melonjs 19.7.1 → 19.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +21 -6
- package/build/application/application.d.ts.map +1 -1
- package/build/application/defaultApplicationSettings.d.ts +1 -0
- package/build/application/defaultApplicationSettings.d.ts.map +1 -1
- package/build/application/settings.d.ts +34 -0
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/audio.d.ts +1 -1
- package/build/audio/audio.d.ts.map +1 -1
- package/build/audio/backend.d.ts +21 -2
- package/build/audio/backend.d.ts.map +1 -1
- package/build/audio/playback.d.ts +8 -28
- package/build/audio/playback.d.ts.map +1 -1
- package/build/camera/camera3d.d.ts +49 -0
- package/build/camera/camera3d.d.ts.map +1 -1
- package/build/geometries/path2d.d.ts +188 -75
- package/build/geometries/path2d.d.ts.map +1 -1
- package/build/geometries/rectangle.d.ts.map +1 -1
- package/build/index.d.ts +11 -2
- package/build/index.d.ts.map +1 -1
- package/build/index.js +19170 -13625
- package/build/index.js.map +4 -4
- package/build/level/gltf/GLTFModel.d.ts +173 -0
- package/build/level/gltf/GLTFModel.d.ts.map +1 -0
- package/build/level/gltf/GLTFScene.d.ts +84 -0
- package/build/level/gltf/GLTFScene.d.ts.map +1 -0
- package/build/level/gltf/gltf_sampler.d.ts +49 -0
- package/build/level/gltf/gltf_sampler.d.ts.map +1 -0
- package/build/level/level.d.ts +7 -3
- package/build/level/level.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +5 -0
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/{renderable → lighting}/light2d.d.ts +79 -78
- package/build/lighting/light2d.d.ts.map +1 -0
- package/build/lighting/light3d.d.ts +86 -0
- package/build/lighting/light3d.d.ts.map +1 -0
- package/build/loader/cache.d.ts +2 -0
- package/build/loader/cache.d.ts.map +1 -1
- package/build/loader/loader.d.ts +156 -8
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/parsers/fetchdata.d.ts +14 -0
- package/build/loader/parsers/fetchdata.d.ts.map +1 -1
- package/build/loader/parsers/gltf.d.ts +71 -0
- package/build/loader/parsers/gltf.d.ts.map +1 -0
- package/build/loader/parsers/mtl.d.ts.map +1 -1
- package/build/loader/parsers/shader.d.ts +47 -0
- package/build/loader/parsers/shader.d.ts.map +1 -0
- package/build/loader/parsers/video.d.ts.map +1 -1
- package/build/math/color.d.ts.map +1 -1
- package/build/math/math.d.ts +2 -2
- package/build/math/matrix2d.d.ts.map +1 -1
- package/build/math/noise.d.ts +141 -0
- package/build/math/noise.d.ts.map +1 -0
- package/build/math/observableVector2d.d.ts +1 -1
- package/build/math/observableVector2d.d.ts.map +1 -1
- package/build/math/observableVector3d.d.ts +1 -1
- package/build/math/observableVector3d.d.ts.map +1 -1
- package/build/math/vector2d.d.ts +1 -1
- package/build/math/vector2d.d.ts.map +1 -1
- package/build/math/vector3d.d.ts +1 -1
- package/build/math/vector3d.d.ts.map +1 -1
- package/build/math/vertex.d.ts +25 -0
- package/build/math/vertex.d.ts.map +1 -1
- package/build/physics/adapter.d.ts +4 -3
- package/build/physics/adapter.d.ts.map +1 -1
- package/build/physics/broadphase/aabb3d.d.ts +23 -2
- package/build/physics/broadphase/aabb3d.d.ts.map +1 -1
- package/build/renderable/anchorPoint.d.ts +80 -0
- package/build/renderable/anchorPoint.d.ts.map +1 -0
- package/build/renderable/animation.d.ts +41 -0
- package/build/renderable/animation.d.ts.map +1 -0
- package/build/renderable/collectable.d.ts +7 -1
- package/build/renderable/collectable.d.ts.map +1 -1
- package/build/renderable/container.d.ts +0 -1
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +5 -2
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/frameAnimation.d.ts +154 -0
- package/build/renderable/frameAnimation.d.ts.map +1 -0
- package/build/renderable/imagelayer.d.ts +5 -2
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/mesh.d.ts +175 -6
- package/build/renderable/mesh.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +5 -7
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +28 -1
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +84 -34
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/sprite3d.d.ts +350 -0
- package/build/renderable/sprite3d.d.ts.map +1 -0
- package/build/renderable/text/bitmaptext.d.ts +24 -12
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +24 -1
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +50 -12
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/state/stage.d.ts +20 -1
- package/build/state/stage.d.ts.map +1 -1
- package/build/system/event.d.ts +18 -2
- package/build/system/event.d.ts.map +1 -1
- package/build/video/buffer/vertex.d.ts +7 -0
- package/build/video/buffer/vertex.d.ts.map +1 -1
- package/build/video/canvas/canvas_renderer.d.ts +4 -0
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/renderer.d.ts +62 -1
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/rendertarget/render_target_pool.d.ts +17 -6
- package/build/video/rendertarget/render_target_pool.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +3 -2
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +55 -6
- package/build/video/texture/cache.d.ts.map +1 -1
- package/build/video/texture/frametexture.d.ts +73 -0
- package/build/video/texture/frametexture.d.ts.map +1 -0
- package/build/video/texture/noise_texture2d.d.ts +176 -0
- package/build/video/texture/noise_texture2d.d.ts.map +1 -0
- package/build/video/texture/parser/aseprite.d.ts.map +1 -1
- package/build/video/texture/texture2d.d.ts +83 -0
- package/build/video/texture/texture2d.d.ts.map +1 -0
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts +18 -0
- package/build/video/webgl/batchers/lit_mesh_batcher.d.ts.map +1 -0
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts +30 -4
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/material_batcher.d.ts +39 -3
- package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/mesh_batcher.d.ts +52 -11
- package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/primitive_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/buffer/index.d.ts +13 -0
- package/build/video/webgl/buffer/index.d.ts.map +1 -1
- package/build/video/webgl/effects/hologram.d.ts +0 -5
- package/build/video/webgl/effects/hologram.d.ts.map +1 -1
- package/build/video/webgl/effects/shine.d.ts +1 -6
- package/build/video/webgl/effects/shine.d.ts.map +1 -1
- package/build/video/webgl/glshader.d.ts +29 -0
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/lighting/pack3d.d.ts +32 -0
- package/build/video/webgl/lighting/pack3d.d.ts.map +1 -0
- package/build/video/webgl/shadereffect.d.ts +183 -0
- package/build/video/webgl/shadereffect.d.ts.map +1 -1
- package/build/video/webgl/webgl_renderer.d.ts +59 -1
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/package.json +5 -5
- package/build/renderable/light2d.d.ts.map +0 -1
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/**
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* Coherent value/gradient noise with fractal (fBm / ridged) layering.
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*
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* `Noise` is the renderer-free *algorithm*: a CPU-samplable field you can read
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* directly with {@link Noise#getNoise2d} / {@link Noise#getNoise3d} for gameplay
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* (heightmaps, terrain, spawn jitter, flow fields), or feed to a
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* {@link NoiseTexture2d} to bake it into a drawable texture.
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*
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* Each sample returns a value in the `[-1, 1]` range. The field is fully
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* deterministic for a given `seed`, so the same parameters always reproduce the
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* same field.
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* @category Math
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* @example
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* const noise = new me.Noise({ type: "simplex", seed: 1337, frequency: 0.02, octaves: 4 });
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* const h = noise.getNoise2d(x, y); // -1 .. 1
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*/
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export type NoiseType = "simplex" | "perlin" | "value" | "valueCubic" | "cellular";
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export type FractalType = "none" | "fbm" | "ridged" | "pingPong";
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export interface NoiseSettings {
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/** the sampling algorithm (default `"simplex"`) */
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type?: NoiseType;
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/** deterministic seed — same seed ⇒ same field (default `0`) */
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seed?: number;
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/** base frequency: smaller ⇒ larger, smoother features (default `0.01`) */
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frequency?: number;
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/** convenience alias for `1 / frequency` (feature size in pixels) */
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scale?: number;
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/** fractal layering mode (default `"fbm"` when `octaves > 1`, else `"none"`) */
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fractalType?: FractalType;
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/** number of fractal octaves summed together (default `1`) */
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octaves?: number;
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/** per-octave frequency multiplier (default `2.0`) */
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lacunarity?: number;
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/** per-octave amplitude multiplier (default `0.5`) */
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gain?: number;
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/** convenience alias for `gain` */
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persistence?: number;
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/** strength of the ping-pong fold when `fractalType === "pingPong"` (default `2.0`) */
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pingPongStrength?: number;
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/** feature-point jitter for `type === "cellular"` (0..1, default `1.0`) */
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cellularJitter?: number;
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/** perturb sample coordinates by a noise vector before sampling (default `false`) */
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domainWarp?: boolean;
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/** displacement amplitude when `domainWarp` (in coordinate units, default `30`) */
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domainWarpAmp?: number;
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/** frequency of the warp field when `domainWarp` (default `0.01`) */
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domainWarpFrequency?: number;
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/** constant offset added to sample coordinates (default `0`) */
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offsetX?: number;
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/** constant offset added to sample coordinates (default `0`) */
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offsetY?: number;
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/** constant offset added to sample coordinates (default `0`) */
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offsetZ?: number;
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}
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export declare class Noise {
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type: NoiseType;
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seed: number;
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frequency: number;
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fractalType: FractalType;
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octaves: number;
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lacunarity: number;
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gain: number;
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pingPongStrength: number;
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cellularJitter: number;
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domainWarp: boolean;
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domainWarpAmp: number;
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domainWarpFrequency: number;
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offsetX: number;
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offsetY: number;
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offsetZ: number;
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/** @ignore */
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private _perm;
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constructor(settings?: NoiseSettings);
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/**
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* Re-seed the noise field. Same seed ⇒ same field.
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* @param seed - the new seed value
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* @returns this noise instance for chaining
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*/
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seedNoise(seed: number): this;
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/**
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* Sample the 1D noise field (a 2D slice at `y = 0`).
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* @param x - sample coordinate
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* @returns noise value in the `[-1, 1]` range
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*/
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getNoise1d(x: number): number;
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/**
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* Sample the 2D noise field at `(x, y)`.
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* @param x - horizontal sample coordinate
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* @param y - vertical sample coordinate
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* @returns noise value in the `[-1, 1]` range
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*/
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getNoise2d(x: number, y: number): number;
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/**
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* Sample the 3D noise field at `(x, y, z)` — useful for animating a 2D field
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* by advancing `z` over time, or for volumetric/tiling effects.
