mbler 0.1.4 → 0.1.5-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/build/base.d.ts +1 -1
- package/lib/build/base.js +1 -1
- package/lib/build/index.js +1 -1
- package/package.json +49 -1
- package/test/2x sword/.cache__mbler__/config-hash.txt +0 -1
- package/test/2x sword/.cache__mbler__/package-hash.txt +0 -1
- package/test/2x sword/behavior/scripts/index.js +0 -25
- package/test/2x sword/mbler.config.json +0 -12
- package/test/2x sword/package.json +0 -14
- package/test/README.md +0 -8
- package/test/des/index.js +0 -20
- package/test/des/mbler.config.json +0 -5
- package/test/des/package.json +0 -7
- package/test/initializer/index.js +0 -6
- package/test/initializer/mbler.config.json +0 -5
- package/test/initializer/package.json +0 -7
- package/test/initializer/test.js +0 -1
- package/test/mbler-int/behavior/res/items/mang_one_int.json +0 -22
- package/test/mbler-int/behavior/res/pack_icon.png +0 -0
- package/test/mbler-int/behavior/res/recipes/mang_one_int.json +0 -31
- package/test/mbler-int/behavior/scripts/index.js +0 -8
- package/test/mbler-int/behavior/scripts/lib/event/index.js +0 -20
- package/test/mbler-int/behavior/scripts/lib/ui/Lore.js +0 -19
- package/test/mbler-int/behavior/scripts/lib/ui/baseUi.js +0 -6
- package/test/mbler-int/behavior/scripts/lib/ui/index.js +0 -207
- package/test/mbler-int/behavior/scripts/lib/utils/index.js +0 -52
- package/test/mbler-int/mbler.config.json +0 -19
- package/test/mbler-int/package.json +0 -13
- package/test/script-mbler/.cache__mbler__/config-hash.txt +0 -1
- package/test/script-mbler/.cache__mbler__/package-hash.txt +0 -1
- package/test/script-mbler/behavior/res/pack_icon.png +0 -0
- package/test/script-mbler/behavior/scripts/index.js +0 -5
- package/test/script-mbler/behavior/scripts/index.ts +0 -6
- package/test/script-mbler/mbler.config.json +0 -15
- package/test/script-mbler/package.json +0 -16
package/lib/build/base.d.ts
CHANGED
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@@ -20,7 +20,7 @@ export declare abstract class BaseBuild {
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loadPackageData(): Promise<MblerConfigData>;
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getCachePath(fileName: string): string;
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getOutputDir(dir: string | null | undefined, def: string): string;
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-
initNpmDes(
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+
initNpmDes(): Promise<void>;
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getFileHash(filePath: string): Promise<string | null>;
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chackConfigHash(): Promise<{
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configChanged: boolean;
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package/lib/build/base.js
CHANGED
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@@ -1 +1 @@
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1
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-
"use strict";var __createBinding=this&&this.__createBinding||(Object.create?function(e,t,i,a){void 0===a&&(a=i);var s=Object.getOwnPropertyDescriptor(t,i);s&&!("get"in s?!t.__esModule:s.writable||s.configurable)||(s={enumerable:!0,get:function(){return t[i]}}),Object.defineProperty(e,a,s)}:function(e,t,i,a){void 0===a&&(a=i),e[a]=t[i]}),__setModuleDefault=this&&this.__setModuleDefault||(Object.create?function(e,t){Object.defineProperty(e,"default",{enumerable:!0,value:t})}:function(e,t){e.default=t}),__importStar=this&&this.__importStar||function(){var e=function(t){return e=Object.getOwnPropertyNames||function(e){var t=[];for(var i in e)Object.prototype.hasOwnProperty.call(e,i)&&(t[t.length]=i);return t},e(t)};return function(t){if(t&&t.__esModule)return t;var i={};if(null!=t)for(var a=e(t),s=0;s<a.length;s++)"default"!==a[s]&&__createBinding(i,t,a[s]);return __setModuleDefault(i,t),i}}(),__importDefault=this&&this.__importDefault||function(e){return e&&e.__esModule?e:{default:e}};Object.defineProperty(exports,"__esModule",{value:!0}),exports.BaseBuild=void 0;const promises_1=__importDefault(require("fs/promises")),path_1=__importDefault(require("path")),dayjs_1=__importDefault(require("dayjs")),index_js_1=__importDefault(require("./../lang/index.js")),index_js_2=__importDefault(require("./../runTemp/index.js")),child_process_1=require("child_process"),manifest_build_js_1=require("./manifest.build.js"),node_os_1=__importDefault(require("node:os")),time=()=>(0,dayjs_1.default)().format("YYYY-MM-DD HH:mm:ss"),utils_1=__importDefault(require("./utils")),utils=__importStar(require("./../utils/index.js"));class BaseBuild{static times=time();outdir="";ResOutDir=null;baseCwd="";cwd="";ResCwd="";d_data=null;cacheDir="";dependencies={};Modules=[];constructor(){}async rmPackScriptScriptCache(){await Promise.all([this.rmNpmDes(),promises_1.default.rm(path_1.default.join(this.outdir,"scripts/package-lock.json"),{recursive:!0,force:!0}).catch(()=>{})])}async processResources(){if(await utils.FileExsit(this.ResCwd)&&this.ResOutDir){if(await Promise.all((await promises_1.default.readdir(this.ResCwd)).map(e=>utils.copy(path_1.default.join(this.ResCwd,e),path_1.default.join(this.ResOutDir,e)))),null==this.d_data)throw new Error("[build error]: not load config when init");const e=new manifest_build_js_1.ManiFest(this.d_data,"resources").data;await this.writeFile(path_1.default.join(this.ResOutDir,"manifest.json"),JSON.stringify(e))}else(0,utils_1.default)(index_js_1.default.build.no_resources)}async processDist(){if("dist"===process.env.MBLER_BUILD_MODULE){const e=new index_js_2.default(path_1.default.join(node_os_1.default.tmpdir(),"mbler"));await e.init(),await Promise.all([utils.copy(this.outdir,path_1.default.join(e.dir,"behavior")),await utils.FileExsit(this.ResCwd)?utils.copy(this.ResOutDir,path_1.default.join(e.dir,"resources")):Promise.resolve()]);let t=this.d_data?.outdir?.dist||"dist.mcaddon";".mcaddon"!==path_1.default.extname(t)&&(t+=".mcaddon");const i=path_1.default.join(this.baseCwd,t),a=require("./../../package.json");await promises_1.default.writeFile(path_1.default.join(e.dir,"behavior",".mbler.build.info"),JSON.stringify({mbler:{version:a.version,git:a.repository},time:BaseBuild.times})),await utils.zip([e.dir],i),await e.remove(),(0,utils_1.default)(`${index_js_1.default.build.ziped} ${i}`)}}async loadPackageData(){const e=await utils.GetData(this.baseCwd);if(!e)throw new Error(index_js_1.default.buildBase.cannot_read_project_config);if("object"!=typeof e||null===e)throw new Error(index_js_1.default.buildBase.invalid_project_config_format);return e}getCachePath(e){return path_1.default.join(this.cacheDir,e)}getOutputDir(e,t){const i=e;return i?path_1.default.join(this.baseCwd,i):t}async initNpmDes(
