melonjs 14.2.0 → 14.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (283) hide show
  1. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
  2. package/dist/melonjs.mjs/_virtual/arraymultimap.js +1 -1
  3. package/dist/melonjs.mjs/_virtual/earcut.js +1 -1
  4. package/dist/melonjs.mjs/_virtual/howler.js +1 -1
  5. package/dist/melonjs.mjs/_virtual/index.js +1 -1
  6. package/dist/melonjs.mjs/_virtual/index2.js +1 -1
  7. package/dist/melonjs.mjs/_virtual/multimap.js +1 -1
  8. package/dist/melonjs.mjs/_virtual/setmultimap.js +1 -1
  9. package/dist/melonjs.mjs/application/application.js +153 -9
  10. package/dist/melonjs.mjs/application/header.js +34 -0
  11. package/dist/melonjs.mjs/application/resize.js +1 -1
  12. package/dist/melonjs.mjs/application/settings.js +28 -0
  13. package/dist/melonjs.mjs/audio/audio.js +1 -1
  14. package/dist/melonjs.mjs/camera/camera2d.js +2 -2
  15. package/dist/melonjs.mjs/entity/entity.js +1 -1
  16. package/dist/melonjs.mjs/game.js +1 -1
  17. package/dist/melonjs.mjs/geometries/ellipse.js +1 -1
  18. package/dist/melonjs.mjs/geometries/line.js +1 -1
  19. package/dist/melonjs.mjs/geometries/path2d.js +1 -1
  20. package/dist/melonjs.mjs/geometries/point.js +1 -1
  21. package/dist/melonjs.mjs/geometries/poly.js +1 -1
  22. package/dist/melonjs.mjs/geometries/rectangle.js +1 -1
  23. package/dist/melonjs.mjs/geometries/roundrect.js +1 -1
  24. package/dist/melonjs.mjs/index.js +41 -30
  25. package/dist/melonjs.mjs/input/gamepad.js +1 -1
  26. package/dist/melonjs.mjs/input/input.js +1 -1
  27. package/dist/melonjs.mjs/input/keyboard.js +1 -1
  28. package/dist/melonjs.mjs/input/pointer.js +2 -2
  29. package/dist/melonjs.mjs/input/pointerevent.js +2 -2
  30. package/dist/melonjs.mjs/lang/deprecated.js +1 -1
  31. package/dist/melonjs.mjs/level/level.js +2 -2
  32. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
  33. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +2 -2
  34. package/dist/melonjs.mjs/level/tiled/TMXObject.js +1 -1
  35. package/dist/melonjs.mjs/level/tiled/TMXTile.js +1 -1
  36. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +2 -2
  37. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +1 -1
  38. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +1 -1
  39. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +1 -1
  40. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +1 -1
  41. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +1 -1
  42. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
  43. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +1 -1
  44. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +1 -1
  45. package/dist/melonjs.mjs/loader/loader.js +1 -1
  46. package/dist/melonjs.mjs/loader/loadingscreen.js +2 -2
  47. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
  48. package/dist/melonjs.mjs/math/color.js +1 -1
  49. package/dist/melonjs.mjs/math/math.js +1 -1
  50. package/dist/melonjs.mjs/math/matrix2.js +1 -1
  51. package/dist/melonjs.mjs/math/matrix3.js +1 -1
  52. package/dist/melonjs.mjs/math/observable_vector2.js +1 -1
  53. package/dist/melonjs.mjs/math/observable_vector3.js +1 -1
  54. package/dist/melonjs.mjs/math/vector2.js +1 -1
  55. package/dist/melonjs.mjs/math/vector3.js +1 -1
  56. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/arraymultimap.js +1 -1
  57. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/index.js +1 -1
  58. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/multimap.js +1 -1
  59. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/setmultimap.js +1 -1
  60. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +1 -1
  61. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +1 -1
  62. package/dist/melonjs.mjs/node_modules/eventemitter3/index2.js +1 -1
  63. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +1 -1
  64. package/dist/melonjs.mjs/particles/emitter.js +1 -1
  65. package/dist/melonjs.mjs/particles/particle.js +1 -1
  66. package/dist/melonjs.mjs/particles/settings.js +1 -1
  67. package/dist/melonjs.mjs/physics/body.js +1 -1
  68. package/dist/melonjs.mjs/physics/bounds.js +1 -1
  69. package/dist/melonjs.mjs/physics/collision.js +3 -3
  70. package/dist/melonjs.mjs/physics/detector.js +174 -146
  71. package/dist/melonjs.mjs/physics/quadtree.js +1 -1
  72. package/dist/melonjs.mjs/physics/response.js +1 -1
  73. package/dist/melonjs.mjs/physics/sat.js +1 -1
  74. package/dist/melonjs.mjs/physics/world.js +10 -30
  75. package/dist/melonjs.mjs/plugin/plugin.js +3 -3
  76. package/dist/melonjs.mjs/renderable/collectable.js +1 -1
  77. package/dist/melonjs.mjs/renderable/colorlayer.js +1 -1
  78. package/dist/melonjs.mjs/renderable/container.js +3 -87
  79. package/dist/melonjs.mjs/renderable/dragndrop.js +1 -1
  80. package/dist/melonjs.mjs/renderable/imagelayer.js +2 -2
  81. package/dist/melonjs.mjs/renderable/light2d.js +1 -1
  82. package/dist/melonjs.mjs/renderable/nineslicesprite.js +1 -1
  83. package/dist/melonjs.mjs/renderable/renderable.js +1 -1
  84. package/dist/melonjs.mjs/renderable/sprite.js +1 -1
  85. package/dist/melonjs.mjs/renderable/trigger.js +2 -2
  86. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +1 -1
  87. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +1 -1
  88. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +1 -1
  89. package/dist/melonjs.mjs/state/stage.js +2 -2
