melonjs 14.3.0 → 14.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (323) hide show
  1. package/README.md +11 -55
  2. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +2 -2
  3. package/dist/melonjs.mjs/_virtual/arraymultimap.js +2 -2
  4. package/dist/melonjs.mjs/_virtual/earcut.js +2 -2
  5. package/dist/melonjs.mjs/_virtual/howler.js +2 -2
  6. package/dist/melonjs.mjs/_virtual/index.js +2 -2
  7. package/dist/melonjs.mjs/_virtual/index2.js +2 -2
  8. package/dist/melonjs.mjs/_virtual/multimap.js +2 -2
  9. package/dist/melonjs.mjs/_virtual/setmultimap.js +2 -2
  10. package/dist/melonjs.mjs/application/application.js +8 -21
  11. package/dist/melonjs.mjs/application/header.js +2 -2
  12. package/dist/melonjs.mjs/application/resize.js +4 -2
  13. package/dist/melonjs.mjs/application/settings.js +2 -2
  14. package/dist/melonjs.mjs/audio/audio.js +5 -5
  15. package/dist/melonjs.mjs/camera/camera2d.js +2 -2
  16. package/dist/melonjs.mjs/const.js +32 -0
  17. package/dist/melonjs.mjs/entity/entity.js +44 -10
  18. package/dist/melonjs.mjs/geometries/ellipse.js +3 -4
  19. package/dist/melonjs.mjs/geometries/line.js +2 -2
  20. package/dist/melonjs.mjs/geometries/path2d.js +19 -43
  21. package/dist/melonjs.mjs/geometries/point.js +2 -7
  22. package/dist/melonjs.mjs/geometries/poly.js +3 -6
  23. package/dist/melonjs.mjs/geometries/rectangle.js +14 -10
  24. package/dist/melonjs.mjs/geometries/roundrect.js +2 -2
  25. package/dist/melonjs.mjs/index.js +11 -9
  26. package/dist/melonjs.mjs/input/gamepad.js +11 -17
  27. package/dist/melonjs.mjs/input/input.js +2 -2
  28. package/dist/melonjs.mjs/input/keyboard.js +2 -2
  29. package/dist/melonjs.mjs/input/pointer.js +2 -2
  30. package/dist/melonjs.mjs/input/pointerevent.js +3 -17
  31. package/dist/melonjs.mjs/lang/console.js +44 -0
  32. package/dist/melonjs.mjs/lang/deprecated.js +4 -40
  33. package/dist/melonjs.mjs/level/level.js +4 -4
  34. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +2 -23
  35. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +67 -64
  36. package/dist/melonjs.mjs/level/tiled/TMXObject.js +2 -64
  37. package/dist/melonjs.mjs/level/tiled/TMXTile.js +10 -26
  38. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +21 -83
  39. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +6 -20
  40. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +3 -10
  41. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +37 -14
  42. package/dist/melonjs.mjs/level/tiled/constants.js +17 -0
  43. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +7 -8
  44. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +3 -6
  45. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +2 -2
  46. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +2 -14
  47. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +2 -2
  48. package/dist/melonjs.mjs/level/tiled/renderer/autodetect.js +38 -0
  49. package/dist/melonjs.mjs/loader/cache.js +24 -0
  50. package/dist/melonjs.mjs/loader/loader.js +332 -715
  51. package/dist/melonjs.mjs/loader/loadingscreen.js +5 -5
  52. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +2 -2
  53. package/dist/melonjs.mjs/loader/parser.js +281 -0
  54. package/dist/melonjs.mjs/loader/settings.js +91 -0
  55. package/dist/melonjs.mjs/math/color.js +2 -2
  56. package/dist/melonjs.mjs/math/math.js +2 -2
  57. package/dist/melonjs.mjs/math/matrix2.js +8 -10
  58. package/dist/melonjs.mjs/math/matrix3.js +19 -22
  59. package/dist/melonjs.mjs/math/observable_vector2.js +4 -4
  60. package/dist/melonjs.mjs/math/observable_vector3.js +4 -5
  61. package/dist/melonjs.mjs/math/vector2.js +4 -4
  62. package/dist/melonjs.mjs/math/vector3.js +4 -5
  63. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/arraymultimap.js +2 -2
  64. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/index.js +2 -2
  65. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/multimap.js +2 -2
  66. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/setmultimap.js +2 -2
  67. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +2 -2
  68. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +2 -2
  69. package/dist/melonjs.mjs/node_modules/eventemitter3/index2.js +2 -2
  70. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +2 -2
  71. package/dist/melonjs.mjs/particles/emitter.js +4 -4
  72. package/dist/melonjs.mjs/particles/particle.js +2 -2
  73. package/dist/melonjs.mjs/particles/settings.js +2 -2
  74. package/dist/melonjs.mjs/physics/body.js +19 -15
  75. package/dist/melonjs.mjs/physics/bounds.js +19 -71
  76. package/dist/melonjs.mjs/physics/collision.js +3 -3
  77. package/dist/melonjs.mjs/physics/detector.js +2 -2
  78. package/dist/melonjs.mjs/physics/quadtree.js +2 -2
  79. package/dist/melonjs.mjs/physics/response.js +2 -2
  80. package/dist/melonjs.mjs/physics/sat.js +2 -2
  81. package/dist/melonjs.mjs/physics/world.js +2 -2
  82. package/dist/melonjs.mjs/plugin/plugin.js +4 -4
  83. package/dist/melonjs.mjs/renderable/collectable.js +2 -2
  84. package/dist/melonjs.mjs/renderable/colorlayer.js +2 -2
  85. package/dist/melonjs.mjs/renderable/container.js +26 -20
  86. package/dist/melonjs.mjs/renderable/dragndrop.js +2 -2
  87. package/dist/melonjs.mjs/renderable/imagelayer.js +8 -2
  88. package/dist/melonjs.mjs/renderable/light2d.js +2 -2
  89. package/dist/melonjs.mjs/renderable/nineslicesprite.js +2 -2
  90. package/dist/melonjs.mjs/renderable/renderable.js +127 -106
  91. package/dist/melonjs.mjs/renderable/sprite.js +34 -55
