mars3d-cesium 1.142.1 → 1.142.2

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Files changed (115) hide show
  1. package/Build/Cesium/Cesium.d.ts +59 -246
  2. package/Build/Cesium/Cesium.js +6480 -6480
  3. package/Build/Cesium/Workers/{chunk-RSFJBA3I.js → chunk-2UKBY5SP.js} +2 -2
  4. package/Build/Cesium/Workers/{chunk-OSIBWZIF.js → chunk-2WLEHP5L.js} +2 -2
  5. package/Build/Cesium/Workers/{chunk-XWBCSISC.js → chunk-3IPFLS4B.js} +2 -2
  6. package/Build/Cesium/Workers/{chunk-RRSSD2CI.js → chunk-3YGDD6EJ.js} +2 -2
  7. package/Build/Cesium/Workers/{chunk-XBYMS5AV.js → chunk-42VTSSIH.js} +2 -2
  8. package/Build/Cesium/Workers/{chunk-P52G42H4.js → chunk-4H24WXIW.js} +2 -2
  9. package/Build/Cesium/Workers/{chunk-PGY3OEVW.js → chunk-4MLDGMEV.js} +1 -1
  10. package/Build/Cesium/Workers/{chunk-RO4BRLAD.js → chunk-4S36DQCV.js} +2 -2
  11. package/Build/Cesium/Workers/{chunk-KXVHCEY2.js → chunk-5ZT6ZFDP.js} +2 -2
  12. package/Build/Cesium/Workers/{chunk-JZGYJV5E.js → chunk-6VHKA3VW.js} +2 -2
  13. package/Build/Cesium/Workers/{chunk-ZQ6XEE6M.js → chunk-7HALWTCK.js} +2 -2
  14. package/Build/Cesium/Workers/{chunk-NQPJPU5W.js → chunk-7ZAL4IN4.js} +1 -1
  15. package/Build/Cesium/Workers/{chunk-7N2AJIJC.js → chunk-BAQXDPDM.js} +2 -2
  16. package/Build/Cesium/Workers/{chunk-GXRULXBP.js → chunk-BBX7BBHZ.js} +2 -2
  17. package/Build/Cesium/Workers/{chunk-C3JKZBS5.js → chunk-BZDQ5KVN.js} +2 -2
  18. package/Build/Cesium/Workers/{chunk-TKI7JJEW.js → chunk-CCGTX3CU.js} +2 -2
  19. package/Build/Cesium/Workers/{chunk-GUQRQN7K.js → chunk-DF7QOB5A.js} +2 -2
  20. package/Build/Cesium/Workers/{chunk-XEIKJVHN.js → chunk-DKECYXB4.js} +2 -2
  21. package/Build/Cesium/Workers/{chunk-B2DQOEDE.js → chunk-EIWLUTKC.js} +2 -2
  22. package/Build/Cesium/Workers/{chunk-G7RN6XT4.js → chunk-FA6YXDGA.js} +2 -2
  23. package/Build/Cesium/Workers/{chunk-4P7GORSL.js → chunk-FKSSFSOY.js} +2 -2
  24. package/Build/Cesium/Workers/{chunk-3TSBNXE7.js → chunk-FZHW35IM.js} +2 -2
  25. package/Build/Cesium/Workers/{chunk-EXLRE22Z.js → chunk-G775OO4W.js} +2 -2
  26. package/Build/Cesium/Workers/{chunk-3WEMURR3.js → chunk-GY37VMGY.js} +2 -2
  27. package/Build/Cesium/Workers/{chunk-5JDT4VMQ.js → chunk-HLURJJGW.js} +2 -2
  28. package/Build/Cesium/Workers/{chunk-LJS2AJIZ.js → chunk-HNILEKXM.js} +1 -1
  29. package/Build/Cesium/Workers/{chunk-AMW3SAPD.js → chunk-I5FV7YM2.js} +2 -2
  30. package/Build/Cesium/Workers/{chunk-EPSEO3NS.js → chunk-IDLI2KSY.js} +2 -2
  31. package/Build/Cesium/Workers/{chunk-ZR4ZOFPL.js → chunk-KGMYW3M3.js} +2 -2
  32. package/Build/Cesium/Workers/{chunk-XIOENNW3.js → chunk-KL3HPWEC.js} +2 -2
  33. package/Build/Cesium/Workers/{chunk-7Z4ZLIOW.js → chunk-KNXPBKRM.js} +2 -2
  34. package/Build/Cesium/Workers/{chunk-VSASJODR.js → chunk-L2XSJNGP.js} +1 -1
  35. package/Build/Cesium/Workers/{chunk-2ZR6QSSI.js → chunk-LON2ZWED.js} +2 -2
  36. package/Build/Cesium/Workers/{chunk-RDFB7N2T.js → chunk-LPMLB7Z6.js} +2 -2
