melonjs 15.3.0 → 15.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (287) hide show
  1. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
  2. package/dist/melonjs.mjs/_virtual/earcut.js +1 -1
  3. package/dist/melonjs.mjs/_virtual/howler.js +1 -1
  4. package/dist/melonjs.mjs/_virtual/index.js +1 -1
  5. package/dist/melonjs.mjs/application/application.js +53 -5
  6. package/dist/melonjs.mjs/application/header.js +2 -2
  7. package/dist/melonjs.mjs/application/resize.js +4 -8
  8. package/dist/melonjs.mjs/application/settings.js +5 -5
  9. package/dist/melonjs.mjs/audio/audio.js +4 -6
  10. package/dist/melonjs.mjs/camera/camera2d.js +12 -14
  11. package/dist/melonjs.mjs/const.js +1 -1
  12. package/dist/melonjs.mjs/entity/entity.js +3 -4
  13. package/dist/melonjs.mjs/geometries/ellipse.js +26 -59
  14. package/dist/melonjs.mjs/geometries/line.js +18 -25
  15. package/dist/melonjs.mjs/geometries/path2d.js +16 -13
  16. package/dist/melonjs.mjs/geometries/point.js +8 -16
  17. package/dist/melonjs.mjs/geometries/poly.js +40 -97
  18. package/dist/melonjs.mjs/geometries/rectangle.js +37 -91
  19. package/dist/melonjs.mjs/geometries/roundrect.js +26 -35
  20. package/dist/melonjs.mjs/index.js +6 -6
  21. package/dist/melonjs.mjs/input/gamepad.js +1 -1
  22. package/dist/melonjs.mjs/input/input.js +1 -1
  23. package/dist/melonjs.mjs/input/keyboard.js +3 -3
  24. package/dist/melonjs.mjs/input/pointer.js +4 -4
  25. package/dist/melonjs.mjs/input/pointerevent.js +6 -7
  26. package/dist/melonjs.mjs/lang/console.js +1 -1
  27. package/dist/melonjs.mjs/lang/deprecated.js +2 -2
  28. package/dist/melonjs.mjs/level/level.js +1 -1
  29. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
  30. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +16 -33
  31. package/dist/melonjs.mjs/level/tiled/TMXObject.js +3 -4
  32. package/dist/melonjs.mjs/level/tiled/TMXTile.js +4 -4
  33. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +3 -3
  34. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +4 -7
  35. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +2 -2
  36. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +26 -29
  37. package/dist/melonjs.mjs/level/tiled/constants.js +1 -1
  38. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +3 -3
  39. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +2 -2
  40. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +2 -2
  41. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +2 -2
  42. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +2 -2
  43. package/dist/melonjs.mjs/level/tiled/renderer/autodetect.js +1 -1
  44. package/dist/melonjs.mjs/loader/cache.js +1 -1
  45. package/dist/melonjs.mjs/loader/loader.js +1 -1
  46. package/dist/melonjs.mjs/loader/loadingscreen.js +1 -1
  47. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
  48. package/dist/melonjs.mjs/loader/parser.js +4 -5
  49. package/dist/melonjs.mjs/loader/settings.js +1 -1
  50. package/dist/melonjs.mjs/math/color.js +2 -2
  51. package/dist/melonjs.mjs/math/math.js +1 -1
  52. package/dist/melonjs.mjs/math/matrix2.js +5 -59
  53. package/dist/melonjs.mjs/math/matrix3.js +82 -141
  54. package/dist/melonjs.mjs/math/observable_vector2.js +7 -7
  55. package/dist/melonjs.mjs/math/observable_vector3.js +5 -5
  56. package/dist/melonjs.mjs/math/vector2.js +7 -91
  57. package/dist/melonjs.mjs/math/vector3.js +6 -90
  58. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/arraymultimap.js +1 -1
  59. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/multimap.js +1 -1
  60. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +1 -1
  61. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +1 -1
  62. package/dist/melonjs.mjs/node_modules/eventemitter3/index2.js +1 -1
  63. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +1 -1
  64. package/dist/melonjs.mjs/particles/emitter.js +2 -2
  65. package/dist/melonjs.mjs/particles/particle.js +2 -2
  66. package/dist/melonjs.mjs/particles/settings.js +1 -1
  67. package/dist/melonjs.mjs/physics/body.js +22 -20
  68. package/dist/melonjs.mjs/physics/bounds.js +27 -33
  69. package/dist/melonjs.mjs/physics/collision.js +5 -5
  70. package/dist/melonjs.mjs/physics/detector.js +10 -10
  71. package/dist/melonjs.mjs/physics/quadtree.js +5 -5
  72. package/dist/melonjs.mjs/physics/response.js +1 -1
  73. package/dist/melonjs.mjs/physics/sat.js +3 -4
  74. package/dist/melonjs.mjs/physics/world.js +6 -9
  75. package/dist/melonjs.mjs/plugin/plugin.js +3 -3
  76. package/dist/melonjs.mjs/renderable/collectable.js +2 -2
  77. package/dist/melonjs.mjs/renderable/colorlayer.js +4 -4
  78. package/dist/melonjs.mjs/renderable/container.js +25 -25
  79. package/dist/melonjs.mjs/renderable/draggable.js +1 -1
  80. package/dist/melonjs.mjs/renderable/dragndrop.js +1 -1
  81. package/dist/melonjs.mjs/renderable/imagelayer.js +4 -4
  82. package/dist/melonjs.mjs/renderable/light2d.js +3 -3
  83. package/dist/melonjs.mjs/renderable/nineslicesprite.js +2 -2
  84. package/dist/melonjs.mjs/renderable/renderable.js +26 -26
  85. package/dist/melonjs.mjs/renderable/sprite.js +3 -3
  86. package/dist/melonjs.mjs/renderable/text/bitmaptext.js +421 -0
  87. package/dist/melonjs.mjs/renderable/text/bitmaptextdata.js +195 -0
  88. package/dist/melonjs.mjs/renderable/text/glyph.js +65 -0
  89. package/dist/melonjs.mjs/renderable/text/text.js +422 -0
  90. package/dist/melonjs.mjs/renderable/text/textmetrics.js +175 -0
