA4FnB;IAED;;;;OAIG;IACH,gBAqFC;CACD;4BAhmD0B,gCAAgC;2BADjC,+BAA+B;wBADlC,mCAAmC;wBAGnC,4BAA4B;iCACnB,qCAAqC;uBAtBlC,cAAc;wBATZ,6BAA6B;qBAFnC,0BAA0B;wBADpB,6BAA6B;sBAEjC,2BAA2B;yBAOrB,wBAAwB;qBAL1C,+BAA+B;sBALnB,2BAA2B;gCAqC7B,gBAAgB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"builtin-adapter.d.ts","sourceRoot":"","sources":["../../../src/physics/builtin/builtin-adapter.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,+BAA+B,CAAC;AAC1D,OAAO,EAAE,MAAM,EAAE,MAAM,4BAA4B,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAClD,OAAO,KAAK,UAAU,MAAM,gCAAgC,CAAC;AAE7D,OAAO,KAAK,EACX,mBAAmB,EACnB,cAAc,EACd,cAAc,EACd,SAAS,EACT,cAAc,EACd,UAAU,EACV,YAAY,EACZ,MAAM,eAAe,CAAC;AACvB,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,cAAc,CAAC;AAE3C,OAAO,KAAK,KAAK,MAAM,aAAa,CAAC;AACrC,OAAO,IAAI,MAAM,WAAW,CAAC;AAC7B,OAAO,QAAQ,MAAM,eAAe,CAAC;AAmTrC;;;;;;;;;;;GAWG;AACH,MAAM,CAAC,OAAO,OAAO,cAAe,YAAW,cAAc;IAC5D;;;;OAIG;IACH,QAAQ,CAAC,WAAW,aAAa;IAEjC;;OAEG;IACH,QAAQ,CAAC,YAAY,EAAE,mBAAmB,CAQxC;IAEF;;;OAGG;IACH,OAAO,EAAE,QAAQ,CAAC;IAElB;;OAEG;IACH,QAAQ,CAAC,MAAM,EAAE,GAAG,CAAC,IAAI,CAAC,CAAa;IAEvC;;OAEG;IACH,QAAQ,EAAG,QAAQ,CAAC;IAEpB;;OAEG;IACH,OAAO,CAAC,KAAK,CAAS;gBAEV,OAAO,GAAE,cAAmB;IAIxC,IAAI,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAKxB,OAAO,IAAI,IAAI;IAIf,IAAI,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAoEtB,eAAe,IAAI,IAAI;IAMvB,OAAO,CAAC,UAAU,EAAE,UAAU,EAAE,GAAG,EAAE,cAAc,GAAG,IAAI;
|
|
1
|
+
{"version":3,"file":"builtin-adapter.d.ts","sourceRoot":"","sources":["../../../src/physics/builtin/builtin-adapter.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,+BAA+B,CAAC;AAC1D,OAAO,EAAE,MAAM,EAAE,MAAM,4BAA4B,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAClD,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAClD,OAAO,KAAK,UAAU,MAAM,gCAAgC,CAAC;AAE7D,OAAO,KAAK,EACX,mBAAmB,EACnB,cAAc,EACd,cAAc,EACd,SAAS,EACT,cAAc,EACd,UAAU,EACV,YAAY,EACZ,MAAM,eAAe,CAAC;AACvB,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,cAAc,CAAC;AAE3C,OAAO,KAAK,KAAK,MAAM,aAAa,CAAC;AACrC,OAAO,IAAI,MAAM,WAAW,CAAC;AAC7B,OAAO,QAAQ,MAAM,eAAe,CAAC;AAmTrC;;;;;;;;;;;GAWG;AACH,MAAM,CAAC,OAAO,OAAO,cAAe,YAAW,cAAc;IAC5D;;;;OAIG;IACH,QAAQ,CAAC,WAAW,aAAa;IAEjC;;OAEG;IACH,QAAQ,CAAC,YAAY,EAAE,mBAAmB,CAQxC;IAEF;;;OAGG;IACH,OAAO,EAAE,QAAQ,CAAC;IAElB;;OAEG;IACH,QAAQ,CAAC,MAAM,EAAE,GAAG,CAAC,IAAI,CAAC,CAAa;IAEvC;;OAEG;IACH,QAAQ,EAAG,QAAQ,CAAC;IAEpB;;OAEG;IACH,OAAO,CAAC,KAAK,CAAS;gBAEV,OAAO,GAAE,cAAmB;IAIxC,IAAI,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI;IAKxB,OAAO,IAAI,IAAI;IAIf,IAAI,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI;IAoEtB,eAAe,IAAI,IAAI;IAMvB,OAAO,CAAC,UAAU,EAAE,UAAU,EAAE,GAAG,EAAE,cAAc,GAAG,IAAI;IA8E1D,UAAU,CAAC,UAAU,EAAE,UAAU,GAAG,IAAI;IAOxC,WAAW,CAAC,UAAU,EAAE,UAAU,EAAE,MAAM,EAAE,SAAS,EAAE,GAAG,IAAI;IAgB9D,WAAW,CAAC,UAAU,EAAE,UAAU,EAAE,GAAG,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAY7D,WAAW,CAAC,UAAU,EAAE,UAAU,EAAE,CAAC,EAAE,QAAQ,GAAG,IAAI;IAItD,UAAU,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE,QAAQ,GAAG,IAAI;IAc3E,YAAY,CAAC,UAAU,EAAE,UAAU,EAAE,OAAO,EAAE,QAAQ,GAAG,IAAI;IAQ7D,WAAW,CAAC,UAAU,EAAE,UAAU,EAAE,CAAC,EAAE,QAAQ,GAAG,IAAI;IAOtD,QAAQ,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAQrD,QAAQ,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM;IAIxC,kBAAkB,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAI/D,kBAAkB,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM;IAIlD,WAAW,CAAC,UAAU,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAIzD,SAAS,CAAC,UAAU,EAAE,UAAU,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI;IAI1D,eAAe,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAI5D,cAAc,CACb,UAAU,EAAE,UAAU,EACtB,QAAQ,EAAE,MAAM,GAAG;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GACzC,IAAI;IASP,cAAc,CACb,UAAU,EAAE,UAAU,EACtB,KAAK,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAC7B,IAAI;IAIP,cAAc,CAAC,UAAU,EAAE,UAAU,GAAG;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE;IAKhE,gBAAgB,CAAC,UAAU,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI;IAI5D,gBAAgB,CAAC,UAAU,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI;IAI5D,SAAS,CAAC,UAAU,EAAE,UAAU,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI;IAS1D,WAAW,CAAC,UAAU,EAAE,UAAU,EAAE,GAAG,EAAE,MAAM,GAAG,MAAM,GAAG,SAAS;IAoBpE,aAAa,CAAC,UAAU,EAAE,UAAU,GAAG,SAAS,SAAS,EAAE;IA0C3D,UAAU,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO;IAQ3C,OAAO,CAAC,IAAI,EAAE,QAAQ,EAAE,EAAE,EAAE,QAAQ,GAAG,UAAU,GAAG,IAAI;IAaxD,SAAS,CAAC,IAAI,EAAE,QAAQ,EAAE,EAAE,EAAE,QAAQ,GAAG,YAAY,GAAG,IAAI;IA0J5D,WAAW,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,GAAG,UAAU,EAAE;IAC3D,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,UAAU,EAAE;IA+CzC,SAAS,CAAC,IAAI,EAAE,IAAI,GAAG,UAAU,EAAE;IA0BnC,YAAY,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI;CAa9B"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"detector.d.ts","sourceRoot":"","sources":["../../../src/physics/builtin/detector.js"],"names":[],"mappings":";
|
|
1
|
+
{"version":3,"file":"detector.d.ts","sourceRoot":"","sources":["../../../src/physics/builtin/detector.js"],"names":[],"mappings":";AAwGA;;GAEG;AACH;IACC;;OAEG;IACH,mBAFW,SAAS,EAkLnB;IA9KA,iBAAkB;IAElB;;;;OAIG;IACH,UAFU,cAAc,CAEY;IAEpC;;;;;;;;OAQG;IACH,mCAA8C;IAE9C;;;;;;OAMG;IACH,2BAA4B;IAC5B;;;;;OAKG;IACH,yBAA0B;IAC1B;;;;;;;;;;;;;;;OAeG;IACH;;;;;;;;;;;;;;;;;;;;;;;QAyCC;IAED;;;;;;;OAOG;IACH,gCAAiC;IACjC;;;OAGG;IACH,8BAA+B;IAE/B;;;;;;;OAOG;IACH;;;;;;;;;;;;;;;;;;;;;;;;;QAmCC;IAED;;;;;;OAMG;IACH,+EAAuB;IACvB;;;OAGG;IACH,iBAAuB;IACvB;;;OAGG;IACH,uGAEC;IAGF;;;;;;;;;OASG;IACH;;;;;;;;;;;;;;;;;;;;;;;MA0CC;IAED;;;;;;OAMG;IACH,mBAGC;IAED;;;;;;;OAOG;IACH,iBA0DC;IAED;;;;;;OAMG;IACH;;;;;;;;;;;;;;;;;;;;;;;;;MAsBC;IAED;;;;;;OAMG;IACH,4CAOC;IAED;;;;;;;;;;;;;;OAcG;IACH,yEAFa,OAAO,CAuBnB;IAED;;;;;;;;;;;;;;OAcG;IACH,2EAqBC;IAED;;;;;;;;;OASG;IACH,sCAMC;IAED;;;;;;OAMG;IACH;;;;;;;;;;;;;;;;;;;;;;;;;MA2CC;IAED;;;;;OAKG;IACH,oFAyCC;IAED;;;;;;;;;OASG;IACH,yBAGC;IAED;;;;;;;;;;;;;OAaG;IACH,uEAFa,OAAO,CAanB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA8BG;IACH,uBAHW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,QAClD,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,QA2H5D;IAED;;;;;;OAMG;IACH,iBAJW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,KAClD,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,GAChD,OAAO,CAiBnB;IAED;;;;;OAKG;IACH,gBAJW,IAAI,SACJ,IAAI,qDACF,OAAO,CAsInB;IAED;;;;;;OAMG;IACH,iBAHW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,GAChD,OAAO,CA8LnB;IAED;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,cArBW,IAAI,WACJ,KAAK,CAAE,UAAU,CAAC,GAChB,KAAK,CAAE,UAAU,CAAC,CAqC9B;CACD;2BArpCyB,+BAA+B;2BA3F9B,gBAAgB;4BA4FhB,gCAAgC;wBAFpC,mCAAmC;wBAGnC,4BAA4B;iCACnB,qCAAqC;0BAC9C,0BAA0B"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"raycast.d.ts","sourceRoot":"","sources":["../../../src/physics/builtin/raycast.ts"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAChD,OAAO,KAAK,KAAK,MAAM,aAAa,CAAC;
|
|
1
|
+
{"version":3,"file":"raycast.d.ts","sourceRoot":"","sources":["../../../src/physics/builtin/raycast.ts"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAChD,OAAO,KAAK,KAAK,MAAM,aAAa,CAAC;AAiLrC,wBAAgB,YAAY,CAC3B,KAAK,EAAE,KAAK,EACZ,KAAK,EAAE,MAAM,EACb,KAAK,EAAE,MAAM,EACb,GAAG,EAAE,MAAM,EACX,GAAG,EAAE,MAAM,GACT,UAAU,EAAE,CAoHd"}
|
|
@@ -1,2 +1,41 @@
|
|
|
1
|
-
|
|
1
|
+
/**
|
|
2
|
+
* How far a renderable's drawn frame sits from its `pos`, per axis.