  37. package/Build/Cesium/Workers/{chunk-O6FXZBDO.js → chunk-LR6YGRET.js} +2 -2
  38. package/Build/Cesium/Workers/{chunk-AC5MHRDL.js → chunk-M76EA5FA.js} +2 -2
  39. package/Build/Cesium/Workers/{chunk-L6XPUI5D.js → chunk-MAOOIJFB.js} +2 -2
  40. package/Build/Cesium/Workers/{chunk-XJHYCOQA.js → chunk-MQPHWN46.js} +2 -2
  41. package/Build/Cesium/Workers/{chunk-G6WZEABM.js → chunk-MUA5S6ZF.js} +2 -2
  42. package/Build/Cesium/Workers/{chunk-FBIEWIA4.js → chunk-MZIS6EDB.js} +2 -2
  43. package/Build/Cesium/Workers/{chunk-RHD3WQLV.js → chunk-NIII5EFF.js} +2 -2
  44. package/Build/Cesium/Workers/{chunk-7ZJXIJ2F.js → chunk-NLNZEWTX.js} +2 -2
  45. package/Build/Cesium/Workers/{chunk-LS5FAYAA.js → chunk-OBKERRFX.js} +2 -2
  46. package/Build/Cesium/Workers/{chunk-4ETAQ37B.js → chunk-QEHDFCIC.js} +2 -2
  47. package/Build/Cesium/Workers/{chunk-7PLCLLWC.js → chunk-RKX5YL4I.js} +2 -2
  48. package/Build/Cesium/Workers/{chunk-GJZHYIBC.js → chunk-RNEJRBH4.js} +1 -1
  49. package/Build/Cesium/Workers/{chunk-LQ243OAE.js → chunk-RS2C3NYW.js} +2 -2
  50. package/Build/Cesium/Workers/{chunk-5RMHOCKK.js → chunk-RVZ4PQIT.js} +2 -2
  51. package/Build/Cesium/Workers/{chunk-H6LAOR5B.js → chunk-UDC5E5ZJ.js} +2 -2
  52. package/Build/Cesium/Workers/{chunk-XMAHJCEX.js → chunk-VJRYROWL.js} +2 -2
  53. package/Build/Cesium/Workers/{chunk-HKFO4UYN.js → chunk-WOWMWC56.js} +2 -2
  54. package/Build/Cesium/Workers/{chunk-KYDKUWWA.js → chunk-XLRPLD2K.js} +2 -2
  55. package/Build/Cesium/Workers/{chunk-LVWTUFWY.js → chunk-XQTWBHCA.js} +2 -2
  56. package/Build/Cesium/Workers/{chunk-4N7H6YZE.js → chunk-XVGAYULL.js} +2 -2
  57. package/Build/Cesium/Workers/{chunk-QZ5EGJQN.js → chunk-YS63R4XU.js} +2 -2
  58. package/Build/Cesium/Workers/{chunk-TXZVEXHN.js → chunk-Z5W764BC.js} +1 -1
  59. package/Build/Cesium/Workers/{chunk-2WTSOQGS.js → chunk-ZALZ625P.js} +2 -2
  60. package/Build/Cesium/Workers/combineGeometry.js +2 -2
  61. package/Build/Cesium/Workers/createBoxGeometry.js +2 -2
  62. package/Build/Cesium/Workers/createBoxOutlineGeometry.js +2 -2
  63. package/Build/Cesium/Workers/createCircleGeometry.js +2 -2
  64. package/Build/Cesium/Workers/createCircleOutlineGeometry.js +2 -2
  65. package/Build/Cesium/Workers/createCoplanarPolygonGeometry.js +2 -2
  66. package/Build/Cesium/Workers/createCoplanarPolygonOutlineGeometry.js +2 -2
  67. package/Build/Cesium/Workers/createCorridorGeometry.js +2 -2
  68. package/Build/Cesium/Workers/createCorridorOutlineGeometry.js +2 -2
  69. package/Build/Cesium/Workers/createCylinderGeometry.js +2 -2
  70. package/Build/Cesium/Workers/createCylinderOutlineGeometry.js +2 -2
  71. package/Build/Cesium/Workers/createEllipseGeometry.js +2 -2
  72. package/Build/Cesium/Workers/createEllipseOutlineGeometry.js +2 -2
  73. package/Build/Cesium/Workers/createEllipsoidGeometry.js +2 -2
  74. package/Build/Cesium/Workers/createEllipsoidOutlineGeometry.js +2 -2
