melonjs 15.1.5 → 15.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (157) hide show
  1. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
  2. package/dist/melonjs.mjs/_virtual/earcut.js +1 -1
  3. package/dist/melonjs.mjs/_virtual/howler.js +1 -1
  4. package/dist/melonjs.mjs/_virtual/index.js +1 -1
  5. package/dist/melonjs.mjs/application/application.js +1 -1
  6. package/dist/melonjs.mjs/application/header.js +1 -1
  7. package/dist/melonjs.mjs/application/resize.js +1 -1
  8. package/dist/melonjs.mjs/application/settings.js +1 -1
  9. package/dist/melonjs.mjs/audio/audio.js +1 -1
  10. package/dist/melonjs.mjs/camera/camera2d.js +3 -3
  11. package/dist/melonjs.mjs/const.js +1 -1
  12. package/dist/melonjs.mjs/entity/entity.js +1 -1
  13. package/dist/melonjs.mjs/geometries/ellipse.js +1 -1
  14. package/dist/melonjs.mjs/geometries/line.js +1 -1
  15. package/dist/melonjs.mjs/geometries/path2d.js +1 -1
  16. package/dist/melonjs.mjs/geometries/point.js +1 -1
  17. package/dist/melonjs.mjs/geometries/poly.js +1 -1
  18. package/dist/melonjs.mjs/geometries/rectangle.js +1 -1
  19. package/dist/melonjs.mjs/geometries/roundrect.js +1 -1
  20. package/dist/melonjs.mjs/index.js +4 -3
  21. package/dist/melonjs.mjs/input/gamepad.js +1 -1
  22. package/dist/melonjs.mjs/input/input.js +1 -1
  23. package/dist/melonjs.mjs/input/keyboard.js +1 -1
  24. package/dist/melonjs.mjs/input/pointer.js +1 -1
  25. package/dist/melonjs.mjs/input/pointerevent.js +1 -1
  26. package/dist/melonjs.mjs/lang/console.js +1 -1
  27. package/dist/melonjs.mjs/lang/deprecated.js +3 -2
  28. package/dist/melonjs.mjs/level/level.js +1 -1
  29. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
  30. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +1 -1
  31. package/dist/melonjs.mjs/level/tiled/TMXObject.js +1 -1
  32. package/dist/melonjs.mjs/level/tiled/TMXTile.js +1 -1
  33. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +1 -1
  34. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +1 -1
  35. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +1 -1
  36. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +1 -1
  37. package/dist/melonjs.mjs/level/tiled/constants.js +1 -1
  38. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +1 -1
  39. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +1 -1
  40. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
  41. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +1 -1
  42. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +1 -1
  43. package/dist/melonjs.mjs/level/tiled/renderer/autodetect.js +1 -1
  44. package/dist/melonjs.mjs/loader/cache.js +1 -1
  45. package/dist/melonjs.mjs/loader/loader.js +1 -1
  46. package/dist/melonjs.mjs/loader/loadingscreen.js +1 -1
  47. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
  48. package/dist/melonjs.mjs/loader/parser.js +1 -1
  49. package/dist/melonjs.mjs/loader/settings.js +1 -1
  50. package/dist/melonjs.mjs/math/color.js +1 -1
  51. package/dist/melonjs.mjs/math/math.js +1 -1
  52. package/dist/melonjs.mjs/math/matrix2.js +1 -1
  53. package/dist/melonjs.mjs/math/matrix3.js +1 -1
  54. package/dist/melonjs.mjs/math/observable_vector2.js +1 -1
  55. package/dist/melonjs.mjs/math/observable_vector3.js +1 -1
  56. package/dist/melonjs.mjs/math/vector2.js +1 -1
  57. package/dist/melonjs.mjs/math/vector3.js +1 -1
  58. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/arraymultimap.js +1 -1
  59. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/multimap.js +1 -1
  60. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +1 -1
  61. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +1 -1
  62. package/dist/melonjs.mjs/node_modules/eventemitter3/index2.js +1 -1
  63. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +1 -1
  64. package/dist/melonjs.mjs/particles/emitter.js +1 -1
  65. package/dist/melonjs.mjs/particles/particle.js +1 -1
  66. package/dist/melonjs.mjs/particles/settings.js +1 -1
  67. package/dist/melonjs.mjs/physics/body.js +3 -3
  68. package/dist/melonjs.mjs/physics/bounds.js +1 -1
  69. package/dist/melonjs.mjs/physics/collision.js +1 -1
  70. package/dist/melonjs.mjs/physics/detector.js +4 -4
  71. package/dist/melonjs.mjs/physics/quadtree.js +1 -1
  72. package/dist/melonjs.mjs/physics/response.js +1 -1
  73. package/dist/melonjs.mjs/physics/sat.js +9 -9
  74. package/dist/melonjs.mjs/physics/world.js +1 -1
  75. package/dist/melonjs.mjs/plugin/plugin.js +3 -3
  76. package/dist/melonjs.mjs/renderable/collectable.js +1 -1
  77. package/dist/melonjs.mjs/renderable/colorlayer.js +1 -1
  78. package/dist/melonjs.mjs/renderable/container.js +14 -14