|
|
3
|
+
*
|
|
4
|
+
* `anchorPoint` moves where a renderable DRAWS: `updateBounds()` shifts its
|
|
5
|
+
* bounds by `-size * anchorPoint` and `preDraw` shifts its pixels by the same
|
|
6
|
+
* amount. Collision shapes have to be measured from that same corner, or the
|
|
7
|
+
* hitbox ends up somewhere the artwork is not.
|
|
8
|
+
*
|
|
9
|
+
* Zero whenever the anchor is (0, 0) — which is what `Entity` and Tiled
|
|
10
|
+
* objects set — so every legacy path is bit-for-bit unchanged.
|
|
11
|
+
*
|
|
12
|
+
* Also zero when the renderable opts out of the offset altogether via
|
|
13
|
+
* `applyAnchorTransform === false`, which is the flag `preDraw` itself reads:
|
|
14
|
+
* a {@link GLTFModel}, and a {@link Mesh} on the `Camera3d` world-space path,
|
|
15
|
+
* place themselves by their own transform and draw at `pos` with no anchor
|
|
16
|
+
* shift at all. Reading the anchor for those moved their shapes off the model
|
|
17
|
+
* by half its bounds box, and because a scene sizes that box per node, two
|
|
18
|
+
* objects that overlap on screen were pushed apart by DIFFERENT amounts and
|
|
19
|
+
* stopped colliding entirely.
|
|
20
|
+
*
|
|
21
|
+
* Guarded on `Number.isFinite` exactly as `preDraw` is: a `Container`'s
|
|
22
|
+
* default size is `Infinity`, and `Infinity * 0` is `NaN`, which would poison
|
|
23
|
+
* every position derived from it.
|
|
24
|
+
* @param {Renderable|Container|Entity|Sprite|NineSliceSprite} r - the renderable
|
|
25
|
+
* @returns {number} the x offset to subtract
|
|
26
|
+
* @ignore
|
|
27
|
+
*/
|
|
28
|
+
export function anchorOffsetX(r: Renderable | Container | Entity | Sprite | NineSliceSprite): number;
|
|
29
|
+
/**
|
|
30
|
+
* The y half of {@link anchorOffsetX}.
|
|
31
|
+
* @param {Renderable|Container|Entity|Sprite|NineSliceSprite} r - the renderable
|
|
32
|
+
* @returns {number} the y offset to subtract
|
|
33
|
+
* @ignore
|
|
34
|
+
*/
|
|
35
|
+
export function anchorOffsetY(r: Renderable | Container | Entity | Sprite | NineSliceSprite): number;
|
|
36
|
+
import type Renderable from "../../renderable/renderable.js";
|
|
37
|
+
import type Container from "../../renderable/container.js";
|
|
38
|
+
import type Entity from "../../renderable/entity/entity.js";
|
|
39
|
+
import type Sprite from "../../renderable/sprite.js";
|
|
40
|
+
import type NineSliceSprite from "../../renderable/nineslicesprite.js";
|
|
2
41
|
//# sourceMappingURL=sat.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sat.d.ts","sourceRoot":"","sources":["../../../src/physics/builtin/sat.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"sat.d.ts","sourceRoot":"","sources":["../../../src/physics/builtin/sat.js"],"names":[],"mappings":"AA2NA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,iCAJW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,GAChD,MAAM,CAOlB;AAED;;;;;GAKG;AACH,iCAJW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,GAChD,MAAM,CAOlB;AAED;;;;;;;;;;GAUG;AACH,sCAPW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,SAClD,OAAO,KACP,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,SAClD,OAAO,aACP,QAAQ,YAAC,GACP,OAAO,CAmDnB;AAED;;;;;;;;;;;GAWG;AACH,sCARW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,YAClD,OAAO,KACP,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,YAClD,OAAO,aACP,QAAQ,YAAC,GAEP,OAAO,CAqEnB;AAED;;;;;;;;;;GAUG;AACH,sCAPW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,SAClD,OAAO,KACP,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,YAClD,OAAO,aACP,QAAQ,YAAC,GACP,OAAO,CAyKnB;AAED;;;;;;;;;;;;;GAaG;AACH,sCARW,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,YAClD,OAAO,KACP,UAAU,GAAC,SAAS,GAAC,MAAM,GAAC,MAAM,GAAC,eAAe,SAClD,OAAO,aACP,QAAQ,YAAC,GAEP,OAAO,CAiBnB;4BA9lB0B,gCAAgC;2BADjC,+BAA+B;wBADlC,mCAAmC;wBAGnC,4BAA4B;iCACnB,qCAAqC;6BAC3C,6BAA6B;6BAC7B,6BAA6B"}
|
|
@@ -5,8 +5,20 @@
|
|
|
5
5
|
* @category Animation
|
|
6
6
|
*/
|
|
7
7
|
export interface AnimationOptions {
|
|
8
|
-
/**
|
|
8
|
+
/**
|
|
9
|
+
* called when the animation completes a cycle (each loop, or once if `loop: false`).
|
|
10
|
+
* A one-frame frame animation completes once its frame delay has elapsed when
|
|
11
|
+
* played with `loop: false` or `next`; a looping one-frame animation does not
|
|
12
|
+
* step, so it never calls `onComplete`.
|
|
13
|
+
*/
|
|
9
14
|
onComplete?: (() => unknown) | undefined;
|
|
15
|
+
/**
|
|
16
|
+
* called with the index of each frame as playback reaches it, from frame 0
|
|
17
|
+
* when the animation starts, and again at the start of each cycle. Frame
|
|
18
|
+
* animations only (a {@link Sprite}, a {@link Sprite3d}): a {@link Mesh}
|
|
19
|
+
* keyframe animation has no frames, and never calls it.
|
|
20
|
+
*/
|
|
21
|
+
onFrame?: ((frame: number) => unknown) | undefined;
|
|
10
22
|
/** name of an animation to switch to when this one finishes. */
|
|
11
23
|
next?: string | undefined;
|
|
12
24
|
/** loop forever (default) or play once and hold the last frame. */
|
|
@@ -27,6 +39,8 @@ export interface AnimationOptions {
|
|
|
27
39
|
export type AnimationOptionsInput = string | (() => unknown) | {
|
|
28
40
|
/** called when the animation completes a cycle */
|
|
29
41
|
onComplete?: () => unknown;
|
|
42
|
+
/** called with the index of each frame as playback reaches it (frame animations only) */
|
|
43
|
+
onFrame?: (frame: number) => unknown;
|
|
30
44
|
/** name of an animation to switch to when this one finishes */
|
|
31
45
|
next?: string;
|
|
32
46
|
/** loop forever (default) or play once and hold the last frame */
|
|
@@ -40,7 +54,7 @@ export type AnimationOptionsInput = string | (() => unknown) | {
|
|
|
40
54
|
* - `undefined` → loop forever
|
|
41
55
|
* - a `string` → the name of the next animation to chain to
|
|
42
56
|
* - a `function` → legacy completion callback (return `false` to hold the last frame)
|
|
43
|
-
* - an options object → `{ onComplete, next, loop, speed }`
|
|
57
|
+
* - an options object → `{ onComplete, onFrame, next, loop, speed }`
|
|
44
58
|
* @param arg - the second argument passed to `setCurrentAnimation`
|
|
45
59
|
* @returns the normalized options
|
|
46
60
|
* @category Animation
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../src/renderable/animation.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,MAAM,WAAW,gBAAgB;IAChC
|
|
1
|
+
{"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../src/renderable/animation.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,MAAM,WAAW,gBAAgB;IAChC;;;;;OAKG;IACH,UAAU,CAAC,EAAE,CAAC,MAAM,OAAO,CAAC,GAAG,SAAS,CAAC;IACzC;;;;;OAKG;IACH,OAAO,CAAC,EAAE,CAAC,CAAC,KAAK,EAAE,MAAM,KAAK,OAAO,CAAC,GAAG,SAAS,CAAC;IACnD,gEAAgE;IAChE,IAAI,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC1B,mEAAmE;IACnE,IAAI,EAAE,OAAO,CAAC;IACd,qDAAqD;IACrD,KAAK,EAAE,MAAM,CAAC;CASd;AAED;;;;;;;;;GASG;AACH,MAAM,MAAM,qBAAqB,GAC9B,MAAM,GACN,CAAC,MAAM,OAAO,CAAC,GACf;IACA,kDAAkD;IAClD,UAAU,CAAC,EAAE,MAAM,OAAO,CAAC;IAC3B,yFAAyF;IACzF,OAAO,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,OAAO,CAAC;IACrC,+DAA+D;IAC/D,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,kEAAkE;IAClE,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,oDAAoD;IACpD,KAAK,CAAC,EAAE,MAAM,CAAC;CACd,CAAC;AAEL;;;;;;;;;;GAUG;AACH,wBAAgB,qBAAqB,CACpC,GAAG,CAAC,EACD,qBAAqB,GAGrB,IAAI,GACL,gBAAgB,CAkBlB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"colorlayer.d.ts","sourceRoot":"","sources":["../../src/renderable/colorlayer.js"],"names":[],"mappings":"AAIA;;;;;;;GAOG;AAEH;;;GAGG;AACH;IACC;;;;OAIG;IACH,kBAJW,MAAM,SACN,KAAK,GAAC,MAAM,MACZ,MAAM,EAahB;IAPA;;;OAGG;IACH,OAFU,KAAK,CAE6B;IAK7C,sDAYC;IAED;;;;OAIG;IACH,eAHW,QAAQ,aACR,QAAQ,
|
|
1
|
+
{"version":3,"file":"colorlayer.d.ts","sourceRoot":"","sources":["../../src/renderable/colorlayer.js"],"names":[],"mappings":"AAIA;;;;;;;GAOG;AAEH;;;GAGG;AACH;IACC;;;;OAIG;IACH,kBAJW,MAAM,SACN,KAAK,GAAC,MAAM,MACZ,MAAM,EAahB;IAPA;;;OAGG;IACH,OAFU,KAAK,CAE6B;IAK7C,sDAYC;IAED;;;;OAIG;IACH,eAHW,QAAQ,aACR,QAAQ,QAWlB;IAED;;;;OAIG;IACH,gBAIC;CACD;AAED;;;;;;;;;;;GAWG;AACH,iHAQG;uBAhG8C,iBAAiB;2BAI1C,oBAAoB;0BAInB,sBAAsB;0BADtB,yBAAyB"}
|
|
@@ -50,7 +50,23 @@ export default class Container extends Renderable {
|
|
|
50
50
|
*/
|
|
51
51
|
root: boolean;
|
|
52
52
|
/**
|
|
53
|
-
*
|
|
53
|
+
* Whether the container keeps its children sorted by itself.
|
|
54
|
+
*
|
|
55
|
+
* - When a child is added, the container sorts (on the next tick).