  75. package/Build/Cesium/Workers/createFrustumGeometry.js +2 -2
  76. package/Build/Cesium/Workers/createFrustumOutlineGeometry.js +2 -2
  77. package/Build/Cesium/Workers/createGeometry.js +2 -2
  78. package/Build/Cesium/Workers/createGroundPolylineGeometry.js +2 -2
  79. package/Build/Cesium/Workers/createPlaneGeometry.js +2 -2
  80. package/Build/Cesium/Workers/createPlaneOutlineGeometry.js +2 -2
  81. package/Build/Cesium/Workers/createPolygonGeometry.js +2 -2
  82. package/Build/Cesium/Workers/createPolygonOutlineGeometry.js +2 -2
  83. package/Build/Cesium/Workers/createPolylineGeometry.js +2 -2
  84. package/Build/Cesium/Workers/createPolylineVolumeGeometry.js +2 -2
  85. package/Build/Cesium/Workers/createPolylineVolumeOutlineGeometry.js +2 -2
  86. package/Build/Cesium/Workers/createRectangleGeometry.js +2 -2
  87. package/Build/Cesium/Workers/createRectangleOutlineGeometry.js +2 -2
  88. package/Build/Cesium/Workers/createSimplePolylineGeometry.js +2 -2
  89. package/Build/Cesium/Workers/createSphereGeometry.js +2 -2
  90. package/Build/Cesium/Workers/createSphereOutlineGeometry.js +2 -2
  91. package/Build/Cesium/Workers/createTaskProcessorWorker.js +2 -2
  92. package/Build/Cesium/Workers/createVectorTileClampedPolylines.js +2 -2
  93. package/Build/Cesium/Workers/createVectorTileGeometries.js +2 -2
  94. package/Build/Cesium/Workers/createVectorTilePoints.js +2 -2
  95. package/Build/Cesium/Workers/createVectorTilePolygons.js +2 -2
  96. package/Build/Cesium/Workers/createVectorTilePolylines.js +2 -2
  97. package/Build/Cesium/Workers/createVerticesFromCesium3DTilesTerrain.js +2 -2
  98. package/Build/Cesium/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +2 -2
  99. package/Build/Cesium/Workers/createVerticesFromHeightmap.js +2 -2
  100. package/Build/Cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +2 -2
  101. package/Build/Cesium/Workers/createWallGeometry.js +2 -2
  102. package/Build/Cesium/Workers/createWallOutlineGeometry.js +2 -2
  103. package/Build/Cesium/Workers/decodeDraco.js +2 -2
  104. package/Build/Cesium/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2
  105. package/Build/Cesium/Workers/decodeI3S.js +2 -2
  106. package/Build/Cesium/Workers/gaussianSplatSorter.js +2 -2
  107. package/Build/Cesium/Workers/gaussianSplatTextureGenerator.js +2 -2
  108. package/Build/Cesium/Workers/incrementallyBuildTerrainPicker.js +2 -2
  109. package/Build/Cesium/Workers/transcodeKTX2.js +2 -2
  110. package/Build/Cesium/Workers/transferTypedArrayTest.js +1 -1
  111. package/Build/Cesium/Workers/upsampleQuantizedTerrainMesh.js +2 -2
  112. package/Build/Cesium/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +2 -2
  113. package/Build/Cesium/index.cjs +6520 -6520
  114. package/Build/Cesium/index.js +6525 -6525
  115. package/package.json +2 -2
@@ -3689,8 +3689,6 @@ export enum ClockStep {
3689
3689
  */
3690
3690
  export function clone(object: any, deep?: boolean): any;
3691
3691
 