  92. package/dist/melonjs.mjs/renderable/trigger.js +2 -2
  93. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +2 -2
  94. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +2 -2
  95. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +2 -2
  96. package/dist/melonjs.mjs/state/stage.js +2 -2
  97. package/dist/melonjs.mjs/state/state.js +3 -3
  98. package/dist/melonjs.mjs/system/device.js +2 -2
  99. package/dist/melonjs.mjs/system/dom.js +2 -2
  100. package/dist/melonjs.mjs/system/event.js +2 -2
  101. package/dist/melonjs.mjs/system/platform.js +2 -2
  102. package/dist/melonjs.mjs/system/pooling.js +9 -19
  103. package/dist/melonjs.mjs/system/save.js +2 -2
  104. package/dist/melonjs.mjs/system/timer.js +2 -2
  105. package/dist/melonjs.mjs/text/bitmaptext.js +67 -9
  106. package/dist/melonjs.mjs/text/bitmaptextdata.js +2 -2
  107. package/dist/melonjs.mjs/text/glyph.js +2 -2
  108. package/dist/melonjs.mjs/text/text.js +2 -2
  109. package/dist/melonjs.mjs/text/textmetrics.js +2 -2
  110. package/dist/melonjs.mjs/text/textstyle.js +2 -2
  111. package/dist/melonjs.mjs/tweens/easing.js +2 -2
  112. package/dist/melonjs.mjs/tweens/interpolation.js +2 -2
  113. package/dist/melonjs.mjs/tweens/tween.js +2 -2
  114. package/dist/melonjs.mjs/utils/agent.js +2 -2
  115. package/dist/melonjs.mjs/utils/array.js +2 -2
  116. package/dist/melonjs.mjs/utils/file.js +2 -2
  117. package/dist/melonjs.mjs/utils/function.js +2 -2
  118. package/dist/melonjs.mjs/utils/string.js +3 -3
  119. package/dist/melonjs.mjs/utils/utils.js +3 -5
  120. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +2 -2
  121. package/dist/melonjs.mjs/video/renderer.js +2 -2
  122. package/dist/melonjs.mjs/video/texture/atlas.js +11 -10
  123. package/dist/melonjs.mjs/video/texture/cache.js +4 -4
  124. package/dist/melonjs.mjs/video/texture/canvas_texture.js +2 -2
  125. package/dist/melonjs.mjs/video/utils/autodetect.js +2 -2
  126. package/dist/melonjs.mjs/video/video.js +17 -14
  127. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +2 -2
  128. package/dist/melonjs.mjs/video/webgl/compositors/compositor.js +235 -0
  129. package/{src/video/webgl → dist/melonjs.mjs/video/webgl/compositors}/webgl_compositor.js +28 -205
  130. package/dist/melonjs.mjs/video/webgl/glshader.js +2 -2
  131. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +2 -2
  132. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +2 -2
  133. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +2 -2
  134. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +2 -2
  135. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +2 -2
  136. package/dist/melonjs.mjs/video/webgl/utils/precision.js +2 -2
  137. package/dist/melonjs.mjs/video/webgl/utils/program.js +2 -2
  138. package/dist/melonjs.mjs/video/webgl/utils/string.js +2 -2
  139. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +2 -2
  140. package/dist/melonjs.mjs/video/webgl/webgl_compositor.js +3 -3
  141. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +3 -3
  142. package/dist/melonjs.module.js +19807 -19896
  143. package/dist/types/application/application.d.ts +5 -1
  144. package/dist/types/application/resize.d.ts +1 -0
  145. package/dist/types/const.d.ts +21 -0
  146. package/dist/types/entity/entity.d.ts +2 -2
  147. package/dist/types/geometries/path2d.d.ts +5 -31
  148. package/dist/types/geometries/point.d.ts +2 -7
  149. package/dist/types/geometries/poly.d.ts +0 -1
  150. package/dist/types/index.d.ts +3 -2
  151. package/dist/types/lang/console.d.ts +7 -0
  152. package/dist/types/lang/deprecated.d.ts +0 -8
  153. package/dist/types/level/tiled/TMXGroup.d.ts +7 -28
  154. package/dist/types/level/tiled/TMXLayer.d.ts +25 -47
  155. package/dist/types/level/tiled/TMXObject.d.ts +20 -82
  156. package/dist/types/level/tiled/TMXTile.d.ts +11 -25
  157. package/dist/types/level/tiled/TMXTileMap.d.ts +18 -56
  158. package/dist/types/level/tiled/TMXTileset.d.ts +7 -21
  159. package/dist/types/level/tiled/TMXTilesetGroup.d.ts +3 -9
  160. package/dist/types/level/tiled/constants.d.ts +5 -0
  161. package/dist/types/level/tiled/renderer/TMXHexagonalRenderer.d.ts +2 -6
  162. package/dist/types/level/tiled/renderer/TMXIsometricRenderer.d.ts +2 -6
  163. package/dist/types/level/tiled/renderer/TMXRenderer.d.ts +6 -18
  164. package/dist/types/level/tiled/renderer/autodetect.d.ts +9 -0
  165. package/dist/types/loader/cache.d.ts +7 -0
  166. package/dist/types/loader/loader.d.ts +166 -181
  167. package/dist/types/loader/parser.d.ts +41 -0
  168. package/dist/types/loader/settings.d.ts +57 -0
  169. package/dist/types/particles/emitter.d.ts +4 -4
  170. package/dist/types/physics/bounds.d.ts +29 -84
  171. package/dist/types/renderable/container.d.ts +0 -11
  172. package/dist/types/renderable/renderable.d.ts +37 -31
  173. package/dist/types/renderable/sprite.d.ts +3 -3
  174. package/dist/types/state/state.d.ts +1 -1
  175. package/dist/types/system/pooling.d.ts +2 -2
  176. package/dist/types/video/renderer.d.ts +1 -1
  177. package/dist/types/video/video.d.ts +7 -6
  178. package/dist/types/video/webgl/compositors/compositor.d.ts +101 -0
  179. package/dist/types/video/webgl/compositors/webgl_compositor.d.ts +86 -0
  180. package/dist/types/video/webgl/webgl_compositor.d.ts +2 -3
  181. package/dist/types/video/webgl/webgl_renderer.d.ts +1 -1
  182. package/package.json +17 -16
  183. package/src/application/application.js +6 -19
  184. package/src/application/resize.js +2 -0
  185. package/src/audio/audio.js +3 -3