  91. package/dist/melonjs.mjs/renderable/text/textstyle.js +21 -0
  92. package/dist/melonjs.mjs/renderable/trigger.js +10 -10
  93. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +7 -7
  94. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +7 -7
  95. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +3 -3
  96. package/dist/melonjs.mjs/state/stage.js +2 -2
  97. package/dist/melonjs.mjs/state/state.js +1 -38
  98. package/dist/melonjs.mjs/system/device.js +49 -10
  99. package/dist/melonjs.mjs/system/dom.js +1 -1
  100. package/dist/melonjs.mjs/system/event.js +24 -2
  101. package/dist/melonjs.mjs/system/platform.js +18 -18
  102. package/dist/melonjs.mjs/system/pooling.js +10 -10
  103. package/dist/melonjs.mjs/system/save.js +1 -1
  104. package/dist/melonjs.mjs/system/timer.js +1 -1
  105. package/dist/melonjs.mjs/text/bitmaptext.js +1 -1
  106. package/dist/melonjs.mjs/text/bitmaptextdata.js +3 -6
  107. package/dist/melonjs.mjs/text/glyph.js +1 -1
  108. package/dist/melonjs.mjs/text/text.js +1 -1
  109. package/dist/melonjs.mjs/text/textmetrics.js +1 -1
  110. package/dist/melonjs.mjs/text/textstyle.js +1 -1
  111. package/dist/melonjs.mjs/tweens/easing.js +1 -1
  112. package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
  113. package/dist/melonjs.mjs/tweens/tween.js +2 -2
  114. package/dist/melonjs.mjs/utils/agent.js +1 -1
  115. package/dist/melonjs.mjs/utils/array.js +1 -1
  116. package/dist/melonjs.mjs/utils/file.js +1 -1
  117. package/dist/melonjs.mjs/utils/function.js +2 -3
  118. package/dist/melonjs.mjs/utils/string.js +1 -1
  119. package/dist/melonjs.mjs/utils/utils.js +1 -1
  120. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +3 -7
  121. package/dist/melonjs.mjs/video/renderer.js +16 -16
  122. package/dist/melonjs.mjs/video/texture/atlas.js +13 -13
  123. package/dist/melonjs.mjs/video/texture/cache.js +1 -1
  124. package/dist/melonjs.mjs/video/texture/canvas_texture.js +15 -15
  125. package/dist/melonjs.mjs/video/utils/autodetect.js +1 -1
  126. package/dist/melonjs.mjs/video/video.js +4 -4
  127. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +3 -3
  128. package/dist/melonjs.mjs/video/webgl/compositors/compositor.js +13 -14
  129. package/dist/melonjs.mjs/video/webgl/compositors/primitive_compositor.js +5 -5
  130. package/dist/melonjs.mjs/video/webgl/compositors/quad_compositor.js +2 -3
  131. package/dist/melonjs.mjs/video/webgl/glshader.js +2 -2
  132. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
  133. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
  134. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
  135. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
  136. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
  137. package/dist/melonjs.mjs/video/webgl/utils/precision.js +4 -4
  138. package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
  139. package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
  140. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
  141. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +50 -52
  142. package/dist/melonjs.module.js +1137 -1576
  143. package/dist/types/application/application.d.ts +28 -4
  144. package/dist/types/application/header.d.ts +2 -2
  145. package/dist/types/application/settings.d.ts +23 -23
  146. package/dist/types/audio/audio.d.ts +3 -5
  147. package/dist/types/camera/camera2d.d.ts +13 -16
  148. package/dist/types/entity/entity.d.ts +0 -1
  149. package/dist/types/geometries/ellipse.d.ts +18 -50
  150. package/dist/types/geometries/path2d.d.ts +1 -1
  151. package/dist/types/geometries/point.d.ts +5 -13
  152. package/dist/types/geometries/poly.d.ts +26 -75
  153. package/dist/types/geometries/rectangle.d.ts +12 -58
  154. package/dist/types/geometries/roundrect.d.ts +2 -11
  155. package/dist/types/index.d.ts +3 -3
  156. package/dist/types/input/gamepad.d.ts +31 -31
  157. package/dist/types/input/keyboard.d.ts +105 -105
  158. package/dist/types/input/pointer.d.ts +21 -21
  159. package/dist/types/input/pointerevent.d.ts +6 -6
  160. package/dist/types/level/tiled/TMXLayer.d.ts +1 -1
  161. package/dist/types/math/matrix2.d.ts +9 -63
  162. package/dist/types/math/matrix3.d.ts +9 -68
  163. package/dist/types/math/observable_vector2.d.ts +2 -2
  164. package/dist/types/math/observable_vector3.d.ts +2 -2
  165. package/dist/types/math/vector2.d.ts +8 -92
  166. package/dist/types/math/vector3.d.ts +8 -92
  167. package/dist/types/particles/settings.d.ts +29 -29
  168. package/dist/types/physics/body.d.ts +10 -8
  169. package/dist/types/physics/bounds.d.ts +24 -30
  170. package/dist/types/physics/collision.d.ts +12 -12
  171. package/dist/types/physics/detector.d.ts +1 -1
  172. package/dist/types/physics/world.d.ts +4 -7
  173. package/dist/types/renderable/container.d.ts +19 -19
  174. package/dist/types/renderable/imagelayer.d.ts +6 -6
  175. package/dist/types/renderable/light2d.d.ts +7 -7
  176. package/dist/types/renderable/renderable.d.ts +9 -16
  177. package/dist/types/renderable/text/bitmaptext.d.ts +151 -0
  178. package/dist/types/renderable/text/bitmaptextdata.d.ts +35 -0
  179. package/dist/types/renderable/text/glyph.d.ts +28 -0
  180. package/dist/types/renderable/text/text.d.ts +159 -0
  181. package/dist/types/renderable/text/textmetrics.d.ts +47 -0
  182. package/dist/types/renderable/text/textstyle.d.ts +5 -0
  183. package/dist/types/renderable/ui/uibaseelement.d.ts +0 -1