|
|
56
|
+
* - On a `"x"` or `"y"` sort, it also keeps its children in order every
|
|
57
|
+
* frame, as they move: at the end of each update, after physics and
|
|
58
|
+
* the children's own updates, it checks the order and re-sorts when
|
|
59
|
+
* anything is out of place. A character walking around a y-sorted
|
|
60
|
+
* scene passes in front of and behind things with no `sort()` call.
|
|
61
|
+
* A frame where nothing moved costs one pass over the children, and
|
|
62
|
+
* nothing is redrawn because of it.
|
|
63
|
+
* - On a `"z"` sort, changing a child's `depth` after adding it does
|
|
64
|
+
* NOT re-sort: call {@link Container#sort}, or use
|
|
65
|
+
* {@link Container#moveToTop} and the other move methods, which
|
|
66
|
+
* reorder the children themselves. `"depth"` is re-sorted every frame
|
|
67
|
+
* by its {@link Camera3d}.
|
|
68
|
+
*
|
|
69
|
+
* Turn it off to keep the children in the order you put them.
|
|
54
70
|
* @type {boolean}
|
|
55
71
|
* @default true
|
|
56
72
|
*/
|
|
@@ -112,7 +128,11 @@ export default class Container extends Renderable {
|
|
|
112
128
|
*
|
|
113
129
|
* - `"x"` / `"y"` — 2D scroll-order, descending on both axes
|
|
114
130
|
* (higher pos.z first; tied z, higher pos.x or pos.y first).
|
|
115
|
-
* Suited to side-scrollers and top-down games.
|
|
131
|
+
* Suited to side-scrollers and top-down games. Each child is compared
|
|
132
|
+
* at `pos.x` / `pos.y` plus its {@link Renderable#sortOffset}, which
|
|
133
|
+
* changes the order and never the position. With
|
|
134
|
+
* {@link Container#autoSort} on (the default), the children are kept in
|
|
135
|
+
* that order every frame as they move.
|
|
116
136
|
* - `"z"` — descending pos.z (higher z draws on top). Default for
|
|
117
137
|
* `Camera2d` — matches the painter's-algorithm 2D layering model
|
|
118
138
|
* where pos.z is "layer index".
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"container.d.ts","sourceRoot":"","sources":["../../src/renderable/container.js"],"names":[],"mappings":"AAwMA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AAEH;;;;;;;;;GASG;AACH;IACC;;;;;;;OAOG;IACH,gBAPW,MAAM,MACN,MAAM,UACN,MAAM,WACN,MAAM,SACN,OAAO,
|
|
1
|
+
{"version":3,"file":"container.d.ts","sourceRoot":"","sources":["../../src/renderable/container.js"],"names":[],"mappings":"AAwMA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AAEH;;;;;;;;;GASG;AACH;IACC;;;;;;;OAOG;IACH,gBAPW,MAAM,MACN,MAAM,UACN,MAAM,WACN,MAAM,SACN,OAAO,EAsJjB;IA/IA;;;;OAIG;IACH,iBAAuB;IAEvB;;;;OAIG;IACH,MAHU,OAAO,CAGD;IAEhB;;;;OAIG;IACH,4BAAyB;IAEzB;;;;;;;OAOG;IACH,SALU,MAAM,CAKE;IAClB;;;OAGG;IACH,wCAA8B;IAE9B;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,UAHU,OAAO,CAGG;IAEpB;;;;OAIG;IACH,WAHU,OAAO,CAGI;IAErB;;;;OAIG;IACH,UAHU,OAAO,CAGI;IAErB;;;OAGG;IACH,0BAEC;IAED;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,yBAJU,OAAO,CAImB;IAEpC;;;;;;;OAOG;IACH,iBANU,KAAK,CAMmC;IAqBjD,yCAMC;IAqCH,kBANU,GAAG,GAAC,GAAG,GAAC,GAAG,GAAC,OAAO,EAmB5B;IA7CD;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,cAHU,GAAG,GAAC,GAAG,GAAC,GAAG,GAAC,OAAO,CAK5B;IAgBD;;OAEG;IACH,cAMC;IAED;;;;;;;;;;;;;;OAcG;IACH,sBAeC;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,gBAVW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,MAC1K,MAAM,GAOJ,UAAU,CAkFtB;IAED;;;;;;OAMG;IACH,kBAJW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,SAC1K,MAAM,GACJ,UAAU,CAoEtB;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,sCAXW,MAAM,QAyBhB;IAED;;;;OAIG;IACH,oBAHW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,UAC1K,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,QAuBpL;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,UAAU,CAQtB;IAED;;;;OAIG;IACH,qBAHW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,GACxK,MAAM,CAIlB;IAED;;;;OAIG;IACH,oBAHW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,GACxK,UAAU,CAUtB;IAED;;;;OAIG;IACH,gBAHW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,GACxK,OAAO,CAInB;IAED;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,qBAlBW,MAAM,SACN,MAAM,GAAC,MAAM,GAAC,MAAM,GAAC,OAAO,oBAC1B,UAAU,EAAE,CAgCxB;IAED;;;;OAIG;IACH,0BAHW,MAAM,oBACJ,UAAU,EAAE,CAaxB;IAED;;;;;;;OAOG;IACH,qBAHW,MAAM,GAAC,MAAM,GAAC,MAAM,GAAC,OAAO,GAC1B,UAAU,EAAE,CAIxB;IAED;;;;;;OAMG;IACH,qBAHW,MAAM,GAAC,MAAM,GAAC,MAAM,GAAC,OAAO,GAC1B,UAAU,CAKtB;IAED;;;OAGG;IACH,eAFa,UAAU,EAAE,CAOxB;IA8BD;;;OAGG;IACH,oBAFa,OAAO,CAenB;IAED;;;OAGG;IACH,mBAFa,SAAS,CAerB;IAiBD;;;;;OAKG;IACH,mBAHW,UAAU,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,cACnK,OAAO,QAQjB;IAED;;;;;;OAMG;IACH,sBAHW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,cAC1K,OAAO,QAkFjB;IAED;;;;;;;;;;;;OAYG;IACH,wBANW,MAAM,SACN,GAAC,cAED,OAAO,QAUjB;IAED;;;OAGG;IACH,cAFW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,QAUpL;IAED;;;OAGG;IACH,gBAFW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,QAUpL;IAED;;;;;;;;OAQG;IACH,iBAFW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,QAapL;IAED;;;OAGG;IACH,oBAFW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,GAAC,OAAO,GAAC,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,QAiBpL;IAED;;;OAGG;IACH,iBAFW,OAAO,QA8BjB;IAED;;;;;;;;OAQG;IACH,oBAFW,OAAO,QAoBjB;IAiBD;;;;OAIG;IACH,+BAEC;IAED;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,sCAuCC;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,mCAWC;IAED;;;;OAIG;IACH,+BAIC;IAED;;;;OAIG;IACH,+BAIC;IA4JD;;;;;;OAMG;IACH,mBAUC;IAiBD;;;;OAIG;IACH,eAHW,QAAQ,aACR,QAAQ,QA0HlB;CACD;uBA5mDsB,iBAAiB;2BA+LhB,oBAAoB;wBACrB,oBAAoB;wBACpB,aAAa;6BACR,kBAAkB;yBACtB,cAAc;+BACR,gBAAgB;gCACf,gBAAgB;iCACf,sBAAsB;4BAC3B,iBAAiB;4BACjB,iBAAiB;yBACpB,wBAAwB;+BAClB,uBAAuB;iCACrB,yBAAyB;8BAC5B,sBAAsB;sBAC9B,gBAAgB;4BACV,sBAAsB;0BAMxB,sBAAsB;0BADtB,uBAAuB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/renderable/entity/entity.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;IAYI;AAEJ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6IG;AACH;IACC
|
|
1
|
+
{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/renderable/entity/entity.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;IAYI;AAEJ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6IG;AACH;IACC;;;;;;;;;;;;;;;;;;OAkBG;IACH,eAlBW,MAAM,KACN,MAAM,YAGd;QAAyB,KAAK,EAAtB,MAAM;QACW,MAAM,EAAvB,MAAM;QACY,IAAI;QACJ,EAAE;QACI,KAAK;QACkB,WAAW;eAAvC,MAAM;eAAG,MAAM;;QAChB,UAAU;QACV,WAAW;QACX,IAAI;QACJ,aAAa;QACc,MAAM;QACjC,OAAO;KACjC,EA4FF;IApFA;;;;OAIG;IACH,gBAAkB;IA0FnB,sBAPU,UAAU,EAmBnB;IArBD;;;OAGG;IAEH,kBAHU,UAAU,CAKnB;IAxDA;;;OAGG;IACH,IAFU,MAAM,CAEW;IAE3B;;;;OAIG;IACH,OAFU,OAAO,CAEA;IA6DlB;;;OAGG;IACH,yBAKC;IAiCD;;OAEG;IACH,qBAEC;IAED,6BAkBC;IA2BD;;;;OAIG;IACH,eAHW,QAAQ,aACR,QAAQ,QAclB;IAoBD;;OAEG;IACH,0BAIC;CACD;uBAjbsB,kBAAkB;0BAchB,yBAAyB;0BADzB,0BAA0B;8BADxB,wBAAwB;0BAP5B,iCAAiC;6BAE9B,6BAA6B;0BAHhC,4BAA4B;6BAEzB,+BAA+B"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"frameAnimation.d.ts","sourceRoot":"","sources":["../../src/renderable/frameAnimation.js"],"names":[],"mappings":"AAGA;;;;GAIG;AAEH;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH;IACC;;;;;;;;;;;OAWG;IACH,kBAXW,MAAM,cAMN,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,
