melonjs 19.3.0 → 19.5.0

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Files changed (104) hide show
  1. package/README.md +19 -2
  2. package/build/application/application.d.ts.map +1 -1
  3. package/build/application/defaultApplicationSettings.d.ts +1 -0
  4. package/build/application/defaultApplicationSettings.d.ts.map +1 -1
  5. package/build/application/settings.d.ts +37 -2
  6. package/build/application/settings.d.ts.map +1 -1
  7. package/build/audio/audio.d.ts +77 -253
  8. package/build/audio/audio.d.ts.map +1 -1
  9. package/build/audio/backend.d.ts +121 -0
  10. package/build/audio/backend.d.ts.map +1 -0
  11. package/build/audio/playback.d.ts +157 -0
  12. package/build/audio/playback.d.ts.map +1 -0
  13. package/build/audio/procedural.d.ts +105 -0
  14. package/build/audio/procedural.d.ts.map +1 -0
  15. package/build/audio/types.d.ts +205 -0
  16. package/build/audio/types.d.ts.map +1 -0
  17. package/build/index.d.ts +6 -3
  18. package/build/index.d.ts.map +1 -1
  19. package/build/index.js +3334 -498
  20. package/build/index.js.map +4 -4
  21. package/build/input/pointerevent.d.ts.map +1 -1
  22. package/build/level/tiled/TMXLayer.d.ts +72 -5
  23. package/build/level/tiled/TMXLayer.d.ts.map +1 -1
  24. package/build/level/tiled/TMXTile.d.ts +19 -1
  25. package/build/level/tiled/TMXTile.d.ts.map +1 -1
  26. package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
  27. package/build/level/tiled/TMXTileset.d.ts +27 -0
  28. package/build/level/tiled/TMXTileset.d.ts.map +1 -1
  29. package/build/level/tiled/factories/shape.d.ts +1 -1
  30. package/build/level/tiled/factories/shape.d.ts.map +1 -1
  31. package/build/level/tiled/factories/tile.d.ts.map +1 -1
  32. package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +7 -1
  33. package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
  34. package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +7 -1
  35. package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
  36. package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
  37. package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +7 -1
  38. package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
  39. package/build/loader/loader.d.ts +2 -2
  40. package/build/loader/loader.d.ts.map +1 -1
  41. package/build/loader/parsers/aseprite.d.ts +37 -0
  42. package/build/loader/parsers/aseprite.d.ts.map +1 -0
  43. package/build/physics/adapter.d.ts +560 -0
  44. package/build/physics/adapter.d.ts.map +1 -0
  45. package/build/physics/bounds.d.ts +18 -5
  46. package/build/physics/bounds.d.ts.map +1 -1
  47. package/build/physics/builtin/body.d.ts +605 -0
  48. package/build/physics/builtin/body.d.ts.map +1 -0
  49. package/build/physics/builtin/builtin-adapter.d.ts +91 -0
  50. package/build/physics/builtin/builtin-adapter.d.ts.map +1 -0
  51. package/build/physics/builtin/detector.d.ts +167 -0
  52. package/build/physics/builtin/detector.d.ts.map +1 -0
  53. package/build/physics/builtin/quadtree.d.ts +112 -0
  54. package/build/physics/builtin/quadtree.d.ts.map +1 -0
  55. package/build/physics/builtin/raycast.d.ts +4 -0
  56. package/build/physics/builtin/raycast.d.ts.map +1 -0
  57. package/build/physics/{sat.d.ts → builtin/sat.d.ts} +7 -7
  58. package/build/physics/builtin/sat.d.ts.map +1 -0
  59. package/build/physics/world.d.ts +77 -26
  60. package/build/physics/world.d.ts.map +1 -1
  61. package/build/renderable/collectable.d.ts +7 -1
  62. package/build/renderable/collectable.d.ts.map +1 -1
  63. package/build/renderable/container.d.ts +0 -13
  64. package/build/renderable/container.d.ts.map +1 -1
  65. package/build/renderable/imagelayer.d.ts.map +1 -1
  66. package/build/renderable/renderable.d.ts +78 -17
  67. package/build/renderable/renderable.d.ts.map +1 -1
  68. package/build/renderable/trigger.d.ts +14 -1
  69. package/build/renderable/trigger.d.ts.map +1 -1
  70. package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
  71. package/build/system/timer.d.ts +0 -5
  72. package/build/system/timer.d.ts.map +1 -1
  73. package/build/utils/function.d.ts +1 -1
  74. package/build/utils/function.d.ts.map +1 -1
  75. package/build/video/canvas/canvas_renderer.d.ts +0 -130
  76. package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
  77. package/build/video/renderer.d.ts +126 -1
  78. package/build/video/renderer.d.ts.map +1 -1
  79. package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
  80. package/build/video/texture/cache.d.ts.map +1 -1
  81. package/build/video/texture/resource.d.ts +113 -0
  82. package/build/video/texture/resource.d.ts.map +1 -0
  83. package/build/video/webgl/batchers/material_batcher.d.ts +8 -1
  84. package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
  85. package/build/video/webgl/effects/shine.d.ts +87 -0
  86. package/build/video/webgl/effects/shine.d.ts.map +1 -0
  87. package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +108 -0
  88. package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts.map +1 -0
  89. package/build/video/webgl/utils/attributes.d.ts +7 -0
  90. package/build/video/webgl/utils/attributes.d.ts.map +1 -1
  91. package/build/video/webgl/utils/precision.d.ts +1 -1
  92. package/build/video/webgl/utils/precision.d.ts.map +1 -1
  93. package/build/video/webgl/utils/uniforms.d.ts +13 -0
  94. package/build/video/webgl/utils/uniforms.d.ts.map +1 -1
  95. package/build/video/webgl/webgl_renderer.d.ts +19 -106
  96. package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
  97. package/package.json +1 -1
  98. package/build/physics/body.d.ts +0 -351
  99. package/build/physics/body.d.ts.map +0 -1
  100. package/build/physics/detector.d.ts +0 -72
  101. package/build/physics/detector.d.ts.map +0 -1
  102. package/build/physics/quadtree.d.ts +0 -69
  103. package/build/physics/quadtree.d.ts.map +0 -1
