matterviz 0.3.7 → 0.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Icon.svelte +7 -4
- package/dist/MillerIndexInput.svelte +1 -1
- package/dist/api/optimade.js +32 -26
- package/dist/app.css +0 -3
- package/dist/brillouin/BrillouinZone.svelte +76 -148
- package/dist/brillouin/BrillouinZone.svelte.d.ts +6 -14
- package/dist/brillouin/BrillouinZoneExportPane.svelte +43 -96
- package/dist/brillouin/BrillouinZoneExportPane.svelte.d.ts +1 -1
- package/dist/brillouin/BrillouinZoneInfoPane.svelte +9 -32
- package/dist/brillouin/BrillouinZoneInfoPane.svelte.d.ts +2 -3
- package/dist/brillouin/BrillouinZoneScene.svelte +97 -205
- package/dist/brillouin/BrillouinZoneScene.svelte.d.ts +4 -23
- package/dist/brillouin/BrillouinZoneTooltip.svelte +16 -25
- package/dist/brillouin/ReciprocalVectors.svelte +39 -0
- package/dist/brillouin/ReciprocalVectors.svelte.d.ts +9 -0
- package/dist/brillouin/compute.d.ts +2 -0
- package/dist/brillouin/compute.js +89 -90
- package/dist/brillouin/geometry.d.ts +8 -0
- package/dist/brillouin/geometry.js +57 -0
- package/dist/brillouin/index.d.ts +2 -0
- package/dist/brillouin/index.js +2 -0
- package/dist/brillouin/types.d.ts +2 -2
- package/dist/chempot-diagram/ChemPotDiagram.svelte +14 -13
- package/dist/chempot-diagram/ChemPotDiagram.svelte.d.ts +1 -1
- package/dist/chempot-diagram/ChemPotDiagram2D.svelte +109 -203
- package/dist/chempot-diagram/ChemPotDiagram2D.svelte.d.ts +4 -1
- package/dist/chempot-diagram/ChemPotDiagram3D.svelte +180 -470
- package/dist/chempot-diagram/ChemPotDiagram3D.svelte.d.ts +7 -1
- package/dist/chempot-diagram/async-compute.svelte.js +3 -1
- package/dist/chempot-diagram/chempot-worker.js +2 -1
- package/dist/chempot-diagram/color.d.ts +3 -6
- package/dist/chempot-diagram/color.js +5 -5
- package/dist/chempot-diagram/compute.d.ts +4 -4
- package/dist/chempot-diagram/compute.js +20 -20
- package/dist/chempot-diagram/controls-state.svelte.d.ts +10 -0
- package/dist/chempot-diagram/controls-state.svelte.js +42 -0
- package/dist/chempot-diagram/export.d.ts +47 -0
- package/dist/chempot-diagram/export.js +133 -0
- package/dist/chempot-diagram/index.d.ts +1 -0
- package/dist/chempot-diagram/index.js +1 -0
- package/dist/chempot-diagram/pointer.d.ts +0 -10
- package/dist/chempot-diagram/pointer.js +4 -4
- package/dist/chempot-diagram/types.d.ts +3 -3
- package/dist/colors/index.js +8 -7
- package/dist/composition/FormulaFilter.svelte +18 -11
- package/dist/composition/PieChart.svelte +11 -10
- package/dist/composition/chem-sys.d.ts +8 -0
- package/dist/composition/chem-sys.js +86 -0
- package/dist/composition/format.js +7 -4
- package/dist/composition/index.d.ts +1 -0
- package/dist/composition/index.js +1 -0
- package/dist/composition/parse.d.ts +0 -1
- package/dist/composition/parse.js +41 -31
- package/dist/controls.d.ts +1 -0
- package/dist/controls.js +0 -1
- package/dist/convex-hull/ConvexHull.svelte +8 -10
- package/dist/convex-hull/ConvexHull.svelte.d.ts +1 -4
- package/dist/convex-hull/ConvexHull2D.svelte +106 -185
- package/dist/convex-hull/ConvexHull2D.svelte.d.ts +1 -1
- package/dist/convex-hull/ConvexHull3D.svelte +179 -683
- package/dist/convex-hull/ConvexHull3D.svelte.d.ts +1 -1
- package/dist/convex-hull/ConvexHull4D.svelte +183 -687
- package/dist/convex-hull/ConvexHull4D.svelte.d.ts +1 -1
- package/dist/convex-hull/ConvexHullChrome.svelte +268 -0
- package/dist/convex-hull/ConvexHullChrome.svelte.d.ts +30 -0
- package/dist/convex-hull/ConvexHullControls.svelte +88 -7
- package/dist/convex-hull/ConvexHullControls.svelte.d.ts +7 -6
- package/dist/convex-hull/ConvexHullInfoPane.svelte +18 -5
- package/dist/convex-hull/ConvexHullInfoPane.svelte.d.ts +6 -5
- package/dist/convex-hull/ConvexHullStats.svelte +36 -175
- package/dist/convex-hull/ConvexHullStats.svelte.d.ts +3 -1
- package/dist/convex-hull/ConvexHullTooltip.svelte +11 -2
- package/dist/convex-hull/ConvexHullTooltip.svelte.d.ts +2 -1
- package/dist/convex-hull/GasPressureControls.svelte +4 -4
- package/dist/convex-hull/TemperatureSlider.svelte +2 -2
- package/dist/convex-hull/barycentric-coords.d.ts +2 -4
- package/dist/convex-hull/barycentric-coords.js +6 -33
- package/dist/convex-hull/canvas-interactions.svelte.d.ts +79 -0
- package/dist/convex-hull/canvas-interactions.svelte.js +278 -0
- package/dist/convex-hull/demo-temperature.d.ts +1 -1
- package/dist/convex-hull/demo-temperature.js +20 -22
- package/dist/convex-hull/gas-thermodynamics.d.ts +2 -2
- package/dist/convex-hull/gas-thermodynamics.js +22 -30
- package/dist/convex-hull/helpers.d.ts +42 -7
- package/dist/convex-hull/helpers.js +171 -78
- package/dist/convex-hull/hull-state.svelte.d.ts +44 -0
- package/dist/convex-hull/hull-state.svelte.js +124 -0
- package/dist/convex-hull/index.d.ts +10 -8
- package/dist/convex-hull/index.js +7 -2
- package/dist/convex-hull/thermodynamics.js +136 -960
- package/dist/convex-hull/types.d.ts +13 -5
- package/dist/convex-hull/types.js +12 -0
- package/dist/coordination/CoordinationBarPlot.svelte +27 -34
- package/dist/coordination/CoordinationBarPlot.svelte.d.ts +1 -1
- package/dist/element/BohrAtom.svelte +2 -1
- package/dist/element/index.d.ts +4 -0
- package/dist/element/index.js +18 -0
- package/dist/feedback/DragOverlay.svelte +3 -1
- package/dist/feedback/DragOverlay.svelte.d.ts +1 -0
- package/dist/feedback/StatusMessage.svelte +13 -3
- package/dist/fermi-surface/FermiSlice.svelte +13 -5
- package/dist/fermi-surface/FermiSurface.svelte +78 -151
- package/dist/fermi-surface/FermiSurface.svelte.d.ts +5 -14
- package/dist/fermi-surface/FermiSurfaceControls.svelte +1 -1
- package/dist/fermi-surface/FermiSurfaceControls.svelte.d.ts +1 -1
- package/dist/fermi-surface/FermiSurfaceScene.svelte +72 -221
- package/dist/fermi-surface/FermiSurfaceScene.svelte.d.ts +3 -23
- package/dist/fermi-surface/FermiSurfaceTooltip.svelte +8 -34
- package/dist/fermi-surface/compute.js +67 -66
- package/dist/fermi-surface/export.js +6 -16
- package/dist/fermi-surface/index.d.ts +0 -1
- package/dist/fermi-surface/index.js +0 -1
- package/dist/fermi-surface/parse.d.ts +1 -1
- package/dist/fermi-surface/parse.js +71 -79
- package/dist/fermi-surface/types.d.ts +3 -2
- package/dist/heatmap-matrix/HeatmapMatrix.svelte +69 -52
- package/dist/heatmap-matrix/HeatmapMatrix.svelte.d.ts +4 -3
- package/dist/heatmap-matrix/HeatmapMatrixControls.svelte +3 -2
- package/dist/heatmap-matrix/HeatmapMatrixControls.svelte.d.ts +5 -5
- package/dist/heatmap-matrix/index.d.ts +3 -2
- package/dist/heatmap-matrix/index.js +1 -1
- package/dist/index.d.ts +1 -0
- package/dist/index.js +1 -0
- package/dist/io/ExportPane.svelte +166 -0
- package/dist/io/ExportPane.svelte.d.ts +17 -0
- package/dist/io/decompress.js +5 -4
- package/dist/io/export.d.ts +9 -5
- package/dist/io/export.js +77 -51
- package/dist/io/fetch.d.ts +2 -1
- package/dist/io/fetch.js +5 -1
- package/dist/io/file-drop.d.ts +8 -1
- package/dist/io/file-drop.js +48 -36
- package/dist/io/index.d.ts +2 -0
- package/dist/io/index.js +10 -0
- package/dist/io/types.d.ts +13 -0
- package/dist/io/url-drop.js +64 -33
- package/dist/isosurface/parse.js +52 -51
- package/dist/isosurface/slice.js +5 -4
- package/dist/isosurface/types.js +1 -1
- package/dist/keyboard.d.ts +3 -0
- package/dist/keyboard.js +23 -0
- package/dist/labels.d.ts +1 -1
- package/dist/labels.js +9 -8
- package/dist/layout/FullscreenButton.svelte +33 -0
- package/dist/layout/FullscreenButton.svelte.d.ts +10 -0
- package/dist/layout/FullscreenToggle.svelte +8 -14
- package/dist/layout/PropertyFilter.svelte +3 -2
- package/dist/layout/SettingsSection.svelte +1 -1
- package/dist/layout/ViewerChrome.svelte +116 -0
- package/dist/layout/ViewerChrome.svelte.d.ts +17 -0
- package/dist/layout/fullscreen.d.ts +4 -0
- package/dist/layout/fullscreen.svelte.d.ts +8 -0
- package/dist/layout/fullscreen.svelte.js +37 -0
- package/dist/layout/index.d.ts +3 -0
- package/dist/layout/index.js +3 -0
- package/dist/layout/json-tree/JsonNode.svelte +1 -1
- package/dist/layout/json-tree/JsonTree.svelte +2 -2
- package/dist/layout/json-tree/utils.js +5 -4
- package/dist/marching-cubes.js +8 -13
- package/dist/math.d.ts +12 -4
- package/dist/math.js +42 -30
- package/dist/overlays/DraggablePane.svelte +4 -4
- package/dist/overlays/index.d.ts +4 -0
- package/dist/periodic-table/PeriodicTable.svelte +27 -15
- package/dist/periodic-table/PropertySelect.svelte +1 -0
- package/dist/phase-diagram/IsobaricBinaryPhaseDiagram.svelte +9 -3
- package/dist/phase-diagram/IsobaricBinaryPhaseDiagram.svelte.d.ts +1 -1
- package/dist/phase-diagram/PhaseDiagramControls.svelte +3 -2
- package/dist/phase-diagram/PhaseDiagramControls.svelte.d.ts +4 -3
- package/dist/phase-diagram/PhaseDiagramEditorPane.svelte +4 -2
- package/dist/phase-diagram/PhaseDiagramEditorPane.svelte.d.ts +2 -3
- package/dist/phase-diagram/PhaseDiagramExportPane.svelte +47 -132
- package/dist/phase-diagram/PhaseDiagramExportPane.svelte.d.ts +3 -4
- package/dist/phase-diagram/PhaseDiagramTooltip.svelte +1 -1
- package/dist/phase-diagram/build-diagram.js +2 -2
- package/dist/phase-diagram/colors.js +1 -1
- package/dist/phase-diagram/parse.d.ts +2 -1
- package/dist/phase-diagram/parse.js +6 -5
- package/dist/phase-diagram/types.d.ts +1 -1
- package/dist/phase-diagram/utils.d.ts +3 -3
- package/dist/phase-diagram/utils.js +8 -12
- package/dist/plot/{BarPlot.svelte → bar/BarPlot.svelte} +246 -841
- package/dist/plot/{BarPlot.svelte.d.ts → bar/BarPlot.svelte.d.ts} +8 -16
- package/dist/plot/{BarPlotControls.svelte → bar/BarPlotControls.svelte} +6 -5
- package/dist/plot/{BarPlotControls.svelte.d.ts → bar/BarPlotControls.svelte.d.ts} +3 -3
- package/dist/plot/{SpacegroupBarPlot.svelte → bar/SpacegroupBarPlot.svelte} +8 -7
- package/dist/plot/{SpacegroupBarPlot.svelte.d.ts → bar/SpacegroupBarPlot.svelte.d.ts} +1 -1
- package/dist/plot/bar/data.d.ts +40 -0
- package/dist/plot/bar/data.js +154 -0
- package/dist/plot/bar/geometry.d.ts +39 -0
- package/dist/plot/bar/geometry.js +60 -0
- package/dist/plot/bar/index.d.ts +3 -0
- package/dist/plot/bar/index.js +3 -0
- package/dist/plot/box/BoxPlot.svelte +1292 -0
- package/dist/plot/box/BoxPlot.svelte.d.ts +95 -0
- package/dist/plot/box/BoxPlotControls.svelte +109 -0
- package/dist/plot/box/BoxPlotControls.svelte.d.ts +19 -0
- package/dist/plot/box/Violin.svelte +14 -0
- package/dist/plot/box/Violin.svelte.d.ts +70 -0
- package/dist/plot/box/box-plot.d.ts +56 -0
- package/dist/plot/box/box-plot.js +129 -0
- package/dist/plot/box/index.d.ts +5 -0
- package/dist/plot/box/index.js +5 -0
- package/dist/plot/box/kde.d.ts +17 -0
- package/dist/plot/box/kde.js +160 -0
- package/dist/plot/box/quantile.d.ts +3 -0
- package/dist/plot/box/quantile.js +53 -0
- package/dist/plot/{auto-place.d.ts → core/auto-place.d.ts} +1 -1
- package/dist/plot/{auto-place.js → core/auto-place.js} +6 -3
- package/dist/plot/core/axis-utils.d.ts +46 -0
- package/dist/plot/core/axis-utils.js +110 -0
- package/dist/plot/{AxisLabel.svelte → core/components/AxisLabel.svelte} +2 -2
- package/dist/plot/{AxisLabel.svelte.d.ts → core/components/AxisLabel.svelte.d.ts} +1 -1
- package/dist/plot/{ColorBar.svelte → core/components/ColorBar.svelte} +41 -38
- package/dist/plot/{ColorBar.svelte.d.ts → core/components/ColorBar.svelte.d.ts} +7 -6
- package/dist/plot/{ColorScaleSelect.svelte → core/components/ColorScaleSelect.svelte} +4 -3
- package/dist/plot/{ColorScaleSelect.svelte.d.ts → core/components/ColorScaleSelect.svelte.d.ts} +2 -2
- package/dist/plot/core/components/ControlPane.svelte +46 -0
- package/dist/plot/core/components/ControlPane.svelte.d.ts +13 -0
- package/dist/plot/{FillArea.svelte → core/components/FillArea.svelte} +17 -6
- package/dist/plot/{FillArea.svelte.d.ts → core/components/FillArea.svelte.d.ts} +1 -1
- package/dist/plot/{InteractiveAxisLabel.svelte → core/components/InteractiveAxisLabel.svelte} +3 -3
- package/dist/plot/{InteractiveAxisLabel.svelte.d.ts → core/components/InteractiveAxisLabel.svelte.d.ts} +2 -2
- package/dist/plot/{Line.svelte → core/components/Line.svelte} +33 -15
- package/dist/plot/{Line.svelte.d.ts → core/components/Line.svelte.d.ts} +3 -2
- package/dist/plot/{PlotAxis.svelte → core/components/PlotAxis.svelte} +9 -6
- package/dist/plot/{PlotAxis.svelte.d.ts → core/components/PlotAxis.svelte.d.ts} +5 -3
- package/dist/plot/{PlotControls.svelte → core/components/PlotControls.svelte} +17 -29
- package/dist/plot/core/components/PlotControls.svelte.d.ts +4 -0
- package/dist/plot/{PlotLegend.svelte → core/components/PlotLegend.svelte} +21 -10
- package/dist/plot/{PlotLegend.svelte.d.ts → core/components/PlotLegend.svelte.d.ts} +3 -2
- package/dist/plot/{PlotTooltip.svelte → core/components/PlotTooltip.svelte} +17 -1
- package/dist/plot/{PlotTooltip.svelte.d.ts → core/components/PlotTooltip.svelte.d.ts} +8 -0