  184. package/dist/types/renderable/ui/uispriteelement.d.ts +0 -1
  185. package/dist/types/renderable/ui/uitextbutton.d.ts +2 -7
  186. package/dist/types/state/state.d.ts +11 -11
  187. package/dist/types/system/device.d.ts +15 -9
  188. package/dist/types/system/event.d.ts +20 -0
  189. package/dist/types/system/platform.d.ts +17 -17
  190. package/dist/types/utils/function.d.ts +1 -2
  191. package/dist/types/video/renderer.d.ts +13 -13
  192. package/dist/types/video/texture/canvas_texture.d.ts +14 -14
  193. package/dist/types/video/video.d.ts +2 -2
  194. package/dist/types/video/webgl/buffer/vertex.d.ts +2 -2
  195. package/dist/types/video/webgl/compositors/compositor.d.ts +24 -13
  196. package/dist/types/video/webgl/compositors/primitive_compositor.d.ts +0 -1
  197. package/dist/types/video/webgl/compositors/quad_compositor.d.ts +0 -1
  198. package/dist/types/video/webgl/utils/precision.d.ts +1 -1
  199. package/dist/types/video/webgl/webgl_renderer.d.ts +47 -50
  200. package/package.json +15 -15
  201. package/src/application/application.js +51 -3
  202. package/src/application/header.js +1 -1
  203. package/src/application/resize.js +3 -7
  204. package/src/application/settings.js +4 -4
  205. package/src/audio/audio.js +3 -5
  206. package/src/camera/camera2d.js +11 -13
  207. package/src/entity/entity.js +2 -3
  208. package/src/geometries/ellipse.js +25 -58
  209. package/src/geometries/line.js +17 -24
  210. package/src/geometries/path2d.js +15 -12
  211. package/src/geometries/point.js +7 -15
  212. package/src/geometries/poly.js +39 -96
  213. package/src/geometries/rectangle.js +36 -90
  214. package/src/geometries/roundrect.js +25 -34
  215. package/src/index.js +4 -4
  216. package/src/input/keyboard.js +2 -2
  217. package/src/input/pointer.js +3 -3
  218. package/src/input/pointerevent.js +5 -6
  219. package/src/lang/deprecated.js +1 -1
  220. package/src/level/tiled/TMXLayer.js +15 -32
  221. package/src/level/tiled/TMXObject.js +2 -3
  222. package/src/level/tiled/TMXTile.js +3 -3
  223. package/src/level/tiled/TMXTileMap.js +2 -2
  224. package/src/level/tiled/TMXTileset.js +3 -6
  225. package/src/level/tiled/TMXTilesetGroup.js +1 -1
  226. package/src/level/tiled/TMXUtils.js +25 -28
  227. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +2 -2
  228. package/src/level/tiled/renderer/TMXIsometricRenderer.js +1 -1
  229. package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
  230. package/src/level/tiled/renderer/TMXRenderer.js +1 -1
  231. package/src/level/tiled/renderer/TMXStaggeredRenderer.js +1 -1
  232. package/src/loader/parser.js +3 -4
  233. package/src/math/color.js +1 -1
  234. package/src/math/matrix2.js +4 -58
  235. package/src/math/matrix3.js +81 -140
  236. package/src/math/observable_vector2.js +6 -6
  237. package/src/math/observable_vector3.js +4 -4
  238. package/src/math/vector2.js +6 -90
  239. package/src/math/vector3.js +5 -89
  240. package/src/particles/emitter.js +1 -1
  241. package/src/particles/particle.js +1 -1
  242. package/src/physics/body.js +21 -19
  243. package/src/physics/bounds.js +26 -32
  244. package/src/physics/collision.js +4 -4
  245. package/src/physics/detector.js +9 -9
  246. package/src/physics/quadtree.js +4 -4
  247. package/src/physics/sat.js +2 -3
  248. package/src/physics/world.js +5 -8
  249. package/src/polyfill/roundrect.js +163 -163
  250. package/src/renderable/collectable.js +1 -1
  251. package/src/renderable/colorlayer.js +3 -3
  252. package/src/renderable/container.js +24 -24
  253. package/src/renderable/imagelayer.js +3 -3
  254. package/src/renderable/light2d.js +2 -2
  255. package/src/renderable/nineslicesprite.js +1 -1
  256. package/src/renderable/renderable.js +25 -25
  257. package/src/renderable/sprite.js +2 -2
  258. package/src/{text → renderable/text}/bitmaptext.js +8 -8
  259. package/src/{text → renderable/text}/bitmaptextdata.js +4 -7
  260. package/src/{text → renderable/text}/glyph.js +1 -1
  261. package/src/{text → renderable/text}/text.js +16 -17
  262. package/src/{text → renderable/text}/textmetrics.js +2 -2
  263. package/src/renderable/trigger.js +9 -9
  264. package/src/renderable/ui/uibaseelement.js +6 -6
  265. package/src/renderable/ui/uispriteelement.js +6 -6
  266. package/src/renderable/ui/uitextbutton.js +2 -2
  267. package/src/state/stage.js +1 -1
  268. package/src/state/state.js +0 -49
  269. package/src/system/device.js +48 -9
  270. package/src/system/event.js +22 -0
  271. package/src/system/platform.js +18 -18
  272. package/src/system/pooling.js +9 -9
  273. package/src/tweens/tween.js +1 -1
  274. package/src/utils/function.js +1 -2
  275. package/src/video/canvas/canvas_renderer.js +2 -6
  276. package/src/video/renderer.js +15 -15
  277. package/src/video/texture/atlas.js +12 -12
  278. package/src/video/texture/canvas_texture.js +14 -14
  279. package/src/video/video.js +3 -3
  280. package/src/video/webgl/buffer/vertex.js +2 -2
  281. package/src/video/webgl/compositors/compositor.js +12 -13
  282. package/src/video/webgl/compositors/primitive_compositor.js +4 -4
  283. package/src/video/webgl/compositors/quad_compositor.js +1 -2
  284. package/src/video/webgl/glshader.js +1 -1
  285. package/src/video/webgl/utils/precision.js +3 -3
  286. package/src/video/webgl/webgl_renderer.js +49 -51
  287. /package/src/{text → renderable/text}/textstyle.js +0 -0
@@ -11,17 +11,15 @@ export default class Vector2d {
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  /**