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+
"use strict";var __createBinding=this&&this.__createBinding||(Object.create?function(e,t,i,a){void 0===a&&(a=i);var s=Object.getOwnPropertyDescriptor(t,i);s&&!("get"in s?!t.__esModule:s.writable||s.configurable)||(s={enumerable:!0,get:function(){return t[i]}}),Object.defineProperty(e,a,s)}:function(e,t,i,a){void 0===a&&(a=i),e[a]=t[i]}),__setModuleDefault=this&&this.__setModuleDefault||(Object.create?function(e,t){Object.defineProperty(e,"default",{enumerable:!0,value:t})}:function(e,t){e.default=t}),__importStar=this&&this.__importStar||function(){var e=function(t){return e=Object.getOwnPropertyNames||function(e){var t=[];for(var i in e)Object.prototype.hasOwnProperty.call(e,i)&&(t[t.length]=i);return t},e(t)};return function(t){if(t&&t.__esModule)return t;var i={};if(null!=t)for(var a=e(t),s=0;s<a.length;s++)"default"!==a[s]&&__createBinding(i,t,a[s]);return __setModuleDefault(i,t),i}}(),__importDefault=this&&this.__importDefault||function(e){return e&&e.__esModule?e:{default:e}};Object.defineProperty(exports,"__esModule",{value:!0}),exports.BaseBuild=void 0;const promises_1=__importDefault(require("fs/promises")),path_1=__importDefault(require("path")),dayjs_1=__importDefault(require("dayjs")),index_js_1=__importDefault(require("./../lang/index.js")),index_js_2=__importDefault(require("./../runTemp/index.js")),child_process_1=require("child_process"),manifest_build_js_1=require("./manifest.build.js"),node_os_1=__importDefault(require("node:os")),time=()=>(0,dayjs_1.default)().format("YYYY-MM-DD HH:mm:ss"),utils_1=__importDefault(require("./utils")),utils=__importStar(require("./../utils/index.js"));class BaseBuild{static times=time();outdir="";ResOutDir=null;baseCwd="";cwd="";ResCwd="";d_data=null;cacheDir="";dependencies={};Modules=[];constructor(){}async rmPackScriptScriptCache(){await Promise.all([this.rmNpmDes(),promises_1.default.rm(path_1.default.join(this.outdir,"scripts/package-lock.json"),{recursive:!0,force:!0}).catch(()=>{})])}async processResources(){if(await utils.FileExsit(this.ResCwd)&&this.ResOutDir){if(await Promise.all((await promises_1.default.readdir(this.ResCwd)).map(e=>utils.copy(path_1.default.join(this.ResCwd,e),path_1.default.join(this.ResOutDir,e)))),null==this.d_data)throw new Error("[build error]: not load config when init");const e=new manifest_build_js_1.ManiFest(this.d_data,"resources").data;await this.writeFile(path_1.default.join(this.ResOutDir,"manifest.json"),JSON.stringify(e))}else(0,utils_1.default)(index_js_1.default.build.no_resources)}async processDist(){if("dist"===process.env.MBLER_BUILD_MODULE){const e=new index_js_2.default(path_1.default.join(node_os_1.default.tmpdir(),"mbler"));await e.init(),await Promise.all([utils.copy(this.outdir,path_1.default.join(e.dir,"behavior")),await utils.FileExsit(this.ResCwd)?utils.copy(this.ResOutDir,path_1.default.join(e.dir,"resources")):Promise.resolve()]);let t=this.d_data?.outdir?.dist||"dist.mcaddon";".mcaddon"!==path_1.default.extname(t)&&(t+=".mcaddon");const i=path_1.default.join(this.baseCwd,t),a=require("./../../package.json");await promises_1.default.writeFile(path_1.default.join(e.dir,"behavior",".mbler.build.info"),JSON.stringify({mbler:{version:a.version,git:a.repository},time:BaseBuild.times})),await utils.zip([e.dir],i),await e.remove(),(0,utils_1.default)(`${index_js_1.default.build.ziped} ${i}`)}}async loadPackageData(){const e=await utils.GetData(this.baseCwd);if(!e)throw new Error(index_js_1.default.buildBase.cannot_read_project_config);if("object"!=typeof e||null===e)throw new Error(index_js_1.default.buildBase.invalid_project_config_format);return e}getCachePath(e){return path_1.default.join(this.cacheDir,e)}getOutputDir(e,t){const i=e;return i?path_1.default.join(this.baseCwd,i):t}async initNpmDes(){const e=JSON.parse(await promises_1.default.readFile(path_1.default.join(this.baseCwd,"package.json"),"utf-8"));Object.keys(e.dependencies||{}).length;await promises_1.default.writeFile(path_1.default.join(this.outdir,"scripts/package.json"),JSON.stringify(e)),await this.#e(path_1.default.join(this.outdir,"scripts"))}#e(e){return new Promise((t,i)=>{const a=(0,child_process_1.spawn)("npm",["install"],{cwd:e,stdio:"ignore"});a.on("close",e=>{0===e?((0,utils_1.default)(index_js_1.default.buildBase.npm_install_completed),t(e)):((0,utils_1.default)(index_js_1.default.buildBase.npm_install_exit_code+e),t(e))}),a.on("error",e=>{(0,utils_1.default)(`${index_js_1.default.buildBase.npm_install_error} ${e.stack}`),i(e)})})}async getFileHash(e){if(!await utils.FileExsit(e))return null;const t=await promises_1.default.readFile(e),i=(await import("crypto")).createHash("sha1");return i.update(t),i.digest("hex")}async chackConfigHash(){const e=path_1.default.join(this.cwd,"mbler.config.json"),t=path_1.default.join(this.cwd,"package.json"),i=this.getCachePath("config-hash.txt"),a=this.getCachePath("package-hash.txt"),s=await this.getFileHash(e),r=await this.getFileHash(t);let l=null,o=null;await promises_1.default.access(i).then(()=>!0).catch(()=>!1)&&(l=await promises_1.default.readFile(i,"utf-8")),await promises_1.default.access(a).then(()=>!0).catch(()=>!1)&&(o=await promises_1.default.readFile(a,"utf-8"));const n=!s||s!