maze-blockly-wrapper 0.3.0 → 0.3.12

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@@ -20,6 +20,7 @@ interface MazeGameState {
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  }
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  export default class MazeGame extends Component<MazeGameProps, MazeGameState> {
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  constructor(props: MazeGameProps);
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+ componentDidMount(): void;
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  componentWillUnmount(): void;
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  private mazeConfig;
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  private blocklyConfig;
@@ -17,7 +17,7 @@ export declare function useComponentLifecycle(onMount?: () => void, onUnmount?:
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  * Useful for storing class component instances or DOM elements
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  * @returns A mutable ref object
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  */
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- export declare function usePersistentRef<T>(initialValue?: T): readonly [import("react").RefObject<T | undefined>, (value: T) => void];
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+ export declare function usePersistentRef<T>(initialValue?: T): readonly [import("react").MutableRefObject<T | undefined>, (value: T) => void];
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  /**
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  * Hook to create a state-like object that persists across re-renders
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  * Useful for storing values that don't trigger re-renders