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  * @ignore
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  */
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- onResetEvent(x?: number, y?: number): Vector2d;
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+ onResetEvent(x?: number, y?: number): this;
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  x: any;
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  y: any;
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  /**
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  * @ignore
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  */
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- _set(x: any, y: any): Vector2d;
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+ _set(x: any, y: any): this;
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  /**
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  * set the Vector x and y properties to the given values<br>
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- * @name set
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- * @memberof Vector2d
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  * @param {number} x
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  * @param {number} y
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  * @returns {Vector2d} Reference to this object for method chaining
@@ -29,39 +27,29 @@ export default class Vector2d {
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  set(x: number, y: number): Vector2d;
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  /**
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  * set the Vector x and y properties to 0
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- * @name setZero
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- * @memberof Vector2d
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  * @returns {Vector2d} Reference to this object for method chaining
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  */
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  setZero(): Vector2d;
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  /**
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  * set the Vector x and y properties using the passed vector
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- * @name setV
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- * @memberof Vector2d
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  * @param {Vector2d} v
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  * @returns {Vector2d} Reference to this object for method chaining
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  */
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  setV(v: Vector2d): Vector2d;
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  /**
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  * Add the passed vector to this vector
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- * @name add
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- * @memberof Vector2d
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  * @param {Vector2d} v
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  * @returns {Vector2d} Reference to this object for method chaining
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  */
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  add(v: Vector2d): Vector2d;
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  /**
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  * Substract the passed vector to this vector
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- * @name sub
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- * @memberof Vector2d
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  * @param {Vector2d} v
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  * @returns {Vector2d} Reference to this object for method chaining
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  */
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  sub(v: Vector2d): Vector2d;
61
51
  /**
62
52
  * Multiply this vector values by the given scalar
63
- * @name scale
64
- * @memberof Vector2d
65
53
  * @param {number} x
66
54
  * @param {number} [y=x]
67
55
  * @returns {Vector2d} Reference to this object for method chaining
@@ -69,45 +57,33 @@ export default class Vector2d {
69
57
  scale(x: number, y?: number | undefined): Vector2d;
70
58
  /**
71
59
  * Convert this vector into isometric coordinate space
72
- * @name toIso
73
- * @memberof Vector2d
74
60
  * @returns {Vector2d} Reference to this object for method chaining
75
61
  */
76
62
  toIso(): Vector2d;
77
63
  /**
78
64
  * Convert this vector into 2d coordinate space
79
- * @name to2d
80
- * @memberof Vector2d
81
65
  * @returns {Vector2d} Reference to this object for method chaining
82
66
  */
83
67
  to2d(): Vector2d;
84
68
  /**
85
69
  * Multiply this vector values by the passed vector
86
- * @name scaleV
87
- * @memberof Vector2d
88
70
  * @param {Vector2d} v
89
71
  * @returns {Vector2d} Reference to this object for method chaining
90
72
  */
91
73
  scaleV(v: Vector2d): Vector2d;
92
74
  /**
93
75
  * Divide this vector values by the passed value
94
- * @name div
95
- * @memberof Vector2d
96
76
  * @param {number} n - the value to divide the vector by
97
77
  * @returns {Vector2d} Reference to this object for method chaining
98
78
  */
99
79
  div(n: number): Vector2d;
100
80
  /**
101
81