  186. package/src/const.js +23 -0
  187. package/src/entity/entity.js +42 -8
  188. package/src/geometries/ellipse.js +1 -2
  189. package/src/geometries/path2d.js +17 -41
  190. package/src/geometries/point.js +0 -5
  191. package/src/geometries/poly.js +1 -4
  192. package/src/geometries/rectangle.js +12 -8
  193. package/src/index.js +4 -2
  194. package/src/input/gamepad.js +9 -15
  195. package/src/input/pointerevent.js +1 -15
  196. package/src/lang/console.js +36 -0
  197. package/src/lang/deprecated.js +2 -37
  198. package/src/level/level.js +2 -2
  199. package/src/level/tiled/TMXGroup.js +0 -21
  200. package/src/level/tiled/TMXLayer.js +65 -62
  201. package/src/level/tiled/TMXObject.js +0 -62
  202. package/src/level/tiled/TMXTile.js +8 -24
  203. package/src/level/tiled/TMXTileMap.js +19 -81
  204. package/src/level/tiled/TMXTileset.js +4 -18
  205. package/src/level/tiled/TMXTilesetGroup.js +1 -9
  206. package/src/level/tiled/TMXUtils.js +38 -15
  207. package/src/level/tiled/constants.js +8 -0
  208. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +5 -6
  209. package/src/level/tiled/renderer/TMXIsometricRenderer.js +1 -4
  210. package/src/level/tiled/renderer/TMXRenderer.js +0 -12
  211. package/src/level/tiled/renderer/autodetect.js +29 -0
  212. package/src/loader/cache.js +16 -0
  213. package/src/loader/loader.js +339 -709
  214. package/src/loader/loadingscreen.js +3 -3
  215. package/src/loader/parser.js +279 -0
  216. package/src/loader/settings.js +85 -0
  217. package/src/math/matrix2.js +6 -8
  218. package/src/math/matrix3.js +17 -20
  219. package/src/math/observable_vector2.js +2 -2
  220. package/src/math/observable_vector3.js +2 -3
  221. package/src/math/vector2.js +2 -2
  222. package/src/math/vector3.js +2 -3
  223. package/src/particles/emitter.js +2 -2
  224. package/src/physics/body.js +17 -13
  225. package/src/physics/bounds.js +17 -69
  226. package/src/physics/collision.js +1 -1
  227. package/src/renderable/container.js +24 -18
  228. package/src/renderable/imagelayer.js +6 -0
  229. package/src/renderable/renderable.js +125 -104
  230. package/src/renderable/sprite.js +32 -53
  231. package/src/state/state.js +1 -1
  232. package/src/system/pooling.js +7 -17
  233. package/src/text/bitmaptext.js +65 -7
  234. package/src/utils/string.js +1 -1
  235. package/src/utils/utils.js +1 -3
  236. package/src/video/texture/atlas.js +9 -8
  237. package/src/video/texture/cache.js +2 -2
  238. package/src/video/video.js +15 -12
  239. package/src/video/webgl/compositors/compositor.js +227 -0
  240. package/src/video/webgl/compositors/webgl_compositor.js +300 -0
  241. package/src/video/webgl/webgl_renderer.js +1 -1
  242. package/dist/melonjs.mjs/node_modules/core-js/es/string/trim-end.js +0 -13
  243. package/dist/melonjs.mjs/node_modules/core-js/es/string/trim-start.js +0 -13
  244. package/dist/melonjs.mjs/node_modules/core-js/internals/a-callable.js +0 -22
  245. package/dist/melonjs.mjs/node_modules/core-js/internals/an-object.js +0 -21
  246. package/dist/melonjs.mjs/node_modules/core-js/internals/array-includes.js +0 -45
  247. package/dist/melonjs.mjs/node_modules/core-js/internals/classof-raw.js +0 -19
  248. package/dist/melonjs.mjs/node_modules/core-js/internals/classof.js +0 -43
  249. package/dist/melonjs.mjs/node_modules/core-js/internals/copy-constructor-properties.js +0 -32
  250. package/dist/melonjs.mjs/node_modules/core-js/internals/create-non-enumerable-property.js +0 -24
  251. package/dist/melonjs.mjs/node_modules/core-js/internals/create-property-descriptor.js +0 -17
  252. package/dist/melonjs.mjs/node_modules/core-js/internals/define-built-in.js +0 -43
  253. package/dist/melonjs.mjs/node_modules/core-js/internals/define-global-property.js +0 -23
  254. package/dist/melonjs.mjs/node_modules/core-js/internals/descriptors.js +0 -18
  255. package/dist/melonjs.mjs/node_modules/core-js/internals/document-all.js +0 -18
  256. package/dist/melonjs.mjs/node_modules/core-js/internals/document-create-element.js +0 -22
  257. package/dist/melonjs.mjs/node_modules/core-js/internals/engine-user-agent.js +0 -14
  258. package/dist/melonjs.mjs/node_modules/core-js/internals/engine-v8-version.js +0 -39
  259. package/dist/melonjs.mjs/node_modules/core-js/internals/entry-unbind.js +0 -18
  260. package/dist/melonjs.mjs/node_modules/core-js/internals/enum-bug-keys.js +0 -19
  261. package/dist/melonjs.mjs/node_modules/core-js/internals/export.js +0 -72
  262. package/dist/melonjs.mjs/node_modules/core-js/internals/fails.js +0 -16
  263. package/dist/melonjs.mjs/node_modules/core-js/internals/function-bind-native.js +0 -19
  264. package/dist/melonjs.mjs/node_modules/core-js/internals/function-call.js +0 -18
  265. package/dist/melonjs.mjs/node_modules/core-js/internals/function-name.js +0 -29
  266. package/dist/melonjs.mjs/node_modules/core-js/internals/function-uncurry-this.js +0 -22
  267. package/dist/melonjs.mjs/node_modules/core-js/internals/get-built-in.js +0 -22
  268. package/dist/melonjs.mjs/node_modules/core-js/internals/get-method.js +0 -21
  269. package/dist/melonjs.mjs/node_modules/core-js/internals/global.js +0 -25
  270. package/dist/melonjs.mjs/node_modules/core-js/internals/has-own-property.js +0 -23
  271. package/dist/melonjs.mjs/node_modules/core-js/internals/hidden-keys.js +0 -10
  272. package/dist/melonjs.mjs/node_modules/core-js/internals/ie8-dom-define.js +0 -24
  273. package/dist/melonjs.mjs/node_modules/core-js/internals/indexed-object.js +0 -28
