melonjs 13.3.0 → 14.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (100) hide show
  1. package/README.md +4 -6
  2. package/dist/melonjs.module.d.ts +13108 -11652
  3. package/dist/melonjs.module.js +657 -181
  4. package/package.json +23 -23
  5. package/src/application/application.js +3 -3
  6. package/src/audio/audio.js +27 -27
  7. package/src/camera/camera2d.js +1 -2
  8. package/src/entity/entity.js +1 -2
  9. package/src/geometries/ellipse.js +1 -2
  10. package/src/geometries/line.js +2 -3
  11. package/src/geometries/poly.js +2 -2
  12. package/src/geometries/rectangle.js +1 -3
  13. package/src/geometries/roundrect.js +1 -2
  14. package/src/index.js +8 -4
  15. package/src/input/gamepad.js +12 -12
  16. package/src/input/keyboard.js +8 -8
  17. package/src/input/pointer.js +1 -1
  18. package/src/input/pointerevent.js +9 -9
  19. package/src/lang/deprecated.js +21 -2
  20. package/src/level/level.js +2 -2
  21. package/src/level/tiled/TMXGroup.js +1 -1
  22. package/src/level/tiled/TMXLayer.js +1 -1
  23. package/src/level/tiled/TMXTile.js +2 -2
  24. package/src/level/tiled/TMXTileMap.js +4 -4
  25. package/src/level/tiled/TMXTileset.js +2 -2
  26. package/src/level/tiled/TMXTilesetGroup.js +1 -1
  27. package/src/level/tiled/TMXUtils.js +7 -7
  28. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +1 -1
  29. package/src/level/tiled/renderer/TMXIsometricRenderer.js +1 -1
  30. package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
  31. package/src/level/tiled/renderer/TMXRenderer.js +1 -1
  32. package/src/level/tiled/renderer/TMXStaggeredRenderer.js +1 -1
  33. package/src/loader/loader.js +9 -9
  34. package/src/loader/loadingscreen.js +2 -2
  35. package/src/math/color.js +3 -3
  36. package/src/math/math.js +10 -10
  37. package/src/math/matrix2.js +1 -1
  38. package/src/math/matrix3.js +1 -1
  39. package/src/math/observable_vector2.js +1 -1
  40. package/src/math/observable_vector3.js +1 -1
  41. package/src/math/vector2.js +1 -1
  42. package/src/math/vector3.js +1 -1
  43. package/src/particles/emitter.js +2 -2
  44. package/src/particles/particle.js +1 -1
  45. package/src/physics/body.js +2 -2
  46. package/src/physics/bounds.js +1 -1
  47. package/src/physics/detector.js +3 -3
  48. package/src/physics/quadtree.js +2 -2
  49. package/src/physics/world.js +2 -2
  50. package/src/polyfill/performance.js +1 -1
  51. package/src/polyfill/requestAnimationFrame.js +1 -1
  52. package/src/renderable/collectable.js +1 -1
  53. package/src/renderable/colorlayer.js +1 -1
  54. package/src/renderable/container.js +10 -6
  55. package/src/renderable/dragndrop.js +2 -2
  56. package/src/renderable/imagelayer.js +1 -2
  57. package/src/renderable/light2d.js +1 -1
  58. package/src/renderable/nineslicesprite.js +1 -2
  59. package/src/renderable/renderable.js +1 -3
  60. package/src/renderable/sprite.js +3 -4
  61. package/src/renderable/trigger.js +3 -4
  62. package/src/renderable/ui/uibaseelement.js +204 -0
  63. package/src/renderable/{GUI.js → ui/uispriteelement.js} +8 -35
  64. package/src/renderable/ui/uitextbutton.js +121 -0
  65. package/src/state/stage.js +4 -5
  66. package/src/system/device.js +27 -27
  67. package/src/system/dom.js +1 -1
  68. package/src/system/event.js +4 -4
  69. package/src/system/pooling.js +2 -3
  70. package/src/system/save.js +2 -2
  71. package/src/system/timer.js +1 -1
  72. package/src/text/bitmaptext.js +27 -21
  73. package/src/text/bitmaptextdata.js +4 -7
  74. package/src/text/glyph.js +1 -2
  75. package/src/text/text.js +2 -3
  76. package/src/text/textmetrics.js +5 -3
  77. package/src/text/textstyle.js +1 -1
  78. package/src/tweens/tween.js +2 -3
  79. package/src/utils/agent.js +4 -4
  80. package/src/utils/array.js +3 -3
  81. package/src/utils/file.js +2 -2
  82. package/src/utils/function.js +3 -3
  83. package/src/utils/string.js +5 -5
  84. package/src/utils/utils.js +2 -2
  85. package/src/video/canvas/canvas_renderer.js +1 -2
  86. package/src/video/renderer.js +2 -3
  87. package/src/video/texture/atlas.js +2 -2
  88. package/src/video/texture/cache.js +1 -2
  89. package/src/video/video.js +12 -14
  90. package/src/video/webgl/buffer/vertex.js +1 -2
  91. package/src/video/webgl/glshader.js +1 -2
  92. package/src/video/webgl/utils/attributes.js +1 -1
  93. package/src/video/webgl/utils/precision.js +1 -1
  94. package/src/video/webgl/utils/program.js +2 -2
  95. package/src/video/webgl/utils/string.js +1 -1
  96. package/src/video/webgl/utils/uniforms.js +3 -3
  97. package/src/video/webgl/webgl_compositor.js +1 -2
  98. package/src/video/webgl/webgl_renderer.js +1 -2
  99. package/dist/melonjs.js +0 -37899
  100. package/dist/melonjs.min.js +0 -29
@@ -48,7 +48,7 @@ function autoDetectRenderer(options) {
48
48
  console.log("Error creating WebGL renderer :" + e.message);
49
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  }
50
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  return new CanvasRenderer(options);
51
- };
51
+ }
52
52
 