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* @param x - sample coordinate
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* @param y - sample coordinate
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* @param z - sample coordinate
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* @returns noise value in the `[-1, 1]` range
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*/
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getNoise3d(x: number, y: number, z: number): number;
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/** @ignore */
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private _applyFractalShape;
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/** @ignore */
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private _single2d;
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/** @ignore */
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private _single3d;
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/** @ignore */
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private _hash2d;
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/** @ignore */
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private _value2d;
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/** @ignore */
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private _hash3d;
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/** @ignore */
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private _value3d;
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/** @ignore */
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private _cubicRow2d;
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/** @ignore */
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private _valueCubic2d;
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/** @ignore */
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private _cubicPlane3d;
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/** @ignore */
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private _valueCubic3d;
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/** @ignore */
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private _cellular2d;
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/** @ignore */
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private _cellular3d;
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/** @ignore */
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private _grad2;
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/** @ignore */
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private _perlin2d;
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/** @ignore */
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private _grad3;
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/** @ignore */
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private _perlin3d;
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/** @ignore */
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private _simplex2d;
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/** @ignore */
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private _simplex3d;
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}
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//# sourceMappingURL=noise.d.ts.map
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{"version":3,"file":"noise.d.ts","sourceRoot":"","sources":["../../src/math/noise.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,MAAM,MAAM,SAAS,GAClB,SAAS,GACT,QAAQ,GACR,OAAO,GACP,YAAY,GACZ,UAAU,CAAC;AACd,MAAM,MAAM,WAAW,GAAG,MAAM,GAAG,KAAK,GAAG,QAAQ,GAAG,UAAU,CAAC;AAEjE,MAAM,WAAW,aAAa;IAC7B,mDAAmD;IACnD,IAAI,CAAC,EAAE,SAAS,CAAC;IACjB,gEAAgE;IAChE,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,2EAA2E;IAC3E,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,qEAAqE;IACrE,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,gFAAgF;IAChF,WAAW,CAAC,EAAE,WAAW,CAAC;IAC1B,8DAA8D;IAC9D,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,sDAAsD;IACtD,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,sDAAsD;IACtD,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,mCAAmC;IACnC,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,uFAAuF;IACvF,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,2EAA2E;IAC3E,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,qFAAqF;IACrF,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,mFAAmF;IACnF,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,qEAAqE;IACrE,mBAAmB,CAAC,EAAE,MAAM,CAAC;IAC7B,gEAAgE;IAChE,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,gEAAgE;IAChE,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,gEAAgE;IAChE,OAAO,CAAC,EAAE,MAAM,CAAC;CACjB;AAqDD,qBAAa,KAAK;IACjB,IAAI,EAAE,SAAS,CAAC;IAChB,IAAI,EAAE,MAAM,CAAC;IACb,SAAS,EAAE,MAAM,CAAC;IAClB,WAAW,EAAE,WAAW,CAAC;IACzB,OAAO,EAAE,MAAM,CAAC;IAChB,UAAU,EAAE,MAAM,CAAC;IACnB,IAAI,EAAE,MAAM,CAAC;IACb,gBAAgB,EAAE,MAAM,CAAC;IACzB,cAAc,EAAE,MAAM,CAAC;IACvB,UAAU,EAAE,OAAO,CAAC;IACpB,aAAa,EAAE,MAAM,CAAC;IACtB,mBAAmB,EAAE,MAAM,CAAC;IAC5B,OAAO,EAAE,MAAM,CAAC;IAChB,OAAO,EAAE,MAAM,CAAC;IAChB,OAAO,EAAE,MAAM,CAAC;IAGhB,cAAc;IACd,OAAO,CAAC,KAAK,CAAa;gBAEd,QAAQ,GAAE,aAAkB;IAwBxC;;;;OAIG;IACH,SAAS,CAAC,IAAI,EAAE,MAAM;IAoBtB;;;;OAIG;IACH,UAAU,CAAC,CAAC,EAAE,MAAM;IAIpB;;;;;OAKG;IACH,UAAU,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IA8B/B;;;;;;;OAOG;IACH,UAAU,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAoC1C,cAAc;IACd,OAAO,CAAC,kBAAkB;IAY1B,cAAc;IACd,OAAO,CAAC,SAAS;IAiBjB,cAAc;IACd,OAAO,CAAC,SAAS;IAmBjB,cAAc;IACd,OAAO,CAAC,OAAO;IAKf,cAAc;IACd,OAAO,CAAC,QAAQ;IAahB,cAAc;IACd,OAAO,CAAC,OAAO;IAKf,cAAc;IACd,OAAO,CAAC,QAAQ;IAyBhB,cAAc;IACd,OAAO,CAAC,WAAW;IAUnB,cAAc;IACd,OAAO,CAAC,aAAa;IAcrB,cAAc;IACd,OAAO,CAAC,aAAa;IAsCrB,cAAc;IACd,OAAO,CAAC,aAAa;IAiBrB,cAAc;IACd,OAAO,CAAC,WAAW;IA0BnB,cAAc;IACd,OAAO,CAAC,WAAW;IAmCnB,cAAc;IACd,OAAO,CAAC,MAAM;IAKd,cAAc;IACd,OAAO,CAAC,SAAS;IAsBjB,cAAc;IACd,OAAO,CAAC,MAAM;IAKd,cAAc;IACd,OAAO,CAAC,SAAS;IA8CjB,cAAc;IACd,OAAO,CAAC,UAAU;IA+ClB,cAAc;IACd,OAAO,CAAC,UAAU;CA6GlB"}
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@@ -249,7 +249,7 @@ export declare class ObservableVector2d {
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* @param step - the maximum step per iteration (Negative values will push the vector away from the target)
|
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* @returns Reference to this object for method chaining
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*/
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-
moveTowards(target: Vector2d | ObservableVector2d, step: number):
|
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+
moveTowards(target: Vector2d | ObservableVector2d, step: number): this;
|
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/**
|
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* Calculates the Euclidean distance between this vector and another vector.
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* @param v - The vector to which the distance is calculated.
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@@ -1 +1 @@
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1
|
-
{"version":3,"file":"observableVector2d.d.ts","sourceRoot":"","sources":["../../src/math/observableVector2d.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAezC;;;GAGG;AACH,qBAAa,kBAAkB;IAC9B,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,SAAS,CAAW;IAC5B,OAAO,CAAC,OAAO,CAAa;IAE5B,OAAO,CAAC,eAAe,CAAiB;IAExC;;;;;OAKG;gBACS,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,QAAQ,CAAC,EAAE,MAAM,IAAI;IAsB/D;;;;;OAKG;IACH,GAAG,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI;IAShB;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI;IAQrB;;OAEG;IACH,IAAI,CAAC,IAQQ,MAAM,CANlB;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED;;OAEG;IACH,IAAI,CAAC,IAQQ,MAAM,CANlB;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED;;;OAGG;IACH,WAAW,CAAC,QAAQ,EAAE,MAAM,IAAI;IAIhC;;;OAGG;IACH,OAAO;IAIP;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIrC;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIpC;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIpC;;;;;OAKG;IACH,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,SAAI;IAItB;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI;IAIJ;;;;OAIG;IACH,MAAM,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIvC;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM;IAIb;;;OAGG;IACH,GAAG;IAOH;;;;;OAKG;IACH,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAI/B;;;;;OAKG;IACH,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAInC;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIrC;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIrC;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,UAAU;IAIV;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIrC;;;;;;;;;;;OAWG;IACH,MAAM,CACL,GAAG,IAAI,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,kBAAkB,CAAC,GAC3D,OAAO;IAOV;;;OAGG;IACH,SAAS;IAIT;;;;OAIG;IACH,IAAI;IAIJ;;;;;OAKG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAkBvD;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIpC;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAItC;;;OAGG;IACH,OAAO;IAIP;;;OAGG;IACH,MAAM;IAIN;;;;;;;OAOG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB,EAAE,KAAK,EAAE,MAAM;IAKpD;;;;;;;;OAQG;IACH,IAAI,CAAC,MAAM,EAAE,QAAQ,GAAG,kBAAkB,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM;IAQtE;;;;;OAKG;IACH,WAAW,CAAC,MAAM,EAAE,QAAQ,GAAG,kBAAkB,EAAE,IAAI,EAAE,MAAM;
|
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1
|
+