  90. package/dist/melonjs.mjs/state/state.js +2 -2
  91. package/dist/melonjs.mjs/system/device.js +2 -22
  92. package/dist/melonjs.mjs/system/dom.js +1 -1
  93. package/dist/melonjs.mjs/system/event.js +1 -1
  94. package/dist/melonjs.mjs/system/platform.js +1 -1
  95. package/dist/melonjs.mjs/system/pooling.js +1 -1
  96. package/dist/melonjs.mjs/system/save.js +1 -1
  97. package/dist/melonjs.mjs/system/timer.js +1 -1
  98. package/dist/melonjs.mjs/text/bitmaptext.js +1 -1
  99. package/dist/melonjs.mjs/text/bitmaptextdata.js +1 -1
  100. package/dist/melonjs.mjs/text/glyph.js +1 -1
  101. package/dist/melonjs.mjs/text/text.js +1 -1
  102. package/dist/melonjs.mjs/text/textmetrics.js +1 -1
  103. package/dist/melonjs.mjs/text/textstyle.js +1 -1
  104. package/dist/melonjs.mjs/tweens/easing.js +1 -1
  105. package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
  106. package/dist/melonjs.mjs/tweens/tween.js +2 -2
  107. package/dist/melonjs.mjs/utils/agent.js +1 -1
  108. package/dist/melonjs.mjs/utils/array.js +1 -1
  109. package/dist/melonjs.mjs/utils/file.js +1 -1
  110. package/dist/melonjs.mjs/utils/function.js +1 -1
  111. package/dist/melonjs.mjs/utils/string.js +1 -1
  112. package/dist/melonjs.mjs/utils/utils.js +1 -1
  113. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +4 -1
  114. package/dist/melonjs.mjs/video/renderer.js +8 -1
  115. package/dist/melonjs.mjs/video/texture/atlas.js +1 -1
  116. package/dist/melonjs.mjs/video/texture/cache.js +1 -1
  117. package/dist/melonjs.mjs/video/texture/canvas_texture.js +3 -2
  118. package/dist/melonjs.mjs/video/utils/autodetect.js +27 -0
  119. package/dist/melonjs.mjs/video/utils/resize.js +1 -1
  120. package/dist/melonjs.mjs/video/video.js +15 -147
  121. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +1 -1
  122. package/dist/melonjs.mjs/video/webgl/glshader.js +2 -3
  123. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
  124. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
  125. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
  126. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
  127. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
  128. package/dist/melonjs.mjs/video/webgl/utils/precision.js +20 -2
  129. package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
  130. package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
  131. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
  132. package/dist/melonjs.mjs/video/webgl/webgl_compositor.js +1 -1
  133. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +4 -1
  134. package/dist/melonjs.module.js +20922 -20921
  135. package/dist/types/application/application.d.ts +144 -0
  136. package/dist/types/application/header.d.ts +5 -0
  137. package/dist/types/application/resize.d.ts +5 -0
  138. package/dist/types/application/settings.d.ts +18 -0
  139. package/dist/types/audio/audio.d.ts +267 -0
  140. package/dist/types/camera/camera2d.d.ts +289 -0
  141. package/dist/types/entity/entity.d.ts +98 -0
  142. package/{src/game.js → dist/types/game.d.ts} +3 -14
  143. package/dist/types/geometries/ellipse.d.ts +154 -0
  144. package/dist/types/geometries/line.d.ts +11 -0
  145. package/dist/types/geometries/path2d.d.ts +121 -0
  146. package/dist/types/geometries/point.d.ts +53 -0
  147. package/dist/types/geometries/poly.d.ts +222 -0
  148. package/dist/types/geometries/rectangle.d.ts +176 -0
  149. package/dist/types/geometries/roundrect.d.ts +52 -0
  150. package/dist/types/index.d.ts +3 -2
  151. package/dist/types/input/gamepad.d.ts +95 -0
  152. package/dist/types/input/input.d.ts +15 -0
  153. package/dist/types/input/keyboard.d.ts +205 -0
  154. package/dist/types/input/pointer.d.ts +270 -0
  155. package/dist/types/input/pointerevent.d.ts +181 -0
  156. package/dist/types/lang/deprecated.d.ts +53 -0
  157. package/dist/types/level/level.d.ts +134 -0
  158. package/dist/types/level/tiled/TMXGroup.d.ts +82 -0
  159. package/dist/types/level/tiled/TMXLayer.d.ts +180 -0
  160. package/dist/types/level/tiled/TMXObject.d.ts +195 -0
  161. package/dist/types/level/tiled/TMXTile.d.ts +78 -0
  162. package/dist/types/level/tiled/TMXTileMap.d.ts +180 -0
  163. package/dist/types/level/tiled/TMXTileset.d.ts +94 -0
  164. package/dist/types/level/tiled/TMXTilesetGroup.d.ts +32 -0
  165. package/dist/types/level/tiled/TMXUtils.d.ts +47 -0
  166. package/dist/types/level/tiled/renderer/TMXHexagonalRenderer.d.ts +87 -0
  167. package/dist/types/level/tiled/renderer/TMXIsometricRenderer.d.ts +55 -0
  168. package/dist/types/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +43 -0
  169. package/dist/types/level/tiled/renderer/TMXRenderer.d.ts +75 -0
  170. package/dist/types/level/tiled/renderer/TMXStaggeredRenderer.d.ts +8 -0
  171. package/dist/types/loader/loader.d.ts +181 -0
  172. package/dist/types/loader/loadingscreen.d.ts +18 -0
  173. package/dist/types/math/color.d.ts +170 -0
  174. package/dist/types/math/math.d.ts +165 -0
  175. package/dist/types/math/matrix2.d.ts +209 -0
  176. package/dist/types/math/matrix3.d.ts +236 -0
  177. package/dist/types/math/observable_vector2.d.ts +278 -0
  178. package/dist/types/math/observable_vector3.d.ts +277 -0
  179. package/dist/types/math/vector2.d.ts +327 -0
  180. package/dist/types/math/vector3.d.ts +332 -0
