matrix-engine-wgpu 1.3.16 → 1.3.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.codesandbox/tasks.json +46 -0
- package/.devcontainer/devcontainer.json +22 -0
- package/.github/dependabot.yml +12 -0
- package/REFERENCE.md +59 -0
- package/app-worker.js +45 -0
- package/dev.md +541 -0
- package/empty.js +17 -0
- package/examples/camera-texture.js +60 -0
- package/examples/games/jamb/html-content.js +128 -0
- package/examples/games/jamb/jamb.js +1341 -0
- package/examples/games/jamb/readme.md +3 -0
- package/examples/load-jamb.js +6 -0
- package/examples/load-obj-file.js +95 -0
- package/examples/load-objs-sequence.js +68 -0
- package/examples/unlit-textures.js +31 -0
- package/examples/video-texture.js +61 -0
- package/examples.js +73 -0
- package/main.js +635 -0
- package/non-project-files/cubebuffer-example.js +51 -0
- package/non-project-files/dev.txt +21 -0
- package/non-project-files/image1.png +0 -0
- package/non-project-files/image6.png +0 -0
- package/package.json +2 -5
- package/public/ammojs/ammo.js +957 -0
- package/public/ammojs/ammo.wasm.js +921 -0
- package/public/ammojs/ammo.wasm.wasm +0 -0
- package/public/app-worker.js +47 -0
- package/public/app.js +12744 -0
- package/public/css/style.css +711 -0
- package/public/empty.html +25 -0
- package/public/empty.js +10453 -0
- package/public/examples.html +30 -0
- package/public/examples.js +11217 -0
- package/public/index.html +20 -0
- package/public/manifest copy.web +35 -0
- package/public/manifest.web +25 -0
- package/public/res/audios/block.mp3 +0 -0
- package/public/res/audios/dice-roll.mp3 +0 -0
- package/public/res/audios/dice1.mp3 +0 -0
- package/public/res/audios/dice2.mp3 +0 -0
- package/public/res/audios/kenney/Kenney.url +2 -0
- package/public/res/audios/kenney/License.txt +22 -0
- package/public/res/audios/kenney/Patreon.url +2 -0
- package/public/res/audios/kenney/audios/back_001.ogg +0 -0
- package/public/res/audios/kenney/audios/back_002.ogg +0 -0
- package/public/res/audios/kenney/audios/back_003.ogg +0 -0
- package/public/res/audios/kenney/audios/back_004.ogg +0 -0
- package/public/res/audios/kenney/audios/bong_001.ogg +0 -0
- package/public/res/audios/kenney/audios/click_001.ogg +0 -0
- package/public/res/audios/kenney/audios/click_002.ogg +0 -0
- package/public/res/audios/kenney/audios/click_003.ogg +0 -0
- package/public/res/audios/kenney/audios/click_004.ogg +0 -0
- package/public/res/audios/kenney/audios/click_005.ogg +0 -0
- package/public/res/audios/kenney/audios/close_001.ogg +0 -0
- package/public/res/audios/kenney/audios/close_002.ogg +0 -0
- package/public/res/audios/kenney/audios/close_003.ogg +0 -0
- package/public/res/audios/kenney/audios/close_004.ogg +0 -0
- package/public/res/audios/kenney/audios/confirmation_001.ogg +0 -0
- package/public/res/audios/kenney/audios/confirmation_002.ogg +0 -0
- package/public/res/audios/kenney/audios/confirmation_003.ogg +0 -0
- package/public/res/audios/kenney/audios/confirmation_004.ogg +0 -0
- package/public/res/audios/kenney/audios/drop_001.ogg +0 -0
- package/public/res/audios/kenney/audios/drop_002.ogg +0 -0
- package/public/res/audios/kenney/audios/drop_003.ogg +0 -0
- package/public/res/audios/kenney/audios/drop_004.ogg +0 -0
- package/public/res/audios/kenney/audios/error_001.ogg +0 -0
- package/public/res/audios/kenney/audios/error_002.ogg +0 -0
- package/public/res/audios/kenney/audios/error_003.ogg +0 -0
- package/public/res/audios/kenney/audios/error_004.ogg +0 -0
- package/public/res/audios/kenney/audios/error_005.ogg +0 -0
- package/public/res/audios/kenney/audios/error_006.ogg +0 -0
- package/public/res/audios/kenney/audios/error_007.ogg +0 -0
- package/public/res/audios/kenney/audios/error_008.ogg +0 -0
- package/public/res/audios/kenney/audios/glass_001.ogg +0 -0
- package/public/res/audios/kenney/audios/glass_002.ogg +0 -0
- package/public/res/audios/kenney/audios/glass_003.ogg +0 -0
- package/public/res/audios/kenney/audios/glass_004.ogg +0 -0
- package/public/res/audios/kenney/audios/glass_005.ogg +0 -0
- package/public/res/audios/kenney/audios/glass_006.ogg +0 -0
- package/public/res/audios/kenney/audios/glitch_001.ogg +0 -0
- package/public/res/audios/kenney/audios/glitch_002.ogg +0 -0
- package/public/res/audios/kenney/audios/glitch_003.ogg +0 -0
- package/public/res/audios/kenney/audios/glitch_004.ogg +0 -0
- package/public/res/audios/kenney/audios/maximize_001.ogg +0 -0
- package/public/res/audios/kenney/audios/maximize_002.ogg +0 -0
- package/public/res/audios/kenney/audios/maximize_003.ogg +0 -0
- package/public/res/audios/kenney/audios/maximize_004.ogg +0 -0
- package/public/res/audios/kenney/audios/maximize_005.ogg +0 -0
- package/public/res/audios/kenney/audios/maximize_006.ogg +0 -0
- package/public/res/audios/kenney/audios/maximize_007.ogg +0 -0
- package/public/res/audios/kenney/audios/maximize_008.ogg +0 -0
- package/public/res/audios/kenney/audios/maximize_009.ogg +0 -0
- package/public/res/audios/kenney/audios/minimize_001.ogg +0 -0
- package/public/res/audios/kenney/audios/minimize_002.ogg +0 -0
- package/public/res/audios/kenney/audios/minimize_003.ogg +0 -0
- package/public/res/audios/kenney/audios/minimize_004.ogg +0 -0