|
|
1
|
+
{"version":3,"file":"frameAnimation.d.ts","sourceRoot":"","sources":["../../src/renderable/frameAnimation.js"],"names":[],"mappings":"AAGA;;;;GAIG;AAEH;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH;IACC;;;;;;;;;;;OAWG;IACH,kBAXW,MAAM,cAMN,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,EA0FlC;IApFA;;;;;OAKG;IACH,MAJU,MAAM,CAIA;IAEhB;;;;;OAKG;IACH,aAJU,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAIL;IAE7B,qDAAqD;IACrD,MAD2C,MAAM,CACnC;IAEd;;;;OAIG;IACH,oGAA0B;IAE1B;;;;OAIG;IACH,kDAAwB;IAExB,wCAAwC;IACxC,SAD8B,MAAM,CAiBnC;IAED,kEAAkE;IAClE,IADwD,MAAM,CACnD;IAEX,qEAAqE;IACrE,gBAD2D,MAAM,CACxC;IAEzB,6DAA6D;IAC7D,gBADkD,OAAO,CAC9B;IAE3B;;;;OAIG;IACH,mBAAmB;IAEnB;;;;OAIG;IACH,mBAAsB;IAEtB;;;;;;;OAOG;IACH,0BAA6B;IAG9B;;;;;;OAMG;IACH,mBALW,MAAM,SACN,MAAM,EAAE,GAAC,MAAM,EAAE,GAAC,MAAM,EAAE,mBAC1B,MAAM,GACJ,MAAM,CAoElB;IAED;;;;;;OAMG;IACH,0BALW,MAAM,cACN,MAAM,cAAU,MAAM,gBACtB,OAAO,GACL,MAAM,CAyFlB;IAED;;;;;OAKG;IACH,wBAFW,MAAM,QAQhB;IAED;;;OAGG;IACH,yBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;OAEG;IACH,qBAFa,MAAM,EAAE,CAIpB;IAED;;;;;OAKG;IACH,kBAHW,MAAM,GACJ,MAAM,CAiBlB;IAED;;;;OAIG;IACH,0BAHW,MAAM,GACJ,MAAM,CAOlB;IAED;;OAEG;IACH,4BAFa,MAAM,CAIlB;IAED;;;;OAIG;IACH;;;;;;;;;;;;;;;;;OAiBG;IACH,2BAFa,OAAO,CAQnB;IAED,6CAEC;IAED;;;;OAIG;IACH,mBAGC;IAED;;;OAGG;IACH,eAKC;IAED;;;;;;;;OAQG;IACH,WAHW,MAAM,GACJ,OAAO,CA6FnB;IAED;;;;;;;OAOG;IACH,eAFa,OAAO,CAOnB;IAED;;;OAGG;IACH,gBAOC;CACD"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"imagelayer.d.ts","sourceRoot":"","sources":["../../src/renderable/imagelayer.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"imagelayer.d.ts","sourceRoot":"","sources":["../../src/renderable/imagelayer.js"],"names":[],"mappings":"AA+CA;;;;;;;;GAQG;AAEH;;;GAGG;AACH;IACC;;;;;;;;;;;;;;;;OAgBG;IACH,eAhBW,MAAM,KACN,MAAM,YAEd;QAA4E,KAAK,EAAzE,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,MAAM;QACvC,IAAI;QACJ,CAAC;QACQ,KAAK;QACsB,MAAM;QACN,WAAW;eAAvC,MAAM;eAAG,MAAM;;KACjD,EAgEF;IAlCA;;;;;;;;;OASG;IACH,OAHU,QAAQ,CAGqB;IAyCxC,kBAPU,MAAM,EA+Bf;IAvCD;;;;;;;;;;OAUG;IACH,cAHU,MAAM,CAKf;IAGA;;;OAGG;IACH,4BAAoB;IAGlB,6BAAoB;IACpB,6BAAoB;IAkBvB,wBAsBC;IAED;;;;OAIG;IACH,UAHW,MAAM,KACN,MAAM,QAOhB;IAED;;;;OAIG;IACH,sBASC;IARA;;;OAGG;IACH,cAGC;IAGF;;;;OAIG;IACH,oBAsCC;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,6BAmBC;IAED;;;;OAIG;IACH,eAHW,QAAQ,aACR,QAAQ,QAqFlB;IAGD,0BAMC;CAYD;mBA7ZkB,aAAa;8BAsCL,qBAAqB;0BAKvB,sBAAsB;0BAJtB,uBAAuB;qCAEd,2DAA2D"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"instanced_mesh.d.ts","sourceRoot":"","sources":["../../src/renderable/instanced_mesh.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"instanced_mesh.d.ts","sourceRoot":"","sources":["../../src/renderable/instanced_mesh.js"],"names":[],"mappings":"AA6CA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgFG;AACH;;;;;;;;GAQG;AAEH;;GAEG;AAEH;IACC;;;;OAIG;IACH,eAJW,MAAM,KACN,MAAM,YACN,qBAAqB,EAyF/B;IApFA;;;;;;;OAOG;IACH,gBAJU,MAAM,CAOf;IAED;;;;;;;OAOG;IACH,gBAFU,YAAY,CAEmB;IAEzC;;;;;;OAMG;IACH,kBAJU,MAAM,CAIS;IAUzB;;;OAGG;IACH,0BAA0B;IAG1B;;;OAGG;IACH,0BAA0B;IAE1B;;;OAGG;IACH,oBAA2B;IAC3B;;;OAGG;IACH,mBAAmB;IAEnB;;;OAGG;IACH,uBAAuB;IACvB;;;OAGG;IACH,8BAA+B;IAE/B;;;OAGG;IACH,sBAAuB;IAoBxB,yBANU,MAAM,EAgDf;IAvDD;;;;;;;;OAQG;IACH,qBAFU,MAAM,CAIf;IA8DD,gCAVU,MAAM,EAiBf;IAvBD;;;;;;;;;OASG;IACH,4BAJU,MAAM,CAQf;IAWD;;;;;;;OAOG;IACH,wBANW,QAAQ,YAEhB;QAAwB,KAAK;QACF,IAAI;KAC/B,GAAU,MAAM,CAqBlB;IAED;;;;;;;;;OASG;IACH,sBAFW,MAAM,QAiBhB;IAED;;;;OAIG;IACH,mBAHW,MAAM,aACN,QAAQ,QAYlB;IAED;;;;;OAKG;IACH,mBAJW,MAAM,QACN,QAAQ,GACN,QAAQ,GAAC,SAAS,CAW9B;IAED;;;;OAIG;IACH,wBAHW,MAAM,SACN,KAAK,QAaf;IAED;;;;;;;OAOG;IACH,uBANW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,QAahB;IAED;;;;;;OAMG;IACH,0BAHW,MAAM,SACN,MAAM,QAyBhB;IAED;;;;;;;;OAQG;IAEH,oCAIC;IAED;;;;;;OAMG;IACH,cAJa,MAAM,EAAE,CAapB;IAED;;;;;;;;OAQG;IACH,iCALW,MAAM,GACJ,MAAM,CAelB;IAED;;;;OAIG;IACH,2BAIC;IAED;;;;;;;;OAQG;IACH;;;;;;;;;;;;OAYG;IACH,yCAkCC;IAdC;;;OAGG;IACH,gCAAsC;IAyFxC;;;;;;;;;;OAUG;IACH,qCALW,cAAc,aACd,QAAQ,QA8BlB;IAED;;;;OAIG;IACH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA+BG;IACH;;;;;;;;;;;;;;;OAeG;IACH,6BAHW,MAAM,EAAE,GAAC,QAAQ,GAAC,SAAS,EASrC;IAED,cAAc;IACd,yBAZW,MAAM,EAAE,GAAC,QAAQ,GAAC,SAAS,CAcrC;IAED,gDAyOC;CAOD;;;;;;;;;;oBA93Ba,MAAM;;;;qBACN,OAAO;;;;mBACP,OAAO;;oCAIR,wBAAwB,GAAG,OAAO,WAAW,EAAE,YAAY;iBAxHvD,WAAW;yBAfH,qBAAqB;2BAqBtB,kBAAkB;4BAEjB,sBAAsB;gCAHhB,oCAAoC;0BAD1C,uBAAuB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"mesh.d.ts","sourceRoot":"","sources":["../../src/renderable/mesh.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"mesh.d.ts","sourceRoot":"","sources":["../../src/renderable/mesh.js"],"names":[],"mappings":"AA8iBA;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAgDG;IACH,eAhDW,MAAM,KACN,MAAM,YACN,YAAY,EA8iCtB;IAn/BC;;;OAGG;IACH,kBAFU,YAAY,CAEkB;IAExC;;;OAGG;IACH,KAFU,YAAY,CAEA;IAqBtB;;;OAGG;IACH,aAFU,MAAM,CAEsB;IAmCvC;;;OAGG;IACH,2BAAoC;IAIpC;;;;;;;;;;;;;;OAcG;IACH,UAFU,YAAY,CAEgC;IAEtD;;;;;OAKG;IACH,iBAFU,YAAY,GAAC,SAAS,CAclB;IAEd;;;;;;;;;OASG;IACH,SAFU,YAAY,CAE+B;IAErD;;;;;;;;;OASG;IACH,KAHU,OAAO,CAGe;IAEhC;;;;;;;;;OASG;IACH,aAHU,MAAM,CAIoD;IAEpE;;;;;;;;;OASG;IACH,UAFU,YAAY,GAAC,SAAS,CAEa;IAE7C;;;;;;;;;;;;OAYG;IACH,UAHU,YAAY,GAAC,SAAS,CAGa;IAE7C;;;;;;;;OAQG;IACH,WAHU,MAAM,CAIgD;IAWhE;;;;;;;;;;OAUG;IACH,UAFU,YAAY,GAAC,SAAS,CAEP;IAEzB;;;;;;;;;;;;;;;OAeG;IACH,WAFU,YAAY,GAAC,SAAS,CAEN;IAE1B;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,kBAJU,OAAO,GAAC,SAAS,CAOd;IAEb;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAkCG;IACH,KAfU,OAAO,GAAC,SAAS,CAe4C;IAEvE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA0DG;IACH,aAhBU,OAAO,GAAC,SAAS,CAmBd;IAEb;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAqCG;IACH,WAdU,OAAO,CAc4B;IAE7C;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,eAXU,MAAM,GAAC,SAAS,CAWiB;IAE3C;;;;;OAKG;IACH,eAHU,MAAM,CAMR;IAER;;;;;;;;;;;;;OAaG;IACH,aAPU,MAAM,CAQoD;IAEpE;;;;;;;;;;;;;;;;;;;;;;;;;OAyBG;IACH,cAHU,MAAM,CAIsD;IAEtE;;;;;;;;;;;;;;OAcG;IACH,eAHU,MAAM,CAIwD;IAExE;;;;;OAKG;IACH,kBAJU,MAAM,CAOX;IAEL;;;;;;;OAOG;IACH,kBAJU,MAAM,CAOX;IAEL;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,aAhBU,OAAO,GAAC,SAAS,CAgBY;IAEvC,yCAAmC;IAk4CpC;;;;;;;;;;;OAWG;IACH,6BAPW,MAAM,EAAE,GAAC,QAAQ,GAAC,SAAS,EAUrC;IA9CD;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,yBALU,QAAQ,GAAC,SAAS,CAO3B;IA53CA,0CAAoC;IA80CrC;;;;;;;;;;;OAWG;IACH,8BARW,MAAM,EAAE,GAAC,QAAQ,GAAC,SAAS,EAWrC;IAvDD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAmCG;IACH,0BAPU,QAAQ,GAAC,SAAS,CAS3B;IAv0CA;;;;;;;OAOG;IACH,qBAAsB;IACtB;;;OAGG;IACH,qBAAsB;IAMtB;;;OAGG;IACH,2BAA4B;IAC5B;;;OAGG;IACH,0BAA6B;IAE7B;;;;OAIG;IACH,eAHU,OAAO,CAIoD;IAErE;;;;;;;;;;OAUG;IACH,aAHU,OAAO,CAG+B;IAEhD;;;;;;;;;OASG;IACH,WAHU,MAAM,CAIiD;IAyBhE;;;;;;;;;;;;;;;;;;OAkBG;IACH,QAJU,KAAK,CAAC;QAAC,YAAY,EAAE,MAAM,GAAC,IAAI,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QACrD,KAAK,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,KAAK,CAAC;QAAC,OAAO,EAAE,MAAM,CAAC;QAC5C,OAAO,EAAE,YAAY,GAAC,SAAS,CAAA;KAAC,CAAC,CAIpC;IA+BF;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