- package/dist/plot/{PortalSelect.svelte → core/components/PortalSelect.svelte} +11 -7
- package/dist/plot/{ReferenceLine.svelte → core/components/ReferenceLine.svelte} +3 -3
- package/dist/plot/{ReferenceLine.svelte.d.ts → core/components/ReferenceLine.svelte.d.ts} +1 -1
- package/dist/plot/{ReferenceLine3D.svelte → core/components/ReferenceLine3D.svelte} +5 -5
- package/dist/plot/{ReferenceLine3D.svelte.d.ts → core/components/ReferenceLine3D.svelte.d.ts} +5 -5
- package/dist/plot/{ReferencePlane.svelte → core/components/ReferencePlane.svelte} +8 -8
- package/dist/plot/{ReferencePlane.svelte.d.ts → core/components/ReferencePlane.svelte.d.ts} +5 -5
- package/dist/plot/{ZeroLines.svelte → core/components/ZeroLines.svelte} +3 -3
- package/dist/plot/{ZeroLines.svelte.d.ts → core/components/ZeroLines.svelte.d.ts} +3 -3
- package/dist/plot/{ZoomRect.svelte → core/components/ZoomRect.svelte} +1 -1
- package/dist/plot/{ZoomRect.svelte.d.ts → core/components/ZoomRect.svelte.d.ts} +1 -1
- package/dist/plot/core/components/index.d.ts +17 -0
- package/dist/plot/core/components/index.js +17 -0
- package/dist/plot/{data-cleaning.d.ts → core/data-cleaning.d.ts} +71 -1
- package/dist/plot/{data-cleaning.js → core/data-cleaning.js} +21 -23
- package/dist/plot/{data-transform.d.ts → core/data-transform.d.ts} +2 -2
- package/dist/plot/{data-transform.js → core/data-transform.js} +3 -3
- package/dist/plot/core/fill-utils.d.ts +34 -0
- package/dist/plot/core/fill-utils.js +391 -0
- package/dist/plot/core/index.d.ts +10 -0
- package/dist/plot/core/index.js +11 -0
- package/dist/plot/core/interactions.d.ts +39 -0
- package/dist/plot/core/interactions.js +209 -0
- package/dist/plot/{layout.d.ts → core/layout.d.ts} +1 -0
- package/dist/plot/{layout.js → core/layout.js} +16 -8
- package/dist/plot/core/pan-zoom.svelte.d.ts +35 -0
- package/dist/plot/core/pan-zoom.svelte.js +221 -0
- package/dist/plot/core/placed-tween.svelte.d.ts +21 -0
- package/dist/plot/core/placed-tween.svelte.js +68 -0
- package/dist/plot/{reference-line.d.ts → core/reference-line.d.ts} +11 -11
- package/dist/plot/{reference-line.js → core/reference-line.js} +29 -42
- package/dist/plot/core/scales.d.ts +40 -0
- package/dist/plot/{scales.js → core/scales.js} +94 -93
- package/dist/plot/core/svg.d.ts +3 -0
- package/dist/plot/core/svg.js +41 -0
- package/dist/plot/{types.d.ts → core/types.d.ts} +36 -85
- package/dist/plot/{types.js → core/types.js} +1 -1
- package/dist/plot/{utils → core/utils}/label-placement.d.ts +3 -3
- package/dist/plot/{utils → core/utils}/label-placement.js +3 -3
- package/dist/plot/core/utils/series-visibility.d.ts +26 -0
- package/dist/plot/{utils → core/utils}/series-visibility.js +29 -2
- package/dist/plot/core/utils.d.ts +12 -0
- package/dist/plot/core/utils.js +27 -0
- package/dist/plot/{Histogram.svelte → histogram/Histogram.svelte} +174 -551
- package/dist/plot/{Histogram.svelte.d.ts → histogram/Histogram.svelte.d.ts} +2 -2
- package/dist/plot/{HistogramControls.svelte → histogram/HistogramControls.svelte} +6 -6
- package/dist/plot/{HistogramControls.svelte.d.ts → histogram/HistogramControls.svelte.d.ts} +4 -4
- package/dist/plot/histogram/index.d.ts +2 -0
- package/dist/plot/histogram/index.js +2 -0
- package/dist/plot/index.d.ts +8 -41
- package/dist/plot/index.js +10 -39
- package/dist/plot/sankey/Sankey.svelte +697 -0
- package/dist/plot/sankey/Sankey.svelte.d.ts +74 -0
- package/dist/plot/sankey/SankeyControls.svelte +98 -0
- package/dist/plot/sankey/SankeyControls.svelte.d.ts +19 -0
- package/dist/plot/sankey/index.d.ts +4 -0
- package/dist/plot/sankey/index.js +3 -0
- package/dist/plot/sankey/sankey-types.d.ts +42 -0
- package/dist/plot/sankey/sankey-types.js +4 -0
- package/dist/plot/sankey/sankey.d.ts +52 -0
- package/dist/plot/sankey/sankey.js +189 -0
- package/dist/plot/{BinnedScatterPlot.svelte → scatter/BinnedScatterPlot.svelte} +64 -64
- package/dist/plot/{BinnedScatterPlot.svelte.d.ts → scatter/BinnedScatterPlot.svelte.d.ts} +6 -6
- package/dist/plot/{ElementScatter.svelte → scatter/ElementScatter.svelte} +6 -6
- package/dist/plot/{ElementScatter.svelte.d.ts → scatter/ElementScatter.svelte.d.ts} +2 -2
- package/dist/plot/{ScatterPlot.svelte → scatter/ScatterPlot.svelte} +297 -1008
- package/dist/plot/{ScatterPlot.svelte.d.ts → scatter/ScatterPlot.svelte.d.ts} +10 -18
- package/dist/plot/{ScatterPlotControls.svelte → scatter/ScatterPlotControls.svelte} +6 -5
- package/dist/plot/{ScatterPlotControls.svelte.d.ts → scatter/ScatterPlotControls.svelte.d.ts} +2 -2
- package/dist/plot/{ScatterPoint.svelte → scatter/ScatterPoint.svelte} +7 -7
- package/dist/plot/{ScatterPoint.svelte.d.ts → scatter/ScatterPoint.svelte.d.ts} +3 -3
- package/dist/plot/{adaptive-density.d.ts → scatter/adaptive-density.d.ts} +14 -4
- package/dist/plot/{adaptive-density.js → scatter/adaptive-density.js} +46 -20
- package/dist/plot/{binned-scatter-types.d.ts → scatter/binned-scatter-types.d.ts} +5 -12
- package/dist/plot/scatter/index.d.ts +7 -0
- package/dist/plot/scatter/index.js +5 -0
- package/dist/plot/scatter/scatter-data.d.ts +19 -0
- package/dist/plot/scatter/scatter-data.js +212 -0
- package/dist/plot/{ScatterPlot3D.svelte → scatter-3d/ScatterPlot3D.svelte} +25 -34
- package/dist/plot/{ScatterPlot3D.svelte.d.ts → scatter-3d/ScatterPlot3D.svelte.d.ts} +9 -17
- package/dist/plot/{ScatterPlot3DControls.svelte → scatter-3d/ScatterPlot3DControls.svelte} +14 -14
- package/dist/plot/{ScatterPlot3DControls.svelte.d.ts → scatter-3d/ScatterPlot3DControls.svelte.d.ts} +6 -6
- package/dist/plot/{ScatterPlot3DScene.svelte → scatter-3d/ScatterPlot3DScene.svelte} +129 -128
- package/dist/plot/{ScatterPlot3DScene.svelte.d.ts → scatter-3d/ScatterPlot3DScene.svelte.d.ts} +6 -15
- package/dist/plot/{Surface3D.svelte → scatter-3d/Surface3D.svelte} +7 -6
- package/dist/plot/{Surface3D.svelte.d.ts → scatter-3d/Surface3D.svelte.d.ts} +5 -4
- package/dist/plot/scatter-3d/index.d.ts +4 -0
- package/dist/plot/scatter-3d/index.js +4 -0
- package/dist/plot/sunburst/Sunburst.svelte +1041 -0
- package/dist/plot/sunburst/Sunburst.svelte.d.ts +97 -0
- package/dist/plot/sunburst/SunburstControls.svelte +200 -0
- package/dist/plot/sunburst/SunburstControls.svelte.d.ts +26 -0
- package/dist/plot/sunburst/index.d.ts +4 -0
- package/dist/plot/sunburst/index.js +4 -0
- package/dist/plot/sunburst/render.d.ts +34 -0
- package/dist/plot/sunburst/render.js +122 -0
- package/dist/plot/sunburst/sunburst.d.ts +62 -0
- package/dist/plot/sunburst/sunburst.js +269 -0
- package/dist/rdf/RdfPlot.svelte +2 -1
- package/dist/rdf/RdfPlot.svelte.d.ts +1 -1
- package/dist/rdf/calc-rdf.js +11 -24
- package/dist/sanitize.js +14 -3
- package/dist/scene/SceneCamera.svelte +62 -0
- package/dist/scene/SceneCamera.svelte.d.ts +19 -0
- package/dist/scene/bind-renderer.svelte.d.ts +2 -0
- package/dist/scene/bind-renderer.svelte.js +14 -0
- package/dist/scene/index.d.ts +4 -0
- package/dist/scene/index.js +5 -0
- package/dist/scene/props.js +52 -0
- package/dist/scene/types.d.ts +26 -0
- package/dist/scene/types.js +1 -0
- package/dist/settings.d.ts +79 -3
- package/dist/settings.js +321 -1
- package/dist/spectral/Bands.svelte +47 -36
- package/dist/spectral/Bands.svelte.d.ts +6 -6
- package/dist/spectral/BandsAndDos.svelte +23 -25
- package/dist/spectral/BrillouinBandsDos.svelte +42 -30
- package/dist/spectral/Dos.svelte +15 -23
- package/dist/spectral/Dos.svelte.d.ts +4 -3
- package/dist/spectral/helpers.d.ts +8 -6
- package/dist/spectral/helpers.js +137 -65
- package/dist/state.svelte.d.ts +0 -7
- package/dist/state.svelte.js +0 -6
- package/dist/structure/Arrow.svelte +2 -4
- package/dist/structure/AtomLegend.svelte +8 -9
- package/dist/structure/AtomLegend.svelte.d.ts +1 -1
- package/dist/structure/CanvasTooltip.svelte +1 -0
- package/dist/structure/CellSelect.svelte +12 -5
- package/dist/structure/CellSelect.svelte.d.ts +2 -1
- package/dist/structure/Cylinder.svelte +12 -8
- package/dist/structure/Cylinder.svelte.d.ts +4 -1
- package/dist/structure/Lattice.svelte +2 -2
- package/dist/structure/Structure.svelte +365 -423
- package/dist/structure/Structure.svelte.d.ts +5 -15
- package/dist/structure/StructureControls.svelte +217 -2
- package/dist/structure/StructureControls.svelte.d.ts +5 -3
- package/dist/structure/StructureExportPane.svelte +54 -156
- package/dist/structure/StructureExportPane.svelte.d.ts +4 -5
- package/dist/structure/StructureInfoPane.svelte +10 -9
- package/dist/structure/StructureInfoPane.svelte.d.ts +5 -5
- package/dist/structure/StructureScene.svelte +376 -208
- package/dist/structure/StructureScene.svelte.d.ts +22 -20
- package/dist/structure/{label-placement.d.ts → atom-label-placement.d.ts} +3 -3
- package/dist/structure/{label-placement.js → atom-label-placement.js} +15 -5
- package/dist/structure/atom-properties.d.ts +1 -1
- package/dist/structure/atom-properties.js +17 -22
- package/dist/structure/bond-order-perception.js +3 -5
- package/dist/structure/bonding.d.ts +4 -0
- package/dist/structure/bonding.js +134 -63
- package/dist/structure/export.d.ts +24 -4
- package/dist/structure/export.js +89 -143
- package/dist/structure/index.d.ts +4 -4
- package/dist/structure/index.js +3 -3
- package/dist/structure/measure.d.ts +3 -2
- package/dist/structure/measure.js +6 -5
- package/dist/structure/parse.d.ts +3 -2
- package/dist/structure/parse.js +419 -438
- package/dist/structure/partial-occupancy.d.ts +0 -1
- package/dist/structure/partial-occupancy.js +1 -1
- package/dist/structure/pbc.d.ts +1 -1
- package/dist/structure/pbc.js +190 -13
- package/dist/structure/polyhedra.d.ts +41 -0
- package/dist/structure/polyhedra.js +602 -0
- package/dist/structure/site.d.ts +4 -0
- package/dist/structure/site.js +1 -0
- package/dist/structure/supercell.js +3 -2
- package/dist/structure/validation.js +5 -6
- package/dist/symmetry/SymmetryElementControls.svelte +69 -0
- package/dist/symmetry/SymmetryElementControls.svelte.d.ts +9 -0
- package/dist/symmetry/SymmetryElements.svelte +354 -0
- package/dist/symmetry/SymmetryElements.svelte.d.ts +24 -0
- package/dist/symmetry/SymmetryStats.svelte +113 -8
- package/dist/symmetry/WyckoffTable.svelte +68 -7
- package/dist/symmetry/WyckoffTable.svelte.d.ts +3 -0
- package/dist/symmetry/cell-transform.js +7 -14
- package/dist/symmetry/index.d.ts +14 -4
- package/dist/symmetry/index.js +291 -72
- package/dist/symmetry/spacegroups.d.ts +12 -1
- package/dist/symmetry/spacegroups.js +63 -14
- package/dist/symmetry/symmetry-elements.d.ts +33 -0
- package/dist/symmetry/symmetry-elements.js +521 -0
- package/dist/symmetry/wyckoff-db.d.ts +9 -0
- package/dist/symmetry/wyckoff-db.js +87 -0
- package/dist/table/HeatmapTable.svelte +66 -25
- package/dist/table/HeatmapTable.svelte.d.ts +1 -1
- package/dist/table/index.d.ts +1 -3
- package/dist/table/index.js +1 -1
- package/dist/theme/index.js +8 -8
- package/dist/tooltip/KCoords.svelte +45 -0
- package/dist/tooltip/KCoords.svelte.d.ts +8 -0
- package/dist/tooltip/index.d.ts +1 -0
- package/dist/tooltip/index.js +1 -0
- package/dist/trajectory/Trajectory.svelte +123 -100
- package/dist/trajectory/Trajectory.svelte.d.ts +11 -22
- package/dist/trajectory/TrajectoryExportPane.svelte +17 -25
- package/dist/trajectory/TrajectoryExportPane.svelte.d.ts +4 -5
- package/dist/trajectory/TrajectoryInfoPane.svelte +5 -3
- package/dist/trajectory/TrajectoryInfoPane.svelte.d.ts +3 -2
- package/dist/trajectory/constants.js +6 -2
- package/dist/trajectory/extract.js +17 -37
- package/dist/trajectory/format-detect.d.ts +1 -1
- package/dist/trajectory/format-detect.js +27 -19
- package/dist/trajectory/frame-reader.d.ts +0 -1
- package/dist/trajectory/frame-reader.js +63 -162
- package/dist/trajectory/helpers.d.ts +10 -2
- package/dist/trajectory/helpers.js +56 -36
- package/dist/trajectory/index.js +1 -1
- package/dist/trajectory/parse/ase.d.ts +9 -1
- package/dist/trajectory/parse/ase.js +47 -32
- package/dist/trajectory/parse/diagnostics.d.ts +3 -0
- package/dist/trajectory/parse/diagnostics.js +14 -0
- package/dist/trajectory/parse/hdf5.js +1 -1
- package/dist/trajectory/parse/index.d.ts +1 -1
- package/dist/trajectory/parse/index.js +65 -105
- package/dist/trajectory/parse/lammps.d.ts +0 -2
- package/dist/trajectory/parse/lammps.js +8 -6
- package/dist/trajectory/parse/pymatgen.d.ts +2 -0
- package/dist/trajectory/parse/pymatgen.js +74 -0
- package/dist/trajectory/parse/vasp.js +38 -18
- package/dist/trajectory/parse/xyz.d.ts +13 -1
- package/dist/trajectory/parse/xyz.js +102 -94
- package/dist/trajectory/plotting.d.ts +1 -2
- package/dist/trajectory/plotting.js +16 -113
- package/dist/utils.d.ts +2 -0
- package/dist/utils.js +7 -5
- package/dist/xrd/XrdPlot.svelte +16 -30
- package/dist/xrd/broadening.d.ts +2 -1
- package/dist/xrd/calc-xrd.js +18 -20
- package/dist/xrd/index.d.ts +2 -2
