mc-assets 0.2.36 → 0.2.38
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.MD +2 -2
- package/dist/assetsParser.js +5 -6
- package/package.json +1 -1
package/README.MD
CHANGED
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@@ -10,11 +10,11 @@ npm i mc-assets
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## Features
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- **NEW ITEMS FORMAT SUPPORT!!!** - Get different item models based on conditions (using item, display context, etc)
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- **Automatic Updates** - This library is automatically updated and published to npm.
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- **Fully Typed** - Today is nothing can be done without TypeScript. We ship best type definitions possible.
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- **Early Access** - It always includes the latest pre and rc (release candidate) version.
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- **Version Accurate** - Includes all released versions starting from 1.7.10.
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- **Version Accurate** - Includes data for **all released versions** starting from 1.7.10.
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- **New Items Format Support** - Get different item models based on conditions (using item, display context, etc)
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- **Memory Efficient** - Small installation size, for the fastest download & loading time.
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- **Simple & Complete API** - Works in browsers out of the box and provides parsers for all the data this library provides.
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- **Easy to Use Items Textures** - Includes hand-crafted isometric textures for some blocks.
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package/dist/assetsParser.js
CHANGED
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@@ -203,12 +203,6 @@ export class AssetsParser {
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collectModels(modelData);
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collectedParentModels.reverse(); // from parent to child
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for (const model of collectedParentModels) {
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if (model.ambientocclusion !== undefined) {
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this.resolvedModel.ao = model.ambientocclusion;
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}
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if (model.ao !== undefined) {
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this.resolvedModel.ao = model.ao;
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}
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if (model.textures) {
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this.resolvedModel.textures ??= {};
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for (let [key, value] of Object.entries(model.textures)) {
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@@ -226,6 +220,11 @@ export class AssetsParser {
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if (model.elements) {
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this.resolvedModel.elements = structuredClone(model.elements);
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}
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for (const [key, value] of Object.entries(model)) {
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if (key !== 'elements' && key !== 'textures' && key !== 'parent') {
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this.resolvedModel[key] = value;
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}
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}
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}
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const resolveTexture = (originalTexturePath, _originalKey, chain) => {
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chain.push(_originalKey);
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