,cAHU,WAAW,GAAC,SAAS,CAGsB;IA2FtD,aAIC;IAsCD;;;;;;;;;;;;;;;;OAgBG;IACH,eAFU,KAAK,CAAC;QAAC,OAAO,EAAE,YAAY,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,SAAS,EAAE,YAAY,GAAC,SAAS,CAAA;KAAC,CAAC,GAAC,SAAS,CAYtG;IAYb;;;;;;;;;;;;;;;;;OAiBG;IACH,eAFU,MAAM,GAAC,SAAS,CAKb;IAgCb;;;;;;OAMG;IACH,kBAFU,QAAQ,CAEoB;IAqBtC;;;OAGG;IACH,sBAAyB;IAOzB;;;OAGG;IACH,wBAEE;IACF;;;OAGG;IACH,6BAAwB;IAKxB;;;OAGG;IACH,yBAAyB;IAG1B;;;;;;;;OAQG;IACH,2BANW,MAAM,YACN,MAAM,WACN,MAAM,QAkBhB;IAED;;;;;;;;;;;;;OAaG;IAKH,4BAIC;IAED;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,sBATW,MAAM,SACN,KAAK,QAiBf;IA2BD,kBAdU,QAAQ,GAAC,SAAS,EAgB3B;IA3BD;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,cAVU,QAAQ,GAAC,SAAS,CAY3B;IAMD;;;;;;;;;;;;;;;;OAgBG;IACH,uBAJa,QAAQ,CA+BpB;IAzBC;;;OAGG;IACH,mCAAkC;IAuBpC;;;;;;;;;;;;;;;;;OAiBG;IACH,+BANW,MAAM,WACN,MAAM,WACN,MAAM,QAsChB;IAED;;;;;;;;;;;;;OAaG;IACH,6BA8BC;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,wCAJW,OAAO,QAsCjB;IAXC;;;OAGG;IACH,sBAA2B;IAE5B;;;OAGG;IACH,iCAAuB;IAqBvB;;;OAGG;IACH,oCAAuD;IAsBxD;;;;;;;;;;;;;;;;;OAiBG;IACH,2BA2CC;IAJA,yBAA2D;IAC3D,yBAA2D;IAC3D,yBAA2D;IAC3D,gBAAuC;IAGxC;;;;;;;;;;;;;OAaG;IACH,eAFa,MAAM,CAmBlB;IAfC;;;OAGG;IACH,8BAA6B;IAkC/B;;;;;;;;;;;;;;OAcG;IACH,6BALW,aAAa,GAAC,cAAc,GAC1B,OAAO,CAkBnB;IAED;;;;;OAKG;IACH,gCA0BC;IAED;;;;;;;;;OASG;IACH,4BAJW,aAAa,QAyTvB;IA2GD;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,2BARW,MAAM,EAAE,GAAC,YAAY,GACnB,IAAI,CAWhB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiCG;IACH,eAHW,QAAQ,aACR,QAAQ,QAuFlB;IAkCD;;;;;;;;;;;;OAYG;IACH,YATa,iBAAiB,CAoH7B;IAED;;;;;;;OAOG;IACH,iBALa,OAAO,CAAC,WAAW,CAAC,CAOhC;IAED;;;;;OAKG;IACH,gBAMC;CACD;;;;;;;;;;;;YAn7Ea,MAAM;;;;eACN,YAAY,GAAC,MAAM,EAAE;;;;UACrB,YAAY,GAAC,MAAM,EAAE;;;;cACrB,WAAW,GAAC,WAAW,GAAC,MAAM,EAAE;;;;cAChC,gBAAgB,GAAC,iBAAiB,GAAC,SAAS,GAAC,YAAY,GAAC,MAAM;;;;eAChE,MAAM;;;;YACN,MAAM;;;;aACN,MAAM;;;;oBACN,OAAO;;;;gBACP,OAAO;;;;YACP,MAAM;;;;kBACN,OAAO;;;;oBACP,MAAM;;;;oBACN,MAAM;;;;kBACN,MAAM;;;;eACN,MAAM,EAAE,GAAC,YAAY;;;;UACrB,OAAO;;;;mBACP,WAAW,GAAC,KAAK,EAAE,GAAC,MAAM,EAAE;;;;cAC5B,MAAM,EAAE,GAAC,YAAY;;;;sBACrB,MAAM,EAAE,GAAC,YAAY,GAAC,SAAS;;;;eAC/B,MAAM,EAAE,GAAC,YAAY;;;;gBACrB,MAAM;;;;gBACN,MAAM,GAAC,YAAY,GAAC,gBAAgB;;;;eACpC,MAAM,GAAC,YAAY,GAAC,gBAAgB;;;;uBACpC,OAAO;;;;kBACP,OAAO;;;;gBACP,OAAO;;;;UACP,OAAO;;;;oBACP,MAAM;;;;oBACN,MAAM;;;;kBACN,MAAM;;;;mBACN,MAAM;;;;oBACN,MAAM;;;;uBACN,MAAM;;;;uBACN,MAAM;;;;wBACN,MAAM,EAAE,GAAC,QAAQ;;;;yBACjB,MAAM,EAAE,GAAC,QAAQ;;;;kBACjB,OAAO;;uBA5cE,iBAAiB;6BAVX,6BAA6B;6BAiBhC,wBAAwB;yBA1BzB,qBAAqB;sBAHxB,kBAAkB;yBACf,qBAAqB;yBACrB,qBAAqB;wBANtB,0BAA0B;0BAkCzB,4BAA4B;uBApB9B,iCAAiC;+BAiB1B,oCAAoC;qBAhB7C,wBAAwB;0BAiBpB,uBAAuB;sBAf1B,iCAAiC"}
|
|
@@ -183,12 +183,42 @@ export default class Renderable extends Rect {
|
|
|
183
183
|
/**
|
|
184
184
|
* If true, this floating renderable will be rendered by all cameras
|
|
185
185
|
* (e.g. background image layers). If false (default), floating elements
|
|
186
|
-
* are only rendered by the default camera (e.g. UI/HUD elements)
|
|
186
|
+
* are only rendered by the default camera (e.g. UI/HUD elements),
|
|
187
|
+
* zoomed or not.
|
|
187
188
|
* Only applies to floating renderables in multi-camera setups.
|
|
188
189
|
* @type {boolean}
|
|
189
190
|
* @default false
|
|
190
191
|
*/
|
|
191
192
|
visibleInAllCameras: boolean;
|
|
193
|
+
/**
|
|
194
|
+
* The layers this renderable belongs to, as bits (1, 2, 4, 8... up to
|
|
195
|
+
* 32 of them). A camera draws it only if it shares a bit with the
|
|
196
|
+
* camera's {@link Camera2d#cullMask}: by default every renderable is on
|
|
197
|
+
* layer 1 and every camera draws every layer, so it shows in all of
|
|
198
|
+
* them. Put something on a layer a camera leaves out to keep it off that
|
|
199
|
+
* camera only, such as the particles off a minimap. A container left
|
|
200
|
+
* out is left out with everything inside it (the world included), and
|
|
201
|
+
* a renderable on no layer, `0`, is drawn by no camera.
|
|
202
|
+
* <br><br>
|
|
203
|
+
* It decides what a camera draws, and nothing else: the renderable
|
|
204
|
+
* still updates, collides and receives pointer events. A
|
|
205
|
+
* {@link Light2d} a camera leaves out, itself or a container it is in,
|
|
206
|
+
* neither glows, nor cuts its hole in the darkness, nor lights
|
|
207
|
+
* normal-mapped sprites in that camera (a `Light3d` lights the meshes
|
|
208
|
+
* of every camera). A
|
|
209
|
+
* floating renderable must also pass the camera's floating rule (see
|
|
210
|
+
* {@link Renderable#visibleInAllCameras}). On an object of a Tiled map
|
|
211
|
+
* it can be set as an `int` custom property of the object.
|
|
212
|
+
* @type {number}
|
|
213
|
+
* @default 1
|
|
214
|
+
* @see Camera2d#cullMask
|
|
215
|
+
* @example
|
|
216
|
+
* // particles on their own layer, and a minimap that leaves it out
|
|
217
|
+
* const PARTICLES = 2;
|
|
218
|
+
* emitter.visibilityLayer = PARTICLES;
|
|
219
|
+
* minimap.cullMask = ~PARTICLES;
|
|
220
|
+
*/
|
|
221
|
+
visibilityLayer: number;
|
|
192
222
|
/**
|
|
193
223
|
* When enabled, an object container will automatically apply
|
|
194
224
|
* any defined transformation before calling the child draw method.
|
|
@@ -406,6 +436,44 @@ export default class Renderable extends Rect {
|
|
|
406
436
|
* sprite.setTint("#ffffff");
|
|
407
437
|
*/
|
|
408
438
|
setTint(value: Color | string): this;
|
|
439
|
+
set sortOffset(value: number);
|
|
440
|
+
/**
|
|
441
|
+
* An offset, in pixels, added to this renderable's position when its
|
|
442
|
+
* parent container sorts its children on `"y"` (or `"x"`), and used for
|
|
443
|
+
* nothing else. It **never moves the renderable** and never changes where
|
|
444
|
+
* or how it is drawn: it only decides whether it is drawn before or after
|
|
445
|
+
* its siblings, and so which one is on top, and which one a pointer hits.
|
|
446
|
+
* <br><br>
|
|
447
|
+
* A container sorted on `"y"` draws its children from the smallest
|
|
448
|
+
* `pos.y` to the largest, the last one on top. A child with a
|
|
449
|
+
* `sortOffset` is lined up as if it stood that many pixels lower
|
|
450
|
+
* (positive) or higher (negative), while staying where it is. Use it when
|
|
451
|
+
* `pos` is not the point a renderable should be sorted by: the top of a
|
|
452
|
+
* Tiled tile object's image, the top left corner of a container, or the
|
|
453
|
+
* top of a particle emitter's spawn area.
|
|
454
|
+
* <br><br>
|
|
455
|
+
* - A container that keeps itself sorted (`autoSort`, the default) picks a
|
|
456
|
+
* change up at its next update; with `autoSort` off, call its `sort()`.
|
|
457
|
+
* - Containers sorted on `"z"` or `"depth"` ignore it, and on `"x"` and
|
|
458
|
+
* `"y"` a different `pos.z` still decides first.
|
|
459
|
+
* - Two children that come out equal keep their order, which draws the one
|
|
460
|
+
* added last BEHIND the other: an offset of `1` settles such a tie on
|
|
461
|
+
* purpose.
|
|
462
|
+
* - A renderable taken from a pool starts again at `0`.