3692
- export function hue2rgb(): void;
3693
-
3694
3692
  /**
3695
3693
  * A color, specified using red, green, blue, and alpha values,
3696
3694
  which range from <code>0</code> (no intensity) to <code>1.0</code> (full intensity).
@@ -9013,17 +9011,20 @@ export enum IndexDatatype {
9013
9011
  UNSIGNED_INT = WebGLConstants.UNSIGNED_INT
9014
9012
  }
9015
9013
 
9016
- export namespace InterpolationAlgorithm {
9014
+ /**
9015
+ * The interface for interpolation algorithms.
9016
+ */
9017
+ export interface InterpolationAlgorithm {
9017
9018
  /**
9018
9019
  * Gets the name of this interpolation algorithm.
9019
9020
  */
9020
- var type: string;
9021
+ type: string;
9021
9022
  /**
9022
9023
  * Given the desired degree, returns the number of data points required for interpolation.
9023
9024
  * @param degree - The desired degree of interpolation.
9024
9025
  * @returns The number of required data points needed for the desired degree of interpolation.
9025
9026
  */
9026
- function getRequiredDataPoints(degree: number): number;
9027
+ getRequiredDataPoints(degree: number): number;
9027
9028
  /**
9028
9029
  * Performs zero order interpolation.
9029
9030
  * @param x - The independent variable for which the dependent variables will be interpolated.
@@ -9036,7 +9037,7 @@ export namespace InterpolationAlgorithm {
9036
9037
  * @param [result] - An existing array into which to store the result.
9037
9038
  * @returns The array of interpolated values, or the result parameter if one was provided.
9038
9039
  */
9039
- function interpolateOrderZero(x: number, xTable: number[], yTable: number[], yStride: number, result?: number[]): number[];
9040
+ interpolateOrderZero(x: number, xTable: number[], yTable: number[], yStride: number, result?: number[]): number[];
9040
9041
  /**
9041
9042
  * Performs higher order interpolation. Not all interpolators need to support high-order interpolation,
9042
9043
  if this function remains undefined on implementing objects, interpolateOrderZero will be used instead.
@@ -9052,13 +9053,7 @@ export namespace InterpolationAlgorithm {
9052
9053
  * @param [result] - An existing array into which to store the result.
9053
9054
  * @returns The array of interpolated values, or the result parameter if one was provided.
9054
9055
  */
9055
- function interpolate(x: number, xTable: number[], yTable: number[], yStride: number, inputOrder: number, outputOrder: number, result?: number[]): number[];
9056
- }
9057
-
9058
- /**
9059
- * The interface for interpolation algorithms.
9060
- */
9061
- export interface InterpolationAlgorithm {
9056
+ interpolate(x: number, xTable: number[], yTable: number[], yStride: number, inputOrder: number, outputOrder: number, result?: number[]): number[];
9062
9057
  }
9063
9058
 
9064
9059
  /**
@@ -17280,16 +17275,6 @@ export class TerrainData {
17280
17275
  wasCreatedByUpsampling(): boolean;
17281
17276
  }
17282
17277
 
17283
- /**
17284
- * Creates an axis-aligned bounding box for a quadtree node at the given tree-space coordinates and level.
17285
- This AABB is in the tree's local space (where the root node of the tree is a unit cube in its own local space).
17286
- * @param x - The x coordinate of the node.
17287
- * @param y - The y coordinate of the node.
17288
- * @param level - The level of the node.
17289
- * @returns The axis-aligned bounding box for the node.
17290
- */
17291
- export function createAABBForNode(x: number, y: number, level: number): AxisAlignedBoundingBox;
17292
-
17293
17278
  export namespace TerrainProvider {
17294
17279
  /**
17295
17280
  * A function that is called when an error occurs.
@@ -19137,15 +19122,6 @@ export enum WindingOrder {
19137
19122
  COUNTER_CLOCKWISE = WebGLConstants.CCW
19138
19123
  }
19139
19124
 
19140
- /**
19141
- * Computes dimensions for text, based on current canvas state.
19142
-
19143
- Rounds metrics, excluding width, to whole pixels. This is purely to minimize
19144
- rendering differences with migration to in-browser measureText(), and may be
19145
- revised in the future. See: github.com/CesiumGS/cesium/pull/13081
19146
- */
19147
- export function measureText(): void;
19148
-
19149
19125
  /**
19150
19126
  * Writes the given text into a new canvas. The canvas will be sized to fit the text.
19151
19127
  If text is blank, returns undefined.
@@ -22715,11 +22691,39 @@ export class KmlDataSource {
22715
22691
  update(time: JulianDate): boolean;
22716
22692
  }
22717
22693
 