  181. package/dist/types/particles/emitter.d.ts +188 -0
  182. package/dist/types/particles/particle.d.ts +32 -0
  183. package/dist/types/particles/settings.d.ts +32 -0
  184. package/dist/types/physics/body.d.ts +330 -0
  185. package/dist/types/physics/bounds.d.ts +250 -0
  186. package/dist/types/physics/collision.d.ts +44 -0
  187. package/dist/types/physics/detector.d.ts +64 -0
  188. package/dist/types/physics/quadtree.d.ts +79 -0
  189. package/dist/types/physics/response.d.ts +37 -0
  190. package/dist/types/physics/sat.d.ts +48 -0
  191. package/dist/types/physics/world.d.ts +83 -0
  192. package/dist/types/plugin/plugin.d.ts +10 -0
  193. package/dist/types/polyfill/console.d.ts +0 -0
  194. package/dist/types/polyfill/index.d.ts +1 -0
  195. package/dist/types/polyfill/performance.d.ts +0 -0
  196. package/dist/types/polyfill/requestAnimationFrame.d.ts +1 -0
  197. package/dist/types/polyfill/roundrect.d.ts +0 -0
  198. package/dist/types/renderable/collectable.d.ts +19 -0
  199. package/dist/types/renderable/colorlayer.d.ts +28 -0
  200. package/dist/types/renderable/container.d.ts +302 -0
  201. package/dist/types/renderable/dragndrop.d.ts +118 -0
  202. package/dist/types/renderable/imagelayer.d.ts +106 -0
  203. package/dist/types/renderable/light2d.d.ts +58 -0
  204. package/dist/types/renderable/nineslicesprite.d.ts +59 -0
  205. package/dist/types/renderable/renderable.d.ts +402 -0
  206. package/dist/types/renderable/sprite.d.ts +268 -0
  207. package/dist/types/renderable/trigger.d.ts +61 -0
  208. package/dist/types/renderable/ui/uibaseelement.d.ts +95 -0
  209. package/dist/types/renderable/ui/uispriteelement.d.ts +127 -0
  210. package/dist/types/renderable/ui/uitextbutton.d.ts +54 -0
  211. package/dist/types/state/stage.d.ts +116 -0
  212. package/dist/types/state/state.d.ts +170 -0
  213. package/dist/types/system/device.d.ts +579 -0
  214. package/dist/types/system/dom.d.ts +1 -0
  215. package/dist/types/system/event.d.ts +473 -0
  216. package/dist/types/system/platform.d.ts +31 -0
  217. package/dist/types/system/pooling.d.ts +101 -0
  218. package/dist/types/system/save.d.ts +25 -0
  219. package/dist/types/system/timer.d.ts +126 -0
  220. package/dist/types/text/bitmaptext.d.ts +151 -0
  221. package/dist/types/text/bitmaptextdata.d.ts +35 -0
  222. package/dist/types/text/glyph.d.ts +28 -0
  223. package/dist/types/text/text.d.ts +173 -0
  224. package/dist/types/text/textmetrics.d.ts +47 -0
  225. package/dist/types/text/textstyle.d.ts +5 -0
  226. package/dist/types/tweens/easing.d.ts +46 -0
  227. package/dist/types/tweens/interpolation.d.ts +18 -0
  228. package/dist/types/tweens/tween.d.ts +195 -0
  229. package/dist/types/utils/agent.d.ts +21 -0
  230. package/dist/types/utils/array.d.ts +39 -0
  231. package/dist/types/utils/file.d.ts +18 -0
  232. package/dist/types/utils/function.d.ts +32 -0
  233. package/dist/types/utils/string.d.ts +50 -0
  234. package/dist/types/utils/utils.d.ts +17 -0
  235. package/dist/types/video/canvas/canvas_renderer.d.ts +380 -0
  236. package/dist/types/video/renderer.d.ts +222 -0
  237. package/dist/types/video/texture/atlas.d.ts +201 -0
  238. package/dist/types/video/texture/cache.d.ts +45 -0
  239. package/dist/types/video/texture/canvas_texture.d.ts +78 -0
  240. package/dist/types/video/utils/autodetect.d.ts +7 -0
  241. package/dist/types/video/utils/resize.d.ts +4 -0
  242. package/dist/types/video/video.d.ts +92 -0
  243. package/dist/types/video/webgl/buffer/vertex.d.ts +56 -0
  244. package/dist/types/video/webgl/glshader.d.ts +93 -0
  245. package/dist/types/video/webgl/utils/attributes.d.ts +4 -0
  246. package/dist/types/video/webgl/utils/precision.d.ts +13 -0
  247. package/dist/types/video/webgl/utils/program.d.ts +5 -0
  248. package/dist/types/video/webgl/utils/string.d.ts +5 -0
  249. package/dist/types/video/webgl/utils/uniforms.d.ts +4 -0
  250. package/dist/types/video/webgl/webgl_compositor.d.ts +174 -0
  251. package/dist/types/video/webgl/webgl_renderer.d.ts +429 -0
  252. package/package.json +4 -4
  253. package/src/application/application.js +151 -7
  254. package/src/application/header.js +25 -0
  255. package/src/{video/utils → application}/resize.js +9 -6
  256. package/src/application/settings.js +19 -0
  257. package/src/camera/camera2d.js +1 -1
  258. package/src/index.js +34 -23
  259. package/src/input/pointer.js +1 -1
  260. package/src/input/pointerevent.js +1 -1
  261. package/src/level/level.js +1 -1
  262. package/src/level/tiled/TMXLayer.js +1 -1
  263. package/src/level/tiled/TMXTileMap.js +2 -2
  264. package/src/loader/loadingscreen.js +1 -1
  265. package/src/physics/collision.js +2 -2
  266. package/src/physics/detector.js +172 -145
  267. package/src/physics/world.js +10 -30
  268. package/src/renderable/container.js +7 -91
  269. package/src/renderable/imagelayer.js +1 -1
  270. package/src/renderable/trigger.js +1 -1
  271. package/src/renderable/ui/uibaseelement.js +1 -1
  272. package/src/state/stage.js +1 -1
  273. package/src/state/state.js +1 -1
  274. package/src/system/device.js +0 -20
  275. package/src/tweens/tween.js +1 -1
  276. package/src/video/canvas/canvas_renderer.js +3 -0
  277. package/src/video/renderer.js +7 -0
  278. package/src/video/texture/canvas_texture.js +2 -1
  279. package/src/video/utils/autodetect.js +18 -0