|
|
463
|
+
* @type {number}
|
|
464
|
+
* @default 0
|
|
465
|
+
* @throws {TypeError} if set to anything but a finite number
|
|
466
|
+
* @example
|
|
467
|
+
* // a torch hung on a wall at the wall's own position: line it up
|
|
468
|
+
* // 1 px lower, so that it is drawn over the wall
|
|
469
|
+
* torch.sortOffset = 1;
|
|
470
|
+
* @example
|
|
471
|
+
* // a particle emitter's pos is the top of its spawn area. Dust rising at
|
|
472
|
+
* // the foot of a door sits far below the door's pos, and would be drawn
|
|
473
|
+
* // over everything between the two: line it up with the door instead
|
|
474
|
+
* dust.sortOffset = door.pos.y - dust.pos.y;
|
|
475
|
+
*/
|
|
476
|
+
get sortOffset(): number;
|
|
409
477
|
set depth(value: number);
|
|
410
478
|
/**
|
|
411
479
|
* the depth of this renderable on the z axis
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderable.d.ts","sourceRoot":"","sources":["../../src/renderable/renderable.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"renderable.d.ts","sourceRoot":"","sources":["../../src/renderable/renderable.js"],"names":[],"mappings":"AAqpDA;;;;;;;;;;;;;;;;;GAiBG;AACH,iDAJW,UAAU,QAiCpB;AA9oDD;;;GAGG;AACH;IAkBG,iBAAmB;IAGpB;;;;;;;;;;;;;;;;;;;;;;;;;OAyBG;IACH,aAHU,eAAe,CAMvB;IAGD;;;;;;;OAOG;IACH,kBAFU,QAAQ,CAEoB;IAIvC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,MAlCU,WAAW,CAkCA;IAErB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA+CG;IACH,SAxBU,MAAM,GAAC,SAAS,CAwBF;IAExB;;;;;OAKG;IACH,MAFU,MAAM,CAEK;IAErB;;;;;;;;;;OAUG;IACH,6BAAmC;IAEnC;;;;;OAKG;IACH,aAJU,MAAM,CAII;IAEpB;;;;OAIG;IACH,cAHU,OAAO,CAGQ;IAEzB;;;;;;;;OAQG;IACH,kBAHU,OAAO,CAGY;IAE7B;;;;OAIG;IACH,cAHU,OAAO,CAGQ;IAEzB;;;;;OAKG;IACH,UAHU,OAAO,CAGI;IAErB;;;;;;;;OAQG;IACH,qBAHU,OAAO,CAGe;IAEhC;;;;;;;;;;;;;;;;;;;;;;;;;;;OA2BG;IACH,iBATU,MAAM,CASQ;IAExB;;;;;;;;;;;;;;;;OAgBG;IACH,eAdU,OAAO,CAcQ;IAEzB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,sBAJU,OAAO,CAIe;IAEhC;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,OANU,MAAM,CAMA;IAEhB;;;;OAIG;IACH,UAHU,SAAS,GAAC,MAAM,CAGD;IAEzB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,MAlBU,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,CAkBxB;IAErB;;;;;;;;;;;;;;;;OAgBG;IACH,aAVU,KAAK,CAAC,QAAQ,GAAC,YAAY,CAAC,CAUjB;IAErB;;;;OAIG;IACH,4BAA+B;IAE/B;;;;;;;;OAQG;IACH,WALU,MAAM,CAKS;IAEzB;;;;OAIG;IACH,MAHU,MAAM,CAGF;IAEd;;;;OAIG;IACH,sBAAwB;IAExB;;;;OAIG;IACH,aAHU,OAAO,CAGM;IAEvB;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,wBAdU,OAAO,CAckB;IASnC;;;;OAIG;IACH,8BAAwB;IAExB;;;;OAIG;IACH;;;MAGC;IAED;;;;OAIG;IACH,qBAAwB;IAExB;;;;OAIG;IACH,gBAA2B;IAE3B;;;;OAIG;IACH,aAA8C;IAM/C;;;OAGG;IACH,iBAFY,WAAW,CAetB;IAED;;;;OAIG;IACH,kBAFU,OAAO,CAOhB;IAeD;;;;;;;OAOG;IACH,gBAFW,KAAK,GAAC,MAAM,EAStB;IA5BD;;;;;;;;;OASG;IACH,YARU,KAAK,CAUd;IAkBD;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,eATW,KAAK,GAAC,MAAM,GACV,IAAI,CAWhB;IAyCD,sBAhBU,MAAM,EA4Bf;IAnDD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAmCG;IACH,kBAbU,MAAM,CAef;IAsBD,iBALU,MAAM,EAQf;IAVD;;;OAGG;IACH,aAFU,MAAM,CAIf;IAMD;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,eATW,MAAM,KACN,MAAM,MACN,MAAM,GACJ,IAAI,CAmBhB;IAUD,sBANU,OAAO,EAahB;IAfD;;;;OAIG;IACH,kBAHU,OAAO,CAKhB;IAkBD,kBANU,QAAQ,GAAC,YAAY,GAAC,SAAS,EAyBxC;IA3BD;;;OAGG;IACH,cAFU,QAAQ,GAAC,YAAY,GAAC,SAAS,CAIxC;IAuBD;;;;;;;;;;;;OAYG;IACH,sBALW,QAAQ,GAAC,YAAY,GACnB,QAAQ,GAAC,YAAY,CAUjC;IAED;;;;;;;;;OASG;IACH,uCALa,QAAQ,GAAC,YAAY,WAAO,SAAS,CAYjD;IAED;;;;OAIG;IACH,yBASC;IAED;;;;;OAKG;IACH,yBAJW,QAAQ,GAAC,YAAY,QAc/B;IAED;;;;;OAKG;IACH,yBAFU,OAAO,CAIhB;IAED;;;;;OAKG;IACH,yBAFU,OAAO,CAIhB;IAmBD;;;;;;OAMG;IACH,cAFa,MAAM,CAIlB;IAED;;;OAGG;IACH,kBAFW,MAAM,QAWhB;IAED;;;;;OAKG;IACH,aAHW,OAAO,GACL,UAAU,CAMtB;IAED;;;;;OAKG;IACH,aAHW,OAAO,GACL,UAAU,CAMtB;IAED;;;;;OAKG;IACH,aAHW,QAAQ,GAAC,QAAQ,GACf,IAAI,CAOhB;IAED;;;;OAIG;IACH,gBAHW,UAAU,GAAC,QAAQ,GAAC,QAAQ,GAC1B,MAAM,CAkBlB;IAED;;;;OAIG;IACH,mBAHW,UAAU,GAAC,QAAQ,GAAC,QAAQ,GAC1B,MAAM,CAkBlB;IAED;;;;OAIG;IACH,eAHW,UAAU,GAAC,QAAQ,GAAC,QAAQ,GAC1B,UAAU,CAgBtB;IAED;;;;;;;OAOG;IACH,cAJW,MAAM,MACN,QAAQ,GACN,IAAI,CAShB;IAED;;;;;;;;;;OAUG;IACH,SALW,MAAM,MACN,MAAM,MACN,MAAM,GACJ,IAAI,CAOhB;IAED;;;;OAIG;IACH,UAHW,QAAQ,GACN,IAAI,CAKhB;IAED;;;;;;OAMG;IACH,aALW,MAAM,GAAC,QAAQ,GAAC,QAAQ,MACxB,MAAM,MACN,MAAM,GACJ,IAAI,CAOhB;IAED;;;;OAIG;IAEH,WAJW,MAAM,GACJ,OAAO,CAKnB;IAED;;;;OAIG;IACH,wBAHW,OAAO,GACL,MAAM,CAwClB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,uBAHa,QAAQ,CAapB;IAED;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,iCALW,QAAQ,GAEN,QAAQ,CAoCpB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiDG;IACH,uBAfW,QAAQ,GAEN,QAAQ,CAsCpB;IAED;;;;;;OAMG;IACH,kBAFW,QAAQ,QAsGlB;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IAEH,eATW,QAAQ,aACR,QAAQ,GAAC,SAAS,QAU5B;IAED;;;;;OAKG;IACH,mBAFW,QAAQ,QAqBlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAmCG;IAEH,sBAfW,OAAO,wBAAwB,EAAE,OAAO,SACxC,UAAU,GACR,OAAO,CAqBnB;IAkCD;;;;OAIG;IACH,8BA0EC;IAED;;;;;;;OAOG;IACH,yBAFc,GAAC,EAAA,QAId;IAED;;;;;;;;OAQG;IACH,0BAHc,GAAC,EAAA,QAKd;IAED;;;;;;;OAOG;IACH,4BAHc,GAAC,EAAA,QAKd;CACD;qBAlpDoB,8BAA8B;gCADnB,kCAAkC;yBAKzC,qBAAqB;iCAwBhB,uBAAuB;2BAd3B,gBAAgB;wBADnB,oBAAoB;+BAKf,8BAA8B;6BADhC,0BAA0B;0BAF7B,yBAAyB;6BACtB,4BAA4B;0BAU7B,4BAA4B;8BAGxB,kCAAkC;8BAEpC,qBAAqB;2BANxB,kBAAkB;6BANd,iCAAiC;8BAQlC,qBAAqB;8BAGrB,qBAAqB;4BAPvB,sBAAsB;0BAStB,sBAAsB;0BARtB,uBAAuB"}
|
|
@@ -288,18 +288,33 @@ export default class Sprite extends Renderable {
|
|
|
288
288
|
/**
|
|
289
289
|
* set the current animation, and reset the frame to zero. Selecting the
|
|
290
290
|
* animation that is already current is a no-op unless it had completed.
|
|
291
|
+
* A one-frame animation played once (`loop: false`, `next`, or a callback
|
|
292
|
+
* returning `false`) completes after its frame delay, like any other; a
|
|
293
|
+
* looping one-frame animation does not step and never fires its per-cycle
|
|
294
|
+
* `onComplete`.