  * Update this vector values to absolute values
102
- * @name abs
103
- * @memberof Vector2d
104
82
  * @returns {Vector2d} Reference to this object for method chaining
105
83
  */
106
84
  abs(): Vector2d;
107
85
  /**
108
86
  * Clamp the vector value within the specified value range
109
- * @name clamp
110
- * @memberof Vector2d
111
87
  * @param {number} low
112
88
  * @param {number} high
113
89
  * @returns {Vector2d} new me.Vector2d
@@ -115,8 +91,6 @@ export default class Vector2d {
115
91
  clamp(low: number, high: number): Vector2d;
116
92
  /**
117
93
  * Clamp this vector value within the specified value range
118
- * @name clampSelf
119
- * @memberof Vector2d
120
94
  * @param {number} low
121
95
  * @param {number} high
122
96
  * @returns {Vector2d} Reference to this object for method chaining
@@ -124,106 +98,72 @@ export default class Vector2d {
124
98
  clampSelf(low: number, high: number): Vector2d;
125
99
  /**
126
100
  * Update this vector with the minimum value between this and the passed vector
127
- * @name minV
128
- * @memberof Vector2d
129
101
  * @param {Vector2d} v
130
102
  * @returns {Vector2d} Reference to this object for method chaining
131
103
  */
132
104
  minV(v: Vector2d): Vector2d;
133
105
  /**
134
106
  * Update this vector with the maximum value between this and the passed vector
135
- * @name maxV
136
- * @memberof Vector2d
137
107
  * @param {Vector2d} v
138
108
  * @returns {Vector2d} Reference to this object for method chaining
139
109
  */
140
110
  maxV(v: Vector2d): Vector2d;
141
111
  /**
142
112
  * Floor the vector values
143
- * @name floor
144
- * @memberof Vector2d
145
113
  * @returns {Vector2d} new me.Vector2d
146
114
  */
147
115
  floor(): Vector2d;
148
116
  /**
149
117
  * Floor this vector values
150
- * @name floorSelf
151
- * @memberof Vector2d
152
118
  * @returns {Vector2d} Reference to this object for method chaining
153
119
  */
154
120
  floorSelf(): Vector2d;
155
121
  /**
156
122
  * Ceil the vector values
157
- * @name ceil
158
- * @memberof Vector2d
159
123
  * @returns {Vector2d} new me.Vector2d
160
124
  */
161
125
  ceil(): Vector2d;
162
126
  /**
163
127
  * Ceil this vector values
164
- * @name ceilSelf
165
- * @memberof Vector2d
166
128
  * @returns {Vector2d} Reference to this object for method chaining
167
129
  */
168
130
  ceilSelf(): Vector2d;
169
131
  /**
170
132
  * Negate the vector values
171
- * @name negate
172
- * @memberof Vector2d
173
133
  * @returns {Vector2d} new me.Vector2d
174
134
  */
175
135
  negate(): Vector2d;
176
136
  /**
177
137
  * Negate this vector values
178
- * @name negateSelf
179
- * @memberof Vector2d
180
138
  * @returns {Vector2d} Reference to this object for method chaining
181
139
  */
182
140
  negateSelf(): Vector2d;
183
141
  /**
184
142
  * Copy the x,y values of the passed vector to this one
185
- * @name copy
186
- * @memberof Vector2d
187
143
  * @param {Vector2d} v
188
144
  * @returns {Vector2d} Reference to this object for method chaining
189
145
  */
190
146
  copy(v: Vector2d): Vector2d;
191
147
  /**
192
- * return true if the two vectors are the same
193
- * @name equals
194
- * @memberof Vector2d
195
- * @method
196
- * @param {Vector2d} v
197
- * @returns {boolean}
198
- */
199
- /**
200
- * return true if this vector is equal to the given values
201
- * @name equals
202
- * @memberof Vector2d
203
- * @param {number} x
204
- * @param {number} y
148
+ * return true if this vector is equal to the given values or vector
149
+ * @param {number|Vector2d|ObservableVector2d} x
150
+ * @param {number} [y]
205
151
  * @returns {boolean}
206
152
  */
207
153
  equals(...args: any[]): boolean;
208
154
  /**
209
155
  * normalize this vector (scale the vector so that its magnitude is 1)
210
- * @name normalize
211
- * @memberof Vector2d
212
156
  * @returns {Vector2d} Reference to this object for method chaining
213
157
  */
214
158
  normalize(): Vector2d;
215
159
  /**
216
160
  * change this vector to be perpendicular to what it was before.<br>
217
161
  * (Effectively rotates it 90 degrees in a clockwise direction)
218
- * @name perp
219
- * @memberof Vector2d
220
162
  * @returns {Vector2d} Reference to this object for method chaining
221
163
  */
222
164
  perp(): Vector2d;
223
165
  /**
224
166
  * Rotate this vector (counter-clockwise) by the specified angle (in radians).
225
- * @name rotate
226
- * @memberof Vector2d
227
167
  * @param {number} angle - The angle to rotate (in radians)
228
168
  * @param {Vector2d|ObservableVector2d} [v] - an optional point to rotate around
229
169
  * @returns {Vector2d} Reference to this object for method chaining
@@ -231,38 +171,28 @@ export default class Vector2d {
231
171
  rotate(angle: number, v?: Vector2d | ObservableVector2d): Vector2d;
232
172
  /**
233
173
  * return the dot product of this vector and the passed one
234
- * @name dot
235
- * @memberof Vector2d
236
174
  * @param {Vector2d} v
237
175
  * @returns {number} The dot product.
238
176
  */
239
177
  dot(v: Vector2d): number;
240
178
  /**
241
179
  * return the cross product of this vector and the passed one
242
- * @name cross
243
- * @memberof Vector2d
244
180
  * @param {Vector2d} v
245
181
  * @returns {number} The cross product.
246
182
  */
247
183
  cross(v: Vector2d): number;
248
184
  /**
249
- * return the square length of this vector
250
- * @name length2
251
- * @memberof Vector2d
252
- * @returns {number} The length^2 of this vector.
