mars3d-cesium 1.136.0 → 1.137.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Cesium/Cesium.d.ts +26 -20
- package/Build/Cesium/Cesium.js +4256 -4249
- package/Build/Cesium/Workers/{chunk-V4GKMAF3.js → chunk-32AHHUF4.js} +2 -2
- package/Build/Cesium/Workers/{chunk-L5OFQIDV.js → chunk-3GZOOOPL.js} +2 -2
- package/Build/Cesium/Workers/{chunk-VDPN3SFE.js → chunk-3HFCZ77L.js} +2 -2
- package/Build/Cesium/Workers/{chunk-RC5L224I.js → chunk-4A5I4SOQ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-YEN6SY2C.js → chunk-5MNXCIAQ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-SX7UFWHO.js → chunk-5VOZPPMV.js} +2 -2
- package/Build/Cesium/Workers/{chunk-LOOC34UL.js → chunk-67AKABTA.js} +2 -2
- package/Build/Cesium/Workers/{chunk-4CWVEDCG.js → chunk-6F5KTASH.js} +2 -2
- package/Build/Cesium/Workers/{chunk-I2OJC4V7.js → chunk-7MMCML27.js} +1 -1
- package/Build/Cesium/Workers/{chunk-WNFYYD3I.js → chunk-AYK4RNAN.js} +2 -2
- package/Build/Cesium/Workers/{chunk-2IHZS4H3.js → chunk-BBDNCSWF.js} +1 -1
- package/Build/Cesium/Workers/{chunk-5ZPZOULN.js → chunk-C7M6BOJB.js} +1 -1
- package/Build/Cesium/Workers/{chunk-PYURPHAC.js → chunk-CRRE2PGF.js} +2 -2
- package/Build/Cesium/Workers/{chunk-TEPAYIZU.js → chunk-CTZ5EJYK.js} +2 -2
- package/Build/Cesium/Workers/{chunk-DCJBRXQ3.js → chunk-DMJCD4AA.js} +2 -2
- package/Build/Cesium/Workers/chunk-EAK2NYVT.js +29 -0
- package/Build/Cesium/Workers/{chunk-OREI43PJ.js → chunk-ELWO7X6Y.js} +1 -1
- package/Build/Cesium/Workers/{chunk-DCAJW75L.js → chunk-F2AWQA6Z.js} +2 -2
- package/Build/Cesium/Workers/{chunk-FQU7PNU3.js → chunk-FCBSQHDZ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-JSRVU52I.js → chunk-FQLWLYTE.js} +2 -2
- package/Build/Cesium/Workers/{chunk-N73TNNHG.js → chunk-FRYGQH3I.js} +1 -1
- package/Build/Cesium/Workers/{chunk-65B5NZJA.js → chunk-GFKU5RWZ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-DHOZLOJA.js → chunk-GH27WBLN.js} +2 -2
- package/Build/Cesium/Workers/{chunk-GNL7UROL.js → chunk-GYZJRJPF.js} +2 -2
- package/Build/Cesium/Workers/{chunk-3WJZ6CQ2.js → chunk-HNYIYYL7.js} +2 -2
- package/Build/Cesium/Workers/{chunk-IJTSHLAU.js → chunk-HOU3ZFMF.js} +2 -2
- package/Build/Cesium/Workers/{chunk-I6TRDB5O.js → chunk-HZHBRTRT.js} +2 -2
- package/Build/Cesium/Workers/{chunk-426QIPZD.js → chunk-IMMZMNCB.js} +2 -2
- package/Build/Cesium/Workers/{chunk-VA2HZUHQ.js → chunk-IPOSTFHS.js} +2 -2
- package/Build/Cesium/Workers/{chunk-HIRC4J7V.js → chunk-IVVK6HOA.js} +2 -2
- package/Build/Cesium/Workers/{chunk-IVUAGUQL.js → chunk-J7N2P6BD.js} +2 -2
- package/Build/Cesium/Workers/{chunk-KBYZ3JYR.js → chunk-J7QDKVNN.js} +2 -2
- package/Build/Cesium/Workers/{chunk-4JVTZEOG.js → chunk-JKS7DM3B.js} +2 -2
- package/Build/Cesium/Workers/{chunk-UHYWWDIG.js → chunk-K2CUONAS.js} +2 -2
- package/Build/Cesium/Workers/{chunk-QUYEJXIQ.js → chunk-LOYNMWU3.js} +2 -2
- package/Build/Cesium/Workers/{chunk-CM4ICROJ.js → chunk-MYPJIRXE.js} +2 -2
- package/Build/Cesium/Workers/{chunk-WT2QAEEE.js → chunk-OIVYU3AH.js} +2 -2
- package/Build/Cesium/Workers/{chunk-QGOLNSX2.js → chunk-PFBCREPC.js} +2 -2
- package/Build/Cesium/Workers/{chunk-L3HMZOZ6.js → chunk-PY2LSRHX.js} +2 -2
- package/Build/Cesium/Workers/{chunk-AZECGCLU.js → chunk-QL35WEO3.js} +2 -2
- package/Build/Cesium/Workers/{chunk-4GQTSTSF.js → chunk-QYDEAGWW.js} +2 -2
- package/Build/Cesium/Workers/{chunk-GKDV7JZT.js → chunk-R4HJPNGK.js} +2 -2
- package/Build/Cesium/Workers/{chunk-VEACGURT.js → chunk-SZKUSERP.js} +2 -2
- package/Build/Cesium/Workers/{chunk-H2E233IF.js → chunk-T2YS3JFQ.js} +1 -1
- package/Build/Cesium/Workers/{chunk-ED5FRS6Y.js → chunk-T4GE24AQ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-TOB4N6Z3.js → chunk-TLGHTOAA.js} +2 -2
- package/Build/Cesium/Workers/{chunk-HIJPNVQU.js → chunk-TOPUWCHR.js} +2 -2
- package/Build/Cesium/Workers/{chunk-XZLASSTS.js → chunk-U6L54OA2.js} +2 -2
- package/Build/Cesium/Workers/{chunk-WOSIGBWT.js → chunk-VK6HAHBC.js} +2 -2
- package/Build/Cesium/Workers/{chunk-Z5V7C2RE.js → chunk-W6ZQJYSB.js} +2 -2
- package/Build/Cesium/Workers/{chunk-GZR7CCLR.js → chunk-WNAXMQ7E.js} +2 -2
- package/Build/Cesium/Workers/{chunk-KF4HK7UJ.js → chunk-XE65U3NZ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-KYKVWXMG.js → chunk-XGLQQYOQ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-UVSRWZRO.js → chunk-XHVNPXYT.js} +2 -2