- package/dist/xrd/parse.js +2 -2
- package/package.json +43 -26
- package/dist/element/data.json +0 -11864
- package/dist/fermi-surface/marching-cubes.d.ts +0 -2
- package/dist/fermi-surface/marching-cubes.js +0 -2
- package/dist/plot/PlotControls.svelte.d.ts +0 -4
- package/dist/plot/axis-utils.d.ts +0 -19
- package/dist/plot/axis-utils.js +0 -78
- package/dist/plot/defaults.d.ts +0 -19
- package/dist/plot/defaults.js +0 -9
- package/dist/plot/fill-utils.d.ts +0 -46
- package/dist/plot/fill-utils.js +0 -322
- package/dist/plot/hover-lock.svelte.d.ts +0 -14
- package/dist/plot/hover-lock.svelte.js +0 -46
- package/dist/plot/interactions.d.ts +0 -12
- package/dist/plot/interactions.js +0 -101
- package/dist/plot/scales.d.ts +0 -48
- package/dist/plot/svg.d.ts +0 -1
- package/dist/plot/svg.js +0 -11
- package/dist/plot/utils/series-visibility.d.ts +0 -15
- package/dist/plot/utils.d.ts +0 -1
- package/dist/plot/utils.js +0 -14
- /package/dist/plot/{PortalSelect.svelte.d.ts → core/components/PortalSelect.svelte.d.ts} +0 -0
- /package/dist/plot/{binned-scatter-types.js → scatter/binned-scatter-types.js} +0 -0
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import { count_atoms_in_composition, extract_formula_elements, sort_by_electronegativity, } from '../composition';
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import * as math from '../math';
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import {
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import { composition_to_barycentric_nd } from './barycentric-coords';
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import { get_arity, HULL_STABILITY_TOL, is_on_hull, is_unary_entry } from './helpers';
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// Track warned keys to avoid log spam on large datasets with repeated invalid keys
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const warned_keys = new Set();
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const cross_point_2d = (origin, point_a, point_b) => (point_a.x - origin.x) * (point_b.y - origin.y) -
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// Normalize convex hull composition keys by stripping oxidation states (e.g. "V4+" -> "V")
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// and merging amounts for keys that map to the same element. Filters non-positive amounts.
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// Only extracts FIRST valid element from each key (e.g. "Fe2O3" -> "Fe", not both Fe and O).
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const id_of = (entry) => entry.entry_id ?? JSON.stringify(entry.composition);
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export function calculate_e_above_hull(input, reference_entries) {
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const is_single = !Array.isArray(input);
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const entries_of_interest = is_single ? [input] : input;
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if (arity === 1) {
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// Unary system
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for (const { entry, e_form } of interest_data) {
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const id =
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const id = id_of(entry);
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// For unary, e_above_hull is simply e_form (since stable state is 0)
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// Unless we have multiple polymorphs, in which case the hull is at min(e_form) which should be 0
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// Build hull points from references
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const hull_input_map = new Map(); // x -> min_e_form
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const hull_points = Array.from(hull_input_map, ([x, y]) => ({ x, y }));
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results[id] = y_hull === null ? NaN : Math.max(0, e_form - y_hull);
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const tet = barycentric_to_tetrahedral(composition_to_barycentric_4d({ [el]: 1 }, elements));
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const corner = { ...tet, w: 0 };
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const dist = (point) => Math.hypot(point.x - corner.x, point.y - corner.y, point.z - corner.z, point.w);
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if (!ref_points.some((point) => dist(point) < 1e-9))
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ref_points.push(corner);
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}
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const hull_tetrahedra = compute_lower_hull_4d(ref_points);
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const interest_points = [];
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const interest_indices = [];
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interest_data.forEach(({ entry, e_form }, idx) => {
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if (typeof e_form === `number`) {
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const tet = barycentric_to_tetrahedral(bary);
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interest_points.push({ ...tet, w: e_form });
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interest_indices.push(idx);
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catch {
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// Skip
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}
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}
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});
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const distances = compute_e_above_hull_4d(interest_points, hull_tetrahedra);
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// Build reverse lookup for O(1) access
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interest_indices.forEach((original_idx, point_idx) => {
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});
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// Map back
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for (let idx = 0; idx < interest_data.length; idx++) {
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const id = entry.entry_id ?? JSON.stringify(entry.composition);
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const point_idx = idx_to_point_idx.get(idx) ?? -1;
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if (point_idx !== -1) {
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results[id] = Math.max(0, distances[point_idx]);
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results[id] = NaN;
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}
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}
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// Arity
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// Helper to convert entry to hull point, returns null on expected errors
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// Arity 3+ uses the generalized N-dimensional convex hull in reduced barycentric coords
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// Helper to convert entry to hull point, returns null on expected errors.
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// Barycentric coords sum to 1, so the first is dropped: keeping all N would confine
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// points to an (N-1)-dim affine subspace, leaving the hull permanently degenerate.
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const to_hull_point = (entry, e_form) => {
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const bary = composition_to_barycentric_nd(entry.composition, elements);
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return [...bary.slice(1), e_form];
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catch (err) {
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// Skip expected errors (missing elements), warn on unexpected
|
|
@@ -304,6 +208,8 @@ export function calculate_e_above_hull(input, reference_entries) {
|
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208
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// Build reference points
|
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305
209
|
const ref_points = [];
|
|
306
210
|
for (const ref of reference_entries) {
|
|
211
|
+
if (ref.exclude_from_hull)
|
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212
|
+
continue; // Shown but not used in hull construction
|
|
307
213
|
const e_form = compute_e_form(ref);
|
|
308
214
|
if (typeof e_form !== `number`)
|
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215
|
continue;
|
|
@@ -311,20 +217,21 @@ export function calculate_e_above_hull(input, reference_entries) {
|
|
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311
217
|
if (point)
|
|
312
218
|
ref_points.push(point);
|
|
313
219
|
}
|
|
314
|
-
// Ensure corner points (pure elements default to e_form = 0)
|
|
220
|
+
// Ensure corner points (pure elements default to e_form = 0). In reduced
|
|
221
|
+
// coordinates, element 0 is the origin; element k > 0 has (k-1)th coord = 1.
|
|
315
222
|
for (let el_idx = 0; el_idx < arity; el_idx++) {
|
|
316
|
-
const corner = Array(arity
|
|
317
|
-
|
|
223
|
+
const corner = Array(arity).fill(0);
|
|
224
|
+
if (el_idx > 0)
|
|
225
|
+
corner[el_idx - 1] = 1;
|
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318
226
|
if (!ref_points.some((pt) => norm_nd(subtract_nd(pt, corner)) < EPS)) {
|
|
319
227
|
ref_points.push(corner);
|
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320
228
|
}
|
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321
229
|
}
|
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322
230
|
const hull_facets = compute_lower_hull_nd(compute_quickhull_nd(ref_points));
|
|
323
|
-
//
|
|
231
|
+
// Degenerate hull (all refs co-hyperplanar, e.g. all e_form = 0): tie-plane fallback is exact
|
|
324
232
|
if (hull_facets.length === 0 && ref_points.length >= arity + 1) {
|
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325
|
-
console.warn(`N-dimensional hull for ${arity}-element system is degenerate
|
|
326
|
-
`Falling back to tie-hyperplane at energy 0
|
|
327
|
-
`Consider using pymatgen for complex high-dimensional phase diagrams.`);
|
|
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|
+
console.warn(`N-dimensional hull for ${arity}-element system is degenerate ` +
|
|
234
|
+
`(all reference points co-hyperplanar). Falling back to tie-hyperplane at energy 0.`);
|
|
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235
|
}
|
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329
236
|
// Build query points with mapping back to original indices
|
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237
|
const interest_points = [];
|
|
@@ -343,27 +250,20 @@ export function calculate_e_above_hull(input, reference_entries) {
|
|
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343
250
|
const distances = hull_facets.length > 0
|
|
344
251
|
? compute_e_above_hull_nd(interest_points, hull_facets, ref_points)
|
|
345
252
|
: [];
|
|
346
|
-
// Map results back to entries
|
|
253
|
+
// Map results back to entries (degenerate hull → tie-hyperplane at energy 0)
|
|
347
254
|
for (let idx = 0; idx < interest_data.length; idx++) {
|
|
348
255
|
const { entry, e_form } = interest_data[idx];
|
|
349
|
-
const id =
|
|
256
|
+
const id = id_of(entry);
|
|
350
257
|
const point_idx = idx_to_point_idx.get(idx);
|
|
351
|
-
|
|
258
|
+
const on_tie_plane = hull_facets.length === 0 && typeof e_form === `number`;
|
|
259
|
+
if (point_idx === undefined)
|
|
352
260
|
results[id] = NaN;
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
// Degenerate case: hull is tie-hyperplane at energy 0
|
|
356
|
-
results[id] = Math.max(0, e_form);
|
|
357
|
-
}
|
|
358
|
-
else {
|
|
359
|
-
results[id] = Math.max(0, distances[point_idx]);
|
|
360
|
-
}
|
|
261
|
+
else
|
|
262
|
+
results[id] = Math.max(0, on_tie_plane ? e_form : distances[point_idx]);
|
|
361
263
|
}
|
|
362
264
|
}
|
|
363
|
-
if (is_single)
|
|
364
|
-
|
|
365
|
-
return results[id];
|
|
366
|
-
}
|
|
265
|
+
if (is_single)
|
|
266
|
+
return results[id_of(entries_of_interest[0])];
|
|
367
267
|
return results;
|
|
368
268
|
}
|
|
369
269
|
export function get_convex_hull_stats(processed_entries, elements, max_arity = 4) {
|
|
@@ -437,25 +337,23 @@ export function get_convex_hull_stats(processed_entries, elements, max_arity = 4
|
|
|
437
337
|
}
|
|
438
338
|
// Convert a PhaseData entry to a ConvexHullEntry with default visual fields.
|
|
439
339
|
// x/y/z default to 0 since high-dim systems aren't visually plotted.