|
|
291
295
|
* @param {string} name - animation id
|
|
292
|
-
* @param {string|Function|object} [resetAnim] - animation id to switch to when complete, a callback, or an options object (`{ loop, next, speed, onComplete }`)
|
|
296
|
+
* @param {string|Function|object} [resetAnim] - animation id to switch to when complete, a callback, or an options object (`{ loop, next, speed, onComplete, onFrame }`)
|
|
293
297
|
* @param {boolean} [preserve_dt=false] - if false will reset the elapsed time counter since last frame
|
|
294
298
|
* @returns {Sprite} Reference to this object for method chaining
|
|
295
299
|
* @example
|
|
296
300
|
* // set "walk" animation
|
|
297
301
|
* this.setCurrentAnimation("walk");
|
|
298
302
|
*
|
|
299
|
-
* //
|
|
300
|
-
*
|
|
301
|
-
*
|
|
302
|
-
*
|
|
303
|
+
* // calling it every frame is fine: selecting the animation that is
|
|
304
|
+
* // already playing does nothing, so it is never restarted
|
|
305
|
+
* this.setCurrentAnimation(moving ? "walk" : "stand");
|
|
306
|
+
*
|
|
307
|
+
* // a footstep on the frames where a foot touches the ground
|
|
308
|
+
* this.setCurrentAnimation("walk", {
|
|
309
|
+
* onFrame: (frame) => {
|
|
310
|
+
* if (frame === 3 || frame === 8) {
|
|
311
|
+
* audio.play("step");
|
|
312
|
+
* }
|
|
313
|
+
* },
|
|
314
|
+
* });
|
|
315
|
+
*
|
|
316
|
+
* // pick something up, then stand still
|
|
317
|
+
* this.setCurrentAnimation("pickup", { next: "stand", onComplete: () => this.take() });
|
|
303
318
|
*
|
|
304
319
|
* // set "eat" animation, and switch to "walk" when complete
|
|
305
320
|
* this.setCurrentAnimation("eat", "walk");
|
|
@@ -311,11 +326,12 @@ export default class Sprite extends Renderable {
|
|
|
311
326
|
* });
|
|
312
327
|
*
|
|
313
328
|
* // set "attack" animation, and pause for a short duration
|
|
314
|
-
* this.setCurrentAnimation("
|
|
329
|
+
* this.setCurrentAnimation("attack", () => {
|
|
315
330
|
* this.animationpause = true;
|
|
316
331
|
*
|
|
317
332
|
* // back to "standing" animation after 1 second
|
|
318
|
-
* setTimeout(
|
|
333
|
+
* setTimeout(() => {
|
|
334
|
+
* this.animationpause = false;
|
|
319
335
|
* this.setCurrentAnimation("standing");
|
|
320
336
|
* }, 1000);
|
|
321
337
|
*
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../src/renderable/sprite.js"],"names":[],"mappings":"AAsBA;;;;;;GAMG;AAEH;;;GAGG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4CG;IACH,eA5CW,MAAM,KACN,MAAM,YAEd;QAAoH,KAAK,EAAjH,gBAAgB,GAAC,iBAAiB,GAAC,gBAAgB,GAAC,SAAS,GAAC,YAAY,GAAC,eAAe,GAAC,MAAM;QAC/E,IAAI;QACJ,MAAM;QACN,UAAU;QACV,WAAW;QACL,IAAI;QACV,KAAK;QACL,KAAK;QACwB,WAAW;eAAvC,MAAM;eAAG,MAAM;;QACyD,SAAS;QAClF,OAAO;QACP,SAAS;KACnC,EAyaF;IAzXA;;;OAGG;IACH,2BAEE;IAEF;;;;OAIG;IACH,QAHU,QAAQ,CAGkB;IAEpC;;;;OAIG;IACH,SAHU,OAAO,CAGG;IAEpB;;;;OAIG;IAGH;;;OAGG;IACH,QAFU,YAAY,CAEJ;IAElB;;;;;OAKG;IACH,wFAAsB;IAEtB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiDG;IACH,WA3BU,MAAM,CA2BE;IAElB;;;;OAIG;IACH;;;;;MAKC;IAKA,sGAAqC;IACrC,kBAAkC;IA2TpC,0BANU,OAAO,EAQhB;IAVD;;;;OAIG;IACH,sBAHU,OAAO,CAKhB;IApQE;;;;OAIG;IACH,mDAKE;IAYF;;;OAGG;IACH,2CAAgC;IAChC;;;;OAIG;IACH,uCAA8B;IAC9B;;;;OAIG;IACH,sCAA0B;IAC1B;;;;OAIG;IACH,gDAAsC;IASpC;;;OAGG;IACH,uBAAmE;IA+OxE,qBAtBU,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAAC,IAAI,EAqD5E;IA9DD;;;;;;;;;;;;;;;;;;;;;;;;;;;OA2BG;IACH,iBAnBU,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAAC,IAAI,CAqB5E;IA5IC,kBAAyC;IA2D3C;;;OAGG;IACH,YAFU,MAAM,CAIf;IAED;;;OAGG;IACH,eAFU,MAAM,CAIf;IASD,cALU,MAAM,EAOf;IATD;;;OAGG;IACH,UAFU,MAAM,CAIf;IAaD,0BANU,MAAM,EAQf;IAVD;;;;OAIG;IACH,sBAHU,MAAM,CAKf;IAiFD;;;OAGG;IACH,gBAFa,OAAO,CAInB;IAED;;;;;;;;;;;;;;OAcG;IACH,YATW,MAAM,YACN,MAAM,cAAU,MAAM,GACpB,MAAM,CAclB;IAED;;;;OAIG;IACH,SAFa,MAAM,CAKlB;IAED;;;;OAIG;IACH,QAFa,MAAM,CAelB;IAED;;;;;;;;;;;OAWG;IACH,kBAVW,MAAM,wBAEJ,MAAM,CAoBlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,mBAzBW,MAAM,SACN,MAAM,EAAE,GAAC,MAAM,EAAE,GAAC,MAAM,EAAE,mBAC1B,MAAM,GACJ,MAAM,CAwBlB;IAED
|
|
1
|
+
{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../src/renderable/sprite.js"],"names":[],"mappings":"AAsBA;;;;;;GAMG;AAEH;;;GAGG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4CG;IACH,eA5CW,MAAM,KACN,MAAM,YAEd;QAAoH,KAAK,EAAjH,gBAAgB,GAAC,iBAAiB,GAAC,gBAAgB,GAAC,SAAS,GAAC,YAAY,GAAC,eAAe,GAAC,MAAM;QAC/E,IAAI;QACJ,MAAM;QACN,UAAU;QACV,WAAW;QACL,IAAI;QACV,KAAK;QACL,KAAK;QACwB,WAAW;eAAvC,MAAM;eAAG,MAAM;;QACyD,SAAS;QAClF,OAAO;QACP,SAAS;KACnC,EAyaF;IAzXA;;;OAGG;IACH,2BAEE;IAEF;;;;OAIG;IACH,QAHU,QAAQ,CAGkB;IAEpC;;;;OAIG;IACH,SAHU,OAAO,CAGG;IAEpB;;;;OAIG;IAGH;;;OAGG;IACH,QAFU,YAAY,CAEJ;IAElB;;;;;OAKG;IACH,wFAAsB;IAEtB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiDG;IACH,WA3BU,MAAM,CA2BE;IAElB;;;;OAIG;IACH;;;;;MAKC;IAKA,sGAAqC;IACrC,kBAAkC;IA2TpC,0BANU,OAAO,EAQhB;IAVD;;;;OAIG;IACH,sBAHU,OAAO,CAKhB;IApQE;;;;OAIG;IACH,mDAKE;IAYF;;;OAGG;IACH,2CAAgC;IAChC;;;;OAIG;IACH,uCAA8B;IAC9B;;;;OAIG;IACH,sCAA0B;IAC1B;;;;OAIG;IACH,gDAAsC;IASpC;;;OAGG;IACH,uBAAmE;IA+OxE,qBAtBU,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAAC,IAAI,EAqD5E;IA9DD;;;;;;;;;;;;;;;;;;;;;;;;;;;OA2BG;IACH,iBAnBU,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAAC,IAAI,CAqB5E;IA5IC,kBAAyC;IA2D3C;;;OAGG;IACH,YAFU,MAAM,CAIf;IAED;;;OAGG;IACH,eAFU,MAAM,CAIf;IASD,cALU,MAAM,EAOf;IATD;;;OAGG;IACH,UAFU,MAAM,CAIf;IAaD,0BANU,MAAM,EAQf;IAVD;;;;OAIG;IACH,sBAHU,MAAM,CAKf;IAiFD;;;OAGG;IACH,gBAFa,OAAO,CAInB;IAED;;;;;;;;;;;;;;OAcG;IACH,YATW,MAAM,YACN,MAAM,cAAU,MAAM,GACpB,MAAM,CAclB;IAED;;;;OAIG;IACH,SAFa,MAAM,CAKlB;IAED;;;;OAIG;IACH,QAFa,MAAM,CAelB;IAED;;;;;;;;;;;OAWG;IACH,kBAVW,MAAM,wBAEJ,MAAM,CAoBlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,mBAzBW,MAAM,SACN,MAAM,EAAE,GAAC,MAAM,EAAE,GAAC,MAAM,EAAE,mBAC1B,MAAM,GACJ,MAAM,CAwBlB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAoDG;IACH,0BA9CW,MAAM,cACN,MAAM,cAAU,MAAM,gBACtB,OAAO,GACL,MAAM,CA8ClB;IAED;;;;;OAKG;IACH,wBAJW,MAAM,GACJ,MAAM,CASlB;IAED;;;;;;;;OAQG;IACH,yBAPW,MAAM,GACJ,OAAO,CAQnB;IAED;;;;;;;;OAQG;IACH,qBANa,MAAM,EAAE,CAQpB;IAED;;;;;;;;OAQG;IACH,kBANW,MAAM,GACJ,MAAM,CAQlB;IAED;;;;;;;OAOG;IACH,oBAJW,MAAM,QA2ChB;IAED;;;;;;;OAOG;IACH,0BANW,MAAM,GACJ,MAAM,CAQlB;IAED;;;OAGG;IACH,4BAFa,MAAM,CAIlB;IAED;;;;;;OAMG;IACH,mCAHW,MAAM,GACJ,MAAM,CAIlB;IAwFD;;;OAGG;IACH,eAFW,QAAQ,QAsDlB;IAED;;;;;;;;OAQG;IACH,mBAqBC;IAED;;;;;OAKG;IACH,2BAkBC;IAED;;;;OAIG;IACH,yBAIC;IAED;;;OAGG;IACH,oCAYC;IAED;;;;OAIG;IACH,gBA0BC;CACD;uBAtoCsB,iBAAiB;2BADb,qBAAqB;8BAarB,qBAAqB;kCADjB,6BAA6B;qCAG1B,2DAA2D;0BADpE,wBAAwB;sBAhB3B,iCAAiC;sBAHjC,kBAAkB"}
|
|
@@ -86,7 +86,7 @@ export default class Sprite3d extends Mesh {
|
|
|
86
86
|
* @param {number} [settings.framewidth] - width of a single frame within a spritesheet (enables frame animation)
|
|
87
87
|
* @param {number} [settings.frameheight] - height of a single frame within a spritesheet
|
|
88
88
|
* @param {string} [settings.region] - region name when using a texture atlas (see {@link TextureAtlas})
|
|
89
|
-
* @param {object[]} [settings.anims] - predefined animations (same shape as {@link Sprite})
|
|
89
|
+
* @param {Object<string, object>|object[]} [settings.anims] - predefined animations (same shape as {@link Sprite}), such as the ones an aseprite atlas defines, keyed by name
|
|
90
90
|
* @param {number} [settings.z=0] - 3D depth (world z); also settable later via `.depth`
|
|
91
91
|
* @param {boolean|string} [settings.billboard=false] - billboard mode: `false` (fixed orientation), `true` / `"cylindrical"` (faces the camera but stays upright — the 2.5D default), or `"spherical"` (faces the camera on all axes). Only applies under a `Camera3d`.
|
|
92
92
|
* @param {string|Vector2d|{x:number,y:number}} [settings.anchorPoint={x:0.5,y:0.5}] - anchor of the quad relative to `pos` — same key, normalized 0..1 convention (`x`: 0 left→1 right, `y`: 0 top→1 bottom) and centered default as the 2D {@link Sprite}. Also accepts the named presets `"center"`, `"top"`, `"bottom"`, `"left"`, `"right"`, `"top-left"`, `"top-right"`, `"bottom-left"`, `"bottom-right"`. Baked into the quad's local vertices (composes with billboarding, flips, and trimmed/rotated atlas frames) — never applied as a renderer transform on either camera path. Mutable at runtime via `this.anchorPoint.set(...)` (re-bakes the quad and re-derives the cull bounds). Invalid values throw.
|
|
@@ -118,7 +118,9 @@ export default class Sprite3d extends Mesh {
|
|
|
118
118
|
framewidth?: number | undefined;
|
|
119
119
|
frameheight?: number | undefined;
|
|
120
120
|
region?: string | undefined;
|
|
121
|
-
anims?: object[] |
|
|
121
|
+
anims?: object[] | {
|
|
122
|
+
[x: string]: object;
|
|
123
|
+
} | undefined;
|
|
122
124
|
z?: number | undefined;
|
|
123
125
|
billboard?: string | boolean | undefined;
|
|
124
126
|
anchorPoint?: string | Vector2d | {
|
|
@@ -215,7 +217,7 @@ export default class Sprite3d extends Mesh {
|
|
|
215
217
|
/**
|
|
216
218
|
* Select the active animation, identical to {@link Sprite#setCurrentAnimation}.