22694
+ export namespace KmlFeatureData {
22695
+ /**
22696
+ * @property name - Gets the name.
22697
+ * @property uri - Gets the URI.
22698
+ * @property age - Gets the email.
22699
+ */
22700
+ type Author = {
22701
+ name: string;
22702
+ uri: string;
22703
+ age: number;
22704
+ };
22705
+ /**
22706
+ * @property href - Gets the href.
22707
+ * @property hreflang - Gets the language of the linked resource.
22708
+ * @property rel - Gets the link relation.
22709
+ * @property type - Gets the link type.
22710
+ * @property title - Gets the link title.
22711
+ * @property length - Gets the link length.
22712
+ */
22713
+ type Link = {
22714
+ href: string;
22715
+ hreflang: string;
22716
+ rel: string;
22717
+ type: string;
22718
+ title: string;
22719
+ length: string;
22720
+ };
22721
+ }
22722
+
22718
22723
  /**
22719
22724
  * Contains KML Feature data loaded into the <code>Entity.kml</code> property by {@link KmlDataSource}.
22720
22725
  */
22721
22726
  export class KmlFeatureData {
22722
- constructor();
22723
22727
  /**
22724
22728
  * Gets the atom syndication format author field.
22725
22729
  */
@@ -22748,35 +22752,6 @@ export class KmlFeatureData {
22748
22752
  extendedData: string;
22749
22753
  }
22750
22754
 
22751
- export namespace KmlFeatureData {
22752
- /**
22753
- * @property name - Gets the name.
22754
- * @property uri - Gets the URI.
22755
- * @property age - Gets the email.
22756
- */
22757
- type Author = {
22758
- name: string;
22759
- uri: string;
22760
- age: number;
22761
- };
22762
- /**
22763
- * @property href - Gets the href.
22764
- * @property hreflang - Gets the language of the linked resource.
22765
- * @property rel - Gets the link relation.
22766
- * @property type - Gets the link type.
22767
- * @property title - Gets the link title.
22768
- * @property length - Gets the link length.
22769
- */
22770
- type Link = {
22771
- href: string;
22772
- hreflang: string;
22773
- rel: string;
22774
- type: string;
22775
- title: string;
22776
- length: string;
22777
- };
22778
- }
22779
-
22780
22755
  /**
22781
22756
  * @param position - camera position
22782
22757
  * @param headingPitchRange - camera orientation
@@ -23486,10 +23461,11 @@ export namespace PathGraphics {
23486
23461
  * @property [leadTime] - A Property specifying the number of seconds in front the object to show.
23487
23462
  * @property [trailTime] - A Property specifying the number of seconds behind of the object to show.
23488
23463
  * @property [width = 1.0] - A numeric Property specifying the width in pixels.
23489
- * @property [resolution = 60] - A numeric Property specifying the maximum number of seconds to step when sampling the position.
23464
+ * @property [resolution = 60] - A numeric Property specifying the maximum number of seconds to step when sampling the position. Fractional positive values are allowed; in PORTIONS materialMode, non-positive values fall back to the default resolution of 60 seconds.
23490
23465
  * @property [material = Color.WHITE] - A Property specifying the material used to draw the path.
23491
23466
  * @property [distanceDisplayCondition] - A Property specifying at what distance from the camera that this path will be displayed.
23492
23467
  * @property [relativeTo] - A Property specifying the frame in which to visualize the path. Use another entity's id to visualize the path relative to that entity, or use the string values "FIXED" or "INERTIAL" to visualize the path in those reference frames.
23468
+ * @property [materialMode] - A Property specifying how material properties are applied along the path.
23493
23469
  */
23494
23470
  type ConstructorOptions = {
23495
23471
  show?: Property | boolean;
@@ -23500,6 +23476,7 @@ export namespace PathGraphics {
23500
23476
  material?: MaterialProperty | Color;
23501
23477
  distanceDisplayCondition?: Property | DistanceDisplayCondition;
23502
23478
  relativeTo?: Property | string;
23479
+ materialMode?: Property | PathMode;
23503
23480
  };
23504
23481
  }
23505
23482
 