  104. package/build/physics/sat.d.ts.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"pointerevent.d.ts","sourceRoot":"","sources":["../../src/input/pointerevent.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,WAAW,MAAM,+BAA+B,CAAC;AAE7D,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAepD,OAAO,OAAO,MAAM,cAAc,CAAC;AAoBnC;;;GAGG;AACH,eAAO,IAAI,IAAI,EAAE,WAAW,CAAC;AAsgB7B;;GAEG;AACH,eAAO,IAAI,kBAAkB,EAAE,WAAW,GAAG,IAAW,CAAC;AAEzD;;GAEG;AACH,eAAO,MAAM,OAAO,EAAE,OAAiC,CAAC;AAExD;;GAEG;AACH,eAAO,IAAI,MAAM,EAAE,OAAe,CAAC;AAEnC;;;;GAIG;AACH,eAAO,IAAI,kBAAkB,EAAE,MAAM,GAAG,SAAS,CAAC;AAElD;;;GAGG;AACH,wBAAgB,eAAe,IAAI,OAAO,CAEzC;AAED;;;;GAIG;AACH,wBAAgB,mBAAmB,IAAI,OAAO,CAE7C;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,aAAa,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,CAY1E;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC7B,OAAO,EAAE,iBAAiB,EAC1B,KAAK,CAAC,EAAE,MAAM,GACZ,IAAI,CAEN;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,WAAW,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE,GAAG,IAAI,CAanD;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,MAAM,CAAC,EAAE,MAAM,GAAG,IAAI,CAGnD;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AACH,wBAAgB,oBAAoB,CACnC,SAAS,EAAE,MAAM,EACjB,MAAM,EAAE,GAAG,EACX,QAAQ,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,OAAO,GAAG,IAAI,GAC5C,IAAI,CAsCN;AAED;;;;;;;;;GASG;AACH,wBAAgB,mBAAmB,CAClC,SAAS,EAAE,MAAM,EACjB,MAAM,EAAE,GAAG,EACX,QAAQ,CAAC,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,OAAO,GAAG,IAAI,GAC7C,IAAI,CAiCN;AAED;;;;;;GAMG;AACH,wBAAgB,uBAAuB,CAAC,MAAM,EAAE,GAAG,GAAG,IAAI,CAMzD;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,kBAAkB,IAAI,OAAO,CAO5C;AAED;;;GAGG;AACH,wBAAgB,eAAe,IAAI,OAAO,CAMzC"}
1
+ {"version":3,"file":"pointerevent.d.ts","sourceRoot":"","sources":["../../src/input/pointerevent.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,WAAW,MAAM,+BAA+B,CAAC;AAE7D,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAepD,OAAO,OAAO,MAAM,cAAc,CAAC;AAoBnC;;;GAGG;AACH,eAAO,IAAI,IAAI,EAAE,WAAW,CAAC;AAmgB7B;;GAEG;AACH,eAAO,IAAI,kBAAkB,EAAE,WAAW,GAAG,IAAW,CAAC;AAEzD;;GAEG;AACH,eAAO,MAAM,OAAO,EAAE,OAAiC,CAAC;AAExD;;GAEG;AACH,eAAO,IAAI,MAAM,EAAE,OAAe,CAAC;AAEnC;;;;GAIG;AACH,eAAO,IAAI,kBAAkB,EAAE,MAAM,GAAG,SAAS,CAAC;AAElD;;;GAGG;AACH,wBAAgB,eAAe,IAAI,OAAO,CAEzC;AAED;;;;GAIG;AACH,wBAAgB,mBAAmB,IAAI,OAAO,CAE7C;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,aAAa,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,CAY1E;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC7B,OAAO,EAAE,iBAAiB,EAC1B,KAAK,CAAC,EAAE,MAAM,GACZ,IAAI,CAEN;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,WAAW,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE,GAAG,IAAI,CAanD;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,MAAM,CAAC,EAAE,MAAM,GAAG,IAAI,CAGnD;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkCG;AACH,wBAAgB,oBAAoB,CACnC,SAAS,EAAE,MAAM,EACjB,MAAM,EAAE,GAAG,EACX,QAAQ,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,OAAO,GAAG,IAAI,GAC5C,IAAI,CAsCN;AAED;;;;;;;;;GASG;AACH,wBAAgB,mBAAmB,CAClC,SAAS,EAAE,MAAM,EACjB,MAAM,EAAE,GAAG,EACX,QAAQ,CAAC,EAAE,CAAC,OAAO,EAAE,OAAO,KAAK,OAAO,GAAG,IAAI,GAC7C,IAAI,CAiCN;AAED;;;;;;GAMG;AACH,wBAAgB,uBAAuB,CAAC,MAAM,EAAE,GAAG,GAAG,IAAI,CAMzD;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,kBAAkB,IAAI,OAAO,CAO5C;AAED;;;GAGG;AACH,wBAAgB,eAAe,IAAI,OAAO,CAMzC"}
@@ -64,10 +64,76 @@ export default class TMXLayer extends Renderable {
64
64
  name: any;
65
65
  cols: number;
66
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  rows: number;
67
- layerData: any[];
67
+ /**
68
+ * The raw tile data for this layer. Each cell occupies two consecutive
69
+ * `Uint16` slots: the GID (with flip bits stripped) and a 3-bit flip
70
+ * mask. Cell `(x, y)` is at `layerData[(y * cols + x) * 2]` (row-major).
71
+ *
72
+ * The 16-bit GID slot caps per-tileset GIDs at 65 535. This matches the
73
+ * planned WebGL2 shader path (`RG16UI` index texture) — switching to
74
+ * `Uint32Array` would force a truncating copy at GPU upload time.
75
+ * @type {Uint16Array}
76
+ */
77
+ layerData: Uint16Array;
78
+ /**
79
+ * Lazy view cache of Tile objects, indexed by `y * cols + x` (row-major).
80
+ * Allocated lazily on the first `cellAt` / `getTile` call — the renderer
81
+ * hot path reads `layerData` directly and never touches this cache, so
82
+ * for games that never call `getTile`/`cellAt` from user code, this
83
+ * stays `null` for the layer's lifetime. Invalidated entry-by-entry by
84
+ * `setTile` and `clearTile`. The raw bytes in `layerData` are the source
85
+ * of truth; this exists only to preserve stable Tile identity across
86
+ * repeated user-facing reads.
87
+ * @type {Array<Tile|null>|null}
88
+ * @ignore
89
+ */
90
+ cachedTile: Array<Tile | null> | null;
91
+ /**
92
+ * Monotonically-increasing counter bumped by `setTile` and `clearTile`.
93
+ * Renderers can compare against a stashed value to detect mutations and
94
+ * decide whether to re-upload the layer data to the GPU.
95
+ * @type {number}
96
+ */
97
+ dataVersion: number;
98
+ /**
99
+ * How this layer is rendered. Resolved by `onActivateEvent` to one of:
100
+ * - `"shader"` — WebGL2 procedural shader path (single quad per tileset, fragment GID lookup)
101
+ * - `"prerender"`— offscreen-canvas bake at activation, blitted as one drawImage per frame
102
+ * - `"perTile"` — per-frame loop, one drawImage per visible tile
103
+ *
104
+ * User code may set this to one of the above values (or the special
105
+ * `"auto"`) before the layer is activated to override the engine's
106
+ * default choice; Tiled custom properties named `renderMode` are
107
+ * applied automatically via `applyTMXProperties`. If a forced mode
108
+ * is ineligible (e.g. `"shader"` on Canvas), a one-shot warning is
109
+ * emitted at activation and the layer falls back to the legacy path.
110
+ * @type {string}
111
+ * @default "auto"
112
+ */
113
+ renderMode: string;
68
114
  onActivateEvent(): void;
69
- preRender: any;
70
115
  canvasRenderer: CanvasRenderer | undefined;
116
+ preRender: boolean | undefined;
117
+ /**
118
+ * Resolve `this.renderMode` to one of "shader" / "prerender" / "perTile"
119
+ * based on eligibility checks and user/world hints. Emits a single
120
+ * `console.warn` at activation when a forced mode is ineligible, or
121
+ * when an auto-eligible mode falls back due to a layer feature the GPU
122
+ * path doesn't support (orientation, collection-of-image tileset, etc.).
123
+ * @ignore
124
+ */
125
+ _resolveRenderMode(): void;
126
+ /**
127
+ * Check whether this layer is eligible for the WebGL2 shader path.