253
- */
185
+ * return the square length of this vector
186
+ * @returns {number} The length^2 of this vector.
187
+ */
254
188
  length2(): number;
255
189
  /**
256
190
  * return the length (magnitude) of this vector
257
- * @name length
258
- * @memberof Vector2d
259
191
  * @returns {number} the length of this vector
260
192
  */
261
193
  length(): number;
262
194
  /**
263
195
  * Linearly interpolate between this vector and the given one.
264
- * @name lerp
265
- * @memberof Vector2d
266
196
  * @param {Vector2d} v
267
197
  * @param {number} alpha - distance along the line (alpha = 0 will be this vector, and alpha = 1 will be the given one).
268
198
  * @returns {Vector2d} Reference to this object for method chaining
@@ -270,8 +200,6 @@ export default class Vector2d {
270
200
  lerp(v: Vector2d, alpha: number): Vector2d;
271
201
  /**
272
202
  * interpolate the position of this vector towards the given one by the given maximum step.
273
- * @name moveTowards
274
- * @memberof Vector2d
275
203
  * @param {Vector2d} target
276
204
  * @param {number} step - the maximum step per iteration (Negative values will push the vector away from the target)
277
205
  * @returns {Vector2d} Reference to this object for method chaining
@@ -279,24 +207,18 @@ export default class Vector2d {
279
207
  moveTowards(target: Vector2d, step: number): Vector2d;
280
208
  /**
281
209
  * return the distance between this vector and the passed one
282
- * @name distance
283
- * @memberof Vector2d
284
210
  * @param {Vector2d} v
285
211
  * @returns {number}
286
212
  */
287
213
  distance(v: Vector2d): number;
288
214
  /**
289
215
  * return the angle between this vector and the passed one
290
- * @name angle
291
- * @memberof Vector2d
292
216
  * @param {Vector2d} v
293
217
  * @returns {number} angle in radians
294
218
  */
295
219
  angle(v: Vector2d): number;
296
220
  /**
297
221
  * project this vector on to another vector.
298
- * @name project
299
- * @memberof Vector2d
300
222
  * @param {Vector2d} v - The vector to project onto.
301
223
  * @returns {Vector2d} Reference to this object for method chaining
302
224
  */
@@ -304,23 +226,17 @@ export default class Vector2d {
304
226
  /**
305
227
  * Project this vector onto a vector of unit length.<br>
306
228
  * This is slightly more efficient than `project` when dealing with unit vectors.
307
- * @name projectN
308
- * @memberof Vector2d
309
229
  * @param {Vector2d} v - The unit vector to project onto.
310
230
  * @returns {Vector2d} Reference to this object for method chaining
311
231
  */
312
232
  projectN(v: Vector2d): Vector2d;
313
233
  /**
314
234
  * return a clone copy of this vector
315
- * @name clone
316
- * @memberof Vector2d
317
235
  * @returns {Vector2d} new me.Vector2d
318
236
  */
319
237
  clone(): Vector2d;
320
238
  /**
321
239
  * convert the object to a string representation
322
- * @name toString
323
- * @memberof Vector2d
324
240
  * @returns {string}
325
241
  */
326
242
  toString(): string;
@@ -12,18 +12,16 @@ export default class Vector3d {
12
12
  /**
13
13
  * @ignore
14
14
  */
15
- onResetEvent(x?: number, y?: number, z?: number): Vector3d;
15
+ onResetEvent(x?: number, y?: number, z?: number): this;
16
16
  x: any;
17
17
  y: any;
18
18
  z: any;
19
19
  /**
20
20
  * @ignore
21
21
  */
22
- _set(x: any, y: any, z?: number): Vector3d;
22
+ _set(x: any, y: any, z?: number): this;
23
23
  /**
24
24
  * set the Vector x and y properties to the given values<br>
25
- * @name set
26
- * @memberof Vector3d
27
25
  * @param {number} x
28
26
  * @param {number} y
29
27
  * @param {number} [z=0]
@@ -32,39 +30,29 @@ export default class Vector3d {
32
30
  set(x: number, y: number, z?: number | undefined): Vector3d;
33
31
  /**
34
32
  * set the Vector x and y properties to 0
35
- * @name setZero
36
- * @memberof Vector3d
37
33
  * @returns {Vector3d} Reference to this object for method chaining
38
34
  */
39
35
  setZero(): Vector3d;
40
36
  /**
41
37
  * set the Vector x and y properties using the passed vector
42
- * @name setV
43
- * @memberof Vector3d
44
38
  * @param {Vector2d|Vector3d} v
45
39
  * @returns {Vector3d} Reference to this object for method chaining
46
40
  */
47
41
  setV(v: Vector2d | Vector3d): Vector3d;
48
42
  /**
49
43
  * Add the passed vector to this vector
50
- * @name add
51
- * @memberof Vector3d
52
44
  * @param {Vector2d|Vector3d} v
53
45
  * @returns {Vector3d} Reference to this object for method chaining
54
46
  */
55
47
  add(v: Vector2d | Vector3d): Vector3d;
56
48
  /**
57
49
  * Substract the passed vector to this vector
58
- * @name sub
59
- * @memberof Vector3d
60
50
  * @param {Vector2d|Vector3d} v
61
51
  * @returns {Vector3d} Reference to this object for method chaining
62
52
  */
63
53
  sub(v: Vector2d | Vector3d): Vector3d;
64
54
  /**
65
55
  * Multiply this vector values by the given scalar
66
- * @name scale
67
- * @memberof Vector3d
68
56
  * @param {number} x
69
57
  * @param {number} [y=x]
70
58
  * @param {number} [z=1]
@@ -73,45 +61,33 @@ export default class Vector3d {