@@ -23531,6 +23508,7 @@ export class PathGraphics {
23531
23508
  width: Property | undefined;
23532
23509
  /**
23533
23510
  * Gets or sets the Property specifying the maximum number of seconds to step when sampling the position.
23511
+ Fractional positive values are allowed; in PORTIONS materialMode, non-positive values fall back to the default resolution of 60 seconds.
23534
23512
  */
23535
23513
  resolution: Property | undefined;
23536
23514
  /**
@@ -23559,6 +23537,21 @@ export class PathGraphics {
23559
23537
  merge(source: PathGraphics): void;
23560
23538
  }
23561
23539
 
23540
+ /**
23541
+ * Defines how material properties are applied along a path.
23542
+ */
23543
+ export enum PathMode {
23544
+ /**
23545
+ * The material is applied to the entire path as a whole.
23546
+ */
23547
+ WHOLE = 0,
23548
+ /**
23549
+ * The material is applied in portions based on temporal position information,
23550
+ using interval-based material properties.
23551
+ */
23552
+ PORTIONS = 1
23553
+ }
23554
+
23562
23555
  /**
23563
23556
  * Transforms a path entity's position into the local frame of the reference entity.
23564
23557
  If the reference entity has an orientation, uses that orientation to define the local frame.
@@ -26098,8 +26091,6 @@ export enum TextureMinificationFilter {
26098
26091
  LINEAR_MIPMAP_LINEAR = WebGLConstants.LINEAR_MIPMAP_LINEAR
26099
26092
  }
26100
26093
 
26101
- export function addAttribute(): void;
26102
-
26103
26094
  /**
26104
26095
  * An appearance defines the full GLSL vertex and fragment shaders and the
26105
26096
  render state used to draw a {@link Primitive}. All appearances implement
@@ -32174,33 +32165,6 @@ export class ClippingPolygon {
32174
32165
  computeRectangle(result?: Rectangle): Rectangle;
32175
32166
  }
32176
32167
 
32177
- /**
32178
- * Returns a deep copy of the given array.
32179
-
32180
- If the input is undefined, then <code>undefined</code> is returned.
32181
-
32182
- Otherwise, the result will be a copy of the given array, where
32183
- each element is copied with <code>Cartesian3.clone</code>.
32184
- * @param input - The input array
32185
- * @returns The copy
32186
- */
32187
- export function copyArrayCartesian3(input: Cartesian3[] | undefined): Cartesian3[] | undefined;
32188
-
32189
- /**
32190
- * Returns whether the given arrays are component-wise equal.
32191
-
32192
- When both arrays are undefined, then <code>true</code> is returned.
32193
- When only one array is defined, or they are both defined but have
32194
- different lengths, then <code>false</code> is returned.
32195
-
32196
- Otherwise, returns whether the corresponding elements of the arrays
32197
- are equal, as of <code>Cartesian3.equals</code>.
32198
- * @param a - The first array
32199
- * @param b - The second array
32200
- * @returns Whether the arrays are equal
32201
- */
32202
- export function equalsArrayCartesian3(a: Cartesian3[] | undefined, b: Cartesian3[] | undefined): boolean;
32203
-
32204
32168
  /**
32205
32169
  * Specifies a set of clipping polygons. Clipping polygons selectively disable rendering in a region
32206
32170
  inside or outside the specified list of {@link ClippingPolygon} objects for a single glTF model, 3D Tileset, or the globe.
@@ -33406,47 +33370,6 @@ export enum DepthFunction {
33406
33370
  ALWAYS = WebGLConstants.ALWAYS
33407
33371
  }
33408
33372
 