  79. package/dist/melonjs.mjs/renderable/draggable.js +121 -0
  80. package/dist/melonjs.mjs/renderable/dragndrop.js +3 -113
  81. package/dist/melonjs.mjs/renderable/imagelayer.js +1 -1
  82. package/dist/melonjs.mjs/renderable/light2d.js +1 -1
  83. package/dist/melonjs.mjs/renderable/nineslicesprite.js +1 -1
  84. package/dist/melonjs.mjs/renderable/renderable.js +2 -2
  85. package/dist/melonjs.mjs/renderable/sprite.js +1 -1
  86. package/dist/melonjs.mjs/renderable/trigger.js +2 -2
  87. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +1 -1
  88. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +1 -1
  89. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +1 -1
  90. package/dist/melonjs.mjs/state/stage.js +1 -1
  91. package/dist/melonjs.mjs/state/state.js +1 -1
  92. package/dist/melonjs.mjs/system/device.js +1 -1
  93. package/dist/melonjs.mjs/system/dom.js +1 -1
  94. package/dist/melonjs.mjs/system/event.js +1 -1
  95. package/dist/melonjs.mjs/system/platform.js +1 -1
  96. package/dist/melonjs.mjs/system/pooling.js +1 -1
  97. package/dist/melonjs.mjs/system/save.js +1 -1
  98. package/dist/melonjs.mjs/system/timer.js +1 -1
  99. package/dist/melonjs.mjs/text/bitmaptext.js +1 -1
  100. package/dist/melonjs.mjs/text/bitmaptextdata.js +1 -1
  101. package/dist/melonjs.mjs/text/glyph.js +1 -1
  102. package/dist/melonjs.mjs/text/text.js +1 -1
  103. package/dist/melonjs.mjs/text/textmetrics.js +1 -1
  104. package/dist/melonjs.mjs/text/textstyle.js +1 -1
  105. package/dist/melonjs.mjs/tweens/easing.js +1 -1
  106. package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
  107. package/dist/melonjs.mjs/tweens/tween.js +1 -1
  108. package/dist/melonjs.mjs/utils/agent.js +1 -1
  109. package/dist/melonjs.mjs/utils/array.js +1 -1
  110. package/dist/melonjs.mjs/utils/file.js +1 -1
  111. package/dist/melonjs.mjs/utils/function.js +1 -1
  112. package/dist/melonjs.mjs/utils/string.js +1 -1
  113. package/dist/melonjs.mjs/utils/utils.js +1 -1
  114. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +1 -1
  115. package/dist/melonjs.mjs/video/renderer.js +1 -1
  116. package/dist/melonjs.mjs/video/texture/atlas.js +1 -1
  117. package/dist/melonjs.mjs/video/texture/cache.js +1 -1
  118. package/dist/melonjs.mjs/video/texture/canvas_texture.js +1 -1
  119. package/dist/melonjs.mjs/video/utils/autodetect.js +1 -1
  120. package/dist/melonjs.mjs/video/video.js +1 -1
  121. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +1 -1
  122. package/dist/melonjs.mjs/video/webgl/compositors/compositor.js +1 -1
  123. package/dist/melonjs.mjs/video/webgl/compositors/primitive_compositor.js +1 -1
  124. package/dist/melonjs.mjs/video/webgl/compositors/quad_compositor.js +1 -1
  125. package/dist/melonjs.mjs/video/webgl/glshader.js +1 -1
  126. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
  127. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
  128. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
  129. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
  130. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
  131. package/dist/melonjs.mjs/video/webgl/utils/precision.js +1 -1
  132. package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
  133. package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
  134. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
  135. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +1 -1
  136. package/dist/melonjs.module.js +60 -55
  137. package/dist/types/camera/camera2d.d.ts +4 -4
  138. package/dist/types/index.d.ts +1 -1
  139. package/dist/types/physics/body.d.ts +4 -4
  140. package/dist/types/physics/detector.d.ts +5 -5
  141. package/dist/types/physics/sat.d.ts +12 -12
  142. package/dist/types/renderable/container.d.ts +25 -25
  143. package/dist/types/renderable/draggable.d.ts +53 -0
  144. package/dist/types/renderable/dragndrop.d.ts +0 -52
  145. package/dist/types/renderable/renderable.d.ts +2 -2
  146. package/package.json +8 -8
  147. package/src/camera/camera2d.js +2 -2
  148. package/src/index.js +2 -1
  149. package/src/lang/deprecated.js +2 -1
  150. package/src/physics/body.js +2 -2
  151. package/src/physics/detector.js +3 -3
  152. package/src/physics/sat.js +8 -8
  153. package/src/renderable/container.js +13 -13
  154. package/src/renderable/draggable.js +114 -0
  155. package/src/renderable/dragndrop.js +0 -109
  156. package/src/renderable/renderable.js +1 -1
  157. package/src/renderable/trigger.js +1 -1
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v15.1.5
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+ * melonJS Game Engine - v15.1.6
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -56,7 +56,7 @@ var check = function (it) {