128
+ * @param {object} renderer
129
+ * @param {boolean} gpuAllowed - whether `gpuTilemap` is enabled at the world level
130
+ * @returns {{ok: boolean, reason?: string}}
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+ * @ignore
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+ */
133
+ _checkShaderEligibility(renderer: object, gpuAllowed: boolean): {
134
+ ok: boolean;
135
+ reason?: string;
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+ };
71
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  onDeactivateEvent(): void;
72
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  /**
73
139
  * Set the TMX renderer for this layer object
@@ -106,11 +172,12 @@ export default class TMXLayer extends Renderable {
106
172
  /**
107
173
  * assign the given Tile object to the specified position
108
174
  * @param {Tile} tile - the tile object to be assigned
109
- * @param {number} x - x coordinate (in world/pixels coordinates)
110
- * @param {number} y - y coordinate (in world/pixels coordinates)
175
+ * @param {number} x - x coordinate (in tile/column coordinates)
176
+ * @param {number} y - y coordinate (in tile/row coordinates)
111
177
  * @returns {Tile} the tile object
112
178
  */
113
179
  setTile(tile: Tile, x: number, y: number): Tile;
180
+ _truncationWarned: boolean | undefined;
114
181
  /**
115
182
  * return a new the Tile object corresponding to the given tile id
116
183
  * @param {number} tileId - tileId
@@ -153,6 +220,6 @@ export default class TMXLayer extends Renderable {
153
220
  draw(renderer: any, rect: any): void;
154
221
  }
155
222
  import Renderable from "../../renderable/renderable.js";
156
- import CanvasRenderer from "../../video/canvas/canvas_renderer";
157
223
  import Tile from "./TMXTile.js";
224
+ import CanvasRenderer from "../../video/canvas/canvas_renderer";
158
225
  //# sourceMappingURL=TMXLayer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"TMXLayer.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXLayer.js"],"names":[],"mappings":"AAuDA;;;;GAIG;AACH;IACC;;;;;;;;OAQG;IACH,iBARW,MAAM,QACN,MAAM,aACN,MAAM,cACN,MAAM,eACN,MAAM,YACN,eAAe,KACf,MAAM,EA4IhB;IArIA,eAA4C;IAC5C,gBAA+C;IAG/C,oBAA8B;IAE9B;;;;OAIG;IACH,GAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,GAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,UAFU,eAAe,CAED;IAGxB,aAAwE;IAGxE;;;MAGC;IAaD;;;OAGG;IACH,kBAFU,UAAU,EAAE,CAEI;IAE1B;;;OAGG;IACH,YAFU,OAAO,CAEM;IAEvB;;;;;OAKG;IACH,aAHU,MAAM,CAGmC;IAEnD;;;OAGG;IACH,OAFU,MAAM,CAEO;IASvB,UAAqB;IACrB,aAAuB;IACvB,aAAwB;IA+BxB,iBAAgD;IAwBjD,wBAiCC;IAnBC,eAA0D;IAQ1D,2CAKE;IASJ,0BAKC;IAED;;;;;;;OAOG;IACH,sBANW,WAAW,QASrB;IAFA,cAAwB;IAIzB;;;OAGG;IACH,eAFa,WAAW,CAIvB;IAED;;;;;OAKG;IACH,aAJW,MAAM,KACN,MAAM,GACJ,MAAM,CAKlB;IAED;;;;;;;;;;OAUG;IACH,WATW,MAAM,KACN,MAAM,GACJ,IAAI,CAoBhB;IAED;;;;;;OAMG;IACH,cALW,IAAI,KACJ,MAAM,KACN,MAAM,GACJ,IAAI,CAMhB;IAED;;;;;;OAMG;IACH,oBALW,MAAM,KACN,MAAM,KACN,MAAM,GACJ,IAAI,CAQhB;IAED;;;;;;;;;OASG;IACH,UARW,MAAM,KACN,MAAM,gBACN,MAAM,GACJ,IAAI,CAmBhB;IAED;;;;;;;;;OASG;IACH,aARW,MAAM,KACN,MAAM,QAoBhB;IAED;;;OAGG;IACH,yBAQC;IAED;;;OAGG;IACH,qCAwBC;CACD;uBAjbsB,gCAAgC;2BAC5B,oCAAoC;iBAE9C,cAAc"}
1
+ {"version":3,"file":"TMXLayer.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXLayer.js"],"names":[],"mappings":"AA2GA;;;;GAIG;AACH;IACC;;;;;;;;OAQG;IACH,iBARW,MAAM,QACN,MAAM,aACN,MAAM,cACN,MAAM,eACN,MAAM,YACN,eAAe,KACf,MAAM,EA4LhB;IArLA,eAA4C;IAC5C,gBAA+C;IAG/C,oBAA8B;IAE9B;;;;OAIG;IACH,GAFU,MAAM,CAEN;IAEV;;;;OAIG;IACH,GAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,UAFU,eAAe,CAED;IAGxB,aAAwE;IAGxE;;;MAGC;IAaD;;;OAGG;IACH,kBAFU,UAAU,EAAE,CAEI;IAE1B;;;OAGG;IACH,YAFU,OAAO,CAEM;IAEvB;;;;;OAKG;IACH,aAHU,MAAM,CAGmC;IAEnD;;;OAGG;IACH,OAFU,MAAM,CAEO;IASvB,UAAqB;IACrB,aAAuB;IACvB,aAAwB;IA8BxB;;;;;;;;;OASG;IACH,WAFU,WAAW,CAEsC;IAE3D;;;;;;;;;;;OAWG;IACH,YAHU,KAAK,CAAC,IAAI,GAAC,IAAI,CAAC,GAAC,IAAI,CAGT;IAEtB;;;;;OAKG;IACH,aAFU,MAAM,CAEI;IAEpB;;;;;;;;;;;;;;OAcG;IACH,YAHU,MAAM,CAGQ;IAwBzB,wBAkCC;IAfC,2CAKE;IAOH,+BAAgD;IAKjD;;;;;;;OAOG;IACH,2BAqDC;IAED;;;;;;OAMG;IACH,kCALW,MAAM,cACN,OAAO,GACL;QAAC,EAAE,EAAE,OAAO,CAAC;QAAC,MAAM,CAAC,EAAE,MAAM,CAAA;KAAC,CA+C1C;IAGD,0BAOC;IAED;;;;;;;OAOG;IACH,sBANW,WAAW,QASrB;IAFA,cAAwB;IAIzB;;;OAGG;IACH,eAFa,WAAW,CAIvB;IAED;;;;;OAKG;IACH,aAJW,MAAM,KACN,MAAM,GACJ,MAAM,CAKlB;IAED;;;;;;;;;;OAUG;IACH,WATW,MAAM,KACN,MAAM,GACJ,IAAI,CAoBhB;IAED;;;;;;OAMG;IACH,cALW,IAAI,KACJ,MAAM,KACN,MAAM,GACJ,IAAI,CA4BhB;IAfC,uCAA6B;IAiB/B;;;;;;OAMG;IACH,oBALW,MAAM,KACN,MAAM,KACN,MAAM,GACJ,IAAI,CAQhB;IAED;;;;;;;;;OASG;IACH,UARW,MAAM,KACN,MAAM,gBACN,MAAM,GACJ,IAAI,CA6ChB;IAED;;;;;;;;;OASG;IACH,aARW,MAAM,KACN,MAAM,QA8BhB;IAED;;;OAGG;IACH,yBAQC;IAED;;;OAGG;IACH,qCAIC;CACD;uBAlrBsB,gCAAgC;iBAStC,cAAc;2BARJ,oCAAoC"}
@@ -1,3 +1,21 @@
1
+ /**
2
+ * Apply a flip-mask transform to a Matrix2d in-place. Resets the matrix to
3
+ * identity first, then applies the H / V / AD operations to flip / rotate a
4
+ * tile of `width × height` pixels around its center.
