mars3d-cesium 1.136.0 → 1.137.0

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Files changed (116) hide show
  1. package/Build/Cesium/Cesium.d.ts +26 -20
  2. package/Build/Cesium/Cesium.js +4256 -4249
  3. package/Build/Cesium/Workers/{chunk-V4GKMAF3.js → chunk-32AHHUF4.js} +2 -2
  4. package/Build/Cesium/Workers/{chunk-L5OFQIDV.js → chunk-3GZOOOPL.js} +2 -2
  5. package/Build/Cesium/Workers/{chunk-VDPN3SFE.js → chunk-3HFCZ77L.js} +2 -2
  6. package/Build/Cesium/Workers/{chunk-RC5L224I.js → chunk-4A5I4SOQ.js} +2 -2
  7. package/Build/Cesium/Workers/{chunk-YEN6SY2C.js → chunk-5MNXCIAQ.js} +2 -2
  8. package/Build/Cesium/Workers/{chunk-SX7UFWHO.js → chunk-5VOZPPMV.js} +2 -2
  9. package/Build/Cesium/Workers/{chunk-LOOC34UL.js → chunk-67AKABTA.js} +2 -2
  10. package/Build/Cesium/Workers/{chunk-4CWVEDCG.js → chunk-6F5KTASH.js} +2 -2
  11. package/Build/Cesium/Workers/{chunk-I2OJC4V7.js → chunk-7MMCML27.js} +1 -1
  12. package/Build/Cesium/Workers/{chunk-WNFYYD3I.js → chunk-AYK4RNAN.js} +2 -2
  13. package/Build/Cesium/Workers/{chunk-2IHZS4H3.js → chunk-BBDNCSWF.js} +1 -1
  14. package/Build/Cesium/Workers/{chunk-5ZPZOULN.js → chunk-C7M6BOJB.js} +1 -1
  15. package/Build/Cesium/Workers/{chunk-PYURPHAC.js → chunk-CRRE2PGF.js} +2 -2
  16. package/Build/Cesium/Workers/{chunk-TEPAYIZU.js → chunk-CTZ5EJYK.js} +2 -2
  17. package/Build/Cesium/Workers/{chunk-DCJBRXQ3.js → chunk-DMJCD4AA.js} +2 -2
  18. package/Build/Cesium/Workers/chunk-EAK2NYVT.js +29 -0
  19. package/Build/Cesium/Workers/{chunk-OREI43PJ.js → chunk-ELWO7X6Y.js} +1 -1
  20. package/Build/Cesium/Workers/{chunk-DCAJW75L.js → chunk-F2AWQA6Z.js} +2 -2
  21. package/Build/Cesium/Workers/{chunk-FQU7PNU3.js → chunk-FCBSQHDZ.js} +2 -2
  22. package/Build/Cesium/Workers/{chunk-JSRVU52I.js → chunk-FQLWLYTE.js} +2 -2
  23. package/Build/Cesium/Workers/{chunk-N73TNNHG.js → chunk-FRYGQH3I.js} +1 -1
  24. package/Build/Cesium/Workers/{chunk-65B5NZJA.js → chunk-GFKU5RWZ.js} +2 -2
  25. package/Build/Cesium/Workers/{chunk-DHOZLOJA.js → chunk-GH27WBLN.js} +2 -2
  26. package/Build/Cesium/Workers/{chunk-GNL7UROL.js → chunk-GYZJRJPF.js} +2 -2
  27. package/Build/Cesium/Workers/{chunk-3WJZ6CQ2.js → chunk-HNYIYYL7.js} +2 -2
  28. package/Build/Cesium/Workers/{chunk-IJTSHLAU.js → chunk-HOU3ZFMF.js} +2 -2
  29. package/Build/Cesium/Workers/{chunk-I6TRDB5O.js → chunk-HZHBRTRT.js} +2 -2
  30. package/Build/Cesium/Workers/{chunk-426QIPZD.js → chunk-IMMZMNCB.js} +2 -2
  31. package/Build/Cesium/Workers/{chunk-VA2HZUHQ.js → chunk-IPOSTFHS.js} +2 -2
  32. package/Build/Cesium/Workers/{chunk-HIRC4J7V.js → chunk-IVVK6HOA.js} +2 -2
  33. package/Build/Cesium/Workers/{chunk-IVUAGUQL.js → chunk-J7N2P6BD.js} +2 -2
  34. package/Build/Cesium/Workers/{chunk-KBYZ3JYR.js → chunk-J7QDKVNN.js} +2 -2
  35. package/Build/Cesium/Workers/{chunk-4JVTZEOG.js → chunk-JKS7DM3B.js} +2 -2
  36. package/Build/Cesium/Workers/{chunk-UHYWWDIG.js → chunk-K2CUONAS.js} +2 -2
  37. package/Build/Cesium/Workers/{chunk-QUYEJXIQ.js → chunk-LOYNMWU3.js} +2 -2
  38. package/Build/Cesium/Workers/{chunk-CM4ICROJ.js → chunk-MYPJIRXE.js} +2 -2
  39. package/Build/Cesium/Workers/{chunk-WT2QAEEE.js → chunk-OIVYU3AH.js} +2 -2