==l,d=!r||r!==o;return s&&await promises_1.default.writeFile(i,s),r&&await promises_1.default.writeFile(a,r),{configChanged:n,packageChanged:d}}async removeJsFiles(e){try{for(const t of await promises_1.default.readdir(e,{withFileTypes:!0})){const i=path_1.default.join(e,t.name);if(!i.includes("node_modules"))if(t.isDirectory())await this.removeJsFiles(i);else if(t.isFile()&&t.name.endsWith(".js"))try{await promises_1.default.unlink(i)}catch(e){}}}catch(e){}}async rmNpmDes(){const e=path_1.default.join(this.outdir,"scripts/node_modules"),t=this.Modules||Object.keys(this.dependencies),i=[];for(let a of await promises_1.default.readdir(e).catch(()=>[]))t.includes(a)||"@mbler/mcx"===a||i.push(promises_1.default.rm(path_1.default.join(e,a),{recursive:!0,force:!0}).catch(()=>{}));await Promise.all(i)}async copyCompiledOnly(e,t){try{for(const i of await promises_1.default.readdir(e,{withFileTypes:!0})){const a=path_1.default.join(e,i.name),s=path_1.default.join(t,i.name);if(i.isDirectory())await promises_1.default.mkdir(s,{recursive:!0}).catch(()=>{}),await this.copyCompiledOnly(a,s);else if(i.isFile()){const e=path_1.default.extname(i.name).toLowerCase();[".js",".json"].includes(e)&&(await promises_1.default.mkdir(path_1.default.dirname(s),{recursive:!0}).catch(()=>{}),await promises_1.default.copyFile(a,s).catch(()=>{}))}}}catch(e){(0,utils_1.default)(`ERR: ${e&&e.stack?e.stack:e}`)}}async getAllTsFiles(e){const t=[];try{for(const i of await promises_1.default.readdir(e,{withFileTypes:!0})){const a=path_1.default.join(e,i.name);if(i.isDirectory()){const e=await this.getAllTsFiles(a);t.push(...e)}else i.isFile()&&i.name.endsWith(".ts")&&t.push(a)}}catch(e){}return t}async writeFile(e,t){try{await utils.waitGC(),await promises_1.default.mkdir(path_1.default.dirname(e),{recursive:!0});const i="string"==typeof t?t:JSON.stringify(t,null,2);await promises_1.default.writeFile(e,i,"utf-8")}catch(t){throw(0,utils_1.default)(`WRITE FILE ERR: ${e}`),t}await utils.waitGC()}}exports.BaseBuild=BaseBuild;
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package/lib/build/index.js
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@@ -1 +1 @@
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"use strict";var __createBinding=this&&this.__createBinding||(Object.create?function(e,t,i,s){void 0===s&&(s=i);var a=Object.getOwnPropertyDescriptor(t,i);a&&!("get"in a?!t.__esModule:a.writable||a.configurable)||(a={enumerable:!0,get:function(){return t[i]}}),Object.defineProperty(e,s,a)}:function(e,t,i,s){void 0===s&&(s=i),e[s]=t[i]}),__setModuleDefault=this&&this.__setModuleDefault||(Object.create?function(e,t){Object.defineProperty(e,"default",{enumerable:!0,value:t})}:function(e,t){e.default=t}),__importStar=this&&this.__importStar||function(){var e=function(t){return e=Object.getOwnPropertyNames||function(e){var t=[];for(var i in e)Object.prototype.hasOwnProperty.call(e,i)&&(t[t.length]=i);return t},e(t)};return function(t){if(t&&t.__esModule)return t;var i={};if(null!=t)for(var s=e(t),a=0;a<s.length;a++)"default"!==s[a]&&__createBinding(i,t,s[a]);return __setModuleDefault(i,t),i}}(),__importDefault=this&&this.__importDefault||function(e){return e&&e.__esModule?e:{default:e}};Object.defineProperty(exports,"__esModule",{value:!0});const fs=__importStar(require("fs/promises")),path=__importStar(require("path")),ts=__importStar(require("typescript")),index_js_1=__importDefault(require("./../lang/index.js")),index_js_2=require("./../uuid/index.js"),index_js_3=__importDefault(require("./../code-processor/index.js")),utils=__importStar(require("./../utils/index.js")),getModule_js_1=__importDefault(require("./getModule.js")),includes_json_1=__importDefault(require("./../data/includes.json")),clean_js_1=__importDefault(require("./../start/clean.js")),index_js_4=__importDefault(require("./../runTemp/index.js")),base_js_1=require("./base.js"),manifest_build_js_1=require("./manifest.build.js"),mcx_core_1=__importDefault(require("@mbler/mcx-core")),node_os_1=__importDefault(require("node:os")),utils_1=__importDefault(require("./utils"));class Build extends base_js_1.BaseBuild{baseDir;baseModDir;gamelibModule;constructor(e,t){super(),e||utils.Exit(index_js_1.default.build.config_invalid),this.baseDir=t,this.baseCwd=path.isAbsolute(e)?e:path.join(t,e),this.cwd=path.join(this.baseCwd,"behavior"),this.ResOutDir=null,this.ResCwd=path.join(this.baseCwd,"resources"),this.dependencies={},this.gamelibModule=null,this.baseModDir=path.join(this.baseDir,"lib/modules"),this.#e(["baseModDir","baseDir"]),this.#t(["outdir","dependencies","gamelibModule","cwd","ResCwd","baseModDir","baseCwd"]),this.cacheDir=path.join(this.baseCwd,".cache__mbler__")}#e(e){if(Array.isArray(e))for(let t of e)Object.defineProperty(this,t,{enumerable:!1,writable:!1})}#t(e){if(Array.isArray(e))for(let t of e)Object.defineProperty(this,t,{enumerable:!1})}async#i(){try{await fs.mkdir(this.cacheDir,{recursive:!0})}catch(e){if("EEXIST"!==e.code)throw e}}build(){return this.start().catch(e=>{const t=utils.toString(e);(0,utils_1.default)(index_js_1.default.build.error_message_log+t)})}async start(){const e=Date.now();await this.#i();const{configChanged:t,packageChanged:i}=await this.chackConfigHash(),s=new clean_js_1.default(this.baseCwd,this.baseDir);await s.run(),await utils.waitGC();const a=await this.loadPackageData();this.d_data=a,this.outdir=this.getOutputDir(a.outdir?.behavior,path.join(this.baseCwd,"dist/dep")),this.ResOutDir=this.getOutputDir(a.outdir?.resources,path.join(this.baseCwd,"dist/res"));const r=["name","description","version","mcVersion"];if(!utils.hasKeys(a,r,r.length))throw new Error(`${index_js_1.default.build.package_file} 字段缺失:必需字段 ${JSON.stringify(r)}`);switch(this.gamelibModule=await(0,getModule_js_1.default)(this.baseDir),console.log(index_js_1.default.build.build_info_header),console.table({[index_js_1.default.build.project_path]:this.baseCwd,[index_js_1.default.build.output_dir]:JSON.stringify(a.outdir),[index_js_1.default.build.minify_enabled]:Boolean(a.minify),[index_js_1.default.build.build_time]:Build.times,[index_js_1.default.build.tip_dist]:process.env.MBLER_BUILD_MODULE||"dev"}),await Promise.all([this.writeManifest(a),this.handleScripts(a),this.handleIncludes(),this.processSubpacks(a)]),a.script?.lang&&(0,utils_1.default)("对特定语言进行处理:"+a.script.lang),a.script?.lang||""){case"ts":await this.compileTypeScriptUnified();break;case"mcx":