5
+ *
6
+ * This is the typed-array equivalent of `Tile.setTileTransform()` — both share
7
+ * the same math, but this variant is driven by a packed 3-bit mask (H=1, V=2,
8
+ * AD=4) so callers that have raw layerData bytes can build a flip transform
9
+ * without constructing a Tile.
10
+ *
11
+ * @param {Matrix2d} transform - the matrix to fill (mutated in place)
12
+ * @param {number} flipMask - 3-bit packed flip mask
13
+ * @param {number} width - tile width in pixels
14
+ * @param {number} height - tile height in pixels
15
+ * @returns {Matrix2d} the same matrix, for chaining
16
+ * @ignore
17
+ */
18
+ export function buildFlipTransform(transform: Matrix2d, flipMask: number, width: number, height: number): Matrix2d;
1
19
  /**
2
20
  * a basic tile object
3
21
  * @category Tilemap
@@ -69,6 +87,6 @@ export default class Tile extends Bounds {
69
87
  */
70
88
  getRenderable(settings?: object): Renderable;
71
89
  }
72
- import { Bounds } from "../../physics/bounds.ts";
73
90
  import { Matrix2d } from "../../math/matrix2d.ts";
91
+ import { Bounds } from "../../physics/bounds.ts";
74
92
  //# sourceMappingURL=TMXTile.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"TMXTile.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTile.js"],"names":[],"mappings":"AAWA;;;GAGG;AACH;IACC;;;;;OAKG;IACH,eALW,MAAM,KACN,MAAM,OACN,MAAM,WACN,UAAU,EAkFpB;IA/DA;;;OAGG;IACH,SAFU,UAAU,CAEE;IAEtB;;;;OAIG;IACH,kBAHU,QAAQ,GAAC,IAAI,CAGK;IAE5B;;;OAGG;IACH,KAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,KAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,QAFU,MAAM,CAEC;IAEjB;;;OAGG;IACH,UAFU,OAAO,CAE+B;IAEhD;;;OAGG;IACH,UAFU,OAAO,CAE+B;IAEhD;;;OAGG;IACH,WAFU,OAAO,CAEiC;IAElD;;;OAGG;IACH,SAFU,OAAO,CAE8C;IAYhE;;;;OAIG;IACH,4BAHW,QAAQ,QAmBlB;IAED;;;;OAIG;IACH,yBAHW,MAAM,GACJ,UAAU,CAmDtB;CACD;uBApLsB,yBAAyB;yBADvB,wBAAwB"}
1
+ {"version":3,"file":"TMXTile.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTile.js"],"names":[],"mappings":"AAgBA;;;;;;;;;;;;;;;;GAgBG;AACH,8CAPW,QAAQ,YACR,MAAM,SACN,MAAM,UACN,MAAM,GACJ,QAAQ,CAwBpB;AAED;;;GAGG;AACH;IACC;;;;;OAKG;IACH,eALW,MAAM,KACN,MAAM,OACN,MAAM,WACN,UAAU,EAkFpB;IA/DA;;;OAGG;IACH,SAFU,UAAU,CAEE;IAEtB;;;;OAIG;IACH,kBAHU,QAAQ,GAAC,IAAI,CAGK;IAE5B;;;OAGG;IACH,KAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,KAFU,MAAM,CAEJ;IAEZ;;;OAGG;IACH,QAFU,MAAM,CAEC;IAEjB;;;OAGG;IACH,UAFU,OAAO,CAE+B;IAEhD;;;OAGG;IACH,UAFU,OAAO,CAE+B;IAEhD;;;OAGG;IACH,WAFU,OAAO,CAEiC;IAElD;;;OAGG;IACH,SAFU,OAAO,CAE8C;IAYhE;;;;OAIG;IACH,4BAHW,QAAQ,QAmBlB;IAED;;;;OAIG;IACH,yBAHW,MAAM,GACJ,UAAU,CAmDtB;CACD;yBAlOwB,wBAAwB;uBAC1B,yBAAyB"}
@@ -1 +1 @@
1
- {"version":3,"file":"TMXTileMap.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTileMap.js"],"names":[],"mappings":"AAqHA;;;;GAIG;AACH;IACC;;;;;;;;OAQG;IACH,qBARW,MAAM,QACN,MAAM,EA0JhB;IAlJA;;;OAGG;IACH,aAAgB;IAEhB;;;OAGG;IACH,MAFU,MAAM,CAEG;IAEnB;;;OAGG;IACH,MAFU,MAAM,CAEO;IAEvB;;;OAGG;IACH,MAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,WAFU,MAAM,CAEgB;IAEhC;;;OAGG;IACH,YAFU,MAAM,CAEkB;IAElC;;;;OAIG;IACH,UAHU,MAAM,CAGmB;IAEnC;;;;OAIG;IACH,aAHU,MAAM,CAGmB;IAEnC;;;;OAIG;IACH,OAHU,MAAM,CAGe;IAE/B;;;;OAIG;IACH,OAHU,MAAM,CAGe;IAE/B;;;;;OAKG;IACH,aAHU,MAAM,CAGmC;IAEnD;;;OAGG;IACH,SAFU,MAAM,CAEgB;IAEhC;;;OAGG;IACH,cAFU,MAAM,CAE0B;IAE1C;;;OAGG;IACH,OAFU,MAAM,CAEO;IAGvB,6CAAoB;IAInB,cAAgB;IAIhB,oBAAsB;IAIvB,kBAA8C;IAG9C,iCAAmD;IAGnD,sBAAwC;IACxC,iBAAmC;IACnC,kBAAqC;IAGrC,YAAoD;IAGpD,WAA8B;IAC9B,YAAgC;IAGhC,qBAA2C;IAwB3C,qBAAwB;IAGzB;;;OAGG;IACH,eAFa,WAAW,CAUvB;IAHC,+OAAuC;IAKzC;;;OAGG;IACH,aAFa,MAAM,CAKlB;IAED;;;OAGG;IACH,gCA2DC;IAED;;;;;;;;;;;OAWG;IACH,iBATW,SAAS,YACT,OAAO,sBACP,OAAO,QAuEjB;IAED;;;;;;;;;OASG;IACH,qBAJW,OAAO,GAEL,UAAU,EAAE,CAkGxB;IAED;;;OAGG;IACH,aAFa,QAAQ,EAAE,CAMtB;IAED;;OAEG;IACH,gBAKC;CACD;4BAjjB2B,sBAAsB;sBAV5B,+BAA+B;qBAOhC,eAAe"}
1
+ {"version":3,"file":"TMXTileMap.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTileMap.js"],"names":[],"mappings":"AAsIA;;;;GAIG;AACH;IACC;;;;;;;;OAQG;IACH,qBARW,MAAM,QACN,MAAM,EA0JhB;IAlJA;;;OAGG;IACH,aAAgB;IAEhB;;;OAGG;IACH,MAFU,MAAM,CAEG;IAEnB;;;OAGG;IACH,MAFU,MAAM,CAEO;IAEvB;;;OAGG;IACH,MAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,WAFU,MAAM,CAEgB;IAEhC;;;OAGG;IACH,YAFU,MAAM,CAEkB;IAElC;;;;OAIG;IACH,UAHU,MAAM,CAGmB;IAEnC;;;;OAIG;IACH,aAHU,MAAM,CAGmB;IAEnC;;;;OAIG;IACH,OAHU,MAAM,CAGe;IAE/B;;;;OAIG;IACH,OAHU,MAAM,CAGe;IAE/B;;;;;OAKG;IACH,aAHU,MAAM,CAGmC;IAEnD;;;OAGG;IACH,SAFU,MAAM,CAEgB;IAEhC;;;OAGG;IACH,cAFU,MAAM,CAE0B;IAE1C;;;OAGG;IACH,OAFU,MAAM,CAEO;IAGvB,6CAAoB;IAInB,cAAgB;IAIhB,oBAAsB;IAIvB,kBAA8C;IAG9C,iCAAmD;IAGnD,sBAAwC;IACxC,iBAAmC;IACnC,kBAAqC;IAGrC,YAAoD;IAGpD,WAA8B;IAC9B,YAAgC;IAGhC,qBAA2C;IAwB3C,qBAAwB;IAGzB;;;OAGG;IACH,eAFa,WAAW,CAUvB;IAHC,+OAAuC;IAKzC;;;OAGG;IACH,aAFa,MAAM,CAKlB;IAED;;;OAGG;IACH,gCA2DC;IAED;;;;;;;;;;;OAWG;IACH,iBATW,SAAS,YACT,OAAO,sBACP,OAAO,QA+EjB;IAED;;;;;;;;;OASG;IACH,qBAJW,OAAO,GAEL,UAAU,EAAE,CA4GxB;IAED;;;OAGG;IACH,aAFa,QAAQ,EAAE,CAMtB;IAED;;OAEG;IACH,gBAKC;CACD;4BAplB2B,sBAAsB;sBAV5B,+BAA+B;qBAOhC,eAAe"}