  40. package/Build/Cesium/Workers/{chunk-QGOLNSX2.js → chunk-PFBCREPC.js} +2 -2
  41. package/Build/Cesium/Workers/{chunk-L3HMZOZ6.js → chunk-PY2LSRHX.js} +2 -2
  42. package/Build/Cesium/Workers/{chunk-AZECGCLU.js → chunk-QL35WEO3.js} +2 -2
  43. package/Build/Cesium/Workers/{chunk-4GQTSTSF.js → chunk-QYDEAGWW.js} +2 -2
  44. package/Build/Cesium/Workers/{chunk-GKDV7JZT.js → chunk-R4HJPNGK.js} +2 -2
  45. package/Build/Cesium/Workers/{chunk-VEACGURT.js → chunk-SZKUSERP.js} +2 -2
  46. package/Build/Cesium/Workers/{chunk-H2E233IF.js → chunk-T2YS3JFQ.js} +1 -1
  47. package/Build/Cesium/Workers/{chunk-ED5FRS6Y.js → chunk-T4GE24AQ.js} +2 -2
  48. package/Build/Cesium/Workers/{chunk-TOB4N6Z3.js → chunk-TLGHTOAA.js} +2 -2
  49. package/Build/Cesium/Workers/{chunk-HIJPNVQU.js → chunk-TOPUWCHR.js} +2 -2
  50. package/Build/Cesium/Workers/{chunk-XZLASSTS.js → chunk-U6L54OA2.js} +2 -2
  51. package/Build/Cesium/Workers/{chunk-WOSIGBWT.js → chunk-VK6HAHBC.js} +2 -2
  52. package/Build/Cesium/Workers/{chunk-Z5V7C2RE.js → chunk-W6ZQJYSB.js} +2 -2
  53. package/Build/Cesium/Workers/{chunk-GZR7CCLR.js → chunk-WNAXMQ7E.js} +2 -2
  54. package/Build/Cesium/Workers/{chunk-KF4HK7UJ.js → chunk-XE65U3NZ.js} +2 -2
  55. package/Build/Cesium/Workers/{chunk-KYKVWXMG.js → chunk-XGLQQYOQ.js} +2 -2
  56. package/Build/Cesium/Workers/{chunk-UVSRWZRO.js → chunk-XHVNPXYT.js} +2 -2
  57. package/Build/Cesium/Workers/{chunk-BCEL3FDA.js → chunk-XJBOZNKQ.js} +2 -2
  58. package/Build/Cesium/Workers/{chunk-LC5U7AUZ.js → chunk-ZB5ITLKJ.js} +2 -2
  59. package/Build/Cesium/Workers/{chunk-HDT6ASXB.js → chunk-ZQC66MCS.js} +2 -2
  60. package/Build/Cesium/Workers/combineGeometry.js +2 -2
  61. package/Build/Cesium/Workers/createBoxGeometry.js +2 -2
  62. package/Build/Cesium/Workers/createBoxOutlineGeometry.js +2 -2
  63. package/Build/Cesium/Workers/createCircleGeometry.js +2 -2
  64. package/Build/Cesium/Workers/createCircleOutlineGeometry.js +2 -2
  65. package/Build/Cesium/Workers/createCoplanarPolygonGeometry.js +2 -2
  66. package/Build/Cesium/Workers/createCoplanarPolygonOutlineGeometry.js +2 -2
  67. package/Build/Cesium/Workers/createCorridorGeometry.js +2 -2
  68. package/Build/Cesium/Workers/createCorridorOutlineGeometry.js +2 -2
  69. package/Build/Cesium/Workers/createCylinderGeometry.js +2 -2
  70. package/Build/Cesium/Workers/createCylinderOutlineGeometry.js +2 -2
  71. package/Build/Cesium/Workers/createEllipseGeometry.js +2 -2
  72. package/Build/Cesium/Workers/createEllipseOutlineGeometry.js +2 -2
  73. package/Build/Cesium/Workers/createEllipsoidGeometry.js +2 -2
  74. package/Build/Cesium/Workers/createEllipsoidOutlineGeometry.js +2 -2
  75. package/Build/Cesium/Workers/createFrustumGeometry.js +2 -2
  76. package/Build/Cesium/Workers/createFrustumOutlineGeometry.js +2 -2
  77. package/Build/Cesium/Workers/createGeometry.js +2 -2
  78. package/Build/Cesium/Workers/createGroundPolylineGeometry.js +2 -2
  79. package/Build/Cesium/Workers/createPlaneGeometry.js +2 -2
  80. package/Build/Cesium/Workers/createPlaneOutlineGeometry.js +2 -2
  81. package/Build/Cesium/Workers/createPolygonGeometry.js +2 -2