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"use strict";var __createBinding=this&&this.__createBinding||(Object.create?function(e,t,i,s){void 0===s&&(s=i);var a=Object.getOwnPropertyDescriptor(t,i);a&&!("get"in a?!t.__esModule:a.writable||a.configurable)||(a={enumerable:!0,get:function(){return t[i]}}),Object.defineProperty(e,s,a)}:function(e,t,i,s){void 0===s&&(s=i),e[s]=t[i]}),__setModuleDefault=this&&this.__setModuleDefault||(Object.create?function(e,t){Object.defineProperty(e,"default",{enumerable:!0,value:t})}:function(e,t){e.default=t}),__importStar=this&&this.__importStar||function(){var e=function(t){return e=Object.getOwnPropertyNames||function(e){var t=[];for(var i in e)Object.prototype.hasOwnProperty.call(e,i)&&(t[t.length]=i);return t},e(t)};return function(t){if(t&&t.__esModule)return t;var i={};if(null!=t)for(var s=e(t),a=0;a<s.length;a++)"default"!==s[a]&&__createBinding(i,t,s[a]);return __setModuleDefault(i,t),i}}(),__importDefault=this&&this.__importDefault||function(e){return e&&e.__esModule?e:{default:e}};Object.defineProperty(exports,"__esModule",{value:!0});const fs=__importStar(require("fs/promises")),path=__importStar(require("path")),ts=__importStar(require("typescript")),index_js_1=__importDefault(require("./../lang/index.js")),index_js_2=require("./../uuid/index.js"),index_js_3=__importDefault(require("./../code-processor/index.js")),utils=__importStar(require("./../utils/index.js")),getModule_js_1=__importDefault(require("./getModule.js")),includes_json_1=__importDefault(require("./../data/includes.json")),clean_js_1=__importDefault(require("./../start/clean.js")),index_js_4=__importDefault(require("./../runTemp/index.js")),base_js_1=require("./base.js"),manifest_build_js_1=require("./manifest.build.js"),mcx_core_1=__importDefault(require("@mbler/mcx-core")),node_os_1=__importDefault(require("node:os")),utils_1=__importDefault(require("./utils"));class Build extends base_js_1.BaseBuild{baseDir;baseModDir;gamelibModule;constructor(e,t){super(),e||utils.Exit(index_js_1.default.build.config_invalid),this.baseDir=t,this.baseCwd=path.isAbsolute(e)?e:path.join(t,e),this.cwd=path.join(this.baseCwd,"behavior"),this.ResOutDir=null,this.ResCwd=path.join(this.baseCwd,"resources"),this.dependencies={},this.gamelibModule=null,this.baseModDir=path.join(this.baseDir,"lib/modules"),this.#e(["baseModDir","baseDir"]),this.#t(["outdir","dependencies","gamelibModule","cwd","ResCwd","baseModDir","baseCwd"]),this.cacheDir=path.join(this.baseCwd,".cache__mbler__")}#e(e){if(Array.isArray(e))for(let t of e)Object.defineProperty(this,t,{enumerable:!1,writable:!1})}#t(e){if(Array.isArray(e))for(let t of e)Object.defineProperty(this,t,{enumerable:!1})}async#i(){try{await fs.mkdir(this.cacheDir,{recursive:!0})}catch(e){if("EEXIST"!==e.code)throw e}}build(){return this.start().catch(e=>{const t=utils.toString(e);(0,utils_1.default)(index_js_1.default.build.error_message_log+t)})}async start(){const e=Date.now();await this.#i();const{configChanged:t,packageChanged:i}=await this.chackConfigHash(),s=new clean_js_1.default(this.baseCwd,this.baseDir);await s.run(),await utils.waitGC();const a=await this.loadPackageData();this.d_data=a,this.outdir=this.getOutputDir(a.outdir?.behavior,path.join(this.baseCwd,"dist/dep")),this.ResOutDir=this.getOutputDir(a.outdir?.resources,path.join(this.baseCwd,"dist/res"));const r=["name","description","version","mcVersion"];if(!utils.hasKeys(a,r,r.length))throw new Error(`${index_js_1.default.build.package_file} 字段缺失:必需字段 ${JSON.stringify(r)}`);switch(this.gamelibModule=await(0,getModule_js_1.default)(this.baseDir),console.log(index_js_1.default.build.build_info_header),console.table({[index_js_1.default.build.project_path]:this.baseCwd,[index_js_1.default.build.output_dir]:JSON.stringify(a.outdir),[index_js_1.default.build.minify_enabled]:Boolean(a.minify),[index_js_1.default.build.build_time]:Build.times,[index_js_1.default.build.tip_dist]:process.env.MBLER_BUILD_MODULE||"dev"}),await Promise.all([this.writeManifest(a),this.handleScripts(a),this.handleIncludes(),this.processSubpacks(a)]),a.script?.lang&&(0,utils_1.default)("对特定语言进行处理:"+a.script.lang),a.script?.lang||""){case"ts":await this.compileTypeScriptUnified();break;case"mcx":await mcx_core_1.default.load({ProjectDir:path.join(this.baseCwd),config:{},output:path.join(this.outdir,"scripts"),main:path.join(this.cwd,"scripts",a.script?.main||"index.js"),moduleDir:path.join(this.outdir,"scripts/node_modules")});break;default:console.error("无效的语言设置")}await Promise.all([this.processMinification(a),this.processResources()]),await this.processDist(),console.log(`${index_js_1.default.build.build_success} ${(Date.now()-e)/1e3}`)}async writeManifest(e){const t=await this.buildManifest(e);await this.writeFile(path.join(this.outdir,"manifest.json"),t)}async buildManifest(e){const t=new manifest_build_js_1.ManiFest(e,"data").data,i=e.subpack||{};return"object"==typeof e.ResDes&&this.processResourceDependencies(e,t),"object"==typeof e.subpack&&Object.keys(e.subpack).length>0&&(t.subpack=Object.keys(e.subpack).map(e=>({folder_name:e,name:i[e]||"",memory_tier:1}))),t}processResourceDependencies(e,t){const{name:i="unknown",version:s}=e.ResDes||{};s&&utils.isVerison(s)&&t.dependencies.push({name:(0,index_js_2.fromString)(i),version:utils.ToArray(s)})}async handleScripts(e){if(!e.script||"object"!