@@ -135,6 +135,18 @@ export default class TMXTileset {
135
135
  * @private
136
136
  */
137
137
  private _lastUpdate;
138
+ /**
139
+ * If `tileset.image` was loaded via the .aseprite binary parser, walk
140
+ * its `meta.frameTags` and synthesize per-tile animations. Each tag
141
+ * `{ from, to }` becomes an animation on tile `from` that cycles through
142
+ * tiles `[from..to]` using each frame's `duration`.
143
+ *
144
+ * Throws on tag configurations that don't map to Tiled's animation model:
145
+ * non-forward direction (Tiled animations are forward-only) and non-zero
146
+ * repeat counts (Tiled animations loop forever).
147
+ * @ignore
148
+ */
149
+ _applyAsepriteFrameTags(tileset: any): void;
138
150
  /**
139
151
  * Parse individual tile entries for animations, properties, and images.
140
152
  * @param {object[]|object} [tiles] - tile entries (array in JSON, object in XML)
@@ -197,6 +209,21 @@ export default class TMXTileset {
197
209
  * @ignore
198
210
  */
199
211
  drawTile(renderer: CanvasRenderer | WebGLRenderer, dx: number, dy: number, tmxTile: Tile): void;
212
+ /**
213
+ * draw a tile at the specified position from raw (gid, flipMask) data
214
+ *
215
+ * Like {@link drawTile} but bypasses the {@link Tile} object entirely:
216
+ * the renderer hot loop can pass the GID and flip mask straight from
217
+ * `layer.layerData` without ever allocating a Tile instance.
218
+ *
219
+ * @param {CanvasRenderer|WebGLRenderer} renderer - a renderer instance
220
+ * @param {number} dx - destination x position
221
+ * @param {number} dy - destination y position
222
+ * @param {number} gid - the tile's global id (with flip bits already stripped)
223
+ * @param {number} flipMask - 3-bit packed flip mask (H=1, V=2, AD=4)
224
+ * @ignore
225
+ */
226
+ drawTileRaw(renderer: CanvasRenderer | WebGLRenderer, dx: number, dy: number, gid: number, flipMask: number): void;
200
227
  }
201
228
  import { Vector2d } from "../../math/vector2d.ts";
202
229
  //# sourceMappingURL=TMXTileset.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"TMXTileset.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTileset.js"],"names":[],"mappings":"AAOA;;;GAGG;AACH;IACC;;;;OAIG;IACH,qBAJY,MAAM,iBACN,MAAM,kBACN,MAAM,EA8MjB;IA3MA;;;;OAIG;IACH,gBAHU,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAGE;IAE/B;;;;OAIG;IACH,iBAHU,GAAG,CAAC,MAAM,EAAE,gBAAgB,GAAC,iBAAiB,CAAC,CAGzB;IAEhC;;;OAGG;IACH,UAFU,MAAM,CAEiB;IAEjC;;;OAGG;IACH,SAFU,MAAM,CAEY;IAe5B;;;OAGG;IACH,MAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,WAFU,MAAM,CAEmB;IAEnC;;;OAGG;IACH,YAFU,MAAM,CAEqB;IAErC;;;;OAIG;IACH,SAHU,MAAM,CAGsB;IAEtC;;;;OAIG;IACH,QAHU,MAAM,CAGoB;IAEpC;;;OAGG;IACH,YAFU,QAAQ,CAEc;IAEhC;;;OAGG;IACH,YAFU,OAAO,CAEM;IAEvB;;;OAGG;IACH,cAFU,OAAO,CAEQ;IAEzB;;;OAGG;IACH,OAFU,MAAM,CAE0B;IAE1C;;;;OAIG;IACH,gBAHU,MAAM,CAGsC;IAEtD;;;;OAIG;IACH,UAHU,MAAM,CAG6B;IAE7C;;;;OAIG;IACH,cAHU,MAAM,CAGkC;IAElD;;;;OAIG;IACH,eAHU,MAAM,CAGqC;IAErD;;;OAGG;IACH,sBAAsB;IACtB,sBAAsB;IACtB,kBAA+B;IAC/B,kBAAgC;IAChC,wBAAwB;IACxB,wBAAwB;IACxB,wBAAwB;IAsBxB;;;;OAIG;IACH,cAHU,GAAG,CAAC,MAAM,EAAE;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAC,CAAC,CAG/C;IAE7B;;;;OAIG;IACH,mBAA2B;IAE3B;;;OAGG;IACH,oBAAoB;IAgCrB;;;;OAIG;IACH,oBAHW,MAAM,EAAE,GAAC,MAAM,QA2GzB;IAED;;;;OAIG;IACH,oBAHW,MAAM,QA0ChB;IArCA,WAAoC;IASpC,aAKE;IACF,WAAoC;IAwBrC;;;;OAIG;IACH,kBAHW,MAAM,GACJ,gBAAgB,GAAC,iBAAiB,GAAC,SAAS,CAIxD;IAED;;;;;OAKG;IACH,qBAJW,MAAM,QACN,MAAM,QAKhB;IAED;;;;OAIG;IACH,cAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,MAAM,CAYlB;IAED;;;;OAIG;IACH,0BAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAI5B;IAED;;;;;OAKG;IACH,WAJW,MAAM,GACJ,OAAO,CAwBnB;IAED;;;;;;;OAOG;IACH,mBANW,cAAc,GAAC,aAAa,MAC5B,MAAM,MACN,MAAM,WACN,IAAI,QAqFd;CACD;yBAxiBwB,wBAAwB"}
1