  280. package/src/video/video.js +13 -145
  281. package/src/video/webgl/glshader.js +3 -4
  282. package/src/video/webgl/utils/precision.js +18 -0
  283. package/src/video/webgl/webgl_renderer.js +3 -0
@@ -0,0 +1,134 @@
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+ export default level;
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+ declare namespace level {
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+ /**
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+ * add a level into the game manager (usually called by the preloader)
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+ * @name add
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+ * @memberof level
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+ * @public
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+ * @param {string} format - level format (only "tmx" supported)
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+ * @param {string} levelId - the level id (or name)
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+ * @param {Function} [callback] - a function to be called once the level is loaded
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+ * @returns {boolean} true if the level was loaded
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+ */
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+ function add(format: string, levelId: string, callback?: Function | undefined): boolean;
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+ /**
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+ * load a level into the game manager<br>
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+ * (will also create all level defined entities, etc..)
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+ * @name load
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+ * @memberof level
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+ * @public
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+ * @param {string} levelId - level id
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+ * @param {object} [options] - additional optional parameters
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+ * @param {Container} [options.container=game.world] - container in which to load the specified level
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+ * @param {Function} [options.onLoaded=game.onLevelLoaded] - callback for when the level is fully loaded
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+ * @param {boolean} [options.flatten=game.mergeGroup] - if true, flatten all objects into the given container
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+ * @param {boolean} [options.setViewportBounds=true] - if true, set the viewport bounds to the map size
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+ * @returns {boolean} true if the level was successfully loaded
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+ * @example
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+ * // the game assets to be be preloaded
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+ * // TMX maps
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+ * var resources = [
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+ * {name: "a4_level1", type: "tmx", src: "data/level/a4_level1.tmx"},
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+ * {name: "a4_level2", type: "tmx", src: "data/level/a4_level2.tmx"},
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+ * {name: "a4_level3", type: "tmx", src: "data/level/a4_level3.tmx"},
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+ * // ...
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+ * ];
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+ *
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+ * // ...
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+ *
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+ * // load a level into the game world
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+ * me.level.load("a4_level1");
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+ * ...
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+ * ...
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+ * // load a level into a specific container
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+ * var levelContainer = new me.Container();
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+ * me.level.load("a4_level2", {container:levelContainer});
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+ * // add a simple transformation
47
+ * levelContainer.currentTransform.translate(levelContainer.width / 2, levelContainer.height / 2 );
48
+ * levelContainer.currentTransform.rotate(0.05);
49
+ * levelContainer.currentTransform.translate(-levelContainer.width / 2, -levelContainer.height / 2 );
50
+ * // add it to the game world
51
+ * me.game.world.addChild(levelContainer);
52
+ */
53
+ function load(levelId: string, options?: {
54
+ container?: any;
55
+ onLoaded?: Function | undefined;
56
+ flatten?: boolean | undefined;
57
+ setViewportBounds?: boolean | undefined;
58
+ } | undefined): boolean;
59
+ /**
60
+ * return the current level id<br>
61
+ * @name getCurrentLevelId
62
+ * @memberof level
63
+ * @public
64
+ * @returns {string}
65
+ */
66
+ function getCurrentLevelId(): string;
67
+ /**
68
+ * return the current level definition.