- package/public/res/audios/kenney/audios/minimize_005.ogg +0 -0
- package/public/res/audios/kenney/audios/minimize_006.ogg +0 -0
- package/public/res/audios/kenney/audios/minimize_007.ogg +0 -0
- package/public/res/audios/kenney/audios/minimize_008.ogg +0 -0
- package/public/res/audios/kenney/audios/minimize_009.ogg +0 -0
- package/public/res/audios/kenney/audios/open_001.ogg +0 -0
- package/public/res/audios/kenney/audios/open_002.ogg +0 -0
- package/public/res/audios/kenney/audios/open_003.ogg +0 -0
- package/public/res/audios/kenney/audios/open_004.ogg +0 -0
- package/public/res/audios/kenney/audios/pluck_001.ogg +0 -0
- package/public/res/audios/kenney/audios/pluck_002.ogg +0 -0
- package/public/res/audios/kenney/audios/question_001.ogg +0 -0
- package/public/res/audios/kenney/audios/question_002.ogg +0 -0
- package/public/res/audios/kenney/audios/question_003.ogg +0 -0
- package/public/res/audios/kenney/audios/question_004.ogg +0 -0
- package/public/res/audios/kenney/audios/scratch_001.ogg +0 -0
- package/public/res/audios/kenney/audios/scratch_002.ogg +0 -0
- package/public/res/audios/kenney/audios/scratch_003.ogg +0 -0
- package/public/res/audios/kenney/audios/scratch_004.ogg +0 -0
- package/public/res/audios/kenney/audios/scratch_005.ogg +0 -0
- package/public/res/audios/kenney/audios/scroll_001.ogg +0 -0
- package/public/res/audios/kenney/audios/scroll_002.ogg +0 -0
- package/public/res/audios/kenney/audios/scroll_003.ogg +0 -0
- package/public/res/audios/kenney/audios/scroll_004.ogg +0 -0
- package/public/res/audios/kenney/audios/scroll_005.ogg +0 -0
- package/public/res/audios/kenney/audios/select_001.ogg +0 -0
- package/public/res/audios/kenney/audios/select_002.ogg +0 -0
- package/public/res/audios/kenney/audios/select_003.ogg +0 -0
- package/public/res/audios/kenney/audios/select_004.ogg +0 -0
- package/public/res/audios/kenney/audios/select_005.ogg +0 -0
- package/public/res/audios/kenney/audios/select_006.ogg +0 -0
- package/public/res/audios/kenney/audios/select_007.ogg +0 -0
- package/public/res/audios/kenney/audios/select_008.ogg +0 -0
- package/public/res/audios/kenney/audios/switch_001.ogg +0 -0
- package/public/res/audios/kenney/audios/switch_002.ogg +0 -0
- package/public/res/audios/kenney/audios/switch_003.ogg +0 -0
- package/public/res/audios/kenney/audios/switch_004.ogg +0 -0
- package/public/res/audios/kenney/audios/switch_005.ogg +0 -0
- package/public/res/audios/kenney/audios/switch_006.ogg +0 -0
- package/public/res/audios/kenney/audios/switch_007.ogg +0 -0
- package/public/res/audios/kenney/audios/tick_001.ogg +0 -0
- package/public/res/audios/kenney/audios/tick_002.ogg +0 -0
- package/public/res/audios/kenney/audios/tick_004.ogg +0 -0
- package/public/res/audios/kenney/audios/toggle_001.ogg +0 -0
- package/public/res/audios/kenney/audios/toggle_002.ogg +0 -0
- package/public/res/audios/kenney/audios/toggle_003.ogg +0 -0
- package/public/res/audios/kenney/audios/toggle_004.ogg +0 -0
- package/public/res/audios/start.mp3 +0 -0
- package/public/res/audios/toggle_002.mp3 +0 -0
- package/public/res/fonts/Accuratist.ttf +0 -0
- package/public/res/fonts/Closeness.ttf +0 -0
- package/public/res/fonts/WARGAMES.TTF +0 -0
- package/public/res/fonts/readme.txt +5 -0
- package/public/res/fonts/stormfaze.ttf +0 -0
- package/public/res/icons/512.png +0 -0
- package/public/res/icons/webgpu-horizontal.svg +45 -0
- package/public/res/meshes/blender/cube.blend +0 -0
- package/public/res/meshes/blender/cube.blend1 +0 -0
- package/public/res/meshes/blender/cube.mtl +12 -0
- package/public/res/meshes/blender/cube.obj +46 -0
- package/public/res/meshes/blender/cube.png +0 -0
- package/public/res/meshes/blender/cubeSmartUV.blend +0 -0
- package/public/res/meshes/blender/cubeSmartUV.mtl +12 -0
- package/public/res/meshes/blender/cubeSmartUV.obj +46 -0
- package/public/res/meshes/blender/lopta.mtl +10 -0
- package/public/res/meshes/blender/lopta.obj +3402 -0
- package/public/res/meshes/blender/piramyd.blend +0 -0
- package/public/res/meshes/blender/piramyd.blend1 +0 -0
- package/public/res/meshes/blender/piramyd.js +42 -0
- package/public/res/meshes/blender/piramyd.mtl +10 -0
- package/public/res/meshes/blender/piramyd.obj +18696 -0
- package/public/res/meshes/blender/piramyd1.js +42 -0
- package/public/res/meshes/blender/sphepe.blend +0 -0
- package/public/res/meshes/blender/sphepe.blend1 +0 -0
- package/public/res/meshes/blender/sphere.mtl +10 -0
- package/public/res/meshes/blender/sphere.obj +3402 -0
- package/public/res/meshes/blender/welcomeTextblend.blend +0 -0
- package/public/res/meshes/dragon/stanfordDragonData.js +5 -0
- package/public/res/meshes/jamb/bg.blend +0 -0
- package/public/res/meshes/jamb/bg.blend1 +0 -0
- package/public/res/meshes/jamb/bg.mtl +12 -0
- package/public/res/meshes/jamb/bg.obj +17 -0
- package/public/res/meshes/jamb/bg.png +0 -0
- package/public/res/meshes/jamb/dice-default.png +0 -0
- package/public/res/meshes/jamb/dice-mark.png +0 -0
- package/public/res/meshes/jamb/dice.mtl +12 -0
- package/public/res/meshes/jamb/dice.obj +40 -0
- package/public/res/meshes/jamb/dice.png +0 -0