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  };
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  // https://github.com/zloirock/core-js/issues/86#issuecomment-115759028
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- var global$d =
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+ var global$e =
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  // eslint-disable-next-line es/no-global-this -- safe
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  check(typeof globalThis == 'object' && globalThis) ||
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  check(typeof window == 'object' && window) ||
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  check(typeof self == 'object' && self) ||
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  check(typeof commonjsGlobal == 'object' && commonjsGlobal) ||
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  // eslint-disable-next-line no-new-func -- fallback
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- (function () { return this; })() || Function('return this')();
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+ (function () { return this; })() || commonjsGlobal || Function('return this')();
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- var global$e = /*@__PURE__*/getDefaultExportFromCjs(global$d);
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+ var global$f = /*@__PURE__*/getDefaultExportFromCjs(global$e);
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  var objectGetOwnPropertyDescriptor = {};
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@@ -253,7 +253,7 @@ var isObject$5 = $documentAll.IS_HTMLDDA ? function (it) {
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  var isObject$6 = /*@__PURE__*/getDefaultExportFromCjs(isObject$5);
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+ var global$d = global$e;
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  var isCallable$9 = isCallable$b;
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  var aFunction = function (argument) {
@@ -261,7 +261,7 @@ var aFunction = function (argument) {
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  };
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  var getBuiltIn$2 = function (namespace, method) {
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- return arguments.length < 2 ? aFunction(global$c[namespace]) : global$c[namespace] && global$c[namespace][method];
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+ return arguments.length < 2 ? aFunction(global$d[namespace]) : global$d[namespace] && global$d[namespace][method];
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@@ -276,11 +276,11 @@ var engineUserAgent = typeof navigator != 'undefined' && String(navigator.userAg
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+ var global$c = global$e;
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  var userAgent = engineUserAgent;
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- var Deno = global$b.Deno;
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+ var process = global$c.process;
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+ var Deno = global$c.Deno;
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  var versions = process && process.versions || Deno && Deno.version;
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  var v8 = versions && versions.v8;
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  var match, version$1;
@@ -310,13 +310,18 @@ var engineV8Version$1 = /*@__PURE__*/getDefaultExportFromCjs(engineV8Version);
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  var fails$5 = fails$9;
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+ var global$b = global$e;
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+ var $String$4 = global$b.String;
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  var symbolConstructorDetection = !!Object.getOwnPropertySymbols && !fails$5(function () {
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  var symbol = Symbol();
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  // Chrome 38 Symbol has incorrect toString conversion
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  // `get-own-property-symbols` polyfill symbols converted to object are not Symbol instances
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- return !String(symbol) || !(Object(symbol) instanceof Symbol) ||
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+ // nb: Do not call `String` directly to avoid this being optimized out to `symbol+''` which will,
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+ // of course, fail.