69
+ * for a reference to the live instantiated level,
70
+ * rather use the container in which it was loaded (e.g. me.game.world)
71
+ * @name getCurrentLevel
72
+ * @memberof level
73
+ * @public
74
+ * @returns {TMXTileMap}
75
+ */
76
+ function getCurrentLevel(): TMXTileMap;
77
+ /**
78
+ * reload the current level
79
+ * @name reload
80
+ * @memberof level
81
+ * @public
82
+ * @param {object} [options] - additional optional parameters
83
+ * @param {Container} [options.container=game.world] - container in which to load the specified level
84
+ * @param {Function} [options.onLoaded=game.onLevelLoaded] - callback for when the level is fully loaded
85
+ * @param {boolean} [options.flatten=game.mergeGroup] - if true, flatten all objects into the given container
86
+ * @returns {object} the current level
87
+ */
88
+ function reload(options?: {
89
+ container?: any;
90
+ onLoaded?: Function | undefined;
91
+ flatten?: boolean | undefined;
92
+ } | undefined): object;
93
+ /**
94
+ * load the next level
95
+ * @name next
96
+ * @memberof level
97
+ * @public
98
+ * @param {object} [options] - additional optional parameters
99
+ * @param {Container} [options.container=game.world] - container in which to load the specified level
100
+ * @param {Function} [options.onLoaded=game.onLevelLoaded] - callback for when the level is fully loaded
101
+ * @param {boolean} [options.flatten=game.mergeGroup] - if true, flatten all objects into the given container
102
+ * @returns {boolean} true if the next level was successfully loaded
103
+ */
104
+ function next(options?: {
105
+ container?: any;
106
+ onLoaded?: Function | undefined;
107
+ flatten?: boolean | undefined;
108
+ } | undefined): boolean;
109
+ /**
110
+ * load the previous level<br>
111
+ * @name previous
112
+ * @memberof level
113
+ * @public
114
+ * @param {object} [options] - additional optional parameters
115
+ * @param {Container} [options.container=game.world] - container in which to load the specified level
116
+ * @param {Function} [options.onLoaded=game.onLevelLoaded] - callback for when the level is fully loaded
117
+ * @param {boolean} [options.flatten=game.mergeGroup] - if true, flatten all objects into the given container
118
+ * @returns {boolean} true if the previous level was successfully loaded
119
+ */
120
+ function previous(options?: {
121
+ container?: any;
122
+ onLoaded?: Function | undefined;
123
+ flatten?: boolean | undefined;
124
+ } | undefined): boolean;
125
+ /**
126
+ * return the amount of level preloaded
127
+ * @name levelCount
128
+ * @memberof level
129
+ * @public
130
+ * @returns {number} the amount of level preloaded
131
+ */
132
+ function levelCount(): number;
133
+ }
134
+ import TMXTileMap from "./tiled/TMXTileMap.js";
@@ -0,0 +1,82 @@
1
+ /**
2
+ * @classdesc
3
+ * object group definition as defined in Tiled.
4
+ * (group definition is translated into the virtual `me.game.world` using `me.Container`)
5
+ * @ignore
6
+ */
7
+ export default class TMXGroup {
8
+ constructor(map: any, data: any, z: any);
9
+ /**
10
+ * group name
11
+ * @public
12
+ * @type {string}
13
+ * @name name
14
+ * @memberof TMXGroup
15
+ */
16
+ public name: string;
17
+ /**
18
+ * group width
19
+ * @public
20
+ * @type {number}
21
+ * @name width
22
+ * @memberof TMXGroup
23
+ */
24
+ public width: number;
25
+ /**
26
+ * group height
27
+ * @public
28
+ * @type {number}
29
+ * @name height
30
+ * @memberof TMXGroup
31
+ */
32
+ public height: number;
33
+ /**
34
+ * tint color
35
+ * @public
36
+ * @type {string}
37
+ * @name tintcolor
38
+ * @memberof TMXGroup
39
+ */
40
+ public tintcolor: string;
41
+ /**
42
+ * the group class
43
+ * @public
44
+ * @type {string}
45
+ * @name class
46
+ * @memberof TMXGroup
47
+ */
48
+ public class: string;
49
+ /**
50
+ * group z order
51
+ * @public
52
+ * @type {number}
53
+ * @name z
54
+ * @memberof TMXGroup
55
+ */
56
+ public z: number;
57
+ /**
58
+ * group objects list definition
59
+ * @see TMXObject
60
+ * @public
61
+ * @type {object[]}
62
+ * @name name
63
+ * @memberof TMXGroup
64
+ */
65
+ public objects: object[];
66
+ opacity: number;
67
+ /**
68
+ * reset function
69
+ * @ignore
70
+ */
71
+ destroy(): void;
72
+ /**
73
+ * return the object count
74
+ * @ignore
75
+ */
76
+ getObjectCount(): number;
77
+ /**
78
+ * returns the object at the specified index