=typeof e.script)return;const t=path.join(this.cwd,"scripts"),i=path.join(this.outdir,"scripts");await utils.FileExsit(t)&&(await utils.copy(t,i),this.dependencies=e.script.dependencies||{},await this.initNpmDes(),Object.keys(this.dependencies).length>0&&(this.Modules=await this.handlerMod(this.dependencies,new Set)))}async processSubpacks(e){if("object"!=typeof e.subpack)return;const t=this.outdir,i=new Build(this.cwd,this.baseDir);for(let[s,a]of Object.entries(e.subpack))try{const e=path.join(this.cwd,"subpacks",s),a=path.join(t,"subpacks",s);if(await fs.mkdir(a,{recursive:!0}),!await utils.FileExsit(e)){(0,utils_1.default)(index_js_1.default.build.subpack_folder_not_found.replace("{id}",s));continue}const r=path.join(e,"scripts"),n=path.join(a,"scripts");await utils.FileExsit(r)&&await utils.copy(r,n),i.cwd=e,i.outdir=a,await i.handleIncludes()}catch(e){(0,utils_1.default)(index_js_1.default.build.error_processing_subpack.replace("{id}",s).replace("{error}",e.stack))}}async compileTypeScriptUnified(){const e=new index_js_4.default(path.join(node_os_1.default.tmpdir(),"mbler"));await e.init();const t=e.dir;try{const e=await this.getAllTsFiles(this.outdir);if(!e||0===e.length)return void(0,utils_1.default)(index_js_1.default.build.ts_no_files);let i={compilerOptions:{target:"esnext",module:"esnext",moduleResolution:"NodeNext",esModuleInterop:!0,verbatimModuleSyntax:!1,allowSyntheticDefaultImports:!0,outDir:t,rootDir:this.outdir,strict:!0,allowJs:!0,sourceMap:!1,incremental:!0,tsBuildInfoFile:path.join(this.cacheDir,"tsbuildinfo")},include:["**/*.ts"]};await utils.FileExsit(path.join(this.baseCwd,"tsconfig.json"))&&(i=JSON.parse(await fs.readFile(path.join(this.baseCwd,"tsconfig.json"),"utf-8")));const s=ts.parseJsonConfigFileContent(i,ts.sys,this.outdir,void 0,"tsconfig.json"),a=ts.createProgram({rootNames:e,options:s.options}),r=a.emit();ts.getPreEmitDiagnostics(a).concat(r.diagnostics).forEach(e=>{const t=ts.flattenDiagnosticMessageText(e.messageText,"\n");if(e.file){const{line:i,character:s}=e.file.getLineAndCharacterOfPosition(e.start);(0,utils_1.default)(index_js_1.default.build.ts_diagnostics.replace("{file}",e.file.fileName).replace("{line}",(i+1).toString()).replace("{character}",(s+1).toString()).replace("{message}",t))}else(0,utils_1.default)(t)}),await this.removeJsFiles(path.join(this.outdir,"scripts")),await this.copyCompiledOnly(t,this.outdir),(0,utils_1.default)(index_js_1.default.build.ts_compilation_error+" 完成")}catch(e){throw(0,utils_1.default)(index_js_1.default.build.ts_compilation_error+e.stack),e}finally{await e.remove()}}async handlerMod(e,t=new Set){const i=this.gamelibModule.getAll(),s=path.join(this.outdir,"scripts/node_modules");let a={};for(const[r,n]of Object.entries(e)){if(!i.includes(r)||t.has(r))continue;const e=await this.gamelibModule.getDir(r,{gitUrl:n,v:this.d_data.mcVersion});if(!e||!await utils.FileExsit(e))continue;const o=await utils.handlerPackage(e,{des:Array.from(t)});o.des&&Object.assign(a,o.des),await utils.copy(e,path.join(s,r)),await utils.waitGC(),t.add(r)}return Object.keys(a).length>0&&await this.handlerMod(a,t),Array.from(t)}handleIncludes(){if(!Array.isArray(includes_json_1.default))return;const e=includes_json_1.default.filter(e=>"string"==typeof e).map(async e=>{const t=path.join(this.cwd,"res",e),i=path.join(this.outdir,e);await utils.FileExsit(t)&&await utils.copy(t,i)});return Promise.all(e)}async processMinification(e){try{if(!Array.isArray(includes_json_1.default))return void(0,utils_1.default)(index_js_1.default.build.includes_not_array);await(0,index_js_3.default)(this.outdir,{modules:this.Modules,sourceDir:path.join(this.outdir,"scripts"),baseDir:this.baseDir,minify:Boolean(e.minify)}),await utils.waitGC()}catch(e){(0,utils_1.default)(index_js_1.default.build.minification_error+e)}}}exports.default=Build;
|
package/package.json
CHANGED
|
@@ -1 +1,49 @@
|
|
|
1
|
-
{
|
|
1
|
+
{
|
|
2
|
+
"name": "mbler",
|
|
3
|
+
"version": "0.1.5-alpha",
|
|
4
|
+
"description": "一个针对Minecraft JavaScript API 的CLI工具,让你的附加包版本管理更简单",
|
|
5
|
+
"repository": {
|
|
6
|
+
"type": "git",
|
|
7
|
+
"url": "git+https://github.com/RuanhoR/mbler.git"
|
|
8
|
+
},
|
|
9
|
+
"keywords": [
|
|
10
|
+
"Minecraft",
|
|
11
|
+
"build",
|
|
12
|
+
"cli"
|
|
13
|
+
],
|
|
14
|
+
"engines": {
|
|
15
|
+
"node": ">=16.0.0"
|
|
16
|
+
},
|
|
17
|
+
"license": "MIT",
|
|
18
|
+
"type": "commonjs",
|
|
19
|
+
"main": "./lib/start/index.js",
|
|
20
|
+
"scripts": {
|
|
21
|
+
"cli": "node bin/mbler.js",
|
|
22
|
+
"build": "node bin/minify.js"
|
|
23
|
+
},
|
|
24
|
+
"dependencies": {
|
|
25
|
+
"@babel/generator": "7.28.5",
|
|
26
|
+
"@babel/parser": "7.28.5",
|
|
27
|
+
"@babel/traverse": "7.28.5",
|
|
28
|
+
"@babel/types": "7.28.6",
|
|
29
|
+
"@mbler/mcx-core": "0.0.2-beta.r2",
|
|
30
|
+
"adm-zip": "0.5.16",
|
|
31
|
+
"chokidar": "4.0.3",
|
|
32
|
+
"dayjs": "1.11.18",
|
|
33
|
+
"terser": "5.44.0",
|
|
34
|
+
"typescript": "^5.9.3"
|
|
35
|
+
},
|
|
36
|
+
"files": [
|
|
37
|
+
"lib",
|
|
38
|
+
"test",
|
|
39
|
+
"bin",
|
|
40
|
+
"README.md",
|
|
41
|
+
"LICENSE"
|
|
42
|
+
],
|
|
43
|
+
"publishConfig": {
|
|
44
|
+
"registry": "https://registry.npmjs.org"
|
|
45
|
+
},
|
|
46
|
+
"bin": {
|
|
47
|
+
"mbler": "bin/mbler.js"
|
|
48
|
+
}
|
|
49
|
+
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
ba9e19e27533c85678ae256b688d8daeb7672d47
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
656d6fae1681c5cda2ad25f63d34b39f48a334ce
|
|
@@ -1,25 +0,0 @@
|
|
|
1
|
-
const config = {
|
|
2
|
-
itemId: "§r§6§lmbler_test_2xsword:as§r§l §8 二倍剑",
|
|
3
|
-
ForRanger: 2
|
|
4
|
-
}
|
|
5
|
-
import {
|
|
6
|
-
EntityComponentTypes,
|
|
7
|
-
EquipmentSlot,
|
|
8
|
-
world,
|
|
9
|
-
system
|
|
10
|
-
} from "@minecraft/server"
|
|
11
|
-
world.afterEvents.entityDie.subscribe(({
|
|
12
|
-
deadEntity: entity,
|
|
13
|
-
damageSource: source
|
|
14
|
-
}) => {
|
|
15
|
-
system.run(()=>{ try { // 排除非正常人
|
|
16
|
-