73
61
  scale(x: number, y?: number | undefined, z?: number | undefined): Vector3d;
74
62
  /**
75
63
  * Multiply this vector values by the passed vector
76
- * @name scaleV
77
- * @memberof Vector3d
78
64
  * @param {Vector2d|Vector3d} v
79
65
  * @returns {Vector3d} Reference to this object for method chaining
80
66
  */
81
67
  scaleV(v: Vector2d | Vector3d): Vector3d;
82
68
  /**
83
69
  * Convert this vector into isometric coordinate space
84
- * @name toIso
85
- * @memberof Vector3d
86
70
  * @returns {Vector3d} Reference to this object for method chaining
87
71
  */
88
72
  toIso(): Vector3d;
89
73
  /**
90
74
  * Convert this vector into 2d coordinate space
91
- * @name to2d
92
- * @memberof Vector3d
93
75
  * @returns {Vector3d} Reference to this object for method chaining
94
76
  */
95
77
  to2d(): Vector3d;
96
78
  /**
97
79
  * Divide this vector values by the passed value
98
- * @name div
99
- * @memberof Vector3d
100
80
  * @param {number} n - the value to divide the vector by
101
81
  * @returns {Vector3d} Reference to this object for method chaining
102
82
  */
103
83
  div(n: number): Vector3d;
104
84
  /**
105
85
  * Update this vector values to absolute values
106
- * @name abs
107
- * @memberof Vector3d
108
86
  * @returns {Vector3d} Reference to this object for method chaining
109
87
  */
110
88
  abs(): Vector3d;
111
89
  /**
112
90
  * Clamp the vector value within the specified value range
113
- * @name clamp
114
- * @memberof Vector3d
115
91
  * @param {number} low
116
92
  * @param {number} high
117
93
  * @returns {Vector3d} new me.Vector3d
@@ -119,8 +95,6 @@ export default class Vector3d {
119
95
  clamp(low: number, high: number): Vector3d;
120
96
  /**
121
97
  * Clamp this vector value within the specified value range
122
- * @name clampSelf
123
- * @memberof Vector3d
124
98
  * @param {number} low
125
99
  * @param {number} high
126
100
  * @returns {Vector3d} Reference to this object for method chaining
@@ -128,107 +102,73 @@ export default class Vector3d {
128
102
  clampSelf(low: number, high: number): Vector3d;
129
103
  /**
130
104
  * Update this vector with the minimum value between this and the passed vector
131
- * @name minV
132
- * @memberof Vector3d
133
105
  * @param {Vector2d|Vector3d} v
134
106
  * @returns {Vector3d} Reference to this object for method chaining
135
107
  */
136
108
  minV(v: Vector2d | Vector3d): Vector3d;
137
109
  /**
138
110
  * Update this vector with the maximum value between this and the passed vector
139
- * @name maxV
140
- * @memberof Vector3d
141
111
  * @param {Vector2d|Vector3d} v
142
112
  * @returns {Vector3d} Reference to this object for method chaining
143
113
  */
144
114
  maxV(v: Vector2d | Vector3d): Vector3d;
145
115
  /**
146
116
  * Floor the vector values
147
- * @name floor
148
- * @memberof Vector3d
149
117
  * @returns {Vector3d} new me.Vector3d
150
118
  */
151
119
  floor(): Vector3d;
152
120
  /**
153
121
  * Floor this vector values
154
- * @name floorSelf
155
- * @memberof Vector3d
156
122
  * @returns {Vector3d} Reference to this object for method chaining
157
123
  */
158
124
  floorSelf(): Vector3d;
159
125
  /**
160
126
  * Ceil the vector values
161
- * @name ceil
162
- * @memberof Vector3d
163
127
  * @returns {Vector3d} new me.Vector3d
164
128
  */
165
129
  ceil(): Vector3d;
166
130
  /**
167
131
  * Ceil this vector values
168
- * @name ceilSelf
169
- * @memberof Vector3d
170
132
  * @returns {Vector3d} Reference to this object for method chaining
171
133
  */
172
134
  ceilSelf(): Vector3d;
173
135
  /**
174
136
  * Negate the vector values
175
- * @name negate
176
- * @memberof Vector3d
177
137
  * @returns {Vector3d} new me.Vector3d
178
138
  */
179
139
  negate(): Vector3d;
180
140
  /**
181
141
  * Negate this vector values
182
- * @name negateSelf
183
- * @memberof Vector3d
184
142
  * @returns {Vector3d} Reference to this object for method chaining
185
143
  */
186
144
  negateSelf(): Vector3d;
187
145
  /**
188
146
  * Copy the components of the given vector into this one
189
- * @name copy
190
- * @memberof Vector3d
191
147
  * @param {Vector2d|Vector3d} v
192
148
  * @returns {Vector3d} Reference to this object for method chaining
193
149
  */
194
150
  copy(v: Vector2d | Vector3d): Vector3d;
195
151
  /**
196
- * return true if the two vectors are the same
197
- * @name equals
198
- * @memberof Vector3d
199
- * @method
200
- * @param {Vector2d|Vector3d} v
201
- * @returns {boolean}
202
- */
203
- /**
204
- * return true if this vector is equal to the given values
205
- * @name equals
206
- * @memberof Vector3d
207
- * @param {number} x
208
- * @param {number} y
152
+ * return true if this vector is equal to the given values or vector
153
+ * @param {number|Vector2d|ObservableVector2d|Vector3d|ObservableVector3d} x
154
+ * @param {number} [y]
209
155
  * @param {number} [z]
210
156
  * @returns {boolean}
211
157
  */
212
158
  equals(...args: any[]): boolean;
213
159
  /**
214
160
  * normalize this vector (scale the vector so that its magnitude is 1)
215