- package/public/res/meshes/jamb/jamb-title.mtl +12 -0
- package/public/res/meshes/jamb/jamb-title.obj +26008 -0
- package/public/res/meshes/jamb/jamb.blend +0 -0
- package/public/res/meshes/jamb/jamb.blend1 +0 -0
- package/public/res/meshes/jamb/logo.png +0 -0
- package/public/res/meshes/jamb/nidzaDice.blend +0 -0
- package/public/res/meshes/jamb/nidzaDice.blend1 +0 -0
- package/public/res/meshes/jamb/pile.blend +0 -0
- package/public/res/meshes/jamb/simpleCube.blend +0 -0
- package/public/res/meshes/jamb/simpleCube.blend1 +0 -0
- package/public/res/meshes/jamb/sounds/roll1.wav +0 -0
- package/public/res/meshes/jamb/text.png +0 -0
- package/public/res/meshes/obj/armor.obj +319 -0
- package/public/res/meshes/obj/armor.png +0 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000001.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000001.obj +23264 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000002.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000002.obj +23261 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000003.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000003.obj +23264 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000004.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000004.obj +23261 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000005.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000005.obj +23261 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000006.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000006.obj +23261 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000007.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000007.obj +23264 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000008.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000008.obj +23263 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000009.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000009.obj +23264 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000010.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000010.obj +23260 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000011.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000011.obj +23262 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000012.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000012.obj +23262 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000013.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000013.obj +23263 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000014.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000014.obj +23262 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000015.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000015.obj +23263 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000016.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000016.obj +23264 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000017.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000017.obj +23263 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000018.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000018.obj +23261 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000019.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000019.obj +23263 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000020.mtl +22 -0
- package/public/res/meshes/objs-sequence/swat-walk-pistol_000020.obj +23261 -0
- package/public/res/meshes/shapes/star1.obj +60 -0
- package/public/res/multilang/en.json +39 -0
- package/public/res/multilang/sr.json +39 -0
- package/public/res/textures/default.png +0 -0
- package/public/res/textures/rust.jpg +0 -0
- package/public/res/textures/tex1.jpg +0 -0
- package/public/res/videos/readme.txt +2 -0
- package/public/res/videos/tunel.mp4 +0 -0
- package/public/test.html +636 -0
- package/public/three-test.js +165 -0
- package/public/worker.html +25 -0
- package/src/engine/ball.js +482 -0
- package/src/engine/cube.js +496 -0
- package/src/engine/engine.js +404 -0
- package/src/engine/final/adaptJSON1.js +53 -0
- package/src/engine/final/utils2.js +63 -0
- package/src/engine/lights.js +153 -0
- package/src/engine/loader-obj.js +473 -0
- package/src/engine/materials.js +295 -0
- package/src/engine/matrix-class.js +252 -0
- package/src/engine/mesh-obj.js +574 -0
- package/src/engine/raycast.js +218 -0
- package/src/engine/utils.js +881 -0
- package/src/libs/mat.js +0 -0
- package/src/multilang/lang.js +35 -0
- package/src/physics/matrix-ammo.js +363 -0
- package/src/shaders/fragment.video.wgsl.js +83 -0
- package/src/shaders/fragment.wgsl.js +75 -0
- package/src/shaders/shaders.js +51 -0
- package/src/shaders/standard-matrix-engine-shaders/standard-matrix-engine-fs.glsl +56 -0
- package/src/shaders/standard-matrix-engine-shaders/standard-matrix-engine-vs.glsl +75 -0
- package/src/shaders/vertex.wgsl.js +54 -0
- package/src/shaders/vertexShadow.wgsl.js +20 -0
- package/src/sounds/sounds.js +69 -0
- package/src/world.js +474 -0
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/**
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* @description
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* Created for matrix-engine-wgpu project.
