melonjs 15.1.2 → 15.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (145) hide show
  1. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
  2. package/dist/melonjs.mjs/_virtual/earcut.js +1 -1
  3. package/dist/melonjs.mjs/_virtual/howler.js +1 -1
  4. package/dist/melonjs.mjs/_virtual/index.js +1 -1
  5. package/dist/melonjs.mjs/application/application.js +1 -1
  6. package/dist/melonjs.mjs/application/header.js +1 -1
  7. package/dist/melonjs.mjs/application/resize.js +1 -1
  8. package/dist/melonjs.mjs/application/settings.js +1 -1
  9. package/dist/melonjs.mjs/audio/audio.js +3 -3
  10. package/dist/melonjs.mjs/camera/camera2d.js +1 -1
  11. package/dist/melonjs.mjs/const.js +2 -2
  12. package/dist/melonjs.mjs/entity/entity.js +1 -1
  13. package/dist/melonjs.mjs/geometries/ellipse.js +1 -1
  14. package/dist/melonjs.mjs/geometries/line.js +1 -1
  15. package/dist/melonjs.mjs/geometries/path2d.js +1 -1
  16. package/dist/melonjs.mjs/geometries/point.js +1 -1
  17. package/dist/melonjs.mjs/geometries/poly.js +1 -1
  18. package/dist/melonjs.mjs/geometries/rectangle.js +1 -1
  19. package/dist/melonjs.mjs/geometries/roundrect.js +1 -1
  20. package/dist/melonjs.mjs/index.js +2 -2
  21. package/dist/melonjs.mjs/input/gamepad.js +1 -1
  22. package/dist/melonjs.mjs/input/input.js +1 -1
  23. package/dist/melonjs.mjs/input/keyboard.js +1 -1
  24. package/dist/melonjs.mjs/input/pointer.js +1 -1
  25. package/dist/melonjs.mjs/input/pointerevent.js +1 -1
  26. package/dist/melonjs.mjs/lang/console.js +1 -1
  27. package/dist/melonjs.mjs/lang/deprecated.js +1 -1
  28. package/dist/melonjs.mjs/level/level.js +1 -1
  29. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
  30. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +1 -1
  31. package/dist/melonjs.mjs/level/tiled/TMXObject.js +1 -1
  32. package/dist/melonjs.mjs/level/tiled/TMXTile.js +1 -1
  33. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +1 -1
  34. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +1 -1
  35. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +1 -1
  36. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +1 -1
  37. package/dist/melonjs.mjs/level/tiled/constants.js +1 -1
  38. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +1 -1
  39. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +1 -1
  40. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
  41. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +1 -1
  42. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +1 -1
  43. package/dist/melonjs.mjs/level/tiled/renderer/autodetect.js +1 -1
  44. package/dist/melonjs.mjs/loader/cache.js +1 -1
  45. package/dist/melonjs.mjs/loader/loader.js +52 -67
  46. package/dist/melonjs.mjs/loader/loadingscreen.js +1 -1
  47. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
  48. package/dist/melonjs.mjs/loader/parser.js +1 -1
  49. package/dist/melonjs.mjs/loader/settings.js +1 -1
  50. package/dist/melonjs.mjs/math/color.js +1 -1
  51. package/dist/melonjs.mjs/math/math.js +1 -1
  52. package/dist/melonjs.mjs/math/matrix2.js +1 -1
  53. package/dist/melonjs.mjs/math/matrix3.js +1 -1
  54. package/dist/melonjs.mjs/math/observable_vector2.js +1 -1
  55. package/dist/melonjs.mjs/math/observable_vector3.js +1 -1
  56. package/dist/melonjs.mjs/math/vector2.js +1 -1
  57. package/dist/melonjs.mjs/math/vector3.js +1 -1
  58. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/arraymultimap.js +1 -1
  59. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/esm/multimap.js +1 -1
  60. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +1 -1
  61. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +1 -1
  62. package/dist/melonjs.mjs/node_modules/eventemitter3/index2.js +1 -1
  63. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +1 -1
  64. package/dist/melonjs.mjs/particles/emitter.js +1 -1
  65. package/dist/melonjs.mjs/particles/particle.js +1 -1
  66. package/dist/melonjs.mjs/particles/settings.js +1 -1
  67. package/dist/melonjs.mjs/physics/body.js +1 -1
  68. package/dist/melonjs.mjs/physics/bounds.js +1 -1
  69. package/dist/melonjs.mjs/physics/collision.js +1 -1
  70. package/dist/melonjs.mjs/physics/detector.js +1 -1
  71. package/dist/melonjs.mjs/physics/quadtree.js +1 -1
  72. package/dist/melonjs.mjs/physics/response.js +1 -1