79
+ * @ignore
80
+ */
81
+ getObjectByIndex(idx: any): object;
82
+ }
@@ -0,0 +1,180 @@
1
+ /**
2
+ * @classdesc
3
+ * a TMX Tile Layer Object
4
+ * Tiled QT 0.7.x format
5
+ * @augments Renderable
6
+ */
7
+ export default class TMXLayer extends Renderable {
8
+ /**
9
+ * @param {object} map - layer data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#layer})
10
+ * @param {object} data - layer data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#layer})
11
+ * @param {number} tilewidth - width of each tile in pixels
12
+ * @param {number} tileheight - height of each tile in pixels
13
+ * @param {string} orientation - "isometric" or "orthogonal"
14
+ * @param {TMXTilesetGroup} tilesets - tileset as defined in Tiled
15
+ * @param {number} z - z-index position
16
+ */
17
+ constructor(map: object, data: object, tilewidth: number, tileheight: number, orientation: string, tilesets: TMXTilesetGroup, z: number);
18
+ tilewidth: any;
19
+ tileheight: any;
20
+ orientation: string;
21
+ /**
22
+ * The Layer corresponding Tilesets
23
+ * @public
24
+ * @type {TMXTilesetGroup}
25
+ * @name TMXLayer#tilesets
26
+ */
27
+ public tilesets: TMXTilesetGroup;
28
+ tileset: any;
29
+ maxTileSize: {
30
+ width: number;
31
+ height: number;
32
+ };
33
+ /**
34
+ * All animated tilesets in this layer
35
+ * @ignore
36
+ * @type {TMXTileset[]}
37
+ * @name TMXLayer#animatedTilesets
38
+ */
39
+ animatedTilesets: TMXTileset[];
40
+ /**
41
+ * Layer contains tileset animations
42
+ * @public
43
+ * @type {boolean}
44
+ * @name TMXLayer#isAnimated
45
+ */
46
+ public isAnimated: boolean;
47
+ /**
48
+ * the order in which tiles on orthogonal tile layers are rendered.
49
+ * (valid values are "left-down", "left-up", "right-down", "right-up")
50
+ * @public
51
+ * @type {string}
52
+ * @default "right-down"
53
+ * @name TMXLayer#renderorder
54
+ */
55
+ public renderorder: string;
56
+ /**
57
+ * the layer class
58
+ * @public
59
+ * @type {string}
60
+ * @name class
61
+ * @name TMXLayer#class
62
+ */
63
+ public class: string;
64
+ name: any;
65
+ cols: number;
66
+ rows: number;
67
+ preRender: boolean;
68
+ onActivateEvent(): void;
69
+ canvasRenderer: CanvasRenderer | undefined;
70
+ onDeactivateEvent(): void;
71
+ /**
72
+ * Set the TMX renderer for this layer object
73
+ * @name setRenderer
74
+ * @memberof TMXLayer
75
+ * @public
76
+ * @param {TMXRenderer} renderer
77
+ * @example
78
+ * // use the parent map default renderer
79
+ * var layer = new me.TMXLayer(...);
80
+ * layer.setRenderer(map.getRenderer());
81
+ */
82
+ public setRenderer(renderer: TMXRenderer): void;
83
+ renderer: any;
84
+ /**
85
+ * Return the layer current renderer object
86
+ * @name getRenderer
87
+ * @memberof TMXLayer
88
+ * @public
89
+ * @returns {TMXRenderer} renderer
90
+ */
91
+ public getRenderer(): TMXRenderer;
92
+ /**
93
+ * Return the TileId of the Tile at the specified position
94
+ * @name getTileId
95
+ * @memberof TMXLayer
96
+ * @public
97
+ * @param {number} x - X coordinate (in world/pixels coordinates)
98
+ * @param {number} y - Y coordinate (in world/pixels coordinates)
99
+ * @returns {number} TileId or null if there is no Tile at the given position
100
+ */
101
+ public getTileId(x: number, y: number): number;
102
+ /**
103
+ * Return the Tile object at the specified position
104
+ * @name getTile
105
+ * @memberof TMXLayer
106
+ * @public
107
+ * @param {number} x - X coordinate (in world/pixels coordinates)
108
+ * @param {number} y - Y coordinate (in world/pixels coordinates)
109
+ * @returns {Tile} corresponding tile or null if there is no defined tile at the coordinate or if outside of the layer bounds
110
+ * @example
111
+ * // get the TMX Map Layer called "Front layer"
112
+ * var layer = me.game.world.getChildByName("Front Layer")[0];
113
+ * // get the tile object corresponding to the latest pointer position
114
+ * var tile = layer.getTile(me.input.pointer.x, me.input.pointer.y);
115
+ */
116
+ public getTile(x: number, y: number): Tile;
117
+ /**
118
+ * assign the given Tile object to the specified position
119
+ * @name getTile
120
+ * @memberof TMXLayer
121
+ * @public
122
+ * @param {Tile} tile - the tile object to be assigned
123
+ * @param {number} x - x coordinate (in world/pixels coordinates)
124
+ * @param {number} y - y coordinate (in world/pixels coordinates)
125