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* MeshObj class estends Materials.
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* @author Nikola Lukic
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* @email zlatnaspirala@gmail.com
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*/
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export default class Materials {
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constructor(device) {
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this.device = device;
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this.isVideo = false;
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this.compareSampler = this.device.createSampler({compare: 'less'});
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// For image textures (standard sampler)
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this.imageSampler = this.device.createSampler({
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magFilter: 'linear',
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minFilter: 'linear',
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});
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// For external video textures (needs to be filtering sampler too!)
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this.videoSampler = this.device.createSampler({
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magFilter: 'linear',
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minFilter: 'linear',
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});
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// FX effect
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this.postFXModeBuffer = this.device.createBuffer({
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size: 4, // u32 = 4 bytes
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
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});
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this.dummySpotlightUniformBuffer = this.device.createBuffer({
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size: 64, // Must match size in shader
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
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});
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this.device.queue.writeBuffer(this.dummySpotlightUniformBuffer, 0, new Float32Array(16));
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}
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updatePostFXMode(mode) {
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const arrayBuffer = new Uint32Array([mode]);
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this.device.queue.writeBuffer(this.postFXModeBuffer, 0, arrayBuffer);
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}
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async loadTex0(texturesPaths) {
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this.sampler = this.device.createSampler({
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magFilter: 'linear',
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minFilter: 'linear',
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});
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return new Promise(async (resolve) => {
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const response = await fetch(texturesPaths[0]);
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51
|
+
const imageBitmap = await createImageBitmap(await response.blob());
|
|
52
|
+
this.texture0 = this.device.createTexture({
|
|
53
|
+
size: [imageBitmap.width, imageBitmap.height, 1], // REMOVED 1
|
|
54
|
+
format: 'rgba8unorm',
|
|
55
|
+
usage:
|
|
56
|
+
GPUTextureUsage.TEXTURE_BINDING |
|
|
57
|
+
GPUTextureUsage.COPY_DST |
|
|
58
|
+
GPUTextureUsage.RENDER_ATTACHMENT,
|
|
59
|
+
});
|
|
60
|
+
this.device.queue.copyExternalImageToTexture(
|
|
61
|
+
{source: imageBitmap},
|
|
62
|
+
{texture: this.texture0},
|
|
63
|
+
[imageBitmap.width, imageBitmap.height]
|
|
64
|
+
);
|
|
65
|
+
resolve()
|
|
66
|
+
})
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
async loadVideoTexture(arg) {
