material 0.8.6 → 0.8.7

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "material",
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- "version": "0.8.6",
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+ "version": "0.8.7",
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  "description": "A lightweight implementation of Material Design Components for the web - ES6",
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  "main": "index.js",
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  "type": "module",
@@ -5,7 +5,6 @@ export default {
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  const { offsetX = 0, offsetY = 0, align = 'center', vAlign = 'middle' } = position
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  const name = this.constructor.name
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- console.log('constructor', name)
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  if (!target) return
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@@ -13,15 +12,8 @@ export default {
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  const screen = this.element.parentNode.getBoundingClientRect()
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  const element = this.element.getBoundingClientRect()
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- console.log('caller', caller)
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- console.log('screen', screen)
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- console.log('element', element)
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-
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  let left, top
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- console.log('align', align)
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- console.log('target left', caller.left)
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-
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  switch (align) {
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  case 'left':
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  left = caller.left + caller.width
@@ -40,13 +32,15 @@ export default {
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  left = caller.left + (caller.width / 2) - (element.width / 2)
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  }
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+ // ensure that the element remains within the limits of its container
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+
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  if (left < 0) left = offsetX
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  if (left + element.width + offsetX > screen.width) {
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- left = caller.left - element.width + caller.width - offsetX
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+ left = screen.width - element.width - offsetX
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  }
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- console.log('left', left)
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+ // console.log('left', left)
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  // left = Math.max(offsetX, Math.min(left, screen.width - element.width - offsetX))
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@@ -77,12 +71,6 @@ export default {
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  top = caller.top + scrollY + (caller.height / 2) - (element.height / 2)
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  }
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- // if (this.options.class !== 'menu') {
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- // top = Math.max(offsetY, Math.min(top, screen.height - element.height - offsetY))
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- // }
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-
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- console.log('top', top)
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-
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  this.element.style.left = `${left}px`
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  this.element.style.top = `${top}px`
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