  82. package/Build/Cesium/Workers/createPolygonOutlineGeometry.js +2 -2
  83. package/Build/Cesium/Workers/createPolylineGeometry.js +2 -2
  84. package/Build/Cesium/Workers/createPolylineVolumeGeometry.js +2 -2
  85. package/Build/Cesium/Workers/createPolylineVolumeOutlineGeometry.js +2 -2
  86. package/Build/Cesium/Workers/createRectangleGeometry.js +2 -2
  87. package/Build/Cesium/Workers/createRectangleOutlineGeometry.js +2 -2
  88. package/Build/Cesium/Workers/createSimplePolylineGeometry.js +2 -2
  89. package/Build/Cesium/Workers/createSphereGeometry.js +2 -2
  90. package/Build/Cesium/Workers/createSphereOutlineGeometry.js +2 -2
  91. package/Build/Cesium/Workers/createTaskProcessorWorker.js +2 -2
  92. package/Build/Cesium/Workers/createVectorTileClampedPolylines.js +2 -2
  93. package/Build/Cesium/Workers/createVectorTileGeometries.js +2 -2
  94. package/Build/Cesium/Workers/createVectorTilePoints.js +2 -2
  95. package/Build/Cesium/Workers/createVectorTilePolygons.js +2 -2
  96. package/Build/Cesium/Workers/createVectorTilePolylines.js +2 -2
  97. package/Build/Cesium/Workers/createVerticesFromCesium3DTilesTerrain.js +2 -2
  98. package/Build/Cesium/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +2 -2
  99. package/Build/Cesium/Workers/createVerticesFromHeightmap.js +2 -2
  100. package/Build/Cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +2 -2
  101. package/Build/Cesium/Workers/createWallGeometry.js +2 -2
  102. package/Build/Cesium/Workers/createWallOutlineGeometry.js +2 -2
  103. package/Build/Cesium/Workers/decodeDraco.js +2 -2
  104. package/Build/Cesium/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2
  105. package/Build/Cesium/Workers/decodeI3S.js +2 -2
  106. package/Build/Cesium/Workers/gaussianSplatSorter.js +2 -2
  107. package/Build/Cesium/Workers/gaussianSplatTextureGenerator.js +2 -2
  108. package/Build/Cesium/Workers/incrementallyBuildTerrainPicker.js +2 -2
  109. package/Build/Cesium/Workers/transcodeKTX2.js +2 -2
  110. package/Build/Cesium/Workers/transferTypedArrayTest.js +1 -1
  111. package/Build/Cesium/Workers/upsampleQuantizedTerrainMesh.js +2 -2
  112. package/Build/Cesium/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +2 -2
  113. package/Build/Cesium/index.cjs +4332 -4325
  114. package/Build/Cesium/index.js +4354 -4347
  115. package/package.json +1 -4
  116. package/Build/Cesium/Workers/chunk-EBRPXF46.js +0 -29
@@ -9108,7 +9108,7 @@ export namespace IntersectionTests {
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  /**
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  * Computes the intersection of a ray and a triangle as a parametric distance along the input ray. The result is negative when the triangle is behind the ray.
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- Implements {@link https://cadxfem.org/inf/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf|
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+ Implements {@link https://cadxfem.org/inf/Fast MinimumStorage RayTriangle Intersection.pdf|
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  Fast Minimum Storage Ray/Triangle Intersection} by Tomas Moller and Ben Trumbore.