|
|
70
|
+
this.isVideo = true;
|
|
71
|
+
if(arg.type === 'video') {
|
|
72
|
+
this.video = document.createElement('video');
|
|
73
|
+
this.video.src = arg.src || 'res/videos/tunel.mp4';
|
|
74
|
+
this.video.crossOrigin = 'anonymous';
|
|
75
|
+
this.video.autoplay = true;
|
|
76
|
+
this.video.loop = true;
|
|
77
|
+
document.body.append(this.video);
|
|
78
|
+
this.video.style.display = 'none';
|
|
79
|
+
await this.video.play();
|
|
80
|
+
} else if(arg.type === 'videoElement') {
|
|
81
|
+
this.video = arg.el;
|
|
82
|
+
await this.video.play();
|
|
83
|
+
} else if(arg.type === 'camera') {
|
|
84
|
+
this.video = document.createElement('video');
|
|
85
|
+
this.video.autoplay = true;
|
|
86
|
+
this.video.muted = true;
|
|
87
|
+
this.video.playsInline = true;
|
|
88
|
+
this.video.style.display = 'none';
|
|
89
|
+
document.body.append(this.video);
|
|
90
|
+
try {
|
|
91
|
+
const stream = await (navigator.mediaDevices?.getUserMedia?.({
|
|
92
|
+
video: {
|
|
93
|
+
width: {ideal: 1280},
|
|
94
|
+
height: {ideal: 720},
|
|
95
|
+
},
|
|
96
|
+
audio: false
|
|
97
|
+
}));
|
|
98
|
+
|
|
99
|
+
this.video.srcObject = stream;
|
|
100
|
+
await this.video.play();
|
|
101
|
+
} catch(err) {
|
|
102
|
+
console.error("❌ Failed to access camera:", err);
|
|
103
|
+
return;
|
|
104
|
+
}
|
|
105
|
+
} else if(arg.type === 'canvas2d') {
|
|
106
|
+
// Existing canvas (arg.el) — assume it's actively drawing
|
|
107
|
+
this.video = document.createElement('video');
|
|
108
|
+
this.video.autoplay = true;
|
|
109
|
+
this.video.muted = true;
|
|
110
|
+
this.video.playsInline = true;
|
|
111
|
+
this.video.style.display = 'none';
|
|
112
|
+
document.body.append(this.video);
|
|
113
|
+
const stream = arg.el.captureStream?.() || arg.el.mozCaptureStream?.();
|
|
114
|
+
if(!stream) {
|
|
115
|
+
console.error('❌ Cannot capture stream from canvas2d');
|
|
116
|
+
return;
|
|
117
|
+
}
|
|
118
|
+
this.video.srcObject = stream;
|
|
119
|
+
await this.video.play();
|
|
120
|
+
} else if(arg.type === 'canvas2d-inline') {
|
|
121
|
+
// Miniature inline-drawn canvas created dynamically
|
|
122
|
+
const canvas = document.createElement('canvas');
|
|
123
|
+
canvas.width = arg.width || 256;
|
|
124
|
+
canvas.height = arg.height || 256;
|
|
125
|
+
const ctx = canvas.getContext('2d');
|
|
126
|
+
if(typeof arg.canvaInlineProgram === 'function') {
|
|
127
|
+
// Start drawing loop
|
|
128
|
+
const drawLoop = () => {
|
|
129
|
+
arg.canvaInlineProgram(ctx, canvas);
|
|
130
|
+
requestAnimationFrame(drawLoop);
|
|
131
|
+
};
|
|
132
|
+
drawLoop();
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
this.video = document.createElement('video');
|
|
136
|
+
this.video.autoplay = true;
|
|
137
|
+
this.video.muted = true;
|
|
138
|
+
this.video.playsInline = true;
|
|
139
|
+
this.video.style.display = 'none';
|
|
140
|
+
document.body.append(this.video);
|
|
141
|
+
const stream = canvas.captureStream?.() || canvas.mozCaptureStream?.();
|
|
142
|
+
if(!stream) {
|
|
143
|
+
console.error('❌ Cannot capture stream from inline canvas');
|
|
144
|
+
return;
|
|
145
|
+
}
|
|
146
|
+
this.video.srcObject = stream;
|
|
147
|
+
await this.video.play();
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
this.sampler = this.device.createSampler({
|
|
151
|
+
magFilter: 'linear',
|
|
152
|
+
minFilter: 'linear',
|
|
153
|
+
});
|
|
154
|
+
|
|
155
|
+
// ✅ Now
|
|
156
|
+
this.createLayoutForRender();
|
|
157
|
+
this.setupPipeline();
|
|
158
|
+
setTimeout(() => this.createBindGroupForRender(), 1500);
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
updateVideoTexture() {
|
|
162
|
+
if(!this.video || this.video.readyState < 2) return;
|
|
163
|
+
this.externalTexture = this.device.importExternalTexture({source: this.video});
|
|
164
|
+
this.createBindGroupForRender();
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
createBindGroupForRender() {
|
|
168
|
+
const textureResource = this.isVideo
|
|
169
|
+
? this.externalTexture // must be set via updateVideoTexture
|
|
170
|
+
: this.texture0.createView();
|
|
171
|
+