{"version":3,"file":"observableVector2d.d.ts","sourceRoot":"","sources":["../../src/math/observableVector2d.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAezC;;;GAGG;AACH,qBAAa,kBAAkB;IAC9B,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,SAAS,CAAW;IAC5B,OAAO,CAAC,OAAO,CAAa;IAE5B,OAAO,CAAC,eAAe,CAAiB;IAExC;;;;;OAKG;gBACS,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,QAAQ,CAAC,EAAE,MAAM,IAAI;IAsB/D;;;;;OAKG;IACH,GAAG,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI;IAShB;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI;IAQrB;;OAEG;IACH,IAAI,CAAC,IAQQ,MAAM,CANlB;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED;;OAEG;IACH,IAAI,CAAC,IAQQ,MAAM,CANlB;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED;;;OAGG;IACH,WAAW,CAAC,QAAQ,EAAE,MAAM,IAAI;IAIhC;;;OAGG;IACH,OAAO;IAIP;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIrC;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIpC;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIpC;;;;;OAKG;IACH,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,SAAI;IAItB;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI;IAIJ;;;;OAIG;IACH,MAAM,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIvC;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM;IAIb;;;OAGG;IACH,GAAG;IAOH;;;;;OAKG;IACH,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAI/B;;;;;OAKG;IACH,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAInC;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIrC;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIrC;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,UAAU;IAIV;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIrC;;;;;;;;;;;OAWG;IACH,MAAM,CACL,GAAG,IAAI,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,QAAQ,CAAC,GAAG,CAAC,kBAAkB,CAAC,GAC3D,OAAO;IAOV;;;OAGG;IACH,SAAS;IAIT;;;;OAIG;IACH,IAAI;IAIJ;;;;;OAKG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAkBvD;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIpC;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAItC;;;OAGG;IACH,OAAO;IAIP;;;OAGG;IACH,MAAM;IAIN;;;;;;;OAOG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB,EAAE,KAAK,EAAE,MAAM;IAKpD;;;;;;;;OAQG;IACH,IAAI,CAAC,MAAM,EAAE,QAAQ,GAAG,kBAAkB,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM;IAQtE;;;;;OAKG;IACH,WAAW,CAAC,MAAM,EAAE,QAAQ,GAAG,kBAAkB,EAAE,IAAI,EAAE,MAAM;IAiB/D;;;;;;;;OAQG;IACH,QAAQ,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIzC;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAItC;;;;OAIG;IACH,OAAO,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIxC;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIzC;;;;OAIG;IACH,KAAK,CAAC,EAAE,CAAC,EAAE,MAAM,IAAI;IAIrB;;;OAGG;IACH,QAAQ;IAIR;;OAEG;IACH,MAAM;CAGN;AAED,eAAO,MAAM,sBAAsB,yHAEgC,IAAI,EAarE,CAAC"}
|
|
@@ -250,7 +250,7 @@ export declare class ObservableVector3d {
|
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|
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|
* @param step - the maximum step per iteration (Negative values will push the vector away from the target)
|
|
251
251
|
* @returns Reference to this object for method chaining
|
|
252
252
|
*/
|
|
253
|
-
moveTowards(target: Vector2d | Vector3d | ObservableVector3d, step: number):
|
|
253
|
+
moveTowards(target: Vector2d | Vector3d | ObservableVector3d, step: number): this;
|
|
254
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|
/**
|
|
255
255
|
* return the distance between this vector and the passed one
|
|
256
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|
* @param v other vector
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"observableVector3d.d.ts","sourceRoot":"","sources":["../../src/math/observableVector3d.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAG/C,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAetC;;;GAGG;AACH,qBAAa,kBAAkB;IAC9B,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,SAAS,CAAW;IAC5B,OAAO,CAAC,OAAO,CAAa;IAE5B,OAAO,CAAC,eAAe,CAAiB;IAExC;;;;;;OAMG;gBAEF,CAAC,GAAE,MAAU,EACb,CAAC,GAAE,MAAU,EACb,CAAC,GAAE,MAAU,EACb,QAAQ,CAAC,EAAE,MAAM,IAAI;IAuBtB;;;;;;OAMG;IACH,GAAG,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAUvB;;;;;;OAMG;IACH,QAAQ,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAS5B;;OAEG;IACH,IAAI,CAAC,IAQQ,MAAM,CANlB;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED;;OAEG;IACH,IAAI,CAAC,IAQQ,MAAM,CANlB;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED,IAAI,CAAC,IAIQ,MAAM,CAFlB;IAED,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED;;;OAGG;IACH,WAAW,CAAC,QAAQ,EAAE,MAAM,IAAI;IAIhC;;;OAGG;IACH,OAAO;IAIP;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAIhD;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAI/C;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAI/C;;;;;;OAMG;IACH,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAI7B;;;;OAIG;IACH,MAAM,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIvC;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI;IAIJ;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM;IAIb;;;OAGG;IACH,GAAG;IAQH;;;;;OAKG;IACH,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAI/B;;;;;OAKG;IACH,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAInC;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAShD;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAShD;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,UAAU;IAIV;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAIhD;;;;OAIG;IACH,MAAM,CACL,GAAG,IAAI,EACJ,CAAC,MAAM,CAAC,GACR,CAAC,QAAQ,CAAC,GACV,CAAC,QAAQ,CAAC,GACV,CAAC,kBAAkB,CAAC,GACpB,CAAC,MAAM,EAAE,MAAM,CAAC,GAChB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GACzB,OAAO;IAuBV;;;OAGG;IACH,SAAS;IAIT;;;;OAIG;IACH,IAAI;IAIJ;;;;;OAKG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,QAAQ,GAAG,KAAK,GAAG,QAAQ;IAkBrD;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAI/C;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAatC;;;OAGG;IACH,OAAO,IAAI,MAAM;IAIjB;;;OAGG;IACH,MAAM;IAIN;;;;;;;OAOG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB,EAAE,KAAK,EAAE,MAAM;IASpD;;;;;;;;OAQG;IACH,IAAI,CACH,MAAM,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB,EAChD,MAAM,EAAE,MAAM,EACd,EAAE,EAAE,MAAM;IAUX;;;;;OAKG;IACH,WAAW,CAAC,MAAM,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB,EAAE,IAAI,EAAE,MAAM;
|
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1
|
+
{"version":3,"file":"observableVector3d.d.ts","sourceRoot":"","sources":["../../src/math/observableVector3d.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAG/C,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AAetC;;;GAGG;AACH,qBAAa,kBAAkB;IAC9B,OAAO,CAAC,SAAS,CAAa;IAC9B,OAAO,CAAC,SAAS,CAAW;IAC5B,OAAO,CAAC,OAAO,CAAa;IAE5B,OAAO,CAAC,eAAe,CAAiB;IAExC;;;;;;OAMG;gBAEF,CAAC,GAAE,MAAU,EACb,CAAC,GAAE,MAAU,EACb,CAAC,GAAE,MAAU,EACb,QAAQ,CAAC,EAAE,MAAM,IAAI;IAuBtB;;;;;;OAMG;IACH,GAAG,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAUvB;;;;;;OAMG;IACH,QAAQ,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAS5B;;OAEG;IACH,IAAI,CAAC,IAQQ,MAAM,CANlB;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED;;OAEG;IACH,IAAI,CAAC,IAQQ,MAAM,CANlB;IAED;;;OAGG;IACH,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED,IAAI,CAAC,IAIQ,MAAM,CAFlB;IAED,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED;;;OAGG;IACH,WAAW,CAAC,QAAQ,EAAE,MAAM,IAAI;IAIhC;;;OAGG;IACH,OAAO;IAIP;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAIhD;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAI/C;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAI/C;;;;;;OAMG;IACH,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAI7B;;;;OAIG;IACH,MAAM,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAIvC;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI;IAIJ;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM;IAIb;;;OAGG;IACH,GAAG;IAQH;;;;;OAKG;IACH,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAI/B;;;;;OAKG;IACH,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAInC;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAShD;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAShD;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,UAAU;IAIV;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAIhD;;;;OAIG;IACH,MAAM,CACL,GAAG,IAAI,EACJ,CAAC,MAAM,CAAC,GACR,CAAC,QAAQ,CAAC,GACV,CAAC,QAAQ,CAAC,GACV,CAAC,kBAAkB,CAAC,GACpB,CAAC,MAAM,EAAE,MAAM,CAAC,GAChB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GACzB,OAAO;IAuBV;;;OAGG;IACH,SAAS;IAIT;;;;OAIG;IACH,IAAI;IAIJ;;;;;OAKG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,QAAQ,GAAG,KAAK,GAAG,QAAQ;IAkBrD;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAI/C;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB;IAatC;;;OAGG;IACH,OAAO,IAAI,MAAM;IAIjB;;;OAGG;IACH,MAAM;IAIN;;;;;;;OAOG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,kBAAkB,EAAE,KAAK,EAAE,MAAM;IASpD;;;;;;;;OAQG;IACH,IAAI,CACH,MAAM,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB,EAChD,MAAM,EAAE,MAAM,EACd,EAAE,EAAE,MAAM;IAUX;;;;;OAKG;IACH,WAAW,CAAC,MAAM,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB,EAAE,IAAI,EAAE,MAAM;IAuB1E;;;;OAIG;IACH,QAAQ,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAIpD;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAIjD;;;;OAIG;IACH,OAAO,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAKnD;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,kBAAkB;IAKpD;;;;OAIG;IACH,KAAK,CAAC,EAAE,CAAC,EAAE,MAAM,IAAI;IAIrB;;;OAGG;IACH,QAAQ;IAIR;;OAEG;IACH,MAAM;CAGN;AAED,eAAO,MAAM,sBAAsB,iJAMhB,IAAI,EAcrB,CAAC"}
|
package/build/math/vector2d.d.ts
CHANGED
|
@@ -223,7 +223,7 @@ export declare class Vector2d {
|
|
|
223
223
|
* @param step - the maximum step per iteration (Negative values will push the vector away from the target)
|
|
224
224
|
* @returns Reference to this object for method chaining
|
|
225
225
|
*/
|
|
226
|
-
moveTowards(target: Vector2d, step: number):
|
|
226
|
+
moveTowards(target: Vector2d, step: number): this;
|
|
227
227
|
/**
|
|
228
228
|
* Calculates the Euclidean distance between this vector and another vector.
