mccode-ai 1.18.22 → 1.18.24
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- package/package.json +2 -2
package/README.md
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# mccode-ai — CLI
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> **MCCODE-AI is CLI** — Open-source Minecraft-first fork of [OpenCode](https://github.com/anomalyco/opencode) for building **Paper/Spigot/Purpur/Folia** plugins, **Fabric/NeoForge** mods, **Skript** scripts, **Bedrock** addons and **Discord bots** (discord.js / JDA).
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> Interview → verify versions online → plan in `plans/` → build. Same UX as `opencode`, separate config.
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**Credit:** Built on top of [anomalyco/opencode](https://github.com/anomalyco/opencode). **Not** affiliated with or endorsed by the OpenCode team. Original at [opencode.ai](https://opencode.ai), `MIT`.
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---
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### Installation
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```bash
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npm i -g mccode-ai # primary — also `mc-code`: npm i -g mc-code
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# or bun / pnpm / yarn
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bun add -g mccode-ai
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pnpm add -g mccode-ai
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yarn global add mccode-ai
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mccode --help # CLI — same flags as opencode
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mccode --version # check install
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```
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All three bins point to the same: `mccode`, `mccode-ai`, `mc-code`.
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Installs side-by-side with `opencode` — own dirs `~/.config/mccode`, `~/.local/share/mccode`, same model catalog including free zen models.
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Why `mccode-ai` on npm but `mccode` on disk? `mccode` is taken on npm (2019). Published as `mccode-ai` (and `mc-code` alias), binary stays `mccode` so commands stay short: `mccode -s <id>`.
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### Quick start — CLI
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```bash
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# CLI prompt (no TUI)
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mccode -p "make a paper 1.21 shop plugin with Vault"
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# run with full permissions
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mccode run "fix the dupe in my GUI"
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# list agents
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mccode agent list # build (default) + plan
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# TUI (optional)
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mccode # interactive TUI — separate from CLI
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```
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### Agents
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- **build** — default, Minecraft builder. Interviews you (edition → platform → verified version → build tool → dependencies like Vault/PlaceholderAPI), verifies every version online, then builds. Full edit access.
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- **plan** — same interview + `plans/<feature>/README.md` contract, but read-only (no file edits except `plans/`). Use to plan a plugin before building.
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- Hidden `mc` harness is now merged into `build`/`plan` — both are Minecraft-aware.
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General/explore subagents (`@general`, `@explore`) still available for research.
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### What it builds
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- **Plugins:** Paper, Spigot, Purpur, Folia (Gradle Kotlin DSL recommended)
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- **Mods:** Fabric, NeoForge, Forge
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- **Other:** Skript, Bedrock addons, resource packs, Discord bots (discord.js / JDA), Java / Node.js / Gradle / Maven
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Version-truth rule: never writes a dependency coordinate, `api-version`, or Java requirement from memory — always websearches current stable first and records source URL in `plans/`.
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### Side-by-side with opencode
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```bash
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mccode # uses ~/.config/mccode
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opencode # uses ~/.config/opencode — untouched
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```
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First run: `mccode` will ask to log in a provider (own auth store, separate from opencode).
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### Publishing from this fork
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```bash
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git clone https://github.com/NOTBOOSTER/mccode.git
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cd mccode
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bun install
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cd packages/opencode
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npm publish --access public # needs npm login with Bypass 2FA token
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```
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### Links
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- GitHub: https://github.com/NOTBOOSTER/mccode
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- Upstream: https://github.com/anomalyco/opencode — https://opencode.ai/docs
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- Issues: https://github.com/NOTBOOSTER/mccode/issues
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package/package.json
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{
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"$schema": "https://json.schemastore.org/package.json",
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"version": "1.18.
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"version": "1.18.24",
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"name": "mccode-ai",
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"description": "MCCODE-AI — Minecraft-first fork of OpenCode
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"description": "MCCODE-AI — Open-source Minecraft-first fork of OpenCode for building Paper/Spigot/Purpur/Folia plugins, Fabric/NeoForge mods, Skript scripts, Bedrock addons and Discord bots. Interviews, verifies versions online and plans in plans/ — not affiliated with anomalyco/opencode.",
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"type": "module",
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"license": "MIT",
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"private": false,
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