if(!textureResource || !this.sceneUniformBuffer || !this.shadowDepthTextureView || !this.sampler) {
|
|
172
|
+
console.warn("❗Missing res skipping...");
|
|
173
|
+
return;
|
|
174
|
+
}
|
|
175
|
+
// console.log('what is this.lightContainer.length ', this.lightContainer.length)
|
|
176
|
+
if(this.isVideo == true) {
|
|
177
|
+
this.sceneBindGroupForRender = this.device.createBindGroup({
|
|
178
|
+
layout: this.bglForRender,
|
|
179
|
+
entries: [
|
|
180
|
+
{
|
|
181
|
+
binding: 0,
|
|
182
|
+
resource: {buffer: this.sceneUniformBuffer},
|
|
183
|
+
},
|
|
184
|
+
{
|
|
185
|
+
binding: 1,
|
|
186
|
+
resource: this.shadowDepthTextureView,
|
|
187
|
+
},
|
|
188
|
+
{
|
|
189
|
+
binding: 2,
|
|
190
|
+
resource: this.compareSampler,
|
|
191
|
+
},
|
|
192
|
+
{
|
|
193
|
+
binding: 3,
|
|
194
|
+
resource: textureResource,
|
|
195
|
+
},
|
|
196
|
+
{
|
|
197
|
+
binding: 4,
|
|
198
|
+
resource: this.videoSampler,
|
|
199
|
+
},
|
|
200
|
+
{binding: 5, resource: {buffer: this.postFXModeBuffer}}
|
|
201
|
+
],
|
|
202
|
+
});
|
|
203
|
+
} else {
|
|
204
|
+
this.sceneBindGroupForRender = this.device.createBindGroup({
|
|
205
|
+
layout: this.bglForRender,
|
|
206
|
+
entries: [
|
|
207
|
+
{
|
|
208
|
+
binding: 0,
|
|
209
|
+
resource: {buffer: this.sceneUniformBuffer},
|
|
210
|
+
},
|
|
211
|
+
{
|
|
212
|
+
binding: 1,
|
|
213
|
+
resource: this.shadowDepthTextureView,
|
|
214
|
+
},
|
|
215
|
+
{
|
|
216
|
+
binding: 2,
|
|
217
|
+
resource: this.compareSampler,
|
|
218
|
+
},
|
|
219
|
+
{
|
|
220
|
+
binding: 3,
|
|
221
|
+
resource: textureResource,
|
|
222
|
+
},
|
|
223
|
+
{
|
|
224
|
+
binding: 4,
|
|
225
|
+
resource: this.imageSampler,
|
|
226
|
+
},
|
|
227
|
+
{
|
|
228
|
+
binding: 5,
|
|
229
|
+
resource: {buffer: this.lightContainer.length == 0 ? this.dummySpotlightUniformBuffer : this.lightContainer[0].spotlightUniformBuffer},
|
|
230
|
+
},
|
|
231
|
+
],
|
|
232
|
+
});
|
|
233
|
+
}
|
|
234
|
+
}
|
|
235
|
+
|
|
236
|
+
createLayoutForRender() {
|
|
237
|
+
this.bglForRender = this.device.createBindGroupLayout({
|
|
238
|
+
entries: [
|
|
239
|
+
{
|
|
240
|
+
binding: 0,
|
|
241
|
+
visibility: GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT,
|
|
242
|
+
buffer: {type: 'uniform'},
|
|
243
|
+
},
|
|
244
|
+
{
|
|
245
|
+
binding: 1,
|
|
246
|
+
visibility: GPUShaderStage.FRAGMENT,
|
|
247
|
+
texture: {sampleType: 'depth'},
|
|
248
|
+
},
|
|
249
|
+
{
|
|
250
|
+
binding: 2,
|
|
251
|
+
visibility: GPUShaderStage.FRAGMENT,
|
|
252
|
+
sampler: {type: 'comparison'},
|
|
253
|
+
},
|
|
254
|
+
...(this.isVideo
|
|
255
|
+
? [ // VIDEO
|
|
256
|
+
{
|
|
257
|
+
binding: 3,
|
|
258
|
+
visibility: GPUShaderStage.FRAGMENT,
|
|
259
|
+
externalTexture: {},
|
|
260
|
+
},
|
|
261
|
+
{
|
|
262
|
+
binding: 4,
|
|
263
|
+
visibility: GPUShaderStage.FRAGMENT,
|
|
264
|
+
sampler: {type: 'filtering'}, // for video sampling
|
|
265
|
+
},
|
|
266
|
+
{
|
|
267
|
+
binding: 5,
|
|
268
|
+
visibility: GPUShaderStage.FRAGMENT,
|
|
269
|
+
buffer: {type: 'uniform'},
|
|
270
|
+
}
|
|
271
|
+
]
|
|
272
|
+
: [ // IMAGE
|
|
273
|
+
{
|
|
274
|
+
binding: 3,
|
|
275
|
+
visibility: GPUShaderStage.FRAGMENT,
|
|
276
|
+
texture: {
|
|
277
|
+
sampleType: 'float',
|
|
278
|
+
viewDimension: '2d',
|
|
279
|
+
},
|
|
280
|
+
},
|
|
281
|
+
{
|
|
282
|
+
binding: 4,
|
|
283
|
+
visibility: GPUShaderStage.FRAGMENT,
|
|
284
|
+
sampler: {type: 'filtering'},
|
|
285
|
+
},
|
|
286
|
+
{
|
|
287
|
+
binding: 5,
|
|
288
|
+
visibility: GPUShaderStage.FRAGMENT,
|
|
289
|
+
buffer: {type: 'uniform'},
|
|
290
|
+
}
|
|
291
|
+
])
|
|
292
|
+
],
|
|
293
|
+
});
|
|
294
|
+
}
|
|
295
|
+
}
|
|
@@ -0,0 +1,252 @@
|
|
|
1
|
+
import {degToRad, radToDeg} from "./utils";
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @description
|
|
5
|
+
* Sub classes for matrix-wgpu
|
|
6
|
+
* Base class
|
|
7
|
+
* Position { x, y, z }
|
|
8
|
+
*/
|
|
9
|
+
|
|
10
|
+
export class Position {
|
|
11
|
+
constructor(x, y, z) {
|
|
12
|
+
// console.log('TEST TYTPOF ', x)
|
|
13
|
+
// Not in use for nwo this is from matrix-engine project [nameUniq]
|
|
14
|
+
this.nameUniq = null;
|