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
};
|
|
448
|
-
}
|
|
340
|
+
const to_hull_entry = (entry) => ({
|
|
341
|
+
...entry,
|
|
342
|
+
is_element: get_arity(entry) === 1,
|
|
343
|
+
x: 0,
|
|
344
|
+
y: 0,
|
|
345
|
+
z: 0,
|
|
346
|
+
});
|
|
449
347
|
// Process raw hull entries for high-dimensional systems (5+ elements) where the
|
|
450
348
|
// ConvexHull visual component can't render. Computes formation energies, hull distances,
|
|
451
349
|
// stable/unstable classification, and phase stats. Returns null on failure.
|
|
452
350
|
// Optionally accepts `elements` to scope the chemical system; if omitted, elements
|
|
453
351
|
// are derived from the entries' compositions.
|
|
454
352
|
export function process_hull_for_stats(entries, elements) {
|
|
455
|
-
if (
|
|
353
|
+
if (entries.length === 0)
|
|
456
354
|
return null;
|
|
457
355
|
const processed = process_hull_entries(entries);
|
|
458
|
-
if (
|
|
356
|
+
if (processed.entries.length === 0)
|
|
459
357
|
return null;
|
|
460
358
|
const hull_elements = elements ?? processed.elements;
|
|
461
359
|
// Compute formation energies
|
|
@@ -473,7 +371,7 @@ export function process_hull_for_stats(entries, elements) {
|
|
|
473
371
|
try {
|
|
474
372
|
const hull_distances = calculate_e_above_hull(processed.entries, processed.entries);
|
|
475
373
|
for (const entry of processed.entries) {
|
|
476
|
-
const dist = hull_distances[
|
|
374
|
+
const dist = hull_distances[id_of(entry)];
|
|
477
375
|
if (typeof dist === `number` && Number.isFinite(dist)) {
|
|
478
376
|
entry.e_above_hull = dist;
|
|
479
377
|
entry.is_stable = dist < HULL_STABILITY_TOL;
|
|
@@ -498,17 +396,11 @@ export function process_hull_for_stats(entries, elements) {
|
|
|
498
396
|
}
|
|
499
397
|
// --- 2D Convex Hull (Binary Phase Diagrams) ---
|
|
500
398
|
export function compute_lower_hull_2d(points) {
|
|
501
|
-
// Andrew's monotone chain
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
|
|
505
|
-
|
|
506
|
-
while (lower.length >= 2 &&
|
|
507
|
-
cross_point_2d(lower[lower.length - 2], lower[lower.length - 1], point) <= 0)
|
|
508
|
-
lower.pop();
|
|
509
|
-
lower.push(point);
|
|
510
|
-
}
|
|
511
|
-
return lower;
|
|
399
|
+
// Andrew's monotone chain lower hull (Point2D adapter over math.monotone_chain)
|
|
400
|
+
const sorted = points
|
|
401
|
+
.map((pt) => [pt.x, pt.y])
|
|
402
|
+
.toSorted((a, b) => a[0] - b[0] || a[1] - b[1]);
|
|
403
|
+
return math.monotone_chain(sorted).map(([x, y]) => ({ x, y }));
|
|
512
404
|
}
|
|
513
405
|
export function interpolate_hull_2d(hull, x) {
|
|
514
406
|
if (hull.length < 2)
|
|
@@ -522,255 +414,31 @@ export function interpolate_hull_2d(hull, x) {
|
|
|
522
414
|
const p1 = hull[idx];
|
|
523
415
|
const p2 = hull[idx + 1];
|
|
524
416
|
if (x >= p1.x && x <= p2.x) {
|
|
525
|
-
const
|
|
526
|
-
return p1.y * (1 -
|
|
417
|
+
const frac = (x - p1.x) / Math.max(1e-12, p2.x - p1.x);
|
|
418
|
+
return p1.y * (1 - frac) + p2.y * frac;
|
|
527
419
|
}
|
|
528
420
|
}
|
|
529
421
|
return null;
|
|
530
422
|
}
|
|
531
423
|
// --- Convex hull geometry ---
|
|
532
424
|
const EPS = 1e-9;
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
|
|
536
|
-
|
|
537
|
-
|
|
538
|
-
|
|
539
|
-
x:
|
|
540
|
-
|
|
541
|
-
z: vec1.x * vec2.y - vec1.y * vec2.x,
|
|
542
|
-
});
|
|
543
|
-
const norm = (point) => Math.sqrt(point.x * point.x + point.y * point.y + point.z * point.z);
|
|
544
|
-
function normalize(point) {
|
|
545
|
-
const length = norm(point);
|
|
546
|
-
if (length < EPS)
|
|
547
|
-
return { x: 0, y: 0, z: 0 };
|
|
548
|
-
return { x: point.x / length, y: point.y / length, z: point.z / length };
|
|
549
|
-
}
|
|
550
|
-
function compute_plane(p1, p2, p3) {
|
|
551
|
-
const edge_12 = subtract(p2, p1);
|
|
552
|
-
const edge_13 = subtract(p3, p1);
|
|
553
|
-
const normal = normalize(cross(edge_12, edge_13));
|
|
554
|
-
const offset = -(normal.x * p1.x + normal.y * p1.y + normal.z * p1.z);
|
|
555
|
-
return { normal, offset };
|
|
556
|
-
}
|
|
557
|
-
const point_plane_signed_distance = (plane, point) => plane.normal.x * point.x + plane.normal.y * point.y + plane.normal.z * point.z + plane.offset;
|
|
558
|
-
const compute_centroid = (p1, p2, p3) => ({
|
|
559
|
-
x: (p1.x + p2.x + p3.x) / 3,
|
|
560
|
-
y: (p1.y + p2.y + p3.y) / 3,
|
|
561
|
-
z: (p1.z + p2.z + p3.z) / 3,
|
|
425
|
+
// Point conversions between object-shaped public API points and ND number[] points
|
|
426
|
+
const p3_to_nd = (pt) => [pt.x, pt.y, pt.z];
|
|
427
|
+
const p4_to_nd = (pt) => [pt.x, pt.y, pt.z, pt.w];
|
|
428
|
+
// Map an ND facet (vertex indices into `points`) back to the public triangle shape
|
|
429
|
+
const facet_to_triangle = (facet, points) => ({
|
|
430
|
+
vertices: facet.vertex_indices.map((idx) => points[idx]),
|
|
431
|
+
normal: { x: facet.plane.normal[0], y: facet.plane.normal[1], z: facet.plane.normal[2] },
|
|
432
|
+
centroid: { x: facet.centroid[0], y: facet.centroid[1], z: facet.centroid[2] },
|
|
562
433
|
});
|
|
563
|
-
|
|
564
|
-
const line_vec = subtract(line_end, line_start);
|
|
565
|
-
const to_point = subtract(point, line_start);
|
|
566
|
-
const cross_prod = cross(line_vec, to_point);
|
|
567
|
-
const line_len = norm(line_vec);
|
|
568
|
-
if (line_len < EPS)
|
|
569
|
-
return 0;
|
|
570
|
-
return norm(cross_prod) / line_len;
|
|
571
|
-
}
|
|
572
|
-
function choose_initial_tetrahedron(points) {
|
|
573
|
-
if (points.length < 4)
|
|
574
|
-
return null;
|
|
575
|
-
let idx_min_x = 0;
|
|
576
|
-
let idx_max_x = 0;
|
|
577
|
-
for (let idx = 1; idx < points.length; idx++) {
|
|
578
|
-
if (points[idx].x < points[idx_min_x].x)
|
|
579
|
-
idx_min_x = idx;
|
|
580
|
-
if (points[idx].x > points[idx_max_x].x)
|
|
581
|
-
idx_max_x = idx;
|
|
582
|
-
}
|
|
583
|
-
if (idx_min_x === idx_max_x)
|
|
584
|
-
return null;
|
|
585
|
-
let idx_far_line = -1;
|
|
586
|
-
let best_dist_line = -1;
|
|
587
|
-
for (let idx = 0; idx < points.length; idx++) {
|
|
588
|
-
if (idx === idx_min_x || idx === idx_max_x)
|
|
589
|
-
continue;
|
|
590
|
-
const dist = distance_point_to_line(points[idx_min_x], points[idx_max_x], points[idx]);
|
|
591
|
-
if (dist > best_dist_line) {
|
|
592
|
-
best_dist_line = dist;
|
|
593
|
-
idx_far_line = idx;
|
|
594
|
-
}
|
|
595
|
-
}
|
|
596
|
-
if (idx_far_line === -1 || best_dist_line < EPS)
|
|
597
|
-
return null;
|
|
598
|
-
const plane0 = compute_plane(points[idx_min_x], points[idx_max_x], points[idx_far_line]);
|
|
599
|
-
let idx_far_plane = -1;
|
|
600
|
-
let best_dist_plane = -1;
|
|
601
|
-
for (let idx = 0; idx < points.length; idx++) {
|
|
602
|
-
if (idx === idx_min_x || idx === idx_max_x || idx === idx_far_line)
|
|
603
|
-
continue;
|
|
604
|
-
const dist = Math.abs(point_plane_signed_distance(plane0, points[idx]));
|
|
605
|
-
if (dist > best_dist_plane) {
|
|
606
|
-
best_dist_plane = dist;
|
|
607
|
-
idx_far_plane = idx;
|
|
608
|
-
}
|
|
609
|
-
}
|
|
610
|
-
if (idx_far_plane === -1 || best_dist_plane < EPS)
|
|
611
|
-
return null;
|
|
612
|
-
return [idx_min_x, idx_max_x, idx_far_line, idx_far_plane];
|
|
613
|
-
}
|
|
614
|
-
function make_face(points, a, b, c, interior_point) {
|
|
615
|
-
let plane = compute_plane(points[a], points[b], points[c]);
|
|
616
|
-
let centroid = compute_centroid(points[a], points[b], points[c]);
|
|
617
|
-
const dist_interior = point_plane_signed_distance(plane, interior_point);
|
|
618
|
-
if (dist_interior > 0) {
|
|
619
|
-
plane = compute_plane(points[a], points[c], points[b]);
|
|
620
|
-
centroid = compute_centroid(points[a], points[c], points[b]);
|
|
621
|
-
return { vertices: [a, c, b], plane, centroid, outside_points: new Set() };
|
|
622
|
-
}
|
|
623
|
-
return { vertices: [a, b, c], plane, centroid, outside_points: new Set() };
|
|
624
|
-
}
|
|
625
|
-
function assign_outside_points(face, points, candidate_indices) {
|
|
626
|
-
face.outside_points.clear();
|
|
627
|
-
for (const idx of candidate_indices) {
|
|
628
|
-
const distance = point_plane_signed_distance(face.plane, points[idx]);
|
|
629
|
-
if (distance > EPS)
|
|
630
|
-
face.outside_points.add(idx);
|
|
631
|
-
}
|
|
632
|
-
}
|
|
633
|
-
function collect_candidate_points(faces) {
|
|
634
|
-
const set = new Set();
|
|
635
|
-
for (const face of faces)
|
|
636
|
-
for (const idx of face.outside_points)
|
|
637
|
-
set.add(idx);
|
|
638
|
-
return Array.from(set);
|
|
639
|
-
}
|
|
640
|
-
function farthest_point_for_face(points, face) {
|
|
641
|
-
let best_idx = -1;
|
|
642
|
-
let best_distance = -1;
|
|
643
|
-
for (const idx of face.outside_points) {
|
|
644
|
-
const distance = point_plane_signed_distance(face.plane, points[idx]);
|
|
645
|
-
if (distance > best_distance) {
|
|
646
|
-
best_distance = distance;
|
|
647
|
-
best_idx = idx;
|
|
648
|
-
}
|
|
649
|
-
}
|
|
650
|
-
if (best_idx === -1)
|
|
651
|
-
return null;
|
|
652
|
-
return { idx: best_idx, distance: best_distance };
|
|
653
|
-
}
|
|
654
|
-
function build_horizon(faces, visible_face_indices) {
|
|
655
|
-
const edge_count = new Map();
|
|
656
|
-
for (const face_idx of visible_face_indices) {
|
|
657
|
-
const face = faces[face_idx];
|
|
658
|
-
const [a, b, c] = face.vertices;
|
|
659
|
-
const edges = [
|
|
660
|
-
[a, b],
|
|
661
|
-
[b, c],
|
|
662
|
-
[c, a],
|
|
663
|
-
];
|
|
664
|
-
for (const [u, v] of edges) {
|
|
665
|
-
const key = u < v ? `${u}|${v}` : `${v}|${u}`;
|
|
666
|
-
if (!edge_count.has(key))
|
|
667
|
-
edge_count.set(key, [u, v]);
|
|
668
|
-
else
|
|
669
|
-
edge_count.set(key, [Number.NaN, Number.NaN]);
|
|
670
|
-
}
|
|
671
|
-
}
|
|
672
|
-
const horizon = [];
|
|
673
|
-
for (const uv of edge_count.values()) {
|
|
674
|
-
if (Number.isNaN(uv[0]))
|
|
675
|
-
continue;
|
|
676
|
-
horizon.push(uv);
|
|
677
|
-
}
|
|
678
|
-
return horizon;
|
|
679
|
-
}
|
|
434
|
+
// 3D quickhull (thin adapter over the N-dimensional implementation)
|
|
680
435
|
export function compute_quickhull_triangles(points) {
|
|
681
|
-
|
|
682
|
-
|
|
683
|
-
const initial = choose_initial_tetrahedron(points);