|
|
217
219
|
* @param {string} name - animation id
|
|
218
|
-
* @param {string|Function|object} [resetAnim] - loop / chain / completion behavior
|
|
220
|
+
* @param {string|Function|object} [resetAnim] - loop / chain / completion / per-frame (`onFrame`) behavior
|
|
219
221
|
* @param {boolean} [preserve_dt=false]
|
|
220
222
|
* @returns {Sprite3d} Reference to this object for method chaining
|
|
221
223
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sprite3d.d.ts","sourceRoot":"","sources":["../../src/renderable/sprite3d.js"],"names":[],"mappings":"AAwEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4EG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAkCG;IACH,eAlCW,MAAM,KACN,MAAM,YAEd;QAAuE,KAAK;QAClD,KAAK;QACL,MAAM;QACN,UAAU;QACV,WAAW;QACX,MAAM;
|
|
1
|
+
{"version":3,"file":"sprite3d.d.ts","sourceRoot":"","sources":["../../src/renderable/sprite3d.js"],"names":[],"mappings":"AAwEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4EG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAkCG;IACH,eAlCW,MAAM,KACN,MAAM,YAEd;QAAuE,KAAK;QAClD,KAAK;QACL,MAAM;QACN,UAAU;QACV,WAAW;QACX,MAAM;QACmB,KAAK;;;QAC9B,CAAC;QACO,SAAS;QACY,WAAW;eAAvC,MAAM;eAAG,MAAM;;QACf,KAAK;QACL,KAAK;QACL,GAAG;QACW,QAAQ;QACvB,aAAa;QACb,aAAa;QACb,WAAW;QACX,YAAY;QACZ,aAAa;QACb,gBAAgB;QAChB,gBAAgB;QACL,kBAAkB;QAClB,iBAAiB;QACb,eAAe;QAC7B,WAAW;QACX,gBAAgB;QAChB,GAAG;QACH,WAAW;QACX,SAAS;QACV,WAAW;KACvC,EAwUA;IAvMA;;;;;OAKG;IACH,QAJU,MAAM,CAIA;IAChB;;;OAGG;IACH,eAAgB;IAIhB;;;OAGG;IACH,uBAAmC;IACnC;;;OAGG;IACH,uBAAmC;IAInC;;;OAGG;IACH,gBAAgB;IAChB;;;OAGG;IACH,gBAAgB;IAoBhB;;;OAGG;IACH,eAAe;IACf;;;OAGG;IACH,eAAe;IAKf;;;OAGG;IACH,gBAAmB;IACnB;;;OAGG;IACH,gBAAmB;IAEnB;;;OAGG;IACH,uBAAmB;IAKnB;;;OAGG;IACH,kBAAwB;IACxB;;;;OAIG;IACH,YAA0B;IAM1B;;;;OAIG;IACH,kBAA6D;IAC7D;;;;OAIG;IACH,kBAAyC;IACzC;;;;OAIG;IACH,2BAEE;IAKF;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,WAHU,OAAO,GAAC,MAAM,CAGoB;IAE5C;;;;OAIG;IACH,+BAAyB;IAyC1B;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,sBAUC;IAED;;;;;;;;;;;;OAYG;IACH,yBAaC;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,wBALW,OAAO,GACL,MAAM,CAYlB;IAED;;;;;;;;OAQG;IACH,yBAyBC;IAED;;;OAGG;IACH,YAFU,MAAM,CAIf;IAED;;;OAGG;IACH,eAFU,MAAM,CAIf;IASD,cALU,MAAM,EAOf;IATD;;;OAGG;IACH,UAFU,MAAM,CAIf;IAaD,0BANU,MAAM,EAQf;IAVD;;;;OAIG;IACH,sBAHU,MAAM,CAKf;IAaD,0BANU,OAAO,EAQhB;IAVD;;;;OAIG;IACH,sBAHU,OAAO,CAKhB;IAKD;;;;;;OAMG;IACH,mBALW,MAAM,SACN,MAAM,EAAE,GAAC,MAAM,EAAE,GAAC,MAAM,EAAE,mBAC1B,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;;OAMG;IACH,0BALW,MAAM,cACN,MAAM,cAAU,MAAM,gBACtB,OAAO,GACL,QAAQ,CAKpB;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,QAAQ,CAQpB;IAED;;;;;;;OAOG;IACH,aAHW,OAAO,GACL,QAAQ,CASpB;IAED;;;;OAIG;IACH,aAHW,OAAO,GACL,QAAQ,CAQpB;IA+BD;;;;;OAKG;IACH,YAJW,MAAM,YACN,MAAM,cAAU,MAAM,GACpB,QAAQ,CAQpB;IAED;;;OAGG;IACH,SAFa,QAAQ,CAKpB;IAED;;;OAGG;IACH,QAFa,QAAQ,CAMpB;IAED;;;;OAIG;IACH,0BAHW,MAAM,GACJ,QAAQ,CAKpB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,QAAQ,CAKpB;IAED;;;OAGG;IACH,yBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;OAEG;IACH,qBAFa,MAAM,EAAE,CAIpB;IAED;;OAEG;IACH,4BAFa,MAAM,CAIlB;IAED;;;;;;OAMG;IACH,mCALW,MAAM,GACJ,MAAM,CAMlB;IAED;;;;;;;;;;;;OAYG;IACH,oBAJW,MAAM,QAgHhB;IA6BD;;;;;;;;;;OAUG;IACH,eALW,QAAQ,aACR,QAAQ,QAOlB;IAED;;;;;OAKG;IACH,sEAMC;IAED;;;;;;;;;;OAUG;IACH,mBAJa,OAAO,CA+CnB;IAkDD;;;;;;OAMG;IACH,yEAmBC;CACD;iBA9pCgB,WAAW;2BADD,qBAAqB;qBAN3B,uBAAuB;sBAItB,+BAA+B;8BAO1B,qBAAqB;yBARvB,qBAAqB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"text.d.ts","sourceRoot":"","sources":["../../../src/renderable/text/text.js"],"names":[],"mappings":"AAiDA;;;;;;;;;;;;;;GAcG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6DG;IACH,eA7DW,MAAM,KACN,MAAM,YAEd;QAAyB,IAAI,EAArB,MAAM;QACkB,IAAI,EAA5B,MAAM,GAAC,MAAM;QACoB,SAAS;QACvB,eAAe;QACV,WAAW;QACjB,SAAS;QACT,SAAS;QACT,YAAY;QACZ,UAAU;QACmB,WAAW;eAAvC,MAAM;eAAG,MAAM;;QAChB,aAAa;QACZ,IAAI;QACJ,MAAM;QACI,IAAI;KACzC,EAsHF;IAtEA;;;;OAIG;IACH,WAHU,KAAK,CAGwB;IAEvC;;;;OAIG;IACH,aAHU,KAAK,CAG0B;IAEzC;;;;OAIG;IACH,WAHU,MAAM,CAGE;IAElB;;;;;OAKG;IACH,WAHU,MAAM,CAGO;IAEvB;;;;;OAKG;IACH,cAHU,MAAM,CAGS;IAEzB;;;;;OAKG;IACH,YAHU,MAAM,CAGK;IAErB;;;;;OAKG;IACH,eAHU,MAAM,CAGO;IAEvB;;;;OAIG;IACH,UAHU,MAAM,CAGE;IAElB;;;;;OAKG;IACH,cAAe;IAMhB;;;OAGG;IACH,kDA8KC;IAjJA;;;;;;;;;;;;;;;;OAgBG;IACH,cARU,QAAQ,GAAC,SAAS,CAQC;IAE7B;;;;;;;;;;;;;;OAcG;IACH,qCAA2B;IA4F1B,8CAEE;IAGH;;;OAGG;IACH,wBAA4B;IAK3B,iCAAoC;IAOtC;;;OAGG;IACH,QAFa,IAAI,CAWhB;IAJC,UAA+B;IAMjC;;;OAGG;IACH,UAFa,IAAI,CAWhB;IAED;;;;;;;;OAQG;IACH,cAPW,MAAM,SACN,MAAM,GAAC,MAAM,GACX,IAAI,CAwChB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GAAC,MAAM,GAAC,MAAM,EAAE,GACpB,IAAI,
|
|
1
|
+
{"version":3,"file":"text.d.ts","sourceRoot":"","sources":["../../../src/renderable/text/text.js"],"names":[],"mappings":"AAiDA;;;;;;;;;;;;;;GAcG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6DG;IACH,eA7DW,MAAM,KACN,MAAM,YAEd;QAAyB,IAAI,EAArB,MAAM;QACkB,IAAI,EAA5B,MAAM,GAAC,MAAM;QACoB,SAAS;QACvB,eAAe;QACV,WAAW;QACjB,SAAS;QACT,SAAS;QACT,YAAY;QACZ,UAAU;QACmB,WAAW;eAAvC,MAAM;eAAG,MAAM;;QAChB,aAAa;QACZ,IAAI;QACJ,MAAM;QACI,IAAI;KACzC,EAsHF;IAtEA;;;;OAIG;IACH,WAHU,KAAK,CAGwB;IAEvC;;;;OAIG;IACH,aAHU,KAAK,CAG0B;IAEzC;;;;OAIG;IACH,WAHU,MAAM,CAGE;IAElB;;;;;OAKG;IACH,WAHU,MAAM,CAGO;IAEvB;;;;;OAKG;IACH,cAHU,MAAM,CAGS;IAEzB;;;;;OAKG;IACH,YAHU,MAAM,CAGK;IAErB;;;;;OAKG;IACH,eAHU,MAAM,CAGO;IAEvB;;;;OAIG;IACH,UAHU,MAAM,CAGE;IAElB;;;;;OAKG;IACH,cAAe;IAMhB;;;OAGG;IACH,kDA8KC;IAjJA;;;;;;;;;;;;;;;;OAgBG;IACH,cARU,QAAQ,GAAC,SAAS,CAQC;IAE7B;;;;;;;;;;;;;;OAcG;IACH,qCAA2B;IA4F1B,8CAEE;IAGH;;;OAGG;IACH,wBAA4B;IAK3B,iCAAoC;IAOtC;;;OAGG;IACH,QAFa,IAAI,CAWhB;IAJC,UAA+B;IAMjC;;;OAGG;IACH,UAFa,IAAI,CAWhB;IAED;;;;;;;;OAQG;IACH,cAPW,MAAM,SACN,MAAM,GAAC,MAAM,GACX,IAAI,CAwChB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GAAC,MAAM,GAAC,MAAM,EAAE,GACpB,IAAI,CAuFhB;IAkBD,oCAZU,MAAM,EAiBf;IArBD;;;;;;;;;;;OAWG;IACH,gCARU,MAAM,CAUf;IAkCD,+BAlBU,MAAM,EA4Bf;IAnCD;;;;;;;;;;;;;;OAcG;IACH,2BARU,MAAM,CAgBf;IAiED;;;;;;;;;;;;OAYG;IACH,mBAXW,MAAM,GACJ,WAAW,CAYvB;IAED;;;OAGG;IACH,eAFW,QAAQ,QAqClB;IAED;;;OAGG;IACH,4EA+GC;IAED;;;;OAIG;IACH,gBAWC;CACD;AAED;;;;;;;;;;;;;;;GAeG;AACH,wGAQG;uBAz2B8C,kBAAkB;sBANlC,qBAAqB;yBAE7B,yBAAyB;+BAEnB,gDAAgD;wBAGvD,kBAAkB;0BASjB,yBAAyB;8BAHvB,wBAAwB"}
|