|
15
|
+
|
|
16
|
+
if(typeof x == 'undefined') x = 0;
|
|
17
|
+
if(typeof y == 'undefined') y = 0;
|
|
18
|
+
if(typeof z == 'undefined') z = 0;
|
|
19
|
+
|
|
20
|
+
this.x = parseFloat(x);
|
|
21
|
+
this.y = parseFloat(y);
|
|
22
|
+
this.z = parseFloat(z);
|
|
23
|
+
|
|
24
|
+
this.velY = 0;
|
|
25
|
+
this.velX = 0;
|
|
26
|
+
this.velZ = 0;
|
|
27
|
+
this.inMove = false;
|
|
28
|
+
this.targetX = parseFloat(x);
|
|
29
|
+
this.targetY = parseFloat(y);
|
|
30
|
+
this.targetZ = parseFloat(z);
|
|
31
|
+
this.thrust = 0.01;
|
|
32
|
+
|
|
33
|
+
return this;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
setSpeed(n) {
|
|
37
|
+
if(typeof n === 'number') {
|
|
38
|
+
this.thrust = n;
|
|
39
|
+
} else {
|
|
40
|
+
console.log('Description: arguments (w, h) must be type of number.');
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
translateByX(x) {
|
|
45
|
+
this.inMove = true;
|
|
46
|
+
this.targetX = parseFloat(x);
|
|
47
|
+
};
|
|
48
|
+
|
|
49
|
+
translateByY(y) {
|
|
50
|
+
this.inMove = true;
|
|
51
|
+
this.targetY = parseFloat(y);
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
translateByZ(z) {
|
|
55
|
+
this.inMove = true;
|
|
56
|
+
this.targetZ = parseFloat(z);
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
translateByXY(x, y) {
|
|
60
|
+
this.inMove = true;
|
|
61
|
+
this.targetX = parseFloat(x);
|
|
62
|
+
this.targetY = parseFloat(y);
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
translateByXZ(x, z) {
|
|
66
|
+
this.inMove = true;
|
|
67
|
+
this.targetX = parseFloat(x);
|
|
68
|
+
this.targetZ = parseFloat(z);
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
translateByYZ(y, z) {
|
|
72
|
+
this.inMove = true;
|
|
73
|
+
this.targetY = parseFloat(y);
|
|
74
|
+
this.targetZ = parseFloat(z);
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
onTargetPositionReach() {}
|
|
78
|
+
|
|
79
|
+
update() {
|
|
80
|
+
var tx = parseFloat(this.targetX) - parseFloat(this.x),
|
|
81
|
+
ty = parseFloat(this.targetY) - parseFloat(this.y),
|
|
82
|
+
tz = parseFloat(this.targetZ) - parseFloat(this.z),
|
|
83
|
+
dist = Math.sqrt(tx * tx + ty * ty + tz * tz);
|
|
84
|
+
this.velX = (tx / dist) * this.thrust;
|
|
85
|
+
this.velY = (ty / dist) * this.thrust;
|
|
86
|
+
this.velZ = (tz / dist) * this.thrust;
|
|
87
|
+
if(this.inMove == true) {
|
|
88
|
+
if(dist > this.thrust) {
|
|
89
|
+
this.x += this.velX;
|
|
90
|
+
this.y += this.velY;
|
|
91
|
+
this.z += this.velZ;
|
|
92
|
+
|
|
93
|
+
// // from me
|
|
94
|
+
// if(net && net.connection && typeof em === 'undefined' && App.scene[this.nameUniq].net.enable == true) net.connection.send({
|
|
95
|
+
// netPos: {x: this.x, y: this.y, z: this.z},
|
|
96
|
+
// netObjId: this.nameUniq,
|
|
97
|
+
// });
|
|
98
|
+
|
|
99
|
+
} else {
|
|
100
|
+
this.x = this.targetX;
|
|
101
|
+
this.y = this.targetY;
|
|
102
|
+
this.z = this.targetZ;
|
|
103
|
+
this.inMove = false;
|
|
104
|
+
this.onTargetPositionReach();
|
|
105
|
+
|
|
106
|
+
// // from me
|
|
107
|
+
// if(net && net.connection && typeof em === 'undefined' && App.scene[this.nameUniq].net.enable == true) net.connection.send({
|
|
108
|
+
// netPos: {x: this.x, y: this.y, z: this.z},
|
|
109
|
+
// netObjId: this.nameUniq,
|
|
110
|
+
// });
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
get worldLocation() {
|
|
116
|
+
return [parseFloat(this.x), parseFloat(this.y), parseFloat(this.z)];
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
SetX(newx, em) {
|
|
120
|
+
this.x = newx;
|
|
121
|
+
this.targetX = newx;
|
|
122
|
+
this.inMove = false;
|
|
123
|
+
|
|
124
|
+
// if(net && net.connection && typeof em === 'undefined' &&
|
|
125
|
+
// App.scene[this.nameUniq].net && App.scene[this.nameUniq].net.enable == true) {
|
|
126
|
+
// net.connection.send({
|
|
127
|
+
// netPos: {x: this.x, y: this.y, z: this.z},
|
|
128
|
+
// netObjId: this.nameUniq,
|
|
129
|
+
// });
|
|
130
|
+
// }
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
SetY(newy, em) {
|
|
134
|
+
this.y = newy;
|
|
135
|
+
this.targetY = newy;
|
|
136
|
+
this.inMove = false;
|
|
137
|
+
