mars3d-cesium 1.133.0 → 1.133.2

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Files changed (115) hide show
  1. package/Build/Cesium/Cesium.d.ts +40 -10
  2. package/Build/Cesium/Cesium.js +5909 -5907
  3. package/Build/Cesium/ThirdParty/Workers/z-worker-pako.js +1 -1
  4. package/Build/Cesium/ThirdParty/google-earth-dbroot-parser.js +1 -1
  5. package/Build/Cesium/Workers/{chunk-KL2WJGAH.js → chunk-26JMB5EG.js} +2 -2
  6. package/Build/Cesium/Workers/{chunk-KSJETWNA.js → chunk-2UIEEBAN.js} +2 -2
  7. package/Build/Cesium/Workers/{chunk-LTFW43O4.js → chunk-3H5MB2EO.js} +2 -2
  8. package/Build/Cesium/Workers/{chunk-7RFALDCX.js → chunk-5ISKVHZE.js} +2 -2
  9. package/Build/Cesium/Workers/{chunk-DEFC2PLL.js → chunk-5WACMDJQ.js} +2 -2
  10. package/Build/Cesium/Workers/{chunk-ND77GZGZ.js → chunk-62CQLB45.js} +2 -2
  11. package/Build/Cesium/Workers/{chunk-HU3PBDYN.js → chunk-A6VUCLHN.js} +2 -2
  12. package/Build/Cesium/Workers/{chunk-H4674FDM.js → chunk-AOU63PGD.js} +2 -2
  13. package/Build/Cesium/Workers/{chunk-O6SEZKWO.js → chunk-BJ452TA7.js} +2 -2
  14. package/Build/Cesium/Workers/{chunk-U7KNMP7R.js → chunk-DJKMCWX5.js} +2 -2
  15. package/Build/Cesium/Workers/{chunk-43FKHWZQ.js → chunk-FM6NJIML.js} +2 -2
  16. package/Build/Cesium/Workers/{chunk-XE3LXHBN.js → chunk-FUJYB47T.js} +2 -2
  17. package/Build/Cesium/Workers/{chunk-H7BQJGI3.js → chunk-GFFNDPHK.js} +2 -2
  18. package/Build/Cesium/Workers/{chunk-DNSGOW55.js → chunk-GM3O7MIS.js} +1 -1
  19. package/Build/Cesium/Workers/{chunk-KYPYMOBP.js → chunk-H5MHZH6P.js} +2 -2
  20. package/Build/Cesium/Workers/chunk-HTW53N7A.js +26 -0
  21. package/Build/Cesium/Workers/{chunk-GWPH2PKP.js → chunk-HU3XCSCW.js} +2 -2
  22. package/Build/Cesium/Workers/{chunk-POYDHFH2.js → chunk-I3FYJ5IG.js} +2 -2
  23. package/Build/Cesium/Workers/{chunk-WE5RXDQO.js → chunk-IXJXM2U4.js} +2 -2
  24. package/Build/Cesium/Workers/{chunk-LEMALSKJ.js → chunk-J5DUVNRR.js} +2 -2
  25. package/Build/Cesium/Workers/{chunk-CUZ2RUXA.js → chunk-JHQJZUYC.js} +2 -2
  26. package/Build/Cesium/Workers/{chunk-4SJGFIS6.js → chunk-JR7HYP6T.js} +1 -1
  27. package/Build/Cesium/Workers/{chunk-EI4MGK4P.js → chunk-K7LLWBNJ.js} +2 -2
  28. package/Build/Cesium/Workers/{chunk-HJY22XCJ.js → chunk-LFEWZXYP.js} +2 -2
  29. package/Build/Cesium/Workers/chunk-LTGIIF63.js +26 -0
  30. package/Build/Cesium/Workers/{chunk-SXROU5LJ.js → chunk-MPITALOH.js} +2 -2
  31. package/Build/Cesium/Workers/{chunk-43TKGR4J.js → chunk-MZ2NDMIB.js} +2 -2
  32. package/Build/Cesium/Workers/{chunk-VUZMPW7O.js → chunk-NJT5VBT3.js} +2 -2
  33. package/Build/Cesium/Workers/{chunk-PDXVVB4B.js → chunk-NMCPHO6J.js} +2 -2
  34. package/Build/Cesium/Workers/{chunk-H3RPCIFY.js → chunk-NU4HYD2L.js} +2 -2
  35. package/Build/Cesium/Workers/{chunk-77TK2GQR.js → chunk-OKN5UZ7Q.js} +2 -2
  36. package/Build/Cesium/Workers/{chunk-Y5SQNN42.js → chunk-PGRLXBGD.js} +2 -2