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  * @param ray - The ray.
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  * @param p0 - The first vertex of the triangle.
@@ -9122,7 +9122,7 @@ export namespace IntersectionTests {
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  /**
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  * Computes the intersection of a ray and a triangle as a Cartesian3 coordinate.
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- Implements {@link https://cadxfem.org/inf/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf|
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+ Implements {@link https://cadxfem.org/inf/Fast MinimumStorage RayTriangle Intersection.pdf|
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  Fast Minimum Storage Ray/Triangle Intersection} by Tomas Moller and Ben Trumbore.
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  * @param ray - The ray.
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  * @param p0 - The first vertex of the triangle.
@@ -19068,6 +19068,15 @@ export enum WindingOrder {
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  COUNTER_CLOCKWISE = WebGLConstants.CCW
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  }
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+ /**
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+ * Computes dimensions for text, based on current canvas state.
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+
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+ Rounds metrics, excluding width, to whole pixels. This is purely to minimize
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+ rendering differences with migration to in-browser measureText(), and may be
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+ revised in the future. See: github.com/CesiumGS/cesium/pull/13081
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+ */
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+ export function measureText(): void;
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+
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  /**
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  * Writes the given text into a new canvas. The canvas will be sized to fit the text.
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  If text is blank, returns undefined.
@@ -26430,27 +26439,24 @@ export enum Axis {
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  export namespace Azure2DImageryProvider {
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  /**
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  * Initialization options for the Azure2DImageryProvider constructor
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- * @property options - Object with the following properties:
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- * @property [options.url = "https://atlas.microsoft.com/"] - The Azure server url.
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- * @property options.tilesetId - The Azure tileset ID. Valid options are {@link microsoft.imagery}, {@link microsoft.base.road}, and {@link microsoft.base.labels.road}
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- * @property options.subscriptionKey - The public subscription key for the imagery.
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- * @property [options.ellipsoid = Ellipsoid.default] - The ellipsoid. If not specified, the default ellipsoid is used.
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- * @property [options.minimumLevel = 0] - The minimum level-of-detail supported by the imagery provider. Take care when specifying
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+ * @property subscriptionKey - The public subscription key for the imagery.
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+ * @property [url = "https://atlas.microsoft.com/"] - The Azure server url.
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+ * @property [tilesetId = "microsoft.imagery"] - The Azure tileset ID. Valid options are {@link microsoft.imagery}, {@link microsoft.base.road}, and {@link microsoft.base.labels.road}
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+ * @property [ellipsoid = Ellipsoid.default] - The ellipsoid. If not specified, the default ellipsoid is used.
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+ * @property [minimumLevel = 0] - The minimum level-of-detail supported by the imagery provider. Take care when specifying
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  this that the number of tiles at the minimum level is small, such as four or less. A larger number is likely
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  to result in rendering problems.
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- * @property [options.maximumLevel = 22] - The maximum level-of-detail supported by the imagery provider.
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- * @property [options.rectangle = Rectangle.MAX_VALUE] - The rectangle, in radians, covered by the image.
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+ * @property [maximumLevel = 22] - The maximum level-of-detail supported by the imagery provider.
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+ * @property [rectangle = Rectangle.MAX_VALUE] - The rectangle, in radians, covered by the image.
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  */
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  type ConstructorOptions = {
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- options: {
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- url?: string;
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- tilesetId: string;
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- subscriptionKey: string;
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- ellipsoid?: Ellipsoid;
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- minimumLevel?: number;
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- maximumLevel?: number;
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- rectangle?: Rectangle;
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- };
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+ subscriptionKey: string;
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+ url?: string;
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+ tilesetId?: string;
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+ ellipsoid?: Ellipsoid;
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+ minimumLevel?: number;
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+ maximumLevel?: number;
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+ rectangle?: Rectangle;
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  };
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  }
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@@ -41416,7 +41422,7 @@ export class PostProcessStageCollection {
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  readonly length: number;
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  /**
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  * Specifies the tonemapping algorithm used when rendering with high dynamic range.
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- {@link https://sandcastle.cesium.com/?src=High%20Dynamic%20Range.html|Sandcastle Demo}
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+ {@link https://sandcastle.cesium.com/?id=high-dynamic-range|Sandcastle Demo}
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  * @example
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  * viewer.scene.postProcessStages.tonemapper = Cesium.Tonemapper.ACES;
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  */