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+ return !$String$4(symbol) || !(Object(symbol) instanceof Symbol) ||
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@@ -410,7 +415,7 @@ var isPure = false;
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+ var global$a = global$e;
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+ var global$9 = global$e;
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  (shared$5.exports = function (key, value) {
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  return store$2[key] || (store$2[key] = value !== undefined ? value : {});
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  })('versions', []).push({
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- version: '3.30.1',
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+ version: '3.30.2',
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  mode: IS_PURE ? 'pure' : 'global',
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  copyright: '© 2014-2023 Denis Pushkarev (zloirock.ru)',
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- license: 'https://github.com/zloirock/core-js/blob/v3.30.1/LICENSE',
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+ license: 'https://github.com/zloirock/core-js/blob/v3.30.2/LICENSE',
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  source: 'https://github.com/zloirock/core-js'
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  });
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@@ -491,7 +496,7 @@ var uid$2 = function (key) {
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@@ -728,7 +733,7 @@ var inspectSource$1 = store$1.inspectSource;
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  var createNonEnumerableProperty$1 = createNonEnumerableProperty$2;
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@@ -1186,7 +1191,7 @@ var _export = function (options, source) {
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@@ -1353,7 +1358,7 @@ $$2({ target: 'String', proto: true, name: 'trimStart', forced: ''.trimStart !==
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@@ -18474,7 +18479,7 @@ var input = {
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+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} other - the other renderable touching this one (a reference to response.a or response.b)
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  * @example
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@@ -19121,7 +19126,7 @@ let targetV = new Vector2d();
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19130
  */
19126
19131
  focusOn(target) {
19127
19132
  let bounds = target.getBounds();
@@ -19135,7 +19140,7 @@ let targetV = new Vector2d();
19135
19140
  * check if the specified renderable is in the camera
19136
19141
  * @name isVisible
19137
19142
  * @memberof Camera2d
19138
- * @param {Renderable} obj - to be checked against
19143
+ * @param {Renderable|Entity|Sprite|NineSliceSprite} obj - to be checked against
19139
19144
  * @param {boolean} [floating = obj.floating] - if visibility check should be done against screen coordinates
19140
19145
  * @returns {boolean}
19141
19146
  */
@@ -23672,7 +23677,7 @@ let globalFloatingCounter = 0;
23672
23677
  * will not be in any container. <br>
23673
23678
  * if the given child implements a onActivateEvent method, that method will be called
23674
23679
  * once the child is added to this container.
23675
- * @param {Renderable} child
23680
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
23676
23681
  * @param {number} [z] - forces the z index of the child to the specified value
23677
23682
  * @returns {Renderable} the added child
23678
23683
  */
@@ -23754,7 +23759,7 @@ let globalFloatingCounter = 0;
23754
23759
  /**
23755
23760
  * Add a child to the container at the specified index<br>
23756
23761
  * (the list won't be sorted after insertion)
23757
- * @param {Renderable} child
23762
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
23758
23763
  * @param {number} index
23759
23764
  * @returns {Renderable} the added child
23760
23765
  */
@@ -23865,8 +23870,8 @@ let globalFloatingCounter = 0;
23865
23870
 
23866
23871
  /**
23867
23872
  * Swaps the position (z-index) of 2 children
23868
- * @param {Renderable} child
23869
- * @param {Renderable} child2
23873
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
23874
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child2
23870
23875
  */
23871
23876
  swapChildren(child, child2) {
23872
23877
  let index = this.getChildIndex(child);
@@ -23904,7 +23909,7 @@ let globalFloatingCounter = 0;
23904
23909
 
23905
23910
  /**
23906
23911
  * Returns the index of the given Child
23907
- * @param {Renderable} child
23912
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
23908
23913
  * @returns {number} index
23909
23914
  */
23910
23915
  getChildIndex(child) {
@@ -23913,7 +23918,7 @@ let globalFloatingCounter = 0;
23913
23918
 
23914
23919
  /**
23915
23920
  * Returns the next child within the container or undefined if none
23916
- * @param {Renderable} child
23921
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
23917
23922
  * @returns {Renderable} child
23918
23923
  */
23919
23924
  getNextChild(child) {
@@ -23926,7 +23931,7 @@ let globalFloatingCounter = 0;
23926
23931
 
23927
23932
  /**
23928
23933
  * Returns true if contains the specified Child
23929
- * @param {Renderable} child
23934
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
23930
23935
  * @returns {boolean}
23931
23936
  */
23932
23937
  hasChild(child) {
@@ -24134,7 +24139,7 @@ let globalFloatingCounter = 0;
24134
24139
  /**
24135
24140
  * Invokes the removeChildNow in a defer, to ensure the child is removed safely after the update & draw stack has completed. <br>
24136
24141
  * if the given child implements a onDeactivateEvent() method, that method will be called once the child is removed from this container.
24137
- * @param {Renderable} child
24142
+ * @param {RendRenderable|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapTexterable} child
24138
24143
  * @param {boolean} [keepalive=false] - true to prevent calling child.destroy()
24139
24144
  */
24140
24145
  removeChild(child, keepalive) {
@@ -24150,7 +24155,7 @@ let globalFloatingCounter = 0;
24150
24155
  * Removes (and optionally destroys) a child from the container.<br>
24151
24156
  * (removal is immediate and unconditional)<br>
24152
24157
  * Never use keepalive=true with objects from {@link pool}. Doing so will create a memory leak.