- package/Build/Cesium/Workers/{chunk-BCEL3FDA.js → chunk-XJBOZNKQ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-LC5U7AUZ.js → chunk-ZB5ITLKJ.js} +2 -2
- package/Build/Cesium/Workers/{chunk-HDT6ASXB.js → chunk-ZQC66MCS.js} +2 -2
- package/Build/Cesium/Workers/combineGeometry.js +2 -2
- package/Build/Cesium/Workers/createBoxGeometry.js +2 -2
- package/Build/Cesium/Workers/createBoxOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCircleGeometry.js +2 -2
- package/Build/Cesium/Workers/createCircleOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCoplanarPolygonGeometry.js +2 -2
- package/Build/Cesium/Workers/createCoplanarPolygonOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCorridorGeometry.js +2 -2
- package/Build/Cesium/Workers/createCorridorOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createCylinderGeometry.js +2 -2
- package/Build/Cesium/Workers/createCylinderOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipseGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipseOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipsoidGeometry.js +2 -2
- package/Build/Cesium/Workers/createEllipsoidOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createFrustumGeometry.js +2 -2
- package/Build/Cesium/Workers/createFrustumOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createGeometry.js +2 -2
- package/Build/Cesium/Workers/createGroundPolylineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPlaneGeometry.js +2 -2
- package/Build/Cesium/Workers/createPlaneOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolygonGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolygonOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolylineGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolylineVolumeGeometry.js +2 -2
- package/Build/Cesium/Workers/createPolylineVolumeOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createRectangleGeometry.js +2 -2
- package/Build/Cesium/Workers/createRectangleOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createSimplePolylineGeometry.js +2 -2
- package/Build/Cesium/Workers/createSphereGeometry.js +2 -2
- package/Build/Cesium/Workers/createSphereOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/createTaskProcessorWorker.js +2 -2
- package/Build/Cesium/Workers/createVectorTileClampedPolylines.js +2 -2
- package/Build/Cesium/Workers/createVectorTileGeometries.js +2 -2
- package/Build/Cesium/Workers/createVectorTilePoints.js +2 -2
- package/Build/Cesium/Workers/createVectorTilePolygons.js +2 -2
- package/Build/Cesium/Workers/createVectorTilePolylines.js +2 -2
- package/Build/Cesium/Workers/createVerticesFromCesium3DTilesTerrain.js +2 -2
- package/Build/Cesium/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +2 -2
- package/Build/Cesium/Workers/createVerticesFromHeightmap.js +2 -2
- package/Build/Cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +2 -2
- package/Build/Cesium/Workers/createWallGeometry.js +2 -2
- package/Build/Cesium/Workers/createWallOutlineGeometry.js +2 -2
- package/Build/Cesium/Workers/decodeDraco.js +2 -2
- package/Build/Cesium/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2
- package/Build/Cesium/Workers/decodeI3S.js +2 -2
- package/Build/Cesium/Workers/gaussianSplatSorter.js +2 -2
- package/Build/Cesium/Workers/gaussianSplatTextureGenerator.js +2 -2
- package/Build/Cesium/Workers/incrementallyBuildTerrainPicker.js +2 -2
- package/Build/Cesium/Workers/transcodeKTX2.js +2 -2
- package/Build/Cesium/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Cesium/Workers/upsampleQuantizedTerrainMesh.js +2 -2
- package/Build/Cesium/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +2 -2
- package/Build/Cesium/index.cjs +4332 -4325
- package/Build/Cesium/index.js +4354 -4347
- package/package.json +1 -4
- package/Build/Cesium/Workers/chunk-EBRPXF46.js +0 -29
package/Build/Cesium/Cesium.d.ts
CHANGED
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@@ -9108,7 +9108,7 @@ export namespace IntersectionTests {
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/**
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* Computes the intersection of a ray and a triangle as a parametric distance along the input ray. The result is negative when the triangle is behind the ray.