33409
- /**
33410
- * Returns a shader statement that applies the inverse of the
33411
- value transform to the given value, based on the given offset
33412
- and scale.
33413
- * @param input - The input value
33414
- * @param offset - The offset
33415
- * @param scale - The scale
33416
- * @returns The statement
33417
- */
33418
- export function unapplyValueTransform(input: string, offset: string, scale: string): string;
33419
-
33420
- /**
33421
- * Returns a shader statement that applies the inverse of the
33422
- normalization, based on the given component type
33423
- * @param input - The input value
33424
- * @param componentType - The component type
33425
- * @returns The statement
33426
- */
33427
- export function unnormalize(input: string, componentType: string): string;
33428
-
33429
- /**
33430
- * Creates a shader statement that returns the value of the specified
33431
- property, normalized to the range [0, 1].
33432
- * @param classProperty - The class property
33433
- * @param metadataProperty - The metadata property, either
33434
- a `PropertyTextureProperty` or a `PropertyAttributeProperty`
33435
- * @returns The string
33436
- */
33437
- export function getSourceValueStringScalar(classProperty: MetadataClassProperty, metadataProperty: any): string;
33438
-
33439
- /**
33440
- * Creates a shader statement that returns the value of the specified
33441
- component of the given property, normalized to the range [0, 1].
33442
- * @param classProperty - The class property
33443
- * @param metadataProperty - The metadata property, either
33444
- a `PropertyTextureProperty` or a `PropertyAttributeProperty`
33445
- * @param componentName - The name, in ["x", "y", "z", "w"]
33446
- * @returns The string
33447
- */
33448
- export function getSourceValueStringComponent(classProperty: MetadataClassProperty, metadataProperty: any, componentName: string): string;
33449
-
33450
33373
  /**
33451
33374
  * A light that gets emitted in a single direction from infinitely far away.
33452
33375
  * @param options - Object with the following properties:
@@ -34730,11 +34653,6 @@ export class GlobeTranslucency {
34730
34653
  rectangle: Rectangle;
34731
34654
  }
34732
34655
 
34733
- /**
34734
- * Loads the gltf object
34735
- */
34736
- export function loadGltfJson(): void;
34737
-
34738
34656
  export type EXTMeshPolygonExtension = {
34739
34657
  count: number;
34740
34658
  indicesOffsets: number;
@@ -39687,36 +39605,6 @@ export class CorrelationGroup {
39687
39605
  readonly params: Spdcf[];
39688
39606
  }
39689
39607
 
39690
- /**
39691
- * Creates a Matrix3 that describes a covariance matrix (which is
39692
- symmetric) from the array containing the upper triangle, in
39693
- column-major order.
39694
- * @param array - The input array
39695
- * @returns The Matrix3
39696
- */
39697
- export function createCovarianceMatrixFromUpperTriangle(array: number[]): Matrix3;
39698
-
39699
- /**
39700
- * Creates an `AnchorPointDirect` from the given JSON representation
39701
- * @param anchorPointDirectJson - The input JSON
39702
- * @returns The direct anchor point
39703
- */
39704
- export function createAnchorPointDirect(anchorPointDirectJson: any): AnchorPointDirect;
39705
-
39706
- /**
39707
- * Creates an `AnchorPointIndirect` from the given JSON representation
39708
- * @param anchorPointIndirectJson - The input JSON
39709
- * @returns The indirect anchor point
39710
- */
39711
- export function createAnchorPointIndirect(anchorPointIndirectJson: any): AnchorPointIndirect;
39712
-
39713
- /**
39714
- * Creates a `CorrelationGroup` from the given JSON representation
39715
- * @param correlationGroupJson - The input JSON
39716
- * @returns The correlation group
39717
- */
39718
- export function createCorrelationGroup(correlationGroupJson: any): CorrelationGroup;
39719
-
39720
39608
  export namespace GltfGpmLocal {
39721
39609
  /**
39722
39610
  * Initialization options for the GltfGpmLocal constructor
@@ -39941,6 +39829,9 @@ Cesium supports glTF assets with the following extensions:
39941
39829
  {@link https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_mesh_quantization|KHR_mesh_quantization}
39942
39830
  </li>
39943
39831
  <li>
39832
+ {@link https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_meshopt_compression|KHR_meshopt_compression}
39833
+ </li>
39834
+ <li>
39944
39835
  {@link https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_texture_basisu|KHR_texture_basisu}
39945
39836
  </li>
39946
39837
  <li>
@@ -41762,34 +41653,6 @@ export class PerInstanceColorAppearance {
41762
41653
  getRenderState(): any;
41763
41654
  }
41764
41655
 