  37. package/Build/Cesium/Workers/{chunk-VOEJSROL.js → chunk-PLLNGUDR.js} +2 -2
  38. package/Build/Cesium/Workers/{chunk-E6KVT7IM.js → chunk-QEWSVV5D.js} +1 -1
  39. package/Build/Cesium/Workers/{chunk-M6BDGVII.js → chunk-QJQQBZH2.js} +2 -2
  40. package/Build/Cesium/Workers/{chunk-ZPICA5EX.js → chunk-QSBEFQ4F.js} +2 -2
  41. package/Build/Cesium/Workers/{chunk-GUAABVXH.js → chunk-QUD7TMKH.js} +2 -2
  42. package/Build/Cesium/Workers/{chunk-IZV5NST2.js → chunk-RLETINPU.js} +2 -2
  43. package/Build/Cesium/Workers/{chunk-5PSDDTZV.js → chunk-SPMVNJUF.js} +2 -2
  44. package/Build/Cesium/Workers/{chunk-XRTVQTQZ.js → chunk-TSCVBWG6.js} +2 -2
  45. package/Build/Cesium/Workers/{chunk-NDZV4ITQ.js → chunk-U3MALRGE.js} +2 -2
  46. package/Build/Cesium/Workers/{chunk-GONHMPVF.js → chunk-U5ICFWQV.js} +2 -2
  47. package/Build/Cesium/Workers/{chunk-A2BXH37K.js → chunk-UJL35RP2.js} +1 -1
  48. package/Build/Cesium/Workers/{chunk-NQTKQNS4.js → chunk-VD6ECAIC.js} +2 -2
  49. package/Build/Cesium/Workers/{chunk-ECZ7TW2U.js → chunk-VLDV42YZ.js} +2 -2
  50. package/Build/Cesium/Workers/{chunk-QJ3UCIAA.js → chunk-VNVMHPJH.js} +2 -2
  51. package/Build/Cesium/Workers/{chunk-4AQMWPCR.js → chunk-VRSY7XMN.js} +2 -2
  52. package/Build/Cesium/Workers/{chunk-4MGM37G7.js → chunk-W5POSMCN.js} +2 -2
  53. package/Build/Cesium/Workers/{chunk-4ULLEHXL.js → chunk-Y4PFCRMK.js} +2 -2
  54. package/Build/Cesium/Workers/{chunk-FBZUI3UF.js → chunk-YDRG5X7A.js} +1 -1
  55. package/Build/Cesium/Workers/{chunk-5MBJH7WO.js → chunk-YK6Q4ZLT.js} +2 -2
  56. package/Build/Cesium/Workers/{chunk-TMSCFWI2.js → chunk-YNUOUJTT.js} +3 -3
  57. package/Build/Cesium/Workers/combineGeometry.js +2 -2
  58. package/Build/Cesium/Workers/createBoxGeometry.js +2 -2
  59. package/Build/Cesium/Workers/createBoxOutlineGeometry.js +2 -2
  60. package/Build/Cesium/Workers/createCircleGeometry.js +2 -2
  61. package/Build/Cesium/Workers/createCircleOutlineGeometry.js +2 -2
  62. package/Build/Cesium/Workers/createCoplanarPolygonGeometry.js +2 -2
  63. package/Build/Cesium/Workers/createCoplanarPolygonOutlineGeometry.js +2 -2
  64. package/Build/Cesium/Workers/createCorridorGeometry.js +2 -2
  65. package/Build/Cesium/Workers/createCorridorOutlineGeometry.js +2 -2
  66. package/Build/Cesium/Workers/createCylinderGeometry.js +2 -2
  67. package/Build/Cesium/Workers/createCylinderOutlineGeometry.js +2 -2
  68. package/Build/Cesium/Workers/createEllipseGeometry.js +2 -2
  69. package/Build/Cesium/Workers/createEllipseOutlineGeometry.js +2 -2
  70. package/Build/Cesium/Workers/createEllipsoidGeometry.js +2 -2
  71. package/Build/Cesium/Workers/createEllipsoidOutlineGeometry.js +2 -2
  72. package/Build/Cesium/Workers/createFrustumGeometry.js +2 -2
  73. package/Build/Cesium/Workers/createFrustumOutlineGeometry.js +2 -2
  74. package/Build/Cesium/Workers/createGeometry.js +2 -2
  75. package/Build/Cesium/Workers/createGroundPolylineGeometry.js +2 -2