  274. package/dist/melonjs.mjs/node_modules/core-js/internals/inspect-source.js +0 -27
  275. package/dist/melonjs.mjs/node_modules/core-js/internals/internal-state.js +0 -88
  276. package/dist/melonjs.mjs/node_modules/core-js/internals/is-callable.js +0 -22
  277. package/dist/melonjs.mjs/node_modules/core-js/internals/is-forced.js +0 -34
  278. package/dist/melonjs.mjs/node_modules/core-js/internals/is-null-or-undefined.js +0 -14
  279. package/dist/melonjs.mjs/node_modules/core-js/internals/is-object.js +0 -22
  280. package/dist/melonjs.mjs/node_modules/core-js/internals/is-symbol.js +0 -27
  281. package/dist/melonjs.mjs/node_modules/core-js/internals/length-of-array-like.js +0 -18
  282. package/dist/melonjs.mjs/node_modules/core-js/internals/make-built-in.js +0 -68
  283. package/dist/melonjs.mjs/node_modules/core-js/internals/math-trunc.js +0 -19
  284. package/dist/melonjs.mjs/node_modules/core-js/internals/object-define-property.js +0 -58
  285. package/dist/melonjs.mjs/node_modules/core-js/internals/object-get-own-property-descriptor.js +0 -41
  286. package/dist/melonjs.mjs/node_modules/core-js/internals/object-get-own-property-names.js +0 -23
  287. package/dist/melonjs.mjs/node_modules/core-js/internals/object-get-own-property-symbols.js +0 -12
  288. package/dist/melonjs.mjs/node_modules/core-js/internals/object-is-prototype-of.js +0 -14
  289. package/dist/melonjs.mjs/node_modules/core-js/internals/object-keys-internal.js +0 -35
  290. package/dist/melonjs.mjs/node_modules/core-js/internals/object-property-is-enumerable.js +0 -23
  291. package/dist/melonjs.mjs/node_modules/core-js/internals/ordinary-to-primitive.js +0 -28
  292. package/dist/melonjs.mjs/node_modules/core-js/internals/own-keys.js +0 -31
  293. package/dist/melonjs.mjs/node_modules/core-js/internals/require-object-coercible.js +0 -21
  294. package/dist/melonjs.mjs/node_modules/core-js/internals/shared-key.js +0 -21
  295. package/dist/melonjs.mjs/node_modules/core-js/internals/shared-store.js +0 -19
  296. package/dist/melonjs.mjs/node_modules/core-js/internals/shared.js +0 -24
  297. package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim-end.js +0 -22
  298. package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim-forced.js +0 -28
  299. package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim-start.js +0 -22
  300. package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim.js +0 -45
  301. package/dist/melonjs.mjs/node_modules/core-js/internals/symbol-constructor-detection.js +0 -26
  302. package/dist/melonjs.mjs/node_modules/core-js/internals/to-absolute-index.js +0 -23
  303. package/dist/melonjs.mjs/node_modules/core-js/internals/to-indexed-object.js +0 -19
  304. package/dist/melonjs.mjs/node_modules/core-js/internals/to-integer-or-infinity.js +0 -20
  305. package/dist/melonjs.mjs/node_modules/core-js/internals/to-length.js +0 -20
  306. package/dist/melonjs.mjs/node_modules/core-js/internals/to-object.js +0 -20
  307. package/dist/melonjs.mjs/node_modules/core-js/internals/to-primitive.js +0 -41
  308. package/dist/melonjs.mjs/node_modules/core-js/internals/to-property-key.js +0 -21
  309. package/dist/melonjs.mjs/node_modules/core-js/internals/to-string-tag-support.js +0 -19
  310. package/dist/melonjs.mjs/node_modules/core-js/internals/to-string.js +0 -19
  311. package/dist/melonjs.mjs/node_modules/core-js/internals/try-to-string.js +0 -18
  312. package/dist/melonjs.mjs/node_modules/core-js/internals/uid.js +0 -20
  313. package/dist/melonjs.mjs/node_modules/core-js/internals/use-symbol-as-uid.js +0 -18
  314. package/dist/melonjs.mjs/node_modules/core-js/internals/v8-prototype-define-bug.js +0 -24
  315. package/dist/melonjs.mjs/node_modules/core-js/internals/weak-map-basic-detection.js +0 -18
  316. package/dist/melonjs.mjs/node_modules/core-js/internals/well-known-symbol.js +0 -41
  317. package/dist/melonjs.mjs/node_modules/core-js/internals/whitespaces.js +0 -12
  318. package/dist/melonjs.mjs/node_modules/core-js/modules/es.global-this.js +0 -18
  319. package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-end.js +0 -22
  320. package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-left.js +0 -19
  321. package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-right.js +0 -19
  322. package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-start.js +0 -22
  323. package/dist/melonjs.mjs/node_modules/eventemitter3/index.mjs.js +0 -9
@@ -1,13 +1,19 @@
1
- import Vector2d from "./../../math/vector2.js";
2
- import GLShader from "./glshader.js";
3
- import VertexArrayBuffer from "./buffer/vertex.js";
4
- import * as event from "./../../system/event.js";
5
- import { isPowerOfTwo } from "./../../math/math.js";
6
-
7
- import primitiveVertex from "./shaders/primitive.vert";
8
- import primitiveFragment from "./shaders/primitive.frag";
9
- import quadVertex from "./shaders/quad.vert";
10
- import quadFragment from "./shaders/quad.frag";
1
+ /*!
2
+ * melonJS Game Engine - v14.5.0
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ import Vector2d from '../../../math/vector2.js';
9
+ import GLShader from '../glshader.js';
10
+ import VertexArrayBuffer from '../buffer/vertex.js';
11
+ import { isPowerOfTwo } from '../../../math/math.js';
12
+ import primitiveVertex from '../shaders/primitive.vert.js';
13
+ import primitiveFragment from '../shaders/primitive.frag.js';
14
+ import quadVertex from '../shaders/quad.vert.js';
15
+ import quadFragment from '../shaders/quad.frag.js';
16
+ import Compositor from './compositor.js';
11
17
 