  73. package/dist/melonjs.mjs/physics/sat.js +1 -1
  74. package/dist/melonjs.mjs/physics/world.js +1 -1
  75. package/dist/melonjs.mjs/plugin/plugin.js +3 -3
  76. package/dist/melonjs.mjs/renderable/collectable.js +1 -1
  77. package/dist/melonjs.mjs/renderable/colorlayer.js +1 -1
  78. package/dist/melonjs.mjs/renderable/container.js +1 -1
  79. package/dist/melonjs.mjs/renderable/dragndrop.js +1 -1
  80. package/dist/melonjs.mjs/renderable/imagelayer.js +1 -1
  81. package/dist/melonjs.mjs/renderable/light2d.js +1 -1
  82. package/dist/melonjs.mjs/renderable/nineslicesprite.js +1 -1
  83. package/dist/melonjs.mjs/renderable/renderable.js +1 -1
  84. package/dist/melonjs.mjs/renderable/sprite.js +1 -1
  85. package/dist/melonjs.mjs/renderable/trigger.js +1 -1
  86. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +1 -1
  87. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +1 -1
  88. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +1 -1
  89. package/dist/melonjs.mjs/state/stage.js +1 -1
  90. package/dist/melonjs.mjs/state/state.js +1 -1
  91. package/dist/melonjs.mjs/system/device.js +1 -1
  92. package/dist/melonjs.mjs/system/dom.js +1 -1
  93. package/dist/melonjs.mjs/system/event.js +1 -1
  94. package/dist/melonjs.mjs/system/platform.js +1 -1
  95. package/dist/melonjs.mjs/system/pooling.js +1 -1
  96. package/dist/melonjs.mjs/system/save.js +1 -1
  97. package/dist/melonjs.mjs/system/timer.js +1 -1
  98. package/dist/melonjs.mjs/text/bitmaptext.js +1 -1
  99. package/dist/melonjs.mjs/text/bitmaptextdata.js +1 -1
  100. package/dist/melonjs.mjs/text/glyph.js +1 -1
  101. package/dist/melonjs.mjs/text/text.js +1 -1
  102. package/dist/melonjs.mjs/text/textmetrics.js +1 -1
  103. package/dist/melonjs.mjs/text/textstyle.js +1 -1
  104. package/dist/melonjs.mjs/tweens/easing.js +1 -1
  105. package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
  106. package/dist/melonjs.mjs/tweens/tween.js +1 -1
  107. package/dist/melonjs.mjs/utils/agent.js +1 -1
  108. package/dist/melonjs.mjs/utils/array.js +1 -1
  109. package/dist/melonjs.mjs/utils/file.js +1 -1
  110. package/dist/melonjs.mjs/utils/function.js +1 -1
  111. package/dist/melonjs.mjs/utils/string.js +1 -1
  112. package/dist/melonjs.mjs/utils/utils.js +1 -1
  113. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +1 -1
  114. package/dist/melonjs.mjs/video/renderer.js +1 -1
  115. package/dist/melonjs.mjs/video/texture/atlas.js +1 -1
  116. package/dist/melonjs.mjs/video/texture/cache.js +1 -1
  117. package/dist/melonjs.mjs/video/texture/canvas_texture.js +1 -1
  118. package/dist/melonjs.mjs/video/utils/autodetect.js +1 -1
  119. package/dist/melonjs.mjs/video/video.js +10 -3
  120. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +1 -1
  121. package/dist/melonjs.mjs/video/webgl/compositors/compositor.js +1 -1
  122. package/dist/melonjs.mjs/video/webgl/compositors/primitive_compositor.js +1 -1
  123. package/dist/melonjs.mjs/video/webgl/compositors/quad_compositor.js +2 -2
  124. package/dist/melonjs.mjs/video/webgl/glshader.js +1 -1
  125. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
  126. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
  127. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
  128. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
  129. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
  130. package/dist/melonjs.mjs/video/webgl/utils/precision.js +1 -1
  131. package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
  132. package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
  133. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
  134. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +1 -1
  135. package/dist/melonjs.module.js +60 -75
  136. package/dist/types/audio/audio.d.ts +2 -2
  137. package/dist/types/const.d.ts +2 -2
  138. package/dist/types/loader/loader.d.ts +49 -55
  139. package/dist/types/video/video.d.ts +1 -1
  140. package/package.json +4 -4
  141. package/src/audio/audio.js +2 -2
  142. package/src/const.js +1 -1
  143. package/src/loader/loader.js +51 -66
  144. package/src/video/video.js +1 -1
  145. package/src/video/webgl/compositors/quad_compositor.js +1 -1
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -16,9 +16,9 @@ export { crossOrigin, nocache, setBaseURL, setNocache, withCredentials } from '.
16
16
 