24153
- * @param {Renderable} child
24158
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
24154
24159
  * @param {boolean} [keepalive=False] - True to prevent calling child.destroy()
24155
24160
  */
24156
24161
  removeChildNow(child, keepalive) {
@@ -24213,7 +24218,7 @@ let globalFloatingCounter = 0;
24213
24218
 
24214
24219
  /**
24215
24220
  * Move the child in the group one step forward (z depth).
24216
- * @param {Renderable} child
24221
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
24217
24222
  */
24218
24223
  moveUp(child) {
24219
24224
  let childIndex = this.getChildIndex(child);
@@ -24227,7 +24232,7 @@ let globalFloatingCounter = 0;
24227
24232
 
24228
24233
  /**
24229
24234
  * Move the child in the group one step backward (z depth).
24230
- * @param {Renderable} child
24235
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
24231
24236
  */
24232
24237
  moveDown(child) {
24233
24238
  let childIndex = this.getChildIndex(child);
@@ -24241,7 +24246,7 @@ let globalFloatingCounter = 0;
24241
24246
 
24242
24247
  /**
24243
24248
  * Move the specified child to the top(z depth).
24244
- * @param {Renderable} child
24249
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
24245
24250
  */
24246
24251
  moveToTop(child) {
24247
24252
  let childIndex = this.getChildIndex(child);
@@ -24258,7 +24263,7 @@ let globalFloatingCounter = 0;
24258
24263
 
24259
24264
  /**
24260
24265
  * Move the specified child the bottom (z depth).
24261
- * @param {Renderable} child
24266
+ * @param {Renderable|Entity|Sprite|Collectable|Trigger|Draggable|DropTarget|NineSliceSprite|ImageLayer|ColorLayer|Light2d|UIBaseElement|UISpriteElement|UITextButton|Text|BitmapText} child
24262
24267
  */
24263
24268
  moveToBottom(child) {
24264
24269
  let childIndex = this.getChildIndex(child);
@@ -28684,7 +28689,7 @@ var timer$1 = timer;
28684
28689
  */
28685
28690
  class Body {
28686
28691
  /**
28687
- * @param {Renderable} ancestor - the parent object this body is attached to
28692
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} ancestor - the parent object this body is attached to
28688
28693
  * @param {Rect|Rect[]|Polygon|Polygon[]|Line|Line[]|Ellipse|Ellipse[]|Point|Point[]|Bounds|Bounds[]|object} [shapes] - a initial shape, list of shapes, or JSON object defining the body
28689
28694
  * @param {Function} [onBodyUpdate] - callback for when the body is updated (e.g. add/remove shapes)
28690
28695
  */
@@ -28694,7 +28699,7 @@ var timer$1 = timer;
28694
28699
  * a reference to the parent object that contains this body,
28695
28700
  * or undefined if it has not been added to one.
28696
28701
  * @public
28697
- * @type {Renderable}
28702
+ * @type {Renderable|Container|Entity|Sprite|NineSliceSprite}
28698
28703
  * @default undefined
28699
28704
  */
28700
28705
  this.ancestor = ancestor;
@@ -34925,7 +34930,7 @@ const toPX = [12, 24, 0.75, 1];
34925
34930
  * @name onCollision
34926
34931
  * @memberof Trigger
34927
34932
  * @param {ResponseObject} response - the collision response object
34928
- * @param {Renderable} other - the other renderable touching this one (a reference to response.a or response.b)
34933
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} other - the other renderable touching this one (a reference to response.a or response.b)
34929
34934
  * @returns {boolean} true if the object should respond to the collision (its position and velocity will be corrected)
34930
34935
  */
34931
34936
  onCollision(response, other) { // eslint-disable-line no-unused-vars
@@ -35725,9 +35730,9 @@ function vornoiRegion(line, point) {
35725
35730
  /**
35726
35731
  * Checks whether polygons collide.
35727
35732
  * @ignore
35728
- * @param {Renderable} a - a reference to the object A.
35733
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
35729
35734
  * @param {Polygon} polyA - a reference to the object A Polygon to be tested
35730
- * @param {Renderable} b - a reference to the object B.
35735
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
35731
35736
  * @param {Polygon} polyB - a reference to the object B Polygon to be tested
35732
35737
  * @param {Response=} response - Response object (optional) that will be populated if they intersect.
35733
35738
  * @returns {boolean} true if they intersect, false if they don't.