  76. package/Build/Cesium/Workers/createPlaneGeometry.js +2 -2
  77. package/Build/Cesium/Workers/createPlaneOutlineGeometry.js +2 -2
  78. package/Build/Cesium/Workers/createPolygonGeometry.js +2 -2
  79. package/Build/Cesium/Workers/createPolygonOutlineGeometry.js +2 -2
  80. package/Build/Cesium/Workers/createPolylineGeometry.js +2 -2
  81. package/Build/Cesium/Workers/createPolylineVolumeGeometry.js +2 -2
  82. package/Build/Cesium/Workers/createPolylineVolumeOutlineGeometry.js +2 -2
  83. package/Build/Cesium/Workers/createRectangleGeometry.js +2 -2
  84. package/Build/Cesium/Workers/createRectangleOutlineGeometry.js +2 -2
  85. package/Build/Cesium/Workers/createSimplePolylineGeometry.js +2 -2
  86. package/Build/Cesium/Workers/createSphereGeometry.js +2 -2
  87. package/Build/Cesium/Workers/createSphereOutlineGeometry.js +2 -2
  88. package/Build/Cesium/Workers/createTaskProcessorWorker.js +2 -2
  89. package/Build/Cesium/Workers/createVectorTileClampedPolylines.js +2 -2
  90. package/Build/Cesium/Workers/createVectorTileGeometries.js +2 -2
  91. package/Build/Cesium/Workers/createVectorTilePoints.js +2 -2
  92. package/Build/Cesium/Workers/createVectorTilePolygons.js +2 -2
  93. package/Build/Cesium/Workers/createVectorTilePolylines.js +2 -2
  94. package/Build/Cesium/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +2 -2
  95. package/Build/Cesium/Workers/createVerticesFromHeightmap.js +2 -2
  96. package/Build/Cesium/Workers/createVerticesFromQuantizedTerrainMesh.js +2 -2
  97. package/Build/Cesium/Workers/createWallGeometry.js +2 -2
  98. package/Build/Cesium/Workers/createWallOutlineGeometry.js +2 -2
  99. package/Build/Cesium/Workers/decodeDraco.js +2 -2
  100. package/Build/Cesium/Workers/decodeGoogleEarthEnterprisePacket.js +2 -2
  101. package/Build/Cesium/Workers/decodeI3S.js +2 -2
  102. package/Build/Cesium/Workers/gaussianSplatSorter.js +2 -2
  103. package/Build/Cesium/Workers/gaussianSplatTextureGenerator.js +2 -2
  104. package/Build/Cesium/Workers/transcodeKTX2.js +4 -4
  105. package/Build/Cesium/Workers/transferTypedArrayTest.js +1 -1
  106. package/Build/Cesium/Workers/upsampleQuantizedTerrainMesh.js +2 -2
  107. package/Build/Cesium/index.cjs +5921 -5919
  108. package/Build/Cesium/index.js +5920 -5918
  109. package/README.md +1 -1
  110. package/package.json +1 -1
  111. package/Build/Cesium/README.md +0 -13
  112. package/Build/Cesium/ThirdParty/Workers/pako_deflate.min.js +0 -1
  113. package/Build/Cesium/ThirdParty/Workers/pako_inflate.min.js +0 -1
  114. package/Build/Cesium/Workers/chunk-4V2NIDZX.js +0 -26
  115. package/Build/Cesium/Workers/chunk-IWMJLQVB.js +0 -26
@@ -31911,9 +31911,9 @@ export enum DepthFunction {
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  /**
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  * Returns the type that the given class property has in a GLSL shader.