|
|
684
|
-
if (!initial)
|
|
685
|
-
return [];
|
|
686
|
-
const [i0, i1, i2, i3] = initial;
|
|
687
|
-
const interior_point = {
|
|
688
|
-
x: (points[i0].x + points[i1].x + points[i2].x + points[i3].x) / 4,
|
|
689
|
-
y: (points[i0].y + points[i1].y + points[i2].y + points[i3].y) / 4,
|
|
690
|
-
z: (points[i0].z + points[i1].z + points[i2].z + points[i3].z) / 4,
|
|
691
|
-
};
|
|
692
|
-
const faces = [
|
|
693
|
-
make_face(points, i0, i1, i2, interior_point),
|
|
694
|
-
make_face(points, i0, i2, i3, interior_point),
|
|
695
|
-
make_face(points, i0, i3, i1, interior_point),
|
|
696
|
-
make_face(points, i1, i3, i2, interior_point),
|
|
697
|
-
];
|
|
698
|
-
const all_indices = [];
|
|
699
|
-
for (let idx = 0; idx < points.length; idx++) {
|
|
700
|
-
if (idx === i0 || idx === i1 || idx === i2 || idx === i3)
|
|
701
|
-
continue;
|
|
702
|
-
all_indices.push(idx);
|
|
703
|
-
}
|
|
704
|
-
for (const face of faces)
|
|
705
|
-
assign_outside_points(face, points, all_indices);
|
|
706
|
-
while (true) {
|
|
707
|
-
let chosen_face_idx = -1;
|
|
708
|
-
let chosen_point_idx = -1;
|
|
709
|
-
let max_distance = -1;
|
|
710
|
-
for (let face_idx = 0; face_idx < faces.length; face_idx++) {
|
|
711
|
-
const face = faces[face_idx];
|
|
712
|
-
if (face.outside_points.size === 0)
|
|
713
|
-
continue;
|
|
714
|
-
const far = farthest_point_for_face(points, face);
|
|
715
|
-
if (far && far.distance > max_distance) {
|
|
716
|
-
max_distance = far.distance;
|
|
717
|
-
chosen_face_idx = face_idx;
|
|
718
|
-
chosen_point_idx = far.idx;
|
|
719
|
-
}
|
|
720
|
-
}
|
|
721
|
-
if (chosen_face_idx === -1)
|
|
722
|
-
break;
|
|
723
|
-
const eye_idx = chosen_point_idx;
|
|
724
|
-
const visible_face_indices = new Set();
|
|
725
|
-
for (let face_idx = 0; face_idx < faces.length; face_idx++) {
|
|
726
|
-
const face = faces[face_idx];
|
|
727
|
-
const dist = point_plane_signed_distance(face.plane, points[eye_idx]);
|
|
728
|
-
if (dist > EPS)
|
|
729
|
-
visible_face_indices.add(face_idx);
|
|
730
|
-
}
|
|
731
|
-
const horizon_edges = build_horizon(faces, visible_face_indices);
|
|
732
|
-
const visible_faces = Array.from(visible_face_indices).sort((a, b) => b - a);
|
|
733
|
-
const candidate_points = collect_candidate_points(visible_faces.map((idx) => faces[idx]));
|
|
734
|
-
for (const idx of visible_faces)
|
|
735
|
-
faces.splice(idx, 1);
|
|
736
|
-
const new_faces = [];
|
|
737
|
-
for (const [u, v] of horizon_edges) {
|
|
738
|
-
const new_face = make_face(points, u, v, eye_idx, interior_point);
|
|
739
|
-
new_faces.push(new_face);
|
|
740
|
-
}
|
|
741
|
-
for (const face of new_faces)
|
|
742
|
-
face.outside_points.clear();
|
|
743
|
-
for (const idx of candidate_points) {
|
|
744
|
-
if (idx === eye_idx)
|
|
745
|
-
continue;
|
|
746
|
-
let best_face = null;
|
|
747
|
-
let best_distance = EPS;
|
|
748
|
-
for (const face of new_faces) {
|
|
749
|
-
const dist = point_plane_signed_distance(face.plane, points[idx]);
|
|
750
|
-
if (dist > best_distance) {
|
|
751
|
-
best_distance = dist;
|
|
752
|
-
best_face = face;
|
|
753
|
-
}
|
|
754
|
-
}
|
|
755
|
-
if (best_face)
|
|
756
|
-
best_face.outside_points.add(idx);
|
|
757
|
-
}
|
|
758
|
-
faces.push(...new_faces);
|
|
759
|
-
}
|
|
760
|
-
return faces.map((face) => {
|
|
761
|
-
const [a, b, c] = face.vertices;
|
|
762
|
-
const normal = face.plane.normal;
|
|
763
|
-
const centroid = face.centroid;
|
|
764
|
-
return {
|
|
765
|
-
vertices: [points[a], points[b], points[c]],
|
|
766
|
-
normal,
|
|
767
|
-
centroid,
|
|
768
|
-
};
|
|
769
|
-
});
|
|
436
|
+
const facets = compute_quickhull_nd(points.map(p3_to_nd));
|
|
437
|
+
return facets.map((facet) => facet_to_triangle(facet, points));
|
|
770
438
|
}
|
|
771
439
|
export function compute_lower_hull_triangles(points) {
|
|
772
|
-
|
|
773
|
-
return
|
|
440
|
+
// Lower hull faces point "down" in the z (energy) direction
|
|
441
|
+
return compute_quickhull_triangles(points).filter((face) => face.normal.z < 0 - EPS);
|
|
774
442
|
}
|
|
775
443
|
export const build_lower_hull_model = (faces) => faces.map((tri) => {
|
|
776
444
|
const [p1, p2, p3] = tri.vertices;
|
|
@@ -840,496 +508,37 @@ export const compute_e_above_hull_for_points = (points, models) => points.map((p
|
|
|
840
508
|
return 0;
|
|
841
509
|
return Math.max(0, point.z - z_hull);
|
|
842
510
|
});
|
|
843
|
-
|
|
844
|
-
|
|
845
|
-
|
|
846
|
-
|
|
847
|
-
w: pt1.w - pt2.w,
|
|
848
|
-
});
|
|
849
|
-
const dot_4d = (vec_a, vec_b) => vec_a.x * vec_b.x + vec_a.y * vec_b.y + vec_a.z * vec_b.z + vec_a.w * vec_b.w;
|
|
850
|
-
const norm_4d = (point) => Math.sqrt(point.x * point.x + point.y * point.y + point.z * point.z + point.w * point.w);
|
|
851
|
-
function normalize_4d(point) {
|
|
852
|
-
const length = norm_4d(point);
|
|
853
|
-
if (length < EPS)
|
|
854
|
-
return { x: 0, y: 0, z: 0, w: 0 };
|
|
511
|
+
// Map an ND facet (vertex indices into `points`) back to the public tetrahedron shape
|
|
512
|
+
const facet_to_tetrahedron = (facet, points) => {
|
|
513
|
+
const [nx, ny, nz, nw] = facet.plane.normal;
|
|
514
|
+
const [cx, cy, cz, cw] = facet.centroid;
|
|
855
515
|
return {
|
|
856
|
-
|
|
857
|
-
|
|
858
|
-
|
|
859
|
-
w: point.w / length,
|
|
516
|
+
vertices: facet.vertex_indices.map((idx) => points[idx]),
|
|
517
|
+
normal: { x: nx, y: ny, z: nz, w: nw },
|
|
518
|
+
centroid: { x: cx, y: cy, z: cz, w: cw },
|
|
860
519
|
};
|
|
861
|
-
}
|
|
862
|
-
//
|
|
863
|
-
//
|
|
864
|
-
// Mathematical Background:
|
|
865
|
-
// A 3D hyperplane (tetrahedral facet) in 4D is defined by 4 points. The normal vector
|
|
866
|
-
// must be orthogonal to all three edge vectors spanning the hyperplane. This is the
|
|
867
|
-
// 4D analog of computing a cross product of two vectors in 3D.
|
|
868
|
-
//
|
|
869
|
-
// Approach:
|
|
870
|
-
// 1. Form three edge vectors v1, v2, v3 from point p1
|
|
871
|
-
// 2. Find vector n such that: n · v1 = 0, n · v2 = 0, n · v3 = 0
|
|
872
|
-
// 3. This is equivalent to finding the null space of the 3×4 matrix [v1; v2; v3]
|
|
873
|
-
//
|
|
874
|
-
// Implementation:
|
|
875
|
-
// The normal components (nx, ny, nz, nw) are computed using Laplace expansion
|
|
876
|
-
// (cofactor method) along each column of the matrix. Each component is the determinant
|
|
877
|
-
// of the 3×3 submatrix obtained by removing that column, with alternating signs.
|
|
878
|
-
//
|
|
879
|
-
// References:
|
|
880
|
-
// - Barber et al. (1996) "The Quickhull Algorithm for Convex Hulls"
|
|
881
|
-
// - https://en.wikipedia.org/wiki/Cross_product#Multilinear_algebra
|
|
882
|
-
// - https://mathworld.wolfram.com/Nullspace.html
|
|
883
|
-
function compute_plane_4d(p1, p2, p3, p4) {
|
|
884
|
-
// Three edge vectors from p1
|
|
885
|
-
const v1 = subtract_4d(p2, p1);
|
|
886
|
-
const v2 = subtract_4d(p3, p1);
|
|
887
|
-
const v3 = subtract_4d(p4, p1);
|
|
888
|
-
// Build matrix [v1; v2; v3] and compute normal via cofactor expansion
|
|
889
|
-
const matrix = [
|
|
890
|
-
[v1.x, v1.y, v1.z, v1.w],
|
|
891
|
-
[v2.x, v2.y, v2.z, v2.w],
|
|
892
|
-
[v3.x, v3.y, v3.z, v3.w],
|
|
893
|
-
];
|
|
894
|
-
// Helper: extract 3×3 submatrix by removing column col_skip, then compute determinant
|
|
895
|
-
const det_submatrix = (col_skip) => {
|
|
896
|
-
const cols = [0, 1, 2, 3].filter((col) => col !== col_skip);
|
|
897
|
-
const submatrix = [
|
|
898
|
-
[matrix[0][cols[0]], matrix[0][cols[1]], matrix[0][cols[2]]],
|
|
899
|
-
[matrix[1][cols[0]], matrix[1][cols[1]], matrix[1][cols[2]]],
|
|
900
|
-
[matrix[2][cols[0]], matrix[2][cols[1]], matrix[2][cols[2]]],
|
|
901
|
-
];
|
|
902
|
-
return math.det_3x3(submatrix);
|
|
903
|
-
};
|
|
904
|
-
// Compute normal components using Laplace expansion along each column
|
|
905
|
-
// Alternating signs: +, -, +, -
|
|
906
|
-
const signs = [1, -1, 1, -1];
|
|
907
|
-
const normal_components = [0, 1, 2, 3].map((col_idx) => signs[col_idx] * det_submatrix(col_idx));
|
|
908
|
-
const [x, y, z, w] = normal_components;
|
|
909
|
-
const normal = normalize_4d({ x, y, z, w });
|
|
910
|
-
// Guard against degenerate (nearly co-planar) points
|
|
911
|
-
const normal_magnitude = Math.abs(normal.x) + Math.abs(normal.y) + Math.abs(normal.z) + Math.abs(normal.w);
|
|
912
|
-
if (normal_magnitude < EPS) {
|
|
913
|
-
return { normal: { x: 0, y: 0, z: 0, w: 0 }, offset: 0 };
|
|
914
|
-
}
|
|
915
|
-
const offset = -dot_4d(normal, p1);
|
|
916
|
-
return { normal, offset };
|
|
917
|
-
}
|
|
918
|
-
const point_plane_signed_distance_4d = (plane, point) => dot_4d(plane.normal, point) + plane.offset;
|
|
919
|
-
const compute_centroid_4d = (p1, p2, p3, p4) => ({
|
|
920
|
-
x: (p1.x + p2.x + p3.x + p4.x) / 4,
|
|
921
|
-
y: (p1.y + p2.y + p3.y + p4.y) / 4,
|
|
922
|
-
z: (p1.z + p2.z + p3.z + p4.z) / 4,
|
|
923
|
-
w: (p1.w + p2.w + p3.w + p4.w) / 4,
|
|
924
|
-
});
|
|
925
|
-
function distance_point_to_hyperplane_4d(p1, p2, p3, point) {
|
|
926
|
-
// Distance from point to the 2D hyperplane spanned by p1, p2, p3
|
|
927
|
-
const v1 = subtract_4d(p2, p1);
|
|
928
|
-
const v2 = subtract_4d(p3, p1);
|
|
929
|
-
const vp = subtract_4d(point, p1);
|
|
930
|
-
// Project vp onto the plane spanned by v1 and v2
|
|
931
|
-
// Use Gram-Schmidt to find orthogonal component
|
|
932
|
-
const v1_norm_sq = dot_4d(v1, v1);
|
|
933
|
-
const v2_norm_sq = dot_4d(v2, v2);
|
|
934
|
-
const v1_dot_v2 = dot_4d(v1, v2);
|
|
935
|
-
if (v1_norm_sq < EPS || v2_norm_sq < EPS)
|
|
936
|
-
return 0;
|
|
937
|
-
const vp_dot_v1 = dot_4d(vp, v1);
|
|
938
|
-
const vp_dot_v2 = dot_4d(vp, v2);
|
|
939
|
-
// Solve linear system for projection coefficients
|
|
940
|
-
const det = v1_norm_sq * v2_norm_sq - v1_dot_v2 * v1_dot_v2;
|
|
941
|
-
if (Math.abs(det) < EPS)
|
|
942
|
-
return 0;
|
|
943
|
-
const alpha = (v2_norm_sq * vp_dot_v1 - v1_dot_v2 * vp_dot_v2) / det;
|
|
944
|
-
const beta = (v1_norm_sq * vp_dot_v2 - v1_dot_v2 * vp_dot_v1) / det;
|
|
945
|
-
// Compute projection
|
|
946
|
-