// if(net && net.connection && typeof em === 'undefined' &&
|
|
138
|
+
// App.scene[this.nameUniq].net && App.scene[this.nameUniq].net.enable == true) net.connection.send({
|
|
139
|
+
// netPos: {x: this.x, y: this.y, z: this.z},
|
|
140
|
+
// netObjId: this.nameUniq,
|
|
141
|
+
// });
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
SetZ(newz, em) {
|
|
145
|
+
this.z = newz;
|
|
146
|
+
this.targetZ = newz;
|
|
147
|
+
this.inMove = false;
|
|
148
|
+
// if(net && net.connection && typeof em === 'undefined' &&
|
|
149
|
+
// App.scene[this.nameUniq].net && App.scene[this.nameUniq].net.enable == true) net.connection.send({
|
|
150
|
+
// netPos: {x: this.x, y: this.y, z: this.z},
|
|
151
|
+
// netObjId: this.nameUniq,
|
|
152
|
+
// });
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
get X() {
|
|
156
|
+
return parseFloat(this.x)
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
get Y() {
|
|
160
|
+
return parseFloat(this.y)
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
get Z() {
|
|
164
|
+
return parseFloat(this.z)
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
setPosition(newx, newy, newz) {
|
|
168
|
+
this.x = newx;
|
|
169
|
+
this.y = newy;
|
|
170
|
+
this.z = newz;
|
|
171
|
+
this.targetX = newx;
|
|
172
|
+
this.targetY = newy;
|
|
173
|
+
this.targetZ = newz;
|
|
174
|
+
this.inMove = false;
|
|
175
|
+
|
|
176
|
+
// from me
|
|
177
|
+
// if(App.scene[this.nameUniq] && net && net.connection && typeof em === 'undefined' &&
|
|
178
|
+
// App.scene[this.nameUniq].net && App.scene[this.nameUniq].net.enable == true) net.connection.send({
|
|
179
|
+
// netPos: {x: this.x, y: this.y, z: this.z},
|
|
180
|
+
// netObjId: this.nameUniq,
|
|
181
|
+
// });
|
|
182
|
+
}
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
export class Rotation {
|
|
186
|
+
|
|
187
|
+
constructor(x, y, z) {
|
|
188
|
+
// Not in use for nwo this is from matrix-engine project [nameUniq]
|
|
189
|
+
this.nameUniq = null;
|
|
190
|
+
if(typeof x == 'undefined') x = 0;
|
|
191
|
+
if(typeof y == 'undefined') y = 0;
|
|
192
|
+
if(typeof z == 'undefined') z = 0;
|
|
193
|
+
this.x = x;
|
|
194
|
+
this.y = y;
|
|
195
|
+
this.z = z;
|
|
196
|
+
this.rotationSpeed = {x: 0, y: 0, z: 0};
|
|
197
|
+
this.angle = 0;
|
|
198
|
+
this.axis = {x: 0, y: 0, z: 0};
|
|
199
|
+
// not in use good for exstend logic
|
|
200
|
+
this.matrixRotation = null;
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
toDegree() {
|
|
204
|
+
|
|
205
|
+
/*
|
|
206
|
+
heading = atan2(y * sin(angle)- x * z * (1 - cos(angle)) , 1 - (y2 + z2 ) * (1 - cos(angle)))
|
|
207
|
+
attitude = asin(x * y * (1 - cos(angle)) + z * sin(angle))
|
|
208
|
+
bank = atan2(x * sin(angle)-y * z * (1 - cos(angle)) , 1 - (x2 + z2) * (1 - cos(angle)))
|
|
209
|
+
*/
|
|
210
|
+
return [radToDeg(this.axis.x), radToDeg(this.axis.y), radToDeg(this.axis.z)];
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
toDegreeX() {
|
|
214
|
+
return Math.cos(radToDeg(this.axis.x) / 2)
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
toDegreeY() {
|
|
218
|
+
return Math.cos(radToDeg(this.axis.z) / 2)
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
toDegreeZ() {
|
|
222
|
+
return Math.cos(radToDeg(this.axis.y) / 2)
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
getRotX() {
|
|
226
|
+
if(this.rotationSpeed.x == 0) {
|
|
227
|
+
return degToRad(this.x);
|
|
228
|
+
} else {
|
|
229
|
+
this.x = this.x + this.rotationSpeed.x * 0.001;
|
|
230
|
+
return degToRad(this.x);
|
|
231
|
+
}
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
getRotY() {
|
|
235
|
+
if(this.rotationSpeed.y == 0) {
|
|
236
|
+
return degToRad(this.y);
|
|
237
|
+
} else {
|
|
238
|
+
this.y = this.y + this.rotationSpeed.y * 0.001;
|
|
239
|
+
return degToRad(this.y);
|
|
240
|
+
}
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
getRotZ() {
|
|
244
|
+
if(this.rotationSpeed.z == 0) {
|
|
245
|
+
return degToRad(this.z);
|
|
246
|
+
} else {
|
|
247
|
+
this.z = this.z + this.rotationSpeed.z * 0.001;
|
|
248
|
+
return degToRad(this.z);
|
|
249
|
+
}
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
}
|