12
18
  // a pool of resuable vectors
13
19
  var V_ARRAY = [
@@ -21,95 +27,35 @@ var V_ARRAY = [
21
27
  * @classdesc
22
28
  * A WebGL Compositor object. This class handles all of the WebGL state<br>
23
29
  * Pushes texture regions or shape geometry into WebGL buffers, automatically flushes to GPU
30
+ * @augments Compositor
24
31
  */
25
- export default class WebGLCompositor {
26
- /**
27
- * @param {WebGLRenderer} renderer - the current WebGL renderer session
28
- */
29
- constructor (renderer) {
30
- this.init(renderer);
31
- }
32
+ class WebGLCompositor extends Compositor {
32
33
 
33
34
  /**
34
35
  * Initialize the compositor
35
36
  * @ignore
36
37
  */
37
38
  init (renderer) {
38
- // local reference
39
- var gl = renderer.gl;
39
+ super.init(renderer);
40
40
 
41
41
  // list of active texture units
42
42
  this.currentTextureUnit = -1;
43
43
  this.boundTextures = [];
44
44
 
45
- // the associated renderer
46
- this.renderer = renderer;
47
-
48
- // WebGL context
49
- this.gl = renderer.gl;
50
-
51
- // Global fill color
52
- this.color = renderer.currentColor;
53
-
54
- // Global transformation matrix
55
- this.viewMatrix = renderer.currentTransform;
56
-
57
- /**
58
- * a reference to the active WebGL shader
59
- * @type {GLShader}
60
- */
61
- this.activeShader = null;
62
-
63
- /**
64
- * primitive type to render (gl.POINTS, gl.LINE_STRIP, gl.LINE_LOOP, gl.LINES, gl.TRIANGLE_STRIP, gl.TRIANGLE_FAN, gl.TRIANGLES)
65
- * @type {number}
66
- * @default gl.TRIANGLES
67
- */
68
- this.mode = gl.TRIANGLES;
69
-
70
- /**
71
- * an array of vertex attribute properties
72
- * @see WebGLCompositor.addAttribute
73
- * @type {Array}
74
- */
75
- this.attributes = [];
76
-
77
- /**
78
- * the size of a single vertex in bytes
79
- * (will automatically be calculated as attributes definitions are added)
80
- * @see WebGLCompositor.addAttribute
81
- * @type {number}
82
- */
83
- this.vertexByteSize = 0;
84
-
85
- /**
86
- * the size of a single vertex in floats
87
- * (will automatically be calculated as attributes definitions are added)
88
- * @see WebGLCompositor.addAttribute
89
- * @type {number}
90
- */
91
- this.vertexSize = 0;
92
-
93
45
  // Load and create shader programs
94
46
  this.primitiveShader = new GLShader(this.gl, primitiveVertex, primitiveFragment);
95
47
  this.quadShader = new GLShader(this.gl, quadVertex, quadFragment);
96
48
 