|
|
229
229
|
* @param v - The vector to which the distance is calculated.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"vector2d.d.ts","sourceRoot":"","sources":["../../src/math/vector2d.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAG5C;;;GAGG;AACH,qBAAa,QAAQ;IACpB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IAEV;;;OAGG;gBACS,CAAC,GAAE,MAAM,GAAG,SAAa,EAAE,CAAC,GAAE,MAAM,GAAG,SAAa;IAKhE;;;;OAIG;IACH,YAAY,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI;IAWzB;;;;;OAKG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAMxB;;;OAGG;IACH,OAAO;IAIP;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ;IAIhB;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ;IAIf;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ;IAIf;;;;;OAKG;IACH,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,SAAI;IAItB;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI;IAIJ;;;;OAIG;IACH,MAAM,CAAC,CAAC,EAAE,QAAQ;IAIlB;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM;IAIb;;;OAGG;IACH,GAAG;IAOH;;;;;OAKG;IACH,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAI/B;;;;;OAKG;IACH,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAInC;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ;IAIhB;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ;IAIhB;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,UAAU;IAIV;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ;IAIhB;;;;;;;;;;;OAWG;IACH,MAAM,CAAC,GAAG,IAAI,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,QAAQ,GAAG,OAAO,CAAC;IAOvD;;;OAGG;IACH,SAAS;IAIT;;;;OAIG;IACH,IAAI;IAIJ;;;;;OAKG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,OAAO;IAkBjC;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ;IAIf;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ;IAIjB;;;OAGG;IACH,OAAO;IAIP;;;OAGG;IACH,MAAM;IAIN;;;;;;;OAOG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM;IAM/B;;;;;;;;;;OAUG;IACH,IAAI,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM;IAMjD;;;;;OAKG;IACH,WAAW,CAAC,MAAM,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM;
|
|
1
|
+
{"version":3,"file":"vector2d.d.ts","sourceRoot":"","sources":["../../src/math/vector2d.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAG5C;;;GAGG;AACH,qBAAa,QAAQ;IACpB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IAEV;;;OAGG;gBACS,CAAC,GAAE,MAAM,GAAG,SAAa,EAAE,CAAC,GAAE,MAAM,GAAG,SAAa;IAKhE;;;;OAIG;IACH,YAAY,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI;IAWzB;;;;;OAKG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAMxB;;;OAGG;IACH,OAAO;IAIP;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ;IAIhB;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ;IAIf;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ;IAIf;;;;;OAKG;IACH,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,SAAI;IAItB;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI;IAIJ;;;;OAIG;IACH,MAAM,CAAC,CAAC,EAAE,QAAQ;IAIlB;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM;IAIb;;;OAGG;IACH,GAAG;IAOH;;;;;OAKG;IACH,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAI/B;;;;;OAKG;IACH,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAInC;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ;IAIhB;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ;IAIhB;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,UAAU;IAIV;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ;IAIhB;;;;;;;;;;;OAWG;IACH,MAAM,CAAC,GAAG,IAAI,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,QAAQ,GAAG,OAAO,CAAC;IAOvD;;;OAGG;IACH,SAAS;IAIT;;;;OAIG;IACH,IAAI;IAIJ;;;;;OAKG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,OAAO;IAkBjC;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ;IAIf;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ;IAIjB;;;OAGG;IACH,OAAO;IAIP;;;OAGG;IACH,MAAM;IAIN;;;;;;;OAOG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM;IAM/B;;;;;;;;;;OAUG;IACH,IAAI,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM;IAMjD;;;;;OAKG;IACH,WAAW,CAAC,MAAM,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM;IAkB1C;;;;;;;;OAQG;IACH,QAAQ,CAAC,CAAC,EAAE,QAAQ;IAMpB;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ;IAIjB;;;;OAIG;IACH,OAAO,CAAC,CAAC,EAAE,QAAQ;IAInB;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,EAAE,QAAQ;IAIpB;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,QAAQ;CAGR;AAED,eAAO,MAAM,YAAY,8FAavB,CAAC"}
|
package/build/math/vector3d.d.ts
CHANGED
|
@@ -216,7 +216,7 @@ export declare class Vector3d {
|
|
|
216
216
|
* @param step - the maximum step per iteration (Negative values will push the vector away from the target)
|
|
217
217
|
* @returns Reference to this object for method chaining
|
|
218
218
|
*/
|
|
219
|
-
moveTowards(target: Vector2d | Vector3d, step: number):
|
|
219
|
+
moveTowards(target: Vector2d | Vector3d, step: number): this;
|
|
220
220
|
/**
|
|
221
221
|
* return the distance between this vector and the passed one
|
|
222
222
|
* @param v other vector
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"vector3d.d.ts","sourceRoot":"","sources":["../../src/math/vector3d.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAE5C,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAEzC;;;GAGG;AACH,qBAAa,QAAQ;IACpB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IAEV;;;;OAIG;gBACS,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAI/B,YAAY,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAMhC;;;;;;OAMG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,GAAE,MAAM,GAAG,SAAa;IAOnD;;;OAGG;IACH,OAAO;IAIP;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI3B;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI1B;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI1B;;;;;;OAMG;IACH,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAI7B;;;;OAIG;IACH,MAAM,CAAC,CAAC,EAAE,QAAQ;IAIlB;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI;IAIJ;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM;IAIb;;;OAGG;IACH,GAAG;IAQH;;;;;OAKG;IACH,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAQ/B;;;;;OAKG;IACH,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAQnC;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAS3B;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAS3B;;;OAGG;IACH,KAAK;IAQL;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,IAAI;IAQJ;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,UAAU;IAIV;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI3B;;;;OAIG;IACH,MAAM,CACL,GAAG,IAAI,EACJ,CAAC,MAAM,CAAC,GACR,CAAC,QAAQ,CAAC,GACV,CAAC,QAAQ,CAAC,GACV,CAAC,MAAM,EAAE,MAAM,CAAC,GAChB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GACzB,OAAO;IAuBV;;;OAGG;IACH,SAAS;IAIT;;;;OAIG;IACH,IAAI;IAIJ;;;;;OAKG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,OAAO,GAAG,QAAQ;IAkB5C;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI1B;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ;IAejB;;;OAGG;IACH,OAAO,IAAI,MAAM;IAIjB;;;OAGG;IACH,MAAM;IAIN;;;;;;;OAOG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM;IAO/B;;;;;;;;;;OAUG;IACH,IAAI,CAAC,MAAM,EAAE,QAAQ,GAAG,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM;IAO5D;;;;;OAKG;IACH,WAAW,CAAC,MAAM,EAAE,QAAQ,GAAG,QAAQ,EAAE,IAAI,EAAE,MAAM;
|
|
1
|
+
{"version":3,"file":"vector3d.d.ts","sourceRoot":"","sources":["../../src/math/vector3d.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAE5C,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAEzC;;;GAGG;AACH,qBAAa,QAAQ;IACpB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IAEV;;;;OAIG;gBACS,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAI/B,YAAY,CAAC,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAMhC;;;;;;OAMG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,GAAE,MAAM,GAAG,SAAa;IAOnD;;;OAGG;IACH,OAAO;IAIP;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI3B;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI1B;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI1B;;;;;;OAMG;IACH,KAAK,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAI7B;;;;OAIG;IACH,MAAM,CAAC,CAAC,EAAE,QAAQ;IAIlB;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI;IAIJ;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,MAAM;IAIb;;;OAGG;IACH,GAAG;IAQH;;;;;OAKG;IACH,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAQ/B;;;;;OAKG;IACH,SAAS,CAAC,GAAG,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM;IAQnC;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAS3B;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAS3B;;;OAGG;IACH,KAAK;IAQL;;;OAGG;IACH,SAAS;IAIT;;;OAGG;IACH,IAAI;IAQJ;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,UAAU;IAIV;;;;OAIG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI3B;;;;OAIG;IACH,MAAM,CACL,GAAG,IAAI,EACJ,CAAC,MAAM,CAAC,GACR,CAAC,QAAQ,CAAC,GACV,CAAC,QAAQ,CAAC,GACV,CAAC,MAAM,EAAE,MAAM,CAAC,GAChB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,GACzB,OAAO;IAuBV;;;OAGG;IACH,SAAS;IAIT;;;;OAIG;IACH,IAAI;IAIJ;;;;;OAKG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,OAAO,GAAG,QAAQ;IAkB5C;;;;OAIG;IACH,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI1B;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ;IAejB;;;OAGG;IACH,OAAO,IAAI,MAAM;IAIjB;;;OAGG;IACH,MAAM;IAIN;;;;;;;OAOG;IACH,IAAI,CAAC,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM;IAO/B;;;;;;;;;;OAUG;IACH,IAAI,CAAC,MAAM,EAAE,QAAQ,GAAG,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM;IAO5D;;;;;OAKG;IACH,WAAW,CAAC,MAAM,EAAE,QAAQ,GAAG,QAAQ,EAAE,IAAI,EAAE,MAAM;IAsBrD;;;;OAIG;IACH,QAAQ,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAO/B;;;;OAIG;IACH,KAAK,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAI5B;;;;OAIG;IACH,OAAO,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAK9B;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAK/B;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,QAAQ;CAGR;AAED,eAAO,MAAM,YAAY,sHAcvB,CAAC"}
|
package/build/math/vertex.d.ts
CHANGED
|
@@ -21,6 +21,31 @@ export declare function normalizeVertices(vertices: Float32Array): void;
|
|
|
21
21
|
* @param zScale - scale factor for Z output (0 = don't compute Z)
|
|
22
22
|
*/
|
|
23
23
|
export declare function projectVertices(src: Float32Array, dst: Float32Array, count: number, matrix: Float32Array, width: number, height: number, offsetX?: number, offsetY?: number, zScale?: number): void;
|
|
24
|
+
/**
|
|
25
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+
* Extend an axis-aligned bounding box by a set of 3D vertices transformed
|
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26
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+
* through a 4x4 matrix (translation included). `min` / `max` are updated in
|
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27
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+
* place, so the function can be called repeatedly to accumulate the bounds of
|
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28
|
+
* many transformed vertex sets (e.g. every node of a scene graph). Seed `min`
|
|
29
|
+
* with `+Infinity` and `max` with `-Infinity` before the first call.
|
|
30
|
+
* @param src - source vertex positions (x,y,z triplets)
|
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31
|
+
* @param count - number of vertices to read from `src`
|
|
32
|
+
* @param matrix - 4x4 matrix values (column-major, 16 elements)
|
|
33
|
+
* @param min - `[x,y,z]` lower corner, extended in place
|
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34
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+
* @param max - `[x,y,z]` upper corner, extended in place
|
|
35
|
+
*/
|
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36
|
+
export declare function transformedBounds(src: Float32Array, count: number, matrix: ArrayLike<number>, min: number[], max: number[]): void;
|
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37
|
+
/**
|
|
38
|
+
* Compute the bounding-sphere radius of a set of 3D vertices around the local
|
|
39
|
+
* origin — the distance to the farthest vertex. When a matrix is supplied,
|
|
40
|
+
* each vertex is taken through its rotation/scale columns (the translation is
|
|
41
|
+
* ignored, so the radius stays centered on the transform's own origin). Handy
|
|
42
|
+
* for frustum / culling bounds on a transformed mesh.
|
|
43
|
+
* @param src - source vertex positions (x,y,z triplets)
|
|
44
|
+
* @param count - number of vertices to read from `src`
|
|
45
|
+
* @param [matrix] - optional 4x4 matrix (column-major); only the upper 3x3 rotation/scale is applied
|
|
46
|
+
* @returns the radius of the smallest origin-centered sphere enclosing the vertices
|
|
47
|
+
*/
|
|
48
|
+
export declare function boundingRadius(src: Float32Array, count: number, matrix?: ArrayLike<number>): number;
|
|
24
49
|
/**
|
|
25
50
|
* Compute the averaged perpendicular normal at a vertex in a 2D polyline.
|
|
26
51
|
* At interior vertices, normals from both adjacent edges are averaged
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"vertex.d.ts","sourceRoot":"","sources":["../../src/math/vertex.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AACjD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAE9C;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,YAAY,QA8CvD;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,eAAe,CAC9B,GAAG,EAAE,YAAY,EACjB,GAAG,EAAE,YAAY,EACjB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,YAAY,EACpB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,OAAO,SAAI,EACX,OAAO,SAAI,EACX,MAAM,SAAI,QA0DV;AAID;;;;;;;;GAQG;AACH,wBAAgB,mBAAmB,CAClC,MAAM,EAAE,OAAO,EAAE,EACjB,KAAK,EAAE,MAAM,EACb,GAAG,GAAE,OAAwB,GAC3B,OAAO,CAwCT;AAqBD;;;;;;GAMG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,QAAQ,EAAE,GAAG,QAAQ,EAAE,CAmDzD"}
|
|
1
|
+
{"version":3,"file":"vertex.d.ts","sourceRoot":"","sources":["../../src/math/vertex.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AACjD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAE9C;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,YAAY,QA8CvD;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,eAAe,CAC9B,GAAG,EAAE,YAAY,EACjB,GAAG,EAAE,YAAY,EACjB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,YAAY,EACpB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,OAAO,SAAI,EACX,OAAO,SAAI,EACX,MAAM,SAAI,QA0DV;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,iBAAiB,CAChC,GAAG,EAAE,YAAY,EACjB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,SAAS,CAAC,MAAM,CAAC,EACzB,GAAG,EAAE,MAAM,EAAE,EACb,GAAG,EAAE,MAAM,EAAE,QA4Cb;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,cAAc,CAC7B,GAAG,EAAE,YAAY,EACjB,KAAK,EAAE,MAAM,EACb,MAAM,CAAC,EAAE,SAAS,CAAC,MAAM,CAAC,GACxB,MAAM,CAwCR;AAID;;;;;;;;GAQG;AACH,wBAAgB,mBAAmB,CAClC,MAAM,EAAE,OAAO,EAAE,EACjB,KAAK,EAAE,MAAM,EACb,GAAG,GAAE,OAAwB,GAC3B,OAAO,CAwCT;AAqBD;;;;;;GAMG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,QAAQ,EAAE,GAAG,QAAQ,EAAE,CAmDzD"}
|
|
@@ -403,9 +403,10 @@ export interface PhysicsAdapter {
|
|
|
403
403
|
*/
|
|
404
404
|
readonly physicLabel?: string;
|
|
405
405
|
/**
|
|
406
|
-
* Optional display name reported on the startup banner.
