math-exercises 2.2.34 → 2.2.35

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package/README.md CHANGED
@@ -1,73 +1,17 @@
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  # math-exercises
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- This is a generator of Math exercises for middle school and high school.
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-
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- So far, exercises are written in French, but any translation is welcome !
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-
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- This library is used by [Mathlive.fr](https://www.mathlive.fr) for collaborative quizzes.
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+ This library is used by [Mathlive.fr](https://www.mathlive.fr) and [XPLive.fr](https://www.xplive.fr).
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  ## 🚧 Work in progress !
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  This library is still in beta and the architecture may very well completely change in the future.
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- Incoming improvements :
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-
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- - Random images generation using tikZ
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-
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- - Steps within answers
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-
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- - Coverage of all topics up to 12th grade
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-
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- - Better classification of exercises
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-
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- ## Exercises format
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-
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- Each Exercise has a `generator` that will return distinct questions for this exercise.
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-
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- The Question in itself has an `instruction`, a `startStatement` and an `answer` (which are all tex strings).
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-
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- You can see all the exercises implemented so far [by playing with the select input here](https://www.mathlive.fr/teacher/createActivity/quizCollab/623366c277e90f70691aee70/).
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-
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- ## How to use
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-
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- Example with (ax+b)^2 questions :
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-
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- ```js
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- import { firstIdentity } from "exercises/calculLitteral/distributivity/firstIdentity";
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-
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- console.log(firstIdentity.instruction);
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- const question = firstIdentity.generator(1);
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- console.log(question.startStatement);
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- console.log(question.answer);
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-
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- //output :
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- // Développer et réduire :
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- // (2x+3)^2
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- // 4x^2 + 12x + 9
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- ```
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-
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- Some exercises do not have instructions, because the instruction is directly in the question itself.
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-
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- A list of all exercises is exported from root.
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-
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- ## Expression tree and latex parser
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-
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- Math expressions are implemented via a tree of Nodes that you'll find inside `tree/nodes`.
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-
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- Any expression can be turned into a valid latex output via the `.toTex()` method.
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-
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- They also can be simplified via the `simplifyNode` method.
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-
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- ## Math objects
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-
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- This library also aims to implement pretty much all mathematical objects and notions up to 12th grade : all types of numbers and operations on them, but also points, vectors, polynomials, sets... Thus it can also be used for basic mathematics work.
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-
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- ## Minimal dependencies
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+ ## CAS & ASTs
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- We're trying to keep to our dependencies to a minimum. So far we're only using mathjs as an external library, to evaluate and simplify expression trees. We would love to have our own way of simplifying expressions in the future.
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+ Math expressions are implemented through ASTs.
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- ## How to contribute
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+ This library implements its own CAS.
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- Any contribution is welcomed.
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+ ## Copyright
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- There are tons of exercises left to implement !
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+ All rights reserved. MathLive and XpLive are registered trademarks. MathLive and XpLive are edited by Heureux Hasard.
@@ -16,7 +16,7 @@ const getAnswer = (identifiers) => {
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  return correctAnswer.simplify().toTex();
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  };
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  const getHint = (identifiers) => {
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- return `La norme d'un vecteur est la racine carrée de la somme des carrés de ses coordonnées. En d'autres termes, la norme du vecteur $$\\overrightarrow{u}\\begin{pmatrix}x\\\\y\\end{pmatrix}$$ est :
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+ return `La norme d'un vecteur est la racine carrée de la somme des carrés de ses coordonnées. En d'autres termes, la norme du vecteur $$\\overrightarrow{u}\\begin{pmatrix}x\\\\y\\end{pmatrix}$$ est :
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  $$
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  \\lVert \\overrightarrow u \\rVert = \\sqrt{x^2+y^2}
@@ -27,7 +27,7 @@ const getCorrection = (identifiers) => {
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  const x = identifiers.x.toTree();
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  const y = identifiers.y.toTree();
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  const answer = getAnswer(identifiers);
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- return `La norme d'un vecteur est la racine carrée de la somme des carrés de ses coordonnées. Ici, on a donc :
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+ return `La norme d'un vecteur est la racine carrée de la somme des carrés de ses coordonnées. Ici, on a donc :
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  ${(0, alignTex_1.alignTex)([
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  [
@@ -1 +1 @@
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- {"version":3,"file":"spaceVectorNormCalculation.d.ts","sourceRoot":"","sources":["../../../../../src/exercises/math/spaceGeometry/vectors/spaceVectorNormCalculation.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,QAAQ,EAST,MAAM,0BAA0B,CAAC;AAYlC,KAAK,WAAW,GAAG;IACjB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX,CAAC;AAwEF,eAAO,MAAM,0BAA0B,EAAE,QAAQ,CAAC,WAAW,CAc5D,CAAC"}
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+ {"version":3,"file":"spaceVectorNormCalculation.d.ts","sourceRoot":"","sources":["../../../../../src/exercises/math/spaceGeometry/vectors/spaceVectorNormCalculation.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,QAAQ,EAaT,MAAM,0BAA0B,CAAC;AAelC,KAAK,WAAW,GAAG;IACjB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX,CAAC;AA2FF,eAAO,MAAM,0BAA0B,EAAE,QAAQ,CAAC,WAAW,CAkB5D,CAAC"}
@@ -9,40 +9,49 @@ const sqrtNode_1 = require("../../../../tree/nodes/functions/sqrtNode");
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  const addNode_1 = require("../../../../tree/nodes/operators/addNode");
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  const powerNode_1 = require("../../../../tree/nodes/operators/powerNode");
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  const alignTex_1 = require("../../../../utils/latex/alignTex");
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+ const getHint = (identifiers) => {
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+ return "La norme d'un vecteur de l'espace est la racine carrée de la somme des carrés de ses coordonnées.";
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+ };
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+ const getCorrection = ({ x, y, z }) => {
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+ const answer = getAnswer({ x, y, z });
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+ return `La norme d'un vecteur de l'espace est la racine carrée de la somme des carrés de ses coordonnées. Ici, on a donc :
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+
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+ ${(0, alignTex_1.alignTex)([
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+ [
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+ "\\lVert \\overrightarrow u \\rVert",
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+ "=",
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+ new sqrtNode_1.SqrtNode(new addNode_1.AddNode(new powerNode_1.SquareNode(x.toTree()), new addNode_1.AddNode(new powerNode_1.SquareNode(y.toTree()), new powerNode_1.SquareNode(z.toTree())))).toTex(),
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+ ],
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+ ["", "=", new sqrtNode_1.SqrtNode((x ** 2 + y ** 2 + z ** 2).toTree()).toTex()],
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+ ])}
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+
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+ Donc $\\lVert \\overrightarrow u \\rVert = ${answer}$.