97
49
  /// define all vertex attributes
98
- this.addAttribute("aVertex", 2, gl.FLOAT, false, 0 * Float32Array.BYTES_PER_ELEMENT); // 0
99
- this.addAttribute("aRegion", 2, gl.FLOAT, false, 2 * Float32Array.BYTES_PER_ELEMENT); // 1
100
- this.addAttribute("aColor", 4, gl.UNSIGNED_BYTE, true, 4 * Float32Array.BYTES_PER_ELEMENT); // 2
50
+ this.addAttribute("aVertex", 2, this.gl.FLOAT, false, 0 * Float32Array.BYTES_PER_ELEMENT); // 0
51
+ this.addAttribute("aRegion", 2, this.gl.FLOAT, false, 2 * Float32Array.BYTES_PER_ELEMENT); // 1
52
+ this.addAttribute("aColor", 4, this.gl.UNSIGNED_BYTE, true, 4 * Float32Array.BYTES_PER_ELEMENT); // 2
101
53
 
102
54
  this.vertexBuffer = new VertexArrayBuffer(this.vertexSize, 6); // 6 vertices per quad
103
55
 
104
56
  // vertex buffer
105
- gl.bindBuffer(gl.ARRAY_BUFFER, gl.createBuffer());
106
- gl.bufferData(gl.ARRAY_BUFFER, this.vertexBuffer.buffer, gl.STREAM_DRAW);
107
-
108
- // register to the CANVAS resize channel
109
- event.on(event.CANVAS_ONRESIZE, (width, height) => {
110
- this.flush();
111
- this.setViewport(0, 0, width, height);
112
- });
57
+ this.gl.bindBuffer(this.gl.ARRAY_BUFFER, this.gl.createBuffer());
58
+ this.gl.bufferData(this.gl.ARRAY_BUFFER, this.vertexBuffer.buffer, this.gl.STREAM_DRAW);
113
59
  }
114
60
 
115
61
  /**
@@ -117,20 +63,7 @@ var V_ARRAY = [
117
63
  * @ignore
118
64
  */
119
65
  reset() {
120
- // WebGL context
121
- this.gl = this.renderer.gl;
122
-
123
- this.flush();
124
-
125
- // initial viewport size
126
- this.setViewport(
127
- 0, 0,
128
- this.renderer.getCanvas().width,
129
- this.renderer.getCanvas().height
130
- );
131
-
132
- // Initialize clear color
133
- this.clearColor(0.0, 0.0, 0.0, 0.0);
66
+ super.reset();
134
67
 
135
68
  // delete all related bound texture
136
69
  for (var i = 0; i < this.renderer.maxTextures; i++) {
@@ -145,62 +78,6 @@ var V_ARRAY = [
145
78
  this.useShader(this.quadShader);
146
79
  }
147
80
 