@@ -35779,9 +35784,9 @@ function testPolygonPolygon(a, polyA, b, polyB, response) {
35779
35784
  /**
35780
35785
  * Check if two Ellipse collide.
35781
35786
  * @ignore
35782
- * @param {Renderable} a - a reference to the object A.
35787
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
35783
35788
  * @param {Ellipse} ellipseA - a reference to the object A Ellipse to be tested
35784
- * @param {Renderable} b - a reference to the object B.
35789
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
35785
35790
  * @param {Ellipse} ellipseB - a reference to the object B Ellipse to be tested
35786
35791
  * @param {Response=} response - Response object (optional) that will be populated if
35787
35792
  * the circles intersect.
@@ -35820,9 +35825,9 @@ function testEllipseEllipse(a, ellipseA, b, ellipseB, response) {
35820
35825
  /**
35821
35826
  * Check if a polygon and an ellipse collide.
35822
35827
  * @ignore
35823
- * @param {Renderable} a - a reference to the object A.
35828
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
35824
35829
  * @param {Polygon} polyA - a reference to the object A Polygon to be tested
35825
- * @param {Renderable} b - a reference to the object B.
35830
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
35826
35831
  * @param {Ellipse} ellipseB - a reference to the object B Ellipse to be tested
35827
35832
  * @param {Response=} response - Response object (optional) that will be populated if they intersect.
35828
35833
  * @returns {boolean} true if they intersect, false if they don't.
@@ -35986,9 +35991,9 @@ function testPolygonEllipse(a, polyA, b, ellipseB, response) {
35986
35991
  * **NOTE:** This is slightly less efficient than testPolygonEllipse as it just
35987
35992
  * runs testPolygonEllipse and reverses the response at the end.
35988
35993
  * @ignore
35989
- * @param {Renderable} a - a reference to the object A.
35994
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
35990
35995
  * @param {Ellipse} ellipseA - a reference to the object A Ellipse to be tested
35991
- * @param {Renderable} b - a reference to the object B.
35996
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
35992
35997
  * @param {Polygon} polyB - a reference to the object B Polygon to be tested
35993
35998
  * @param {Response=} response - Response object (optional) that will be populated if
35994
35999
  * they intersect.
@@ -36103,8 +36108,8 @@ class Detector {
36103
36108
  /**
36104
36109
  * determine if two objects should collide (based on both respective objects body collision mask and type).<br>
36105
36110
  * you can redefine this function if you need any specific rules over what should collide with what.
36106
- * @param {Renderable} a - a reference to the object A.
36107
- * @param {Renderable} b - a reference to the object B.
36111
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
36112
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
36108
36113
  * @returns {boolean} true if they should collide, false otherwise
36109
36114
  */
36110
36115
  shouldCollide(a, b) {
@@ -36157,7 +36162,7 @@ class Detector {
36157
36162
  /**
36158
36163
  * find all the collisions for the specified object using a broadphase algorithm
36159
36164
  * @ignore
36160
- * @param {Renderable} objA - object to be tested for collision
36165
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} objA - object to be tested for collision
36161
36166
  * @returns {boolean} in case of collision, false otherwise
36162
36167
  */
36163
36168
  collisions(objA) {
@@ -38005,10 +38010,10 @@ class BasePlugin {
38005
38010
  * this can be overridden by the plugin
38006
38011
  * @public
38007
38012
  * @type {string}
38008
- * @default "15.1.5"
38013
+ * @default "15.1.6"
38009
38014
  * @name plugin.Base#version
38010
38015
  */
38011
- this.version = "15.1.5";
38016
+ this.version = "15.1.6";
38012
38017
  }
38013
38018
  }
38014
38019
 
@@ -38236,7 +38241,7 @@ Renderer.prototype.getScreenContext = function() {
38236
38241
  * @name version
38237
38242
  * @type {string}
38238
38243
  */
38239
- const version = "15.1.5";
38244
+ const version = "15.1.6";
38240
38245
 
38241
38246
  /**
38242
38247
  * a flag indicating that melonJS is fully initialized
@@ -236,18 +236,18 @@ export default class Camera2d extends Renderable {
236
236
  * set the camera position around the specified object
237
237
  * @name focusOn
238
238
  * @memberof Camera2d
239
- * @param {Renderable} target - the renderable to focus the camera on
239
+ * @param {Renderable|Entity|Sprite|NineSliceSprite} target - the renderable to focus the camera on
240
240
  */
241