|
|
407
|
-
*
|
|
408
|
-
*
|
|
406
|
+
* Optional display name reported on the startup banner. Falls back to the
|
|
407
|
+
* adapter's `physicLabel`, then its class name — avoid relying on the latter,
|
|
408
|
+
* as it is mangled in minified builds. Third-party packages typically set
|
|
409
|
+
* this to their npm package id (e.g. `"@melonjs/matter-adapter"`).
|
|
409
410
|
*/
|
|
410
411
|
readonly name?: string;
|
|
411
412
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"adapter.d.ts","sourceRoot":"","sources":["../../src/physics/adapter.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,0BAA0B,CAAC;AACxD,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,0BAA0B,CAAC;AACxD,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,KAAK,UAAU,MAAM,6BAA6B,CAAC;AAC1D,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAC1C,OAAO,KAAK,KAAK,MAAM,YAAY,CAAC;AAEpC;;;;;GAKG;AACH,MAAM,MAAM,QAAQ,GAAG,QAAQ,GAAG,SAAS,GAAG,WAAW,CAAC;AAE1D,8DAA8D;AAC9D,MAAM,MAAM,SAAS,GAAG,IAAI,GAAG,OAAO,GAAG,OAAO,CAAC;AAEjD;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,WAAW,iBAAiB;IACjC,kEAAkE;IAClE,CAAC,EAAE,UAAU,CAAC;IACd,mDAAmD;IACnD,CAAC,EAAE,UAAU,CAAC;IACd;;;;;;;;OAQG;IACH,MAAM,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACjC,8EAA8E;IAC9E,KAAK,EAAE,MAAM,CAAC;IACd;;;;;;;;;;;;OAYG;IACH,IAAI,CAAC,EAAE,OAAO,CAAC;IACf;;;;OAIG;IACH,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB;;;;OAIG;IACH,QAAQ,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACpC;;;OAGG;IACH,QAAQ,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;CACpC;AAED;;;;;;;;;;;;;;;GAeG;AACH,MAAM,WAAW,WAAW;IAC3B,wDAAwD;IACxD,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACxC,6EAA6E;IAC7E,WAAW,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,QAAQ,CAAC;IACtC;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,UAAU,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACzE,wDAAwD;IACxD,YAAY,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACzC;;;OAGG;IACH,SAAS,CAAC,QAAQ,CAAC,EAAE,OAAO,GAAG,IAAI,CAAC;IACpC;;;OAGG;IACH,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IACrC,oDAAoD;IACpD,gBAAgB,CAAC,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IACtC,oEAAoE;IACpE,SAAS,CAAC,CAAC,QAAQ,CAAC,EAAE,OAAO,GAAG,IAAI,CAAC;IACrC,+DAA+D;IAC/D,OAAO,CAAC,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,oCAAoC;IACpC,SAAS,CAAC,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC5B,uCAAuC;IACvC,eAAe,CAAC,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IACtC;;;;;;;;;OASG;IACH,kBAAkB,CAAC,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IACzC;;;;;;OAMG;IACH,kBAAkB,CAAC,IAAI,MAAM,CAAC;IAC9B;;;;;;;;;OASG;IACH,QAAQ,CAAC,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7B,8CAA8C;IAC9C,QAAQ,CAAC,IAAI,MAAM,CAAC;IACpB;;;;;;;;OAQG;IACH,WAAW,CAAC,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;IACnC,gDAAgD;IAChD,aAAa,EAAE,MAAM,CAAC;IACtB,6CAA6C;IAC7C,aAAa,EAAE,MAAM,CAAC;CACtB;AAED;;;;GAIG;AACH,MAAM,WAAW,cAAc;IAC9B,sBAAsB;IACtB,IAAI,EAAE,QAAQ,CAAC;IACf,6DAA6D;IAC7D,MAAM,EAAE,SAAS,EAAE,CAAC;IAEpB,wDAAwD;IACxD,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB;;;;;OAKG;IACH,WAAW,CAAC,EAAE,MAAM,GAAG;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAChD;;;;;;;;OAQG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;;;;;;;;OAQG;IACH,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB;;;OAGG;IACH,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB;;;;;OAKG;IACH,WAAW,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAEvC,oEAAoE;IACpE,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB,mEAAmE;IACnE,QAAQ,CAAC,EAAE,OAAO,CAAC;IAEnB;;;;OAIG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB;;;OAGG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC;IAEvB,+CAA+C;IAC/C,QAAQ,CAAC,EAAE,OAAO,CAAC;CACnB;AAED;;;;GAIG;AACH,MAAM,WAAW,mBAAmB;IACnC,6CAA6C;IAC7C,WAAW,EAAE,OAAO,CAAC;IACrB,qEAAqE;IACrE,4BAA4B,EAAE,OAAO,CAAC;IACtC,iEAAiE;IACjE,cAAc,EAAE,OAAO,CAAC;IACxB,8CAA8C;IAC9C,QAAQ,EAAE,OAAO,CAAC;IAClB;;;;;OAKG;IACH,UAAU,EAAE,OAAO,CAAC;IACpB;;;;;OAKG;IACH,aAAa,EAAE,OAAO,CAAC;IACvB;;;OAGG;IACH,UAAU,EAAE,OAAO,CAAC;CACpB;AAED;;;GAGG;AACH,MAAM,WAAW,cAAc;IAC9B,gDAAgD;IAChD,OAAO,CAAC,EAAE,QAAQ,CAAC;CACnB;AAED,6DAA6D;AAC7D,MAAM,WAAW,UAAU;IAC1B,4CAA4C;IAC5C,UAAU,EAAE,UAAU,CAAC;IACvB,4BAA4B;IAC5B,KAAK,EAAE,QAAQ,CAAC;IAChB,sCAAsC;IACtC,MAAM,EAAE,QAAQ,CAAC;IACjB,yDAAyD;IACzD,QAAQ,EAAE,MAAM,CAAC;CACjB;AAED;;;;;;;GAOG;AACH,MAAM,WAAW,YAAY;IAC5B,iCAAiC;IACjC,UAAU,EAAE,UAAU,CAAC;IACvB,2CAA2C;IAC3C,KAAK,EAAE,QAAQ,CAAC;IAChB,mEAAmE;IACnE,MAAM,EAAE,QAAQ,CAAC;IACjB,yDAAyD;IACzD,QAAQ,EAAE,MAAM,CAAC;CACjB;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,MAAM,WAAW,cAAc;IAC9B,6DAA6D;IAC7D,QAAQ,CAAC,YAAY,EAAE,mBAAmB,CAAC;IAE3C;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAE9B
|
|
1
|
+
{"version":3,"file":"adapter.d.ts","sourceRoot":"","sources":["../../src/physics/adapter.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,0BAA0B,CAAC;AACxD,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,0BAA0B,CAAC;AACxD,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,KAAK,UAAU,MAAM,6BAA6B,CAAC;AAC1D,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,aAAa,CAAC;AAC1C,OAAO,KAAK,KAAK,MAAM,YAAY,CAAC;AAEpC;;;;;GAKG;AACH,MAAM,MAAM,QAAQ,GAAG,QAAQ,GAAG,SAAS,GAAG,WAAW,CAAC;AAE1D,8DAA8D;AAC9D,MAAM,MAAM,SAAS,GAAG,IAAI,GAAG,OAAO,GAAG,OAAO,CAAC;AAEjD;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,WAAW,iBAAiB;IACjC,kEAAkE;IAClE,CAAC,EAAE,UAAU,CAAC;IACd,mDAAmD;IACnD,CAAC,EAAE,UAAU,CAAC;IACd;;;;;;;;OAQG;IACH,MAAM,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACjC,8EAA8E;IAC9E,KAAK,EAAE,MAAM,CAAC;IACd;;;;;;;;;;;;OAYG;IACH,IAAI,CAAC,EAAE,OAAO,CAAC;IACf;;;;OAIG;IACH,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB;;;;OAIG;IACH,QAAQ,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACpC;;;OAGG;IACH,QAAQ,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;CACpC;AAED;;;;;;;;;;;;;;;GAeG;AACH,MAAM,WAAW,WAAW;IAC3B,wDAAwD;IACxD,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACxC,6EAA6E;IAC7E,WAAW,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,QAAQ,CAAC;IACtC;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,UAAU,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACzE,wDAAwD;IACxD,YAAY,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACzC;;;OAGG;IACH,SAAS,CAAC,QAAQ,CAAC,EAAE,OAAO,GAAG,IAAI,CAAC;IACpC;;;OAGG;IACH,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IACrC,oDAAoD;IACpD,gBAAgB,CAAC,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IACtC,oEAAoE;IACpE,SAAS,CAAC,CAAC,QAAQ,CAAC,EAAE,OAAO,GAAG,IAAI,CAAC;IACrC,+DAA+D;IAC/D,OAAO,CAAC,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC1B,oCAAoC;IACpC,SAAS,CAAC,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAC5B,uCAAuC;IACvC,eAAe,CAAC,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IACtC;;;;;;;;;OASG;IACH,kBAAkB,CAAC,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IACzC;;;;;;OAMG;IACH,kBAAkB,CAAC,IAAI,MAAM,CAAC;IAC9B;;;;;;;;;OASG;IACH,QAAQ,CAAC,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7B,8CAA8C;IAC9C,QAAQ,CAAC,IAAI,MAAM,CAAC;IACpB;;;;;;;;OAQG;IACH,WAAW,CAAC,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;IACnC,gDAAgD;IAChD,aAAa,EAAE,MAAM,CAAC;IACtB,6CAA6C;IAC7C,aAAa,EAAE,MAAM,CAAC;CACtB;AAED;;;;GAIG;AACH,MAAM,WAAW,cAAc;IAC9B,sBAAsB;IACtB,IAAI,EAAE,QAAQ,CAAC;IACf,6DAA6D;IAC7D,MAAM,EAAE,SAAS,EAAE,CAAC;IAEpB,wDAAwD;IACxD,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB;;;;;OAKG;IACH,WAAW,CAAC,EAAE,MAAM,GAAG;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAChD;;;;;;;;OAQG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB;;;;;;;;OAQG;IACH,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB;;;OAGG;IACH,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB;;;;;OAKG;IACH,WAAW,CAAC,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAEvC,oEAAoE;IACpE,aAAa,CAAC,EAAE,OAAO,CAAC;IACxB,mEAAmE;IACnE,QAAQ,CAAC,EAAE,OAAO,CAAC;IAEnB;;;;OAIG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB;;;OAGG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC;IAEvB,+CAA+C;IAC/C,QAAQ,CAAC,EAAE,OAAO,CAAC;CACnB;AAED;;;;GAIG;AACH,MAAM,WAAW,mBAAmB;IACnC,6CAA6C;IAC7C,WAAW,EAAE,OAAO,CAAC;IACrB,qEAAqE;IACrE,4BAA4B,EAAE,OAAO,CAAC;IACtC,iEAAiE;IACjE,cAAc,EAAE,OAAO,CAAC;IACxB,8CAA8C;IAC9C,QAAQ,EAAE,OAAO,CAAC;IAClB;;;;;OAKG;IACH,UAAU,EAAE,OAAO,CAAC;IACpB;;;;;OAKG;IACH,aAAa,EAAE,OAAO,CAAC;IACvB;;;OAGG;IACH,UAAU,EAAE,OAAO,CAAC;CACpB;AAED;;;GAGG;AACH,MAAM,WAAW,cAAc;IAC9B,gDAAgD;IAChD,OAAO,CAAC,EAAE,QAAQ,CAAC;CACnB;AAED,6DAA6D;AAC7D,MAAM,WAAW,UAAU;IAC1B,4CAA4C;IAC5C,UAAU,EAAE,UAAU,CAAC;IACvB,4BAA4B;IAC5B,KAAK,EAAE,QAAQ,CAAC;IAChB,sCAAsC;IACtC,MAAM,EAAE,QAAQ,CAAC;IACjB,yDAAyD;IACzD,QAAQ,EAAE,MAAM,CAAC;CACjB;AAED;;;;;;;GAOG;AACH,MAAM,WAAW,YAAY;IAC5B,iCAAiC;IACjC,UAAU,EAAE,UAAU,CAAC;IACvB,2CAA2C;IAC3C,KAAK,EAAE,QAAQ,CAAC;IAChB,mEAAmE;IACnE,MAAM,EAAE,QAAQ,CAAC;IACjB,yDAAyD;IACzD,QAAQ,EAAE,MAAM,CAAC;CACjB;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,MAAM,WAAW,cAAc;IAC9B,6DAA6D;IAC7D,QAAQ,CAAC,YAAY,EAAE,mBAAmB,CAAC;IAE3C;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAE9B;;;;;OAKG;IACH,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,CAAC;IACvB;;;;OAIG;IACH,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B;;;OAGG;IACH,QAAQ,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC;IAEtB,kDAAkD;IAClD,OAAO,EAAE,QAAQ,CAAC;IAElB;;;;OAIG;IACH,IAAI,CAAC,CAAC,KAAK,EAAE,KAAK,GAAG,IAAI,CAAC;IAE1B,4EAA4E;IAC5E,OAAO,CAAC,IAAI,IAAI,CAAC;IAEjB,2EAA2E;IAC3E,IAAI,CAAC,EAAE,EAAE,MAAM,GAAG,IAAI,CAAC;IAEvB;;;;;OAKG;IACH,eAAe,IAAI,IAAI,CAAC;IAExB;;;;;;OAMG;IACH,aAAa,CAAC,CAAC,UAAU,EAAE,UAAU,GAAG,IAAI,CAAC;IAE7C;;;;;;;;;;;;;;OAcG;IACH,OAAO,CAAC,UAAU,EAAE,UAAU,EAAE,GAAG,EAAE,cAAc,GAAG,WAAW,CAAC;IAElE;;;;OAIG;IACH,UAAU,CAAC,UAAU,EAAE,UAAU,GAAG,IAAI,CAAC;IAEzC,0EAA0E;IAC1E,WAAW,CAAC,CAAC,UAAU,EAAE,UAAU,EAAE,MAAM,EAAE,SAAS,EAAE,GAAG,IAAI,CAAC;IAEhE;;;;;OAKG;IACH,WAAW,CAAC,UAAU,EAAE,UAAU,EAAE,GAAG,CAAC,EAAE,QAAQ,GAAG,QAAQ,CAAC;IAC9D,WAAW,CAAC,UAAU,EAAE,UAAU,EAAE,CAAC,EAAE,QAAQ,GAAG,IAAI,CAAC;IACvD,UAAU,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE,QAAQ,GAAG,IAAI,CAAC;IAC5E,YAAY,CACX,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,QAAQ,EACjB,KAAK,CAAC,EAAE,QAAQ,GACd,IAAI,CAAC;IACR,WAAW,CAAC,UAAU,EAAE,UAAU,EAAE,CAAC,EAAE,QAAQ,GAAG,IAAI,CAAC;IACvD,QAAQ,CAAC,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IACvD,wEAAwE;IACxE,QAAQ,CAAC,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM,CAAC;IAC1C,0CAA0C;IAC1C,kBAAkB,CAAC,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IACjE,qEAAqE;IACrE,kBAAkB,CAAC,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM,CAAC;IACpD,qDAAqD;IACrD,WAAW,CAAC,CAAC,UAAU,EAAE,UAAU,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAAC;IAE3D;;;;;;OAMG;IACH,SAAS,CAAC,UAAU,EAAE,UAAU,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAAC;IAC3D,eAAe,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7D,cAAc,CACb,UAAU,EAAE,UAAU,EACtB,QAAQ,EAAE,MAAM,GAAG;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GACzC,IAAI,CAAC;IACR,cAAc,CAAC,UAAU,EAAE,UAAU,EAAE,KAAK,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAAC;IAC9E;;;;;OAKG;IACH,cAAc,CAAC,CAAC,UAAU,EAAE,UAAU,GAAG;QACxC,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;KACV,CAAC;IACF,gBAAgB,CAAC,UAAU,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7D,gBAAgB,CAAC,UAAU,EAAE,UAAU,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI,CAAC;IAC7D;;;;;;;;;OASG;IACH,SAAS,CAAC,CAAC,UAAU,EAAE,UAAU,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAAC;IAE5D;;;;;;OAMG;IACH,UAAU,CAAC,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAAC;IAE7C;;;;;;;;;;OAUG;IACH,OAAO,CAAC,CAAC,IAAI,EAAE,QAAQ,EAAE,EAAE,EAAE,QAAQ,GAAG,UAAU,GAAG,IAAI,CAAC;IAC1D;;;;;;OAMG;IACH,SAAS,CAAC,CAAC,IAAI,EAAE,QAAQ,EAAE,EAAE,EAAE,QAAQ,GAAG,YAAY,GAAG,IAAI,CAAC;IAC9D,SAAS,CAAC,IAAI,EAAE,IAAI,GAAG,UAAU,EAAE,CAAC;IACpC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAuCG;IACH,WAAW,CAAC,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,GAAG,UAAU,EAAE,CAAC;IAC7D,WAAW,CAAC,CAAC,MAAM,EAAE,MAAM,GAAG,UAAU,EAAE,CAAC;IAE3C;;;;;;;;;;;;;;;;;OAiBG;IACH,WAAW,CAAC,UAAU,EAAE,UAAU,EAAE,GAAG,EAAE,MAAM,GAAG,MAAM,GAAG,SAAS,CAAC;IAErE;;;;;;;;;;;OAWG;IACH,aAAa,CAAC,UAAU,EAAE,UAAU,GAAG,SAAS,SAAS,EAAE,CAAC;CAC5D"}
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@@ -15,8 +15,10 @@ import type { XYZPoint } from "../../utils/types.ts";
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15
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*
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16
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* Lives next to {@link Octree} under `physics/broadphase/` rather
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17
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* than `math/` to mirror {@link Bounds} (which lives in `physics/`,
|
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-
* not `math/`).
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-
*
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18
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+
* not `math/`). It originated as a broadphase-internal primitive; it is
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19
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+
* now also the public 3D-bounds type returned by {@link Mesh#getBounds3d}
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20
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+
* (the 3D analog of {@link Renderable#getBounds} → {@link Bounds}), built
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+
* from mesh geometry via {@link AABB3d#fromVertices}.
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20
22
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* @category Geometry
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21
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*/
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24
|
export declare class AABB3d {
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@@ -107,6 +109,25 @@ export declare class AABB3d {
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107
109
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* @param [clear] - reset this AABB before folding
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108
110
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*/
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109
111
|
addAABB(aabb: AABB3d, clear?: boolean): void;
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112
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+
/**
|
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113
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+
* Build this AABB from a flat vertex buffer (`x,y,z` triplets), optionally
|
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114
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+
* transformed by a column-major 4×4 matrix — the bridge from raw mesh /
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115
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+
* glTF geometry (e.g. a {@link Mesh}'s vertices or a parsed glTF node) to an
|
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116
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+
* `AABB3d`. **Replaces** the current bounds (seeds empty, then folds in the
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117
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+
* `count` vertices); for the point-array form use {@link AABB3d#addPoint}.
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118
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+
*
|
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119
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+
* The per-vertex math is **delegated to {@link transformedBounds}** (the
|
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120
|
+
* shared `math/vertex.ts` helper) rather than duplicated here, so the
|
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121
|
+
* flat-buffer ↔ AABB conversion stays in one place. Allocation-free.
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122
|
+
* @param src - source vertex positions (`x,y,z` triplets)
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123
|
+
* @param count - number of vertices to read from `src`
|
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124
|
+
* @param [matrix] - optional column-major 4×4 (16 elements); identity if omitted
|
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125
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+
* @returns this AABB, for chaining
|
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126
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+
* @example
|
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127
|
+
* // bounds of a glTF node's geometry under its world transform
|
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128
|
+
* const box = new AABB3d().fromVertices(node.vertices, node.vertexCount, node.world);
|
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129
|
+
*/
|
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130
|
+
fromVertices(src: Float32Array, count: number, matrix?: ArrayLike<number>): this;
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110
131
|
/**
|
|
111
132
|
* Returns a deep copy of this AABB.