148
- /**
149
- * add vertex attribute property definition to the compositor
150
- * @param {string} name - name of the attribute in the vertex shader
151
- * @param {number} size - number of components per vertex attribute. Must be 1, 2, 3, or 4.
152
- * @param {GLenum} type - data type of each component in the array
153
- * @param {boolean} normalized - whether integer data values should be normalized into a certain range when being cast to a float
154
- * @param {number} offset - offset in bytes of the first component in the vertex attribute array
155
- */
156
- addAttribute(name, size, type, normalized, offset) {
157
- this.attributes.push({
158
- name: name,
159
- size: size,
160
- type: type,
161
- normalized: normalized,
162
- offset: offset
163
- });
164
-
165
- switch (type) {
166
- case this.gl.BYTE:
167
- this.vertexByteSize += size * Int8Array.BYTES_PER_ELEMENT;
168
- break;
169
- case this.gl.UNSIGNED_BYTE:
170
- this.vertexByteSize += size * Uint8Array.BYTES_PER_ELEMENT;
171
- break;
172
- case this.gl.SHORT:
173
- this.vertexByteSize += size * Int16Array.BYTES_PER_ELEMENT;
174
- break;
175
- case this.gl.UNSIGNED_SHORT:
176
- this.vertexByteSize += size * Uint16Array.BYTES_PER_ELEMENT;
177
- break;
178
- case this.gl.INT:
179
- this.vertexByteSize += size * Int32Array.BYTES_PER_ELEMENT;
180
- break;
181
- case this.gl.UNSIGNED_INT:
182
- this.vertexByteSize += size * Uint32Array.BYTES_PER_ELEMENT;
183
- break;
184
- case this.gl.FLOAT:
185
- this.vertexByteSize += size * Float32Array.BYTES_PER_ELEMENT;
186
- break;
187
- default:
188
- throw new Error("Invalid GL Attribute type");
189
- }
190
- this.vertexSize = this.vertexByteSize / Float32Array.BYTES_PER_ELEMENT;
191
- }
192
-
193
- /**
194
- * Sets the viewport
195
- * @param {number} x - x position of viewport
196
- * @param {number} y - y position of viewport
197
- * @param {number} w - width of viewport
198
- * @param {number} h - height of viewport
199
- */
200
- setViewport(x, y, w, h) {
201
- this.gl.viewport(x, y, w, h);
202
- }
203
-
204
81
  /**
205
82
  * Create a WebGL texture from an image
206
83
  * @param {number} unit - Destination texture unit
@@ -331,13 +208,6 @@ var V_ARRAY = [
331
208
  return this.currentTextureUnit;
332
209
  }
333
210
 
334
- /**
335
- * set/change the current projection matrix
336
- * @param {Matrix3d} matrix
337
- */
338
- setProjection(matrix) {
339
- this.activeShader.setUniform("uProjectionMatrix", matrix);
340
- }
341
211
 
342
212
  /**
343
213
  * Select the shader to use for compositing
@@ -408,36 +278,10 @@ var V_ARRAY = [
408
278
  this.vertexBuffer.push(vec3.x, vec3.y, u1, v1, tint);
409
279
  }
410
280
 
411
- /**
412
- * Flush batched texture operations to the GPU
413
- * @param {number} [mode=gl.TRIANGLES] - the GL drawing mode
414
- */
415
- flush(mode = this.mode) {
416
- var vertex = this.vertexBuffer;
417
- var vertexCount = vertex.vertexCount;
418
-
419
- if (vertexCount > 0) {
420
- var gl = this.gl;
421
- var vertexSize = vertex.vertexSize;
422
-
423
- // Copy data into stream buffer
424
- if (this.renderer.WebGLVersion > 1) {
425
- gl.bufferData(gl.ARRAY_BUFFER, vertex.toFloat32(), gl.STREAM_DRAW, 0, vertexCount * vertexSize);
426
- } else {
427
- gl.bufferData(gl.ARRAY_BUFFER, vertex.toFloat32(0, vertexCount * vertexSize), gl.STREAM_DRAW);
428
- }
429
-
430
- gl.drawArrays(mode, 0, vertexCount);
431
-
432
- // clear the vertex buffer
433
- vertex.clear();
434
- }
435
- }
436
-
437
281
  /**
438
282
  * Draw an array of vertices
439
283
  * @param {GLenum} mode - primitive type to render (gl.POINTS, gl.LINE_STRIP, gl.LINE_LOOP, gl.LINES, gl.TRIANGLE_STRIP, gl.TRIANGLE_FAN, gl.TRIANGLES)
440
- * @param {Vector2d[]} verts - vertices
284
+ * @param {Point[]} verts - an array of vertices
441
285
  * @param {number} [vertexCount=verts.length] - amount of points defined in the points array
442
286
  */
443
287
  drawVertices(mode, verts, vertexCount = verts.length) {
@@ -460,27 +304,6 @@ var V_ARRAY = [
460
304
  // flush
461
305
  this.flush(mode);
462
306
  }
463
-
464
- /**
465
- * Clear the frame buffer
466
- * @param {number} [alpha = 0.0] - the alpha value used when clearing the framebuffer
467
- */
468
- clear(alpha = 0) {
469
- var gl = this.gl;
470
- gl.clearColor(0, 0, 0, alpha);
471
- gl.clear(gl.COLOR_BUFFER_BIT | gl.STENCIL_BUFFER_BIT);
472
- }
473
-
474
- /**
475
- * Specify the color values used when clearing color buffers. The values are clamped between 0 and 1.
476
- * @param {number} [r = 0] - the red color value used when the color buffers are cleared
477
- * @param {number} [g = 0] - the green color value used when the color buffers are cleared
478
- * @param {number} [b = 0] - the blue color value used when the color buffers are cleared
479
- * @param {number} [a = 0] - the alpha color value used when the color buffers are cleared
480
- */
481
- clearColor(r = 0, g = 0, b = 0, a = 0) {
482
- var gl = this.gl;
483
- gl.clearColor(r, g, b, a);
484
- gl.clear(gl.COLOR_BUFFER_BIT);
485
- }
486
307
  }
308
+
309
+ export { WebGLCompositor as default };
@@ -1,9 +1,9 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.3.0
2
+ * melonJS Game Engine - v14.5.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
6
+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
8
  import { on, ONCONTEXT_LOST } from '../../system/event.js';
9
9
  import { extractUniforms } from './utils/uniforms.js';
@@ -1,9 +1,9 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.3.0
2
+ * melonJS Game Engine - v14.5.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
6
+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
8
  var primitiveFragment = "varying vec4 vColor;\n\nvoid main(void) {\n gl_FragColor = vColor;\n}\n";
9
9
 