- focusOn(target: Renderable): void;
241
+ focusOn(target: Renderable | Entity | Sprite | NineSliceSprite): void;
242
242
  /**
243
243
  * check if the specified renderable is in the camera
244
244
  * @name isVisible
245
245
  * @memberof Camera2d
246
- * @param {Renderable} obj - to be checked against
246
+ * @param {Renderable|Entity|Sprite|NineSliceSprite} obj - to be checked against
247
247
  * @param {boolean} [floating = obj.floating] - if visibility check should be done against screen coordinates
248
248
  * @returns {boolean}
249
249
  */
250
- isVisible(obj: Renderable, floating?: boolean | undefined): boolean;
250
+ isVisible(obj: Renderable | Entity | Sprite | NineSliceSprite, floating?: boolean | undefined): boolean;
251
251
  /**
252
252
  * convert the given "local" (screen) coordinates into world coordinates
253
253
  * @name localToWorld
@@ -88,7 +88,7 @@ import UISpriteElement from "./renderable/ui/uispriteelement.js";
88
88
  import Collectable from "./renderable/collectable.js";
89
89
  import Trigger from "./renderable/trigger.js";
90
90
  import Light2d from "./renderable/light2d.js";
91
- import { Draggable } from "./renderable/dragndrop.js";
91
+ import { Draggable } from "./renderable/draggable.js";
92
92
  import { DropTarget } from "./renderable/dragndrop.js";
93
93
  import TMXRenderer from "./level/tiled/renderer/TMXRenderer.js";
94
94
  import TMXOrthogonalRenderer from "./level/tiled/renderer/TMXOrthogonalRenderer.js";
@@ -5,19 +5,19 @@
5
5
  */
6
6
  export default class Body {
7
7
  /**
8
- * @param {Renderable} ancestor - the parent object this body is attached to
8
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} ancestor - the parent object this body is attached to
9
9
  * @param {Rect|Rect[]|Polygon|Polygon[]|Line|Line[]|Ellipse|Ellipse[]|Point|Point[]|Bounds|Bounds[]|object} [shapes] - a initial shape, list of shapes, or JSON object defining the body
10
10
  * @param {Function} [onBodyUpdate] - callback for when the body is updated (e.g. add/remove shapes)
11
11
  */
12
- constructor(ancestor: Renderable, shapes?: Rect | Rect[] | Polygon | Polygon[] | Line | Line[] | Ellipse | Ellipse[] | Point | Point[] | Bounds | Bounds[] | object, onBodyUpdate?: Function | undefined);
12
+ constructor(ancestor: Renderable | Container | Entity | Sprite | NineSliceSprite, shapes?: Rect | Rect[] | Polygon | Polygon[] | Line | Line[] | Ellipse | Ellipse[] | Point | Point[] | Bounds | Bounds[] | object, onBodyUpdate?: Function | undefined);
13
13
  /**
14
14
  * a reference to the parent object that contains this body,
15
15
  * or undefined if it has not been added to one.
16
16
  * @public
17
- * @type {Renderable}
17
+ * @type {Renderable|Container|Entity|Sprite|NineSliceSprite}
18
18
  * @default undefined
19
19
  */
20
- public ancestor: Renderable;
20
+ public ancestor: Renderable | Container | Entity | Sprite | NineSliceSprite;
21
21
  /**
22
22
  * The AABB bounds box reprensenting this body
23
23
  * @public
@@ -16,11 +16,11 @@ export default class Detector {
16
16
  /**
17
17
  * determine if two objects should collide (based on both respective objects body collision mask and type).<br>
18
18
  * you can redefine this function if you need any specific rules over what should collide with what.
19
- * @param {Renderable} a - a reference to the object A.
20
- * @param {Renderable} b - a reference to the object B.
19
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
20
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
21
21
  * @returns {boolean} true if they should collide, false otherwise
22
22
  */
23
- shouldCollide(a: Renderable, b: Renderable): boolean;
23
+ shouldCollide(a: Renderable | Container | Entity | Sprite | NineSliceSprite, b: Renderable | Container | Entity | Sprite | NineSliceSprite): boolean;
24
24
  /**
25
25
  * detect collision between two bodies.
26
26
  * @param {Body} bodyA - a reference to body A.
@@ -31,10 +31,10 @@ export default class Detector {
31
31
  /**
32
32
  * find all the collisions for the specified object using a broadphase algorithm
33
33
  * @ignore
34
- * @param {Renderable} objA - object to be tested for collision
34
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} objA - object to be tested for collision
35
35
  * @returns {boolean} in case of collision, false otherwise
36
36
  */
37
- collisions(objA: Renderable): boolean;
37
+ collisions(objA: Renderable | Container | Entity | Sprite | NineSliceSprite): boolean;
38
38
  /**
39
39
  * Checks for object colliding with the given line
40
40
  * @ignore
@@ -1,48 +1,48 @@
1
1
  /**
2
2
  * Checks whether polygons collide.