53
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  /**
54
54
  * callback for window resize event
@@ -123,7 +123,7 @@ function onresize() {
123
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  // adjust scaling ratio based on the given settings
124
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  scale(settings.scale, settings.scale);
125
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  }
126
- };
126
+ }
127
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128
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  /**
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  * Select the HTML5 Canvas renderer
@@ -276,7 +276,7 @@ export function init(width, height, options) {
276
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  globalThis.addEventListener(
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  "resize",
278
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  utils.function.throttle(
279
- function (e) {
279
+ (e) => {
280
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  event.emit(event.WINDOW_ONRESIZE, e);
281
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  }, 100
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  ), false
@@ -285,7 +285,7 @@ export function init(width, height, options) {
285
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  // Screen Orientation API
286
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  globalThis.addEventListener(
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  "orientationchange",
288
- function (e) {
288
+ (e) => {
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  event.emit(event.WINDOW_ONORIENTATION_CHANGE, e);
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  },
291
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  false
@@ -293,7 +293,7 @@ export function init(width, height, options) {
293
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  // pre-fixed implementation on mozzila
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  globalThis.addEventListener(
295
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  "onmozorientationchange",
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- function (e) {
296
+ (e) => {
297
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  event.emit(event.WINDOW_ONORIENTATION_CHANGE, e);
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  },
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  false
@@ -306,11 +306,9 @@ export function init(width, height, options) {
306
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  }
307
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308
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  // Automatically update relative canvas position on scroll
309
- globalThis.addEventListener("scroll", utils.function.throttle(
310
- function (e) {
311
- event.emit(event.WINDOW_ONSCROLL, e);
312
- }, 100
313
- ), false);
309
+ globalThis.addEventListener("scroll", utils.function.throttle((e) => {
310
+ event.emit(event.WINDOW_ONSCROLL, e);
311
+ }, 100), false);
314
312
 
315
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  // register to the channel
316
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  event.on(event.WINDOW_ONRESIZE, onresize, this);
@@ -378,7 +376,7 @@ export function init(width, height, options) {
378
376
  event.emit(event.VIDEO_INIT);
379
377
 