17
17
  /**
18
18
  * onload callback
19
- * @name onload
20
19
  * @default undefined
21
20
  * @memberof loader
21
+ * @type {function}
22
22
  * @example
23
23
  * // set a callback when everything is loaded
24
24
  * me.loader.onload = this.loaded.bind(this);
@@ -29,9 +29,9 @@ let onload;
29
29
  * onProgress callback<br>
30
30
  * each time a resource is loaded, the loader will fire the specified function,
31
31
  * giving the actual progress [0 ... 1], as argument, and an object describing the resource loaded
32
- * @name onProgress
33
32
  * @default undefined
34
33
  * @memberof loader
34
+ * @type {function}
35
35
  * @example
36
36
  * // set a callback for progress notification
37
37
  * me.loader.onProgress = this.updateProgress.bind(this);
@@ -94,19 +94,24 @@ function onLoadingError(res) {
94
94
  }
95
95
 
96
96
  /**
97
- * set all the specified game resources to be preloaded.
98
- * @name preload
97
+ * an asset definition to be used with the loader
98
+ * @typedef {object} loader.Asset
99
+ * @property {string} name - name of the asset
100
+ * @property {string} type - the type of the asset : "audio", binary", "image", "json","js", "tmx", "tsx", "fontface"
101
+ * @property {string} src - path and/or file name of the resource (for audio assets only the path is required)
102
+ * @property {boolean} [stream] - Set to true to force HTML5 Audio, which allows not to wait for large file to be downloaded before playing.
103
+ * @see loader.preload
104
+ * @see loader.load
105
+ */
106
+
107
+ /**
108
+ * set all the specified game assets to be preloaded.
99
109
  * @memberof loader
100
- * @public
101
- * @param {object[]} res
102
- * @param {string} res.name - internal name of the resource
103
- * @param {string} res.type - "audio", binary", "image", "json","js", "tmx", "tsx", "fontface"
104
- * @param {string} res.src - path and/or file name of the resource (for audio assets only the path is required)
105
- * @param {boolean} [res.stream] - Set to true to force HTML5 Audio, which allows not to wait for large file to be downloaded before playing.
106
- * @param {Function} [onload=loader.onload] - function to be called when all resources are loaded
110
+ * @param {loader.Asset[]} assets - list of assets to load
111
+ * @param {Function} [onloadcb=loader.onload] - function to be called when all resources are loaded
107
112
  * @param {boolean} [switchToLoadState=true] - automatically switch to the loading screen
108
113
  * @example
109
- * game_resources = [
114
+ * game.assets = [
110
115
  * // PNG tileset
111
116
  * {name: "tileset-platformer", type: "image", src: "data/map/tileset.png"},
112
117
  * // PNG packed texture
@@ -136,15 +141,15 @@ function onLoadingError(res) {
136
141
  * ];
137
142
  * ...
138
143
  * // set all resources to be loaded
139
- * me.loader.preload(game.resources, () => this.loaded());
144
+ * me.loader.preload(game.assets, () => this.loaded());
140
145
  */
141
- function preload(res, onloadcb, switchToLoadState = true) {
146
+ function preload(assets, onloadcb, switchToLoadState = true) {
142
147
  // parse the resources
143
- for (let i = 0; i < res.length; i++) {
148
+ for (let i = 0; i < assets.length; i++) {
144
149
  resourceCount += load(
145
- res[i],
146
- onResourceLoaded.bind(this, res[i]),
147
- onLoadingError.bind(this, res[i])
150
+ assets[i],
151
+ onResourceLoaded.bind(this, assets[i]),
152
+ onLoadingError.bind(this, assets[i])
148
153
  );
149
154
  }
150
155
  // set the onload callback if defined
@@ -162,15 +167,9 @@ function preload(res, onloadcb, switchToLoadState = true) {
162
167
  }
163
168
 