3
3
  * @ignore
4
- * @param {Renderable} a - a reference to the object A.
4
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
5
5
  * @param {Polygon} polyA - a reference to the object A Polygon to be tested
6
- * @param {Renderable} b - a reference to the object B.
6
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
7
7
  * @param {Polygon} polyB - a reference to the object B Polygon to be tested
8
8
  * @param {Response=} response - Response object (optional) that will be populated if they intersect.
9
9
  * @returns {boolean} true if they intersect, false if they don't.
10
10
  */
11
- export function testPolygonPolygon(a: Renderable, polyA: Polygon, b: Renderable, polyB: Polygon, response?: Response | undefined): boolean;
11
+ export function testPolygonPolygon(a: Renderable | Container | Entity | Sprite | NineSliceSprite, polyA: Polygon, b: Renderable | Container | Entity | Sprite | NineSliceSprite, polyB: Polygon, response?: Response | undefined): boolean;
12
12
  /**
13
13
  * Check if two Ellipse collide.
14
14
  * @ignore
15
- * @param {Renderable} a - a reference to the object A.
15
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
16
16
  * @param {Ellipse} ellipseA - a reference to the object A Ellipse to be tested
17
- * @param {Renderable} b - a reference to the object B.
17
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
18
18
  * @param {Ellipse} ellipseB - a reference to the object B Ellipse to be tested
19
19
  * @param {Response=} response - Response object (optional) that will be populated if
20
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  * the circles intersect.
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  * @returns {boolean} true if the circles intersect, false if they don't.
22
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  */
23
- export function testEllipseEllipse(a: Renderable, ellipseA: Ellipse, b: Renderable, ellipseB: Ellipse, response?: Response | undefined): boolean;
23
+ export function testEllipseEllipse(a: Renderable | Container | Entity | Sprite | NineSliceSprite, ellipseA: Ellipse, b: Renderable | Container | Entity | Sprite | NineSliceSprite, ellipseB: Ellipse, response?: Response | undefined): boolean;
24
24
  /**
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25
  * Check if a polygon and an ellipse collide.
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  * @ignore
27
- * @param {Renderable} a - a reference to the object A.
27
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
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28
  * @param {Polygon} polyA - a reference to the object A Polygon to be tested
29
- * @param {Renderable} b - a reference to the object B.
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+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
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  * @param {Ellipse} ellipseB - a reference to the object B Ellipse to be tested
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  * @param {Response=} response - Response object (optional) that will be populated if they intersect.
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  * @returns {boolean} true if they intersect, false if they don't.
33
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  */
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- export function testPolygonEllipse(a: Renderable, polyA: Polygon, b: Renderable, ellipseB: Ellipse, response?: Response | undefined): boolean;
34
+ export function testPolygonEllipse(a: Renderable | Container | Entity | Sprite | NineSliceSprite, polyA: Polygon, b: Renderable | Container | Entity | Sprite | NineSliceSprite, ellipseB: Ellipse, response?: Response | undefined): boolean;
35
35
  /**
36
36
  * Check if an ellipse and a polygon collide. <br>
37
37
  * **NOTE:** This is slightly less efficient than testPolygonEllipse as it just
38
38
  * runs testPolygonEllipse and reverses the response at the end.
39
39
  * @ignore
40
- * @param {Renderable} a - a reference to the object A.
40
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} a - a reference to the object A.
41
41
  * @param {Ellipse} ellipseA - a reference to the object A Ellipse to be tested
42
- * @param {Renderable} b - a reference to the object B.
42
+ * @param {Renderable|Container|Entity|Sprite|NineSliceSprite} b - a reference to the object B.
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  * @param {Polygon} polyB - a reference to the object B Polygon to be tested
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  * @param {Response=} response - Response object (optional) that will be populated if
45
45
  * they intersect.
46
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  * @returns {boolean} true if they intersect, false if they don't.
47
47
  */
48
- export function testEllipsePolygon(a: Renderable, ellipseA: Ellipse, b: Renderable, polyB: Polygon, response?: Response | undefined): boolean;
48
+ export function testEllipsePolygon(a: Renderable | Container | Entity | Sprite | NineSliceSprite, ellipseA: Ellipse, b: Renderable | Container | Entity | Sprite | NineSliceSprite, polyB: Polygon, response?: Response | undefined): boolean;