+ * @returns {Tile} the tile object
126
+ */
127
+ public setTile(tile: Tile, x: number, y: number): Tile;
128
+ /**
129
+ * return a new the Tile object corresponding to the given tile id
130
+ * @name setTile
131
+ * @memberof TMXLayer
132
+ * @public
133
+ * @param {number} tileId - tileId
134
+ * @param {number} x - X coordinate (in world/pixels coordinates)
135
+ * @param {number} y - Y coordinate (in world/pixels coordinates)
136
+ * @returns {Tile} the tile object
137
+ */
138
+ public getTileById(tileId: number, x: number, y: number): Tile;
139
+ /**
140
+ * Return the Tile object at the specified tile coordinates
141
+ * @name cellAt
142
+ * @memberof TMXLayer
143
+ * @public
144
+ * @param {number} x - x position of the tile (in Tile unit)
145
+ * @param {number} y - x position of the tile (in Tile unit)
146
+ * @param {number} [boundsCheck=true] - check first if within the layer bounds
147
+ * @returns {Tile} corresponding tile or null if there is no defined tile at the position or if outside of the layer bounds
148
+ * @example
149
+ * // return the first tile at offset 0, 0
150
+ * var tile = layer.cellAt(0, 0);
151
+ */
152
+ public cellAt(x: number, y: number, boundsCheck?: number | undefined): Tile;
153
+ /**
154
+ * clear the tile at the specified position
155
+ * @name clearTile
156
+ * @memberof TMXLayer
157
+ * @public
158
+ * @param {number} x - X coordinate (in map coordinates: row/column)
159
+ * @param {number} y - Y coordinate (in map coordinates: row/column)
160
+ * @example
161
+ * me.game.world.getChildByType(me.TMXLayer).forEach(function(layer) {
162
+ * // clear all tiles at the given x,y coordinates
163
+ * layer.clearTile(x, y);
164
+ * });
165
+ */
166
+ public clearTile(x: number, y: number): void;
167
+ /**
168
+ * update animations in a tileset layer
169
+ * @ignore
170
+ */
171
+ update(dt: any): boolean;
172
+ /**
173
+ * draw a tileset layer
174
+ * @ignore
175
+ */
176
+ draw(renderer: any, rect: any): void;
177
+ }
178
+ import Renderable from "./../../renderable/renderable.js";
179
+ import CanvasRenderer from "./../../video/canvas/canvas_renderer";
180
+ import Tile from "./TMXTile.js";
@@ -0,0 +1,195 @@
1
+ /**
2
+ * @classdesc
3
+ * a TMX Object defintion, as defined in Tiled
4
+ * (Object definition is translated into the virtual `me.game.world` using `me.Renderable`)
5
+ * @ignore
6
+ */
7
+ export default class TMXObject {
8
+ constructor(map: any, settings: any, z: any);
9
+ /**
10
+ * point list in JSON format
11
+ * @public
12
+ * @type {object[]}
13
+ * @name points
14
+ * @memberof TMXObject
15
+ */
16
+ public points: object[];
17
+ /**
18
+ * object name
19
+ * @public
20
+ * @type {string}
21
+ * @name name
22
+ * @memberof TMXObject
23
+ */
24
+ public name: string;
25
+ /**
26
+ * object x position
27
+ * @public
28
+ * @type {number}
29
+ * @name x
30
+ * @memberof TMXObject
31
+ */
32
+ public x: number;
33
+ /**
34
+ * object y position
35
+ * @public
36
+ * @type {number}
37
+ * @name y
38
+ * @memberof TMXObject
39
+ */
40
+ public y: number;
41
+ /**
42
+ * object z order
43
+ * @public
44
+ * @type {number}
45
+ * @name z
46
+ * @memberof TMXObject
47
+ */
48
+ public z: number;
49
+ /**
50
+ * object width
51
+ * @public
52
+ * @type {number}
53
+ * @name width
54
+ * @memberof TMXObject
55
+ */
56
+ public width: number;
57
+ /**
58
+ * object height
59
+ * @public
60
+ * @type {number}
61
+ * @name height
62
+ * @memberof TMXObject
63
+ */
64
+ public height: number;
65
+ /**
66
+ * object gid value
67
+ * when defined the object is a tiled object
68
+ * @public
69
+ * @type {number}
70
+ * @name gid
71
+ * @memberof TMXObject
72
+ */
73
+ public gid: number;
74
+ /**
75
+ * tint color
76
+ * @public
77
+ * @type {string}
78
+ * @name tintcolor
79
+ * @memberof TMXObject
80
+ */
81
+ public tintcolor: string;
82
+ /**
83
+ * object type
84
+ * @public
85
+ * @type {string}
86
+ * @deprecated since Tiled 1.9
87
+ * @see https://docs.mapeditor.org/en/stable/reference/tmx-changelog/#tiled-1-9
88
+ * @name type
89
+ * @memberof TMXObject
90
+ */
91
+ public type: string;
92
+ /**
93
+ * the object class
94
+ * @public
95
+ * @type {string}
96
+ * @name class
97
+ * @memberof TMXObject
98
+ */
99
+ public class: string;
100
+ /**
101
+ * object text
102
+ * @public
103
+ * @type {object}
104