164
169
  /**
165
- * Load a single resource (to be used if you need to load additional resource during the game)
166
- * @name load
170
+ * Load a single asset (to be used if you need to load additional asset(s) during the game)
167
171
  * @memberof loader
168
- * @public
169
- * @param {object} res
170
- * @param {string} res.name - internal name of the resource
171
- * @param {string} res.type - "audio", binary", "image", "json", "tmx", "tsx"
172
- * @param {string} res.src - path and/or file name of the resource (for audio assets only the path is required)
173
- * @param {boolean} [res.stream] - Set to true to force HTML5 Audio, which allows not to wait for large file to be downloaded before playing.
172
+ * @param {loader.Asset} asset
174
173
  * @param {Function} [onload] - function to be called when the resource is loaded
175
174
  * @param {Function} [onerror] - function to be called in case of error
176
175
  * @returns {number} the amount of corresponding resource to be preloaded
@@ -188,83 +187,79 @@ function preload(res, onloadcb, switchToLoadState = true) {
188
187
  * me.audio.play("bgmusic");
189
188
  * });
190
189
  */
191
- function load(res, onload, onerror) {
190
+ function load(asset, onload, onerror) {
192
191
  // transform the url if necessary
193
- if (typeof (baseURL[res.type]) !== "undefined") {
194
- res.src = baseURL[res.type] + res.src;
192
+ if (typeof (baseURL[asset.type]) !== "undefined") {
193
+ asset.src = baseURL[asset.type] + asset.src;
195
194
  }
196
195
  // check ressource type
197
- switch (res.type) {
196
+ switch (asset.type) {
198
197
  case "binary":
199
198
  // reuse the preloadImage fn
200
- preloadBinary.call(this, res, onload, onerror);
199
+ preloadBinary.call(this, asset, onload, onerror);
201
200
  return 1;
202
201
 
203
202
  case "image":
204
203
  // reuse the preloadImage fn
205
- preloadImage.call(this, res, onload, onerror);
204
+ preloadImage.call(this, asset, onload, onerror);
206
205
  return 1;
207
206
 
208
207
  case "json":
209
- preloadJSON.call(this, res, onload, onerror);
208
+ preloadJSON.call(this, asset, onload, onerror);
210
209
  return 1;
211
210
 
212
211
  case "js":
213
- preloadJavascript.call(this, res, onload, onerror);
212
+ preloadJavascript.call(this, asset, onload, onerror);
214
213
  return 1;
215
214
 
216
215
  case "tmx":
217
216
  case "tsx":
218
- preloadTMX.call(this, res, onload, onerror);
217
+ preloadTMX.call(this, asset, onload, onerror);
219
218
  return 1;
220
219
 
221
220
  case "audio":
222
- load$1(res, !!res.stream, onload, onerror);
221
+ load$1(asset, !!asset.stream, onload, onerror);
223
222
  return 1;
224
223
 
225
224
  case "fontface":
226
- preloadFontFace.call(this, res, onload, onerror);
225
+ preloadFontFace.call(this, asset, onload, onerror);
227
226
  return 1;
228
227
 
229
228
  default:
230
- throw new Error("load : unknown or invalid resource type : " + res.type);
229
+ throw new Error("load : unknown or invalid resource type : " + asset.type);
231
230
  }
232
231
  }
233
232
 