380
378
  return true;
381
- };
379
+ }
382
380
 
383
381
  /**
384
382
  * Create and return a new Canvas element
@@ -410,7 +408,7 @@ export function createCanvas(width, height, returnOffscreenCanvas = false) {
410
408
  _canvas.height = height;
411
409
 
412
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  return _canvas;
413
- };
411
+ }
414
412
 
415
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  /**
416
414
  * return a reference to the parent DOM element holding the main canvas
@@ -419,7 +417,7 @@ export function createCanvas(width, height, returnOffscreenCanvas = false) {
419
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  */
420
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  export function getParent() {
421
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  return parent;
422
- };
420
+ }
423
421
 
424
422
  /**
425
423
  * scale the "displayed" canvas by the given scalar.
@@ -452,4 +450,4 @@ export function scale(x, y) {
452
450
 
453
451
  // force repaint
454
452
  game.repaint();
455
- };
453
+ }
@@ -130,6 +130,5 @@ class VertexArrayBuffer {
130
130
  return this.vertexCount === 0;
131
131
  }
132
132
 
133
- };
134
-
133
+ }
135
134
  export default VertexArrayBuffer;
@@ -155,6 +155,5 @@ class GLShader {
155
155
  this.vertex = null;
156
156
  this.fragment = null;
157
157
  }
158
- };
159
-
158
+ }
160
159
  export default GLShader;
@@ -13,4 +13,4 @@ export function extractAttributes(gl, shader) {
13
13
  }
14
14
 
15
15
  return attributes;
16
- };
16
+ }
@@ -8,4 +8,4 @@ export function setPrecision(src, precision) {
8
8
  return "precision " + precision + " float;" + src;
9
9
  }
10
10
  return src;
11
- };
11
+ }
@@ -11,7 +11,7 @@ function compileShader(gl, type, source) {
11
11
  }
12
12
 
13
13
  return shader;
14
- };
14
+ }
15
15
 
16
16
  /**
17
17
  * Compile GLSL into a shader object
@@ -55,4 +55,4 @@ export function compileProgram(gl, vertex, fragment, attributes) {
55
55
  gl.deleteShader(fragShader);
56
56
 
57
57
  return program;
58
- };
58
+ }
@@ -13,4 +13,4 @@ export function minify(src) {
13
13
  src = src.replace(/\s*([;,[\](){}\\\/\-+*|^&!=<>?~%])\s*/g, "$1");
14
14
 
15
15
  return src;
16
- };
16
+ }
@@ -34,14 +34,14 @@ export function extractUniforms(gl, shader) {
34
34
  match;
35
35
 
36
36
  // Detect all uniform names and types
37
- [ shader.vertex, shader.fragment ].forEach(function (shader) {
37
+ [ shader.vertex, shader.fragment ].forEach((shader) => {
38
38
  while ((match = uniRx.exec(shader))) {
39
39
  uniformsData[match[2]] = match[1];
40
40
  }
41
41
  });
42
42
 
43
43
  // Get uniform references
44
- Object.keys(uniformsData).forEach(function (name) {
44
+ Object.keys(uniformsData).forEach((name) => {
45
45
  var type = uniformsData[name];
46
46
  locations[name] = gl.getUniformLocation(shader.program, name);
47
47
 
@@ -81,4 +81,4 @@ export function extractUniforms(gl, shader) {
81
81
  Object.defineProperties(uniforms, descriptor);
82
82
 
83
83
  return uniforms;
84
- };
84
+ }
@@ -483,6 +483,5 @@ class WebGLCompositor {
483
483
  gl.clearColor(r, g, b, a);
484
484
  gl.clear(gl.COLOR_BUFFER_BIT);
485
485
  }
486
- };
487
-
486
+ }
488
487
  export default WebGLCompositor;
@@ -1023,6 +1023,5 @@ class WebGLRenderer extends Renderer {
1023
1023
  this.gl.disable(this.gl.STENCIL_TEST);
1024
1024
  }
1025
1025
  }
1026
- };
1027
-
1026
+ }
1028
1027
  export default WebGLRenderer;