@@ -1,9 +1,9 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.3.0
2
+ * melonJS Game Engine - v14.5.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
6
+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
8
  var primitiveVertex = "// Current vertex point\nattribute vec2 aVertex;\n\n// Projection matrix\nuniform mat4 uProjectionMatrix;\n\n// Vertex color\nuniform vec4 uColor;\n\n// Fragment color\nvarying vec4 vColor;\n\nvoid main(void) {\n // Transform the vertex position by the projection matrix\n gl_Position = uProjectionMatrix * vec4(aVertex, 0.0, 1.0);\n // Pass the remaining attributes to the fragment shader\n vColor = vec4(uColor.rgb * uColor.a, uColor.a);\n}\n";
9
9
 
@@ -1,9 +1,9 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.3.0
2
+ * melonJS Game Engine - v14.5.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
6
+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
8
  var quadFragment = "uniform sampler2D uSampler;\nvarying vec4 vColor;\nvarying vec2 vRegion;\n\nvoid main(void) {\n gl_FragColor = texture2D(uSampler, vRegion) * vColor;\n}\n";
9
9
 
@@ -1,9 +1,9 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.3.0
2
+ * melonJS Game Engine - v14.5.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
6
+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
8
  var quadVertex = "attribute vec2 aVertex;\nattribute vec2 aRegion;\nattribute vec4 aColor;\n\nuniform mat4 uProjectionMatrix;\n\nvarying vec2 vRegion;\nvarying vec4 vColor;\n\nvoid main(void) {\n // Transform the vertex position by the projection matrix\n gl_Position = uProjectionMatrix * vec4(aVertex, 0.0, 1.0);\n // Pass the remaining attributes to the fragment shader\n vColor = vec4(aColor.bgr * aColor.a, aColor.a);\n vRegion = aRegion;\n}\n";
9
9
 
@@ -1,9 +1,9 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.3.0
2
+ * melonJS Game Engine - v14.5.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
6
+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
8
  /**
9
9
  * @ignore
@@ -1,9 +1,9 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.3.0
2
+ * melonJS Game Engine - v14.5.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
6
+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
8
  /**
9
9
  * set precision for the fiven shader source
@@ -1,9 +1,9 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.3.0
2
+ * melonJS Game Engine - v14.5.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
6
+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
8
  /**
9
9
  * @ignore
@@ -1,9 +1,9 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.3.0
2
+ * melonJS Game Engine - v14.5.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
6
+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
8
  /**
9
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  * clean the given source from space, comments, etc...
@@ -1,9 +1,9 @@
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  /*!
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- * melonJS Game Engine - v14.3.0
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+ * melonJS Game Engine - v14.5.0
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
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- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
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+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
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  */
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  /**
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  * Hash map of GLSL data types to WebGL Uniform methods
@@ -1,9 +1,9 @@
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  /*!
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- * melonJS Game Engine - v14.3.0
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+ * melonJS Game Engine - v14.5.0
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
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- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
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+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
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  */
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  import Vector2d from '../../math/vector2.js';
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  import GLShader from './glshader.js';
@@ -443,7 +443,7 @@ var V_ARRAY = [
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  /**
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  * Draw an array of vertices
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  * @param {GLenum} mode - primitive type to render (gl.POINTS, gl.LINE_STRIP, gl.LINE_LOOP, gl.LINES, gl.TRIANGLE_STRIP, gl.TRIANGLE_FAN, gl.TRIANGLES)
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- * @param {Vector2d[]} verts - vertices
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+ * @param {Point[]} verts - an array of vertices
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  * @param {number} [vertexCount=verts.length] - amount of points defined in the points array
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  */
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  drawVertices(mode, verts, vertexCount = verts.length) {
@@ -1,13 +1,13 @@
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  /*!
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- * melonJS Game Engine - v14.3.0
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+ * melonJS Game Engine - v14.5.0
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3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
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- * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
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+ * @copyright (C) 2011 - 2023 Olivier Biot (AltByte Pte Ltd)
7
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  */
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  import Color from '../../math/color.js';
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  import Matrix2d from '../../math/matrix2.js';
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- import WebGLCompositor from './webgl_compositor.js';
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+ import WebGLCompositor from './compositors/webgl_compositor.js';
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  import Renderer from '../renderer.js';
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  import TextureCache from '../texture/cache.js';
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  import { TextureAtlas, createAtlas } from '../texture/atlas.js';