234
233
  /**
235
- * unload specified resource to free memory
236
- * @name unload
234
+ * unload the specified asset to free memory
237
235
  * @memberof loader
238
- * @public
239
- * @param {object} res
240
- * @param {string} res.name - internal name of the resource
241
- * @param {string} res.type - "audio", binary", "image", "json", "tmx", "tsx"
236
+ * @param {loader.Asset} asset
242
237
  * @returns {boolean} true if unloaded
243
238
  * @example me.loader.unload({name: "avatar", type:"image"});
244
239
  */
245
- function unload(res) {
246
- switch (res.type) {
240
+ function unload(asset) {
241
+ switch (asset.type) {
247
242
  case "binary":
248
- if (!(res.name in binList)) {
243
+ if (!(asset.name in binList)) {
249
244
  return false;
250
245
  }
251
246
 
252
- delete binList[res.name];
247
+ delete binList[asset.name];
253
248
  return true;
254
249
 
255
250
  case "image":
256
- if (!(res.name in imgList)) {
251
+ if (!(asset.name in imgList)) {
257
252
  return false;
258
253
  }
259
- delete imgList[res.name];
254
+ delete imgList[asset.name];
260
255
  return true;
261
256
 
262
257
  case "json":
263
- if (!(res.name in jsonList)) {
258
+ if (!(asset.name in jsonList)) {
264
259
  return false;
265
260
  }
266
261
 
267
- delete jsonList[res.name];
262
+ delete jsonList[asset.name];
268
263
  return true;
269
264
 
270
265
  case "js":
@@ -277,26 +272,24 @@ function unload(res) {
277
272
 
278
273
  case "tmx":
279
274
  case "tsx":
280
- if (!(res.name in tmxList)) {
275
+ if (!(asset.name in tmxList)) {
281
276
  return false;
282
277
  }
283
278
 
284
- delete tmxList[res.name];
279
+ delete tmxList[asset.name];
285
280
  return true;
286
281
 
287
282
  case "audio":
288
- return unload$1(res.name);
283
+ return unload$1(asset.name);
289
284
 
290
285
  default:
291
- throw new Error("unload : unknown or invalid resource type : " + res.type);
286
+ throw new Error("unload : unknown or invalid resource type : " + asset.type);
292
287
  }
293
288
  }
294
289
 
295
290
  /**
296
291
  * unload all resources to free memory
297
- * @name unloadAll
298
292
  * @memberof loader
299
- * @public
300
293
  * @example me.loader.unloadAll();
301
294
  */
302
295
  function unloadAll() {
@@ -348,9 +341,7 @@ function unloadAll() {
348
341
 
349
342
  /**
350
343
  * return the specified TMX/TSX object
351
- * @name getTMX
352
344
  * @memberof loader
353
- * @public
354
345
  * @param {string} elt - name of the tmx/tsx element ("map1");
355
346
  * @returns {object} requested element or null if not found
356
347
  */
@@ -365,9 +356,7 @@ function getTMX(elt) {
365
356
 
366
357
  /**
367
358
  * return the specified Binary object
368
- * @name getBinary
369
359
  * @memberof loader
370
- * @public
371
360
  * @param {string} elt - name of the binary object ("ymTrack");
372
361
  * @returns {object} requested element or null if not found
373
362
  */
@@ -382,9 +371,7 @@ function getBinary(elt) {
382
371
 
383
372
  /**
384
373
  * return the specified Image Object
385
- * @name getImage
386
374
  * @memberof loader
387
- * @public
388
375
  * @param {string} image - name of the Image element ("tileset-platformer");
389
376
  * @returns {HTMLImageElement} requested element or null if not found
390
377
  */
@@ -400,9 +387,7 @@ function getImage(image) {
400
387
 
401
388
  /**
402
389
  * return the specified JSON Object
403
- * @name getJSON
404
390
  * @memberof loader
405
- * @public
406
391
  * @param {string} elt - name of the json file to load
407
392
  * @returns {object}
408
393
  */
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -24,10 +24,10 @@ class BasePlugin {
24
24
  * this can be overridden by the plugin
25
25
  * @public
26
26
  * @type {string}
27
- * @default "15.1.2"
27
+ * @default "15.1.4"
28
28
  * @name plugin.Base#version
29
29
  */
30
- this.version = "15.1.2";
30
+ this.version = "15.1.4";
31
31
  }
32
32
  }
33
33
 
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v15.1.2
2
+ * melonJS Game Engine - v15.1.4
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license