const proj_x = p1.x + alpha * v1.x + beta * v2.x;
|
|
947
|
-
const proj_y = p1.y + alpha * v1.y + beta * v2.y;
|
|
948
|
-
const proj_z = p1.z + alpha * v1.z + beta * v2.z;
|
|
949
|
-
const proj_w = p1.w + alpha * v1.w + beta * v2.w;
|
|
950
|
-
// Distance is the length of (point - projection)
|
|
951
|
-
const dx = point.x - proj_x;
|
|
952
|
-
const dy = point.y - proj_y;
|
|
953
|
-
const dz = point.z - proj_z;
|
|
954
|
-
const dw = point.w - proj_w;
|
|
955
|
-
return Math.sqrt(dx * dx + dy * dy + dz * dz + dw * dw);
|
|
956
|
-
}
|
|
957
|
-
// Distance from point to line in 4D
|
|
958
|
-
function distance_point_to_line_4d(a, b, p) {
|
|
959
|
-
const ab = subtract_4d(b, a);
|
|
960
|
-
const ap = subtract_4d(p, a);
|
|
961
|
-
const ab_len_sq = dot_4d(ab, ab);
|
|
962
|
-
if (ab_len_sq < EPS)
|
|
963
|
-
return norm_4d(ap);
|
|
964
|
-
// Project ap onto ab
|
|
965
|
-
const t = dot_4d(ap, ab) / ab_len_sq;
|
|
966
|
-
const projection = {
|
|
967
|
-
x: a.x + t * ab.x,
|
|
968
|
-
y: a.y + t * ab.y,
|
|
969
|
-
z: a.z + t * ab.z,
|
|
970
|
-
w: a.w + t * ab.w,
|
|
971
|
-
};
|
|
972
|
-
return norm_4d(subtract_4d(p, projection));
|
|
973
|
-
}
|
|
974
|
-
// Maximum sample size for initial simplex selection in 4D hulls (avoids O(n²) for large datasets)
|
|
975
|
-
const INITIAL_SIMPLEX_SAMPLE_SIZE = 100;
|
|
976
|
-
function choose_initial_4_simplex(points) {
|
|
977
|
-
if (points.length < 5)
|
|
978
|
-
return null;
|
|
979
|
-
// Find two points farthest apart across all dimensions for better numerical stability
|
|
980
|
-
// Sample a small subset if dataset is large to avoid O(n²) scaling
|
|
981
|
-
const sample_size = Math.min(points.length, INITIAL_SIMPLEX_SAMPLE_SIZE);
|
|
982
|
-
const sample_indices = points.length <= sample_size
|
|
983
|
-
? points.map((_, idx) => idx)
|
|
984
|
-
: Array.from({ length: sample_size }, (_, idx) => Math.floor((idx * points.length) / sample_size));
|
|
985
|
-
let idx_far_a = 0;
|
|
986
|
-
let idx_far_b = 0;
|
|
987
|
-
let max_dist_sq = -1;
|
|
988
|
-
for (const idx_a of sample_indices) {
|
|
989
|
-
for (const idx_b of sample_indices) {
|
|
990
|
-
if (idx_a >= idx_b)
|
|
991
|
-
continue;
|
|
992
|
-
const pa = points[idx_a];
|
|
993
|
-
const pb = points[idx_b];
|
|
994
|
-
const dist_sq = (pa.x - pb.x) ** 2 + (pa.y - pb.y) ** 2 + (pa.z - pb.z) ** 2 + (pa.w - pb.w) ** 2;
|
|
995
|
-
if (dist_sq > max_dist_sq) {
|
|
996
|
-
max_dist_sq = dist_sq;
|
|
997
|
-
idx_far_a = idx_a;
|
|
998
|
-
idx_far_b = idx_b;
|
|
999
|
-
}
|
|
1000
|
-
}
|
|
1001
|
-
}
|
|
1002
|
-
if (idx_far_a === idx_far_b || max_dist_sq < EPS)
|
|
1003
|
-
return null;
|
|
1004
|
-
// Find point farthest from line through idx_far_a and idx_far_b
|
|
1005
|
-
let idx_far_line = -1;
|
|
1006
|
-
let best_dist_line = -1;
|
|
1007
|
-
for (let idx = 0; idx < points.length; idx++) {
|
|
1008
|
-
if (idx === idx_far_a || idx === idx_far_b)
|
|
1009
|
-
continue;
|
|
1010
|
-
const dist = distance_point_to_line_4d(points[idx_far_a], points[idx_far_b], points[idx]);
|
|
1011
|
-
if (dist > best_dist_line) {
|
|
1012
|
-
best_dist_line = dist;
|
|
1013
|
-
idx_far_line = idx;
|
|
1014
|
-
}
|
|
1015
|
-
}
|
|
1016
|
-
if (idx_far_line === -1 || best_dist_line < EPS)
|
|
1017
|
-
return null;
|
|
1018
|
-
// Find point farthest from 2D plane through first three points
|
|
1019
|
-
let idx_far_plane = -1;
|
|
1020
|
-
let best_dist_plane = -1;
|
|
1021
|
-
for (let idx = 0; idx < points.length; idx++) {
|
|
1022
|
-
if (idx === idx_far_a || idx === idx_far_b || idx === idx_far_line)
|
|
1023
|
-
continue;
|
|
1024
|
-
const dist = distance_point_to_hyperplane_4d(points[idx_far_a], points[idx_far_b], points[idx_far_line], points[idx]);
|
|
1025
|
-
if (dist > best_dist_plane) {
|
|
1026
|
-
best_dist_plane = dist;
|
|
1027
|
-
idx_far_plane = idx;
|
|
1028
|
-
}
|
|
1029
|
-
}
|
|
1030
|
-
if (idx_far_plane === -1 || best_dist_plane < EPS)
|
|
1031
|
-
return null;
|
|
1032
|
-
// Find point farthest from 3D hyperplane through first four points
|
|
1033
|
-
const plane0 = compute_plane_4d(points[idx_far_a], points[idx_far_b], points[idx_far_line], points[idx_far_plane]);
|
|
1034
|
-
let idx_far_hyperplane = -1;
|
|
1035
|
-
let best_dist_hyperplane = -1;
|
|
1036
|
-
for (let idx = 0; idx < points.length; idx++) {
|
|
1037
|
-
if (idx === idx_far_a ||
|
|
1038
|
-
idx === idx_far_b ||
|
|
1039
|
-
idx === idx_far_line ||
|
|
1040
|
-
idx === idx_far_plane)
|
|
1041
|
-
continue;
|
|
1042
|
-
const dist = Math.abs(point_plane_signed_distance_4d(plane0, points[idx]));
|
|
1043
|
-
if (dist > best_dist_hyperplane) {
|
|
1044
|
-
best_dist_hyperplane = dist;
|
|
1045
|
-
idx_far_hyperplane = idx;
|
|
1046
|
-
}
|
|
1047
|
-
}
|
|
1048
|
-
if (idx_far_hyperplane === -1 || best_dist_hyperplane < EPS)
|
|
1049
|
-
return null;
|
|
1050
|
-
return [idx_far_a, idx_far_b, idx_far_line, idx_far_plane, idx_far_hyperplane];
|
|
1051
|
-
}
|
|
1052
|
-
function make_face_4d(points, a, b, c, d, interior_point) {
|
|
1053
|
-
let plane = compute_plane_4d(points[a], points[b], points[c], points[d]);
|
|
1054
|
-
let centroid = compute_centroid_4d(points[a], points[b], points[c], points[d]);
|
|
1055
|
-
const dist_interior = point_plane_signed_distance_4d(plane, interior_point);
|
|
1056
|
-
// Ensure normal points outward (away from interior)
|
|
1057
|
-
if (dist_interior > 0) {
|
|
1058
|
-
// Swap two vertices to flip normal
|
|
1059
|
-
plane = compute_plane_4d(points[a], points[c], points[b], points[d]);
|
|
1060
|
-
centroid = compute_centroid_4d(points[a], points[c], points[b], points[d]);
|
|
1061
|
-
return { vertices: [a, c, b, d], plane, centroid, outside_points: new Set() };
|
|
1062
|
-
}
|
|
1063
|
-
return { vertices: [a, b, c, d], plane, centroid, outside_points: new Set() };
|
|
1064
|
-
}
|
|
1065
|
-
function assign_outside_points_4d(face, points, candidate_indices) {
|
|
1066
|
-
face.outside_points.clear();
|
|
1067
|
-
for (const idx of candidate_indices) {
|
|
1068
|
-
const distance = point_plane_signed_distance_4d(face.plane, points[idx]);
|
|
1069
|
-
if (distance > EPS)
|
|
1070
|
-
face.outside_points.add(idx);
|
|
1071
|
-
}
|
|
1072
|
-
}
|
|
1073
|
-
function collect_candidate_points_4d(faces) {
|
|
1074
|
-
const set = new Set();
|
|
1075
|
-
for (const face of faces) {
|
|
1076
|
-
for (const idx of face.outside_points)
|
|
1077
|
-
set.add(idx);
|
|
1078
|
-
}
|
|
1079
|
-
return Array.from(set);
|
|
1080
|
-
}
|
|
1081
|
-
function farthest_point_for_face_4d(points, face) {
|
|
1082
|
-
let best_idx = -1;
|
|
1083
|
-
let best_distance = -1;
|
|
1084
|
-
for (const idx of face.outside_points) {
|
|
1085
|
-
const distance = point_plane_signed_distance_4d(face.plane, points[idx]);
|
|
1086
|
-
if (distance > best_distance) {
|
|
1087
|
-
best_distance = distance;
|
|
1088
|
-
best_idx = idx;
|
|
1089
|
-
}
|
|
1090
|
-
}
|
|
1091
|
-
if (best_idx === -1)
|
|
1092
|
-
return null;
|
|
1093
|
-
return { idx: best_idx, distance: best_distance };
|
|
1094
|
-
}
|
|
1095
|
-
function build_horizon_4d(faces, visible_face_indices) {
|
|
1096
|
-
// In 4D, horizon "ridges" are triangles (3 vertices)
|
|
1097
|
-
const ridge_count = new Map();
|
|
1098
|
-
for (const face_idx of visible_face_indices) {
|
|
1099
|
-
const face = faces[face_idx];
|
|
1100
|
-
const [a, b, c, d] = face.vertices;
|
|
1101
|
-
// Each tetrahedron face has 4 triangular ridges
|
|
1102
|
-
const ridges = [
|
|
1103
|
-
[a, b, c],
|
|
1104
|
-
[a, b, d],
|
|
1105
|
-
[a, c, d],
|
|
1106
|
-
[b, c, d],
|
|
1107
|
-
];
|
|
1108
|
-
for (const ridge of ridges) {
|
|
1109
|
-
const sorted = ridge.slice().sort((x, y) => x - y);
|
|
1110
|
-
const key = sorted.join(`|`);
|
|
1111
|
-
if (!ridge_count.has(key)) {
|
|
1112
|
-
ridge_count.set(key, ridge);
|
|
1113
|
-
}
|
|
1114
|
-
else {
|
|
1115
|
-
// Mark as seen twice (internal ridge)
|
|
1116
|
-
ridge_count.set(key, [Number.NaN, Number.NaN, Number.NaN]);
|
|
1117
|
-
}
|
|
1118
|
-
}
|
|
1119
|
-
}
|
|
1120
|
-
const horizon = [];
|
|
1121
|
-
for (const ridge of ridge_count.values()) {
|
|
1122
|
-
if (!Number.isNaN(ridge[0])) {
|
|
1123
|
-
horizon.push(ridge);
|
|
1124
|
-
}
|
|
1125
|
-
}
|
|
1126
|
-
return horizon;
|
|
1127
|
-
}
|
|
520
|
+
};
|
|
521
|
+
// 4D quickhull (thin adapter over the N-dimensional implementation)
|
|
1128
522
|
export function compute_quickhull_4d(points) {
|
|
1129
|
-
|
|
1130
|
-
|
|
1131
|
-
const initial = choose_initial_4_simplex(points);
|
|
1132
|
-
if (!initial)
|
|
1133
|
-
return [];
|
|
1134
|
-
const [i0, i1, i2, i3, i4] = initial;
|
|
1135
|
-
// Interior point for orientation
|
|
1136
|
-
const interior_point = {
|
|
1137
|
-
x: (points[i0].x + points[i1].x + points[i2].x + points[i3].x + points[i4].x) / 5,
|
|
1138
|
-
y: (points[i0].y + points[i1].y + points[i2].y + points[i3].y + points[i4].y) / 5,
|
|
1139
|
-
z: (points[i0].z + points[i1].z + points[i2].z + points[i3].z + points[i4].z) / 5,
|
|
1140
|
-
w: (points[i0].w + points[i1].w + points[i2].w + points[i3].w + points[i4].w) / 5,
|
|
1141
|
-
};
|
|
1142
|
-
// Initial 4-simplex has 5 tetrahedral faces
|
|
1143
|
-
const faces = [
|
|
1144
|
-
make_face_4d(points, i0, i1, i2, i3, interior_point),
|
|
1145
|
-
make_face_4d(points, i0, i1, i2, i4, interior_point),
|
|
1146
|
-
make_face_4d(points, i0, i1, i3, i4, interior_point),
|
|
1147
|
-
make_face_4d(points, i0, i2, i3, i4, interior_point),
|
|
1148
|
-
make_face_4d(points, i1, i2, i3, i4, interior_point),
|
|
1149
|
-
];
|
|
1150
|
-
const all_indices = [];
|
|
1151
|
-
for (let idx = 0; idx < points.length; idx++) {
|
|
1152
|
-
if (idx === i0 || idx === i1 || idx === i2 || idx === i3 || idx === i4)
|
|
1153
|
-
continue;
|
|
1154
|
-
all_indices.push(idx);
|
|
1155
|
-
}
|
|
1156
|
-
for (const face of faces) {
|
|
1157
|
-
assign_outside_points_4d(face, points, all_indices);
|
|
1158
|
-
}
|
|
1159
|
-
// Main Quick Hull iteration
|
|
1160
|
-
while (true) {
|
|
1161
|
-
// Step 1: Find face with farthest outside point (the "eye" point)
|
|
1162
|
-