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- *
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- * It returns the same string as `PropertyTextureProperty.prototype.getGlslType`
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- * for a property texture property with the given class property
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+
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+ It returns the same string as `PropertyTextureProperty.prototype.getGlslType`
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+ for a property texture property with the given class property
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  * @param classProperty - The class property
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  * @returns The GLSL shader type string for the property
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  */
@@ -31921,8 +31921,8 @@ export function getGlslType(classProperty: MetadataClassProperty): string;
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  /**
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  * Returns a shader statement that applies the inverse of the
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- * value transform to the given value, based on the given offset
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- * and scale.
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+ value transform to the given value, based on the given offset
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+ and scale.
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  * @param input - The input value
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  * @param offset - The offset
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  * @param scale - The scale
@@ -31932,7 +31932,7 @@ export function unapplyValueTransform(input: string, offset: string, scale: stri
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  /**
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  * Returns a shader statement that applies the inverse of the
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- * normalization, based on the given component type
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+ normalization, based on the given component type
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  * @param input - The input value
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  * @param componentType - The component type
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  * @returns The statement
@@ -31941,20 +31941,20 @@ export function unnormalize(input: string, componentType: string): string;
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  /**
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  * Creates a shader statement that returns the value of the specified
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- * property, normalized to the range [0, 1].
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+ property, normalized to the range [0, 1].
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  * @param classProperty - The class property
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  * @param metadataProperty - The metadata property, either
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- * a `PropertyTextureProperty` or a `PropertyAttributeProperty`
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+ a `PropertyTextureProperty` or a `PropertyAttributeProperty`
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  * @returns The string
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  */
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  export function getSourceValueStringScalar(classProperty: MetadataClassProperty, metadataProperty: any): string;
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  /**
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  * Creates a shader statement that returns the value of the specified
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- * component of the given property, normalized to the range [0, 1].
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+ component of the given property, normalized to the range [0, 1].
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  * @param classProperty - The class property
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  * @param metadataProperty - The metadata property, either
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- * a `PropertyTextureProperty` or a `PropertyAttributeProperty`
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+ a `PropertyTextureProperty` or a `PropertyAttributeProperty`
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  * @param componentName - The name, in ["x", "y", "z", "w"]
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  * @returns The string
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  */
@@ -36530,6 +36530,18 @@ export class Material {
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  * @returns New material object.
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  */
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  static fromType(type: string, uniforms?: any): Material;
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+ /**
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+ * Creates a new material using an existing material type and returns a promise that resolves when
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+ all of the material's resources have been loaded.
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+ * @example
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+ * const material = await Cesium.Material.fromTypeAsync('Image', {
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+ image: '../Images/Cesium_Logo_overlay.png'
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+ });
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+ * @param type - The base material type.
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+ * @param [uniforms] - Overrides for the default uniforms.
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+ * @returns A promise that resolves to a new material object when all resources are loaded.
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+ */
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+ static fromTypeAsync(type: string, uniforms?: any): Promise<Material>;
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  /**
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  * Gets whether or not this material is translucent.
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  * @returns <code>true</code> if this material is translucent, <code>false</code> otherwise.
@@ -36664,6 +36676,24 @@ export class Material {
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  static readonly WaterMaskType: string;
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  }
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+ /**
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+ * The {@link TextureMinificationFilter} to apply to this material's textures.
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+ */
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+ export var minificationFilter: TextureMinificationFilter;
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+
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+ /**
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+ * The {@link TextureMagnificationFilter} to apply to this material's textures.
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+ */
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+ export var magnificationFilter: TextureMagnificationFilter;
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+
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+ /**
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+ * Loads the images for a cubemap uniform, if it has changed since the last time this was called.
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+ * @param material - The material to load the cubemap images for.
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+ * @param uniformId - The ID of the uniform that corresponds to the cubemap images.
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+ * @returns A promise that resolves when the images are loaded, or a resolved promise if image loading is not necessary.
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+ */
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+ export function loadCubeMapImagesForUniform(material: Material, uniformId: string): any;
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+
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  /**
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  * An appearance for arbitrary geometry (as opposed to {@link EllipsoidSurfaceAppearance}, for example)
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  that supports shading with materials.