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+ `;
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+ };
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+ const getAnswer = (identifiers) => {
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+ const u = new spaceVector_1.SpaceVector("u", identifiers.x.toTree(), identifiers.y.toTree(), identifiers.z.toTree());
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+ const correctAnswer = u.getNorm();
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+ return correctAnswer.simplify().toTex();
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+ };
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+ const getInstruction = (identifiers) => {
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+ const u = new spaceVector_1.SpaceVector("u", identifiers.x.toTree(), identifiers.y.toTree(), identifiers.z.toTree());
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+ return `Cacluler la norme du vecteur $${u.toTexWithCoords()}$`;
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+ };
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  const getSpaceVectorNormCalculationQuestion = () => {
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  const u = spaceVector_1.SpaceVectorConstructor.random("u", false);
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- const correctAnswer = u.getNorm();
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- const answer = correctAnswer.simplify().toTex();
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+ const identifiers = {
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+ x: u.x.evaluate({}),
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+ y: u.y.evaluate({}),
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+ z: u.z.evaluate({}),
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+ };
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  const question = {
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- answer,
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- instruction: `Cacluler la norme du vecteur $${u.toTexWithCoords()}$`,
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+ answer: getAnswer(identifiers),
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+ instruction: getInstruction(identifiers),
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  keys: [],
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  answerFormat: "tex",
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- identifiers: {
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- x: u.x.evaluate({}),
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- y: u.y.evaluate({}),
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- z: u.z.evaluate({}),
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- },
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- hint: "La norme d'un vecteur de l'espace est la racine carrée de la somme des carrés de ses coordonnées.",
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- correction: `La norme d'un vecteur de l'espace est la racine carrée de la somme des carrés de ses coordonnées. Ici, on a donc :
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-
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- ${(0, alignTex_1.alignTex)([
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- [
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- "\\lVert \\overrightarrow u \\rVert",
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- "=",
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- new sqrtNode_1.SqrtNode(new addNode_1.AddNode(new powerNode_1.SquareNode(u.x), new addNode_1.AddNode(new powerNode_1.SquareNode(u.y), new powerNode_1.SquareNode(u.z)))).toTex(),
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- ],
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- [
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- "",
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- "=",
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- new sqrtNode_1.SqrtNode((u.x.evaluate({}) ** 2 +
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- u.y.evaluate({}) ** 2 +
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- u.z.evaluate({}) ** 2).toTree()).toTex(),
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- ],
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- ])}
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-
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- Donc $\\lVert \\overrightarrow u \\rVert = ${answer}$.
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- `,
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+ identifiers,
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+ hint: getHint(identifiers),
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+ correction: getCorrection(identifiers),
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  };
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  return question;
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  };
@@ -76,4 +85,8 @@ exports.spaceVectorNormCalculation = {
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  isAnswerValid,
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  subject: "Mathématiques",
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  hasHintAndCorrection: true,
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+ getHint,
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+ getCorrection,
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+ getAnswer,
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+ getInstruction,
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  };
@@ -0,0 +1,2 @@
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+ export declare const mdCode: (str: string) => string;
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+ //# sourceMappingURL=mdCode.d.ts.map
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+ {"version":3,"file":"mdCode.d.ts","sourceRoot":"","sources":["../../../src/utils/markdown/mdCode.ts"],"names":[],"mappings":"AAAA,eAAO,MAAM,MAAM,QAAS,MAAM,WAIjC,CAAC"}
@@ -0,0 +1,9 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.mdCode = void 0;
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+ const mdCode = (str) => {
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+ return `\`\`\`
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+ ${str}
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+ \`\`\``;
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+ };
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+ exports.mdCode = mdCode;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "math-exercises",
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- "version": "2.2.34",
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+ "version": "2.2.35",
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  "description": "Math exercises generator for middle school and high school",
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  "main": "lib/index.js",
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  "files": [