let chosen_face_idx = -1;
|
|
1163
|
-
let chosen_point_idx = -1;
|
|
1164
|
-
let max_distance = -1;
|
|
1165
|
-
for (let face_idx = 0; face_idx < faces.length; face_idx++) {
|
|
1166
|
-
const face = faces[face_idx];
|
|
1167
|
-
if (face.outside_points.size === 0)
|
|
1168
|
-
continue;
|
|
1169
|
-
const far = farthest_point_for_face_4d(points, face);
|
|
1170
|
-
if (far && far.distance > max_distance) {
|
|
1171
|
-
max_distance = far.distance;
|
|
1172
|
-
chosen_face_idx = face_idx;
|
|
1173
|
-
chosen_point_idx = far.idx;
|
|
1174
|
-
}
|
|
1175
|
-
}
|
|
1176
|
-
if (chosen_face_idx === -1)
|
|
1177
|
-
break; // All points processed
|
|
1178
|
-
const eye_idx = chosen_point_idx;
|
|
1179
|
-
// Step 2: Find all faces visible from the eye point
|
|
1180
|
-
const visible_face_indices = new Set();
|
|
1181
|
-
for (let face_idx = 0; face_idx < faces.length; face_idx++) {
|
|
1182
|
-
const face = faces[face_idx];
|
|
1183
|
-
const dist = point_plane_signed_distance_4d(face.plane, points[eye_idx]);
|
|
1184
|
-
if (dist > EPS)
|
|
1185
|
-
visible_face_indices.add(face_idx);
|
|
1186
|
-
}
|
|
1187
|
-
// Step 3: Build horizon ridges (boundary between visible and non-visible faces)
|
|
1188
|
-
const horizon_ridges = build_horizon_4d(faces, visible_face_indices);
|
|
1189
|
-
const visible_faces = Array.from(visible_face_indices).sort((a, b) => b - a);
|
|
1190
|
-
const candidate_points = collect_candidate_points_4d(visible_faces.map((idx) => faces[idx]));
|
|
1191
|
-
// Step 4: Remove visible faces (they'll be replaced by new ones through eye point)
|
|
1192
|
-
for (const idx of visible_faces) {
|
|
1193
|
-
faces.splice(idx, 1);
|
|
1194
|
-
}
|
|
1195
|
-
// Step 5: Create new faces connecting horizon ridges to eye point
|
|
1196
|
-
const new_faces = [];
|
|
1197
|
-
for (const [u, v, w] of horizon_ridges) {
|
|
1198
|
-
const new_face = make_face_4d(points, u, v, w, eye_idx, interior_point);
|
|
1199
|
-
new_faces.push(new_face);
|
|
1200
|
-
}
|
|
1201
|
-
// Step 6: Reassign outside points from removed faces to new faces
|
|
1202
|
-
for (const face of new_faces)
|
|
1203
|
-
face.outside_points.clear();
|
|
1204
|
-
for (const idx of candidate_points) {
|
|
1205
|
-
if (idx === eye_idx)
|
|
1206
|
-
continue;
|
|
1207
|
-
let best_face = null;
|
|
1208
|
-
let best_distance = EPS;
|
|
1209
|
-
for (const face of new_faces) {
|
|
1210
|
-
const dist = point_plane_signed_distance_4d(face.plane, points[idx]);
|
|
1211
|
-
if (dist > best_distance) {
|
|
1212
|
-
best_distance = dist;
|
|
1213
|
-
best_face = face;
|
|
1214
|
-
}
|
|
1215
|
-
}
|
|
1216
|
-
if (best_face)
|
|
1217
|
-
best_face.outside_points.add(idx);
|
|
1218
|
-
}
|
|
1219
|
-
faces.push(...new_faces);
|
|
1220
|
-
}
|
|
1221
|
-
return faces.map((face) => {
|
|
1222
|
-
const [a, b, c, d] = face.vertices;
|
|
1223
|
-
return {
|
|
1224
|
-
vertices: [points[a], points[b], points[c], points[d]],
|
|
1225
|
-
normal: face.plane.normal,
|
|
1226
|
-
centroid: face.centroid,
|
|
1227
|
-
};
|
|
1228
|
-
});
|
|
523
|
+
const facets = compute_quickhull_nd(points.map(p4_to_nd));
|
|
524
|
+
return facets.map((facet) => facet_to_tetrahedron(facet, points));
|
|
1229
525
|
}
|
|
1230
526
|
export function compute_lower_hull_4d(points) {
|
|
1231
|
-
|
|
1232
|
-
|
|
1233
|
-
|
|
1234
|
-
|
|
1235
|
-
//
|
|
1236
|
-
|
|
1237
|
-
|
|
1238
|
-
|
|
1239
|
-
|
|
1240
|
-
|
|
1241
|
-
[p0.x, p1.x, p2.x, p3.x],
|
|
1242
|
-
[p0.y, p1.y, p2.y, p3.y],
|
|
1243
|
-
[p0.z, p1.z, p2.z, p3.z],
|
|
1244
|
-
[1, 1, 1, 1],
|
|
1245
|
-
];
|
|
1246
|
-
const rhs = [point.x, point.y, point.z, 1];
|
|
1247
|
-
// Solve using Cramer's rule with 4x4 determinants
|
|
1248
|
-
const det_main = math.det_4x4(matrix);
|
|
1249
|
-
if (Math.abs(det_main) < EPS) {
|
|
1250
|
-
return { inside: false, bary: [0, 0, 0, 0] };
|
|
1251
|
-
}
|
|
1252
|
-
// Compute barycentric coordinates using Cramer's rule
|
|
1253
|
-
const bary = [0, 0, 0, 0];
|
|
1254
|
-
for (let idx = 0; idx < 4; idx++) {
|
|
1255
|
-
const m_i = matrix.map((row) => [...row]);
|
|
1256
|
-
for (let row = 0; row < 4; row++) {
|
|
1257
|
-
m_i[row][idx] = rhs[row];
|
|
1258
|
-
}
|
|
1259
|
-
bary[idx] = math.det_4x4(m_i) / det_main;
|
|
1260
|
-
}
|
|
1261
|
-
// Check if inside: all barycentric coords must be >= 0 and sum to 1
|
|
1262
|
-
const eps_bary = -1e-9;
|
|
1263
|
-
const inside = bary.every((coord) => coord >= eps_bary) &&
|
|
1264
|
-
Math.abs(bary.reduce((sum, coord) => sum + coord, 0) - 1) < 1e-6;
|
|
1265
|
-
return { inside, bary };
|
|
1266
|
-
}
|
|
1267
|
-
const build_tetrahedron_models = (hull_tetrahedra) => hull_tetrahedra.map((tet) => {
|
|
1268
|
-
const [p0, p1, p2, p3] = tet.vertices;
|
|
1269
|
-
const vertices_3d = [
|
|
1270
|
-
{ x: p0.x, y: p0.y, z: p0.z },
|
|
1271
|
-
{ x: p1.x, y: p1.y, z: p1.z },
|
|
1272
|
-
{ x: p2.x, y: p2.y, z: p2.z },
|
|
1273
|
-
{ x: p3.x, y: p3.y, z: p3.z },
|
|
1274
|
-
];
|
|
1275
|
-
const xs = [p0.x, p1.x, p2.x, p3.x];
|
|
1276
|
-
const ys = [p0.y, p1.y, p2.y, p3.y];
|
|
1277
|
-
const zs = [p0.z, p1.z, p2.z, p3.z];
|
|
1278
|
-
return {
|
|
1279
|
-
vertices: tet.vertices,
|
|
1280
|
-
vertices_3d,
|
|
1281
|
-
min_x: Math.min(...xs),
|
|
1282
|
-
max_x: Math.max(...xs),
|
|
1283
|
-
min_y: Math.min(...ys),
|
|
1284
|
-
max_y: Math.max(...ys),
|
|
1285
|
-
min_z: Math.min(...zs),
|
|
1286
|
-
max_z: Math.max(...zs),
|
|
1287
|
-
};
|
|
1288
|
-
});
|
|
1289
|
-
// Compute distance from point to lower hull in 4D
|
|
1290
|
-
export const compute_e_above_hull_4d = (points, hull_tetrahedra) => {
|
|
1291
|
-
// Precompute bounding boxes for fast prefiltering
|
|
1292
|
-
const models = build_tetrahedron_models(hull_tetrahedra);
|
|
1293
|
-
return points.map(({ x, y, z, w }) => {
|
|
1294
|
-
let hull_w = null;
|
|
1295
|
-
for (const model of models) {
|
|
1296
|
-
// Fast bounding box prefilter
|
|
1297
|
-
if (x < model.min_x - EPS ||
|
|
1298
|
-
x > model.max_x + EPS ||
|
|
1299
|
-
y < model.min_y - EPS ||
|
|
1300
|
-
y > model.max_y + EPS ||
|
|
1301
|
-
z < model.min_z - EPS ||
|
|
1302
|
-
z > model.max_z + EPS)
|
|
1303
|
-
continue;
|
|
1304
|
-
// Check if point's (x,y,z) is inside the 3D projection of the tetrahedron
|
|
1305
|
-
const { inside, bary } = point_in_tetrahedron_3d(model.vertices_3d[0], model.vertices_3d[1], model.vertices_3d[2], model.vertices_3d[3], { x, y, z });
|
|
1306
|
-
if (inside) {
|
|
1307
|
-
// Compute w on the hull at this (x,y,z) using barycentric interpolation
|
|
1308
|
-
const [p0, p1, p2, p3] = model.vertices;
|
|
1309
|
-
const w_on_hull = bary[0] * p0.w + bary[1] * p1.w + bary[2] * p2.w + bary[3] * p3.w;
|
|
1310
|
-
hull_w = hull_w === null ? w_on_hull : Math.min(hull_w, w_on_hull);
|
|
1311
|
-
}
|
|
1312
|
-
}
|
|
1313
|
-
// If no tetrahedron contains this point's spatial projection, it's outside the valid
|
|
1314
|
-
// composition domain. Return NaN to indicate invalid input.
|
|
1315
|
-
if (hull_w === null)
|
|
1316
|
-
return NaN;
|
|
1317
|
-
return w - hull_w;
|
|
1318
|
-
});
|
|
1319
|
-
};
|
|
1320
|
-
// --- N-Dimensional Convex Hull (for 5+ element systems) ---
|
|
1321
|
-
// N-dimensional vector operations with dimension validation
|
|
1322
|
-
const subtract_nd = (vec_a, vec_b) => {
|
|
1323
|
-
if (vec_a.length !== vec_b.length) {
|
|
1324
|
-
throw new Error(`Vector dimension mismatch: ${vec_a.length} vs ${vec_b.length}`);
|
|
1325
|
-
}
|
|
1326
|
-
return vec_a.map((val, idx) => val - vec_b[idx]);
|
|
1327
|
-
};
|
|
527
|
+
// Filter for "lower" faces: those with normal pointing down in w (energy) direction
|
|
528
|
+
return compute_quickhull_4d(points).filter((tet) => tet.normal.w < 0 - EPS);
|
|
529
|
+
}
|
|
530
|
+
// Compute distance from point to lower hull in 4D (w is the energy dimension).
|
|
531
|
+
// Returns raw (unclamped) distances; NaN for points outside the composition domain.
|
|
532
|
+
export const compute_e_above_hull_4d = (points, hull_tetrahedra) => e_above_hull_from_simplices(points.map(p4_to_nd), hull_tetrahedra.map((tet) => tet.vertices.map(p4_to_nd)));
|
|
533
|
+
// --- N-Dimensional Convex Hull (single quickhull core; the 3D/4D APIs above adapt to it) ---
|
|
534
|
+
// N-dimensional vector operations. These run in quickhull's hot loops, so dimension
|
|
535
|
+
// agreement is validated once per compute_quickhull_nd call instead of per operation.
|
|
536
|
+
const subtract_nd = (vec_a, vec_b) => vec_a.map((val, idx) => val - vec_b[idx]);
|
|
1328
537
|
const dot_nd = (vec_a, vec_b) => {
|
|
1329
|
-
|
|
1330
|
-
|
|
1331
|
-
|
|
1332
|
-
return
|
|
538
|
+
let sum = 0;
|
|
539
|
+
for (let idx = 0; idx < vec_a.length; idx++)
|
|
540
|
+
sum += vec_a[idx] * vec_b[idx];
|
|
541
|
+
return sum;
|
|
1333
542
|
};
|
|
1334
543
|
const norm_nd = (vec) => Math.sqrt(dot_nd(vec, vec));
|
|
1335
544
|
const normalize_nd = (vec) => {
|
|
@@ -1341,8 +550,8 @@ const normalize_nd = (vec) => {
|
|
|
1341
550
|
// Compute normal to hyperplane through N points in N-dimensional space
|
|
1342
551
|
// Uses null space computation via cofactor expansion
|
|
1343
552
|
function compute_hyperplane_nd(points) {
|
|
1344
|
-
const
|
|
1345
|
-
if (
|
|
553
|
+
const n_points = points.length;
|
|
554
|
+
if (n_points < 2)
|
|
1346
555
|
return { normal: [], offset: 0 };
|
|
1347
556
|
// Build (N-1) edge vectors from points[0]
|
|
1348
557
|
const edges = points.slice(1).map((pt) => subtract_nd(pt, points[0]));
|
|
@@ -1370,16 +579,18 @@ const compute_centroid_nd = (points) => {
|
|
|
1370
579
|
const dim = points[0].length;
|
|
1371
580
|
return Array.from({ length: dim }, (_, idx) => points.reduce((sum, pt) => sum + pt[idx], 0) / points.length);
|
|
1372
581
|
};
|
|
582
|
+
// Maximum sample size for initial simplex selection (avoids O(n²) for large datasets)
|
|
583
|
+
const INITIAL_SIMPLEX_SAMPLE_SIZE = 100;
|
|
1373
584
|
// Find N+1 points that span N dimensions (initial simplex for quickhull)
|
|
1374
585
|
function choose_initial_simplex_nd(points) {
|
|
1375
|
-
const
|
|
1376
|
-
if (!