+ {"version":3,"file":"TMXTileset.d.ts","sourceRoot":"","sources":["../../../src/level/tiled/TMXTileset.js"],"names":[],"mappings":"AAcA;;;GAGG;AACH;IACC;;;;OAIG;IACH,qBAJY,MAAM,iBACN,MAAM,kBACN,MAAM,EAoNjB;IAjNA;;;;OAIG;IACH,gBAHU,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAGE;IAE/B;;;;OAIG;IACH,iBAHU,GAAG,CAAC,MAAM,EAAE,gBAAgB,GAAC,iBAAiB,CAAC,CAGzB;IAEhC;;;OAGG;IACH,UAFU,MAAM,CAEiB;IAEjC;;;OAGG;IACH,SAFU,MAAM,CAEY;IAe5B;;;OAGG;IACH,MAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,WAFU,MAAM,CAEmB;IAEnC;;;OAGG;IACH,YAFU,MAAM,CAEqB;IAErC;;;;OAIG;IACH,SAHU,MAAM,CAGsB;IAEtC;;;;OAIG;IACH,QAHU,MAAM,CAGoB;IAEpC;;;OAGG;IACH,YAFU,QAAQ,CAEc;IAEhC;;;OAGG;IACH,YAFU,OAAO,CAEM;IAEvB;;;OAGG;IACH,cAFU,OAAO,CAEQ;IAEzB;;;OAGG;IACH,OAFU,MAAM,CAE0B;IAE1C;;;;OAIG;IACH,gBAHU,MAAM,CAGsC;IAEtD;;;;OAIG;IACH,UAHU,MAAM,CAG6B;IAE7C;;;;OAIG;IACH,cAHU,MAAM,CAGkC;IAElD;;;;OAIG;IACH,eAHU,MAAM,CAGqC;IAErD;;;OAGG;IACH,sBAAsB;IACtB,sBAAsB;IACtB,kBAA+B;IAC/B,kBAAgC;IAChC,wBAAwB;IACxB,wBAAwB;IACxB,wBAAwB;IAsBxB;;;;OAIG;IACH,cAHU,GAAG,CAAC,MAAM,EAAE;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAC,CAAC,CAG/C;IAE7B;;;;OAIG;IACH,mBAA2B;IAE3B;;;OAGG;IACH,oBAAoB;IAsCrB;;;;;;;;;;OAUG;IACH,4CAgEC;IAED;;;;OAIG;IACH,oBAHW,MAAM,EAAE,GAAC,MAAM,QA2GzB;IAED;;;;OAIG;IACH,oBAHW,MAAM,QA0ChB;IArCA,WAAoC;IASpC,aAKE;IACF,WAAoC;IAwBrC;;;;OAIG;IACH,kBAHW,MAAM,GACJ,gBAAgB,GAAC,iBAAiB,GAAC,SAAS,CAIxD;IAED;;;;;OAKG;IACH,qBAJW,MAAM,QACN,MAAM,QAKhB;IAED;;;;OAIG;IACH,cAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,MAAM,CAYlB;IAED;;;;OAIG;IACH,0BAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAI5B;IAED;;;;;OAKG;IACH,WAJW,MAAM,GACJ,OAAO,CAwBnB;IAED;;;;;;;OAOG;IACH,mBANW,cAAc,GAAC,aAAa,MAC5B,MAAM,MACN,MAAM,WACN,IAAI,QAqFd;IAED;;;;;;;;;;;;;OAaG;IACH,sBAPW,cAAc,GAAC,aAAa,MAC5B,MAAM,MACN,MAAM,OACN,MAAM,YACN,MAAM,QA+FhB;CACD;yBA7uBwB,wBAAwB"}
@@ -1,5 +1,5 @@
1
1
  /**
2
- * create an unnamed shape object (Renderable with a static Body)
2
+ * create an unnamed shape object (Renderable with a static adapter-managed body)
3
3
  * @param {object} settings - TMX object settings
4
4
  * @returns {Renderable} the created shape object
5
5
  * @ignore
@@ -1 +1 @@
1
- {"version":3,"file":"shape.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/factories/shape.js"],"names":[],"mappings":"AAIA;;;;;GAKG;AACH,4CAJW,MAAM,GACJ,UAAU,CAqBtB;uBA3BsB,mCAAmC"}
1
+ {"version":3,"file":"shape.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/factories/shape.js"],"names":[],"mappings":"AAIA;;;;;GAKG;AACH,4CAJW,MAAM,GACJ,UAAU,CAqCtB;uBA3CsB,mCAAmC"}
@@ -1 +1 @@
1
- {"version":3,"file":"tile.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/factories/tile.js"],"names":[],"mappings":"AAGA;;;;;GAKG;AACH,2CAJW,MAAM,GACJ,UAAU,CAUtB"}
1
+ {"version":3,"file":"tile.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/factories/tile.js"],"names":[],"mappings":"AAEA;;;;;GAKG;AACH,2CAJW,MAAM,GACJ,UAAU,CAgBtB"}
@@ -62,10 +62,16 @@ export default class TMXHexagonalRenderer extends TMXRenderer {
62
62
  */
63
63
  tileToPixelCoords(x: any, y: any, v: any): any;
64
64
  /**
65
- * draw the tile map
65
+ * draw the tile map (legacy entry point — accepts a fully-constructed Tile)
66
66
  * @ignore
67
67
  */
68
68
  drawTile(renderer: any, x: any, y: any, tmxTile: any): void;
69
+ /**
70
+ * draw a tile from raw (gid, flipMask, tileset) data — used by the hot
71
+ * rendering loop to bypass Tile construction
72
+ * @ignore
73
+ */
74
+ drawTileRaw(renderer: any, x: any, y: any, gid: any, flipMask: any, tileset: any): void;
69
75
  /**
70
76
  * draw the tile map
71
77
  * @ignore
@@ -1 +1 @@
1
- {"version":3,"file":"TMXHexagonalRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXHexagonalRenderer.js"],"names":[],"mappings":"AAmBA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAgCpB;IA3BA,mBAA2C;IAC3C,kBAAuC;IACvC,qBAA8C;IAE9C,iBAAoB;IACpB,iBAAoB;IAUpB,oBAA0D;IAC1D,oBAA2D;IAE3D,iBAAsD;IACtD,eAAoD;IAEpD,oBAKC;IAGF;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,0DA0BC;IAED;;OAEG;IACH,mCAEC;IAED;;OAEG;IACH,mCAEC;IAED;;OAEG;IACH,qCAiBC;IAED;;OAEG;IACH,sCAiBC;IAED;;OAEG;IACH,wCAiBC;IAED;;OAEG;IACH,yCAiBC;IAED;;;OAGG;IACH,+CAqFC;IAED;;;OAGG;IACH,+CAoBC;IAED;;;OAGG;IACH,4DAaC;IAED;;;OAGG;IACH,0DA4HC;CACD;wBA/cuB,kBAAkB;yBAHH,2BAA2B"}
1
+ {"version":3,"file":"TMXHexagonalRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXHexagonalRenderer.js"],"names":[],"mappings":"AAmBA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAgCpB;IA3BA,mBAA2C;IAC3C,kBAAuC;IACvC,qBAA8C;IAE9C,iBAAoB;IACpB,iBAAoB;IAUpB,oBAA0D;IAC1D,oBAA2D;IAE3D,iBAAsD;IACtD,eAAoD;IAEpD,oBAKC;IAGF;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,0DA0BC;IAED;;OAEG;IACH,mCAEC;IAED;;OAEG;IACH,mCAEC;IAED;;OAEG;IACH,qCAiBC;IAED;;OAEG;IACH,sCAiBC;IAED;;OAEG;IACH,wCAiBC;IAED;;OAEG;IACH,yCAiBC;IAED;;;OAGG;IACH,+CAqFC;IAED;;;OAGG;IACH,+CAoBC;IAED;;;OAGG;IACH,4DAaC;IAED;;;;OAIG;IACH,wFAYC;IAED;;;OAGG;IACH,0DAoKC;CACD;wBA1gBuB,kBAAkB;yBAHH,2BAA2B"}
@@ -37,10 +37,16 @@ export default class TMXIsometricRenderer extends TMXRenderer {
37
37
  */
38
38
  adjustPosition(obj: any): void;
39
39
  /**
40
- * draw the tile map
40
+ * draw the tile map (legacy entry point — accepts a fully-constructed Tile)
41
41
  * @ignore
42
42
  */
43
43