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112
133
|
*/
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@@ -1 +1 @@
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|
1
|
-
{"version":3,"file":"aabb3d.d.ts","sourceRoot":"","sources":["../../../src/physics/broadphase/aabb3d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;
|
|
1
|
+
{"version":3,"file":"aabb3d.d.ts","sourceRoot":"","sources":["../../../src/physics/broadphase/aabb3d.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAElD,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAYrD;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,qBAAa,MAAM;IAClB,GAAG,EAAE,QAAQ,CAAC;IACd,GAAG,EAAE,QAAQ,CAAC;IAEd;;;;;;;OAOG;gBACS,GAAG,CAAC,EAAE,QAAQ,EAAE,GAAG,CAAC,EAAE,QAAQ;IAQ1C;;OAEG;IACH,KAAK;IASL;;;;;;;;OAQG;IACH,SAAS,CACR,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,MAAM;IAUb,IAAI,CAAC,IAAI,MAAM,CAEd;IACD,IAAI,CAAC,IAAI,MAAM,CAEd;IACD,IAAI,CAAC,IAAI,MAAM,CAEd;IAED,IAAI,KAAK,IAAI,MAAM,CAElB;IACD,IAAI,MAAM,IAAI,MAAM,CAEnB;IACD,IAAI,KAAK,IAAI,MAAM,CAElB;IAED,IAAI,IAAI,IAAI,MAAM,CAEjB;IACD,IAAI,KAAK,IAAI,MAAM,CAElB;IACD,IAAI,GAAG,IAAI,MAAM,CAEhB;IACD,IAAI,MAAM,IAAI,MAAM,CAEnB;IACD,IAAI,KAAK,IAAI,MAAM,CAElB;IACD,IAAI,IAAI,IAAI,MAAM,CAEjB;IAED,IAAI,OAAO,IAAI,MAAM,CAEpB;IACD,IAAI,OAAO,IAAI,MAAM,CAEpB;IACD,IAAI,OAAO,IAAI,MAAM,CAEpB;IAED;;;;;;OAMG;IACH,QAAQ;IAWR;;;;;OAKG;IACH,QAAQ,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAWxC;;;;;;;OAOG;IACH,QAAQ,CAAC,IAAI,EAAE,MAAM;IAWrB;;;;;;;;;OASG;IACH,cAAc,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAW5D;;;OAGG;IACH,QAAQ,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAS/B;;;;;OAKG;IACH,OAAO,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,UAAQ;IAkBnC;;;;;;;;;;;;;;;;;OAiBG;IACH,YAAY,CAAC,GAAG,EAAE,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,SAAS,CAAC,MAAM,CAAC;IAgBzE;;OAEG;IACH,KAAK;CAGL"}
|
|
@@ -0,0 +1,80 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Shared `settings.anchorPoint` resolution for every renderable that accepts
|
|
3
|
+
* it (Sprite, Entity, Collectable, ImageLayer, Text, BitmapText, Sprite3d).
|
|
4
|
+
* Same normalized convention as {@link Renderable#anchorPoint}: x 0=left →
|
|
5
|
+
* 1=right, y 0=top → 1=bottom.
|
|
6
|
+
*/
|
|
7
|
+
/**
|
|
8
|
+
* Named anchor-point presets accepted anywhere `settings.anchorPoint` is —
|
|
9
|
+
* self-documenting shorthands for the common `{x, y}` pairs.
|
|
10
|
+
* @ignore
|
|
11
|
+
*/
|
|
12
|
+
export declare const ANCHOR_POINT_PRESETS: Readonly<{
|
|
13
|
+
center: Readonly<{
|
|
14
|
+
x: 0.5;
|
|
15
|
+
y: 0.5;
|
|
16
|
+
}>;
|
|
17
|
+
top: Readonly<{
|
|
18
|
+
x: 0.5;
|
|
19
|
+
y: 0;
|
|
20
|
+
}>;
|
|
21
|
+
bottom: Readonly<{
|
|
22
|
+
x: 0.5;
|
|
23
|
+
y: 1;
|
|
24
|
+
}>;
|
|
25
|
+
left: Readonly<{
|
|
26
|
+
x: 0;
|
|
27
|
+
y: 0.5;
|
|
28
|
+
}>;
|
|
29
|
+
right: Readonly<{
|
|
30
|
+
x: 1;
|
|
31
|
+
y: 0.5;
|
|
32
|
+
}>;
|
|
33
|
+
"top-left": Readonly<{
|
|
34
|
+
x: 0;
|
|
35
|
+
y: 0;
|
|
36
|
+
}>;
|
|
37
|
+
"top-right": Readonly<{
|
|
38
|
+
x: 1;
|
|
39
|
+
y: 0;
|
|
40
|
+
}>;
|
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|
+
"bottom-left": Readonly<{
|
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|
+
x: 0;
|
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43
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+
y: 1;
|
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+
}>;
|
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|
+
"bottom-right": Readonly<{
|
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+
x: 1;
|
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+
y: 1;
|
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+
}>;
|
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}>;
|
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|
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/**
|
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|
+
* An anchor value as accepted by `settings.anchorPoint`: a preset name or
|
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+
* any object with numeric `x`/`y` (plain object, Vector2d, ObservablePoint).
|
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|
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* @ignore
|
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|
+
*/
|
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|
+
export type AnchorPointValue = keyof typeof ANCHOR_POINT_PRESETS | {
|
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|
+
x: number;
|
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+
y: number;
|
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+
};
|
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/**
|
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60
|
+
* Resolve a `settings.anchorPoint` value — a preset name or an `{x, y}`
|
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|
+
* object — into a fresh `{x, y}` pair (never a shared/frozen object).
|
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+
* Values are passed through unclamped: anchors outside 0..1 are legal.
|
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*
|
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|
+
* Invalid values (unknown preset, malformed object, non-finite numbers) are
|
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* handled per surface:
|
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+
* - with a `fallback` (the legacy 2D classes): logs a console warning and
|
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* returns the fallback — full backward compatibility with the historical
|
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* silent `set(undefined, undefined)` → `(0, 0)` outcome, nothing that
|
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* constructed before can start throwing;
|
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* - without (new surfaces, e.g. Sprite3d): throws.
|
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* @ignore
|
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*/
|
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|
+
export declare function resolveAnchorPoint(value: unknown, owner?: string, fallback?: {
|
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|
+
x: number;
|
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+
y: number;
|
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}): {
|
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x: number;
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y: number;
|
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};
|
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//# sourceMappingURL=anchorPoint.d.ts.map
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@@ -0,0 +1 @@
|
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1
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+
{"version":3,"file":"anchorPoint.d.ts","sourceRoot":"","sources":["../../src/renderable/anchorPoint.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AAEH;;;;GAIG;AACH,eAAO,MAAM,oBAAoB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAU/B,CAAC;AAEH;;;;GAIG;AACH,MAAM,MAAM,gBAAgB,GACzB,MAAM,OAAO,oBAAoB,GACjC;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AAe5B;;;;;;;;;;;;;GAaG;AACH,wBAAgB,kBAAkB,CACjC,KAAK,EAAE,OAAO,EACd,KAAK,SAAe,EACpB,QAAQ,CAAC,EAAE;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,GACjC;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAyB1B"}
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Normalized options for a played animation, shared by the 2D {@link Sprite}
|
|
3
|
+
* frame-animation path and the 3D {@link Mesh} keyframe-animation path so both
|
|
4
|
+
* accept the same `setCurrentAnimation(name, …)` second argument.
|
|
5
|
+
* @category Animation
|
|
6
|
+
*/
|
|
7
|
+
export interface AnimationOptions {
|
|
8
|
+
/** called when the animation completes a cycle (each loop, or once if `loop: false`). */
|
|
9
|
+
onComplete?: (() => unknown) | undefined;
|
|
10
|
+
/** name of an animation to switch to when this one finishes. */
|
|
11
|
+
next?: string | undefined;
|
|
12
|
+
/** loop forever (default) or play once and hold the last frame. */
|
|
13
|
+
loop: boolean;
|
|
14
|
+
/** playback rate multiplier (1 = authored speed). */
|
|
15
|
+
speed: number;
|
|
16
|
+
/**
|
|
17
|
+
* the argument was a bare function — the legacy `Sprite` callback whose
|
|
18
|
+
* `false` return holds the last frame. Carried so callers can preserve that
|
|
19
|
+
* exact contract; not part of the public options shape.
|
|
20
|
+
* @ignore
|
|
21
|
+
*/
|
|
22
|
+
legacyFn?: boolean;
|
|
23
|
+
}
|
|
24
|
+
/**
|
|
25
|
+
* Normalize the polymorphic second argument of `setCurrentAnimation` into a
|
|
26
|
+
* uniform {@link AnimationOptions}. Accepts:
|
|
27
|
+
* - `undefined` → loop forever
|
|
28
|
+
* - a `string` → the name of the next animation to chain to
|
|
29
|
+
* - a `function` → legacy completion callback (return `false` to hold the last frame)
|
|
30
|
+
* - an options object → `{ onComplete, next, loop, speed }`
|
|
31
|
+
* @param arg - the second argument passed to `setCurrentAnimation`
|
|
32
|
+
* @returns the normalized options
|
|
33
|
+
* @category Animation
|
|
34
|
+
*/
|
|
35
|
+
export declare function parseAnimationOptions(arg?: string | (() => unknown) | {
|
|
36
|
+
onComplete?: () => unknown;
|
|
37
|
+
next?: string;
|
|
38
|
+
loop?: boolean;
|
|
39
|
+
speed?: number;
|
|
40
|
+
} | null): AnimationOptions;
|
|
41
|
+
//# sourceMappingURL=animation.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../src/renderable/animation.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,MAAM,WAAW,gBAAgB;IAChC,yFAAyF;IACzF,UAAU,CAAC,EAAE,CAAC,MAAM,OAAO,CAAC,GAAG,SAAS,CAAC;IACzC,gEAAgE;IAChE,IAAI,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC1B,mEAAmE;IACnE,IAAI,EAAE,OAAO,CAAC;IACd,qDAAqD;IACrD,KAAK,EAAE,MAAM,CAAC;IACd;;;;;OAKG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAC;CACnB;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,qBAAqB,CACpC,GAAG,CAAC,EACD,MAAM,GACN,CAAC,MAAM,OAAO,CAAC,GACf;IACA,UAAU,CAAC,EAAE,MAAM,OAAO,CAAC;IAC3B,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,IAAI,CAAC,EAAE,OAAO,CAAC;IACf,KAAK,CAAC,EAAE,MAAM,CAAC;CACd,GAGD,IAAI,GACL,gBAAgB,CAiBlB"}
|
|
@@ -7,8 +7,14 @@ export default class Collectable extends Sprite {
|
|
|
7
7
|
* @param {number} x - the x coordinates of the collectable
|
|
8
8
|
* @param {number} y - the y coordinates of the collectable
|
|
9
9
|
* @param {object} settings - See {@link Sprite}
|
|
10
|
+
* @param {string|Vector2d|{x:number,y:number}} [settings.anchorPoint={x:0,y:0}] - anchor point (note the backward-compatible `(0, 0)` default, unlike Sprite's centered one). Also accepts the named presets `"center"`, `"top"`, `"bottom"`, `"left"`, `"right"`, `"top-left"`, `"top-right"`, `"bottom-left"`, `"bottom-right"`.
