mbt-3d 0.4.1 → 0.4.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +22 -2
- package/dist/mbt-3d.cjs +2 -2
- package/dist/mbt-3d.cjs.map +1 -1
- package/dist/mbt-3d.js +724 -707
- package/dist/mbt-3d.js.map +1 -1
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -49,6 +49,7 @@ declare interface AmbientLightConfig {
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* @param meshVisibility - Mesh visibility as key-value pairs. Example: `{ "Hairgirl1": true, "Hairgirl2": false }`
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* @param materialColors - Material colors as key-value pairs. Example: `{ "Hair_girl_1": "#ff0000" }`
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* @param materialTextures - Material texture maps. Example: `{ "Metal": { map: "/tex.webp", normalMap: "/normal.webp" } }`
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* @param materialTextureLogging - Enable verbose material texture logs for this model instance. Default: `false`
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* @param children - Child components, typically BoneAttachment components for attaching items
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* @param onLoad - Callback when model loads. Receives AnimatedModelInfo object: `{ meshes, materials, bones, nodeCount, animations, morphTargetNames }`
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* @param onError - Callback when model fails to load. Receives Error object
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@@ -195,6 +196,8 @@ export declare interface AnimatedModelProps extends Omit<ModelProps, 'onLoad'> {
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materialColors?: Record<string, string | [number, number, number]>;
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/** Material textures as key-value pairs { materialName: textures }. Example: { "Metal": { map: "/tex.webp" } } */
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materialTextures?: Record<string, MaterialTextures | string>;
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/** Enable verbose material texture logs for this model instance. Default: false */
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materialTextureLogging?: boolean;
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/** Callback when model loads with extended metadata including animations */
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onLoad?: (info: AnimatedModelInfo) => void;
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}
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@@ -376,6 +379,7 @@ declare interface MaterialTextures_2 {
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* @param meshVisibility - Mesh visibility as key-value pairs. Example: `{ "Part1": true, "Part2": false }`
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* @param materialColors - Material colors as key-value pairs. Example: `{ "MaterialName": "#ff0000" }`
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* @param materialTextures - Material texture maps. Example: `{ "Metal": { map: "/tex.webp", normalMap: "/normal.webp" } }`
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* @param materialTextureLogging - Enable verbose material texture logs for this model instance. Default: `false`
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* @param onLoad - Callback when model finishes loading. Receives ModelInfo object with metadata: `{ meshes, materials, bones, nodeCount }`
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* @param onError - Callback when model fails to load. Receives Error object
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*
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@@ -391,7 +395,7 @@ declare interface MaterialTextures_2 {
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* />
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* ```
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*/
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-
export declare function Model({ url, position, rotation, scale, meshVisibility, materialColors, materialTextures, onLoad, onError: _onError, }: ModelProps): JSX_2.Element;
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export declare function Model({ url, position, rotation, scale, meshVisibility, materialColors, materialTextures, materialTextureLogging, onLoad, onError: _onError, }: ModelProps): JSX_2.Element;
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export declare namespace Model {
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var preload: (url: string) => void;
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@@ -439,6 +443,8 @@ export declare interface ModelProps {
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materialColors?: Record<string, string | [number, number, number]>;
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/** Material textures as key-value pairs { materialName: textures }. Example: { "Metal": { map: "/tex.webp" } } */
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materialTextures?: Record<string, MaterialTextures | string>;
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/** Enable verbose material texture logs for this model instance. Default: false */
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materialTextureLogging?: boolean;
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/** Callback when model finishes loading with metadata */
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onLoad?: (info: ModelInfo) => void;
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/** Callback when model fails to load */
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@@ -469,6 +475,7 @@ export declare interface ModelProps {
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* @param meshVisibility - Mesh visibility as key-value pairs. Example: `{ "Hairgirl1": true, "Hairgirl2": false }`
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* @param materialColors - Material colors as key-value pairs. Example: `{ "Hair_girl_1": "#ff0000" }`
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* @param materialTextures - Material texture maps. Example: `{ "Metal": { map: "/tex.webp", normalMap: "/normal.webp" } }`
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* @param materialTextureLogging - Enable verbose material texture logs for this model instance. Default: `false`
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* @param onMorphTargetsFound - Callback when morph targets are discovered from the model. Receives array of morph target names: `["muscular", "thin", "fat"]`
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* @param onLoad - Callback when model finishes loading. Receives ModelInfo object with metadata: `{ meshes, materials, bones, nodeCount }`
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* @param onError - Callback when model fails to load. Receives Error object
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@@ -569,6 +576,8 @@ export declare interface MorphableModelProps extends ModelProps {
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materialColors?: Record<string, string | [number, number, number]>;
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/** Material textures as key-value pairs { materialName: textures }. Example: { "Metal": { map: "/tex.webp" } } */
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materialTextures?: Record<string, MaterialTextures | string>;
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/** Enable verbose material texture logs for this model instance. Default: false */
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materialTextureLogging?: boolean;
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/** Callback when morph targets are discovered from the model */
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onMorphTargetsFound?: (names: string[]) => void;
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}
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@@ -857,14 +866,25 @@ export declare function useMaterialColor(scene: THREE.Object3D, initialColors?:
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*
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* @param scene - The THREE.Object3D scene containing meshes with materials
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* @param textures - Initial texture maps for materials { materialName: textureConfig }
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* @param options - Hook runtime options
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* @returns Methods to control material textures
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*/
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export declare function useMaterialTexture(scene: THREE.Object3D, textures?: Record<string, MaterialTextures_2 | string
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export declare function useMaterialTexture(scene: THREE.Object3D, textures?: Record<string, MaterialTextures_2 | string>, options?: UseMaterialTextureOptions): {
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setMaterialTextures: (materialName: string, textureConfig: MaterialTextures_2 | string) => void;
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getMaterialNames: () => string[];
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clearMaterialTextures: (materialName: string) => void;
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};
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/**
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* Runtime options for useMaterialTexture hook.
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*/
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declare interface UseMaterialTextureOptions {
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/**
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* Enable verbose texture lifecycle logs (disabled by default).
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*/
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enableLogging?: boolean;
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}
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/**
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* Hook for managing mesh visibility in a 3D scene
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*
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