41765
- /**
41766
- * Compute the rectangle that describes the part of the drawing buffer
41767
- that is relevant for picking.
41768
- * @param drawingBufferHeight - The height of the drawing buffer
41769
- * @param position - The position inside the drawing buffer
41770
- * @param width - The width of the rectangle, assumed to
41771
- be an odd integer number, default : 3.0
41772
- * @param height - The height of the rectangle. If unspecified,
41773
- height will default to the value of <code>width</code>
41774
- * @param result - The result rectangle
41775
- * @returns The result rectangle
41776
- */
41777
- export function computePickingDrawingBufferRectangle(drawingBufferHeight: number, position: Cartesian2, width: number | undefined, height: number | undefined, result: BoundingRectangle): BoundingRectangle;
41778
-
41779
- /**
41780
- * Setup needed before picking.
41781
- * @param windowPosition - Window coordinates to perform picking on.
41782
- * @param drawingBufferRectangle - The output drawing buffer recangle.
41783
- * @param [width = 3] - Width of the pick rectangle.
41784
- * @param [height = 3] - Height of the pick rectangle.
41785
- */
41786
- export function pickBegin(scene: Scene, windowPosition: Cartesian2, drawingBufferRectangle: BoundingRectangle, width?: number, height?: number): void;
41787
-
41788
- /**
41789
- * Teardown needed after picking.
41790
- */
41791
- export function pickEnd(scene: Scene): void;
41792
-
41793
41656
  /**
41794
41657
  * Information about metadata that is supposed to be picked
41795
41658
  * @property schemaId - The optional ID of the metadata schema
@@ -41804,44 +41667,6 @@ export type PickedMetadataInfo = {
41804
41667
  classProperty: MetadataClassProperty;
41805
41668
  };
41806
41669
 
41807
- /**
41808
- * @param pickedResults - the results from the pickCallback
41809
- * @param limit - If supplied, stop drilling after collecting this many picks.
41810
- * @returns whether picking should end
41811
- */
41812
- export function addDrillPickedResults(pickedResults: object[], limit: number, results: object[], pickedPrimitives: object[], pickedAttributes: object[], pickedFeatures: object[]): boolean;
41813
-
41814
- /**
41815
- * Drill pick by repeatedly calling a given `pickCallback`, each time stripping away the previously picked objects.
41816
- * @param pickCallback - Pick callback to execute each iteration
41817
- * @param [limit = Number.MAX_VALUE] - If supplied, stop drilling after collecting this many picks
41818
- * @returns List of picked results
41819
- */
41820
- export function drillPick(pickCallback: (...params: any[]) => any, limit?: number): object[];
41821
-
41822
- /**
41823
- * Remove all invalid binary body references from the batch table
41824
- JSON of the given parsed content.
41825
-
41826
- This is a workaround for gracefully handling the invalid PNTS
41827
- files that may have been created by the point cloud tiler.
41828
- See https://github.com/CesiumGS/cesium/issues/12872
41829
-
41830
- When the batch table JSON is undefined, nothing will be done.
41831
- When the batch table binary is defined, nothing will be done
41832
- (assuming that any binary body references are valid - this is
41833
- not checked here).
41834
-
41835
- Otherwise, this will remove all binary body references from the
41836
- batch table JSON that are not resolved from draco via the
41837
- `parsedContent.draco.batchTableProperties`.
41838
-
41839
- If any (invalid) binary body reference is found (and removed),
41840
- a one-time warning will be printed.
41841
- * @param parsedContent - The parsed content
41842
- */
41843
- export function removeInvalidBinaryBodyReferences(parsedContent: any): void;
41844
-
41845
41670
  /**
41846
41671
  * Options for performing point attenuation based on geometric error when rendering
41847
41672
  point clouds using 3D Tiles.
@@ -44434,18 +44259,6 @@ export class Scene {
44434
44259
  destroy(): void;
44435
44260
  }
44436
44261
 
44437
- /**
44438
- * Determine how translucent surfaces will be handled.
44439
-
44440
- When OIT is enabled, then this will delegate to OIT.executeCommands.
44441
- Otherwise, it will just be executeTranslucentCommandsBackToFront
44442
- for render passes, or executeTranslucentCommandsFrontToBack for
44443
- other passes.
44444
- * @param scene - The scene.
44445
- * @returns A function to execute translucent commands.
44446
- */
44447
- export function obtainTranslucentCommandExecutionFunction(scene: Scene): (...params: any[]) => any;
44448
-
44449
44262
  /**
44450
44263
  * Indicates if the scene is viewed in 3D, 2D, or 2.5D Columbus view.
44451
44264
  */