matrix-engine-wgpu 1.2.7 → 1.2.8

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "matrix-engine-wgpu",
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- "version": "1.2.7",
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+ "version": "1.2.8",
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  "description": "+HOTFIX raycast, webGPU powered pwa application. Crazy fast rendering with AmmoJS physics support. Simple raycaster hit object added.",
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  "main": "index.js",
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  "files": [
@@ -1,8 +1,7 @@
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  // Note: The code in this file does not use the 'dst' output parameter of functions in the
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  // 'wgpu-matrix' library, so produces many temporary vectors and matrices.
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  // This is intentional, as this sample prefers readability over performance.
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- import { Mat4, Vec3, Vec4, mat4, vec3 } from 'wgpu-matrix';
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- import {LOG_INFO} from './utils';
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+ import { mat4, vec3 } from 'wgpu-matrix';
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  // import Input from './input';
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  // // Common interface for camera implementations