if (!source.typeId.includes("player") || !getMainHand(source).nameTag.includes(config.itemId)) return;
|
|
17
|
-
} catch {}
|
|
18
|
-
for (let i = 0; i < config.ForRanger; i++) {
|
|
19
|
-
try {
|
|
20
|
-
entity.dimension.spawnEntity(entity.typeId)
|
|
21
|
-
} catch (err){
|
|
22
|
-
console.error(err)
|
|
23
|
-
}
|
|
24
|
-
}})
|
|
25
|
-
})
|
|
@@ -1,12 +0,0 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "双倍剑",
|
|
3
|
-
"description": "打生物会再生成一个的奇葩剑",
|
|
4
|
-
"mcVersion": "1.21.80",
|
|
5
|
-
"version": "0.0.2",
|
|
6
|
-
"script": {
|
|
7
|
-
"main": "index",
|
|
8
|
-
"ui": true
|
|
9
|
-
},
|
|
10
|
-
"minify": false,
|
|
11
|
-
"outdir": "/storage/emulated/0/Android/data/com.mojang.minecraftpe/files/games/com.mojang/development_behavior_packs/test/"
|
|
12
|
-
}
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "双倍剑",
|
|
3
|
-
"description": "打生物会再生成一个的奇葩剑",
|
|
4
|
-
"version": "0.0.2",
|
|
5
|
-
"engines": {
|
|
6
|
-
"node": ">=20.0.0"
|
|
7
|
-
},
|
|
8
|
-
"scripts": {
|
|
9
|
-
"dev": "mbler dev",
|
|
10
|
-
"build": "MBLER_BUILD_MODULE=dist mbler build",
|
|
11
|
-
"dev-build": "MBLER_BUILD_MODULE=dev mbler build"
|
|
12
|
-
},
|
|
13
|
-
"dependencies": {}
|
|
14
|
-
}
|
package/test/README.md
DELETED
package/test/des/index.js
DELETED
|
@@ -1,20 +0,0 @@
|
|
|
1
|
-
exports.main = async function main(content) {
|
|
2
|
-
const name = await MblerApi.input("名称")
|
|
3
|
-
const desc = await MblerApi.input(`描述 `)
|
|
4
|
-
const main = await MblerApi.input(`主脚本 `)
|
|
5
|
-
content.setWorkDir
|
|
6
|
-
.writeFile("./mbler.config.json", JSON.stringify({
|
|
7
|
-
name,
|
|
8
|
-
description: desc,
|
|
9
|
-
script: {
|
|
10
|
-
main: "src/index.js",
|
|
11
|
-
dependencies: {}
|
|
12
|
-
},
|
|
13
|
-
type: "scriptsDes",
|
|
14
|
-
version: "0.0.1",
|
|
15
|
-
mcVersion: [
|
|
16
|
-
"1.21.00",
|
|
17
|
-
"1.21.100"
|
|
18
|
-
]
|
|
19
|
-
}, null, 2))
|
|
20
|
-
}
|
package/test/des/package.json
DELETED
package/test/initializer/test.js
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
console.log("Test Load")
|
|
@@ -1,22 +0,0 @@
|
|
|
1
|
-
{
|
|
2
|
-
"format_version": "1.20.100",
|
|
3
|
-
"minecraft:item": {
|
|
4
|
-
"description": {
|
|
5
|
-
"identifier": "mbler_int:mang_one_int"
|
|
6
|
-
},
|
|
7
|
-
"components": {
|
|
8
|
-
"minecraft:hand_equipped": false,
|
|
9
|
-
"minecraft:foil": true,
|
|
10
|
-
"minecraft:glint": true,
|
|
11
|
-
"allow_off_hand": {
|
|
12
|
-
"value": true
|
|
13
|
-
},
|
|
14
|
-
"minecraft:max_stack_size": 1,
|
|
15
|
-
"minecraft:stacked_by_data": true,
|
|
16
|
-
"minecraft:icon": "iconMangOneIntMbler",
|
|
17
|
-
"minecraft:display_name": {
|
|
18
|
-
"value": "无尽袋子 \n能存入无限的单种物品 右键打开"
|
|
19
|
-
}
|
|
20
|
-
}
|
|
21
|
-
}
|
|
22
|
-
}
|
|
Binary file
|
|
@@ -1,31 +0,0 @@
|
|
|
1
|
-
{
|
|
2
|
-
"format_version": "1.21",
|
|
3
|
-
"minecraft:recipe_shaped": {
|
|
4
|
-
"description": {
|
|
5
|
-
"identifier": "mbler_int:recipes_mang_one_int"
|
|
6
|
-
},
|
|
7
|
-
"tags": [
|
|
8
|
-
"crafting_table"
|
|
9
|
-
],
|
|
10
|
-
"unlock": [
|
|
11
|
-
{
|
|
12
|
-
"item": "minecraft:leather"
|
|
13
|
-
}
|
|
14
|
-
],
|
|
15
|
-
"pattern": [
|
|
16
|
-
"A ",
|
|
17
|
-
"AB "
|
|
18
|
-
],
|
|
19
|
-
"key": {
|
|
20
|
-
"A": {
|
|
21
|
-
"item": "minecraft:leather"
|
|
22
|
-
},
|
|
23
|
-
"B": {
|
|
24
|
-
"item": "minecraft:stick"
|
|
25
|
-
}
|
|
26
|
-
},
|
|
27
|
-
"result": {
|
|
28
|
-
"item": "mbler_int:mang_one_int"
|
|
29
|
-
}
|
|
30
|
-
}
|
|
31
|
-
}
|
|
@@ -1,20 +0,0 @@
|
|
|
1
|
-
import ui from "./../ui/index"
|
|
2
|
-
import {
|
|
3
|
-
world
|
|
4
|
-
} from "@minecraft/server"
|
|
5
|
-
let scriptUi;
|
|
6
|
-
const useItem = ({
|
|
7
|
-
source: player,
|
|
8
|
-
itemStack: item
|
|
9
|
-
}) => {
|
|
10
|
-
if (!player.typeId.includes('player')) return;
|
|
11
|
-
if (item.typeId === "mbler_int:mang_one_int")
|
|
12
|
-
scriptUi.openHomeForm(player, item)
|
|
13
|
-
}
|
|
14
|
-
const regEvent = (game) => {
|
|
15
|
-
world.afterEvents.itemUse.subscribe(useItem);
|
|
16
|
-
scriptUi = new ui(game)
|
|
17
|
-
}
|
|
18
|
-
export {
|
|
19
|
-
regEvent
|
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20
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-
}
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@@ -1,19 +0,0 @@
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1
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-
export class Lore {
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2
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-
name;
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3
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-
count;
|
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4
|
-
constructor(item) {
|
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5
|
-
const LoreArr = item.getLore();
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6
|
-
let count = parseInt(`0x${LoreArr[1]}`) // 加上16进制表明式
|
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7
|
-
if (!/^[a-z0-9_]+(\:)?[a-z0-9_]+$/.test(LoreArr[0] + ''))
|
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8
|
-
LoreArr[0] = undefined;
|
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9
|
-
if (isNaN(count)) count = 0;
|
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10
|
-
this.count = count;
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11
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-
this.name = LoreArr[0];
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12
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-
}
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13
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parseArr() {
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14
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-
return [
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15
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-
this.name,
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16