|
|
586
|
+
const dim = points[0]?.length;
|
|
587
|
+
if (!dim || points.length < dim + 1)
|
|
1377
588
|
return null;
|
|
1378
589
|
const chosen = [];
|
|
1379
590
|
// Greedily pick points that maximize distance from current affine hull
|
|
1380
591
|
// Start with two points that are farthest apart
|
|
1381
592
|
let [best_i, best_j, best_dist] = [0, 1, -1];
|
|
1382
|
-
const sample_size = Math.min(points.length,
|
|
593
|
+
const sample_size = Math.min(points.length, INITIAL_SIMPLEX_SAMPLE_SIZE);
|
|
1383
594
|
const sample_indices = points.length <= sample_size
|
|
1384
595
|
? points.map((_, idx) => idx)
|
|
1385
596
|
: Array.from({ length: sample_size }, (_, idx) => Math.floor((idx * points.length) / sample_size));
|
|
@@ -1400,7 +611,7 @@ function choose_initial_simplex_nd(points) {
|
|
|
1400
611
|
chosen.push(best_i, best_j);
|
|
1401
612
|
const chosen_set = new Set(chosen);
|
|
1402
613
|
// Add remaining points to span higher dimensions
|
|
1403
|
-
while (chosen.length <
|
|
614
|
+
while (chosen.length < dim + 1) {
|
|
1404
615
|
let [best_idx, best_distance] = [-1, -1];
|
|
1405
616
|
// Hoist chosen_points computation outside inner loop for O(n) instead of O(n²)
|
|
1406
617
|
const chosen_points = chosen.map((idx_c) => points[idx_c]);
|
|
@@ -1434,8 +645,8 @@ function distance_to_affine_hull_nd(point, hull_points) {
|
|
|
1434
645
|
const ab_len_sq = dot_nd(ab, ab);
|
|
1435
646
|
if (ab_len_sq < EPS)
|
|
1436
647
|
return norm_nd(ap);
|
|
1437
|
-
const
|
|
1438
|
-
const proj = pt_a.map((val, idx) => val +
|
|
648
|
+
const proj_frac = dot_nd(ap, ab) / ab_len_sq;
|
|
649
|
+
const proj = pt_a.map((val, idx) => val + proj_frac * ab[idx]);
|
|
1439
650
|
return norm_nd(subtract_nd(point, proj));
|
|
1440
651
|
}
|
|
1441
652
|
// For 3+ points, use orthogonal projection
|
|
@@ -1446,8 +657,8 @@ function distance_to_affine_hull_nd(point, hull_points) {
|
|
|
1446
657
|
// Solve least squares using Gram matrix G[i][j] = dot(edge_i, edge_j)
|
|
1447
658
|
const gram = edges.map((edge_i) => edges.map((edge_j) => dot_nd(edge_i, edge_j)));
|
|
1448
659
|
const rhs = edges.map((edge) => dot_nd(edge, vp));
|
|
1449
|
-
// Solve Gram * coeffs = rhs
|
|
1450
|
-
const coeffs = solve_linear_system(gram, rhs);
|
|
660
|
+
// Solve Gram * coeffs = rhs
|
|
661
|
+
const coeffs = math.solve_linear_system(gram, rhs);
|
|
1451
662
|
if (!coeffs) {
|
|
1452
663
|
// Fallback: Gram-Schmidt when Gram matrix is singular (linearly dependent edges)
|
|
1453
664
|
// Build orthogonal basis and accumulate projection in single pass
|
|
@@ -1477,50 +688,6 @@ function distance_to_affine_hull_nd(point, hull_points) {
|
|
|
1477
688
|
const proj = origin.map((val, dim) => val + coeffs.reduce((sum, coeff, idx) => sum + coeff * edges[idx][dim], 0));
|
|
1478
689
|
return norm_nd(subtract_nd(point, proj));
|
|
1479
690
|
}
|
|
1480
|
-
// Solve linear system Ax = b using Gaussian elimination with partial pivoting
|
|
1481
|
-
function solve_linear_system(matrix_a, vec_b) {
|
|
1482
|
-
const n = matrix_a.length;
|
|
1483
|
-
if (n === 0)
|
|
1484
|
-
return [];
|
|
1485
|
-
if (vec_b.length !== n)
|
|
1486
|
-
return null; // Dimension mismatch
|
|
1487
|
-
// Augmented matrix
|
|
1488
|
-
const aug = matrix_a.map((row, idx) => [...row, vec_b[idx]]);
|
|
1489
|
-
for (let col = 0; col < n; col++) {
|
|
1490
|
-
// Find pivot
|
|
1491
|
-
let max_row = col;
|
|
1492
|
-
for (let row = col + 1; row < n; row++) {
|
|
1493
|
-
if (Math.abs(aug[row][col]) > Math.abs(aug[max_row][col])) {
|
|
1494
|
-
max_row = row;
|
|
1495
|
-
}
|
|
1496
|
-
}
|
|
1497
|
-
if (Math.abs(aug[max_row][col]) < EPS)
|
|
1498
|
-
return null; // Singular
|
|
1499
|
-
// Swap rows if needed
|
|
1500
|
-
if (max_row !== col) {
|
|
1501
|
-
const temp = aug[col];
|
|
1502
|
-
aug[col] = aug[max_row];
|
|
1503
|
-
aug[max_row] = temp;
|
|
1504
|
-
}
|
|
1505
|
-
// Eliminate
|
|
1506
|
-
for (let row = col + 1; row < n; row++) {
|
|
1507
|
-
const factor = aug[row][col] / aug[col][col];
|
|
1508
|
-
for (let elim_col = col; elim_col <= n; elim_col++) {
|
|
1509
|
-
aug[row][elim_col] -= factor * aug[col][elim_col];
|
|
1510
|
-
}
|
|
1511
|
-
}
|
|
1512
|
-
}
|
|
1513
|
-
// Back substitution
|
|
1514
|
-
const result = Array(n).fill(0);
|
|
1515
|
-
for (let row = n - 1; row >= 0; row--) {
|
|
1516
|
-
let sum = aug[row][n];
|
|
1517
|
-
for (let col = row + 1; col < n; col++) {
|
|
1518
|
-
sum -= aug[row][col] * result[col];
|
|
1519
|
-
}
|
|
1520
|
-
result[row] = sum / aug[row][row];
|
|
1521
|
-
}
|
|
1522
|
-
return result;
|
|
1523
|
-
}
|
|
1524
691
|
// Create a simplex face with correct normal orientation (outward from interior)
|
|
1525
692
|
function make_face_nd(points, vertex_indices, interior_point) {
|
|
1526
693
|
const face_points = vertex_indices.map((idx) => points[idx]);
|
|
@@ -1558,9 +725,9 @@ function build_horizon_nd(faces, visible_indices) {
|
|
|
1558
725
|
for (const face_idx of visible_indices) {
|
|
1559
726
|
const face = faces[face_idx];
|
|
1560
727
|
const verts = face.vertex_indices;
|
|
1561
|
-
const
|
|
1562
|
-
// Each face has
|
|
1563
|
-
for (let skip = 0; skip <
|
|
728
|
+
const n_verts = verts.length;
|
|
729
|
+
// Each face has n_verts ridges, each ridge omits one vertex
|
|
730
|
+
for (let skip = 0; skip < n_verts; skip++) {
|
|
1564
731
|
const ridge = verts.filter((_, idx) => idx !== skip);
|
|
1565
732
|
const sorted = [...ridge].sort((a, b) => a - b);
|
|
1566
733
|
const key = sorted.join(`|`);
|
|
@@ -1580,8 +747,14 @@ function build_horizon_nd(faces, visible_indices) {
|
|
|
1580
747
|
export function compute_quickhull_nd(points) {
|
|
1581
748
|
if (points.length === 0)
|
|
1582
749
|
return [];
|
|
1583
|
-
const
|
|
1584
|
-
|
|
750
|
+
const dim = points[0].length;
|
|
751
|
+
// Validate dimensions once up front; vector ops in the hot loops assume agreement
|
|
752
|
+
for (const pt of points) {
|
|
753
|
+
if (pt.length !== dim) {
|
|
754
|
+
throw new Error(`Vector dimension mismatch: ${pt.length} vs ${dim}`);
|
|
755
|
+
}
|
|
756
|
+
}
|
|
757
|
+
if (points.length < dim + 1)
|
|
1585
758
|
return [];
|
|
1586
759
|
// Find initial n-simplex
|
|
1587
760
|
const initial = choose_initial_simplex_nd(points);
|
|
@@ -1589,9 +762,9 @@ export function compute_quickhull_nd(points) {
|
|
|
1589
762
|
return [];
|
|
1590
763
|
// Interior point for normal orientation
|
|
1591
764
|
const interior = compute_centroid_nd(initial.map((idx) => points[idx]));
|
|
1592
|
-
// Create initial
|
|
765
|
+
// Create initial dim+1 facets (each omits one vertex from the simplex)
|
|
1593
766
|
const faces = [];
|
|
1594
|
-
for (let skip = 0; skip <=
|
|
767
|
+
for (let skip = 0; skip <= dim; skip++) {
|
|
1595
768
|
const verts = initial.filter((_, idx) => idx !== skip);
|
|
1596
769
|
faces.push(make_face_nd(points, verts, interior));
|
|
1597
770
|
}
|
|
@@ -1672,27 +845,24 @@ export function compute_lower_hull_nd(faces) {
|
|
|
1672
845
|
// Last dimension is energy; negative normal means "downward"
|
|
1673
846
|
return faces.filter((face) => (face.plane.normal.at(-1) ?? 0) < -EPS);
|
|
1674
847
|
}
|
|
1675
|
-
|
|
1676
|
-
|
|
1677
|
-
|
|
1678
|
-
|
|
1679
|
-
|
|
1680
|
-
|
|
1681
|
-
|
|
1682
|
-
|
|
1683
|
-
|
|
1684
|
-
|
|
1685
|
-
return { vertices, vertices_spatial, bbox_min, bbox_max };
|
|
1686
|
-
});
|
|
1687
|
-
}
|
|
848
|
+
const build_simplex_models_nd = (simplices) => simplices.map((vertices) => {
|
|
849
|
+
const dim = vertices[0].length;
|
|
850
|
+
// Spatial coords are all except last (energy)
|
|
851
|
+
const vertices_spatial = vertices.map((pt) => pt.slice(0, dim - 1));
|
|
852
|
+
// Compute bounding box in spatial dimensions
|
|
853
|
+
const spatial_dim = dim - 1;
|
|
854
|
+
const bbox_min = Array.from({ length: spatial_dim }, (_, idx) => Math.min(...vertices_spatial.map((pt) => pt[idx])));
|
|
855
|
+
const bbox_max = Array.from({ length: spatial_dim }, (_, idx) => Math.max(...vertices_spatial.map((pt) => pt[idx])));
|
|
856
|
+
return { vertices, vertices_spatial, bbox_min, bbox_max };
|
|
857
|
+
});
|
|
1688
858
|
// Check if point is inside simplex and return barycentric coordinates
|
|
1689
859
|
// Uses linear system solution: point = sum(bary[i] * vertex[i]) with sum(bary) = 1
|
|
1690
860
|
function point_in_simplex_nd(point, simplex_vertices) {
|
|
1691
|
-
const
|
|
1692
|
-
if (
|
|
861
|
+
const n_verts = simplex_vertices.length; // Number of vertices = spatial_dim + 1
|
|
862
|
+
if (n_verts === 0)
|
|
1693
863
|
return null;
|
|
1694
864
|
const dim = point.length;
|
|
1695
|
-
if (dim !==
|
|
865
|
+
if (dim !== n_verts - 1)
|
|
1696
866
|
return null; // Spatial dim should be one less than vertex count
|
|
1697
867
|
// Build linear system: [v1-v0, v2-v0, ..., vn-v0] * [b1, b2, ..., bn] = point - v0
|
|
1698
868
|
// Then b0 = 1 - sum(b1..bn)
|
|
@@ -1705,7 +875,7 @@ function point_in_simplex_nd(point, simplex_vertices) {
|
|
|
1705
875
|
for (let row = 0; row < dim; row++) {
|
|
1706
876
|
matrix.push(edges.map((edge) => edge[row]));
|
|
1707
877
|
}
|
|
1708
|
-
const coeffs = solve_linear_system(matrix, rhs);
|
|
878
|
+
const coeffs = math.solve_linear_system(matrix, rhs);
|
|
1709
879
|
if (!coeffs)
|
|
1710
880
|
return null;
|
|
1711
881
|
// Compute b0 = 1 - sum(coeffs), ensuring sum(bary) = 1 by construction
|
|
@@ -1716,11 +886,17 @@ function point_in_simplex_nd(point, simplex_vertices) {
|
|
|
1716
886
|
}
|
|
1717
887
|
// Compute energy above hull for N-dimensional points
|
|
1718
888
|
export function compute_e_above_hull_nd(query_points, hull_facets, all_points) {
|
|
1719
|
-
|
|
889
|
+
return e_above_hull_from_simplices(query_points, hull_facets.map((facet) => facet.vertex_indices.map((idx) => all_points[idx])));
|
|
890
|
+
}
|
|
891
|
+
// Shared e-above-hull core: query points against hull simplices given as vertex
|
|
892
|
+
// coordinate lists (last coordinate = energy). Returns raw (unclamped) distances;
|
|
893
|
+
// NaN for queries whose spatial projection lies outside all simplices.
|
|
894
|
+
function e_above_hull_from_simplices(query_points, simplices) {
|
|
895
|
+
const models = build_simplex_models_nd(simplices);
|
|
1720
896
|
return query_points.map((query) => {
|
|
1721
|
-
const
|
|
1722
|
-
const spatial = query.slice(0,
|
|
1723
|
-
const energy = query[
|
|
897
|
+
const dim = query.length;
|
|
898
|
+
const spatial = query.slice(0, dim - 1); // All but last coord
|
|
899
|
+
const energy = query[dim - 1];
|
|
1724
900
|
let hull_energy = null;
|
|
1725
901
|
for (const model of models) {
|
|
1726
902
|
// Fast bounding box rejection
|
|
@@ -1739,7 +915,7 @@ export function compute_e_above_hull_nd(query_points, hull_facets, all_points) {
|
|
|
1739
915
|
if (!bary)
|
|
1740
916
|
continue;
|
|
1741
917
|
// Interpolate energy using barycentric coords
|
|
1742
|
-
const e_hull = bary.reduce((sum, coeff, idx) => sum + coeff * model.vertices[idx][
|
|
918
|
+
const e_hull = bary.reduce((sum, coeff, idx) => sum + coeff * model.vertices[idx][dim - 1], 0);
|
|
1743
919
|
hull_energy = hull_energy === null ? e_hull : Math.min(hull_energy, e_hull);
|
|
1744
920
|
}
|
|
1745
921
|
// If no facet contains this point's spatial projection, it's outside the valid
|