|
|
10
11
|
*/
|
|
11
|
-
constructor(x: number, y: number, settings:
|
|
12
|
+
constructor(x: number, y: number, settings: {
|
|
13
|
+
anchorPoint?: string | Vector2d | {
|
|
14
|
+
x: number;
|
|
15
|
+
y: number;
|
|
16
|
+
};
|
|
17
|
+
});
|
|
12
18
|
name: any;
|
|
13
19
|
type: any;
|
|
14
20
|
id: any;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"collectable.d.ts","sourceRoot":"","sources":["../../src/renderable/collectable.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"collectable.d.ts","sourceRoot":"","sources":["../../src/renderable/collectable.js"],"names":[],"mappings":"AAMA;;;GAGG;AACH;IACC;;;;;OAKG;IACH,eALW,MAAM,KACN,MAAM,YAEd;QAAuD,WAAW,GAA1D,MAAM,GAAC,QAAQ,GAAC;YAAC,CAAC,EAAC,MAAM,CAAC;YAAA,CAAC,EAAC,MAAM,CAAA;SAAC;KAC7C,EA+CA;IA1CA,UAAyB;IACzB,UAAyB;IACzB,QAAqB;IAoBrB;;;;;;MAOC;CAcF;mBA5DkB,aAAa"}
|
|
@@ -380,7 +380,6 @@ import type { DropTarget } from "./dragndrop.js";
|
|
|
380
380
|
import type NineSliceSprite from "./nineslicesprite.js";
|
|
381
381
|
import type ImageLayer from "./imagelayer.js";
|
|
382
382
|
import type ColorLayer from "./colorlayer.js";
|
|
383
|
-
import type Light2d from "./light2d.js";
|
|
384
383
|
import type UIBaseElement from "./ui/uibaseelement.ts";
|
|
385
384
|
import type UISpriteElement from "./ui/uispriteelement.ts";
|
|
386
385
|
import type UITextButton from "./ui/uitextbutton.ts";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"container.d.ts","sourceRoot":"","sources":["../../src/renderable/container.js"],"names":[],"mappings":"AA8GA;;;;;;;;;;;;;;;;;;;;;GAqBG;AAEH;;;;;;;;;GASG;AACH;IACC;;;;;;;OAOG;IACH,gBAPW,MAAM,MACN,MAAM,UACN,MAAM,WACN,MAAM,SACN,OAAO,EA0GjB;IAnGA;;;OAGG;IACH,iBAAuB;IAEvB;;;;OAIG;IACH,MAHU,OAAO,CAGD;IAEhB;;;OAGG;IACH,4BAAyB;IAEzB;;;;;OAKG;IACH,SAHU,MAAM,CAGE;IAClB,wCAA8B;IAE9B;;;;OAIG;IACH,UAHU,OAAO,CAGG;IAEpB;;;;OAIG;IACH,WAHU,OAAO,CAGI;IAErB;;;;OAIG;IACH,UAHU,OAAO,CAGI;IAErB;;;OAGG;IACH,0BAEC;IAED;;;;;;OAMG;IACH,yBAHU,OAAO,CAGmB;IAEpC;;;;;;;OAOG;IACH,iBANU,KAAK,CAMmC;IAuDnD,kBANU,GAAG,GAAC,GAAG,GAAC,GAAG,GAAC,OAAO,EAmB5B;IAzCD;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,cAHU,GAAG,GAAC,GAAG,GAAC,GAAG,GAAC,OAAO,CAK5B;IAgBD;;OAEG;IACH,cAmBC;IAED;;;;;;;;;;;;;OAaG;IACH,gBAJW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,
|
|
1
|
+
{"version":3,"file":"container.d.ts","sourceRoot":"","sources":["../../src/renderable/container.js"],"names":[],"mappings":"AA8GA;;;;;;;;;;;;;;;;;;;;;GAqBG;AAEH;;;;;;;;;GASG;AACH;IACC;;;;;;;OAOG;IACH,gBAPW,MAAM,MACN,MAAM,UACN,MAAM,WACN,MAAM,SACN,OAAO,EA0GjB;IAnGA;;;OAGG;IACH,iBAAuB;IAEvB;;;;OAIG;IACH,MAHU,OAAO,CAGD;IAEhB;;;OAGG;IACH,4BAAyB;IAEzB;;;;;OAKG;IACH,SAHU,MAAM,CAGE;IAClB,wCAA8B;IAE9B;;;;OAIG;IACH,UAHU,OAAO,CAGG;IAEpB;;;;OAIG;IACH,WAHU,OAAO,CAGI;IAErB;;;;OAIG;IACH,UAHU,OAAO,CAGI;IAErB;;;OAGG;IACH,0BAEC;IAED;;;;;;OAMG;IACH,yBAHU,OAAO,CAGmB;IAEpC;;;;;;;OAOG;IACH,iBANU,KAAK,CAMmC;IAuDnD,kBANU,GAAG,GAAC,GAAG,GAAC,GAAG,GAAC,OAAO,EAmB5B;IAzCD;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,cAHU,GAAG,GAAC,GAAG,GAAC,GAAG,GAAC,OAAO,CAK5B;IAgBD;;OAEG;IACH,cAmBC;IAED;;;;;;;;;;;;;OAaG;IACH,gBAJW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,MAC1K,MAAM,GACJ,UAAU,CA+EtB;IAED;;;;;;OAMG;IACH,kBAJW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,SAC1K,MAAM,GACJ,UAAU,CAkEtB;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,sCAXW,MAAM,QAyBhB;IAED;;;;OAIG;IACH,oBAHW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,UAC1K,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,QAuBpL;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,UAAU,CAQtB;IAED;;;;OAIG;IACH,qBAHW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,GACxK,MAAM,CAIlB;IAED;;;;OAIG;IACH,oBAHW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,GACxK,UAAU,CAQtB;IAED;;;;OAIG;IACH,gBAHW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,GACxK,OAAO,CAInB;IAED;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,qBAlBW,MAAM,SACN,MAAM,GAAC,MAAM,GAAC,MAAM,GAAC,OAAO,oBAC1B,UAAU,EAAE,CAgCxB;IAED;;;;OAIG;IACH,0BAHW,MAAM,oBACJ,UAAU,EAAE,CAaxB;IAED;;;;;;;OAOG;IACH,qBAHW,MAAM,GAAC,MAAM,GAAC,MAAM,GAAC,OAAO,GAC1B,UAAU,EAAE,CAIxB;IAED;;;;;;OAMG;IACH,qBAHW,MAAM,GAAC,MAAM,GAAC,MAAM,GAAC,OAAO,GAC1B,UAAU,CAKtB;IAED;;;OAGG;IACH,eAFa,UAAU,EAAE,CAOxB;IAED;;;;OAIG;IACH,wBAHW,OAAO,GACL,MAAM,CAuBlB;IAED;;;OAGG;IACH,oBAFa,OAAO,CAenB;IAED;;;OAGG;IACH,mBAFa,SAAS,CAerB;IAgBD;;;;;OAKG;IACH,mBAHW,UAAU,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,cACnK,OAAO,QAQjB;IAED;;;;;;OAMG;IACH,sBAHW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,cAC1K,OAAO,QA8EjB;IAED;;;;;OAKG;IACH,wBAJW,MAAM,SACN,MAAM,cACN,OAAO,QASjB;IAED;;;OAGG;IACH,cAFW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,QAUpL;IAED;;;OAGG;IACH,gBAFW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,QAUpL;IAED;;;OAGG;IACH,iBAFW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,QAapL;IAED;;;OAGG;IACH,oBAFW,UAAU,GAAC,MAAM,GAAC,MAAM,GAAC,WAAW,GAAC,OAAO,GAAC,SAAS,GAAC,UAAU,GAAC,eAAe,GAAC,UAAU,GAAC,UAAU,aAAS,aAAa,GAAC,eAAe,GAAC,YAAY,GAAC,IAAI,GAAC,UAAU,QAiBpL;IAED;;;OAGG;IACH,iBAFW,OAAO,QA8BjB;IAED;;;;;;;;OAQG;IACH,oBAFW,OAAO,QAoBjB;IAgBD;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,sCAEC;IAED;;;;;;;;;;;;;;;OAeG;IACH,mCAiBC;IAED;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,+BAEC;CA0JD;uBAttCsB,iBAAiB;2BAyGhB,oBAAoB;wBACrB,oBAAoB;wBACpB,aAAa;6BACR,kBAAkB;yBACtB,cAAc;+BACR,gBAAgB;gCACf,gBAAgB;iCACf,sBAAsB;4BAC3B,iBAAiB;4BACjB,iBAAiB;+BAEd,uBAAuB;iCACrB,yBAAyB;8BAC5B,sBAAsB;sBAC9B,gBAAgB;4BACV,sBAAsB;4BACxB,wBAAwB"}
|
|
@@ -161,7 +161,7 @@ export default class Entity extends Renderable {
|
|
|
161
161
|
* @param {string} [settings.name] - object entity name
|
|
162
162
|
* @param {string} [settings.id] - object unique IDs
|
|
163
163
|
* @param {Image|string} [settings.image] - resource name of a spritesheet to use for the entity renderable component
|
|
164
|
-
* @param {Vector2d} [settings.anchorPoint=0.0] - Entity anchor point
|
|
164
|
+
* @param {string|Vector2d|{x:number,y:number}} [settings.anchorPoint=0.0] - Entity anchor point. Also accepts the named presets `"center"`, `"top"`, `"bottom"`, `"left"`, `"right"`, `"top-left"`, `"top-right"`, `"bottom-left"`, `"bottom-right"`.
|
|
165
165
|
* @param {number} [settings.framewidth=settings.width] - width of a single frame in the given spritesheet
|
|
166
166
|
* @param {number} [settings.frameheight=settings.width] - height of a single frame in the given spritesheet
|
|
167
167
|
* @param {string} [settings.type] - object type
|
|
@@ -175,7 +175,10 @@ export default class Entity extends Renderable {
|
|
|
175
175
|
name?: string | undefined;
|
|
176
176
|
id?: string | undefined;
|
|
177
177
|
image?: string | (new (width?: number, height?: number) => HTMLImageElement) | undefined;
|
|
178
|
-
anchorPoint?:
|
|
178
|
+
anchorPoint?: string | Vector2d | {
|
|
179
|
+
x: number;
|
|
180
|
+
y: number;
|
|
181
|
+
};
|
|
179
182
|
framewidth?: number | undefined;
|
|
180
183
|
frameheight?: number | undefined;
|
|
181
184
|
type?: string | undefined;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/renderable/entity/entity.js"],"names":[],"mappings":"
|
|
1
|
+
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