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-
this.count.toString(16)
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17
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-
]
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-
}
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-
}
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@@ -1,207 +0,0 @@
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1
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-
import {
|
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2
|
-
baseUi
|
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3
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-
} from "./baseUi";
|
|
4
|
-
import {
|
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5
|
-
utils
|
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6
|
-
} from "./../utils/index";
|
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7
|
-
import {
|
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8
|
-
Lore
|
|
9
|
-
} from "./Lore";
|
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10
|
-
class ItemBagUI extends baseUi {
|
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11
|
-
initLayout() {
|
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12
|
-
this.layouts = this.game.regLayout({
|
|
13
|
-
regIds: ["Home", "NumSelect", "showInNoFound"],
|
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14
|
-
Home: {
|
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15
|
-
title: "菜单",
|
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16
|
-
layout: [{
|
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17
|
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type: "button",
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18
|
-
param: ["存入物品"]
|
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19
|
-
},
|
|
20
|
-
{
|
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|
-
type: "button",
|
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22
|
-
param: ["取出物品"]
|
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23
|
-
},
|
|
24
|
-
],
|
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25
|
-
},
|
|
26
|
-
NumSelect: {
|
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27
|
-
title: "选择数量",
|
|
28
|
-
layout: []
|
|
29
|
-
},
|
|
30
|
-
showInNoFound: {
|
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31
|
-
title: "请选择要存入的物品",
|
|
32
|
-
layout: [{
|
|
33
|
-
type: "label",
|
|
34
|
-
param: ["点击你想要存放的物品"]
|
|
35
|
-
}]
|
|
36
|
-
}
|
|
37
|
-
})
|
|
38
|
-
}
|
|
39
|
-
/**
|
|
40
|
-
* 打开主菜单:存入物品 / 取出物品
|
|
41
|
-
*/
|
|
42
|
-
openHomeForm(player, itemOnHand) {
|
|
43
|
-
if (!this.layouts) this.initLayout();
|
|
44
|
-
const lore = new Lore(itemOnHand);
|
|
45
|
-
const form = this.game.createForm("Action", this.layouts[0]);
|
|
46
|
-
form.addLayout({
|
|
47
|
-
type: "label",
|
|
48
|
-
param: [`无尽袋子 - 菜单\n物品 : ${lore.name} , 数量 : ${lore.count}`]
|
|
49
|
-
})
|
|
50
|
-
form.show(player, true).onCommit(({
|
|
51
|
-
selection
|
|
52
|
-
}) => {
|
|
53
|
-
switch (selection) {
|
|
54
|
-
case 0:
|
|
55
|
-
this.openAddItemForm(player, itemOnHand);
|
|
56
|
-
break;
|
|
57
|
-
case 1:
|
|
58
|
-
this.hanlerTakeOutItems(player, itemOnHand);
|
|
59
|
-
break;
|
|
60
|
-
default:
|
|
61
|
-
player.sendMessage("请选择存入或取出");
|
|
62
|
-
}
|
|
63
|
-
});
|
|
64
|
-
}
|
|
65
|
-
hanlerTakeOutItems(player, itemOnHand) {
|
|
66
|
-
const lore = new Lore(itemOnHand)
|
|
67
|
-
if (!lore.name) return player.sendMessage('没有存入任何东西');
|
|
68
|
-
this.selectionNum({
|
|
69
|
-
min: 1,
|
|
70
|
-
max: lore.count,
|
|
71
|
-
tit: lore.name,
|
|
72
|
-
callback: ({
|
|
73
|
-
formValues
|
|
74
|
-
}) => {
|
|
75
|
-
const TakeOutCount = formValues[0];
|
|
76
|
-
player.runCommand(`give @s ${lore.name} ${TakeOutCount}`)
|
|
77
|
-
lore.count = lore.count - TakeOutCount;
|
|
78
|
-
itemOnHand.setLore(lore.parseArr())
|
|
79
|
-
utils.setMainHand(player, itemOnHand);
|
|
80
|
-
},
|
|
81
|
-
lastUi: () => this.openHomeForm(player, itemOnHand)
|
|
82
|
-
}, player)
|
|
83
|
-
}
|
|
84
|
-
/**
|
|
85
|
-
* 打开“存入物品”表单(自动识别物品类型)
|
|
86
|
-
*/
|
|
87
|
-
openAddItemForm(player, itemOnHand) {
|
|
88
|
-
const currencyLore = new Lore(itemOnHand);
|
|
89
|
-
// 如果 Lore 无法识别此物品(比如没有 name 字段),则进入手动选择模式
|
|
90
|
-
if (currencyLore.name === undefined) {
|
|
91
|
-
return this.showInNoData(player, currencyLore, itemOnHand);
|
|
92
|
-
}
|
|
93
|
-
const inventoryData = utils.getAllPlayerInt(player);
|
|
94
|
-
let totalItemAmount = 0;
|
|
95
|
-
// 统计当前玩家拥有该物品的总数量
|
|
96
|
-
for (const [itemId, itemData] of inventoryData) {
|
|
97
|
-
const [itemName, itemCount] = itemData;
|
|
98
|
-
if (itemName === currencyLore.name) {
|
|
99
|
-
totalItemAmount += itemCount;
|
|
100
|
-
}
|
|
101
|
-
}
|
|
102
|
-
// 如果该物品数量为 0,则提示无法存入
|
|
103
|
-
if (totalItemAmount <= 0) {
|
|
104
|
-
return player.sendMessage("你没有该物品,无法存入!");
|
|
105
|
-
}
|
|
106
|
-
// 弹出滑条,让用户选择存入多少个
|
|
107
|
-
this.selectionNum({
|
|
108
|
-
min: 0,
|
|
109
|
-
max: totalItemAmount,
|
|
110
|
-
tit: currencyLore.name,
|
|
111
|
-
callback: ({
|
|
112
|
-
formValues
|
|
113
|
-
}) => {
|
|
114
|
-
const countToStore = formValues[0];
|
|
115
|
-
currencyLore.count = countToStore + totalItemAmount;
|
|
116
|
-
this.handlerAdd(currencyLore, player, itemOnHand, countToStore);
|
|
117
|
-
},
|
|
118
|
-
lastUi: () => this.openHomeForm(player, itemOnHand),
|
|
119
|
-
},
|
|
120
|
-
player
|
|
121
|
-
);
|
|
122
|
-
}
|
|
123
|
-
/**
|
|
124
|
-
* 当物品无法自动识别时,让用户从列表中手动选择要存入的物品
|
|
125
|
-
*/
|
|
126
|
-
showInNoData(player, placeholderLore, itemOnHand) {
|
|
127
|
-
const form = this.game.createForm("Action", this.layouts[2]);
|
|
128
|
-
const inventoryData = utils.getAllPlayerInt(player);
|
|
129
|
-
const itemButtons = [];
|
|
130
|
-
const itemKeys = [];
|
|
131
|
-
let buttonIndex = 0;
|
|
132
|
-
for (const [itemId, itemData] of inventoryData) {
|
|
133
|
-
if (!Array.isArray(itemData)) continue;
|
|
134
|
-