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Implements {@link https://cadxfem.org/inf/Fast
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Implements {@link https://cadxfem.org/inf/Fast MinimumStorage RayTriangle Intersection.pdf|
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Fast Minimum Storage Ray/Triangle Intersection} by Tomas Moller and Ben Trumbore.
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* @param ray - The ray.
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* @param p0 - The first vertex of the triangle.
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/**
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* Computes the intersection of a ray and a triangle as a Cartesian3 coordinate.
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Implements {@link https://cadxfem.org/inf/Fast
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Implements {@link https://cadxfem.org/inf/Fast MinimumStorage RayTriangle Intersection.pdf|
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Fast Minimum Storage Ray/Triangle Intersection} by Tomas Moller and Ben Trumbore.
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* @param ray - The ray.
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* @param p0 - The first vertex of the triangle.
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COUNTER_CLOCKWISE = WebGLConstants.CCW
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}
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/**
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* Computes dimensions for text, based on current canvas state.
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Rounds metrics, excluding width, to whole pixels. This is purely to minimize
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rendering differences with migration to in-browser measureText(), and may be
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revised in the future. See: github.com/CesiumGS/cesium/pull/13081
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*/
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export function measureText(): void;
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/**
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* Writes the given text into a new canvas. The canvas will be sized to fit the text.
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If text is blank, returns undefined.
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export namespace Azure2DImageryProvider {
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/**
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* Initialization options for the Azure2DImageryProvider constructor
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* @property
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* @property [
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* @property
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* @property
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* @property [
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* @property [options.minimumLevel = 0] - The minimum level-of-detail supported by the imagery provider. Take care when specifying
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* @property subscriptionKey - The public subscription key for the imagery.
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* @property [url = "https://atlas.microsoft.com/"] - The Azure server url.
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* @property [tilesetId = "microsoft.imagery"] - The Azure tileset ID. Valid options are {@link microsoft.imagery}, {@link microsoft.base.road}, and {@link microsoft.base.labels.road}
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* @property [ellipsoid = Ellipsoid.default] - The ellipsoid. If not specified, the default ellipsoid is used.
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* @property [minimumLevel = 0] - The minimum level-of-detail supported by the imagery provider. Take care when specifying
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this that the number of tiles at the minimum level is small, such as four or less. A larger number is likely
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to result in rendering problems.
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* @property [
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* @property [maximumLevel = 22] - The maximum level-of-detail supported by the imagery provider.
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* @property [rectangle = Rectangle.MAX_VALUE] - The rectangle, in radians, covered by the image.
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*/
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type ConstructorOptions = {
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rectangle?: Rectangle;
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};
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subscriptionKey: string;
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url?: string;
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tilesetId?: string;
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ellipsoid?: Ellipsoid;
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minimumLevel?: number;
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maximumLevel?: number;
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rectangle?: Rectangle;
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};
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}
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readonly length: number;
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/**
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* Specifies the tonemapping algorithm used when rendering with high dynamic range.
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{@link https://sandcastle.cesium.com/?
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{@link https://sandcastle.cesium.com/?id=high-dynamic-range|Sandcastle Demo}
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* @example
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* viewer.scene.postProcessStages.tonemapper = Cesium.Tonemapper.ACES;
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*/
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