- * @name normalize
216
- * @memberof Vector3d
217
161
  * @returns {Vector3d} Reference to this object for method chaining
218
162
  */
219
163
  normalize(): Vector3d;
220
164
  /**
221
165
  * change this vector to be perpendicular to what it was before.<br>
222
166
  * (Effectively rotates it 90 degrees in a clockwise direction around the z axis)
223
- * @name perp
224
- * @memberof Vector3d
225
167
  * @returns {Vector3d} Reference to this object for method chaining
226
168
  */
227
169
  perp(): Vector3d;
228
170
  /**
229
171
  * Rotate this vector (counter-clockwise) by the specified angle (in radians) around the z axis
230
- * @name rotate
231
- * @memberof Vector3d
232
172
  * @param {number} angle - The angle to rotate (in radians)
233
173
  * @param {Vector2d|ObservableVector2d} [v] - an optional point to rotate around (on the same z axis)
234
174
  * @returns {Vector3d} Reference to this object for method chaining
@@ -236,38 +176,28 @@ export default class Vector3d {
236
176
  rotate(angle: number, v?: Vector2d | ObservableVector2d): Vector3d;
237
177
  /**
238
178
  * return the dot product of this vector and the passed one
239
- * @name dot
240
- * @memberof Vector3d
241
179
  * @param {Vector2d|Vector3d} v
242
180
  * @returns {number} The dot product.
243
181
  */
244
182
  dot(v: Vector2d | Vector3d): number;
245
183
  /**
246
184
  * calculate the cross product of this vector and the passed one
247
- * @name cross
248
- * @memberof Vector3d
249
185
  * @param {Vector3d} v
250
186
  * @returns {Vector3d} Reference to this object for method chaining
251
187
  */
252
188
  cross(v: Vector3d): Vector3d;
253
189
  /**
254
- * return the square length of this vector
255
- * @name length2
256
- * @memberof Vector3d
257
- * @returns {number} The length^2 of this vector.
258
- */
190
+ * return the square length of this vector
191
+ * @returns {number} The length^2 of this vector.
192
+ */
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193
  length2(): number;
260
194
  /**
261
195
  * return the length (magnitude) of this vector
262
- * @name length
263
- * @memberof Vector3d
264
196
  * @returns {number} the length of this vector
265
197
  */
266
198
  length(): number;
267
199
  /**
268
200
  * Linearly interpolate between this vector and the given one.
269
- * @name lerp
270
- * @memberof Vector3d
271
201
  * @param {Vector3d} v
272
202
  * @param {number} alpha - distance along the line (alpha = 0 will be this vector, and alpha = 1 will be the given one).
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  * @returns {Vector3d} Reference to this object for method chaining
@@ -275,8 +205,6 @@ export default class Vector3d {
275
205
  lerp(v: Vector3d, alpha: number): Vector3d;
276
206
  /**
277
207
  * interpolate the position of this vector on the x and y axis towards the given one by the given maximum step.
278
- * @name moveTowards
279
- * @memberof Vector3d
280
208
  * @param {Vector2d|Vector3d} target
281
209
  * @param {number} step - the maximum step per iteration (Negative values will push the vector away from the target)
282
210
  * @returns {Vector3d} Reference to this object for method chaining
@@ -284,24 +212,18 @@ export default class Vector3d {
284
212
  moveTowards(target: Vector2d | Vector3d, step: number): Vector3d;
285
213
  /**
286
214
  * return the distance between this vector and the passed one
287
- * @name distance
288
- * @memberof Vector3d
289
215
  * @param {Vector2d|Vector3d} v
290
216
  * @returns {number}
291
217
  */
292
218
  distance(v: Vector2d | Vector3d): number;
293
219
  /**
294
220
  * return the angle between this vector and the passed one
295
- * @name angle
296
- * @memberof Vector3d
297
221
  * @param {Vector2d|Vector3d} v
298
222
  * @returns {number} angle in radians
299
223
  */
300
224
  angle(v: Vector2d | Vector3d): number;
301
225
  /**
302
226
  * project this vector on to another vector.
303
- * @name project
304
- * @memberof Vector3d
305
227
  * @param {Vector2d|Vector3d} v - The vector to project onto.
306
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  * @returns {Vector3d} Reference to this object for method chaining
307
229
  */
@@ -309,23 +231,17 @@ export default class Vector3d {
309
231
  /**
310
232
  * Project this vector onto a vector of unit length.<br>
311
233
  * This is slightly more efficient than `project` when dealing with unit vectors.
312
- * @name projectN
313
- * @memberof Vector3d
314
234
  * @param {Vector2d|Vector3d} v - The unit vector to project onto.
315
235
  * @returns {Vector3d} Reference to this object for method chaining
316
236
  */
317
237
  projectN(v: Vector2d | Vector3d): Vector3d;
318
238
  /**
319
239
  * return a clone copy of this vector
320
- * @name clone
321
- * @memberof Vector3d
322
240
  * @returns {Vector3d} new me.Vector3d
323
241
  */
324
242
  clone(): Vector3d;
325
243
  /**
326
244
  * convert the object to a string representation
327
- * @name toString
328
- * @memberof Vector3d
329
245
  * @returns {string}
330
246
  */
331
247
  toString(): string;