+ * @see http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#text
105
+ * @name text
106
+ * @memberof TMXObject
107
+ */
108
+ public text: object;
109
+ /**
110
+ * The rotation of the object in radians clockwise (defaults to 0)
111
+ * @public
112
+ * @type {number}
113
+ * @name rotation
114
+ * @memberof TMXObject
115
+ */
116
+ public rotation: number;
117
+ /**
118
+ * object unique identifier per level (Tiled 0.11.x+)
119
+ * @public
120
+ * @type {number}
121
+ * @name id
122
+ * @memberof TMXObject
123
+ */
124
+ public id: number;
125
+ /**
126
+ * object orientation (orthogonal or isometric)
127
+ * @public
128
+ * @type {string}
129
+ * @name orientation
130
+ * @memberof TMXObject
131
+ */
132
+ public orientation: string;
133
+ /**
134
+ * the collision shapes defined for this object
135
+ * @public
136
+ * @type {object[]}
137
+ * @name shapes
138
+ * @memberof TMXObject
139
+ */
140
+ public shapes: object[];
141
+ /**
142
+ * if true, the object is an Ellipse
143
+ * @public
144
+ * @type {boolean}
145
+ * @name isEllipse
146
+ * @memberof TMXObject
147
+ */
148
+ public isEllipse: boolean;
149
+ /**
150
+ * if true, the object is a Point
151
+ * @public
152
+ * @type {boolean}
153
+ * @name isPoint
154
+ * @memberof TMXObject
155
+ */
156
+ public isPoint: boolean;
157
+ /**
158
+ * if true, the object is a Polygon
159
+ * @public
160
+ * @type {boolean}
161
+ * @name isPolygon
162
+ * @memberof TMXObject
163
+ */
164
+ public isPolygon: boolean;
165
+ /**
166
+ * if true, the object is a PolyLine
167
+ * @public
168
+ * @type {boolean}
169
+ * @name isPolyLine
170
+ * @memberof TMXObject
171
+ */
172
+ public isPolyLine: boolean;
173
+ /**
174
+ * set the object image (for Tiled Object)
175
+ * @ignore
176
+ */
177
+ setTile(tilesets: any): void;
178
+ framewidth: any;
179
+ frameheight: any;
180
+ tile: Tile | undefined;
181
+ /**
182
+ * parses the TMX shape definition and returns a corresponding array of me.Shape object
183
+ * @name parseTMXShapes
184
+ * @memberof TMXObject
185
+ * @private
186
+ * @returns {Polygon[]|Line[]|Ellipse[]} an array of shape objects
187
+ */
188
+ private parseTMXShapes;
189
+ /**
190
+ * getObjectPropertyByName
191
+ * @ignore
192
+ */
193
+ getObjectPropertyByName(name: any): any;
194
+ }
195
+ import Tile from "./TMXTile.js";
@@ -0,0 +1,78 @@
1
+ /**
2
+ * @classdesc
3
+ * a basic tile object
4
+ * @augments Bounds
5
+ */
6
+ export default class Tile extends Bounds {
7
+ /**
8
+ * @param {number} x - x index of the Tile in the map
9
+ * @param {number} y - y index of the Tile in the map
10
+ * @param {number} gid - tile gid
11
+ * @param {TMXTileset} tileset - the corresponding tileset object
12
+ */
13
+ constructor(x: number, y: number, gid: number, tileset: TMXTileset);
14
+ /**
15
+ * tileset
16
+ * @public
17
+ * @type {TMXTileset}
18
+ * @name Tile#tileset
19
+ */
20
+ public tileset: TMXTileset;
21
+ /**
22
+ * the tile transformation matrix (if defined)
23
+ * @ignore
24
+ */
25
+ currentTransform: Matrix2d | null;
26
+ col: number;
27
+ row: number;
28
+ /**
29
+ * tileId
30
+ * @public
31
+ * @type {number}
32
+ * @name Tile#tileId
33
+ */
34
+ public tileId: number;
35
+ /**
36
+ * True if the tile is flipped horizontally<br>
37
+ * @public
38
+ * @type {boolean}
39
+ * @name Tile#flipX
40
+ */
41
+ public flippedX: boolean;
42
+ /**
43
+ * True if the tile is flipped vertically<br>
44
+ * @public
45
+ * @type {boolean}
46
+ * @name Tile#flippedY
47
+ */
48
+ public flippedY: boolean;
49
+ /**
50
+ * True if the tile is flipped anti-diagonally<br>
51
+ * @public
52
+ * @type {boolean}
53
+ * @name Tile#flippedAD
54
+ */
55
+ public flippedAD: boolean;
56
+ /**
57
+ * Global flag that indicates if the tile is flipped<br>
58
+ * @public
59
+ * @type {boolean}
60
+ * @name Tile#flipped
61
+ */
62
+ public flipped: boolean;
63
+ /**
64
+ * set the transformation matrix for this tile
65
+ * @ignore
66
+ */
67
+ setTileTransform(transform: any): void;
68
+ /**
69
+ * return a renderable object for this Tile object
70
+ * @name Tile#getRenderable
71
+ * @public
72
+ * @param {object} [settings] - see {@link Sprite}
73
+ * @returns {Renderable} a me.Sprite object
74
+ */
75
+ public getRenderable(settings?: object | undefined): Renderable;
76
+ }
77
+ import Bounds from "./../../physics/bounds.js";
78
+ import Matrix2d from "./../../math/matrix2.js";