const [itemName, itemCount] = itemData;
|
|
135
|
-
form.addLayout({
|
|
136
|
-
type: "button",
|
|
137
|
-
param: [`${itemName} x${itemCount}`],
|
|
138
|
-
});
|
|
139
|
-
itemKeys[buttonIndex] = itemId;
|
|
140
|
-
buttonIndex++;
|
|
141
|
-
}
|
|
142
|
-
form.show(player).then(({
|
|
143
|
-
selection,
|
|
144
|
-
canceled
|
|
145
|
-
}) => {
|
|
146
|
-
if (canceled) {
|
|
147
|
-
return this.openHomeForm(player, itemOnHand);
|
|
148
|
-
}
|
|
149
|
-
if (selection === undefined || selection >= itemKeys.length) {
|
|
150
|
-
return player.sendMessage("你选择的物品无效");
|
|
151
|
-
}
|
|
152
|
-
const selectedItemId = itemKeys[selection];
|
|
153
|
-
const selectedItemData = inventoryData.get(selectedItemId);
|
|
154
|
-
if (!selectedItemData || !Array.isArray(selectedItemData)) {
|
|
155
|
-
return player.sendMessage("该物品数据异常");
|
|
156
|
-
}
|
|
157
|
-
const [selectedItemName, selectedItemCount] = selectedItemData;
|
|
158
|
-
this.selectionNum({
|
|
159
|
-
tit: `存入 ${selectedItemName}`,
|
|
160
|
-
min: 0,
|
|
161
|
-
max: selectedItemCount,
|
|
162
|
-
callback: ({
|
|
163
|
-
formValues
|
|
164
|
-
}) => {
|
|
165
|
-
const countToStore = formValues[0];
|
|
166
|
-
const manualLore = new Lore(itemOnHand);
|
|
167
|
-
manualLore.name = selectedItemName;
|
|
168
|
-
manualLore.count = countToStore + selectedItemCount;
|
|
169
|
-
this.handlerAdd(manualLore, player, itemOnHand, countToStore);
|
|
170
|
-
},
|
|
171
|
-
lastUi: () => this.openHomeForm(player, itemOnHand),
|
|
172
|
-
},
|
|
173
|
-
player
|
|
174
|
-
);
|
|
175
|
-
});
|
|
176
|
-
}
|
|
177
|
-
handlerAdd(lore, player, originalItem, countToStore) {
|
|
178
|
-
utils.removeItems(player, {
|
|
179
|
-
name: lore.name,
|
|
180
|
-
count: countToStore,
|
|
181
|
-
});
|
|
182
|
-
originalItem.setLore(lore.parseArr())
|
|
183
|
-
utils.setMainHand(player, originalItem);
|
|
184
|
-
player.sendMessage(`成功存入 ${countToStore} 个「${lore.name}」`);
|
|
185
|
-
}
|
|
186
|
-
selectionNum({
|
|
187
|
-
min = 0,
|
|
188
|
-
max = 1,
|
|
189
|
-
tit = "",
|
|
190
|
-
callback = () => {},
|
|
191
|
-
lastUi = () => {},
|
|
192
|
-
} = {},
|
|
193
|
-
player
|
|
194
|
-
) {
|
|
195
|
-
const form = this.game
|
|
196
|
-
.createForm("Modal", this.layouts[1])
|
|
197
|
-
form.addLayout({
|
|
198
|
-
type: "slider",
|
|
199
|
-
param: [tit, min, max]
|
|
200
|
-
})
|
|
201
|
-
const show = form.show(player, true)
|
|
202
|
-
show.onCancel(lastUi)
|
|
203
|
-
show.onCommit(callback);
|
|
204
|
-
}
|
|
205
|
-
}
|
|
206
|
-
|
|
207
|
-
export default ItemBagUI;
|
|
@@ -1,52 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
EntityComponentTypes,
|
|
3
|
-
EquipmentSlot
|
|
4
|
-
} from "@minecraft/server"
|
|
5
|
-
|
|
6
|
-
export class utils {
|
|
7
|
-
static getAllPlayerInt(player) {
|
|
8
|
-
const data = new Map();
|
|
9
|
-
const inventory = player
|
|
10
|
-
.getComponent("inventory")
|
|
11
|
-
.container;
|
|
12
|
-
for (let i = 0; i < inventory.size; i++) {
|
|
13
|
-
const item = inventory.getItem(i);
|
|
14
|
-
if (!item) continue;
|
|
15
|
-
let num = item.amount;
|
|
16
|
-
// 自动合并
|
|
17
|
-
const it = data.get(item.typeId);
|
|
18
|
-
if (Array.isArray(it)) num += it[1]
|
|
19
|
-
data.set(item.typeId, [item.typeId, num]);
|
|
20
|
-
}
|
|
21
|
-
return data;
|
|
22
|
-
}
|
|
23
|
-
static setMainHand(player, item) {
|
|
24
|
-
const Equippable = player
|
|
25
|
-
.getComponent(EntityComponentTypes.Equippable);
|
|
26
|
-
Equippable
|
|
27
|
-
.setEquipment(EquipmentSlot.Mainhand, item);
|
|
28
|
-
}
|
|
29
|
-
static removeItems(player, {
|
|
30
|
-
name,
|
|
31
|
-
count
|
|
32
|
-
} = {}) {
|
|
33
|
-
const inventory = player
|
|
34
|
-
.getComponent("inventory")
|
|
35
|
-
.container;
|
|
36
|
-
let RemoveNum = count;
|
|
37
|
-
for (let i = 0; i < inventory.size; i++) {
|
|
38
|
-
const item = inventory.getItem(i);
|
|
39
|
-
if (!item || !item.typeId || item.typeId !== name) continue;
|
|
40
|
-
const num = item.amount;
|
|
41
|
-
if (RemoveNum >= num) {
|
|
42
|
-
inventory.setItem(i, null);
|
|
43
|
-
RemoveNum -= num;
|
|
44
|
-
} else {
|
|
45
|
-
const remNum = RemoveNum >= 64 ? 64 : Math.max(RemoveNum, item.amount) - Math.min(RemoveNum, item.amount)
|
|
46
|
-
item.amount = remNum;
|
|
47
|
-
RemoveNum -= remNum
|
|
48
|
-
inventory.setItem(i, item);
|
|
49
|
-
}
|
|
50
|
-
}
|
|
51
|
-
}
|
|
52
|
-
}
|
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "无尽袋子",
|
|
3
|
-
"description": "一个袋子装无限的单种物品",
|
|
4
|
-
"mcVersion": "1.21.120",
|
|
5
|
-
"version": "0.0.1",
|
|
6
|
-
"script": {
|
|
7
|
-
"main": "index.js",
|
|
8
|
-
"ui": true,
|
|
9
|
-
"dependencies": {
|
|
10
|
-
"gameLib": "inner"
|
|
11
|
-
}
|
|
12
|
-
},
|
|
13
|
-
"minify": true,
|
|
14
|
-
"outdir": {
|
|
15
|
-
"resources": "./dist/res",
|
|
16
|
-
"behavior": "./dist/dep",
|
|
17
|
-
"dist": "./dist.mcaddon"
|
|
18
|
-
}
|
|
19
|
-
}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "mbler/test mbler-int",
|
|
3
|
-
"description": "能存无数物品的袋子 !",
|
|
4
|
-
"version": "0.0.1",
|
|
5
|
-
"engines": {
|
|
6
|
-
"node": ">=16.0.0"
|
|
7
|
-
},
|
|
8
|
-
"scripts": {
|
|
9
|
-
"dev": "mbler dev",
|
|
10
|
-
"build": "MBLER_BUILD_MODULE=dist mbler build",
|
|
11
|
-
"dev-build": "MBLER_BUILD_MODULE=dev mbler build"
|
|
12
|
-
}
|
|
13
|
-
}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
80fa1241600cf387733e2616d0212ba44aafb473
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
dabb5660e507e23f52e1a5dbbd14f86b38f49e2b
|
|
Binary file
|
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "test",
|
|
3
|
-
"description": "Hello world",
|
|
4
|
-
"version": "0.0.1",
|
|
5
|
-
"engines": {
|
|
6
|
-
"node": ">=16.0.0"
|
|
7
|
-
},
|
|
8
|
-
"scripts": {
|
|
9
|
-
"dev": "mbler dev",
|
|
10
|
-
"build": "MBLER_BUILD_MODULE=dist mbler build",
|
|
11
|
-
"dev-build": "MBLER_BUILD_MODULE=dev mbler build"
|
|
12
|
-
},
|
|
13
|
-
"dependencies": {
|
|
14
|
-
"@minecraft/server": "2.1.0"
|
|
15
|
-
}
|
|
16
|
-
}
|