  drawTile(renderer: any, x: any, y: any, tmxTile: any): void;
44
+ /**
45
+ * draw a tile from raw (gid, flipMask, tileset) data — used by the hot
46
+ * rendering loop to bypass Tile construction
47
+ * @ignore
48
+ */
49
+ drawTileRaw(renderer: any, x: any, y: any, gid: any, flipMask: any, tileset: any): void;
44
50
  /**
45
51
  * draw the tile map
46
52
  * @ignore
@@ -1 +1 @@
1
- {"version":3,"file":"TMXIsometricRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXIsometricRenderer.js"],"names":[],"mappings":"AAKA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAQpB;IAHA,mBAAoC;IACpC,oBAAsC;IACtC,gBAA0C;IAG3C;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,0DASC;IAED;;;OAGG;IACH,+CAMC;IAED;;;OAGG;IACH,+CAMC;IAED;;;;OAIG;IACH,+BAWC;IAED;;;OAGG;IACH,4DASC;IAED;;;OAGG;IACH,0DAqGC;CACD;wBA5MuB,kBAAkB"}
1
+ {"version":3,"file":"TMXIsometricRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXIsometricRenderer.js"],"names":[],"mappings":"AAKA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAQpB;IAHA,mBAAoC;IACpC,oBAAsC;IACtC,gBAA0C;IAG3C;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,0DASC;IAED;;;OAGG;IACH,+CAMC;IAED;;;OAGG;IACH,+CAMC;IAED;;;;OAIG;IACH,+BAWC;IAED;;;OAGG;IACH,4DASC;IAED;;;;OAIG;IACH,wFAQC;IAED;;;OAGG;IACH,0DA8HC;CACD;wBApPuB,kBAAkB"}
@@ -1 +1 @@
1
- {"version":3,"file":"TMXObliqueRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXObliqueRenderer.js"],"names":[],"mappings":"AAKA;;;;;GAKG;AACH;IAOE;;;OAGG;IACH,OAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,OAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,QAFU,MAAM,CAEsD;IAEtE;;;OAGG;IACH,QAFU,MAAM,CAEoD;IAEpE;;;OAGG;IACH,MAFU,MAAM,CAEyB;IAe1C;;;;OAIG;IACH,kBAHW,QAAQ,GACN,MAAM,CAqBlB;CAoID;kCAtNiC,4BAA4B;qBADzC,kBAAkB"}
1
+ {"version":3,"file":"TMXObliqueRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXObliqueRenderer.js"],"names":[],"mappings":"AAKA;;;;;GAKG;AACH;IAOE;;;OAGG;IACH,OAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,OAFU,MAAM,CAEM;IAEtB;;;OAGG;IACH,QAFU,MAAM,CAEsD;IAEtE;;;OAGG;IACH,QAFU,MAAM,CAEoD;IAEpE;;;OAGG;IACH,MAFU,MAAM,CAEyB;IAe1C;;;;OAIG;IACH,kBAHW,QAAQ,GACN,MAAM,CAqBlB;CAgKD;kCAlPiC,4BAA4B;qBADzC,kBAAkB"}
@@ -23,10 +23,16 @@ export default class TMXOrthogonalRenderer extends TMXRenderer {
23
23
  */
24
24
  tileToPixelCoords(x: any, y: any, v: any): any;
25
25
  /**
26
- * draw the tile map
26
+ * draw the tile map (legacy entry point — accepts a fully-constructed Tile)
27
27
  * @ignore
28
28
  */
29
29
  drawTile(renderer: any, x: any, y: any, tmxTile: any): void;
30
+ /**
31
+ * draw a tile from raw (gid, flipMask, tileset) data — used by the hot
32
+ * rendering loop to bypass Tile construction
33
+ * @ignore
34
+ */
35
+ drawTileRaw(renderer: any, x: any, y: any, gid: any, flipMask: any, tileset: any): void;
30
36
  /**
31
37
  * draw the tile map
32
38
  * @ignore
@@ -1 +1 @@
1
- {"version":3,"file":"TMXOrthogonalRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXOrthogonalRenderer.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAIpB;IAED;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,+CAGC;IAED;;;OAGG;IACH,+CAGC;IAED;;;OAGG;IACH,4DASC;IAED;;;OAGG;IACH,0DAwDC;CACD;wBApHuB,kBAAkB"}
1
+ {"version":3,"file":"TMXOrthogonalRenderer.d.ts","sourceRoot":"","sources":["../../../../src/level/tiled/renderer/TMXOrthogonalRenderer.js"],"names":[],"mappings":"AAGA;;;GAGG;AACH;IACC;;OAEG;IACH,iBAFW,UAAU,EAIpB;IAED;;;OAGG;IACH,+BAEC;IAED;;;OAGG;IACH,+CAGC;IAED;;;OAGG;IACH,+CAGC;IAED;;;OAGG;IACH,4DASC;IAED;;;;OAIG;IACH,wFAQC;IAED;;;OAGG;IACH,0DA6EC;CACD;wBAxJuB,kBAAkB"}
@@ -32,7 +32,7 @@ export function setOptions(options: {
32
32
  * @name setBaseURL
33
33
  * @memberof loader
34
34
  * @public
35
- * @param {string} type - "*", "audio", "video", "binary", "image", "json", "js", "tmx", "tsx", "fontface"
35
+ * @param {string} type - "*", "audio", "video", "binary", "image", "json", "js", "tmx", "tsx", "fontface", "aseprite"
36
36
  * @param {string} [url="./"] - default base URL
37
37
  * @example
38
38
  * // change the base URL relative address for audio assets
@@ -47,7 +47,7 @@ export function setBaseURL(type: string, url?: string): void;
47
47
  * @typedef {object} Asset
48
48
  * @memberof loader
49
49
  * @property {string} name - name of the asset
50
- * @property {string} type - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"tmj"|"tsx"|"tsj"|"fontface"|"video")
50
+ * @property {string} type - the type of the asset ("audio"|"binary"|"image"|"json"|"js"|"tmx"|"tmj"|"tsx"|"tsj"|"fontface"|"video"|"aseprite")
51
51
  * @property {string|string[]} [src] - path and/or file name of the resource (for audio assets only the path is required).
52
52
  * For image assets, an array of sources can be provided as a fallback chain (e.g. compressed texture formats by priority, with a PNG fallback).
53
53
  * The loader will try each source in order and use the first one that loads successfully.
@@ -1 +1 @@
1
- {"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/loader/loader.js"],"names":[],"mappings":"AAkFA;;;GAGG;AACH,mDAEC;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,oCAdG;IAAyB,WAAW;IACV,OAAO;IACP,eAAe;CACzC,QAqBF;AAED;;;;;;;;;;;;;;GAcG;AACH,iCATW,MAAM,QACN,MAAM,QAuBhB;AAgID;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8CG;AAEH;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,gCAnBW,MAAM,4BA6BhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6CG;AACH,gCA3CW,KAAK,EAAE,2CAEP,OAAO,QAiFjB;AAED;;;;;;;;;;;;;;;IAeI;AACJ,4BAbW,MAAM,QAqChB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,4BA3BW,KAAK,0CAGH,MAAM,CA4DlB;AAED;;;;;;;GAOG;AACH,8BALW,KAAK,GACH,OAAO,CAqFnB;AAED;;;;;GAKG;AACH,kCAqFC;AAED;;;;;;GAMG;AACH,4BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;;GAMG;AACH,+BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;;GAMG;AACH,gCAJW,MAAM,GACJ,gBAAgB,GAAC,eAAe,GAAC,IAAI,CAWjD;AAED;;;;;;GAMG;AACH,6BAJW,MAAM,GACJ,IAAI,CAUhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA1BW,MAAM,GACJ,MAAM,CAgClB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA1BW,MAAM,GACJ,MAAM,CA+BlB;AAED;;;;;;GAMG;AACH,8BAJW,MAAM,GACJ,gBAAgB,CAU5B;AAED;;;;;;GAMG;AACH,6BAJW,MAAM,GACJ,QAAQ,CAUpB;AAl3BD;;;GAGG;AAGH,2BAAwB;AAExB;;GAEG;AACH;;EAA0B;AAE1B;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAbU,MAAM,CAaO;AAEvB;;;;;;;;;;;;;;;;GAgBG;AACH,4BAbU,OAAO,CAakB;AAwEnC;;;;;;;;;GASG;AACH,4BAAkB;AAElB;;;;;;;;;;;GAWG;AACH,gCAAsB;AAEtB;;;;;;;;;;GAUG;AACH,6BAAmB;;;;oBA2FN,MAAM"}
1
+ {"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/loader/loader.js"],"names":[],"mappings":"AAmFA;;;GAGG;AACH,mDAEC;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,oCAdG;IAAyB,WAAW;IACV,OAAO;IACP,eAAe;CACzC,QAqBF;AAED;;;;;;;;;;;;;;GAcG;AACH,iCATW,MAAM,QACN,MAAM,QAwBhB;AAiID;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8CG;AAEH;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,gCAnBW,MAAM,4BA6BhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6CG;AACH,gCA3CW,KAAK,EAAE,2CAEP,OAAO,QAiFjB;AAED;;;;;;;;;;;;;;;IAeI;AACJ,4BAbW,MAAM,QAqChB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,4BA3BW,KAAK,0CAGH,MAAM,CA4DlB;AAED;;;;;;;GAOG;AACH,8BALW,KAAK,GACH,OAAO,CAiGnB;AAED;;;;;GAKG;AACH,kCAqFC;AAED;;;;;;GAMG;AACH,4BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;;GAMG;AACH,+BAJW,MAAM,GACJ,MAAM,CAUlB;AAED;;;;;;GAMG;AACH,gCAJW,MAAM,GACJ,gBAAgB,GAAC,eAAe,GAAC,IAAI,CAWjD;AAED;;;;;;GAMG;AACH,6BAJW,MAAM,GACJ,IAAI,CAUhB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA1BW,MAAM,GACJ,MAAM,CAgClB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,4BA1BW,MAAM,GACJ,MAAM,CA+BlB;AAED;;;;;;GAMG;AACH,8BAJW,MAAM,GACJ,gBAAgB,CAU5B;AAED;;;;;;GAMG;AACH,6BAJW,MAAM,GACJ,QAAQ,CAUpB;AAh4BD;;;GAGG;AAGH,2BAAwB;AAExB;;GAEG;AACH;;EAA0B;AAE1B;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAbU,MAAM,CAaO;AAEvB;;;;;;;;;;;;;;;;GAgBG;AACH,4BAbU,OAAO,CAakB;AAyEnC;;;;;;;;;GASG;AACH,4BAAkB;AAElB;;;;;;;;;;;GAWG;AACH,gCAAsB;AAEtB;;;;;;;;;;GAUG;AACH,6BAAmB;;;;oBA4FN,MAAM"}
@@ -0,0 +1,37 @@
1
+ /**
2
+ * Parse a raw .aseprite ArrayBuffer into a composited bitmap and an atlas-style
3
+ * JSON sidecar. Exported for advanced use cases (e.g. runtime-generated sprites)
4
+ * — the preload path below is the usual entry point.
5
+ */
6
+ export function parseAseprite(buffer: any, imageName?: string): Promise<{
7
+ bitmap: any;
8
+ json: {
9
+ frames: {};
10
+ meta: {
11
+ app: string;
12
+ version: string;
13
+ image: any;
14
+ format: string;
15
+ size: {
16
+ w: number;
17
+ h: any;
18
+ };
19
+ scale: string;
20
+ frameTags: any;
21
+ };
22
+ };
23
+ }>;
24
+ /**
25
+ * preload an .aseprite binary file: fetches the file, parses + composites it,
26
+ * then stores the resulting bitmap in `imgList` and the JSON sidecar in
27
+ * `jsonList` under the same asset name — so TextureAtlas, TMXTileset, etc.
28
+ * can resolve it via the usual getImage() / getJSON() lookups.
29
+ * @param {loader.Asset} data - asset descriptor
30
+ * @param {Function} [onload]
31
+ * @param {Function} [onerror]
32
+ * @param {Object} [settings]
33
+ * @returns {number}
34
+ * @ignore
35
+ */
36
+ export function preloadAseprite(data: loader.Asset, onload?: Function, onerror?: Function, settings?: Object): number;
37
+ //# sourceMappingURL=aseprite.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"aseprite.d.ts","sourceRoot":"","sources":["../../../src/loader/parsers/aseprite.js"],"names":[],"mappings":"AA+gBA;;;;GAIG;AACH;;;;;;;;;;;;;;;;;GAMC;AAED;;;;;;;;;;;GAWG;AACH,sCAPW,MAAM,CAAC,KAAK,oDAGZ,MAAM,GACJ,MAAM,CAwBlB"}